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C++ AudioObjectSetPropertyData函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中AudioObjectSetPropertyData函数的典型用法代码示例。如果您正苦于以下问题:C++ AudioObjectSetPropertyData函数的具体用法?C++ AudioObjectSetPropertyData怎么用?C++ AudioObjectSetPropertyData使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了AudioObjectSetPropertyData函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: AudioObjectSetPropertyData

bool CCoreAudioDevice::SetHogStatus(bool hog)
{
  // According to Jeff Moore (Core Audio, Apple), Setting kAudioDevicePropertyHogMode
  // is a toggle and the only way to tell if you do get hog mode is to compare
  // the returned pid against getpid, if the match, you have hog mode, if not you don't.
  if (!m_DeviceId)
    return false;

  AudioObjectPropertyAddress  propertyAddress;
  propertyAddress.mScope    = kAudioDevicePropertyScopeOutput;
  propertyAddress.mElement  = 0;
  propertyAddress.mSelector = kAudioDevicePropertyHogMode;

  if (hog)
  {
    // Not already set
    if (m_HogPid == -1)
    {
      CLog::Log(LOGDEBUG, "CCoreAudioDevice::SetHogStatus: "
        "Setting 'hog' status on device 0x%04x", (unsigned int)m_DeviceId);
      OSStatus ret = AudioObjectSetPropertyData(m_DeviceId, &propertyAddress, 0, NULL, sizeof(m_HogPid), &m_HogPid);

      // even if setting hogmode was successfull our PID might not get written
      // into m_HogPid (so it stays -1). Readback hogstatus for judging if we
      // had success on getting hog status
      m_HogPid = GetHogStatus();

      if (ret || m_HogPid != getpid())
      {
        CLog::Log(LOGERROR, "CCoreAudioDevice::SetHogStatus: "
          "Unable to set 'hog' status. Error = %s", GetError(ret).c_str());
        return false;
      }
      CLog::Log(LOGDEBUG, "CCoreAudioDevice::SetHogStatus: "
                "Successfully set 'hog' status on device 0x%04x", (unsigned int)m_DeviceId);
    }
  }
  else
  {
    // Currently Set
    if (m_HogPid > -1)
    {
      CLog::Log(LOGDEBUG, "CCoreAudioDevice::SetHogStatus: "
                "Releasing 'hog' status on device 0x%04x", (unsigned int)m_DeviceId);
      pid_t hogPid = -1;
      OSStatus ret = AudioObjectSetPropertyData(m_DeviceId, &propertyAddress, 0, NULL, sizeof(hogPid), &hogPid);
      if (ret || hogPid == getpid())
      {
        CLog::Log(LOGERROR, "CCoreAudioDevice::SetHogStatus: "
          "Unable to release 'hog' status. Error = %s", GetError(ret).c_str());
        return false;
      }
      // Reset internal state
      m_HogPid = hogPid;
    }
  }
  return true;
}
开发者ID:manio,项目名称:xbmc,代码行数:58,代码来源:CoreAudioDevice.cpp


示例2: AudioObjectSetPropertyData

bool CCoreAudioDevice::SetHogStatus(bool hog)
{
  // According to Jeff Moore (Core Audio, Apple), Setting kAudioDevicePropertyHogMode
  // is a toggle and the only way to tell if you do get hog mode is to compare
  // the returned pid against getpid, if the match, you have hog mode, if not you don't.
  if (!m_DeviceId)
    return false;

  AudioObjectPropertyAddress  propertyAddress;
  propertyAddress.mScope    = kAudioDevicePropertyScopeOutput;
  propertyAddress.mElement  = 0;
  propertyAddress.mSelector = kAudioDevicePropertyHogMode;

  if (hog)
  {
    // Not already set
    if (m_HogPid == -1)
    {
      OSStatus ret = AudioObjectSetPropertyData(m_DeviceId, &propertyAddress, 0, NULL, sizeof(m_HogPid), &m_HogPid);

