本文整理汇总了C++中AfxGetMainWnd函数的典型用法代码示例。如果您正苦于以下问题:C++ AfxGetMainWnd函数的具体用法?C++ AfxGetMainWnd怎么用?C++ AfxGetMainWnd使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了AfxGetMainWnd函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: AfxGetMainWnd
//叫分按钮
void CGameClientView::OnBrightCard()
{
AfxGetMainWnd()->SendMessage(IDM_LAND_SCORE,5,5);
return;
}
开发者ID:Michael-Z,项目名称:qipai-game,代码行数:6,代码来源:GameClientView.cpp
示例2: switch
//.........这里部分代码省略.........
return true;
}
case SUB_GP_LOGON_ERROR: //登录失败
{
//效验参数
CMD_GP_LogonError *pLogonError = (CMD_GP_LogonError *)pData;
ASSERT(wDataSize>=(sizeof(CMD_GP_LogonError)-sizeof(pLogonError->szErrorDescribe)));
if (wDataSize<(sizeof(CMD_GP_LogonError)-sizeof(pLogonError->szErrorDescribe))) return false;
//关闭连接
g_GlobalAttemper.DestroyStatusWnd(this);
m_ClientSocket->CloseSocket();
//显示消息
WORD wDescribeSize=wDataSize-(sizeof(CMD_GP_LogonError)-sizeof(pLogonError->szErrorDescribe));
if (wDescribeSize>0)
{
pLogonError->szErrorDescribe[wDescribeSize-1]=0;
ShowMessageBox(pLogonError->szErrorDescribe,MB_ICONINFORMATION);
}
//发送登录
SendLogonMessage();
return true;
}
case SUB_GP_LOGON_FINISH: //登录完成
{
//关闭提示
g_GlobalAttemper.DestroyStatusWnd(this);
//展开类型
INT_PTR nIndex=0;
CListType * pListType=NULL;
do
{
pListType=g_GlobalUnits.m_ServerListManager.EnumTypeItem(nIndex++);
if (pListType==NULL) break;
g_GlobalUnits.m_ServerListManager.ExpandListItem(pListType);
} while (true);
//展开列表
nIndex=0;
CListInside * pListInside=NULL;
do
{
pListInside=g_GlobalUnits.m_ServerListManager.EnumInsideItem(nIndex++);
if (pListInside==NULL) break;
g_GlobalUnits.m_ServerListManager.ExpandListItem(pListInside);
} while (true);
//记录信息
m_bLogonPlaza=true;
m_DlgLogon.OnLogonSuccess();
m_pHtmlBrower->EnableBrowser(true);
//记录信息
g_GlobalUnits.WriteUserCookie();
//显示头像
((CGameFrame*)AfxGetMainWnd())->m_UserInfoView.ShowUserInfo(true);
//自定义判断
tagGlobalUserData &GlobalUserData = g_GlobalUnits.GetGolbalUserData();
if ( GlobalUserData.dwCustomFaceVer!=0)
{
//头像名称
CString strDirName = CString(g_GlobalUnits.GetWorkDirectory()) + TEXT("\\CustomFace");
CString strFileName;
strFileName.Format(TEXT("\\%ld_%d.bmp"), GlobalUserData.dwUserID, GlobalUserData.dwCustomFaceVer);
//读取文件
CImage FaceImage;
HRESULT hResult = FaceImage.Load(strDirName + strFileName);
if (SUCCEEDED(hResult))
{
//关闭连接
m_ClientSocket->CloseSocket();
FaceImage.Destroy();
}
//下载头像
else
{
PostMessage(WM_DOWN_LOAD_FACE, LPARAM(GlobalUserData.dwCustomFaceVer), WPARAM(GlobalUserData.dwUserID));
}
}
else
{
//关闭连接
m_ClientSocket->CloseSocket();
}
return true;
}
}
return true;
}
开发者ID:codercold,项目名称:whgame,代码行数:101,代码来源:PlazaViewItem.cpp
示例3: ASSERT
//用户消息
bool CPlazaViewItem::OnSocketMainUser(CMD_Command Command, void * pBuffer, WORD wDataSize)
{
ASSERT(Command.wMainCmdID == MDM_GP_USER);
switch(Command.wSubCmdID)
{
case SUB_GP_USER_DOWNLOAD_FACE: //下载头像
{
//类型转换
CMD_GP_DownloadFaceSuccess *pDownloadFaceSuccess = (CMD_GP_DownloadFaceSuccess*)pBuffer;
//参数验证
WORD wSendSize = WORD(pDownloadFaceSuccess->dwCurrentSize + sizeof(CMD_GP_DownloadFaceSuccess) - sizeof(pDownloadFaceSuccess->bFaceData));
ASSERT(wDataSize == wSendSize);
if ( wDataSize != wSendSize ) return false;
//第一次判断
if ( m_CustomFace.pFaceData == NULL )
{
if ( m_CustomFace.pFaceData != NULL ) delete[] m_CustomFace.pFaceData;
m_CustomFace.pFaceData = new BYTE[pDownloadFaceSuccess->dwToltalSize];
if ( m_CustomFace.pFaceData == NULL ) return true;
m_CustomFace.dwFaceSize = pDownloadFaceSuccess->dwToltalSize;
