本文整理汇总了C++中GDI_ReleaseObj函数的典型用法代码示例。如果您正苦于以下问题:C++ GDI_ReleaseObj函数的具体用法?C++ GDI_ReleaseObj怎么用?C++ GDI_ReleaseObj使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了GDI_ReleaseObj函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: get_brush_bitmap_info
BOOL get_brush_bitmap_info( HBRUSH handle, BITMAPINFO *info, void **bits, UINT *usage )
{
BRUSHOBJ *brush;
BOOL ret = FALSE;
if (!(brush = GDI_GetObjPtr( handle, OBJ_BRUSH ))) return FALSE;
if (!brush->info)
{
BITMAPOBJ *bmp = GDI_GetObjPtr( brush->bitmap, OBJ_BITMAP );
if (bmp)
{
store_bitmap_bits( brush, bmp );
GDI_ReleaseObj( brush->bitmap );
}
}
if (brush->info)
{
memcpy( info, brush->info, get_dib_info_size( brush->info, brush->usage ));
if (info->bmiHeader.biBitCount <= 8 && !info->bmiHeader.biClrUsed)
fill_default_color_table( info );
*bits = brush->bits.ptr;
*usage = brush->usage;
ret = TRUE;
}
GDI_ReleaseObj( handle );
return ret;
}
开发者ID:bpon,项目名称:wine,代码行数:29,代码来源:brush.c
示例2: SetPaletteEntries
/***********************************************************************
* SetPaletteEntries [[email protected]]
*
* Sets color values for range in palette.
*
* RETURNS
* Success: Number of entries that were set
* Failure: 0
*/
UINT WINAPI SetPaletteEntries(
HPALETTE hpalette, /* [in] Handle of logical palette */
UINT start, /* [in] Index of first entry to set */
UINT count, /* [in] Number of entries to set */
const PALETTEENTRY *entries) /* [in] Address of array of structures */
{
PALETTEOBJ * palPtr;
UINT numEntries;
TRACE("hpal=%p,start=%i,count=%i\n",hpalette,start,count );
hpalette = get_full_gdi_handle( hpalette );
if (hpalette == GetStockObject(DEFAULT_PALETTE)) return 0;
palPtr = GDI_GetObjPtr( hpalette, OBJ_PAL );
if (!palPtr) return 0;
numEntries = palPtr->count;
if (start >= numEntries)
{
GDI_ReleaseObj( hpalette );
return 0;
}
if (start+count > numEntries) count = numEntries - start;
memcpy( &palPtr->entries[start], entries, count * sizeof(PALETTEENTRY) );
GDI_ReleaseObj( hpalette );
UnrealizeObject( hpalette );
return count;
}
开发者ID:AlexSteel,项目名称:wine,代码行数:37,代码来源:palette.c
示例3: DeleteObject
/***********************************************************************
* DeleteObject ([email protected])
*/
BOOL WINAPI DeleteObject( HGDIOBJ obj )
{
/* Check if object is valid */
GDIOBJHDR * header;
if (HIWORD(obj)) return FALSE;
if (!(header = GDI_GetObjPtr( obj, MAGIC_DONTCARE ))) return FALSE;
if (!(header->wMagic & OBJECT_NOSYSTEM)
&& (header->wMagic >= FIRST_MAGIC) && (header->wMagic <= LAST_MAGIC))
{
TRACE("Preserving system object %04x\n", obj);
GDI_ReleaseObj( obj );
return TRUE;
}
if (header->dwCount)
{
TRACE("delayed for %04x because object in use, count %ld\n", obj, header->dwCount );
header->dwCount |= 0x80000000; /* mark for delete */
