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C++ ClientNumberFromString函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中ClientNumberFromString函数的典型用法代码示例。如果您正苦于以下问题:C++ ClientNumberFromString函数的具体用法?C++ ClientNumberFromString怎么用?C++ ClientNumberFromString使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了ClientNumberFromString函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: G_refRemove_cmd

// Removes a player from a team.
void G_refRemove_cmd(gentity_t *ent)
{
	int pid;
	char arg[MAX_TOKEN_CHARS];
	gentity_t *player;

	// Works for teamplayish matches
	if(g_gametype.integer < GT_WOLF) {
		G_refPrintf(ent, "\"remove\" only for team-based games!");
		return;
	}

	// Find the player to remove.
	trap_Argv(2, arg, sizeof(arg));
	if((pid = ClientNumberFromString(ent, arg)) == -1) return;

	player = g_entities + pid;

	// Can only remove active players.
	if(player->client->sess.sessionTeam == TEAM_SPECTATOR) {
		G_refPrintf(ent, "You can only remove people in the game!");
		return;
	}

	// Announce the removal
	AP(va("cp \"%s\n^7removed from team %s\n\"", player->client->pers.netname, aTeams[player->client->sess.sessionTeam]));
	CPx(pid, va("print \"^5You've been removed from the %s team\n\"", aTeams[player->client->sess.sessionTeam]));

	SetTeam( player, "s", qtrue, -1, -1, qfalse );

	if(g_gamestate.integer == GS_WARMUP || g_gamestate.integer == GS_WARMUP_COUNTDOWN) {
		G_readyMatchState();
	}
}
开发者ID:GenaSG,项目名称:ET,代码行数:35,代码来源:g_referee.c


示例2: Cmd_Jail_f

void Cmd_Jail_f(gentity_t *ent)
{
	char buffer[MAX_TOKEN_CHARS];
	int clientNum;

	if (!HasPermission(ent, PERMISSION_JAIL))
		return;

	if (trap_Argc() != 2)
	{
		MM_SendMessage(ent - g_entities, va("print \"Command usage: mjail <client-name-or-number>\n\""));
		return;
	}

	trap_Argv(1, buffer, sizeof(buffer));

	clientNum = ClientNumberFromString(ent, buffer);

	if (clientNum == -1)
	{
		MM_SendMessage(ent - g_entities, va("print \"ERROR: Could not identify player %s\n\"", buffer));
		return;
	}

	gentity_t *target = &g_entities[clientNum];

	if (target->client->sess.jailed == qfalse)
		MM_JailClient(target, qfalse);
	else
	{
		target->client->sess.jailed = qfalse;
		ClientSpawn(target); // not sure how safe this is but what the heck lmao
	}
	
}
开发者ID:spior,项目名称:Makermod,代码行数:35,代码来源:mm_jail.c


示例3: Cmd_Tell_f

static void Cmd_Tell_f( gentity_t *ent ) {
	int			targetNum;
	gentity_t	*target;
	char		*p, arg[MAX_TOKEN_CHARS];

	if ( trap->Cmd_Argc() < 2 )
		return;

	trap->Cmd_Argv( 1, arg, sizeof( arg ) );
	targetNum = ClientNumberFromString( ent, arg );
	if ( targetNum == -1 )
		return;

	target = &g_entities[targetNum];
	if ( !target || !target->inuse || !target->client )
		return;

	p = ConcatArgs( 2 );

	//Raz: BOF
	if ( strlen( p ) > MAX_SAY_TEXT ) {
		p[MAX_SAY_TEXT-1] = '\0';
		G_LogPrintf( "Cmd_Tell_f from %d (%s) has been truncated: %s\n", ent->s.number, ent->client->pers.netname, p );
	}

	G_LogPrintf( "tell: %s to %s: %s\n", ent->client->pers.netname, target->client->pers.netname, p );
	G_Say( ent, target, SAY_TELL, p );
	// don't tell to the player self if it was already directed to this player
	// also don't send the chat back to a bot
	if ( ent != target && !(ent->r.svFlags & SVF_BOT) )
		G_Say( ent, ent, SAY_TELL, p );
}
开发者ID:Razish,项目名称:QtZ,代码行数:32,代码来源:g_cmds.c


