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C++ FTRACE函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中FTRACE函数的典型用法代码示例。如果您正苦于以下问题:C++ FTRACE函数的具体用法?C++ FTRACE怎么用?C++ FTRACE使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了FTRACE函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: SrcKey

bool InliningDecider::shouldInline(const Func* callee,
                                   const RegionDesc& region,
                                   uint32_t maxTotalCost) {
  auto sk = region.empty() ? SrcKey() : region.start();
  assertx(callee);
  assertx(sk.func() == callee);

  // Tracing return lambdas.
  auto refuse = [&] (const char* why) {
    FTRACE(1, "shouldInline: rejecting callee region: {}", show(region));
    return traceRefusal(m_topFunc, callee, why);
  };

  auto accept = [&, this] (const char* kind) {
    FTRACE(1, "InliningDecider: inlining {}() <- {}()\t<reason: {}>\n",
           m_topFunc->fullName()->data(), callee->fullName()->data(), kind);
    return true;
  };

  // Check inlining depths.
  if (m_callDepth + 1 >= RuntimeOption::EvalHHIRInliningMaxDepth) {
    return refuse("inlining call depth limit exceeded");
  }
  if (m_stackDepth + callee->maxStackCells() >= kStackCheckLeafPadding) {
    return refuse("inlining stack depth limit exceeded");
  }

  // Even if the func contains NativeImpl we may have broken the trace before
  // we hit it.
  auto containsNativeImpl = [&] {
    for (auto block : region.blocks()) {
      if (!block->empty() && block->last().op() == OpNativeImpl) return true;
    }
    return false;
  };

  // Try to inline CPP builtin functions.
  // The NativeImpl opcode may appear later in the function because of Asserts
  // generated in hhbbc
  if (callee->isCPPBuiltin() && containsNativeImpl()) {
    if (isInlinableCPPBuiltin(callee)) {
      return accept("inlinable CPP builtin");
    }
    return refuse("non-inlinable CPP builtin");
  }

  // If the function may use a VarEnv (which is stored in the ActRec) or may be
  // variadic, we restrict inlined callees to certain whitelisted instructions
  // which we know won't actually require these features.
  const bool needsCheckVVSafe = callee->attrs() & AttrMayUseVV;

  int numRets = 0;
  int numExits = 0;

  // Iterate through the region, checking its suitability for inlining.
  for (auto const& block : region.blocks()) {
    sk = block->start();

    for (auto i = 0, n = block->length(); i < n; ++i, sk.advance()) {
      auto op = sk.op();

      // We don't allow inlined functions in the region.  The client is
      // expected to disable inlining for the region it gives us to peek.
      if (sk.func() != callee) {
        return refuse("got region with inlined calls");
      }

      // Restrict to VV-safe opcodes if necessary.
      if (needsCheckVVSafe && !isInliningVVSafe(op)) {
        return refuse(folly::format("{} may use dynamic environment",
                                    opcodeToName(op)).str().c_str());
      }

      // Count the returns.
      if (isReturnish(op)) {
        if (++numRets > RuntimeOption::EvalHHIRInliningMaxReturns) {
          return refuse("region has too many returns");
        }
        continue;
      }

      // We can't inline FCallArray.  XXX: Why?
      if (op == Op::FCallArray) {
        return refuse("can't inline FCallArray");
      }
    }

    if (region.isExit(block->id())) {
      if (++numExits > RuntimeOption::EvalHHIRInliningMaxBindJmps + numRets) {
        return refuse("region has too many non return exits");
      }
    }
  }

  // Refuse if the cost exceeds our thresholds.
  // We measure the cost of inlining each callstack and stop when it exceeds a
  // certain threshold.  (Note that we do not measure the total cost of all the
  // inlined calls for a given caller---just the cost of each nested stack.)
  const int maxCost = maxTotalCost - m_cost;
  const int cost = computeCost(region);
//.........这里部分代码省略.........
开发者ID:Fermi,项目名称:hhvm,代码行数:101,代码来源:inlining-decider.cpp


示例2: do_analyze_collect

FuncAnalysis do_analyze_collect(const Index& index,
                                Context const inputCtx,
                                CollectedInfo& collect,
                                ClassAnalysis* clsAnalysis,
                                const std::vector<Type>* knownArgs) {
  auto const ctx = adjust_closure_context(inputCtx);
  FuncAnalysis ai(ctx);

  Trace::Bump bumper{Trace::hhbbc, kTraceFuncBump,
    is_trace_function(ctx.cls, ctx.func)};
  FTRACE(2, "{:-^70}\n-- {}\n", "Analyze", show(ctx));

  /*
   * Set of RPO ids that still need to be visited.
   *
   * Initially, we need each entry block in this list.  As we visit
   * blocks, we propagate states to their successors and across their
   * back edges---when state merges cause a change to the block
   * stateIn, we will add it to this queue so it gets visited again.
   */
  auto incompleteQ = prepare_incompleteQ(index, ai, clsAnalysis, knownArgs);

  /*
   * There are potentially infinitely growing types when we're using
   * union_of to merge states, so occasonially we need to apply a
   * widening operator.
   *
   * Currently this is done by having a straight-forward hueristic: if
   * you visit a block too many times, we'll start doing all the
   * merges with the widening operator until we've had a chance to
   * visit the block again.  We must then continue iterating in case
   * the actual fixed point is higher than the result of widening.
   *
   * Terminiation is guaranteed because the widening operator has only
   * finite chains in the type lattice.
   */
  auto nonWideVisits = std::vector<uint32_t>(ctx.func->nextBlockId);