GDI_ReleaseObj( obj );
return TRUE;
}
TRACE("%04x\n", obj );
/* Delete object */
switch(GDIMAGIC(header->wMagic))
{
case PEN_MAGIC:
return GDI_FreeObject( obj, header );
case BRUSH_MAGIC:
return BRUSH_DeleteObject( obj, (BRUSHOBJ*)header );
case FONT_MAGIC:
return FONT_DeleteObject( obj, (FONTOBJ*)header );
case PALETTE_MAGIC:
return PALETTE_DeleteObject(obj,(PALETTEOBJ*)header);
case BITMAP_MAGIC:
return BITMAP_DeleteObject( obj, (BITMAPOBJ*)header);
case REGION_MAGIC:
return REGION_DeleteObject( obj, (RGNOBJ*)header );
case DC_MAGIC:
GDI_ReleaseObj( obj );
return DeleteDC(obj);
case 0 :
WARN("Already deleted\n");
break;
default:
WARN("Unknown magic number (%04x)\n",GDIMAGIC(header->wMagic));
}
GDI_ReleaseObj( obj );
return FALSE;
}
开发者ID:NVIDIA,项目名称:winex_lgpl,代码行数:58,代码来源:gdiobj.c
示例4: copy_bitmap
static BOOL copy_bitmap( BRUSHOBJ *brush, HBITMAP bitmap )
{
BITMAPINFO *info;
BITMAPOBJ *bmp = GDI_GetObjPtr( bitmap, OBJ_BITMAP );
if (!bmp) return FALSE;
if (!bmp->dib)
{
if ((brush->bitmap = CreateBitmap( bmp->bitmap.bmWidth, bmp->bitmap.bmHeight,
bmp->bitmap.bmPlanes, bmp->bitmap.bmBitsPixel, NULL )))
{
if (bmp->funcs->pCopyBitmap( bitmap, brush->bitmap ))
{
BITMAPOBJ *copy = GDI_GetObjPtr( brush->bitmap, OBJ_BITMAP );
copy->funcs = bmp->funcs;
GDI_ReleaseObj( copy );
}
else
{
DeleteObject( brush->bitmap );
brush->bitmap = 0;
}
}
GDI_ReleaseObj( bitmap );
return brush->bitmap != 0;
}
info = HeapAlloc( GetProcessHeap(), 0,
get_dib_info_size( (BITMAPINFO *)&bmp->dib->dsBmih, DIB_RGB_COLORS ));
if (!info) goto done;
info->bmiHeader = bmp->dib->dsBmih;
if (info->bmiHeader.biCompression == BI_BITFIELDS)
memcpy( &info->bmiHeader + 1, bmp->dib->dsBitfields, sizeof(bmp->dib->dsBitfields) );
else if (info->bmiHeader.biClrUsed)
memcpy( &info->bmiHeader + 1, bmp->color_table, info->bmiHeader.biClrUsed * sizeof(RGBQUAD) );
if (!(brush->bits.ptr = HeapAlloc( GetProcessHeap(), 0, info->bmiHeader.biSizeImage )))
{
HeapFree( GetProcessHeap(), 0, info );
goto done;
}
memcpy( brush->bits.ptr, bmp->dib->dsBm.bmBits, info->bmiHeader.biSizeImage );
brush->bits.is_copy = TRUE;
brush->bits.free = free_heap_bits;
brush->info = info;
brush->usage = DIB_RGB_COLORS;
done:
GDI_ReleaseObj( bitmap );
return brush->info != NULL;
}
开发者ID:bpon,项目名称:wine,代码行数:51,代码来源:brush.c
示例5: PEN_SelectObject
/***********************************************************************
* PEN_SelectObject
*/
static HGDIOBJ PEN_SelectObject( HGDIOBJ handle, HDC hdc )
{
PENOBJ *pen;
HGDIOBJ ret = 0;
DC *dc = get_dc_ptr( hdc );
WORD type;
if (!dc)
{
SetLastError( ERROR_INVALID_HANDLE );
return 0;
}
if ((pen = get_any_obj_ptr( handle, &type )))
{
struct brush_pattern *pattern;
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSelectPen );
switch (type)
