本文整理汇总了C++中CTX_wm_screen函数的典型用法代码示例。如果您正苦于以下问题:C++ CTX_wm_screen函数的具体用法?C++ CTX_wm_screen怎么用?C++ CTX_wm_screen使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了CTX_wm_screen函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: ED_view3d_context_activate
bool ED_view3d_context_activate(bContext *C)
{
bScreen *sc = CTX_wm_screen(C);
ScrArea *sa = CTX_wm_area(C);
ARegion *ar;
/* sa can be NULL when called from python */
if (sa == NULL || sa->spacetype != SPACE_VIEW3D) {
sa = BKE_screen_find_big_area(sc, SPACE_VIEW3D, 0);
}
if (sa == NULL) {
return false;
}
ar = BKE_area_find_region_active_win(sa);
if (ar == NULL) {
return false;
}
/* bad context switch .. */
CTX_wm_area_set(C, sa);
CTX_wm_region_set(C, ar);
return true;
}
开发者ID:pawkoz,项目名称:dyplom,代码行数:26,代码来源:view3d_view.c
示例2: graph_panel_view
/* Graph Editor View Settings */
static void graph_panel_view(const bContext *C, Panel *pa)
{
bScreen *sc = CTX_wm_screen(C);
SpaceIpo *sipo = CTX_wm_space_graph(C);
Scene *scene = CTX_data_scene(C);
PointerRNA spaceptr, sceneptr;
uiLayout *col, *sub, *row;
/* get RNA pointers for use when creating the UI elements */
RNA_id_pointer_create(&scene->id, &sceneptr);
RNA_pointer_create(&sc->id, &RNA_SpaceGraphEditor, sipo, &spaceptr);
/* 2D-Cursor */
col = uiLayoutColumn(pa->layout, FALSE);
uiItemR(col, &spaceptr, "show_cursor", 0, NULL, ICON_NONE);
sub = uiLayoutColumn(col, TRUE);
uiLayoutSetActive(sub, RNA_boolean_get(&spaceptr, "show_cursor"));
uiItemO(sub, IFACE_("Cursor from Selection"), ICON_NONE, "GRAPH_OT_frame_jump");
sub = uiLayoutColumn(col, TRUE);
uiLayoutSetActive(sub, RNA_boolean_get(&spaceptr, "show_cursor"));
row = uiLayoutSplit(sub, 0.7f, TRUE);
uiItemR(row, &sceneptr, "frame_current", 0, IFACE_("Cursor X"), ICON_NONE);
uiItemEnumO(row, "GRAPH_OT_snap", IFACE_("To Keys"), 0, "type", GRAPHKEYS_SNAP_CFRA);
row = uiLayoutSplit(sub, 0.7f, TRUE);
uiItemR(row, &spaceptr, "cursor_position_y", 0, IFACE_("Cursor Y"), ICON_NONE);
uiItemEnumO(row, "GRAPH_OT_snap", IFACE_("To Keys"), 0, "type", GRAPHKEYS_SNAP_VALUE);
}
开发者ID:vanangamudi,项目名称:blender-main,代码行数:30,代码来源:graph_buttons.c
示例3: depthdropper_depth_sample_pt
/**
* \brief get the ID from the screen.