      // even if setting hogmode was successfull our PID might not get written
      // into m_HogPid (so it stays -1). Readback hogstatus for judging if we
      // had success on getting hog status
      // We do this only when AudioObjectSetPropertyData didn't set m_HogPid because
      // it seems that in the other cases the GetHogStatus could return -1
      // which would overwrite our valid m_HogPid again
      // Man we should never touch this shit again ;)
      if (m_HogPid == -1)
        m_HogPid = GetHogStatus();

      if (ret || m_HogPid != getpid())
      {
        CLog::Log(LOGERROR, "CCoreAudioDevice::SetHogStatus: "
          "Unable to set 'hog' status. Error = %s", GetError(ret).c_str());
        return false;
      }
    }
  }
  else
  {
    // Currently Set
    if (m_HogPid > -1)
    {
      pid_t hogPid = -1;
      OSStatus ret = AudioObjectSetPropertyData(m_DeviceId, &propertyAddress, 0, NULL, sizeof(hogPid), &hogPid);
      if (ret || hogPid == getpid())
      {
        CLog::Log(LOGERROR, "CCoreAudioDevice::SetHogStatus: "
          "Unable to release 'hog' status. Error = %s", GetError(ret).c_str());
        return false;
      }
      // Reset internal state
      m_HogPid = hogPid;
    }
  }
  return true;
}
开发者ID:0xheart0,项目名称:xbmc,代码行数:57,代码来源:CoreAudioDevice.cpp


示例3: sizeof

void AudioSession::setPreferredBufferSize(size_t bufferSize)
{
    AudioValueRange bufferSizeRange = {0, 0};
    UInt32 bufferSizeRangeSize = sizeof(AudioValueRange);
    AudioObjectPropertyAddress bufferSizeRangeAddress = {
        kAudioDevicePropertyBufferFrameSizeRange,
        kAudioObjectPropertyScopeGlobal,
        kAudioObjectPropertyElementMaster
    };
    OSStatus result = AudioObjectGetPropertyData(defaultDevice(), &bufferSizeRangeAddress, 0, 0, &bufferSizeRangeSize, &bufferSizeRange);
    if (result)
        return;

    size_t minBufferSize = static_cast<size_t>(bufferSizeRange.mMinimum);
    size_t maxBufferSize = static_cast<size_t>(bufferSizeRange.mMaximum);
    UInt32 bufferSizeOut = std::min(maxBufferSize, std::max(minBufferSize, bufferSize));

    AudioObjectPropertyAddress preferredBufferSizeAddress = {
        kAudioDevicePropertyBufferFrameSize,
        kAudioObjectPropertyScopeGlobal,
        kAudioObjectPropertyElementMaster };

    result = AudioObjectSetPropertyData(defaultDevice(), &preferredBufferSizeAddress, 0, 0, sizeof(bufferSizeOut), (void*)&bufferSizeOut);

#if LOG_DISABLED
    UNUSED_PARAM(result);
#else
    if (result)
        LOG(Media, "AudioSession::setPreferredBufferSize(%zu) - failed with error %d", bufferSize, static_cast<int>(result));
    else
        LOG(Media, "AudioSession::setPreferredBufferSize(%zu)", bufferSize);
#endif
}
开发者ID:AndriyKalashnykov,项目名称:webkit,代码行数:33,代码来源:AudioSessionMac.cpp


示例4: sizeof

bool CCoreAudioDevice::SetBufferSize(UInt32 size)
{
  if (!m_DeviceId)
    return false;

  AudioObjectPropertyAddress  propertyAddress;
  propertyAddress.mScope    = kAudioDevicePropertyScopeOutput;
  propertyAddress.mElement  = 0;
  propertyAddress.mSelector = kAudioDevicePropertyBufferFrameSize;

  UInt32 propertySize = sizeof(size);
  OSStatus ret = AudioObjectSetPropertyData(m_DeviceId, &propertyAddress, 0, NULL, propertySize, &size);
  if (ret != noErr)
  {
    CLog::Log(LOGERROR, "CCoreAudioDevice::SetBufferSize: "
      "Unable to set buffer size. Error = %s", GetError(ret).c_str());
  }

  if (GetBufferSize() != size)
    CLog::Log(LOGERROR, "CCoreAudioDevice::SetBufferSize: Buffer size change not applied.");
  else
    CLog::Log(LOGDEBUG, "CCoreAudioDevice::SetBufferSize: Set buffer size to %d", (int)size);

  return (ret == noErr);
}
开发者ID:manio,项目名称:xbmc,代码行数:25,代码来源:CoreAudioDevice.cpp


示例5: GetNominalSampleRate

bool CCoreAudioDevice::SetNominalSampleRate(Float64 sampleRate)
{
  if (!m_DeviceId || sampleRate == 0.0f)
    return false;

