本文整理汇总了C++中ExaScreenPriv函数的典型用法代码示例。如果您正苦于以下问题:C++ ExaScreenPriv函数的具体用法?C++ ExaScreenPriv怎么用?C++ ExaScreenPriv使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了ExaScreenPriv函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: exaGlyphsInit
void
exaGlyphsInit(ScreenPtr pScreen)
{
ExaScreenPriv(pScreen);
int i = 0;
memset(pExaScr->glyphCaches, 0, sizeof(pExaScr->glyphCaches));
pExaScr->glyphCaches[i].format = PICT_a8;
pExaScr->glyphCaches[i].glyphWidth = pExaScr->glyphCaches[i].glyphHeight =
16;
i++;
pExaScr->glyphCaches[i].format = PICT_a8;
pExaScr->glyphCaches[i].glyphWidth = pExaScr->glyphCaches[i].glyphHeight =
32;
i++;
pExaScr->glyphCaches[i].format = PICT_a8r8g8b8;
pExaScr->glyphCaches[i].glyphWidth = pExaScr->glyphCaches[i].glyphHeight =
16;
i++;
pExaScr->glyphCaches[i].format = PICT_a8r8g8b8;
pExaScr->glyphCaches[i].glyphWidth = pExaScr->glyphCaches[i].glyphHeight =
32;
i++;
assert(i == EXA_NUM_GLYPH_CACHES);
for (i = 0; i < EXA_NUM_GLYPH_CACHES; i++) {
pExaScr->glyphCaches[i].columns =
CACHE_PICTURE_WIDTH / pExaScr->glyphCaches[i].glyphWidth;
pExaScr->glyphCaches[i].size = 256;
pExaScr->glyphCaches[i].hashSize = 557;
}
}
开发者ID:Agnesa,项目名称:xserver,代码行数:34,代码来源:exa_glyphs.c
示例2: ExaOffscreenSwapOut
/**
* Ejects all offscreen areas, and uninitializes the offscreen memory manager.
*/
void
ExaOffscreenSwapOut (ScreenPtr pScreen)
{
ExaScreenPriv (pScreen);
ExaOffscreenValidate (pScreen);
/* loop until a single free area spans the space */
for (;;)
{
ExaOffscreenArea *area = pExaScr->info->offScreenAreas;
if (!area)
break;
if (area->state == ExaOffscreenAvail)
{
area = area->next;
if (!area)
break;
}
assert (area->state != ExaOffscreenAvail);
(void) ExaOffscreenKickOut (pScreen, area);
ExaOffscreenValidate (pScreen);
}
ExaOffscreenValidate (pScreen);
ExaOffscreenFini (pScreen);
}
开发者ID:GrahamCobb,项目名称:maemo-xsisusb,代码行数:29,代码来源:exa_offscreen.c
示例3: ExaOffscreenEjectPixmaps
/** Ejects all pixmaps managed by EXA. */
static void
ExaOffscreenEjectPixmaps (ScreenPtr pScreen)
{
ExaScreenPriv (pScreen);
ExaOffscreenValidate (pScreen);
/* loop until a single free area spans the space */
for (;;)
{
ExaOffscreenArea *area;
for (area = pExaScr->info->offScreenAreas; area != NULL;
area = area->next)
{
if (area->state == ExaOffscreenRemovable &&
area->save == exaPixmapSave)
{
(void) ExaOffscreenKickOut (pScreen, area);
ExaOffscreenValidate (pScreen);
break;
}
}
if (area == NULL)
break;
}
ExaOffscreenValidate (pScreen);
}
开发者ID:GrahamCobb,项目名称:maemo-xsisusb,代码行数:28,代码来源:exa_offscreen.c
示例4: exaUnrealizeGlyphCaches
static void
exaUnrealizeGlyphCaches(ScreenPtr pScreen, unsigned int format)
{
ExaScreenPriv(pScreen);
int i;
for (i = 0; i < EXA_NUM_GLYPH_CACHES; i++) {
ExaGlyphCachePtr cache = &pExaScr->glyphCaches[i];
if (cache->format != format)
continue;
if (cache->picture) {
FreePicture((pointer) cache->picture, (XID) 0);
cache->picture = NULL;
}
free(cache->hashEntries);
cache->hashEntries = NULL;
free(cache->glyphs);
cache->glyphs = NULL;
cache->glyphCount = 0;
}
}
开发者ID:Agnesa,项目名称:xserver,代码行数:25,代码来源:exa_glyphs.c
示例5: exaCopyNtoN
void
exaCopyNtoN(DrawablePtr pSrcDrawable,
DrawablePtr pDstDrawable,
GCPtr pGC,
BoxPtr pbox,
int nbox,
int dx,
int dy,
Bool reverse, Bool upsidedown, Pixel bitplane, void *closure)
{
ExaScreenPriv(pDstDrawable->pScreen);
if (pExaScr->fallback_counter ||
(pExaScr->fallback_flags & EXA_FALLBACK_COPYWINDOW))
return;
if (exaHWCopyNtoN
