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C++ BaseClone函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中BaseClone函数的典型用法代码示例。如果您正苦于以下问题:C++ BaseClone函数的具体用法?C++ BaseClone怎么用?C++ BaseClone使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了BaseClone函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: WindMod

RefTargetHandle WindMod::Clone(RemapDir& remap) 
{
	WindMod *newob = new WindMod(nodeRef,(WindObject*)obRef);	
	newob->SimpleWSMModClone(this, remap);
	BaseClone(this, newob, remap);
	return newob;
}
开发者ID:artemeliy,项目名称:inf4715,代码行数:7,代码来源:wind.cpp


示例2: SmoothMod

RefTargetHandle SmoothMod::Clone(RemapDir& remap) {
   SmoothMod* newmod = new SmoothMod();
   newmod->ReplaceReference (REF_SMOOTH_PBLOCK, remap.CloneRef(pblock));
   newmod->version = version;
   BaseClone(this, newmod, remap);
   return newmod;
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:7,代码来源:surfmod.cpp


示例3: BaseClone

ReferenceTarget *CubeMap::Clone(RemapDir &remap)
{
	CubeMap *pnew = new CubeMap;
	pnew->ReplaceReference(0,pblock->Clone(remap));
	BaseClone(this, pnew, remap);
	return pnew;
}
开发者ID:2asoft,项目名称:xray,代码行数:7,代码来源:CubeMap.cpp


示例4: TriPatchObject

RefTargetHandle TriPatchObject::Clone(RemapDir& remap) {
	TriPatchObject* newob = new TriPatchObject();
	newob->ReplaceReference(0,pblock->Clone(remap));
	newob->ivalid.SetEmpty();	
	BaseClone(this, newob, remap);
	return(newob);
	}
开发者ID:DimondTheCat,项目名称:xray,代码行数:7,代码来源:tripatch.cpp


示例5: StretchMod

RefTargetHandle StretchMod::Clone(RemapDir& remap) {
        StretchMod* newmod = new StretchMod();
        newmod->ReplaceReference(SIMPMOD_PBLOCKREF, pblock->Clone(remap));
        newmod->SimpleModClone(this);
		BaseClone(this, newmod, remap);
        return(newmod);
        }
开发者ID:2asoft,项目名称:xray,代码行数:7,代码来源:stretch.cpp


示例6: PFTestSplitBySource

//+--------------------------------------------------------------------------+
//|							From ReferenceMaker								 |
//+--------------------------------------------------------------------------+
RefTargetHandle PFTestSplitBySource::Clone(RemapDir &remap)
{
	PFTestSplitBySource* newTest = new PFTestSplitBySource();
	newTest->ReplaceReference(0, remap.CloneRef(pblock()));
	BaseClone(this, newTest, remap);
	return newTest;
}
开发者ID:DimondTheCat,项目名称:xray,代码行数:10,代码来源:PFTestSplitBySource.cpp


示例7: PFOperatorSimpleSpeed

RefTargetHandle PFOperatorSimpleSpeed::Clone(RemapDir &remap)
{
	PFOperatorSimpleSpeed* newOp = new PFOperatorSimpleSpeed();
	newOp->ReplaceReference(0, remap.CloneRef(pblock()));
	BaseClone(this, newOp, remap);
	return newOp;
}
开发者ID:DimondTheCat,项目名称:xray,代码行数:7,代码来源:PFOperatorSimpleSpeed.cpp


示例8: FExtrudeMod

RefTargetHandle FExtrudeMod::Clone(RemapDir& remap) {
	FExtrudeMod *mod = new FExtrudeMod();
	mod->ReplaceReference(kFEX_PBLOCK_REF,remap.CloneRef(mp_pblock));
	mod->ReplaceReference(kFEX_POINT_REF,remap.CloneRef(mp_base));	
	BaseClone(this, mod, remap);
	return mod;
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:7,代码来源:fextrude.cpp


示例9: PatchDeformPW

RefTargetHandle PatchDeformPW::Clone(RemapDir& remap)
{
	PatchDeformPW* newmod = new PatchDeformPW();	
	newmod->ReplaceReference(PBLOCK_REF,remap.CloneRef(pblock));
	BaseClone(this, newmod, remap);
	return(newmod);
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:7,代码来源:SkinWrapPatch.cpp


示例10: RelaxMod

RefTargetHandle RelaxMod::Clone(RemapDir& remap) {
	RelaxMod* newmod = new RelaxMod();	
	newmod->ReplaceReference(0,remap.CloneRef(pblock));
	newmod->version = version;
	BaseClone(this, newmod, remap);
	return(newmod);
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:7,代码来源:relax.cpp


示例11: PasteSkinWeights

RefTargetHandle PasteSkinWeights::Clone(RemapDir& remap)
{
	PasteSkinWeights* newmod = new PasteSkinWeights();	
	newmod->ReplaceReference(0,remap.CloneRef(pblock));
	BaseClone(this, newmod, remap);
	return(newmod);
}
开发者ID:artemeliy,项目名称:inf4715,代码行数:7,代码来源:PasteSkinWeights.cpp


示例12: PFOperatorComments

RefTargetHandle PFOperatorComments::Clone(RemapDir &remap)
{
	PFOperatorComments* newOp = new PFOperatorComments();
	newOp->ReplaceReference(0, remap.CloneRef(pblock()));
	BaseClone(this, newOp, remap);
	return newOp;
}
开发者ID:whztt07,项目名称:OgreGameProject,代码行数:7,代码来源:PFOperatorComments.cpp