示例4: Cmd_VoiceTell_f

/*
==================
Cmd_VoiceTell_f
==================
*/
static void Cmd_VoiceTell_f( gentity_t *ent, qboolean voiceonly ) {
	int			targetNum;
	gentity_t	*target;
	char		*id;
	char		arg[MAX_TOKEN_CHARS];

	if ( trap_Argc () < 3 ) {
		trap_SendServerCommand( ent-g_entities, va( "print \"Usage: %s <player id> <voice id>\n\"", voiceonly ? "votell" : "vtell" ) );
		return;
	}

	trap_Argv( 1, arg, sizeof( arg ) );
	targetNum = ClientNumberFromString( ent, arg );
	if ( targetNum == -1 ) {
		return;
	}

	target = &g_entities[targetNum];
	if ( !target->inuse || !target->client ) {
		return;
	}

	id = ConcatArgs( 2 );

	G_LogPrintf( "vtell: %s to %s: %s\n", ent->client->pers.netname, target->client->pers.netname, id );
	G_Voice( ent, target, SAY_TELL, id, voiceonly );
	// don't tell to the player self if it was already directed to this player
	// also don't send the chat back to a bot
	if ( ent != target && !(ent->r.svFlags & SVF_BOT)) {
		G_Voice( ent, ent, SAY_TELL, id, voiceonly );
	}
}
开发者ID:cartman300,项目名称:cliq3,代码行数:37,代码来源:g_cmds.c


示例5: G_statsPrint

// Sends a player's stats to the requesting client.
void G_statsPrint( gentity_t *ent, int nType ) {
	int pid;
	char *cmd = ( nType == 0 ) ? "ws" : ( ( nType == 1 ) ? "wws" : "gstats" );   // Yes, not the cleanest
	char arg[MAX_TOKEN_CHARS];

	if ( !ent || ( ent->r.svFlags & SVF_BOT ) ) {
		return;
	}

	// If requesting stats for self, its easy.
	if ( trap_Argc() < 2 ) {
		if ( ent->client->sess.sessionTeam != TEAM_SPECTATOR ) {
			CP( va( "%s %s\n", cmd, G_createStats( ent ) ) );
			// Specs default to players they are chasing
		} else if ( ent->client->sess.spectatorState == SPECTATOR_FOLLOW ) {
			CP( va( "%s %s\n", cmd, G_createStats( g_entities + ent->client->sess.spectatorClient ) ) );
		} else {
			CP( "cpm \"Type ^3\\stats <player_id>^7 to see stats on an active player.\n\"" );
			return;
		}
	} else {
		// Find the player to poll stats.
		trap_Argv( 1, arg, sizeof( arg ) );
		if ( ( pid = ClientNumberFromString( ent, arg ) ) == -1 ) {
			return;
		}

		CP( va( "%s %s\n", cmd, G_createStats( g_entities + pid ) ) );
	}
}
开发者ID:TheDushan,项目名称:OpenWolf,代码行数:31,代码来源:g_match.cpp


示例6: G_specinvite_cmd

// ************** SPECINVITE
//
// Sends an invitation to a player to spectate a team.
void G_specinvite_cmd(gentity_t * ent, unsigned int dwCommand, qboolean fLock)
{
	int             tteam, pid;
	gentity_t      *player;
	char            arg[MAX_TOKEN_CHARS];

	if(team_nocontrols.integer)
	{
		G_noTeamControls(ent);
		return;
	}
	if(!G_cmdDebounce(ent, aCommandInfo[dwCommand].pszCommandName))
	{
		return;
	}

	tteam = G_teamID(ent);
	if(tteam == TEAM_AXIS || tteam == TEAM_ALLIES)
	{
		if(!teamInfo[tteam].spec_lock)
		{
			CP("cpm \"Your team isn't locked from spectators!\n\"");
			return;
		}

		// Find the player to invite.
		trap_Argv(1, arg, sizeof(arg));
		if((pid = ClientNumberFromString(ent, arg)) == -1)
		{
			return;
		}

		player = g_entities + pid;

		// Can't invite self
		if(player->client == ent->client)
		{
			CP("cpm \"You can't specinvite yourself!\n\"");
			return;
		}

		// Can't invite an active player.
		if(player->client->sess.sessionTeam != TEAM_SPECTATOR)
		{
			CP("cpm \"You can't specinvite a non-spectator!\n\"");
			return;
		}

		player->client->sess.spec_invite |= tteam;

		// Notify sender/recipient
		CP(va("print \"%s^7 has been sent a spectator invitation.\n\"", player->client->pers.netname));
		G_printFull(va("*** You've been invited to spectate the %s team!", aTeams[tteam]), player);

	}
	else
	{
		CP("cpm \"Spectators can't specinvite players!\n\"");
	}
}
开发者ID:DerSaidin,项目名称:OpenWolf,代码行数:63,代码来源:g_cmds_ext.c