(pSrcDrawable, pDstDrawable, pGC, pbox, nbox, dx, dy, reverse,
upsidedown))
return;
/* This is a CopyWindow, it's cleaner to fallback at the original call. */
if (pExaScr->fallback_flags & EXA_ACCEL_COPYWINDOW) {
pExaScr->fallback_flags |= EXA_FALLBACK_COPYWINDOW;
return;
}
/* fallback */
ExaCheckCopyNtoN(pSrcDrawable, pDstDrawable, pGC, pbox, nbox, dx, dy,
reverse, upsidedown, bitplane, closure);
}
开发者ID:balagopalraj,项目名称:clearlinux,代码行数:31,代码来源:exa_accel.c
示例6: exaCreatePixmap
/**
* exaCreatePixmap() creates a new pixmap.
*
* If width and height are 0, this won't be a full-fledged pixmap and it will
* get ModifyPixmapHeader() called on it later. So, we mark it as pinned, because
* ModifyPixmapHeader() would break migration. These types of pixmaps are used
* for scratch pixmaps, or to represent the visible screen.
*/
static PixmapPtr
exaCreatePixmap(ScreenPtr pScreen, int w, int h, int depth)
{
PixmapPtr pPixmap;
ExaPixmapPrivPtr pExaPixmap;
int bpp;
ExaScreenPriv(pScreen);
if (w > 32767 || h > 32767)
return NullPixmap;
pPixmap = fbCreatePixmap (pScreen, w, h, depth);
if (!pPixmap)
return NULL;
pExaPixmap = ExaGetPixmapPriv(pPixmap);
bpp = pPixmap->drawable.bitsPerPixel;
/* Glyphs have w/h equal to zero, and may not be migrated. See exaGlyphs. */
if (!w || !h)
pExaPixmap->score = EXA_PIXMAP_SCORE_PINNED;
else
pExaPixmap->score = EXA_PIXMAP_SCORE_INIT;
pExaPixmap->area = NULL;
pExaPixmap->sys_ptr = pPixmap->devPrivate.ptr;
pExaPixmap->sys_pitch = pPixmap->devKind;
pExaPixmap->fb_ptr = NULL;
if (pExaScr->info->flags & EXA_OFFSCREEN_ALIGN_POT && w != 1)
pExaPixmap->fb_pitch = (1 << (exaLog2(w - 1) + 1)) * bpp / 8;
else
pExaPixmap->fb_pitch = w * bpp / 8;
pExaPixmap->fb_pitch = EXA_ALIGN(pExaPixmap->fb_pitch,
pExaScr->info->pixmapPitchAlign);
pExaPixmap->fb_size = pExaPixmap->fb_pitch * h;
if (pExaPixmap->fb_pitch > 131071) {
fbDestroyPixmap(pPixmap);
return NULL;
}
/* Set up damage tracking */
pExaPixmap->pDamage = DamageCreate (NULL, NULL, DamageReportNone, TRUE,
pScreen, pPixmap);
if (pExaPixmap->pDamage == NULL) {
fbDestroyPixmap (pPixmap);
return NULL;
}
DamageRegister (&pPixmap->drawable, pExaPixmap->pDamage);
DamageSetReportAfterOp (pExaPixmap->pDamage, TRUE);
/* None of the pixmap bits are valid initially */
REGION_NULL(pScreen, &pExaPixmap->validReg);
return pPixmap;
}
开发者ID:miettal,项目名称:armadillo420_standard,代码行数:68,代码来源:exa.c
示例7: ExaFallbackPrepareReg
static void
ExaFallbackPrepareReg(DrawablePtr pDrawable,
GCPtr pGC,
int x, int y, int width, int height,
int index, Bool checkReads)
{
ScreenPtr pScreen = pDrawable->pScreen;
ExaScreenPriv(pScreen);
if (pExaScr->prepare_access_reg &&
!(checkReads && exaGCReadsDestination(pDrawable,
pGC->planemask,
pGC->fillStyle,
pGC->alu, pGC->clientClipType))) {
BoxRec box;
RegionRec reg;
int xoff, yoff;
PixmapPtr pPixmap = exaGetDrawablePixmap(pDrawable);
exaGetDrawableDeltas(pDrawable, pPixmap, &xoff, &yoff);
box.x1 = pDrawable->x + x + xoff;
box.y1 = pDrawable->y + y + yoff;
box.x2 = box.x1 + width;
box.y2 = box.y1 + height;
RegionInit(®, &box, 1);
pExaScr->prepare_access_reg(pPixmap, index, ®);
RegionUninit(®);
}
else
exaPrepareAccess(pDrawable, index);
}
开发者ID:MrKepzie,项目名称:xserver,代码行数:33,代码来源:exa_unaccel.c
示例8: exaPolyPoint
static void
exaPolyPoint(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt,
DDXPointPtr ppt)
{
ExaScreenPriv(pDrawable->pScreen);
int i;
xRectangle *prect;
/* If we can't reuse the current GC as is, don't bother accelerating the
* points.