m_CustomFace.dwUserID = pDownloadFaceSuccess->dwUserID;
}
//拷贝数据
CopyMemory(m_CustomFace.pFaceData+m_CustomFace.dwCurrentSize, pDownloadFaceSuccess->bFaceData, pDownloadFaceSuccess->dwCurrentSize);
m_CustomFace.dwCurrentSize += pDownloadFaceSuccess->dwCurrentSize;
//下载完毕
if ( m_CustomFace.dwFaceSize == m_CustomFace.dwCurrentSize )
{
tagDownloadInfo &DownloadInfo = m_DownloadInfoArrary[0];
//创建目录
CString strDirName = CString(g_GlobalUnits.GetWorkDirectory()) + TEXT("\\CustomFace");
CreateDirectory(strDirName, NULL) ;
//写入文件
CFile fileFace;
CString strZipFileName, strBmpFileName;
strZipFileName.Format(TEXT("\\%ld_%d.zip"), DownloadInfo.dwUserID, DownloadInfo.bFaceVer);
strBmpFileName.Format(TEXT("\\%ld_%d.bmp"), DownloadInfo.dwUserID, DownloadInfo.bFaceVer);
if ( fileFace.Open(strDirName + strZipFileName, CFile::modeCreate|CFile::modeWrite|CFile::typeBinary) )
{
fileFace.Write(m_CustomFace.pFaceData, m_CustomFace.dwFaceSize);
fileFace.Close();
//解压文件
CUnzip oUnzip( strDirName + strZipFileName );
oUnzip.SwapSize( strDirName + strBmpFileName );
//删除文件
CFile::Remove(strDirName + strZipFileName);
}
//自己判断
tagGlobalUserData &GlobalUserData = g_GlobalUnits.GetGolbalUserData();
if ( GlobalUserData.dwUserID == DownloadInfo.dwUserID )
{
//更新界面
((CGameFrame*)AfxGetMainWnd())->m_UserInfoView.UpdateUserInfo();
}
//重置变量
m_CustomFace.Clear();
//删除元素
m_DownloadInfoArrary.RemoveAt(0);
//继续判断
if ( 0 < m_DownloadInfoArrary.GetCount() )
{
//状态判断
if ( m_ClientSocket->GetSocketStatus() != SOCKET_STATUS_CONNECT )
{
//链接网络
if ( ! ConnectServer() ) return true;
//设置标识
m_bDownloadConnect = true;
}
//投递请求
tagDownloadInfo &DownloadInfo = m_DownloadInfoArrary[0];
CMD_GP_DownloadFace DownloadFace;
DownloadFace.dwUserID = DownloadInfo.dwUserID;
m_ClientSocket->SendData(MDM_GP_USER, SUB_GP_USER_DOWNLOAD_FACE, &DownloadFace, sizeof(DownloadFace));
}
else
{
//关闭链接
m_ClientSocket->CloseSocket();
//设置变量
m_bStartDownloadFace=false;
}
}
//.........这里部分代码省略.........
开发者ID:codercold,项目名称:whgame,代码行数:101,代码来源:PlazaViewItem.cpp
示例4: ThreadFun
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
UINT ThreadFun(LPVOID pParam){ //线程要调用的函数
WSADATA wsd;
int len=sizeof(struct sockaddr_in);
int ret;
TCHAR recvbuf[BUFSIZE];
if(WSAStartup(MAKEWORD(2,2),&wsd)!=0)
{
printf("WSAStartup()failed\n");
return -1;
}
if((sock=WSASocket(AF_INET,SOCK_DGRAM,0,NULL,0,
WSA_FLAG_MULTIPOINT_C_LEAF|WSA_FLAG_MULTIPOINT_D_LEAF|
WSA_FLAG_OVERLAPPED))==INVALID_SOCKET)
{
printf("socket failed with :%d\n",WSAGetLastError());
WSACleanup();
return -1;
}
//将sock绑定到本机端口上
local.sin_family=AF_INET;
local.sin_port=htons(MCASTPORT);
local.sin_addr.s_addr=INADDR_ANY;
if(bind(sock,(struct sockaddr*)&local,sizeof(local))==SOCKET_ERROR)
{
printf("bind failed with %d\n",WSAGetLastError());
closesocket(sock);
WSACleanup();
return -1;
}
//加入多播组
remote.sin_family=AF_INET;
remote.sin_port=htons(MCASTPORT);
remote.sin_addr.s_addr=inet_addr(MCASTADDR);
if((sockM=WSAJoinLeaf(sock,(SOCKADDR*)&remote,sizeof(remote),
NULL,NULL,NULL,NULL,
JL_BOTH))==INVALID_SOCKET)
{
printf("WSAJoinLeaf()failed:%d\n",WSAGetLastError());
closesocket(sock);
WSACleanup();
return -1;
}
//接收多播数据,当收到的数据为QUIT时退出
while(1)
{
if((ret=recvfrom(sock,recvbuf,BUFSIZE,0,
(struct sockaddr*)&from,&len))==SOCKET_ERROR)
{
//printf("recvfrom failed with :%d\n",WSAGetLastError());
closesocket(sockM);
closesocket(sock);
WSACleanup();
return -1;
}
if(strcmp(recvbuf,"QUIT")==0) break;
else{
recvbuf[ret]='\0';