示例7: Cmd_Follow_f

static void Cmd_Follow_f( gentity_t *ent ) {
	int		i;
	char	arg[MAX_TOKEN_CHARS];

	if ( trap->Cmd_Argc() != 2 ) {
		if ( ent->client->sess.spectatorState == SPECTATOR_FOLLOW ) {
			StopFollowing( ent );
		}
		return;
	}

	trap->Cmd_Argv( 1, arg, sizeof( arg ) );
	i = ClientNumberFromString( ent, arg );
	if ( i == -1 ) {
		return;
	}

	// can't follow self
	if ( &level.clients[ i ] == ent->client ) {
		return;
	}

	// can't follow another spectator
	if ( level.clients[ i ].sess.sessionTeam == TEAM_SPECTATOR ) {
		return;
	}

	// first set them to spectator
	if ( ent->client->sess.sessionTeam != TEAM_SPECTATOR ) {
		SetTeam( ent, "spectator" );
	}

	ent->client->sess.spectatorState = SPECTATOR_FOLLOW;
	ent->client->sess.spectatorClient = i;
}
开发者ID:Razish,项目名称:QtZ,代码行数:35,代码来源:g_cmds.c


示例8: G_refMute_cmd

// (Un)Mutes a player
void G_refMute_cmd(gentity_t *ent, qboolean mute)
{
	int pid;
	char arg[MAX_TOKEN_CHARS];
	gentity_t *player;

	// Find the player to mute.
	trap_Argv(2, arg, sizeof(arg));
	if((pid = ClientNumberFromString(ent, arg)) == -1) return;

	player = g_entities + pid;

	if( player->client->sess.referee != RL_NONE ) {
		G_refPrintf(ent, "Cannot mute a referee.\n" );
		return;
	}

	if(player->client->sess.muted == mute) {
		G_refPrintf(ent, "\"%s^*\" %s\n", player->client->pers.netname, mute ? "is already muted!" : "is not muted!" );
		return;
	}

	if( mute ) {
		CPx(pid, "print \"^5You've been muted\n\"" );
		player->client->sess.muted = qtrue;
		G_Printf( "\"%s^*\" has been muted\n",  player->client->pers.netname );
		ClientUserinfoChanged( pid );
	} else {
		CPx(pid, "print \"^5You've been unmuted\n\"" );
		player->client->sess.muted = qfalse;
		G_Printf( "\"%s^*\" has been unmuted\n",  player->client->pers.netname );
		ClientUserinfoChanged( pid );
	}
}
开发者ID:GenaSG,项目名称:ET,代码行数:35,代码来源:g_referee.c


示例9: Cmd_Follow_f

/* LQ3A: Added eType variable. See LQ3A_FOLLOW_TYPE_* definitions for usage. */
void Cmd_Follow_f(gentity_t *ent, lq3a_follow_type_t eType) {
	int		i;
	char	arg[MAX_TOKEN_CHARS];

	if ( trap_Argc() != 2 ) {
		/* LQ3A */
		if ((ent->client->sess.spectatorState == SPECTATOR_FOLLOW) ||
				(ent->client->sess.spectatorState == SPECTATOR_FOLLOW_THIRDPERSON)) {
			StopFollowing( ent );
		}
		return;
	}

	trap_Argv( 1, arg, sizeof( arg ) );
	i = ClientNumberFromString( ent, arg );
	if ( i == -1 ) {
		return;
	}

	// can't follow self
	if ( &level.clients[ i ] == ent->client ) {
		return;
	}

	// can't follow another spectator
	if ( level.clients[ i ].sess.sessionTeam == TEAM_SPECTATOR ) {
		return;
	}

	// if they are playing a tournement game, count as a loss
	if ( (g_gametype.integer == GT_TOURNAMENT )
		&& ent->client->sess.sessionTeam == TEAM_FREE ) {
		ent->client->sess.losses++;
	}

	// first set them to spectator
	if ( ent->client->sess.sessionTeam != TEAM_SPECTATOR ) {

		/* LQ3A */
		SetTeam(ent, "spectator", qtrue);
	}

	/* LQ3A */
	switch (eType)
	{
	case LQ3A_FOLLOW_TYPE_THIRDPERSON:
		ent->client->sess.spectatorState = SPECTATOR_FOLLOW_THIRDPERSON;
		break;