*/
if (pExaScr->fallback_counter || pGC->fillStyle != FillSolid) {
ExaCheckPolyPoint(pDrawable, pGC, mode, npt, ppt);
return;
}
prect = malloc(sizeof(xRectangle) * npt);
for (i = 0; i < npt; i++) {
prect[i].x = ppt[i].x;
prect[i].y = ppt[i].y;
if (i > 0 && mode == CoordModePrevious) {
prect[i].x += prect[i - 1].x;
prect[i].y += prect[i - 1].y;
}
prect[i].width = 1;
prect[i].height = 1;
}
pGC->ops->PolyFillRect(pDrawable, pGC, npt, prect);
free(prect);
}
开发者ID:balagopalraj,项目名称:clearlinux,代码行数:30,代码来源:exa_accel.c
示例9: exaFinishAccess
/**
* exaFinishAccess() is EXA's wrapper for the driver's FinishAccess() handler.
*
* It deals with calling the driver's FinishAccess() only if necessary.
*/
void
exaFinishAccess(DrawablePtr pDrawable, int index)
{
ScreenPtr pScreen = pDrawable->pScreen;
ExaScreenPriv (pScreen);
PixmapPtr pPixmap;
ExaPixmapPrivPtr pExaPixmap;
pPixmap = exaGetDrawablePixmap (pDrawable);
pExaPixmap = ExaGetPixmapPriv(pPixmap);
/* Rehide pixmap pointer if we're doing that. */
if (pExaPixmap != NULL && pExaScr->hideOffscreenPixmapData &&
pExaPixmap->fb_ptr == pPixmap->devPrivate.ptr)
{
pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
}
if (pExaScr->info->FinishAccess == NULL)
return;
if (!exaPixmapIsOffscreen (pPixmap))
return;
(*pExaScr->info->FinishAccess) (pPixmap, index);
}
开发者ID:miettal,项目名称:armadillo420_standard,代码行数:32,代码来源:exa.c
示例10: exaPrepareAccess
/**
* exaPrepareAccess() is EXA's wrapper for the driver's PrepareAccess() handler.
*
* It deals with waiting for synchronization with the card, determining if
* PrepareAccess() is necessary, and working around PrepareAccess() failure.