*/
static void depthdropper_depth_sample_pt(
bContext *C, DepthDropper *ddr, int mx, int my, float *r_depth)
{
/* we could use some clever */
bScreen *screen = CTX_wm_screen(C);
ScrArea *sa = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, mx, my);
Scene *scene = CTX_data_scene(C);
ScrArea *area_prev = CTX_wm_area(C);
ARegion *ar_prev = CTX_wm_region(C);
ddr->name[0] = '\0';
if (sa) {
if (sa->spacetype == SPACE_VIEW3D) {
ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
if (ar) {
struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
View3D *v3d = sa->spacedata.first;
RegionView3D *rv3d = ar->regiondata;
/* weak, we could pass in some reference point */
const float *view_co = v3d->camera ? v3d->camera->obmat[3] : rv3d->viewinv[3];
const int mval[2] = {mx - ar->winrct.xmin, my - ar->winrct.ymin};
float co[3];
CTX_wm_area_set(C, sa);
CTX_wm_region_set(C, ar);
/* grr, always draw else we leave stale text */
ED_region_tag_redraw(ar);
view3d_operator_needs_opengl(C);
if (ED_view3d_autodist(depsgraph, ar, v3d, mval, co, true, NULL)) {
const float mval_center_fl[2] = {(float)ar->winx / 2, (float)ar->winy / 2};
float co_align[3];
/* quick way to get view-center aligned point */
ED_view3d_win_to_3d(v3d, ar, co, mval_center_fl, co_align);
*r_depth = len_v3v3(view_co, co_align);
bUnit_AsString2(ddr->name,
sizeof(ddr->name),
(double)*r_depth,
4,
B_UNIT_LENGTH,
&scene->unit,
false);
}
else {
BLI_strncpy(ddr->name, "Nothing under cursor", sizeof(ddr->name));
}
}
}
}
CTX_wm_area_set(C, area_prev);
CTX_wm_region_set(C, ar_prev);
}
开发者ID:dfelinto,项目名称:blender,代码行数:63,代码来源:interface_eyedropper_depth.c
示例4: CTX_wm_screen
/* would use BKE_screen_find_big_area(...) but this is too specific */
static ScrArea *biggest_non_image_area(bContext *C)
{
bScreen *sc = CTX_wm_screen(C);
ScrArea *sa, *big = NULL;
int size, maxsize = 0, bwmaxsize = 0;
short foundwin = 0;
for (sa = sc->areabase.first; sa; sa = sa->next) {
if (sa->winx > 30 && sa->winy > 30) {
size = sa->winx * sa->winy;
if (sa->spacetype == SPACE_BUTS) {
if (foundwin == 0 && size > bwmaxsize) {
bwmaxsize = size;
big = sa;
}
}
else if (sa->spacetype != SPACE_IMAGE && size > maxsize) {
maxsize = size;
big = sa;
foundwin = 1;
}
}
}
return big;
}
开发者ID:danielmarg,项目名称:blender-main,代码行数:27,代码来源:render_view.c
示例5: uilist_draw_item
static void uilist_draw_item(uiList *ui_list, bContext *C, uiLayout *layout, PointerRNA *dataptr, PointerRNA *itemptr,
int icon, PointerRNA *active_dataptr, const char *active_propname, int index, int flt_flag)
{
extern FunctionRNA rna_UIList_draw_item_func;
PointerRNA ul_ptr;
ParameterList list;
FunctionRNA *func;
RNA_pointer_create(&CTX_wm_screen(C)->id, ui_list->type->ext.srna, ui_list, &ul_ptr);
func = &rna_UIList_draw_item_func; /* RNA_struct_find_function(&ul_ptr, "draw_item"); */
RNA_parameter_list_create(&list, &ul_ptr, func);
RNA_parameter_set_lookup(&list, "context", &C);
RNA_parameter_set_lookup(&list, "layout", &layout);
RNA_parameter_set_lookup(&list, "data", dataptr);
RNA_parameter_set_lookup(&list, "item", itemptr);
RNA_parameter_set_lookup(&list, "icon", &icon);
RNA_parameter_set_lookup(&list, "active_data", active_dataptr);
RNA_parameter_set_lookup(&list, "active_property", &active_propname);
RNA_parameter_set_lookup(&list, "index", &index);
RNA_parameter_set_lookup(&list, "flt_flag", &flt_flag);