//	case LQ3A_FOLLOW_AUTO:
//	case LQ3A_FOLLOW_TYPE_FIRSTPERSON:
	default:
		ent->client->sess.spectatorState = SPECTATOR_FOLLOW;
		break;
	}

	ent->client->sess.spectatorClient = i;
}
开发者ID:monoknot,项目名称:loaded-q3a,代码行数:59,代码来源:g_cmds.c


示例10: G_UnMute_v

// *** Player Un-Mute ***
int G_UnMute_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	if (fRefereeCmd)
	{
		// handled elsewhere
		return G_NOTFOUND;
	}

	// Vote request (vote is being initiated)
	if (arg)
	{
		int pid;

		if (!vote_allow_muting.integer && ent && !ent->client->sess.referee)
		{
			G_voteDisableMessage(ent, arg);
			return G_INVALID;
		}
		else if (G_voteDescription(ent, fRefereeCmd, dwVoteIndex))
		{
			return G_INVALID;
		}
		else if ((pid = ClientNumberFromString(ent, arg2)) == -1)
		{
			return G_INVALID;
		}

		if (!level.clients[pid].sess.muted)
		{
			G_refPrintf(ent, "Player is not muted!");
			return G_INVALID;
		}

		Com_sprintf(level.voteInfo.vote_value, VOTE_MAXSTRING, "%d", pid);
		Com_sprintf(arg2, VOTE_MAXSTRING, "%s", level.clients[pid].pers.netname);

		// Vote action (vote has passed)
	}
	else
	{
		int pid = atoi(level.voteInfo.vote_value);

		// Mute a player
		if (level.clients[pid].sess.referee != RL_RCON)
		{
			trap_SendServerCommand(pid, va("cpm \"^3You have been un-muted\""));
			level.clients[pid].sess.muted = qfalse;
			AP(va("cp \"%s\n^3has been un-muted!\n\"", level.clients[pid].pers.netname));
			ClientUserinfoChanged(pid);
		}
		else
		{
			G_Printf("Cannot un-mute a referee.\n");
		}
	}

	return G_OK;
}
开发者ID:gitter-badger,项目名称:etlegacy,代码行数:59,代码来源:g_vote.c


示例11: G_Kick_v

// *** Player Kick ***
int G_Kick_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	// Vote request (vote is being initiated)
	if (arg)
	{
		int pid;

		if (!vote_allow_kick.integer && ent && !ent->client->sess.referee)
		{
			G_voteDisableMessage(ent, arg);
			return G_INVALID;
		}
		else if (G_voteDescription(ent, fRefereeCmd, dwVoteIndex))
		{
			return G_INVALID;
		}
		else if ((pid = ClientNumberFromString(ent, arg2)) == -1)
		{
			return G_INVALID;
		}

		if (level.clients[pid].sess.referee)
		{
			G_refPrintf(ent, "Can't vote to kick referees!");
			return G_INVALID;
		}

		if (g_entities[pid].r.svFlags & SVF_BOT)
		{
			G_refPrintf(ent, "Can't vote to kick bots!");
			return G_INVALID;
		}

		if (!fRefereeCmd && ent)
		{
			if (level.clients[pid].sess.sessionTeam != TEAM_SPECTATOR && level.clients[pid].sess.sessionTeam != ent->client->sess.sessionTeam)
			{
				G_refPrintf(ent, "Can't vote to kick players on opposing team!");
				return G_INVALID;
			}
		}

		Com_sprintf(level.voteInfo.vote_value, VOTE_MAXSTRING, "%d", pid);
		Com_sprintf(arg2, VOTE_MAXSTRING, "%s", level.clients[pid].pers.netname);

		// Vote action (vote has passed)
	}
	else
	{
		// Kick a player
		trap_SendConsoleCommand(EXEC_APPEND, va("clientkick %d\n", atoi(level.voteInfo.vote_value)));
		AP(va("cp \"%s\n^3has been kicked!\n\"", level.clients[atoi(level.voteInfo.vote_value)].pers.netname));
	}

	return G_OK;
}
开发者ID:gitter-badger,项目名称:etlegacy,代码行数:57,代码来源:g_vote.c


示例12: G_Unreferee_v

// *** Un-Referee voting ***
int G_Unreferee_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	// Vote request (vote is being initiated)
	if(arg) {
		int pid;

		if(!vote_allow_referee.integer && ent && !ent->client->sess.referee) {
			G_voteDisableMessage(ent, arg);
			return(G_INVALID);
		}