  // For debugging, count how many times basic blocks get interpreted.
  auto interp_counter = uint32_t{0};

  /*
   * Iterate until a fixed point.
   *
   * Each time a stateIn for a block changes, we re-insert the block's
   * rpo ID in incompleteQ.  Since incompleteQ is ordered, we'll
   * always visit blocks with earlier RPO ids first, which hopefully
   * means less iterations.
   */
  while (!incompleteQ.empty()) {
    auto const blk = ai.rpoBlocks[incompleteQ.pop()];

    if (nonWideVisits[blk->id]++ > options.analyzeFuncWideningLimit) {
      nonWideVisits[blk->id] = 0;
    }

    FTRACE(2, "block #{}\nin {}{}", blk->id,
      state_string(*ctx.func, ai.bdata[blk->id].stateIn),
      property_state_string(collect.props));
    ++interp_counter;

    auto propagate = [&] (php::Block& target, const State& st) {
      auto const needsWiden =
        nonWideVisits[target.id] >= options.analyzeFuncWideningLimit;

      // We haven't optimized the widening operator much, because it
      // doesn't happen in practice right now.  We want to know when
      // it starts happening:
      if (needsWiden) {
        std::fprintf(stderr, "widening in %s on %s\n",
          ctx.unit->filename->data(),
          ctx.func->name->data());
      }

      FTRACE(2, "     {}-> {}\n", needsWiden ? "widening " : "", target.id);
      FTRACE(4, "target old {}",
        state_string(*ctx.func, ai.bdata[target.id].stateIn));

      auto const changed =
        needsWiden ? widen_into(ai.bdata[target.id].stateIn, st)
                   : merge_into(ai.bdata[target.id].stateIn, st);
      if (changed) {
        incompleteQ.push(rpoId(ai, &target));
      }
      FTRACE(4, "target new {}",
        state_string(*ctx.func, ai.bdata[target.id].stateIn));
    };

    auto stateOut = ai.bdata[blk->id].stateIn;
    auto interp   = Interp { index, ctx, collect, blk, stateOut };
    auto flags    = run(interp, propagate);
    if (flags.returned) {
      ai.inferredReturn = union_of(std::move(ai.inferredReturn),
                                   std::move(*flags.returned));
    }
  }

  ai.closureUseTypes = std::move(collect.closureUseTypes);

  if (ctx.func->isGenerator) {
//.........这里部分代码省略.........
开发者ID:292388900,项目名称:hhvm,代码行数:101,代码来源:analyze.cpp


示例3: selectHotTrace

RegionDescPtr selectHotTrace(TransID triggerId,
                             const ProfData* profData,
                             TransCFG& cfg,
                             TransIDSet& selectedSet,
                             TransIDVec* selectedVec) {
  auto region = std::make_shared<RegionDesc>();
  TransID tid    = triggerId;
  TransID prevId = kInvalidTransID;
  selectedSet.clear();
  if (selectedVec) selectedVec->clear();

  PostConditions accumPostConds;
  // Maps BlockIds to the set of BC offsets for its successor blocks.
  // Used to prevent multiple successors with the same SrcKey for now.
  // This can go away once task #4157613 is done.
  hphp_hash_map<RegionDesc::BlockId, SrcKeySet> succSKSet;

  // Maps from BlockIds to accumulated post conditions for that block.
  // Used to determine if we can add branch-over edges by checking the
  // pre-conditions of the successor block.
  hphp_hash_map<RegionDesc::BlockId, PostConditions> blockPostConds;

  while (!selectedSet.count(tid)) {

    RegionDescPtr blockRegion = profData->transRegion(tid);
    if (blockRegion == nullptr) break;

    // If the debugger is attached, only allow single-block regions.
    if (prevId != kInvalidTransID && isDebuggerAttachedProcess()) {
      FTRACE(2, "selectHotTrace: breaking region at Translation {} "
             "because of debugger is attached\n", tid);
      break;
    }

    // Break if block is not the first and requires reffiness checks.
    // Task #2589970: fix translateRegion to support mid-region reffiness checks
    if (prevId != kInvalidTransID) {
      auto nRefDeps = blockRegion->entry()->reffinessPreds().size();
      if (nRefDeps > 0) {
        FTRACE(2, "selectHotTrace: breaking region because of refDeps ({}) at "
               "Translation {}\n", nRefDeps, tid);
        break;
      }
    }

    // Break if block is not the first and it corresponds to the main
    // function body entry.  This is to prevent creating multiple
    // large regions containing the function body (starting at various
    // DV funclets).
    if (prevId != kInvalidTransID) {
      const Func* func = profData->transFunc(tid);
      Offset  bcOffset = profData->transStartBcOff(tid);
      if (func->base() == bcOffset) {
        FTRACE(2, "selectHotTrace: breaking region because reached the main "
               "function body entry at Translation {} (BC offset {})\n",
               tid, bcOffset);
        break;
      }
    }

    if (prevId != kInvalidTransID) {
      auto sk = profData->transSrcKey(tid);
      if (profData->optimized(sk)) {
        FTRACE(2, "selectHotTrace: breaking region because next sk already "
               "optimized, for Translation {}\n", tid);
        break;
      }
    }