  Float64 currentRate = GetNominalSampleRate();
  if (currentRate == sampleRate)
    return true; //No need to change

  AudioObjectPropertyAddress  propertyAddress;
  propertyAddress.mScope    = kAudioDevicePropertyScopeOutput;
  propertyAddress.mElement  = 0;
  propertyAddress.mSelector = kAudioDevicePropertyNominalSampleRate;

  OSStatus ret = AudioObjectSetPropertyData(m_DeviceId, &propertyAddress, 0, NULL, sizeof(Float64), &sampleRate);
  if (ret != noErr)
  {
    CLog::Log(LOGERROR, "CCoreAudioDevice::SetNominalSampleRate: "
      "Unable to set current device sample rate to %0.0f. Error = %s",
      (float)sampleRate, GetError(ret).c_str());
    return false;
  }
  if (m_SampleRateRestore == 0.0f)
    m_SampleRateRestore = currentRate;

  return true;
}
开发者ID:0xheart0,项目名称:xbmc,代码行数:27,代码来源:CoreAudioDevice.cpp


示例6: add_audio_status_listener

void add_audio_status_listener(audio_status_callback_t function, ptr_t data)
{
    OSStatus result;
    CFRunLoopRef theRunLoop;
    closure_t closure;

    AudioObjectPropertyAddress runLoop = {
        .mSelector = kAudioHardwarePropertyRunLoop,
        .mScope    = kAudioObjectPropertyScopeGlobal,
        .mElement  = kAudioObjectPropertyElementMaster
    };

    AudioObjectPropertyAddress devices = {
        .mSelector = kAudioHardwarePropertyDevices,
        .mScope    = kAudioObjectPropertyScopeGlobal,
        .mElement  = kAudioObjectPropertyElementMaster
    };

    theRunLoop = NULL; // necessary?
    result = AudioObjectSetPropertyData(kAudioObjectSystemObject, &runLoop, 0, NULL, sizeof(CFRunLoopRef), &theRunLoop);
    assert(result == noErr);

    closure = new_closure(function, data);
    result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &devices, audio_listener, closure);
    assert(result == noErr);
}
开发者ID:patrikohlsson,项目名称:faudio,代码行数:26,代码来源:device.c


示例7: mozilla_set_coreaudio_notification_runloop_if_needed

void mozilla_set_coreaudio_notification_runloop_if_needed()
{
  mozilla::StaticMutexAutoLock lock(gMutex);
  if (gRunLoopSet) {
    return;
  }

  /* This is needed so that AudioUnit listeners get called on this thread, and
   * not the main thread. If we don't do that, they are not called, or a crash
   * occur, depending on the OSX version. */
  AudioObjectPropertyAddress runloop_address = {
    kAudioHardwarePropertyRunLoop,
    kAudioObjectPropertyScopeGlobal,
    kAudioObjectPropertyElementMaster
  };

  CFRunLoopRef run_loop = nullptr;

  OSStatus r;
  r = AudioObjectSetPropertyData(kAudioObjectSystemObject,
                                 &runloop_address,
                                 0, NULL, sizeof(CFRunLoopRef), &run_loop);
  if (r != noErr) {
    NS_WARNING("Could not make global CoreAudio notifications use their own thread.");
  }

  gRunLoopSet = true;
}
开发者ID:Andrel322,项目名称:gecko-dev,代码行数:28,代码来源:OSXRunLoopSingleton.cpp


