本文整理汇总了C++中ERR_FAIL_NULL函数的典型用法代码示例。如果您正苦于以下问题:C++ ERR_FAIL_NULL函数的具体用法?C++ ERR_FAIL_NULL怎么用?C++ ERR_FAIL_NULL使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了ERR_FAIL_NULL函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: switch
void ARVROrigin::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
set_process_internal(true);
}; break;
case NOTIFICATION_EXIT_TREE: {
set_process_internal(false);
}; break;
case NOTIFICATION_INTERNAL_PROCESS: {
// get our ARVRServer
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL(arvr_server);
// set our world origin to our node transform
arvr_server->set_world_origin(get_global_transform());
// check if we have a primary interface
Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
if (arvr_interface.is_valid() && tracked_camera != NULL) {
// get our positioning transform for our headset
Transform t = arvr_interface->get_transform_for_eye(ARVRInterface::EYE_MONO, Transform());
// now apply this to our camera
tracked_camera->set_transform(t);
};
}; break;
default:
break;
};
};
开发者ID:bigscorpions,项目名称:godot,代码行数:30,代码来源:arvr_nodes.cpp
示例2: ERR_FAIL_NULL
void EditorResourcePreview::queue_edited_resource_preview(const Ref<Resource> &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
ERR_FAIL_NULL(p_receiver);
ERR_FAIL_COND(!p_res.is_valid());
preview_mutex->lock();
String path_id = "ID:" + itos(p_res->get_instance_id());
if (cache.has(path_id) && cache[path_id].last_hash == p_res->hash_edited_version()) {
cache[path_id].order = order++;
p_receiver->call_deferred(p_receiver_func, path_id, cache[path_id].preview, p_userdata);
preview_mutex->unlock();
return;
}
cache.erase(path_id); //erase if exists, since it will be regen
//print_line("send to thread "+p_path);
QueueItem item;
item.function = p_receiver_func;
item.id = p_receiver->get_instance_id();
item.resource = p_res;
item.path = path_id;
item.userdata = p_userdata;
queue.push_back(item);
preview_mutex->unlock();
preview_sem->post();
}
开发者ID:rrrfffrrr,项目名称:godot,代码行数:31,代码来源:editor_resource_preview.cpp
示例3: ERR_FAIL_NULL
void Object::disconnect(const StringName& p_signal, Object *p_to_object, const StringName& p_to_method) {
ERR_FAIL_NULL(p_to_object);
Signal *s = signal_map.getptr(p_signal);
if (!s) {
ERR_EXPLAIN("Nonexistent signal: "+p_signal);
ERR_FAIL_COND(!s);
}
if (s->lock>0) {
ERR_EXPLAIN("Attempt to disconnect signal '"+p_signal+"' while emitting (locks: "+itos(s->lock)+")");
ERR_FAIL_COND(s->lock>0);
}
Signal::Target target(p_to_object->get_instance_ID(),p_to_method);
if (!s->slot_map.has(target)) {
ERR_EXPLAIN("Disconnecting nonexistent signal '"+p_signal+"', slot: "+itos(target._id)+":"+target.method);
ERR_FAIL();
}
p_to_object->connections.erase(s->slot_map[target].cE);
s->slot_map.erase(target);
if (s->slot_map.empty() && ObjectTypeDB::has_signal(get_type_name(),p_signal )) {
//not user signal, delete
signal_map.erase(p_signal);
}
}
开发者ID:Brickcaster,项目名称:godot,代码行数:28,代码来源:object.cpp
示例4: ERR_FAIL_NULL
void Node::move_child(Node *p_child,int p_pos) {
ERR_FAIL_NULL(p_child);
ERR_EXPLAIN("Invalid new child position: "+itos(p_pos));
ERR_FAIL_INDEX( p_pos, data.children.size()+1 );
ERR_EXPLAIN("child is not a child of this node.");
ERR_FAIL_COND(p_child->data.parent!=this);
