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C++ ED_context_get_markers函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中ED_context_get_markers函数的典型用法代码示例。如果您正苦于以下问题:C++ ED_context_get_markers函数的具体用法?C++ ED_context_get_markers怎么用?C++ ED_context_get_markers使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了ED_context_get_markers函数的16个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: draw_markers_time

/* Draw Scene-Markers in time window */
void draw_markers_time(const bContext *C, int flag)
{
	ListBase *markers = ED_context_get_markers(C);
	View2D *v2d;
	TimeMarker *marker;
	Scene *scene;

	if (markers == NULL)
		return;

	scene = CTX_data_scene(C);
	v2d = UI_view2d_fromcontext(C);

	/* unselected markers are drawn at the first time */
	for (marker = markers->first; marker; marker = marker->next) {
		if ((marker->flag & SELECT) == 0) {
			draw_marker(v2d, marker, scene->r.cfra, flag);
		}
	}
	
	/* selected markers are drawn later */
	for (marker = markers->first; marker; marker = marker->next) {
		if (marker->flag & SELECT) {
			draw_marker(v2d, marker, scene->r.cfra, flag);
		}
	}
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:28,代码来源:anim_markers.c


示例2: ed_marker_make_links_scene_exec

static int ed_marker_make_links_scene_exec(bContext *C, wmOperator *op)
{
	ListBase *markers = ED_context_get_markers(C);
	Scene *scene_to = BLI_findlink(&CTX_data_main(C)->scene, RNA_enum_get(op->ptr, "scene"));
	TimeMarker *marker, *marker_new;

	if (scene_to == NULL) {
		BKE_report(op->reports, RPT_ERROR, "Scene not found");
		return OPERATOR_CANCELLED;
	}

	if (scene_to == CTX_data_scene(C)) {
		BKE_report(op->reports, RPT_ERROR, "Cannot re-link markers into the same scene");
		return OPERATOR_CANCELLED;
	}

	/* copy markers */
	for (marker = markers->first; marker; marker = marker->next) {
		if (marker->flag & SELECT) {
			marker_new = MEM_dupallocN(marker);
			marker_new->prev = marker_new->next = NULL;
			
			BLI_addtail(&scene_to->markers, marker_new);
		}
	}

	return OPERATOR_FINISHED;
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:28,代码来源:anim_markers.c


示例3: ed_marker_add

/* add TimeMarker at curent frame */
static int ed_marker_add(bContext *C, wmOperator *UNUSED(op))
{
	ListBase *markers = ED_context_get_markers(C);
	TimeMarker *marker;
	int frame = CTX_data_scene(C)->r.cfra;
	
	if (markers == NULL)
		return OPERATOR_CANCELLED;
	
	/* prefer not having 2 markers at the same place,
	 * though the user can move them to overlap once added */
	for (marker = markers->first; marker; marker = marker->next) {
		if (marker->frame == frame) 
			return OPERATOR_CANCELLED;
	}
	
	/* deselect all */
	for (marker = markers->first; marker; marker = marker->next)
		marker->flag &= ~SELECT;
	
	marker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
	marker->flag = SELECT;
	marker->frame = frame;
	BLI_snprintf(marker->name, sizeof(marker->name), "F_%02d", frame); // XXX - temp code only
	BLI_addtail(markers, marker);
	
	WM_event_add_notifier(C, NC_SCENE | ND_MARKERS, NULL);
	WM_event_add_notifier(C, NC_ANIMATION | ND_MARKERS, NULL);
	
	return OPERATOR_FINISHED;
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:32,代码来源:anim_markers.c


示例4: ed_marker_select_all_exec

static int ed_marker_select_all_exec(bContext *C, wmOperator *op)
{
	ListBase *markers = ED_context_get_markers(C);
	TimeMarker *marker;
	int action = RNA_enum_get(op->ptr, "action");

	if (markers == NULL)
		return OPERATOR_CANCELLED;

	if (action == SEL_TOGGLE) {
		action = (ED_markers_get_first_selected(markers) != NULL) ? SEL_DESELECT : SEL_SELECT;
	}
	
	for (marker = markers->first; marker; marker = marker->next) {
		switch (action) {
			case SEL_SELECT:
				marker->flag |= SELECT;
				break;
			case SEL_DESELECT:
				marker->flag &= ~SELECT;
				break;
			case SEL_INVERT:
				marker->flag ^= SELECT;
				break;
		}
	}
	
	WM_event_add_notifier(C, NC_SCENE | ND_MARKERS, NULL);
	WM_event_add_notifier(C, NC_ANIMATION | ND_MARKERS, NULL);

	return OPERATOR_FINISHED;
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:32,代码来源:anim_markers.c