Str+=inet_ntoa(from.sin_addr);
Str+=":";
Str+=recvbuf;
Str+="\r\n";
HWND hWnd = GetDlgItem(AfxGetMainWnd()->m_hWnd,IDC_EDIT1);
CWnd *pWnd = CWnd::FromHandle(hWnd);
pWnd->SetWindowText(_T(Str));
}
}
closesocket(sockM);
closesocket(sock);
WSACleanup();
return 0;
}
开发者ID:SilentTTxo,项目名称:CurriculumDesign,代码行数:80,代码来源:Ip3Dlg.cpp
示例5: OnEditPaste
void CDataView::OnEditPaste()
{
m_Grid.OnEditPaste();
CGAMDoc *pDoc = (CGAMDoc*)(((CMainFrame *)AfxGetMainWnd())->GetActiveDocument());
pDoc->SetModifiedFlag();
}
开发者ID:WisemanLim,项目名称:femos,代码行数:6,代码来源:DataView.cpp
示例6: AfxGetMainWnd
void CFMDischargedPaidPatientListByDay::OnDeptListSelectChange(int nOldItem, int nNewItem){
CHMSMainFrame *pMF = (CHMSMainFrame*) AfxGetMainWnd();
}
开发者ID:smithgold53,项目名称:HMSReportForms,代码行数:4,代码来源:FMDischargedPaidPatientListByDay.cpp
示例7: AfxGetMainWnd
void CMyClientMainView::OnRclick(NMHDR* pNMHDR, LRESULT* pResult)
{
*pResult = 0;
AfxGetMainWnd()->PostMessage
(WM_CLIENTMAINRCLICK,IDR_MENU_CLIENT_MANAGER,NULL);
}
开发者ID:lzm-cn,项目名称:PCShare,代码行数:6,代码来源:MyClientMainView.cpp
示例8: CreateRect
//建立消息
int CGameClientView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (__super::OnCreate(lpCreateStruct)==-1) return -1;
//创建控件
CRect CreateRect(0,0,0,0);
//创建扑克
for (WORD i=0;i<3;i++)
{
//用户扑克
if ( i == 1 )
m_UserCardControl[i].SetDirection(true);
else
m_UserCardControl[i].SetDirection(false);
m_UserCardControl[i].SetDisplayFlag(true);
m_UserCardControl[i].SetCardSpace( 16, 20, 16 );
m_UserCardControl[i].Create(NULL,NULL,WS_VISIBLE|WS_CHILD,CreateRect,this,20+i);
//用户扑克
if (i!=1)
{
m_HandCardControl[i].SetCardSpace(0,18,0);
m_HandCardControl[i].SetDirection(false);
m_HandCardControl[i].SetDisplayFlag(false);
m_HandCardControl[i].Create(NULL,NULL,WS_VISIBLE|WS_CHILD,CreateRect,this,30+i);
}
else
{
m_HandCardControl[i].SetDirection(true);
m_HandCardControl[i].SetDisplayFlag(false);
m_HandCardControl[i].Create(NULL,NULL,WS_VISIBLE|WS_CHILD,CreateRect,this,30+i);
}
}
//设置扑克
m_BackCardControl.SetCardSpace(85,0,0);
m_BackCardControl.SetDisplayFlag(false);
m_HandCardControl[1].SetSinkWindow(AfxGetMainWnd());
m_BackCardControl.Create(NULL,NULL,WS_VISIBLE|WS_CHILD,CreateRect,this,41);
//创建按钮
m_btStart.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_START);
m_btOutCard.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_OUT_CARD);
m_btPassCard.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_PASS_CARD);
m_btOneScore.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_ONE_SCORE);
m_btTwoScore.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_TWO_SCORE);
m_btGiveUpScore.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_GIVE_UP_SCORE);
m_btAutoOutCard.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_AUTO_OUTCARD);
m_btThreeScore.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_THREE_SCORE);
m_btAutoPlayOn.Create(TEXT(""), WS_CHILD ,CreateRect,this,IDC_AUTOPLAY_ON);
m_btAutoPlayOff.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_AUTOPLAY_OFF);
m_btSortCard.Create(NULL,WS_CHILD|WS_DISABLED|WS_VISIBLE,CreateRect,this,IDC_SORT_CARD);
//扩展按钮
m_btSnatchLand.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_SNATCH_LAND);
m_btBrightCard.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_BRIGHT_CARD);
m_btBrightStart.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_BRIGHT_START);
m_btDoubleScore.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_DOUBLE_SCORE);
m_btNotDoubleScore.Create(TEXT(""),WS_CHILD,CreateRect,this,IDC_NOT_DOUBLE_SCORE);