{
case OBJ_PEN:
pattern = NULL;
break;
case OBJ_EXTPEN:
pattern = &pen->pattern;
if (!pattern->info) pattern = NULL;
break;
default:
GDI_ReleaseObj( handle );
release_dc_ptr( dc );
return 0;
}
GDI_inc_ref_count( handle );
GDI_ReleaseObj( handle );
if (!physdev->funcs->pSelectPen( physdev, handle, pattern ))
{
GDI_dec_ref_count( handle );
}
else
{
ret = dc->hPen;
dc->hPen = handle;
GDI_dec_ref_count( ret );
}
}
release_dc_ptr( dc );
return ret;
}
开发者ID:AndreRH,项目名称:wine,代码行数:53,代码来源:pen.c
示例6: BRUSH_SelectObject
/***********************************************************************
* BRUSH_SelectObject
*/
static HGDIOBJ BRUSH_SelectObject( HGDIOBJ handle, HDC hdc )
{
BRUSHOBJ *brush;
HGDIOBJ ret = 0;
DC *dc = get_dc_ptr( hdc );
if (!dc)
{
SetLastError( ERROR_INVALID_HANDLE );
return 0;
}
if ((brush = GDI_GetObjPtr( handle, OBJ_BRUSH )))
{
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSelectBrush );
HBITMAP bitmap = brush->bitmap;
BITMAPINFO *info;
void *bits;
UINT usage;
if (bitmap && !brush->info)
{
BITMAPOBJ *bmp = GDI_GetObjPtr( bitmap, OBJ_BITMAP );
/* fetch the bitmap bits if we are selecting into a different type of DC */
if (bmp && bmp->funcs != physdev->funcs) store_bitmap_bits( brush, bmp );
GDI_ReleaseObj( bitmap );
}
info = brush->info;
bits = brush->bits.ptr;
usage = brush->usage;
GDI_inc_ref_count( handle );
GDI_ReleaseObj( handle );
if (!physdev->funcs->pSelectBrush( physdev, handle, bitmap, info, bits, usage ))
{
GDI_dec_ref_count( handle );
}
else
{
ret = dc->hBrush;
dc->hBrush = handle;
GDI_dec_ref_count( ret );
}
}
release_dc_ptr( dc );
return ret;
}
开发者ID:bpon,项目名称:wine,代码行数:51,代码来源:brush.c
示例7: SetMetaRgn
/***********************************************************************
* SetMetaRgn ([email protected])
*/
INT WINAPI SetMetaRgn( HDC hdc )
{
INT ret;
RECT dummy;
DC *dc = DC_GetDCPtr( hdc );
if (!dc) return ERROR;
if (dc->hMetaClipRgn)
{
/* the intersection becomes the new meta region */
DeleteObject( dc->hMetaRgn );
DeleteObject( dc->hClipRgn );
dc->hMetaRgn = dc->hMetaClipRgn;
dc->hClipRgn = 0;
dc->hMetaClipRgn = 0;
}
else if (dc->hClipRgn)
{
dc->hMetaRgn = dc->hClipRgn;
dc->hClipRgn = 0;
}
/* else nothing to do */
/* Note: no need to call CLIPPING_UpdateGCRegion, the overall clip region hasn't changed */
ret = GetRgnBox( dc->hMetaRgn, &dummy );
GDI_ReleaseObj( hdc );
return ret;
}
开发者ID:howard5888,项目名称:wineT,代码行数:33,代码来源:clipping.c
示例8: CreatePenIndirect
/***********************************************************************
* CreatePenIndirect ([email protected])
*/
HPEN WINAPI CreatePenIndirect( const LOGPEN * pen )
{
PENOBJ * penPtr;
HPEN hpen;
if (!(penPtr = GDI_AllocObject( sizeof(PENOBJ), PEN_MAGIC, (HGDIOBJ *)&hpen,
&pen_funcs ))) return 0;