ui_list->type->ext.call((bContext *)C, &ul_ptr, func, &list);
RNA_parameter_list_free(&list);
}
开发者ID:Ichthyostega,项目名称:blender,代码行数:26,代码来源:rna_ui.c
示例6: ED_view3d_context_activate
bool ED_view3d_context_activate(bContext *C)
{
bScreen *sc = CTX_wm_screen(C);
ScrArea *sa = CTX_wm_area(C);
ARegion *ar;
/* sa can be NULL when called from python */
if (sa == NULL || sa->spacetype != SPACE_VIEW3D)
for (sa = sc->areabase.first; sa; sa = sa->next)
if (sa->spacetype == SPACE_VIEW3D)
break;
if (!sa)
return false;
for (ar = sa->regionbase.first; ar; ar = ar->next)
if (ar->regiontype == RGN_TYPE_WINDOW)
break;
if (!ar)
return false;
/* bad context switch .. */
CTX_wm_area_set(C, sa);
CTX_wm_region_set(C, ar);
return true;
}
开发者ID:greg100795,项目名称:blender-git,代码行数:28,代码来源:view3d_view.c
示例7: tree_element_active_world
static int tree_element_active_world(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
{
TreeElement *tep;
TreeStoreElem *tselem = NULL;
Scene *sce = NULL;
tep = te->parent;
if (tep) {
tselem = TREESTORE(tep);
if (tselem->type == 0)
sce = (Scene *)tselem->id;
}
if (set) { // make new scene active
if (sce && scene != sce) {
ED_screen_set_scene(C, CTX_wm_screen(C), sce);
}
}
if (tep == NULL || tselem->id == (ID *)scene) {
if (set) {
// XXX extern_set_butspace(F8KEY, 0);
}
else {
return 1;
}
}
return 0;
}
开发者ID:danielmarg,项目名称:blender-main,代码行数:29,代码来源:outliner_select.c
示例8: read_undosave
static int read_undosave(bContext *C, UndoElem *uel)
{
char mainstr[sizeof(G.main->name)];
int success = 0, fileflags;
/* This is needed so undoing/redoing doesn't crash with threaded previews going */
WM_jobs_kill_all_except(CTX_wm_manager(C), CTX_wm_screen(C));
BLI_strncpy(mainstr, G.main->name, sizeof(mainstr)); /* temporal store */
fileflags = G.fileflags;
G.fileflags |= G_FILE_NO_UI;
if (UNDO_DISK)
success = (BKE_read_file(C, uel->str, NULL) != BKE_READ_FILE_FAIL);
else
success = BKE_read_file_from_memfile(C, &uel->memfile, NULL);
/* restore */
BLI_strncpy(G.main->name, mainstr, sizeof(G.main->name)); /* restore */
G.fileflags = fileflags;
if (success) {
/* important not to update time here, else non keyed tranforms are lost */
DAG_on_visible_update(G.main, false);
}
return success;
}
开发者ID:akonneker,项目名称:blensor,代码行数:29,代码来源:blender.c
示例9: gpencil_panel_standard_header
void gpencil_panel_standard_header(const bContext *C, Panel *pa)
{
PointerRNA ptr;
RNA_pointer_create((ID *)CTX_wm_screen(C), &RNA_Space, CTX_wm_space_data(C), &ptr);
uiItemR(pa->layout, &ptr, "show_grease_pencil", 0, "", ICON_NONE);
}
开发者ID:244xiao,项目名称:blender,代码行数:7,代码来源:gpencil_buttons.c
示例10: outliner_do_object_operation
void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb,
void (*operation_cb)(bContext *C, Scene *scene, TreeElement *,
TreeStoreElem *, TreeStoreElem *))
{
TreeElement *te;
TreeStoreElem *tselem;
for (te = lb->first; te; te = te->next) {
tselem = TREESTORE(te);
if (tselem->flag & TSE_SELECTED) {
if (tselem->type == 0 && te->idcode == ID_OB) {
// when objects selected in other scenes... dunno if that should be allowed
Scene *scene_owner = (Scene *)outliner_search_back(soops, te, ID_SCE);
if (scene_owner && scene_act != scene_owner) {
ED_screen_set_scene(C, CTX_wm_screen(C), scene_owner);
}
/* important to use 'scene_owner' not scene_act else deleting objects can crash.