    // Break trace if translation tid cannot follow the execution of
    // the entire translation prevId.  This can only happen if the
    // execution of prevId takes a side exit that leads to the
    // execution of tid.
    if (prevId != kInvalidTransID) {
      Op* lastInstr = profData->transLastInstr(prevId);
      const Unit* unit = profData->transFunc(prevId)->unit();
      OffsetSet succOffs = instrSuccOffsets(lastInstr, unit);
      if (!succOffs.count(profData->transSrcKey(tid).offset())) {
        if (HPHP::Trace::moduleEnabled(HPHP::Trace::pgo, 2)) {
          FTRACE(2, "selectHotTrace: WARNING: Breaking region @: {}\n",
                 show(*region));
          FTRACE(2, "selectHotTrace: next translation selected: tid = {}\n{}\n",
                 tid, show(*blockRegion));
          FTRACE(2, "\nsuccOffs = {}\n", folly::join(", ", succOffs));
        }
        break;
      }
    }

    bool hasPredBlock = !region->empty();
    RegionDesc::BlockId predBlockId = (hasPredBlock ?
                                       region->blocks().back().get()->id() : 0);
    auto const& newFirstBlock = blockRegion->entry();
    auto newFirstBlockId = newFirstBlock->id();
    auto newFirstBlockSk = newFirstBlock->start();
    auto newLastBlockId  = blockRegion->blocks().back()->id();

    // Make sure we don't end up with multiple successors for the same
    // SrcKey. Task #4157613 will allow the following check to go away.
    // This needs to be done before we insert blockRegion into region,
//.........这里部分代码省略.........
开发者ID:IshanRastogi,项目名称:hhvm,代码行数:101,代码来源:region-hot-trace.cpp


示例4: FTRACE

void FrameState::update(const IRInstruction* inst) {
  FTRACE(3, "FrameState::update processing {}\n", *inst);

  if (auto* taken = inst->taken()) {
    // When we're building the IR, we append a conditional jump after
    // generating its target block: see emitJmpCondHelper, where we
    // call makeExit() before gen(JmpZero).  It doesn't make sense to
    // update the target block state at this point, so don't.  The
    // state doesn't have this problem during optimization passes,
    // because we'll always process the jump before the target block.
    if (!m_building || taken->empty()) save(taken);
  }

  auto const opc = inst->op();

  getLocalEffects(inst, *this);

  switch (opc) {
  case DefInlineFP:    trackDefInlineFP(inst);  break;
  case InlineReturn:   trackInlineReturn(inst); break;

  case Call:
    m_spValue = inst->dst();
    m_frameSpansCall = true;
    // A call pops the ActRec and pushes a return value.
    m_spOffset -= kNumActRecCells;
    m_spOffset += 1;
    assert(m_spOffset >= 0);
    clearCse();
    break;

  case CallArray:
    m_spValue = inst->dst();
    m_frameSpansCall = true;
    // A CallArray pops the ActRec an array arg and pushes a return value.
    m_spOffset -= kNumActRecCells;
    assert(m_spOffset >= 0);
    clearCse();
    break;

  case ContEnter:
    clearCse();
    break;

  case DefFP:
  case FreeActRec:
    m_fpValue = inst->dst();
    break;

  case ReDefResumableSP:
    m_spValue = inst->dst();
    break;

  case ReDefSP:
    m_spValue = inst->dst();
    m_spOffset = inst->extra<ReDefSP>()->spOffset;
    break;

  case DefInlineSP:
  case DefSP:
    m_spValue = inst->dst();
    m_spOffset = inst->extra<StackOffset>()->offset;
    break;

  case AssertStk:
  case CastStk:
  case CoerceStk:
  case CheckStk:
  case GuardStk:
  case ExceptionBarrier:
    m_spValue = inst->dst();
    break;

  case SpillStack: {
    m_spValue = inst->dst();
    // Push the spilled values but adjust for the popped values
    int64_t stackAdjustment = inst->src(1)->intVal();
    m_spOffset -= stackAdjustment;
    m_spOffset += spillValueCells(inst);
    break;
  }

  case SpillFrame:
  case CufIterSpillFrame:
    m_spValue = inst->dst();
    m_spOffset += kNumActRecCells;
    break;

  case InterpOne:
  case InterpOneCF: {
    m_spValue = inst->dst();
    auto const& extra = *inst->extra<InterpOneData>();
    int64_t stackAdjustment = extra.cellsPopped - extra.cellsPushed;
    // push the return value if any and adjust for the popped values
    m_spOffset -= stackAdjustment;
    break;
  }

  case AssertLoc:
  case GuardLoc:
//.........这里部分代码省略.........
开发者ID:abhiskaushik,项目名称:hhvm,代码行数:101,代码来源:frame-state.cpp


示例5: find_directory

// fill out the icon with the stop symbol from app_server
void
ConflictView::_FillSavedIcon()
{
    // return if the fSavedIcon has already been filled out
    if (fSavedIcon != NULL && fSavedIcon->InitCheck() == B_OK)
        return;

    BPath path;
    status_t status = find_directory(B_BEOS_SERVERS_DIRECTORY, &path);
    if (status < B_OK) {
        FTRACE((stderr,
                "_FillWarningIcon() - find_directory failed: %s\n",
                strerror(status)));
        delete fSavedIcon;
        fSavedIcon = NULL;
        return;
    }

    path.Append("app_server");
    BFile file;
    status = file.SetTo(path.Path(), B_READ_ONLY);
    if (status < B_OK) {
        FTRACE((stderr,
                "_FillWarningIcon() - BFile init failed: %s\n",
                strerror(status)));
        delete fSavedIcon;
        fSavedIcon = NULL;
        return;
    }

    BResources resources;
    status = resources.SetTo(&file);
    if (status < B_OK) {
        FTRACE((stderr,
                "_WarningIcon() - BResources init failed: %s\n",
                strerror(status)));
        delete fSavedIcon;
        fSavedIcon = NULL;
        return;
    }