示例5: ed_marker_move_init

/* return 0 if not OK */
static int ed_marker_move_init(bContext *C, wmOperator *op)
{
	ListBase *markers = ED_context_get_markers(C);
	MarkerMove *mm;
	TimeMarker *marker;
	int totmark = 0;
	int a;

	if (markers == NULL) return 0;
	
	for (marker = markers->first; marker; marker = marker->next)
		if (marker->flag & SELECT) totmark++;
	
	if (totmark == 0) return 0;
	
	op->customdata = mm = MEM_callocN(sizeof(MarkerMove), "Markermove");
	mm->slink = CTX_wm_space_data(C);
	mm->markers = markers;
	mm->oldframe = MEM_callocN(totmark * sizeof(int), "MarkerMove oldframe");

	initNumInput(&mm->num);
	mm->num.idx_max = 0; /* one axis */
	mm->num.flag |= NUM_NO_FRACTION;
	mm->num.increment = 1.0f;
	
	for (a = 0, marker = markers->first; marker; marker = marker->next) {
		if (marker->flag & SELECT) {
			mm->oldframe[a] = marker->frame;
			a++;
		}
	}
	
	return 1;
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:35,代码来源:anim_markers.c


示例6: ED_markers_draw

/* Draw Scene-Markers in time window */
void ED_markers_draw(const bContext *C, int flag)
{
	ListBase *markers = ED_context_get_markers(C);
	View2D *v2d;
	TimeMarker *marker;
	Scene *scene;
	int select_pass;
	int v2d_clip_range_x[2];
	float font_width_max;

	/* cache values */
	float ypixels, xscale, yscale;

	if (markers == NULL || BLI_listbase_is_empty(markers)) {
		return;
	}

	scene = CTX_data_scene(C);
	v2d = UI_view2d_fromcontext(C);

	if (flag & DRAW_MARKERS_MARGIN) {
		const unsigned char shade[4] = {0, 0, 0, 16};
		glColor4ubv(shade);

		glEnable(GL_BLEND);
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

		glRectf(v2d->cur.xmin, 0, v2d->cur.xmax, UI_MARKER_MARGIN_Y);

		glDisable(GL_BLEND);
	}

	/* no time correction for framelen! space is drawn with old values */
	ypixels = BLI_rcti_size_y(&v2d->mask);
	UI_view2d_scale_get(v2d, &xscale, &yscale);
	glScalef(1.0f / xscale, 1.0f, 1.0f);

	/* x-bounds with offset for text (adjust for long string, avoid checking string width) */
	font_width_max = (10 * UI_DPI_FAC) / xscale;
	v2d_clip_range_x[0] = v2d->cur.xmin - (sizeof(marker->name) * font_width_max);
	v2d_clip_range_x[1] = v2d->cur.xmax + font_width_max;

	/* loop [unselected, selected] */
	for (select_pass = 0; select_pass <= SELECT; select_pass += SELECT) {
		/* unselected markers are drawn at the first time */
		for (marker = markers->first; marker; marker = marker->next) {
			if ((marker->flag & SELECT) == select_pass) {
				/* bounds check */
				if ((marker->frame >= v2d_clip_range_x[0]) &&
				    (marker->frame <= v2d_clip_range_x[1]))
				{
					draw_marker(v2d, marker, scene->r.cfra, flag,
					            ypixels, xscale, yscale);
				}
			}
		}
	}

	glScalef(xscale, 1.0f, 1.0f);
}
开发者ID:SuriyaaKudoIsc,项目名称:blender-git,代码行数:61,代码来源:anim_markers.c


示例7: ed_marker_duplicate_apply

/* duplicate selected TimeMarkers */
static void ed_marker_duplicate_apply(bContext *C)
{
	ListBase *markers = ED_context_get_markers(C);
	TimeMarker *marker, *newmarker;
	
	if (markers == NULL) 
		return;

	/* go through the list of markers, duplicate selected markers and add duplicated copies
	 * to the beginning of the list (unselect original markers)
	 */
	for (marker = markers->first; marker; marker = marker->next) {
		if (marker->flag & SELECT) {
			/* unselect selected marker */
			marker->flag &= ~SELECT;
			
			/* create and set up new marker */
			newmarker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
			newmarker->flag = SELECT;
			newmarker->frame = marker->frame;
			BLI_strncpy(newmarker->name, marker->name, sizeof(marker->name));
			
#ifdef DURIAN_CAMERA_SWITCH
			newmarker->camera = marker->camera;
#endif

			/* new marker is added to the beginning of list */
			// FIXME: bad ordering!
			BLI_addhead(markers, newmarker);
		}
	}
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:33,代码来源:anim_markers.c