ERR_FAIL_COND(data.blocked>0);
data.children.remove( p_child->data.pos );
data.children.insert( p_pos, p_child );
if (data.tree) {
data.tree->tree_changed();
}
data.blocked++;
//new pos first
for (int i=0;i<data.children.size();i++) {
data.children[i]->data.pos=i;
}
// notification second
move_child_notify(p_child);
for (int i=0;i<data.children.size();i++) {
data.children[i]->notification( NOTIFICATION_MOVED_IN_PARENT );
}
data.blocked--;
}
开发者ID:Martho42,项目名称:godot,代码行数:32,代码来源:node.cpp
示例5: ERR_FAIL_NULL
void Camera2D::set_custom_viewport(Node *p_viewport) {
ERR_FAIL_NULL(p_viewport);
if (is_inside_tree()) {
remove_from_group(group_name);
remove_from_group(canvas_group_name);
}
custom_viewport = Object::cast_to<Viewport>(p_viewport);
if (custom_viewport) {
custom_viewport_id = custom_viewport->get_instance_id();
} else {
custom_viewport_id = 0;
}
if (is_inside_tree()) {
if (custom_viewport)
viewport = custom_viewport;
else
viewport = get_viewport();
RID vp = viewport->get_viewport_rid();
group_name = "__cameras_" + itos(vp.get_id());
canvas_group_name = "__cameras_c" + itos(canvas.get_id());
add_to_group(group_name);
add_to_group(canvas_group_name);
}
}
开发者ID:jejung,项目名称:godot,代码行数:29,代码来源:camera_2d.cpp
示例6: ERR_FAIL_NULL
void ARVROrigin::set_world_scale(float p_world_scale) {
// get our ARVRServer
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL(arvr_server);
arvr_server->set_world_scale(p_world_scale);
};
开发者ID:bigscorpions,项目名称:godot,代码行数:7,代码来源:arvr_nodes.cpp
示例7: ERR_FAIL_NULL
void RayCast::add_exception(const Object* p_object){
ERR_FAIL_NULL(p_object);
CollisionObject *co=((Object*)p_object)->cast_to<CollisionObject>();
if (!co)
return;
add_exception_rid(co->get_rid());
}
开发者ID:AwsomeGameEngine,项目名称:godot,代码行数:8,代码来源:ray_cast.cpp
示例8: ERR_FAIL_NULL
void Skeleton::unbind_child_node_from_bone(int p_bone, Node *p_node) {
ERR_FAIL_NULL(p_node);
ERR_FAIL_INDEX(p_bone, bones.size());
uint32_t id = p_node->get_instance_id();
bones.write[p_bone].nodes_bound.erase(id);
}
开发者ID:dataxerik,项目名称:godot,代码行数:8,代码来源:skeleton.cpp
示例9: ERR_FAIL_NULL
void RayCast2D::remove_exception(const Object* p_object){
ERR_FAIL_NULL(p_object);
CollisionObject2D *co=((Object*)p_object)->cast_to<CollisionObject2D>();
if (!co)
return;
remove_exception_rid(co->get_rid());
}
开发者ID:3miu,项目名称:godot,代码行数:8,代码来源:ray_cast_2d.cpp
示例10: ERR_FAIL_NULL
void Range::share(Range *p_range) {
ERR_FAIL_NULL(p_range);
p_range->_ref_shared(shared);
p_range->_changed_notify();
p_range->_value_changed_notify();
}
开发者ID:GalanCM,项目名称:godot,代码行数:8,代码来源:range.cpp
示例11: ERR_FAIL_NULL
void RayCast2D::add_exception(const Object *p_object) {
ERR_FAIL_NULL(p_object);
const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
if (!co)
return;
add_exception_rid(co->get_rid());
}
开发者ID:KellyThomas,项目名称:godot,代码行数:8,代码来源:ray_cast_2d.cpp
示例12: get_parent
void BTCompositeNode::add_child_node(BTNode& child, Vector<BehaviorTree::Node*>& node_hierarchy) {
BTNode* p_parent = get_parent() ? get_parent()->cast_to<BTNode>() : NULL;
ERR_EXPLAIN("Parent node is not a BTNode.");
ERR_FAIL_NULL(p_parent);
if (p_parent) {
node_hierarchy.push_back(get_behavior_node());
p_parent->add_child_node(child, node_hierarchy);
}
}