示例13: SymmetryMod

RefTargetHandle SymmetryMod::Clone(RemapDir& remap) {
	SymmetryMod *mod = new SymmetryMod();
	mod->ReplaceReference(kSYM_PBLOCK_REF,remap.CloneRef(mp_pblock));
	mod->ReplaceReference(kSYM_MIRROR_REF,remap.CloneRef(mp_mirror));
	BaseClone(this, mod, remap);
	return mod;
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:7,代码来源:Symmetry.cpp


示例14: SelectByChannel

RefTargetHandle SelectByChannel::Clone(RemapDir& remap)
{
	SelectByChannel* newmod = new SelectByChannel();	
	newmod->ReplaceReference(PBLOCK_REF,remap.CloneRef(pblock));
	BaseClone(this, newmod, remap);
	return(newmod);
}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:7,代码来源:SelectByChannel.cpp


示例15: OptMod

RefTargetHandle OptMod::Clone(RemapDir& remap) 
	{
	OptMod* newmod = new OptMod();	
	newmod->ReplaceReference(0,pblock->Clone(remap));	
	BaseClone(this, newmod, remap);
	return newmod;
	}
开发者ID:2asoft,项目名称:xray,代码行数:7,代码来源:optmod.cpp


示例16: BaseClone

RefTargetHandle FloatMC::Clone(RemapDir& remap)
	{
	FloatMC *c = new FloatMC;
	c->MCControlClone(this,remap);
	BaseClone(this, c, remap);
	return c;
	}
开发者ID:2asoft,项目名称:xray,代码行数:7,代码来源:floatmc.cpp


示例17: BendMod

// --- Interhited virtual methods of ReferenceTarget
// This method makes a new BendMod and copies the state of this modifier
// to the new modifier.
// This method is called when the user makes a copy of
// an object in the scene or when they press the make unique
// button in the modfier stack rollup page.
RefTargetHandle BendMod::Clone(RemapDir& remap) {	
	BendMod* newmod = new BendMod();	
	newmod->ReplaceReference(SIMPMOD_PBLOCKREF,remap.CloneRef(pblock2));
	newmod->SimpleModClone(this, remap);
	BaseClone(this, newmod, remap);
	return(newmod);
	}
开发者ID:artemeliy,项目名称:inf4715,代码行数:13,代码来源:bendmod.cpp


示例18: BaseClone

RefTargetHandle RotationMC::Clone(RemapDir& remap)
	{
	RotationMC *c = new RotationMC;
	c->MCControlClone(this,remap);
	BaseClone(this, c, remap);
	return c;
	}
开发者ID:2asoft,项目名称:xray,代码行数:7,代码来源:rotmc.cpp


示例19: Planet

// --- Methods inherited from ReferenceTarget ---
// This method is called to have the plug-in clone itself.
RefTargetHandle Planet::Clone(RemapDir &remap) {
	// Create a new instance of the plug-in class
	Planet *newPlanet = new Planet();

	// Copy superclass stuff
	*((MtlBase *)newPlanet) = *((MtlBase *)this);

	// Clone the items we reference
	newPlanet->ReplaceReference(0, remap.CloneRef(xyzGen));
	newPlanet->ReplaceReference(1, remap.CloneRef(pblock));
	newPlanet->col[0] = col[0];
	newPlanet->col[1] = col[1];
	newPlanet->col[2] = col[2];
	newPlanet->col[3] = col[3];
	newPlanet->col[4] = col[4];
	newPlanet->col[5] = col[5];
	newPlanet->col[6] = col[6];
	newPlanet->col[7] = col[7];
	newPlanet->size = size;
	newPlanet->island = island;
	newPlanet->percent = percent;
	newPlanet->seed = seed;
	newPlanet->texValidity.SetEmpty();	
	BaseClone(this, newPlanet, remap);
	// Return the new cloned texture
	return (RefTargetHandle)newPlanet;
}
开发者ID:2asoft,项目名称:xray,代码行数:29,代码来源:planet.cpp


示例20: Water

// --- Methods inherited from ReferenceTarget ---
// This method is called to have the plug-in clone itself.
RefTargetHandle Water::Clone(RemapDir &remap) {
	// Create a new instance of the plug-in class
	Water *newWater = new Water();

	// Copy superclass stuff
	*((MtlBase *)newWater) = *((MtlBase *)this);

	// Clone the items we reference
	newWater->ReplaceReference(0, remap.CloneRef(xyzGen));
	newWater->ReplaceReference(1, remap.CloneRef(pblock));
	newWater->col[0] = col[0];
	newWater->col[1] = col[1];
	newWater->count = count;
	newWater->size = size;
	newWater->minperiod = minperiod;
	newWater->maxperiod = maxperiod;
	newWater->amp = amp;
	newWater->phase = phase;
	newWater->type = type;
	newWater->randSeed = randSeed;
	newWater->texValidity.SetEmpty();	
	for (int i = 0; i < NUM_SUB_TEXMAPS; i++) {
		newWater->subTex[i] = NULL;
		newWater->mapOn[i] = mapOn[i];
		if (subTex[i])
			newWater->ReplaceReference(i+2, remap.CloneRef(subTex[i]));
	}
	BaseClone(this, newWater, remap);
	// Return the new cloned texture
	return (RefTargetHandle)newWater;
}
开发者ID:artemeliy,项目名称:inf4715,代码行数:33,代码来源:water.cpp



注:本文中的BaseClone函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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