示例8: sizeof

OSStatus AudioDevice::SetBufferSize(UInt32 buffersize) {
  OSStatus err = noErr;
  UInt32 size = sizeof(UInt32);
  AudioObjectPropertyAddress addr = { kAudioDevicePropertyBufferFrameSize, (mIsInput ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput), 0 };
  err = AudioObjectSetPropertyData(mID, &addr, 0, NULL, size, &buffersize);
  AudioObjectGetPropertyData(mID, &addr, 0, NULL, &size, &mBufferSizeFrames);
  if(mBufferSizeFrames != buffersize) printf("buffer size mismatch!");
  return err;
}
开发者ID:LionGeek,项目名称:WavTap,代码行数:9,代码来源:AudioDevice.cpp


示例9: AudioOutputSetVolume

OSStatus AudioOutputSetVolume(AudioDeviceID device, Float32 left, Float32 right) {
  OSStatus err = AudioObjectSetPropertyData(device, &kAudioOutputVolumeProperty, 0, NULL, (UInt32)sizeof(left), &left);
  if (kAudioHardwareUnknownPropertyError == err) {
    UInt32 channels[2];
    err = AudioOutputGetStereoChannels(device, &channels[0], &channels[1]);
    if (noErr == err) err = AudioDeviceSetProperty(device, NULL, channels[0], FALSE, kAudioDevicePropertyVolumeScalar, (UInt32)sizeof(Float32), &left);
    if (noErr == err) err = AudioDeviceSetProperty(device, NULL, channels[1], FALSE, kAudioDevicePropertyVolumeScalar, (UInt32)sizeof(Float32), &right);
  }
  return err;
}
开发者ID:lujianmei,项目名称:Spark,代码行数:10,代码来源:AudioOutput.c


示例10: SetAudioProperty

static OSStatus SetAudioProperty(AudioObjectID id,
                                 AudioObjectPropertySelector selector,
                                 UInt32 inDataSize, void *inData)
{
    AudioObjectPropertyAddress property_address;

    property_address.mSelector = selector;
    property_address.mScope    = kAudioObjectPropertyScopeGlobal;
    property_address.mElement  = kAudioObjectPropertyElementMaster;

    return AudioObjectSetPropertyData(id, &property_address, 0, NULL, inDataSize, inData);
}
开发者ID:DanielGit,项目名称:Intrisit8000,代码行数:12,代码来源:ao_coreaudio.c


示例11: MIX_LineSetMute

static BOOL MIX_LineSetMute(DWORD lineID, BOOL mute)
{
    MixerLine *line = &mixer.lines[lineID];
    UInt32 val = mute;
    UInt32 size = sizeof(UInt32);
    AudioObjectPropertyAddress address;
    OSStatus err = noErr;

    address.mSelector = kAudioDevicePropertyMute;
    address.mScope = IsInput(line->direction) ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
    address.mElement = 0;
    err = AudioObjectSetPropertyData(line->deviceID, &address, 0, 0, size, &val);
    return (err == noErr);
}
开发者ID:MichaelMcDonnell,项目名称:wine,代码行数:14,代码来源:mixer.c


示例12: sizeof

void CCoreAudioHardware::SetAutoHogMode(bool enable)
{
  AudioObjectPropertyAddress propertyAddress; 
  propertyAddress.mScope    = kAudioObjectPropertyScopeGlobal; 
  propertyAddress.mElement  = kAudioObjectPropertyElementMaster;
  propertyAddress.mSelector = kAudioHardwarePropertyHogModeIsAllowed; 

  UInt32 val = enable ? 1 : 0;
  UInt32 size = sizeof(val);
  OSStatus ret = AudioObjectSetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, size, &val); 
  if (ret != noErr)
    CLog::Log(LOGERROR, "CCoreAudioHardware::SetAutoHogMode: "
      "Unable to set auto 'hog' mode. Error = %s", GetError(ret).c_str());
}
开发者ID:2BReality,项目名称:xbmc,代码行数:14,代码来源:CoreAudioHardware.cpp