开发者ID:AntonioModer,项目名称:godot_behavior_tree,代码行数:9,代码来源:bt_composite_node.cpp
示例13: ERR_FAIL_NULL
void PopupPanel::set_child_rect(Control *p_child) {
ERR_FAIL_NULL(p_child);
Ref<StyleBox> p = get_stylebox("panel");
p_child->set_area_as_parent_rect();
for (int i = 0; i < 4; i++) {
p_child->set_margin(Margin(i), p->get_margin(Margin(i)));
}
}
开发者ID:Max-Might,项目名称:godot,代码行数:9,代码来源:popup.cpp
示例14: ERR_FAIL_NULL
void SoftBody::remove_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
if (!collision_object) {
ERR_EXPLAIN("Collision exception only works between two CollisionObject");
}
ERR_FAIL_COND(!collision_object);
PhysicsServer::get_singleton()->soft_body_remove_collision_exception(physics_rid, collision_object->get_rid());
}
开发者ID:KellyThomas,项目名称:godot,代码行数:9,代码来源:soft_body.cpp
示例15: godot_arvr_set_controller_axis
void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative) {
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL(arvr_server);
InputDefault *input = (InputDefault *)Input::get_singleton();
ERR_FAIL_NULL(input);
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
if (tracker != NULL) {
int joyid = tracker->get_joy_id();
if (joyid != -1) {
InputDefault::JoyAxis jx;
jx.min = p_can_be_negative ? -1 : 0;
jx.value = p_value;
input->joy_axis(joyid, p_axis, jx);
}
}
}
开发者ID:Ranakhamis,项目名称:godot,代码行数:18,代码来源:arvr_interface_gdnative.cpp
示例16: ERR_FAIL_NULL
void PhysicsBody::remove_collision_exception_with(Node* p_node) {
ERR_FAIL_NULL(p_node);
PhysicsBody *physics_body = p_node->cast_to<PhysicsBody>();
if (!physics_body) {
ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type");
}
ERR_FAIL_COND(!physics_body);
PhysicsServer::get_singleton()->body_remove_collision_exception(get_rid(),physics_body->get_rid());
}
开发者ID:hiltonm,项目名称:godot,代码行数:10,代码来源:physics_body.cpp
示例17: ERR_FAIL_NULL
void VisualServerRaster::request_frame_drawn_callback(Object *p_where, const StringName &p_method, const Variant &p_userdata) {
ERR_FAIL_NULL(p_where);
FrameDrawnCallbacks fdc;
fdc.object = p_where->get_instance_id();
fdc.method = p_method;
fdc.param = p_userdata;
frame_drawn_callbacks.push_back(fdc);
}
开发者ID:Paulloz,项目名称:godot,代码行数:10,代码来源:visual_server_raster.cpp
示例18: ERR_FAIL_NULL
void Array::sort_custom(Object *p_obj,const StringName& p_function){
ERR_FAIL_NULL(p_obj);
SortArray<Variant,_ArrayVariantSortCustom> avs;
avs.compare.obj=p_obj;
avs.compare.func=p_function;
avs.sort(_p->array.ptr(),_p->array.size());
}
开发者ID:AMG194,项目名称:godot,代码行数:10,代码来源:array.cpp
示例19: ERR_FAIL_NULL
void Node::set_editable_instance(Node* p_node,bool p_editable) {
ERR_FAIL_NULL(p_node);
ERR_FAIL_COND(!is_a_parent_of(p_node));
NodePath p = get_path_to(p_node);
if (!p_editable)
data.editable_instances.erase(p);
else
data.editable_instances[p]=true;
}
开发者ID:GovanifY,项目名称:godot,代码行数:11,代码来源:node.cpp
示例20: ERR_FAIL_NULL
void ARVRInterface::set_is_primary(bool p_is_primary) {
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL(arvr_server);
if (p_is_primary) {
ERR_FAIL_COND(!is_initialized());
arvr_server->set_primary_interface(this);
} else {
arvr_server->clear_primary_interface_if(this);
};
};
开发者ID:UgisBrekis,项目名称:godot,代码行数:12,代码来源:arvr_interface.cpp
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