//设置按钮
HINSTANCE hInstance=AfxGetInstanceHandle();
m_btStart.SetButtonImage(IDB_START,hInstance,false);
m_btOutCard.SetButtonImage(IDB_OUT_CARD,hInstance,false);
m_btPassCard.SetButtonImage(IDB_PASS,hInstance,false);
m_btOneScore.SetButtonImage(IDB_ONE_SCORE,hInstance,false);
m_btTwoScore.SetButtonImage(IDB_TWO_SCORE,hInstance,false);
m_btGiveUpScore.SetButtonImage(IDB_GIVE_UP,hInstance,false);
m_btAutoOutCard.SetButtonImage(IDB_AUTO_OUT_CARD,hInstance,false);
m_btThreeScore.SetButtonImage(IDB_THREE_SCORE,hInstance,false);
m_btAutoPlayOn.SetButtonImage (IDB_AUTOPLAY_ON,hInstance,false);
m_btAutoPlayOff.SetButtonImage (IDB_AUTOPLAY_OFF,hInstance,false);
m_btSortCard.SetButtonImage(IDB_COUNT_SORT,hInstance,false);
m_btSnatchLand.SetButtonImage(IDB_SNATCH_LAND,hInstance,false);
m_btBrightCard.SetButtonImage(IDB_BRIGHT_CARD,hInstance,false);
m_btBrightStart.SetButtonImage(IDB_BRIGHT_CARD_START, hInstance, false);
m_btDoubleScore.SetButtonImage(IDB_DOUBLE_SCORE, hInstance, false);
m_btNotDoubleScore.SetButtonImage(IDB_NOT_DOUBLE_SCORE, hInstance, false);
m_btAutoPlayOn.ShowWindow(SW_SHOW);
m_btAutoPlayOff.ShowWindow(SW_HIDE);
//创建控件
m_ScoreView.Create(IDD_GAME_SCORE,this);
//隐藏扑克
//m_HandCardControl[ 0 ].ShowWindow( SW_HIDE );
//m_HandCardControl[ 2 ].ShowWindow( SW_HIDE );
#ifdef VIDEO_GAME
//创建视频
for (WORD i=0; i<GAME_PLAYER; i++)
{
//创建视频
m_DlgVedioService[i].Create(NULL,NULL,WS_CHILD|WS_VISIBLE,CreateRect,this,200+i);
//.........这里部分代码省略.........
开发者ID:Michael-Z,项目名称:qipai-game,代码行数:101,代码来源:GameClientView.cpp
示例9: UNREFERENCED_PARAMETER
//.........这里部分代码省略.........
{
CPen line(PS_INSIDEFRAME, 1, bkg);
CPen* old = dc.SelectObject(&line);
dc.MoveTo( cur , r.top );
dc.LineTo( r.right, r.top );
dc.MoveTo( cur , r.top + CORBARS - 1);
dc.LineTo( r.right, r.top + CORBARS - 1);
}
CRect rFilled(r);
rFilled.left = cur;
rFilled.top++;
rFilled.bottom--;
dc.FillSolidRect(&rFilled, havntplayed ); //fEnabled ?
//r = GetChannelRect();
for(int i = 0; i < CORBARS ; i++){
CPen line(PS_INSIDEFRAME, 1, Bars[i]);
CPen* old = dc.SelectObject(&line);
dc.MoveTo( r.left , r.top + i);
dc.LineTo( cur, r.top + i);
}
{
COLORREF P2 = s.GetColorFromTheme(_T("SeekBarBorder1"), 0x000d3324);
COLORREF P1 = s.GetColorFromTheme(_T("SeekBarBorder2"),0x00091611);
dc.SetPixel(r.left-1, r.top+1, P2);
dc.SetPixel(r.left, r.top, P2);
dc.SetPixel(r.left-1, r.bottom-2, P2);
dc.SetPixel(r.left, r.bottom-1, P2);
dc.SetPixel(cur+1, r.top+1, P2);
dc.SetPixel(cur, r.top, P2);
dc.SetPixel(cur+1, r.bottom-2, P2);
dc.SetPixel(cur, r.bottom-1, P2);
dc.SetPixel(cur+1, r.top, P1);
dc.SetPixel(cur+1, r.bottom-1, P1);
dc.SetPixel(r.left-1, r.top, P1);
dc.SetPixel(r.left-1, r.bottom-1, P1);
CPen line(PS_INSIDEFRAME, 1, Bars[0]);
CPen* old = dc.SelectObject(&line);
dc.MoveTo( r.left-1 , r.top + 2);
dc.LineTo( r.left-1 , r.bottom-2);
dc.MoveTo( cur+1 , r.top + 2);
dc.LineTo( cur+1 , r.bottom-2);
}
CMainFrame* pFrame = (CMainFrame*)AfxGetMainWnd();
if( pFrame->m_aRefTime > 0){
CRect rFilled(r);
rFilled.left += (__int64)r.Width() * (pFrame->m_aRefTime - m_start) / (m_stop - m_start) ;
if( pFrame->m_aRefTime < pFrame->m_bRefTime )
rFilled.right = r.left + (__int64)r.Width() * (pFrame->m_bRefTime - m_start) / (m_stop - m_start) ;
else
rFilled.right = rFilled.left + 1;
rFilled.top+=2;
rFilled.bottom-=2;
CBrush nBrush(HS_DIAGCROSS, s.GetColorFromTheme(_T("SeekBarABArea"), 0x003fff9a ));
dc.FillRect(&rFilled,&nBrush ); //fEnabled ?