    // Allocate the fSavedIcon bitmap
    fSavedIcon = new(std::nothrow) BBitmap(BRect(0, 0, 15, 15), 0, B_RGBA32);
    if (fSavedIcon->InitCheck() < B_OK) {
        FTRACE((stderr, "_WarningIcon() - No memory for warning bitmap\n"));
        delete fSavedIcon;
        fSavedIcon = NULL;
        return;
    }

    // Load the raw stop icon data
    size_t size = 0;
    const uint8* rawIcon;
    rawIcon = (const uint8*)resources.LoadResource(B_VECTOR_ICON_TYPE,
              "stop", &size);

    // load vector warning icon into fSavedIcon
    if (rawIcon == NULL
            || BIconUtils::GetVectorIcon(rawIcon, size, fSavedIcon) < B_OK) {
        delete fSavedIcon;
        fSavedIcon = NULL;
    }
}
开发者ID:RAZVOR,项目名称:haiku,代码行数:64,代码来源:ModifierKeysWindow.cpp


示例6: CActive

/*
-------------------------------------------------------------------------------

Class: CSimpleTimeout

Method: CSimpleTimeout

Description: Default constructor

C++ default constructor can NOT contain any code, that
might leave.

Parameters: None

Return Values: None

Errors/Exceptions: None

Status: Approved

-------------------------------------------------------------------------------
*/
CSimpleTimeout::CSimpleTimeout() : CActive (CActive::EPriorityStandard)
{
    FTRACE(FPrint(_L("CSimpleTimeout::CSimpleTimeout")));
}
开发者ID:kuailexs,项目名称:symbiandump-os1,代码行数:26,代码来源:TimeoutController.cpp


示例7: FTRACE

/*
 * reoptimize() runs a trace through a second pass of TraceBuilder
 * optimizations, like this:
 *
 *   reset state.
 *   move all blocks to a temporary list.
 *   compute immediate dominators.
 *   for each block in trace order:
 *     if we have a snapshot state for this block:
 *       clear cse entries that don't dominate this block.
 *       use snapshot state.
 *     move all instructions to a temporary list.
 *     for each instruction:
 *       optimizeWork - do CSE and simplify again
 *       if not simplified:
 *         append existing instruction and update state.
 *       else:
 *         if the instruction has a result, insert a mov from the
 *         simplified tmp to the original tmp and discard the instruction.
 *     if the last conditional branch was turned into a jump, remove the
 *     fall-through edge to the next block.
 */
void TraceBuilder::reoptimize() {
  FTRACE(5, "ReOptimize:vvvvvvvvvvvvvvvvvvvv\n");
  SCOPE_EXIT { FTRACE(5, "ReOptimize:^^^^^^^^^^^^^^^^^^^^\n"); };
  assert(m_curTrace->isMain());
  assert(m_savedTraces.empty());

  m_state.setEnableCse(RuntimeOption::EvalHHIRCse);
  m_enableSimplification = RuntimeOption::EvalHHIRSimplification;
  if (!m_state.enableCse() && !m_enableSimplification) return;
  always_assert(!m_inReoptimize);
  m_inReoptimize = true;

  BlockList sortedBlocks = rpoSortCfg(m_unit);
  auto const idoms = findDominators(m_unit, sortedBlocks);
  m_state.clear();

  auto blocks = std::move(m_curTrace->blocks());
  assert(m_curTrace->blocks().empty());
  while (!blocks.empty()) {
    Block* block = blocks.front();
    blocks.pop_front();
    assert(block->trace() == m_curTrace);
    FTRACE(5, "Block: {}\n", block->id());

    assert(m_curTrace->isMain());
    m_state.startBlock(block);
    m_curTrace->push_back(block);

    auto instructions = std::move(block->instrs());
    assert(block->empty());
    while (!instructions.empty()) {
      auto *inst = &instructions.front();
      instructions.pop_front();
      m_state.setMarker(inst->marker());

      // merging state looks at the current marker, and optimizeWork
      // below may create new instructions. Use the marker from this
      // instruction.
      assert(inst->marker().valid());
      setMarker(inst->marker());

      auto const tmp = optimizeWork(inst, idoms); // Can generate new instrs!
      if (!tmp) {
        // Could not optimize; keep the old instruction
        appendInstruction(inst, block);
        m_state.update(inst);
        continue;
      }
      SSATmp* dst = inst->dst();
      if (dst->type() != Type::None && dst != tmp) {
        // The result of optimization has a different destination than the inst.
        // Generate a mov(tmp->dst) to get result into dst. If we get here then
        // assume the last instruction in the block isn't a guard. If it was,
        // we would have to insert the mov on the fall-through edge.
        assert(block->empty() || !block->back().isBlockEnd());
        IRInstruction* mov = m_unit.mov(dst, tmp, inst->marker());
        appendInstruction(mov, block);
        m_state.update(mov);
      }
      // Not re-adding inst; remove the inst->taken edge
      if (inst->taken()) inst->setTaken(nullptr);
    }

    if (block->empty()) {
      // If all the instructions in the block were optimized away, remove it
      // from the trace.
      auto it = m_curTrace->blocks().end();
      --it;
      assert(*it == block);
      m_curTrace->unlink(it);
    } else {
      if (block->back().isTerminal()) {
        // Could have converted a conditional branch to Jmp; clear next.
        block->setNext(nullptr);
      }
      m_state.finishBlock(block);
    }
  }
//.........这里部分代码省略.........
开发者ID:krady,项目名称:hhvm,代码行数:101,代码来源:trace-builder.cpp