		// yada - ent==NULL for console... 
		if( (!ent || ent->client->sess.referee) && trap_Argc() == 2) {
			G_playersMessage(ent);
			return(G_INVALID);
		} else if(ent && trap_Argc() == 2) pid = ent - g_entities; // yada - ent still NULL for console... 
		else if(G_voteDescription(ent, fRefereeCmd, dwVoteIndex)) return(G_INVALID);
		else if((pid = ClientNumberFromString(ent, arg2)) == -1) return(G_INVALID);

		if(level.clients[pid].sess.referee == RL_NONE) {
			G_refPrintf(ent, "[lof]%s [lon]isn't a referee!", level.clients[pid].pers.netname);
			return(G_INVALID);
		}

		if(level.clients[pid].sess.referee == RL_RCON) {
			G_refPrintf(ent, "[lof]%s's [lon]status cannot be removed", level.clients[pid].pers.netname);
			return(G_INVALID);
		}

		if( level.clients[pid].pers.localClient ) {
			G_refPrintf(ent, "[lof]%s [lon]^7is the Server Host", level.clients[pid].pers.netname);
			return(G_INVALID);
		}

		Com_sprintf(level.voteInfo.vote_value, VOTE_MAXSTRING, "%d", pid);
		Com_sprintf(arg2, VOTE_MAXSTRING, "%s^7", level.clients[pid].pers.netname);

	// Vote action (vote has passed)
	} else {
		// Stripping of referee status
		gclient_t *cl = &level.clients[atoi(level.voteInfo.vote_value)];

		cl->sess.referee = RL_NONE;
		
		if( !cl->sess.shoutcaster ) { // don't remove shoutcaster's invitation
			cl->sess.spec_invite = 0;
		}
		
		AP(va("cp \"%s^7\nis no longer a referee\n\"", cl->pers.netname));
		ClientUserinfoChanged( atoi(level.voteInfo.vote_value) );
	}

	return(G_OK);
}
开发者ID:BulldogDrummond,项目名称:etpub,代码行数:55,代码来源:g_vote.c


示例13: G_Kick_v

// *** Player Kick ***
int G_Kick_v( gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd ) {
	// Vote request (vote is being initiated)
	if( arg ) {
		int pid;

		if( !vote_allow_kick.integer && ent && !ent->client->sess.referee ) {
			G_voteDisableMessage(ent, arg);
			return G_INVALID;
		} else if( G_voteDescription(ent, fRefereeCmd, dwVoteIndex) ) {
			return G_INVALID;
		} else if( ( pid = ClientNumberFromString( ent, arg2 ) ) == -1 ) {
			return G_INVALID;
		}

		if( level.clients[ pid ].sess.referee ) {
			G_refPrintf( ent, "Can't vote to kick referees!" );
			return G_INVALID;
		}

		if(G_shrubbot_permission(&g_entities[pid], SBF_IMMUNITY)) {
			G_refPrintf( ent, "Can't vote to kick admins!" );
			return G_INVALID;
		}

		// pheno: prevent ettv slaves from being callvote kicked 
		if( level.clients[pid].sess.ettv &&
			( g_ettvFlags.integer & ETTV_IMMUNITY ) ) {
			G_refPrintf( ent, "Can't vote to kick ettv slaves!" );
			return G_INVALID;
		}

		if( !fRefereeCmd && ent ) {
			if( level.clients[ pid ].sess.sessionTeam != TEAM_SPECTATOR && level.clients[ pid ].sess.sessionTeam != ent->client->sess.sessionTeam ) {
				G_refPrintf( ent, "Can't vote to kick players on opposing team!" );
				return G_INVALID;
			}
		}

		Com_sprintf( level.voteInfo.vote_value, VOTE_MAXSTRING, "%d", pid );
		Com_sprintf( arg2, VOTE_MAXSTRING, "%s^7", level.clients[pid].pers.netname );

	// Vote action (vote has passed)
	} else {
		// Kick a player
		//trap_SendConsoleCommand( EXEC_APPEND, va( "clientkick %d\n", atoi( level.voteInfo.vote_value ) ) );
		// tjw: clientkick doesn't work in 2.60
		trap_DropClient(atoi(level.voteInfo.vote_value),
			"You have been kicked", 120);

		AP( va( "cp \"%s\n^3has been kicked!\n\"", level.clients[ atoi( level.voteInfo.vote_value ) ].pers.netname ) );
	}

	return G_OK;
}
开发者ID:BulldogDrummond,项目名称:etpub,代码行数:55,代码来源:g_vote.c


示例14: G_PutSpec_v

// *** Player PutSpec ***
int G_PutSpec_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	// yada - my ass... this isnt handled elsewhere at all
	//if( fRefereeCmd ){
	//	// handled elsewhere
	//	return(G_NOTFOUND);
	//}