}
/*
switch( cur % 4 ){
case 3:
cur--;
break;
case 2:
cur+=2;
break;
case 1:
cur++;
break;
}
for(int drawPos = cur ; drawPos < r.right; drawPos +=2){
CRect step(drawPos,r.top, drawPos+2, r.bottom);
if(drawPos % 4){
dc.FillSolidRect( &step, NEWUI_COLOR_TOOLBAR_UPPERBG);
}else{
dc.FillSolidRect( &step, white);
}
}*/
//r.InflateRect(1, 1);
//dc.Draw3dRect(&r, shadow, light);
dc.ExcludeClipRect(&r);
}
// background
{
CRect r;
GetClientRect(&r);
dc.FillRect(&r, &bBkg);
}
// Do not call CDialogBar::OnPaint() for painting messages
}
开发者ID:Fluffiest,项目名称:splayer,代码行数:101,代码来源:PlayerSeekBar.cpp
示例10: GetCursorPos
void CPlayerSeekBar::SetTimecodeTip(){
CString toolTip;
CPoint point , screenPos;
GetCursorPos(&point);
screenPos = point;
ScreenToClient(&point);
CRect rcClient;
if( !rcClient.PtInRect(point)){
//return;
}
CRect r = GetChannelRect();
if(r.left <= r.right){
__int64 mPos = 0;
if(point.x < r.left) mPos = m_start;
else if(point.x >= r.right) mPos = m_stop;
else
{
__int64 w = r.right - r.left;
if(m_start < m_stop)
mPos = (m_start + ((m_stop - m_start) * (point.x - r.left) + (w/2)) / w);
}
DVD_HMSF_TIMECODE tcNow = RT2HMSF(mPos);
if( tcNow.bHours > 0)
toolTip.Format(_T("%02d:%02d:%02d"), tcNow.bHours, tcNow.bMinutes, tcNow.bSeconds);
else
toolTip.Format(_T("%02d:%02d"), tcNow.bMinutes, tcNow.bSeconds);
//AfxMessageBox(toolTip);
//if(toolTip.IsEmpty())
// toolTip = _T("Unkown");
if(!toolTip.IsEmpty()){
CMainFrame* pFrame = (CMainFrame*)AfxGetMainWnd();
pFrame->m_tip.m_text = toolTip;
CSize tipsize = pFrame->m_tip.CountSize();
point = screenPos;
CRect rcTip ( point.x - tipsize.cx/2 , point.y - tipsize.cy - 6,point.x + tipsize.cx/2 , point.y - 6);
//SVP_LogMsg5(_T("Tip %d %d %d %d") , rcTip.left,rcTip.top , rcTip.right,rcTip.left);
HMONITOR hMonitor = MonitorFromWindow(m_hWnd, MONITOR_DEFAULTTONEAREST);
MONITORINFO mi;
mi.cbSize = sizeof(MONITORINFO);
GetMonitorInfo(hMonitor, &mi);
if(rcTip.left < mi.rcWork.left){
rcTip.MoveToX(mi.rcWork.left + 3);
}else if(rcTip.right > mi.rcWork.right){
rcTip.MoveToX(mi.rcWork.right - rcTip.Width() - 3);
}
pFrame->m_tip.MoveWindow( rcTip );
pFrame->m_tip.ShowWindow(SW_SHOWNOACTIVATE);
pFrame->m_tip.Invalidate();
}
}
}
开发者ID:Fluffiest,项目名称:splayer,代码行数:62,代码来源:PlayerSeekBar.cpp
示例11: GetParentFrame
void CUserListCtrl::OnContextMenu(CWnd* pWnd, CPoint point)
{
// make sure window is active
//
GetParentFrame()->ActivateFrame();
///////////////////////////////
// See ContextMenuRules.txt for order of menu commands!