if (pen->lopnStyle == PS_USERSTYLE || pen->lopnStyle == PS_ALTERNATE)
penPtr->logpen.elpPenStyle = PS_SOLID;
else
penPtr->logpen.elpPenStyle = pen->lopnStyle;
if (pen->lopnStyle == PS_NULL)
{
penPtr->logpen.elpWidth = 1;
penPtr->logpen.elpColor = RGB(0, 0, 0);
}
else
{
penPtr->logpen.elpWidth = abs(pen->lopnWidth.x);
penPtr->logpen.elpColor = pen->lopnColor;
}
penPtr->logpen.elpBrushStyle = BS_SOLID;
penPtr->logpen.elpHatch = 0;
penPtr->logpen.elpNumEntries = 0;
penPtr->logpen.elpStyleEntry[0] = 0;
GDI_ReleaseObj( hpen );
return hpen;
}
开发者ID:WASSUM,项目名称:longene_travel,代码行数:32,代码来源:pen.c
示例9: EMFDRV_SelectObject
/***********************************************************************
* EMFDRV_SelectObject
*/
HGDIOBJ EMFDRV_SelectObject( DC *dc, HGDIOBJ handle )
{
GDIOBJHDR * ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE );
HGDIOBJ ret = 0;
if (!ptr) return 0;
TRACE("hdc=%04x %04x\n", dc->hSelf, handle );
switch(GDIMAGIC(ptr->wMagic))
{
case PEN_MAGIC:
ret = EMFDRV_PEN_SelectObject( dc, handle );
break;
case BRUSH_MAGIC:
ret = EMFDRV_BRUSH_SelectObject( dc, handle );
break;
case FONT_MAGIC:
ret = EMFDRV_FONT_SelectObject( dc, handle );
break;
case BITMAP_MAGIC:
ret = EMFDRV_BITMAP_SelectObject( dc, handle );
break;
}
GDI_ReleaseObj( handle );
return ret;
}
开发者ID:NVIDIA,项目名称:winex_lgpl,代码行数:29,代码来源:objects.c
示例10: BITMAP_SetOwnerDC
/***********************************************************************
* BITMAP_SetOwnerDC
*
* Set the type of DC that owns the bitmap. This is used when the
* bitmap is selected into a device to initialize the bitmap function
* table.
*/
static BOOL BITMAP_SetOwnerDC( HBITMAP hbitmap, PHYSDEV physdev )
{
BITMAPOBJ *bitmap;
BOOL ret = TRUE;
/* never set the owner of the stock bitmap since it can be selected in multiple DCs */
if (hbitmap == GetStockObject(DEFAULT_BITMAP)) return TRUE;
if (!(bitmap = GDI_GetObjPtr( hbitmap, OBJ_BITMAP ))) return FALSE;
if (!bitmap->dib && bitmap->funcs != physdev->funcs)
{
/* we can only change from the null driver to some other driver */
if (bitmap->funcs == &null_driver)
{
if (physdev->funcs->pCreateBitmap)
{
ret = physdev->funcs->pCreateBitmap( physdev, hbitmap );
if (ret)
{
bitmap->funcs = physdev->funcs;
set_initial_bitmap_bits( hbitmap, bitmap );
}
}
else bitmap->funcs = &dib_driver; /* use the DIB driver to emulate DDB support */
}
else
{
FIXME( "Trying to select bitmap %p in different DC type\n", hbitmap );
ret = FALSE;
}
}
GDI_ReleaseObj( hbitmap );
return ret;
}
开发者ID:bpon,项目名称:wine,代码行数:42,代码来源:bitmap.c
示例11: GetNearestPaletteIndex
/***********************************************************************
* GetNearestPaletteIndex [[email protected]]
*
* Gets palette index for color.
*
* NOTES
* Should index be initialized to CLR_INVALID instead of 0?