* only use 'scene_act' when 'scene_owner' is NULL, which can happen when the
* outliner isn't showing scenes: Visible Layer draw mode for eg. */
operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem);
}
}
if (TSELEM_OPEN(tselem, soops)) {
outliner_do_object_operation(C, scene_act, soops, &te->subtree, operation_cb);
}
}
}
开发者ID:244xiao,项目名称:blender,代码行数:27,代码来源:outliner_tools.c
示例11: ed_marker_move_apply
/* note, init has to be called succesfully */
static void ed_marker_move_apply(bContext *C, wmOperator *op)
{
#ifdef DURIAN_CAMERA_SWITCH
bScreen *sc = CTX_wm_screen(C);
Scene *scene = CTX_data_scene(C);
Object *camera = scene->camera;
#endif
MarkerMove *mm = op->customdata;
TimeMarker *marker;
int a, offs;
offs = RNA_int_get(op->ptr, "frames");
for (a = 0, marker = mm->markers->first; marker; marker = marker->next) {
if (marker->flag & SELECT) {
marker->frame = mm->oldframe[a] + offs;
a++;
}
}
WM_event_add_notifier(C, NC_SCENE | ND_MARKERS, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_MARKERS, NULL);
#ifdef DURIAN_CAMERA_SWITCH
/* so we get view3d redraws */
BKE_scene_camera_switch_update(scene);
if (camera != scene->camera) {
BKE_screen_view3d_scene_sync(sc);
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, scene);
}
#endif
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:33,代码来源:anim_markers.c
示例12: ED_screen_do_listen
void ED_screen_do_listen(bContext *C, wmNotifier *note)
{
wmWindow *win = CTX_wm_window(C);
bScreen *screen = CTX_wm_screen(C);
/* generic notes */
switch (note->category) {
case NC_WM:
if (note->data == ND_FILEREAD) {
screen->do_draw = true;
}
break;
case NC_WINDOW:
screen->do_draw = true;
break;
case NC_SCREEN:
if (note->action == NA_EDITED) {
screen->do_draw = screen->do_refresh = true;
}
break;
case NC_SCENE:
if (note->data == ND_MODE) {
region_cursor_set(win, true);
}
break;
}
}
开发者ID:dfelinto,项目名称:blender,代码行数:27,代码来源:screen_edit.c
示例13: actkeys_viewall
static int actkeys_viewall(bContext *C, const short onlySel)
{
bAnimContext ac;
View2D *v2d;
float extra;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
v2d= &ac.ar->v2d;
/* set the horizontal range, with an extra offset so that the extreme keys will be in view */
get_keyframe_extents(&ac, &v2d->cur.xmin, &v2d->cur.xmax, onlySel);
extra= 0.1f * (v2d->cur.xmax - v2d->cur.xmin);
v2d->cur.xmin -= extra;
v2d->cur.xmax += extra;
/* set vertical range */
v2d->cur.ymax= 0.0f;
v2d->cur.ymin= (float)-(v2d->mask.ymax - v2d->mask.ymin);
/* do View2D syncing */
UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY);
/* just redraw this view */
ED_area_tag_redraw(CTX_wm_area(C));
return OPERATOR_FINISHED;
}
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:30,代码来源:action_edit.c
示例14: editsource_exec
static int editsource_exec(bContext *C, wmOperator *op)
{
uiBut *but = UI_context_active_but_get(C);
if (but) {
GHashIterator ghi;
struct uiEditSourceButStore *but_store = NULL;
ARegion *ar = CTX_wm_region(C);
int ret;
/* needed else the active button does not get tested */
UI_screen_free_active_but(C, CTX_wm_screen(C));
// printf("%s: begin\n", __func__);
/* take care not to return before calling ui_editsource_active_but_clear */
ui_editsource_active_but_set(but);
/* redraw and get active button python info */
ED_region_do_layout(C, ar);
ED_region_do_draw(C, ar);
ar->do_draw = false;
for (BLI_ghashIterator_init(&ghi, ui_editsource_info->hash);
BLI_ghashIterator_done(&ghi) == false;
BLI_ghashIterator_step(&ghi)) {
uiBut *but_key = BLI_ghashIterator_getKey(&ghi);
if (but_key && ui_editsource_uibut_match(&ui_editsource_info->but_orig, but_key)) {
but_store = BLI_ghashIterator_getValue(&ghi);
break;
}
}
if (but_store) {
if (but_store->py_dbg_ln != -1) {
ret = editsource_text_edit(C, op, but_store->py_dbg_fn, but_store->py_dbg_ln);
}
else {
BKE_report(
op->reports, RPT_ERROR, "Active button is not from a script, cannot edit source");
ret = OPERATOR_CANCELLED;
}
}
else {
BKE_report(op->reports, RPT_ERROR, "Active button match cannot be found");
ret = OPERATOR_CANCELLED;
}
ui_editsource_active_but_clear();
// printf("%s: end\n", __func__);
return ret;
}
else {
BKE_report(op->reports, RPT_ERROR, "Active button not found");
return OPERATOR_CANCELLED;
}
}
开发者ID:dfelinto,项目名称:blender,代码行数:60,代码来源:interface_ops.c
示例15: datadropper_id_sample_pt
/**
* \brief get the ID from the screen.