// create an empty context menu
//
CP4Menu popMenu;
popMenu.LoadMenu(IDR_USER);
int index;
SetIndexAndPoint( index, point );
if( index != -1 )
{
// Can only edit or delete my user
if ( GetSelectedItemText( ) == GET_P4REGPTR( )->GetP4User( ) )
{
// can't switch if already there
popMenu.GetSubMenu(0)->DeleteMenu(ID_USER_SWITCHTOUSER,MF_BYCOMMAND);
}
else
{
// can't edit, delete, set password or set as default if not current
popMenu.GetSubMenu(0)->DeleteMenu(ID_USER_EDITMY,MF_BYCOMMAND);
popMenu.GetSubMenu(0)->DeleteMenu(ID_USER_DELETE,MF_BYCOMMAND);
popMenu.GetSubMenu(0)->DeleteMenu(ID_USER_PASSWORD,MF_BYCOMMAND);
popMenu.GetSubMenu(0)->DeleteMenu(ID_SETDEFUSER,MF_BYCOMMAND);
}
}
else
{
// can't do much if no user selected
popMenu.GetSubMenu(0)->DeleteMenu(ID_USER_EDITMY,MF_BYCOMMAND);
popMenu.GetSubMenu(0)->DeleteMenu(ID_USER_DESCRIBE,MF_BYCOMMAND);
popMenu.GetSubMenu(0)->DeleteMenu(ID_USER_DELETE,MF_BYCOMMAND);
popMenu.GetSubMenu(0)->DeleteMenu(ID_USER_SWITCHTOUSER,MF_BYCOMMAND);
popMenu.GetSubMenu(0)->DeleteMenu(ID_USER_PASSWORD,MF_BYCOMMAND);
popMenu.GetSubMenu(0)->DeleteMenu(ID_SETDEFUSER,MF_BYCOMMAND);
// clobber extra separator
popMenu.GetSubMenu(0)->DeleteMenu(1,MF_BYPOSITION);
}
MainFrame()->AddToolsToContextMenu((CP4Menu *)(popMenu.GetSubMenu(0)));
popMenu.GetSubMenu(0)->TrackPopupMenu(TPM_LEFTALIGN | TPM_RIGHTBUTTON, point.x, point.y, AfxGetMainWnd());
}
开发者ID:danieljennings,项目名称:p4win,代码行数:53,代码来源:UserListCtrl.cpp
示例12: CreateLoadDialog
bool MeaPositionLogMgr::Load(LPCTSTR pathname)
{
// If there is a modified set of positions, ask the user if
// they should be saved before loading a new set.
//
if (!SaveIfModified()) {
return false;
}
if (pathname != NULL) {
m_pathname = pathname;
} else {
CFileDialog *dlg = CreateLoadDialog();
if (dlg->DoModal() != IDOK) {
return false;
}
m_pathname = dlg->GetPathName();
}
bool status = false;
TCHAR drive[_MAX_DRIVE];
TCHAR dir[_MAX_DIR];
//
// Remember the directory for persisting.
//
_tsplitpath_s(m_pathname, drive, _MAX_DRIVE, dir, _MAX_DIR, NULL, 0, NULL, 0);
m_initialDir = drive;
m_initialDir += dir;
//
// Load the positions
//
if (Open(m_pathname, CFile::modeRead)) {
//
// Delete old positions.
//
ClearPositions();
//
// Parse the contents of the log file
//
MeaXMLParser parser(this, true);
try {
UINT numBytes;
do {
void *buf = parser.GetBuffer(kChunkSize);
numBytes = m_stdioFile.Read(buf, kChunkSize);
parser.ParseBuffer(numBytes, numBytes == 0);
} while (numBytes > 0);
status = true;
} catch (MeaXMLParserException&) {
// Handled by the parser.