示例13: MIX_LineSetVolume

/*
 * Setters
 */
static BOOL MIX_LineSetVolume(DWORD lineID, DWORD channels, Float32 left, Float32 right)
{
    MixerLine *line = &mixer.lines[lineID];
    UInt32 size = sizeof(Float32);
    AudioObjectPropertyAddress address;
    OSStatus err = noErr;
    TRACE("lineID %d channels %d left %f right %f\n", lineID, channels, left, right);

    address.mSelector = kAudioDevicePropertyVolumeScalar;
    address.mScope = IsInput(line->direction) ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
    if (channels == 2)
    {
        address.mElement = 1;
        err = AudioObjectSetPropertyData(line->deviceID, &address, 0, NULL, size, &left);
        if (err != noErr)
            return FALSE;

        address.mElement = 2;
        err = AudioObjectSetPropertyData(line->deviceID, &address, 0, NULL, size, &right);
    }
    else
    {
        /*
            FIXME Using master channel failed ?? return kAudioHardwareUnknownPropertyError
            address.mElement = 0;
            err = AudioObjectSetPropertyData(line->deviceID, &address, 0, NULL, size, &left);
        */
        right = left;
        address.mElement = 1;
        err = AudioObjectSetPropertyData(line->deviceID, &address, 0, NULL, size, &left);
        if (err != noErr)
            return FALSE;
        address.mElement = 2;
        err = AudioObjectSetPropertyData(line->deviceID, &address, 0, NULL, size, &right);
    }
    return (err == noErr);
}
开发者ID:MichaelMcDonnell,项目名称:wine,代码行数:40,代码来源:mixer.c


示例14: sizeof

void	AudioDevice::SetBufferSize(UInt32 size)
{
    
    UInt32 propsize = sizeof(UInt32);
        
    AudioObjectPropertyScope theScope = mIsInput ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
    
    AudioObjectPropertyAddress theAddress = { kAudioDevicePropertyBufferFrameSize,
                                              theScope,
                                              0 }; // channel
                                              
    verify_noerr(AudioObjectSetPropertyData(mID, &theAddress, 0, NULL, propsize, &size));
    
    verify_noerr(AudioObjectGetPropertyData(mID, &theAddress, 0, NULL, &propsize, &mBufferSizeFrames));
}
开发者ID:Leykion,项目名称:CocoaSampleCode,代码行数:15,代码来源:AudioDevice.cpp


示例15: _audio_device_set_mixing

static inline gboolean
_audio_device_set_mixing (AudioDeviceID device_id, gboolean enable_mix)
{
  OSStatus status = noErr;
  UInt32 propertySize = 0, can_mix = enable_mix;
  Boolean writable = FALSE;
  gboolean res = FALSE;

  AudioObjectPropertyAddress audioDeviceSupportsMixingAddress = {
    kAudioDevicePropertySupportsMixing,
    kAudioObjectPropertyScopeGlobal,
    kAudioObjectPropertyElementMaster
  };

  if (AudioObjectHasProperty (device_id, &audioDeviceSupportsMixingAddress)) {
    /* Set mixable to false if we are allowed to */
    status = AudioObjectIsPropertySettable (device_id,
        &audioDeviceSupportsMixingAddress, &writable);
    if (status) {
      GST_DEBUG ("AudioObjectIsPropertySettable: %d", (int) status);
    }
    status = AudioObjectGetPropertyDataSize (device_id,
        &audioDeviceSupportsMixingAddress, 0, NULL, &propertySize);
    if (status) {
      GST_DEBUG ("AudioObjectGetPropertyDataSize: %d", (int) status);
    }
    status = AudioObjectGetPropertyData (device_id,
        &audioDeviceSupportsMixingAddress, 0, NULL, &propertySize, &can_mix);
    if (status) {
      GST_DEBUG ("AudioObjectGetPropertyData: %d", (int) status);
    }

    if (status == noErr && writable) {
      can_mix = enable_mix;
      status = AudioObjectSetPropertyData (device_id,
          &audioDeviceSupportsMixingAddress, 0, NULL, propertySize, &can_mix);
      res = TRUE;
    }

    if (status != noErr) {
      GST_ERROR ("failed to set mixmode: %d", (int) status);
    }
  } else {
    GST_DEBUG ("property not found, mixing coudln't be changed");
  }

  return res;
}
开发者ID:Distrotech,项目名称:gst-plugins-good,代码行数:48,代码来源:gstosxcoreaudiohal.c