*/
static void datadropper_id_sample_pt(bContext *C, DataDropper *ddr, int mx, int my, ID **r_id)
{
/* we could use some clever */
bScreen *screen = CTX_wm_screen(C);
ScrArea *sa = BKE_screen_find_area_xy(screen, -1, mx, my);
ScrArea *area_prev = CTX_wm_area(C);
ARegion *ar_prev = CTX_wm_region(C);
ddr->name[0] = '\0';
if (sa) {
if (sa->spacetype == SPACE_VIEW3D) {
ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
if (ar) {
const int mval[2] = {mx - ar->winrct.xmin, my - ar->winrct.ymin};
Base *base;
CTX_wm_area_set(C, sa);
CTX_wm_region_set(C, ar);
/* grr, always draw else we leave stale text */
ED_region_tag_redraw(ar);
base = ED_view3d_give_base_under_cursor(C, mval);
if (base) {
Object *ob = base->object;
ID *id = NULL;
if (ddr->idcode == ID_OB) {
id = (ID *)ob;
}
else if (ob->data) {
if (GS(((ID *)ob->data)->name) == ddr->idcode) {
id = (ID *)ob->data;
}
else {
BLI_snprintf(
ddr->name, sizeof(ddr->name), "Incompatible, expected a %s", ddr->idcode_name);
}
}
PointerRNA idptr;
RNA_id_pointer_create(id, &idptr);
if (id && RNA_property_pointer_poll(&ddr->ptr, ddr->prop, &idptr)) {
BLI_snprintf(ddr->name, sizeof(ddr->name), "%s: %s", ddr->idcode_name, id->name + 2);
*r_id = id;
}
}
}
}
}
CTX_wm_area_set(C, area_prev);
CTX_wm_region_set(C, ar_prev);
}
开发者ID:dfelinto,项目名称:blender,代码行数:59,代码来源:interface_eyedropper_datablock.c
示例16: bake_init_api_data
static void bake_init_api_data(wmOperator *op, bContext *C, BakeAPIRender *bkr)
{
bool is_save_internal;
bScreen *sc = CTX_wm_screen(C);
bkr->ob = CTX_data_active_object(C);
bkr->main = CTX_data_main(C);
bkr->scene = CTX_data_scene(C);
bkr->sa = sc ? BKE_screen_find_big_area(sc, SPACE_IMAGE, 10) : NULL;
bkr->pass_type = RNA_enum_get(op->ptr, "type");
bkr->pass_filter = RNA_enum_get(op->ptr, "pass_filter");
bkr->margin = RNA_int_get(op->ptr, "margin");
bkr->save_mode = RNA_enum_get(op->ptr, "save_mode");
is_save_internal = (bkr->save_mode == R_BAKE_SAVE_INTERNAL);
bkr->is_clear = RNA_boolean_get(op->ptr, "use_clear");
bkr->is_split_materials = (!is_save_internal) && RNA_boolean_get(op->ptr, "use_split_materials");
bkr->is_automatic_name = RNA_boolean_get(op->ptr, "use_automatic_name");
bkr->is_selected_to_active = RNA_boolean_get(op->ptr, "use_selected_to_active");
bkr->is_cage = RNA_boolean_get(op->ptr, "use_cage");
bkr->cage_extrusion = RNA_float_get(op->ptr, "cage_extrusion");
bkr->normal_space = RNA_enum_get(op->ptr, "normal_space");
bkr->normal_swizzle[0] = RNA_enum_get(op->ptr, "normal_r");
bkr->normal_swizzle[1] = RNA_enum_get(op->ptr, "normal_g");
bkr->normal_swizzle[2] = RNA_enum_get(op->ptr, "normal_b");
bkr->width = RNA_int_get(op->ptr, "width");
bkr->height = RNA_int_get(op->ptr, "height");
bkr->identifier = "";
RNA_string_get(op->ptr, "uv_layer", bkr->uv_layer);
RNA_string_get(op->ptr, "cage_object", bkr->custom_cage);
if ((!is_save_internal) && bkr->is_automatic_name) {
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "type");
RNA_property_enum_identifier(C, op->ptr, prop, bkr->pass_type, &bkr->identifier);
}