} catch (MeaLogFileException&) {
CString msg(reinterpret_cast<LPCSTR>(IDS_MEA_INVALID_LOGFILE));
MessageBox(*AfxGetMainWnd(), msg, NULL, MB_OK | MB_ICONERROR);
} catch (...) {
CString msg(reinterpret_cast<LPCSTR>(IDS_MEA_NO_POSITIONS));
MessageBox(*AfxGetMainWnd(), msg, NULL, MB_OK | MB_ICONERROR);
}
Close();
if (status) {
//
// Process the log file DOM
//
ProcessDOM(parser.GetDOM());
m_modified = false;
if (m_observer != NULL) {
m_observer->LogLoaded();
}
}
} else {
m_pathname.Empty();
}
return status;
}
开发者ID:craigshaw,项目名称:Meazure,代码行数:85,代码来源:PositionLogMgr.cpp
示例13: GetAbsPosition
// Resize parent
void CSplitterFrame::UpdateParent()
{
CRect rcParent;
CRect rcMainFrame;
CRect rcMainClientFrame;
CPoint pt = GetAbsPosition();
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
CDlgTemplate &wndParent = *(CDlgTemplate*)GetParent();
pMainFrame->GetClientRect(&rcMainClientFrame);
pMainFrame->GetWindowRect(&rcMainFrame);
pt.x -=rcMainFrame.left;
pt.y -=rcMainFrame.top;
wndParent.GetWindowRect(&rcParent);
wndParent.ShowWindow(SW_HIDE);
INDEX iWidth = rcParent.right - rcParent.left;
INDEX iHeight = rcParent.bottom - rcParent.top;
if(sp_bDockingEnabled) {
pMainFrame->FloatControlBar(&wndParent,CPoint(rcParent.left,rcParent.top));
// is splitter attached on left side
if(sp_uiDockSide == AFX_IDW_DOCKBAR_LEFT) {
SET_BAR_SIZE(wndParent,rcMainClientFrame.right - pt.x,iHeight);
// is splitter attached on right side
} else if(sp_uiDockSide == AFX_IDW_DOCKBAR_RIGHT) {
SET_BAR_SIZE(wndParent,pt.x,iHeight);
// is splitter attached on top side
} else if(sp_uiDockSide == AFX_IDW_DOCKBAR_TOP) {
SET_BAR_SIZE(wndParent,iWidth,iHeight + sp_ptStartPoint.y - pt.y);
// is splitter attached on bottom side
} else if(sp_uiDockSide == AFX_IDW_DOCKBAR_BOTTOM) {
ASSERT(FALSE);
}
// Chose docking side
INDEX iDockSide = 0;
// is splitter attached on left side
if(sp_uiDockSide==AFX_IDW_DOCKBAR_LEFT) {
iDockSide = AFX_IDW_DOCKBAR_RIGHT;
// is splitter attached on right side
} else if(sp_uiDockSide==AFX_IDW_DOCKBAR_RIGHT) {
iDockSide = AFX_IDW_DOCKBAR_LEFT;
// is splitter attached on top side
} else if(sp_uiDockSide==AFX_IDW_DOCKBAR_TOP) {
iDockSide = AFX_IDW_DOCKBAR_BOTTOM;
// is splitter attached on bottom side
} else if(sp_uiDockSide==AFX_IDW_DOCKBAR_BOTTOM) {
iDockSide = AFX_IDW_DOCKBAR_TOP;
}
pMainFrame->DockControlBar(&wndParent,iDockSide);
} else {
SET_BAR_SIZE(wndParent,300,300);
// wndParent.SetWindowPos(&wndBottom,0,0,100,300,SWP_NOZORDER);
//pMainFrame->FloatControlBar(&wndParent,CPoint(rcParent.left,rcParent.top));
//pMainFrame->DockControlBar(&wndParent,AFX_IDW_DOCKBAR_BOTTOM);
}
wndParent.ShowWindow(SW_SHOW);
wndParent.UpdateWindow();
}
开发者ID:EgoIncarnate,项目名称:Serious-Engine,代码行数:68,代码来源:SplitterFrame.cpp
示例14: GetDocument
void COpenScrapeView::OnDraw(CDC* pDC)
{
COpenScrapeDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if (!pDoc)
return;
CPen *pTempPen, oldpen;
CBrush *pTempBrush, oldbrush;
HDC hdc = *pDC;
HDC hdcScreen = CreateDC("DISPLAY", NULL, NULL, NULL);
HDC hdcCompatible = CreateCompatibleDC(hdcScreen);
HBITMAP hbmp = CreateCompatibleBitmap(hdcScreen,
pDoc->attached_rect.right - pDoc->attached_rect.left,
pDoc->attached_rect.bottom - pDoc->attached_rect.top);
HBITMAP old_bitmap1, old_bitmap2;
CMainFrame *pmyframe = (CMainFrame*)AfxGetMainWnd();
RECT crect;
// Draw attached window's bitmap as background
if (pDoc->attached_bitmap)
{
old_bitmap1 = (HBITMAP) SelectObject(hdcCompatible, pDoc->attached_bitmap);
old_bitmap2 = (HBITMAP) SelectObject(hdc, hbmp);
BitBlt(hdc, 0, 0,
pDoc->attached_rect.right - pDoc->attached_rect.left,
pDoc->attached_rect.bottom - pDoc->attached_rect.top,
hdcCompatible, 0, 0, SRCCOPY);
SelectObject(hdc, old_bitmap2);
SelectObject(hdcCompatible, old_bitmap1);
}
else
{
pTempPen = (CPen*)pDC->SelectObject(null_pen);
oldpen.FromHandle((HPEN)pTempPen);
pTempBrush = (CBrush*)pDC->SelectObject(white_brush);
oldbrush.FromHandle((HBRUSH)pTempBrush);
GetClientRect(&crect);
pDC->Rectangle(&crect);