示例8: FTRACE

void IRTranslator::interpretInstr(const NormalizedInstruction& i) {
  FTRACE(5, "HHIR: BC Instr {}\n",  i.toString());
  m_hhbcTrans.emitInterpOne(i);
}
开发者ID:brianium,项目名称:hhvm,代码行数:4,代码来源:ir-translator.cpp


示例9: shouldIRInline

bool shouldIRInline(const Func* caller, const Func* callee, RegionIter& iter) {
  if (!RuntimeOption::EvalHHIREnableGenTimeInlining) {
    return false;
  }
  if (arch() == Arch::ARM) {
    // TODO(#3331014): hack until more ARM codegen is working.
    return false;
  }
  if (caller->isPseudoMain()) {
    // TODO(#4238160): Hack inlining into pseudomain callsites is still buggy
    return false;
  }

  auto refuse = [&](const char* why) -> bool {
    FTRACE(1, "shouldIRInline: refusing {} <reason: {}> [NI = {}]\n",
           callee->fullName()->data(), why,
           iter.finished() ? "<end>" : iter.sk().showInst());
    return false;
  };
  auto accept = [&](const char* kind) -> bool {
    FTRACE(1, "shouldIRInline: inlining {} <kind: {}>\n",
           callee->fullName()->data(), kind);
    return true;
  };

  if (callee->numIterators() != 0) {
    return refuse("iterators");
  }
  if (callee->isMagic() || Func::isSpecial(callee->name())) {
    return refuse("special or magic function");
  }
  if (callee->attrs() & AttrMayUseVV) {
    return refuse("may use dynamic environment");
  }
  if (callee->isResumable()) {
    return refuse("resumables");
  }
  if (callee->numSlotsInFrame() + callee->maxStackCells() >=
      kStackCheckLeafPadding) {
    return refuse("function stack depth too deep");
  }

  ////////////

  assert(!iter.finished() && "shouldIRInline given empty region");
  bool hotCallingCold = !(callee->attrs() & AttrHot) &&
                         (caller->attrs() & AttrHot);
  uint64_t cost = 0;
  int inlineDepth = 0;
  Op op = OpLowInvalid;
  smart::vector<const Func*> funcs;
  const Func* func = callee;
  funcs.push_back(func);

  for (; !iter.finished(); iter.advance()) {
    // If func has changed after an FCall, we've started an inlined call. This
    // will have to change when we support inlining recursive calls.
    if (func != iter.sk().func()) {
      assert(isRet(op) || op == Op::FCall || op == Op::FCallD);
      if (op == Op::FCall || op == Op::FCallD) {
        funcs.push_back(iter.sk().func());
        int totalDepth = 0;
        for (auto* f : funcs) {
          totalDepth += f->numSlotsInFrame() + f->maxStackCells();
        }
        if (totalDepth >= kStackCheckLeafPadding) {
          return refuse("stack too deep after nested inlining");
        }
        ++inlineDepth;
      }
    }
    op = iter.sk().op();
    func = iter.sk().func();

    // If we hit a RetC/V while inlining, leave that level and
    // continue. Otherwise, accept the tracelet.
    if (isRet(op)) {
      if (inlineDepth > 0) {
        --inlineDepth;
        funcs.pop_back();
        continue;
      } else {
        assert(inlineDepth == 0);
        return accept("entire function fits in one region");
      }
    }

    if (op == Op::FCallArray) return refuse("FCallArray");

    // These opcodes don't indicate any additional work in the callee,
    // so they shouldn't count toward the inlining cost.
    if (op == Op::AssertRATL || op == Op::AssertRATStk) {
      continue;
    }

    cost += 1;

    // Check for an immediate vector, and if it's present add its size to the
    // cost.
    auto const pc = reinterpret_cast<const Op*>(iter.sk().pc());
//.........这里部分代码省略.........
开发者ID:brianium,项目名称:hhvm,代码行数:101,代码来源:ir-translator.cpp


示例10: sortRegion

/**
 * Sorts the regions vector in a linear order to be used for
 * translation.  The goal is to obtain an order that improves locality
 * when the function is executed.
 */
static void sortRegion(RegionVec&                  regions,
                       const Func*                 func,
                       const TransCFG&             cfg,
                       const ProfData*             profData,
                       const TransIDToRegionMap&   headToRegion,
                       const RegionToTransIDsMap&  regionToTransIds) {
  RegionVec sorted;
  RegionSet selected;

  if (regions.size() == 0) return;

  // First, pick the region starting at the lowest bytecode offset.
  // This will normally correspond to the main function entry (for
  // normal, regular bytecode), but it may not be for irregular
  // functions written in hhas (like array_map and array_filter).  If
  // there multiple regions starting at the lowest bytecode offset,
  // pick the one with the largest profile weight.
  RegionDescPtr entryRegion = nullptr;
  int64_t    maxEntryWeight = -1;
  Offset     lowestOffset   = kInvalidOffset;
  for (const auto& pair : regionToTransIds) {
    auto  r    = pair.first;
    auto& tids = pair.second;
    TransID firstTid = tids[0];
    Offset firstOffset = profData->transSrcKey(firstTid).offset();
    int64_t weight = cfg.weight(firstTid);
    if (lowestOffset == kInvalidOffset || firstOffset < lowestOffset ||
        (firstOffset == lowestOffset && weight > maxEntryWeight)) {
      entryRegion    = r;
      maxEntryWeight = weight;
      lowestOffset   = firstOffset;
    }
  }

  assert(entryRegion);
  sorted.push_back(entryRegion);
  selected.insert(entryRegion);