CTX_data_selected_objects(C, &bkr->selected_objects);
bkr->reports = op->reports;
bkr->result = OPERATOR_CANCELLED;
bkr->render = RE_NewSceneRender(bkr->scene);
/* XXX hack to force saving to always be internal. Whether (and how) to support
* external saving will be addressed later */
bkr->save_mode = R_BAKE_SAVE_INTERNAL;
}
开发者ID:wisaac407,项目名称:blender,代码行数:54,代码来源:object_bake_api.c
示例17: actkeys_viewall
static int actkeys_viewall(bContext *C, const bool only_sel)
{
bAnimContext ac;
View2D *v2d;
float extra, min, max;
bool found;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
v2d = &ac.ar->v2d;
/* set the horizontal range, with an extra offset so that the extreme keys will be in view */
found = get_keyframe_extents(&ac, &min, &max, only_sel);
if (only_sel && (found == false))
return OPERATOR_CANCELLED;
v2d->cur.xmin = min;
v2d->cur.xmax = max;
extra = 0.1f * BLI_rctf_size_x(&v2d->cur);
v2d->cur.xmin -= extra;
v2d->cur.xmax += extra;
/* set vertical range */
if (only_sel == false) {
/* view all -> the summary channel is usually the shows everything, and resides right at the top... */
v2d->cur.ymax = 0.0f;
v2d->cur.ymin = (float)-BLI_rcti_size_y(&v2d->mask);
}
else {
/* locate first selected channel (or the active one), and frame those */
float ymin = v2d->cur.ymin;
float ymax = v2d->cur.ymax;
if (actkeys_channels_get_selected_extents(&ac, &ymin, &ymax)) {
/* recenter the view so that this range is in the middle */
float ymid = (ymax - ymin) / 2.0f + ymin;
float x_center;
UI_view2d_center_get(v2d, &x_center, NULL);
UI_view2d_center_set(v2d, x_center, ymid);
}
}
/* do View2D syncing */
UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY);
/* just redraw this view */
ED_area_tag_redraw(CTX_wm_area(C));
return OPERATOR_FINISHED;
}
开发者ID:pawkoz,项目名称:dyplom,代码行数:54,代码来源:action_edit.c
示例18: wm_gesture_tag_redraw
void wm_gesture_tag_redraw(bContext *C)
{
wmWindow *win = CTX_wm_window(C);
bScreen *screen = CTX_wm_screen(C);
ARegion *ar = CTX_wm_region(C);
if (screen)
screen->do_draw_gesture = TRUE;
wm_tag_redraw_overlay(win, ar);
}
开发者ID:danielmarg,项目名称:blender-main,代码行数:11,代码来源:wm_gesture.c
示例19: CTX_wm_screen
static ARegion *region_event_inside_for_screen(bContext *C, const int xy[2])
{
bScreen *sc = CTX_wm_screen(C);
if (sc) {
for (ARegion *ar = sc->regionbase.first; ar; ar = ar->next) {
if (BLI_rcti_isect_pt_v(&ar->winrct, xy)) {
return ar;
}
}
}
return NULL;
}
开发者ID:dfelinto,项目名称:blender,代码行数:12,代码来源:interface_ops.c
示例20: change_frame_seq_preview_begin
static void change_frame_seq_preview_begin(bContext *C, const wmEvent *event)
{
ScrArea *sa = CTX_wm_area(C);
bScreen *screen = CTX_wm_screen(C);
if (sa && sa->spacetype == SPACE_SEQ) {
SpaceSeq *sseq = sa->spacedata.first;
if (ED_space_sequencer_check_show_strip(sseq)) {
ED_sequencer_special_preview_set(C, event->mval);
}
}
if (screen)
screen->scrubbing = true;
}
开发者ID:UPBGE,项目名称:blender,代码行数:13,代码来源:anim_ops.c
注:本文中的CTX_wm_screen函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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