	// Vote request (vote is being initiated)
	if(arg) {
		int pid;

		if(!vote_allow_putspec.integer && ent && !ent->client->sess.referee) {
			G_voteDisableMessage(ent, arg);
			return(G_INVALID);
		} else if(G_voteDescription(ent, fRefereeCmd, dwVoteIndex)) return(G_INVALID);
		else if((pid = ClientNumberFromString(ent, arg2)) == -1) return(G_INVALID);

		if(level.clients[pid].sess.referee) {
			G_refPrintf(ent, "Can't vote to PutSpec referees!");
			return(G_INVALID);
		}

		if(G_shrubbot_permission(&g_entities[pid], SBF_IMMUNITY)) {
			G_refPrintf( ent, "Can't vote to PutSpec admins!" );
			return G_INVALID;
		}

		if(level.clients[pid].sess.sessionTeam == TEAM_SPECTATOR ||
			level.clients[pid].sess.sessionTeam != ent->client->sess.sessionTeam) {
			G_refPrintf(ent, "You can only PutSpec players in your own team!");
			return G_INVALID;
		}

		Com_sprintf(level.voteInfo.vote_value, VOTE_MAXSTRING, "%d", pid);
		Com_sprintf(arg2, VOTE_MAXSTRING, "%s^7", level.clients[pid].pers.netname);

	// Vote action (vote has passed)
	} else {
		int pid = atoi(level.voteInfo.vote_value);

		SetTeam( &g_entities[pid], "s", qtrue, -1, -1, qfalse );
		trap_SendServerCommand( pid, va( "cpm \"^3You have been moved to the Spectators\"") );
		AP(va("cp \"%s ^3has been\nmoved to the Spectators!\n\"", level.clients[pid].pers.netname));
		ClientUserinfoChanged( pid );
		
		if(g_gamestate.integer == GS_WARMUP || g_gamestate.integer == GS_WARMUP_COUNTDOWN) {
			G_readyMatchState();
		}
	}

	return(G_OK);
}
开发者ID:BulldogDrummond,项目名称:etpub,代码行数:54,代码来源:g_vote.c


示例15: G_refPlayerPut_cmd

// Puts a player on a team.
void G_refPlayerPut_cmd( gentity_t *ent, int team_id )
{
	int       pid;
	char      arg[ MAX_TOKEN_CHARS ];
	gentity_t *player;

	// Works for teamplayish matches
	if ( g_gametype.integer < GT_WOLF )
	{
		G_refPrintf( ent, "\"put[allies|axis]\" only for team-based games!" );
		return;
	}

	// Find the player to place.
	trap_Argv( 2, arg, sizeof( arg ) );

	if ( ( pid = ClientNumberFromString( ent, arg ) ) == -1 )
	{
		return;
	}

	player = g_entities + pid;

	// Can only move to other teams.
	if ( player->client->sess.sessionTeam == team_id )
	{
		G_refPrintf( ent, "\"%s\" is already on team %s!", player->client->pers.netname, aTeams[ team_id ] );  // CHRUKER: b047 - Removed unneeded linebreak
		return;
	}

	if ( team_maxplayers.integer && TeamCount( -1, team_id ) >= team_maxplayers.integer )
	{
		G_refPrintf( ent, "Sorry, the %s team is already full!", aTeams[ team_id ] );  // CHRUKER: b047 - Removed unneeded linebreak
		return;
	}

	player->client->pers.invite = team_id;
	player->client->pers.ready = qfalse;

	if ( team_id == TEAM_AXIS )
	{
		SetTeam( player, "red", qtrue, -1, -1, qfalse );
	}
	else
	{
		SetTeam( player, "blue", qtrue, -1, -1, qfalse );
	}

	if ( g_gamestate.integer == GS_WARMUP || g_gamestate.integer == GS_WARMUP_COUNTDOWN )
	{
		G_readyMatchState();
	}
}
开发者ID:SHOVELL,项目名称:Unvanquished,代码行数:54,代码来源:g_referee.c


示例16: G_Mute_v

// *** Player Mute ***
int G_Mute_v(gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd)
{
	// yada - no its handled here now
	//if( fRefereeCmd )
	//	// handled elsewhere
	//	return(G_NOTFOUND);