  RegionDescPtr region = entryRegion;
  // Select the remaining regions, iteratively picking the most likely
  // region to execute next.
  for (auto i = 1; i < regions.size(); i++) {
    int64_t      maxWeight = -1;
    int64_t  maxHeadWeight = -1;
    RegionDescPtr bestNext = nullptr;
    auto    regionTransIds = getRegionTransIDVec(regionToTransIds, region);
    for (auto next : regions) {
      if (setContains(selected, next)) continue;
      auto nextTransIds = getRegionTransIDVec(regionToTransIds, next);
      int64_t weight = interRegionWeight(regionTransIds, nextTransIds[0], cfg);
      int64_t headWeight = cfg.weight(nextTransIds[0]);
      if ((weight >  maxWeight) ||
          (weight == maxWeight && headWeight > maxHeadWeight)) {
        maxWeight     = weight;
        maxHeadWeight = headWeight;
        bestNext      = next;
      }
    }
    assert(bestNext);
    sorted.push_back(bestNext);
    selected.insert(bestNext);
    region = bestNext;
  }

  assert(sorted.size() == regions.size());
  regions = sorted;

  if (debug && Trace::moduleEnabled(HPHP::Trace::pgo, 5)) {
    for (size_t i = 0; i < regions.size(); i++) {
      auto r = regions[i];
      auto tids = getRegionTransIDVec(regionToTransIds, r);
      std::string transIds = folly::join(", ", tids);
      FTRACE(6, "sortRegion: region[{}]: {}\n", i, transIds);
    }
  }
}
开发者ID:Dx3webs,项目名称:hhvm,代码行数:81,代码来源:regionize-func.cpp


示例11: regionizeFunc

/**
 * Regionize a func, so that each node and each arc in its TransCFG is
 * "covered".  A node is covered if any region contains it.  An arc T1->T2
 * is covered if either:
 *
 *   a) T1 and T2 are in the same region R and T2 immediately follows
 *      T1 in R.
 *   b) T2 is the head (first translation) of a region.
 *
 * Basic algorithm:
 *
 *   1) sort nodes in decreasing weight order
 *   2) for each node N:
 *      2.1) if N and all its incoming arcs are covered, then continue
 *      2.2) select a region starting at this node and mark nodes/arcs as
 *           covered appropriately
 */
void regionizeFunc(const Func*         func,
                   JIT::TranslatorX64* tx64,
                   RegionVec&          regions) {
  assert(RuntimeOption::EvalJitPGO);
  FuncId funcId = func->getFuncId();
  ProfData* profData = tx64->profData();
  TransCFG cfg(funcId, profData, tx64->getSrcDB(), tx64->getJmpToTransIDMap());

  if (Trace::moduleEnabled(HPHP::Trace::pgo, 5)) {
    string dotFileName = folly::to<string>("/tmp/func-cfg-", funcId, ".dot");
    cfg.print(dotFileName, funcId, profData, nullptr);
    FTRACE(5, "regionizeFunc: initial CFG for func {} saved to file {}\n",
           funcId, dotFileName);
  }

  TransCFG::ArcPtrVec arcs = cfg.arcs();
  vector<TransID>    nodes = cfg.nodes();

  std::sort(nodes.begin(), nodes.end(),
            [&](TransID tid1, TransID tid2) -> bool {
              if (cfg.weight(tid1) != cfg.weight(tid2)) {
                return cfg.weight(tid1) > cfg.weight(tid2);
              }
              // In case of ties, pick older translations first, in an
              // attempt to start loops at their headers.
              return tid1 < tid2;
            });

  TransCFG::ArcPtrSet coveredArcs;
  TransIDSet          coveredNodes;
  TransIDSet          heads;
  TransIDToRegionMap  headToRegion;
  RegionToTransIDsMap regionToTransIds;
  regions.clear();

  for (auto node : nodes) {
    if (!setContains(coveredNodes, node) ||
        !allArcsCovered(cfg.inArcs(node),  coveredArcs)) {
      TransID newHead = node;
      FTRACE(6, "regionizeFunc: selecting trace to cover node {}\n", newHead);
      TransIDSet selectedSet;
      TransIDVec selectedVec;
      RegionDescPtr region = selectHotTrace(newHead, profData, cfg,
                                            selectedSet, &selectedVec);
      profData->setOptimized(profData->transSrcKey(newHead));
      assert(selectedVec.size() > 0 && selectedVec[0] == newHead);
      regions.push_back(region);
      heads.insert(newHead);
      markCovered(cfg, selectedVec, heads, coveredNodes, coveredArcs);
      regionToTransIds[region] = selectedVec;
      headToRegion[newHead] = region;

      FTRACE(6, "regionizeFunc: selected trace: {}\n",
             folly::join(", ", selectedVec));
    }
  }

  assert(coveredNodes.size() == cfg.nodes().size());
  assert(coveredArcs.size() == arcs.size());

  sortRegion(regions, func, cfg, profData, headToRegion, regionToTransIds);

  if (debug && Trace::moduleEnabled(HPHP::Trace::pgo, 5)) {
    FTRACE(5, "\n--------------------------------------------\n"
           "regionizeFunc({}): computed regions:\n", funcId);
    for (auto region : regions) {
      FTRACE(5, "{}\n\n", show(*region));
    }
  }
}
开发者ID:Dx3webs,项目名称:hhvm,代码行数:87,代码来源:regionize-func.cpp