*/
void
exaPrepareAccess(DrawablePtr pDrawable, int index)
{
ScreenPtr pScreen = pDrawable->pScreen;
ExaScreenPriv (pScreen);
PixmapPtr pPixmap;
pPixmap = exaGetDrawablePixmap (pDrawable);
if (exaPixmapIsOffscreen (pPixmap))
exaWaitSync (pDrawable->pScreen);
else
return;
/* Unhide pixmap pointer */
if (pPixmap->devPrivate.ptr == NULL) {
ExaPixmapPriv (pPixmap);
pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
}
if (pExaScr->info->PrepareAccess == NULL)
return;
if (!(*pExaScr->info->PrepareAccess) (pPixmap, index)) {
ExaPixmapPriv (pPixmap);
if (pExaPixmap->score != EXA_PIXMAP_SCORE_PINNED)
FatalError("Driver failed PrepareAccess on a pinned pixmap\n");
exaMoveOutPixmap (pPixmap);
}
}
开发者ID:miettal,项目名称:armadillo420_standard,代码行数:37,代码来源:exa.c
示例11: ExaSrcValidate
static void
ExaSrcValidate(DrawablePtr pDrawable,
int x,
int y,
int width,
int height)
{
ScreenPtr pScreen = pDrawable->pScreen;
ExaScreenPriv(pScreen);
PixmapPtr pPix = exaGetDrawablePixmap (pDrawable);
BoxRec box;
RegionRec reg;
RegionPtr dst;
int xoff, yoff;
exaGetDrawableDeltas(pDrawable, pPix, &xoff, &yoff);
box.x1 = x + xoff;
box.y1 = y + yoff;
box.x2 = box.x1 + width;
box.y2 = box.y1 + height;
dst = (pExaScr->srcPix == pPix) ? &pExaScr->srcReg :
&pExaScr->maskReg;
REGION_INIT(pScreen, ®, &box, 1);
REGION_UNION(pScreen, dst, dst, ®);
REGION_UNINIT(pScreen, ®);
if (pExaScr->SavedSourceValidate) {
swap(pExaScr, pScreen, SourceValidate);
pScreen->SourceValidate(pDrawable, x, y, width, height);
swap(pExaScr, pScreen, SourceValidate);
}
}
开发者ID:geekmaster,项目名称:fread-ink,代码行数:35,代码来源:exa_unaccel.c
示例12: exaCloseScreen
/**
* exaCloseScreen() unwraps its wrapped screen functions and tears down EXA's
* screen private, before calling down to the next CloseSccreen.
*/
static Bool
exaCloseScreen(int i, ScreenPtr pScreen)
{
ExaScreenPriv(pScreen);
#ifdef RENDER
PictureScreenPtr ps = GetPictureScreenIfSet(pScreen);
#endif
pScreen->CreateGC = pExaScr->SavedCreateGC;
pScreen->CloseScreen = pExaScr->SavedCloseScreen;
pScreen->GetImage = pExaScr->SavedGetImage;
pScreen->GetSpans = pExaScr->SavedGetSpans;
pScreen->PaintWindowBackground = pExaScr->SavedPaintWindowBackground;
pScreen->PaintWindowBorder = pExaScr->SavedPaintWindowBorder;
pScreen->CreatePixmap = pExaScr->SavedCreatePixmap;
pScreen->DestroyPixmap = pExaScr->SavedDestroyPixmap;
pScreen->CopyWindow = pExaScr->SavedCopyWindow;
#ifdef RENDER
if (ps) {
ps->Composite = pExaScr->SavedComposite;
ps->Glyphs = pExaScr->SavedGlyphs;
ps->Trapezoids = pExaScr->SavedTrapezoids;
}
#endif
xfree (pExaScr);
return (*pScreen->CloseScreen) (i, pScreen);
}
开发者ID:miettal,项目名称:armadillo420_standard,代码行数:33,代码来源:exa.c
示例13: exaOffscreenInit
/**
* exaOffscreenInit initializes the offscreen memory manager.
*
* @param pScreen current screen
*
* exaOffscreenInit is called by exaDriverInit to set up the memory manager for
* the screen, if any offscreen memory is available.
*/
Bool
exaOffscreenInit (ScreenPtr pScreen)
{
ExaScreenPriv (pScreen);
ExaOffscreenArea *area;
/* Allocate a big free area */
area = xalloc (sizeof (ExaOffscreenArea));
if (!area)
return FALSE;
area->state = ExaOffscreenAvail;
area->base_offset = pExaScr->info->offScreenBase;
area->offset = area->base_offset;
area->size = pExaScr->info->memorySize - area->base_offset;
area->save = NULL;
area->next = NULL;
area->score = 0;
/* Add it to the free areas */
pExaScr->info->offScreenAreas = area;
ExaOffscreenValidate (pScreen);
return TRUE;
}
开发者ID:GrahamCobb,项目名称:maemo-xsisusb,代码行数:35,代码来源:exa_offscreen.c
示例14: exaDestroyPixmap_classic
Bool
exaDestroyPixmap_classic(PixmapPtr pPixmap)
{
ScreenPtr pScreen = pPixmap->drawable.pScreen;
ExaScreenPriv(pScreen);
Bool ret;
if (pPixmap->refcnt == 1) {
ExaPixmapPriv(pPixmap);
exaDestroyPixmap(pPixmap);
if (pExaPixmap->area) {
DBG_PIXMAP(("-- 0x%p (0x%x) (%dx%d)\n",
(void *) pPixmap->drawable.id,
ExaGetPixmapPriv(pPixmap)->area->offset,
pPixmap->drawable.width, pPixmap->drawable.height));
/* Free the offscreen area */
exaOffscreenFree(pPixmap->drawable.pScreen, pExaPixmap->area);
pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr;
pPixmap->devKind = pExaPixmap->sys_pitch;
}
RegionUninit(&pExaPixmap->validSys);
RegionUninit(&pExaPixmap->validFB);
}
swap(pExaScr, pScreen, DestroyPixmap);
ret = pScreen->DestroyPixmap(pPixmap);
swap(pExaScr, pScreen, DestroyPixmap);
return ret;
}
开发者ID:AmesianX,项目名称:xorg-server,代码行数:33,代码来源:exa_classic.c
示例15: exaCopyDirtyToFb
/**
* If the pixmap is currently dirty, this copies at least the dirty area from
* the system memory copy to the framebuffer memory copy. Both areas must be
* allocated.