pDC->SelectObject(oldpen);
pDC->SelectObject(oldbrush);
}
// Draw all region rectangles
if (pmyframe->show_regions)
{
for (RMapCI r_iter=p_tablemap->r$()->begin(); r_iter!=p_tablemap->r$()->end(); r_iter++)
{
if ( (r_iter->second.name==dragged_region && dragging) ||
(r_iter->second.name==drawrect_region && drawing_rect && drawing_started) )
{
// Set pen and brush
pTempPen = (CPen*)pDC->SelectObject(black_dot_pen);
oldpen.FromHandle((HPEN)pTempPen);
pTempBrush = (CBrush*)pDC->SelectObject(GetStockObject(NULL_BRUSH));
oldbrush.FromHandle((HBRUSH)pTempBrush);
pDC->Rectangle(r_iter->second.left-1, r_iter->second.top-1, r_iter->second.right+2, r_iter->second.bottom+2);
pDC->SelectObject(oldpen);
pDC->SelectObject(oldbrush);
}
else
{
// Set pen and brush
pTempPen = (CPen*)pDC->SelectObject(red_pen);
oldpen.FromHandle((HPEN)pTempPen);
pTempBrush = (CBrush*)pDC->SelectObject(GetStockObject(NULL_BRUSH));
oldbrush.FromHandle((HBRUSH)pTempBrush);
pDC->Rectangle(r_iter->second.left-1, r_iter->second.top-1, r_iter->second.right+2, r_iter->second.bottom+2);
pDC->SelectObject(oldpen);
pDC->SelectObject(oldbrush);
}
}
}
// Clean Up
DeleteObject(hbmp);
DeleteDC(hdcCompatible);
DeleteDC(hdcScreen);
}
开发者ID:ohzooboy,项目名称:oh,代码行数:86,代码来源:OpenScrapeView.cpp
示例15: pszConvertedAnsiString
bool PT_Network::ReadGTFFiles(GDRect network_rect) // Google Transit files
{
// // step 1: read route files
string str0 = m_ProjectDirectory +"routes.txt";
//string str = "h:/routes.csv";
CT2CA pszConvertedAnsiString (str0.c_str());
// construct a std::string using the LPCSTR input
std::string strStd (pszConvertedAnsiString);
CCSVParser parser;
if (parser.OpenCSVFile(strStd))
{
// AfxMessageBox("Start reading Google Transit Feed files...", MB_ICONINFORMATION);
int count =0;
PT_Route route;
while(parser.ReadRecord())
{
if(parser.GetValueByFieldName("route_id",route.route_id ) == false)
break;
if(parser.GetValueByFieldName("route_long_name",route.route_long_name) == false)
route.route_long_name="";
if(parser.GetValueByFieldName("route_short_name",route.route_short_name) == false)
route.route_short_name="";
if(parser.GetValueByFieldName("route_url",route.route_url) == false)
route.route_url="";
if(parser.GetValueByFieldName("route_type",route.route_type) == false)
route.route_type="";
// make sure there is not duplicated key
// If the requested key is not found, find() returns the end iterator for
//the container, so:
if(m_PT_RouteMap.find(route.route_id) == m_PT_RouteMap.end() )
{
m_PT_RouteMap[route.route_id] = route;
}
else
{
AfxMessageBox("Duplicated Route ID!");
}
count++;
}
parser.CloseCSVFile ();
CMainFrame* pMainFrame = (CMainFrame*) AfxGetMainWnd();
pMainFrame->m_bShowLayerMap[layer_transit] = true;
}else
{
return false;
}
CString missing_stops_message;
// step 1: read stop information
string str2 = m_ProjectDirectory +"stops.txt";
CT2CA pszConvertedAnsiString2 (str2.c_str());
// construct a std::string using the LPCSTR input
std::string strStd2 (pszConvertedAnsiString2);
if (parser.OpenCSVFile(strStd2))
{
int count =0;
while(parser.ReadRecord())
{
PT_Stop stop;
if(parser.GetValueByFieldName("stop_id",stop.stop_id ) == false)
break;
bool NonnegativeFlag = false;
if(parser.GetValueByFieldName("stop_lat",stop.m_ShapePoint.y, NonnegativeFlag) == false)
break;
if(parser.GetValueByFieldName("stop_lon",stop.m_ShapePoint.x , NonnegativeFlag) == false)
break;
if(parser.GetValueByFieldName("direction",stop.direction ) == false)
stop.direction="";
if(parser.GetValueByFieldName("location_type",stop.location_type) == false)
stop.location_type=0;
if(parser.GetValueByFieldName("position",stop.position ) == false)
stop.position="";
if(parser.GetValueByFieldName("stop_code",stop.stop_code ) == false)
stop.stop_code=0;
//.........这里部分代码省略.........
开发者ID:lidapeng,项目名称:dtalite_beta_test,代码行数:101,代码来源:Transit.cpp
注:本文中的AfxGetMainWnd函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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