示例12: do_analyze_collect

FuncAnalysis do_analyze_collect(const Index& index,
                                Context const ctx,
                                CollectedInfo& collect,
                                ClassAnalysis* clsAnalysis,
                                const std::vector<Type>* knownArgs) {
  assertx(ctx.cls == adjust_closure_context(ctx).cls);
  FuncAnalysis ai{ctx};

  auto const bump = trace_bump_for(ctx.cls, ctx.func);
  Trace::Bump bumper1{Trace::hhbbc, bump};
  Trace::Bump bumper2{Trace::hhbbc_cfg, bump};

  if (knownArgs) {
    FTRACE(2, "{:.^70}\n", "Inline Interp");
  }
  SCOPE_EXIT {
    if (knownArgs) {
      FTRACE(2, "{:.^70}\n", "End Inline Interp");
    }
  };

  FTRACE(2, "{:-^70}\n-- {}\n", "Analyze", show(ctx));

  /*
   * Set of RPO ids that still need to be visited.
   *
   * Initially, we need each entry block in this list.  As we visit
   * blocks, we propagate states to their successors and across their
   * back edges---when state merges cause a change to the block
   * stateIn, we will add it to this queue so it gets visited again.
   */
  auto incompleteQ = prepare_incompleteQ(index, ai, clsAnalysis, knownArgs);

  /*
   * There are potentially infinitely growing types when we're using union_of to
   * merge states, so occasionally we need to apply a widening operator.
   *
   * Currently this is done by having a straight-forward hueristic: if you visit
   * a block too many times, we'll start doing all the merges with the widening
   * operator. We must then continue iterating in case the actual fixed point is
   * higher than the result of widening. Likewise if we loop too much because of
   * local static types changing, we'll widen those.
   *
   * Termination is guaranteed because the widening operator has only finite
   * chains in the type lattice.
   */
  auto totalVisits = std::vector<uint32_t>(ctx.func->blocks.size());
  auto totalLoops = uint32_t{0};

  // For debugging, count how many times basic blocks get interpreted.
  auto interp_counter = uint32_t{0};

  // Used to force blocks that depended on the types of local statics
  // to be re-analyzed when the local statics change.
  std::unordered_map<borrowed_ptr<const php::Block>, std::map<LocalId, Type>>
    usedLocalStatics;

  /*
   * Iterate until a fixed point.
   *
   * Each time a stateIn for a block changes, we re-insert the block's
   * rpo ID in incompleteQ.  Since incompleteQ is ordered, we'll
   * always visit blocks with earlier RPO ids first, which hopefully
   * means less iterations.
   */
  do {
    while (!incompleteQ.empty()) {
      auto const blk = ai.rpoBlocks[incompleteQ.pop()];

      totalVisits[blk->id]++;

      FTRACE(2, "block #{}\nin {}{}", blk->id,
             state_string(*ctx.func, ai.bdata[blk->id].stateIn, collect),
             property_state_string(collect.props));
      ++interp_counter;

      auto propagate = [&] (BlockId target, const State* st) {
        if (!st) {
          FTRACE(2, "     Force reprocess: {}\n", target);
          incompleteQ.push(rpoId(ai, target));
          return;
        }

        auto const needsWiden =
          totalVisits[target] >= options.analyzeFuncWideningLimit;

        FTRACE(2, "     {}-> {}\n", needsWiden ? "widening " : "", target);
        FTRACE(4, "target old {}",
               state_string(*ctx.func, ai.bdata[target].stateIn, collect));

        auto const changed =
          needsWiden ? widen_into(ai.bdata[target].stateIn, *st)
                     : merge_into(ai.bdata[target].stateIn, *st);
        if (changed) {
          incompleteQ.push(rpoId(ai, target));
        }
        FTRACE(4, "target new {}",
               state_string(*ctx.func, ai.bdata[target].stateIn, collect));
      };

//.........这里部分代码省略.........
开发者ID:simonwelsh,项目名称:hhvm,代码行数:101,代码来源:analyze.cpp


示例13: FTRACE

// -----------------------------------------------------------------------------
// CBTServiceDelayedDestroyer::RunError()
// -----------------------------------------------------------------------------
//      
TInt CBTServiceDelayedDestroyer::RunError(TInt aError)
    {
    FTRACE(FPrint(_L("[BTSU]\t CBTServiceStarter::RunError() aError = %d"), aError) );
    (void) aError;
    return KErrNone;
    } 
开发者ID:cdaffara,项目名称:symbiandump-mw1,代码行数:10,代码来源:BTServiceDelayedDestroyer.cpp


示例14: FTRACE

/*
-------------------------------------------------------------------------------

Class: CSimpleTimeout

Method: ~CSimpleTimeout

Description: Destructor.