示例8: ed_marker_rename_invoke_wrapper

static int ed_marker_rename_invoke_wrapper(bContext *C, wmOperator *op, const wmEvent *event)
{
	/* must initialize the marker name first if there is a marker selected */
	TimeMarker *marker = ED_markers_get_first_selected(ED_context_get_markers(C));
	if (marker)
		RNA_string_set(op->ptr, "name", marker->name);
	
	/* now see if the operator is usable */
	return ed_markers_opwrap_invoke_custom(C, op, event, WM_operator_props_popup);
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:10,代码来源:anim_markers.c


示例9: ed_markers_poll_selected_markers

/* special poll() which checks if there are selected markers first */
static int ed_markers_poll_selected_markers(bContext *C)
{
	ListBase *markers = ED_context_get_markers(C);
	
	/* first things first: markers can only exist in timeline views */
	if (ED_operator_animview_active(C) == 0)
		return 0;
		
	/* check if some marker is selected */
	return ED_markers_get_first_selected(markers) != NULL;
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:12,代码来源:anim_markers.c


示例10: ed_markers_poll_markers_exist

/* special poll() which checks if there are any markers at all first */
static int ed_markers_poll_markers_exist(bContext *C)
{
	ListBase *markers = ED_context_get_markers(C);
	
	/* first things first: markers can only exist in timeline views */
	if (ED_operator_animview_active(C) == 0)
		return 0;
		
	/* list of markers must exist, as well as some markers in it! */
	return (markers && markers->first);
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:12,代码来源:anim_markers.c


示例11: ed_marker_rename_exec

/* rename first selected TimeMarker */
static int ed_marker_rename_exec(bContext *C, wmOperator *op)
{
	TimeMarker *marker = ED_markers_get_first_selected(ED_context_get_markers(C));

	if (marker) {
		RNA_string_get(op->ptr, "name", marker->name);
		
		WM_event_add_notifier(C, NC_SCENE | ND_MARKERS, NULL);
		WM_event_add_notifier(C, NC_ANIMATION | ND_MARKERS, NULL);
		
		return OPERATOR_FINISHED;
	}
	else {
		return OPERATOR_CANCELLED;
	}
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:17,代码来源:anim_markers.c


示例12: ed_marker_move_init

/* return 0 if not OK */
static bool ed_marker_move_init(bContext *C, wmOperator *op)
{
	Scene *scene = CTX_data_scene(C);
	ListBase *markers = ED_context_get_markers(C);
	MarkerMove *mm;
	TimeMarker *marker;
	int a, totmark;

	if (markers == NULL) {
		return false;
	}

	for (totmark = 0, marker = markers->first; marker; marker = marker->next) {
		if (marker->flag & SELECT) {
			totmark++;
		}
	}

	if (totmark == 0) {
		return false;
	}

	op->customdata = mm = MEM_callocN(sizeof(MarkerMove), "Markermove");
	mm->slink = CTX_wm_space_data(C);
	mm->markers = markers;
	mm->oldframe = MEM_callocN(totmark * sizeof(int), "MarkerMove oldframe");

	initNumInput(&mm->num);
	mm->num.idx_max = 0; /* one axis */
	mm->num.val_flag[0] |= NUM_NO_FRACTION;
	mm->num.unit_sys = scene->unit.system;
	/* No time unit supporting frames currently... */
	mm->num.unit_type[0] = ed_marker_move_use_time(mm) ? B_UNIT_TIME : B_UNIT_NONE;

	for (a = 0, marker = markers->first; marker; marker = marker->next) {
		if (marker->flag & SELECT) {
			mm->oldframe[a] = marker->frame;
			a++;
		}
	}

	return true;
}
开发者ID:caomw,项目名称:blender-ui,代码行数:44,代码来源:anim_markers.c


示例13: ed_marker_border_select_exec

static int ed_marker_border_select_exec(bContext *C, wmOperator *op)
{
	View2D *v2d = UI_view2d_fromcontext(C);
	ListBase *markers = ED_context_get_markers(C);
	TimeMarker *marker;
	int gesture_mode = RNA_int_get(op->ptr, "gesture_mode");
	bool extend = RNA_boolean_get(op->ptr, "extend");
	rctf rect;
	
	WM_operator_properties_border_to_rctf(op, &rect);
	UI_view2d_region_to_view_rctf(v2d, &rect, &rect);
	
	if (markers == NULL)
		return 0;
	