*/
static void
exaCopyDirtyToFb (PixmapPtr pPixmap)
{
ExaScreenPriv (pPixmap->drawable.pScreen);
ExaPixmapPriv (pPixmap);
RegionPtr pRegion = DamageRegion (pExaPixmap->pDamage);
CARD8 *save_ptr;
int save_pitch;
BoxPtr pBox = REGION_RECTS(pRegion);
int nbox = REGION_NUM_RECTS(pRegion);
Bool do_sync = FALSE;
save_ptr = pPixmap->devPrivate.ptr;
save_pitch = pPixmap->devKind;
pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
pPixmap->devKind = pExaPixmap->fb_pitch;
while (nbox--) {
pBox->x1 = max(pBox->x1, 0);
pBox->y1 = max(pBox->y1, 0);
pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
pBox->y2 = min(pBox->y2, pPixmap->drawable.height);
if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
continue;
if (pExaScr->info->UploadToScreen == NULL ||
!pExaScr->info->UploadToScreen (pPixmap,
pBox->x1, pBox->y1,
pBox->x2 - pBox->x1,
pBox->y2 - pBox->y1,
pExaPixmap->sys_ptr
+ pBox->y1 * pExaPixmap->sys_pitch
+ pBox->x1 * pPixmap->drawable.bitsPerPixel / 8,
pExaPixmap->sys_pitch))
{
exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_DEST);
exaMemcpyBox (pPixmap, pBox,
pExaPixmap->sys_ptr, pExaPixmap->sys_pitch,
pExaPixmap->fb_ptr, pExaPixmap->fb_pitch);
exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_DEST);
}
else
do_sync = TRUE;
pBox++;
}
if (do_sync)
exaMarkSync (pPixmap->drawable.pScreen);
pPixmap->devPrivate.ptr = save_ptr;
pPixmap->devKind = save_pitch;
/* The previously damaged bits are now no longer damaged but valid */
REGION_UNION(pPixmap->drawable.pScreen,
&pExaPixmap->validReg, &pExaPixmap->validReg, pRegion);
DamageEmpty (pExaPixmap->pDamage);
}
开发者ID:GrahamCobb,项目名称:maemo-xsisusb,代码行数:64,代码来源:exa_migration.c
示例16: exaDDXDriverInit
/**
* exaDDXDriverInit is required by the top-level EXA module, and is used by
* the xorg DDX to hook in its EnableDisableFB wrapper. We don't need it, since
* we won't be enabling/disabling the FB.
*/
void
exaDDXDriverInit(ScreenPtr pScreen)
{
ExaScreenPriv(pScreen);
pExaScr->migration = ExaMigrationSmart;
pExaScr->checkDirtyCorrectness = TRUE;
}
开发者ID:L3oV1nc3,项目名称:VMGL,代码行数:13,代码来源:ephyr_draw.c
示例17: exaWaitSync
/**
* exaWaitSync() ensures that all drawing has been completed.
*
* @param pScreen screen being synchronized.
*
* Calls down into the driver to ensure that all previous drawing has completed.
* It should always be called before relying on the framebuffer contents
* reflecting previous drawing, from a CPU perspective.
*/
void exaWaitSync(ScreenPtr pScreen)
{
ExaScreenPriv(pScreen);
if (pExaScr->info->needsSync && !pExaScr->swappedOut) {
(*pExaScr->info->WaitMarker)(pScreen, pExaScr->info->lastMarker);
pExaScr->info->needsSync = FALSE;
}
}
开发者ID:miettal,项目名称:armadillo420_standard,代码行数:18,代码来源:exa.c
示例18: exaMarkSync
/**
* exaMarkSync() should be called after any asynchronous drawing by the hardware.