*
* RETURNS
* Success: Index of entry in logical palette
* Failure: CLR_INVALID
*/
UINT WINAPI GetNearestPaletteIndex(
HPALETTE hpalette, /* [in] Handle of logical color palette */
COLORREF color) /* [in] Color to be matched */
{
PALETTEOBJ* palObj = GDI_GetObjPtr( hpalette, OBJ_PAL );
UINT index = 0;
if( palObj )
{
int i, diff = 0x7fffffff;
int r,g,b;
PALETTEENTRY* entry = palObj->entries;
for( i = 0; i < palObj->count && diff ; i++, entry++)
{
r = entry->peRed - GetRValue(color);
g = entry->peGreen - GetGValue(color);
b = entry->peBlue - GetBValue(color);
r = r*r + g*g + b*b;
if( r < diff ) { index = i; diff = r; }
}
GDI_ReleaseObj( hpalette );
}
TRACE("(%p,%06x): returning %d\n", hpalette, color, index );
return index;
}
开发者ID:AlexSteel,项目名称:wine,代码行数:40,代码来源:palette.c
示例12: BITMAP_GetObject
/***********************************************************************
* BITMAP_GetObject
*/
static INT BITMAP_GetObject( HGDIOBJ handle, INT count, LPVOID buffer )
{
INT ret;
BITMAPOBJ *bmp = GDI_GetObjPtr( handle, OBJ_BITMAP );
if (!bmp) return 0;
if (!buffer) ret = sizeof(BITMAP);
else if (count < sizeof(BITMAP)) ret = 0;
else if (bmp->dib)
{
if (count >= sizeof(DIBSECTION))
{
DIBSECTION *dib = buffer;
*dib = *bmp->dib;
dib->dsBmih.biHeight = abs( dib->dsBmih.biHeight );
ret = sizeof(DIBSECTION);
}
else /* if (count >= sizeof(BITMAP)) */
{
DIBSECTION *dib = bmp->dib;
memcpy( buffer, &dib->dsBm, sizeof(BITMAP) );
ret = sizeof(BITMAP);
}
}
else
{
memcpy( buffer, &bmp->bitmap, sizeof(BITMAP) );
((BITMAP *) buffer)->bmBits = NULL;
ret = sizeof(BITMAP);
}
GDI_ReleaseObj( handle );
return ret;
}
开发者ID:bpon,项目名称:wine,代码行数:37,代码来源:bitmap.c
示例13: GDI_CallDeviceCapabilities16
/*****************************************************************************
* @ [GDI32.104]
*
* This should load the correct driver for lpszDevice and calls this driver's
* DeviceCapabilities proc.
*
* FIXME: convert DeviceCapabilities to unicode in the driver interface
*/
DWORD WINAPI GDI_CallDeviceCapabilities16( LPCSTR lpszDevice, LPCSTR lpszPort,
WORD fwCapability, LPSTR lpszOutput,
LPDEVMODEA lpdm )
{
WCHAR deviceW[300];
WCHAR bufW[300];
char buf[300];
HDC hdc;
DC *dc;
INT ret = -1;
TRACE("(%s, %s, %d, %p, %p)\n", lpszDevice, lpszPort, fwCapability, lpszOutput, lpdm );
if (!lpszDevice) return -1;
if (!MultiByteToWideChar(CP_ACP, 0, lpszDevice, -1, deviceW, 300)) return -1;
if(!DRIVER_GetDriverName( deviceW, bufW, 300 )) return -1;
if (!WideCharToMultiByte(CP_ACP, 0, bufW, -1, buf, 300, NULL, NULL)) return -1;
if (!(hdc = CreateICA( buf, lpszDevice, lpszPort, NULL ))) return -1;
if ((dc = DC_GetDCPtr( hdc )))
{
if (dc->funcs->pDeviceCapabilities)
ret = dc->funcs->pDeviceCapabilities( buf, lpszDevice, lpszPort,
fwCapability, lpszOutput, lpdm );
GDI_ReleaseObj( hdc );
}
DeleteDC( hdc );
return ret;
}
开发者ID:howard5888,项目名称:wineT,代码行数:40,代码来源:driver.c
示例14: ScaleWindowExtEx
/***********************************************************************
* ScaleWindowExtEx ([email protected])
*/
BOOL WINAPI ScaleWindowExtEx( HDC hdc, INT xNum, INT xDenom,
INT yNum, INT yDenom, LPSIZE size )
{
BOOL ret = TRUE;
DC * dc = DC_GetDCPtr( hdc );
if (!dc) return FALSE;
if (dc->funcs->pScaleWindowExt)
{
ret = dc->funcs->pScaleWindowExt( dc, xNum, xDenom, yNum, yDenom );
goto done;
}
if (size)
{
size->cx = dc->wndExtX;
size->cy = dc->wndExtY;
}
if ((dc->MapMode != MM_ISOTROPIC) && (dc->MapMode != MM_ANISOTROPIC))