	/* XXX marker context */
	for (marker = markers->first; marker; marker = marker->next) {
		if (BLI_rctf_isect_x(&rect, marker->frame)) {
			switch (gesture_mode) {
				case GESTURE_MODAL_SELECT:
					marker->flag |= SELECT;
					break;
				case GESTURE_MODAL_DESELECT:
					marker->flag &= ~SELECT;
					break;
			}
		}
		else if (!extend) {
			marker->flag &= ~SELECT;
		}
	}
	
	WM_event_add_notifier(C, NC_SCENE | ND_MARKERS, NULL);
	WM_event_add_notifier(C, NC_ANIMATION | ND_MARKERS, NULL);

	return 1;
}
开发者ID:caomw,项目名称:blender-ui,代码行数:37,代码来源:anim_markers.c


示例14: ed_marker_delete_exec

/* remove selected TimeMarkers */
static int ed_marker_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
	ListBase *markers = ED_context_get_markers(C);
	TimeMarker *marker, *nmarker;
	short changed = 0;
	
	if (markers == NULL)
		return OPERATOR_CANCELLED;
	
	for (marker = markers->first; marker; marker = nmarker) {
		nmarker = marker->next;
		if (marker->flag & SELECT) {
			BLI_freelinkN(markers, marker);
			changed = 1;
		}
	}
	
	if (changed) {
		WM_event_add_notifier(C, NC_SCENE | ND_MARKERS, NULL);
		WM_event_add_notifier(C, NC_ANIMATION | ND_MARKERS, NULL);
	}
	
	return OPERATOR_FINISHED;
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:25,代码来源:anim_markers.c


示例15: ed_marker_camera_bind_exec

static int ed_marker_camera_bind_exec(bContext *C, wmOperator *UNUSED(op))
{
	bScreen *sc = CTX_wm_screen(C);
	Scene *scene = CTX_data_scene(C);
	Object *ob = CTX_data_active_object(C);
	ListBase *markers = ED_context_get_markers(C);
	TimeMarker *marker;

	marker = ED_markers_get_first_selected(markers);
	if (marker == NULL)
		return OPERATOR_CANCELLED;

	marker->camera = ob;

	/* camera may have changes */
	BKE_scene_camera_switch_update(scene);
	BKE_screen_view3d_scene_sync(sc);

	WM_event_add_notifier(C, NC_SCENE | ND_MARKERS, NULL);
	WM_event_add_notifier(C, NC_ANIMATION | ND_MARKERS, NULL);
	WM_event_add_notifier(C, NC_SCENE | NA_EDITED, scene); /* so we get view3d redraws */

	return OPERATOR_FINISHED;
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:24,代码来源:anim_markers.c


示例16: ed_marker_select

static int ed_marker_select(bContext *C, const wmEvent *event, bool extend, bool camera)
{
	ListBase *markers = ED_context_get_markers(C);
	ARegion *ar = CTX_wm_region(C);
	View2D *v2d = UI_view2d_fromcontext(C);
	float viewx;
	int x, y, cfra;
	
	if (markers == NULL)
		return OPERATOR_PASS_THROUGH;

	x = event->x - ar->winrct.xmin;
	y = event->y - ar->winrct.ymin;
	
	UI_view2d_region_to_view(v2d, x, y, &viewx, NULL);
	
	cfra = ED_markers_find_nearest_marker_time(markers, viewx);
	
	if (extend)
		select_timeline_marker_frame(markers, cfra, 1);
	else
		select_timeline_marker_frame(markers, cfra, 0);
	
#ifdef DURIAN_CAMERA_SWITCH

	if (camera) {
		Scene *scene = CTX_data_scene(C);
		Base *base;
		TimeMarker *marker;
		int sel = 0;
		
		if (!extend)
			BKE_scene_base_deselect_all(scene);
		
		for (marker = markers->first; marker; marker = marker->next) {
			if (marker->frame == cfra) {
				sel = (marker->flag & SELECT);
				break;
			}
		}
		
		for (marker = markers->first; marker; marker = marker->next) {
			if (marker->camera) {
				if (marker->frame == cfra) {
					base = BKE_scene_base_find(scene, marker->camera);
					if (base) {
						ED_base_object_select(base, sel);
						if (sel)
							ED_base_object_activate(C, base);
					}
				}
			}
		}
		
		WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
	}
#else
	(void)camera;
#endif

	WM_event_add_notifier(C, NC_SCENE | ND_MARKERS, NULL);
	WM_event_add_notifier(C, NC_ANIMATION | ND_MARKERS, NULL);

	/* allowing tweaks, but needs OPERATOR_FINISHED, otherwise renaming fails... [#25987] */
	return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH;
}
开发者ID:JasonWilkins,项目名称:blender-wayland,代码行数:66,代码来源:anim_markers.c



注:本文中的ED_context_get_markers函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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