*
* @param pScreen screen which drawing occurred on
*
* exaMarkSync() sets a flag to indicate that some asynchronous drawing has
* happened and a WaitSync() will be necessary before relying on the contents of
* offscreen memory from the CPU's perspective. It also calls an optional
* driver MarkSync() callback, the return value of which may be used to do partial
* synchronization with the hardware in the future.
*/
void exaMarkSync(ScreenPtr pScreen)
{
ExaScreenPriv(pScreen);
pExaScr->info->needsSync = TRUE;
if (pExaScr->info->MarkSync != NULL) {
pExaScr->info->lastMarker = (*pExaScr->info->MarkSync)(pScreen);
}
}
开发者ID:miettal,项目名称:armadillo420_standard,代码行数:20,代码来源:exa.c
示例19: exaDoMoveInPixmap
/**
* Allocates a framebuffer copy of the pixmap if necessary, and then copies
* any necessary pixmap data into the framebuffer copy and points the pixmap at
* it.
*
* Note that when first allocated, a pixmap will have FALSE dirty flag.
* This is intentional because pixmap data starts out undefined. So if we move
* it in due to the first operation against it being accelerated, it will have
* undefined framebuffer contents that we didn't have to upload. If we do
* moveouts (and moveins) after the first movein, then we will only have to copy
* back and forth if the pixmap was written to after the last synchronization of
* the two copies. Then, at exaPixmapSave (when the framebuffer copy goes away)
* we mark the pixmap dirty, so that the next exaMoveInPixmap will actually move
* all the data, since it's almost surely all valid now.
*/
static void
exaDoMoveInPixmap(ExaMigrationPtr migrate)
{
PixmapPtr pPixmap = migrate->pPix;
ScreenPtr pScreen = pPixmap->drawable.pScreen;
ExaScreenPriv(pScreen);
ExaPixmapPriv(pPixmap);
/* If we're VT-switched away, no touching card memory allowed. */
if (pExaScr->swappedOut)
return;
/* If we're not allowed to move, then fail. */
if (exaPixmapIsPinned(pPixmap))
return;
/* Don't migrate in pixmaps which are less than 8bpp. This avoids a lot of
* fragility in EXA, and <8bpp is probably not used enough any more to care
* (at least, not in acceleratd paths).
*/
if (pPixmap->drawable.bitsPerPixel < 8)
return;
if (pExaPixmap->accel_blocked)
return;
if (pExaPixmap->area == NULL) {
pExaPixmap->area =
exaOffscreenAlloc(pScreen, pExaPixmap->fb_size,
pExaScr->info->pixmapOffsetAlign, FALSE,
exaPixmapSave, (pointer) pPixmap);
if (pExaPixmap->area == NULL)
return;
pExaPixmap->fb_ptr = (CARD8 *) pExaScr->info->memoryBase +
pExaPixmap->area->offset;
}
exaCopyDirtyToFb(migrate);
if (exaPixmapHasGpuCopy(pPixmap))
return;
DBG_MIGRATE(("-> %p (0x%x) (%dx%d) (%c)\n", pPixmap,
(ExaGetPixmapPriv(pPixmap)->area ?
ExaGetPixmapPriv(pPixmap)->area->offset : 0),
pPixmap->drawable.width,
pPixmap->drawable.height,
exaPixmapIsDirty(pPixmap) ? 'd' : 'c'));
pExaPixmap->use_gpu_copy = TRUE;
pPixmap->devKind = pExaPixmap->fb_pitch;
pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
}
开发者ID:sheldonrobinson,项目名称:VcXsrv,代码行数:71,代码来源:exa_migration_classic.c
示例20: exaCopyDirtyToFb
/**
* If the pixmap is currently dirty, this copies at least the dirty area from
* the system memory copy to the framebuffer memory copy. Both areas must be
* allocated.
*/
void
exaCopyDirtyToFb(ExaMigrationPtr migrate)
{
PixmapPtr pPixmap = migrate->pPix;
ExaScreenPriv(pPixmap->drawable.pScreen);
ExaPixmapPriv(pPixmap);
exaCopyDirty(migrate, &pExaPixmap->validFB, &pExaPixmap->validSys,
pExaScr->info->UploadToScreen, EXA_PREPARE_DEST, NULL);
}
开发者ID:sheldonrobinson,项目名称:VcXsrv,代码行数:16,代码来源:exa_migration_classic.c
注:本文中的ExaScreenPriv函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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