	// Vote request (vote is being initiated)
	if(arg) {
		int pid;

		if(!vote_allow_muting.integer && ent && !ent->client->sess.referee) {
			G_voteDisableMessage(ent, arg);
			return(G_INVALID);
		} else if(G_voteDescription(ent, fRefereeCmd, dwVoteIndex)) return(G_INVALID);
		else if((pid = ClientNumberFromString(ent, arg2)) == -1) return(G_INVALID);

		if(level.clients[pid].sess.referee) {
			G_refPrintf(ent, "Can't vote to mute referees!");
			return(G_INVALID);
		}

		if(G_shrubbot_permission(&g_entities[pid], SBF_IMMUNITY)) {
			G_refPrintf( ent, "Can't vote to mute admins!" );
			return G_INVALID;
		}

		if(level.clients[pid].sess.auto_unmute_time != 0) {
			G_refPrintf(ent, "Player is already muted!");
			return(G_INVALID);
		}

		Com_sprintf(level.voteInfo.vote_value, VOTE_MAXSTRING, "%d", pid);
		Com_sprintf(arg2, VOTE_MAXSTRING, "%s^7", level.clients[pid].pers.netname);

	// Vote action (vote has passed)
	} else {
		int pid = atoi(level.voteInfo.vote_value);

		// Mute a player
		if( level.clients[pid].sess.referee != RL_RCON ) {
			trap_SendServerCommand( pid, va( "cpm \"^3You have been muted\"") );
			level.clients[pid].sess.auto_unmute_time = -1;
			AP(va("cp \"%s\n^3has been muted!\n\"", level.clients[pid].pers.netname));
			ClientUserinfoChanged( pid );
		} else {
			G_Printf( "Cannot mute a referee.\n" );
		}
	}

	return(G_OK);
}
开发者ID:BulldogDrummond,项目名称:etpub,代码行数:53,代码来源:g_vote.c


示例17: G_refPlayerPut_cmd

// Puts a player on a team.
void G_refPlayerPut_cmd(gentity_t *ent, int team_id)
{
	int pid;
	char arg[MAX_TOKEN_CHARS];
	gentity_t *player;

	// Works for teamplayish matches
	if(g_gametype.integer < GT_WOLF) {
		G_refPrintf(ent, "\"put[allies|axis]\" only for team-based games!");
		return;
	}
	
	// yada - yeah right not giving an arg will end up as slot 0...
	// fixme: could maybe also be handled in ClientNumberFromString
	// if(ent&&!*s) return ent-g_entities;
	if(trap_Argc()!=3){
		G_refPrintf(ent,"Usage: \\ref put[allies|axis] <pid>");
		return;
	}

	// Find the player to place.
	trap_Argv(2, arg, sizeof(arg));
	if((pid = ClientNumberFromString(ent, arg)) == -1) return;

	player = g_entities + pid;

	// Can only move to other teams.
	if(player->client->sess.sessionTeam == team_id) {
		// CHRUKER: b047 - Remove unneeded linebreak
		G_refPrintf(ent, "\"%s\" is already on team %s!", player->client->pers.netname, aTeams[team_id]);
		return;
	}

	if(team_maxplayers.integer && TeamCount(-1, team_id) >= team_maxplayers.integer) {
		// CHRUKER: b047 - Remove unneeded linebreak
		G_refPrintf(ent, "Sorry, the %s team is already full!",  aTeams[team_id]);
		return;
	}

	player->client->pers.invite = team_id;
	player->client->pers.ready = qfalse;

	if( team_id == TEAM_AXIS ) {
		SetTeam( player, "red", qtrue, -1, -1, qfalse );
	} else {
		SetTeam( player, "blue", qtrue, -1, -1, qfalse );
	}

	if(g_gamestate.integer == GS_WARMUP || g_gamestate.integer == GS_WARMUP_COUNTDOWN)
		G_readyMatchState();
}
开发者ID:thewolfteam,项目名称:Reloaded,代码行数:52,代码来源:g_referee.c