示例16: coreaudio_set_framesize

static OSStatus coreaudio_set_framesize(AudioDeviceID id, UInt32 *framesize)
{
    UInt32 size = sizeof(*framesize);
    AudioObjectPropertyAddress addr = {
        kAudioDevicePropertyBufferFrameSize,
        kAudioDevicePropertyScopeOutput,
        kAudioObjectPropertyElementMaster
    };

    return AudioObjectSetPropertyData(id,
                                      &addr,
                                      0,
                                      NULL,
                                      size,
                                      framesize);
}
开发者ID:MaddTheSane,项目名称:qemu,代码行数:16,代码来源:coreaudio.c


示例17: coreaudio_plugin_start

static int
coreaudio_plugin_start (void) {
	
	// This is a largely undocumented but absolutely necessary
	// requirement starting with OS-X 10.6.  If not called, queries and
	// updates to various audio device properties are not handled
	// correctly.
	// Many thanks to the rtaudio project for documenting this.
	CFRunLoopRef theRunLoop = NULL;
	AudioObjectPropertyAddress property = { kAudioHardwarePropertyRunLoop, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
	OSStatus err = AudioObjectSetPropertyData( kAudioObjectSystemObject, &property, 0, NULL, sizeof(CFRunLoopRef), &theRunLoop);
	if (err) { trace ("AudioObjectSetPropertyData-plugin_start= %s\n", GetMacOSStatusErrorString(err) ); return -1; }

	au_state = 0;
	
	return 0;
}
开发者ID:amitkr,项目名称:deadbeef,代码行数:17,代码来源:coreaudio.c


示例18: coreaudio_set_streamformat

static OSStatus coreaudio_set_streamformat(AudioDeviceID id,
                                           AudioStreamBasicDescription *d)
{
    UInt32 size = sizeof(*d);
    AudioObjectPropertyAddress addr = {
        kAudioDevicePropertyStreamFormat,
        kAudioDevicePropertyScopeOutput,
        kAudioObjectPropertyElementMaster
    };

    return AudioObjectSetPropertyData(id,
                                      &addr,
                                      0,
                                      NULL,
                                      size,
                                      d);
}
开发者ID:MaddTheSane,项目名称:qemu,代码行数:17,代码来源:coreaudio.c


示例19: sizeof

bool CCoreAudioDevice::SetDataSource(UInt32 &dataSourceId)
{
  bool ret = false;
  
  if (!m_DeviceId)
    return false;
  
  AudioObjectPropertyAddress  propertyAddress;
  propertyAddress.mScope    = kAudioDevicePropertyScopeOutput;
  propertyAddress.mElement  = 0;
  propertyAddress.mSelector = kAudioDevicePropertyDataSource;
  
  UInt32 size = sizeof(dataSourceId);
  OSStatus status = AudioObjectSetPropertyData(m_DeviceId, &propertyAddress, 0, NULL, size, &dataSourceId);
  if(status == noErr)
    ret = true;
  
  return ret;
}
开发者ID:0xheart0,项目名称:xbmc,代码行数:19,代码来源:CoreAudioDevice.cpp


示例20: setCurrentSourceIndex

    void setCurrentSourceIndex (int index, bool input)
    {
        if (deviceID != 0)
        {
            HeapBlock <OSType> types;
            const int num = getAllDataSourcesForDevice (deviceID, types);

            if (isPositiveAndBelow (index, num))
            {
                AudioObjectPropertyAddress pa;
                pa.mSelector = kAudioDevicePropertyDataSource;
                pa.mScope = input ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
                pa.mElement = kAudioObjectPropertyElementMaster;

                OSType typeId = types[index];

                OK (AudioObjectSetPropertyData (deviceID, &pa, 0, 0, sizeof (typeId), &typeId));
            }
        }
    }
开发者ID:liamlacey,项目名称:JUCE-Translation-File-Generator,代码行数:20,代码来源:juce_mac_CoreAudio.cpp



注:本文中的AudioObjectSetPropertyData函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ AudioOutputUnitStart函数代码示例发布时间:2022-05-30
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