Cancel request

Parameters: None

Return Values: None

Errors/Exceptions: None

Status: Approved

-------------------------------------------------------------------------------
*/
CSimpleTimeout::~CSimpleTimeout()
{
    FTRACE(FPrint(_L("CSimpleTimeout::~CSimpleTimeout")));
    Cancel();
    iTimer.Close();
}
开发者ID:kuailexs,项目名称:symbiandump-os1,代码行数:27,代码来源:TimeoutController.cpp


示例15: assert

TransCFG::TransCFG(FuncId funcId,
                   const ProfData* profData,
                   const SrcDB& srcDB,
                   const TcaTransIDMap& jmpToTransID) {
  assert(profData);

  // add nodes
  for (auto tid : profData->funcProfTransIDs(funcId)) {
    assert(profData->transRegion(tid) != nullptr);
    // This will skip DV Funclets if they were already
    // retranslated w/ the prologues:
    if (!profData->optimized(profData->transSrcKey(tid))) {
      int64_t counter = profData->transCounter(tid);
      int64_t weight  = RuntimeOption::EvalJitPGOThreshold - counter;
      addNode(tid, weight);
    }
  }

  // add arcs
  for (TransID dstId : nodes()) {
    SrcKey dstSK = profData->transSrcKey(dstId);
    RegionDesc::BlockPtr dstBlock = profData->transRegion(dstId)->blocks[0];
    const SrcRec* dstSR = srcDB.find(dstSK);
    FTRACE(5, "TransCFG: adding incoming arcs in dstId = {}\n", dstId);
    TransIDSet predIDs = findPredTrans(dstSR, jmpToTransID);
    for (auto predId : predIDs) {
      if (hasNode(predId)) {
        auto predPostConds =
          profData->transRegion(predId)->blocks.back()->postConds();
        SrcKey predSK = profData->transSrcKey(predId);
        if (preCondsAreSatisfied(dstBlock, predPostConds) &&
            predSK.resumed() == dstSK.resumed()) {
          FTRACE(5, "TransCFG: adding arc {} -> {} ({} -> {})\n",
                 predId, dstId, showShort(predSK), showShort(dstSK));
          addArc(predId, dstId, TransCFG::Arc::kUnknownWeight);
        }
      }
    }
  }

  // infer arc weights
  bool changed;
  do {
    changed = false;
    for (TransID tid : nodes()) {
      int64_t nodeWeight = weight(tid);
      if (inferredArcWeight(inArcs(tid),  nodeWeight)) changed = true;
      if (inferredArcWeight(outArcs(tid), nodeWeight)) changed = true;
    }
  } while (changed);

  // guess weight or non-inferred arcs
  for (TransID tid : nodes()) {
    for (auto arc : outArcs(tid)) {
      if (arc->weight() == Arc::kUnknownWeight) {
        arc->setGuessed();
        int64_t arcWgt = std::min(weight(arc->src()), weight(arc->dst())) / 2;
        arc->setWeight(arcWgt);
      }
    }
  }
}
开发者ID:AojiaoZero,项目名称:hhvm,代码行数:62,代码来源:trans-cfg.cpp


示例16: FTRACE

/*
 * reoptimize() runs a trace through a second pass of TraceBuilder
 * optimizations, like this:
 *
 *   reset state.
 *   move all blocks to a temporary list.
 *   compute immediate dominators.
 *   for each block in trace order:
 *     if we have a snapshot state for this block:
 *       clear cse entries that don't dominate this block.
 *       use snapshot state.
 *     move all instructions to a temporary list.
 *     for each instruction:
 *       optimizeWork - do CSE and simplify again
 *       if not simplified:
 *         append existing instruction and update state.
 *       else:
 *         if the instruction has a result, insert a mov from the
 *         simplified tmp to the original tmp and discard the instruction.
 *     if the last conditional branch was turned into a jump, remove the
 *     fall-through edge to the next block.
 */
void TraceBuilder::reoptimize() {
  FTRACE(5, "ReOptimize:vvvvvvvvvvvvvvvvvvvv\n");
  SCOPE_EXIT { FTRACE(5, "ReOptimize:^^^^^^^^^^^^^^^^^^^^\n"); };
  assert(m_savedBlocks.empty());
  assert(!m_curWhere);

  m_state.setEnableCse(RuntimeOption::EvalHHIRCse);
  m_enableSimplification = RuntimeOption::EvalHHIRSimplification;
  if (!m_state.enableCse() && !m_enableSimplification) return;
  setConstrainGuards(false);

  BlockList sortedBlocks = rpoSortCfg(m_unit);
  auto const idoms = findDominators(m_unit, sortedBlocks);
  m_state.clear();

  for (auto* block : rpoSortCfg(m_unit)) {
    FTRACE(5, "Block: {}\n", block->id());

    m_state.startBlock(block);
    m_curBlock = block;

    auto instructions = std::move(block->instrs());
    assert(block->empty());
    while (!instructions.empty()) {
      auto *inst = &instructions.front();
      instructions.pop_front();

      // merging state looks at the current marker, and optimizeWork
      // below may create new instructions. Use the marker from this
      // instruction.
      assert(inst->marker().valid());
      setMarker(inst->marker());

      auto const tmp = optimizeWork(inst, idoms); // Can generate new instrs!
      if (!tmp) {
        // Could not optimize; keep the old instruction
        appendInstruction(inst);
        continue;
      }

      SSATmp* dst = inst->dst();
      if (dst->type() != Type::None && dst != tmp) {
        // The result of optimization has a different destination than the inst.
        // Generate a mov(tmp->dst) to get result into dst. If we get here then
        // assume the last instruction in the block isn't a guard. If it was,
        // we would have to insert the mov on the fall-through edge.
        assert(block->empty() || !block->back().isBlockEnd());
        IRInstruction* mov = m_unit.mov(dst, tmp, inst->marker());
        appendInstruction(mov);
      }

      if (inst->isBlockEnd()) {
        // Not re-adding inst; replace it with a jump to the next block.
        auto next = inst->next();
        appendInstruction(m_unit.gen(Jmp, inst->marker(), next));
        inst->setTaken(nullptr);
        inst->setNext(nullptr);
      }
    }

    assert(!block->empty());
    m_state.finishBlock(block);
  }
}
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