示例18: G_Referee_v

// *** Referee voting ***
int G_Referee_v( gentity_t *ent, unsigned int dwVoteIndex, char *arg, char *arg2, qboolean fRefereeCmd ) {
	// Vote request (vote is being initiated)
	if ( arg ) {
		int pid;

		if ( !vote_allow_referee.integer && ent && !ent->client->sess.referee ) {
			G_voteDisableMessage( ent, arg );
			return( G_INVALID );
		}

		if ( !ent->client->sess.referee && level.numPlayingClients < 3 ) {
			G_refPrintf( ent, "Sorry, not enough clients in the game to vote for a referee" );
			return( G_INVALID );
		}

		if ( ent->client->sess.referee && trap_Argc() == 2 ) {
			G_playersMessage( ent );
			return( G_INVALID );
		} else if ( trap_Argc() == 2 ) {
			pid = ent - g_entities;
		} else if ( G_voteDescription( ent, fRefereeCmd, dwVoteIndex ) ) {
			return( G_INVALID );
		} else if ( ( pid = ClientNumberFromString( ent, arg2 ) ) == -1 )                                                                                        {
			return( G_INVALID );
		}

		if ( level.clients[pid].sess.referee ) {
			G_refPrintf( ent, "[lof]%s [lon]is already a referee!", level.clients[pid].pers.netname );
			return( -1 );
		}

		Com_sprintf( level.voteInfo.vote_value, VOTE_MAXSTRING, "%d", pid );
		Com_sprintf( arg2, VOTE_MAXSTRING, "%s", level.clients[pid].pers.netname );

		// Vote action (vote has passed)
	} else {
		// Voting in a new referee
		gclient_t *cl = &level.clients[atoi( level.voteInfo.vote_value )];

		if ( cl->pers.connected == CON_DISCONNECTED ) {
			AP( "print \"Player left before becoming referee\n\"" );
		} else {
			cl->sess.referee = RL_REFEREE;  // FIXME: Differentiate voted refs from passworded refs
			cl->sess.spec_invite = TEAM_AXIS | TEAM_ALLIES;
			AP( va( "cp \"%s^7 is now a referee\n\"", cl->pers.netname ) );
			ClientUserinfoChanged( atoi( level.voteInfo.vote_value ) );
		}
	}
	return( G_OK );
}
开发者ID:AdrienJaguenet,项目名称:Enemy-Territory,代码行数:51,代码来源:g_vote.c


示例19: G_VoteKick

static qboolean G_VoteKick( gentity_t *ent, int numArgs, const char *arg1, const char *arg2 ) {
	int clientid = ClientNumberFromString( ent, arg2 );
	gentity_t *target = NULL;

	if ( clientid == -1 )
		return qfalse;

	target = &g_entities[clientid];
	if ( !target || !target->inuse || !target->client )
		return qfalse;

	Com_sprintf( level.voteString, sizeof( level.voteString ), "clientkick %d", clientid );
	Com_sprintf( level.voteDisplayString, sizeof( level.voteDisplayString ), "kick %s", target->client->pers.netname );
	Q_strncpyz( level.voteStringClean, level.voteString, sizeof( level.voteStringClean ) );
	return qtrue;
}
开发者ID:Razish,项目名称:QtZ,代码行数:16,代码来源:g_cmds.c


示例20: G_refMute_cmd

// (Un)Mutes a player
void G_refMute_cmd( gentity_t *ent, qboolean mute )
{
	int       pid;
	char      arg[ MAX_TOKEN_CHARS ];
	gentity_t *player;

	// Find the player to mute.
	trap_Argv( 2, arg, sizeof( arg ) );

	if ( ( pid = ClientNumberFromString( ent, arg ) ) == -1 )
	{
		return;
	}

	player = g_entities + pid;

	// CHRUKER: b060 - Added mute check so that players that are muted before granted referee status, can be unmuted
	if ( player->client->sess.referee != RL_NONE && mute )
	{
		G_refPrintf( ent, "Cannot mute a referee." );  // CHRUKER: b047 - Removed unneeded linebreak
		return;
	}

	if ( player->client->sess.muted == mute )
	{
		G_refPrintf( ent, "\"%s^*\" %s", player->client->pers.netname, mute ? "is already muted!" : "is not muted!" );  // CHRUKER: b047 - Removed unneeded linebreak
		return;
	}

	if ( mute )
	{
		CPx( pid, "print \"^5You've been muted\n\"" );
		player->client->sess.muted = qtrue;
		G_Printf( "\"%s^*\" has been muted\n", player->client->pers.netname );
		ClientUserinfoChanged( pid );
	}
	else
	{
		CPx( pid, "print \"^5You've been unmuted\n\"" );
		player->client->sess.muted = qfalse;
		G_Printf( "\"%s^*\" has been unmuted\n", player->client->pers.netname );
		ClientUserinfoChanged( pid );
	}
}
开发者ID:SHOVELL,项目名称:Unvanquished,代码行数:45,代码来源:g_referee.c



注:本文中的ClientNumberFromString函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ ClientPrint函数代码示例发布时间:2022-05-30
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