goto done;
if (!xNum || !xDenom || !xNum || !yDenom)
{
ret = FALSE;
goto done;
}
dc->wndExtX = (dc->wndExtX * xNum) / xDenom;
dc->wndExtY = (dc->wndExtY * yNum) / yDenom;
if (dc->wndExtX == 0) dc->wndExtX = 1;
if (dc->wndExtY == 0) dc->wndExtY = 1;
if (dc->MapMode == MM_ISOTROPIC) MAPPING_FixIsotropic( dc );
DC_UpdateXforms( dc );
done:
GDI_ReleaseObj( hdc );
return ret;
}
开发者ID:NVIDIA,项目名称:winex_lgpl,代码行数:36,代码来源:mapping.c
示例15: SetWindowExtEx
/***********************************************************************
* SetWindowExtEx ([email protected])
*/
BOOL WINAPI SetWindowExtEx( HDC hdc, INT x, INT y, LPSIZE size )
{
BOOL ret = TRUE;
DC * dc = DC_GetDCPtr( hdc );
if (!dc) return FALSE;
if (dc->funcs->pSetWindowExt)
{
ret = dc->funcs->pSetWindowExt( dc, x, y );
goto done;
}
if (size)
{
size->cx = dc->wndExtX;
size->cy = dc->wndExtY;
}
if ((dc->MapMode != MM_ISOTROPIC) && (dc->MapMode != MM_ANISOTROPIC))
goto done;
if (!x || !y)
{
ret = FALSE;
goto done;
}
dc->wndExtX = x;
dc->wndExtY = y;
if (dc->MapMode == MM_ISOTROPIC) MAPPING_FixIsotropic( dc );
DC_UpdateXforms( dc );
done:
GDI_ReleaseObj( hdc );
return ret;
}
开发者ID:NVIDIA,项目名称:winex_lgpl,代码行数:33,代码来源:mapping.c
示例16: GetPaletteEntries
/***********************************************************************
* GetPaletteEntries [[email protected]]
*
* Retrieves palette entries.
*
* RETURNS
* Success: Number of entries from logical palette
* Failure: 0
*/
UINT WINAPI GetPaletteEntries(
HPALETTE hpalette, /* [in] Handle of logical palette */
UINT start, /* [in] First entry to receive */
UINT count, /* [in] Number of entries to receive */
LPPALETTEENTRY entries) /* [out] Address of array receiving entries */
{
PALETTEOBJ * palPtr;
UINT numEntries;
TRACE("hpal = %p, count=%i\n", hpalette, count );
palPtr = GDI_GetObjPtr( hpalette, OBJ_PAL );
if (!palPtr) return 0;
/* NOTE: not documented but test show this to be the case */
if (count == 0)
{
count = palPtr->count;
}
else
{
numEntries = palPtr->count;
if (start+count > numEntries) count = numEntries - start;
if (entries)
{
if (start >= numEntries) count = 0;
else memcpy( entries, &palPtr->entries[start], count * sizeof(PALETTEENTRY) );
}
}
GDI_ReleaseObj( hpalette );
return count;
}
开发者ID:AlexSteel,项目名称:wine,代码行数:42,代码来源:palette.c
示例17: GDIRealizePalette
/***********************************************************************
* GDIRealizePalette (Not a Windows API)
*/
UINT WINAPI GDIRealizePalette( HDC hdc )
{
UINT realized = 0;
DC* dc = get_dc_ptr( hdc );
if (!dc) return 0;
TRACE("%p...\n", hdc );
if( dc->hPalette == GetStockObject( DEFAULT_PALETTE ))
{
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRealizeDefaultPalette );
realized = physdev->funcs->pRealizeDefaultPalette( physdev );
}
else if (InterlockedExchangePointer( (void **)&hLastRealizedPalette, dc->hPalette ) != dc->hPalette)
{
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRealizePalette );
PALETTEOBJ *palPtr = GDI_GetObjPtr( dc->hPalette, OBJ_PAL );
if (palPtr)
{
realized = physdev->funcs->pRealizePalette( physdev, dc->hPalette,
(dc->hPalette == hPrimaryPalette) );
palPtr->unrealize = physdev->funcs->pUnrealizePalette;
GDI_ReleaseObj( dc->hPalette );
}
}
else TRACE(" skipping (hLastRealizedPalette = %p)\n", hLastRealizedPalette);
release_dc_ptr( dc );
TRACE(" realized %i colors.\n", realized );
return realized;
}
开发者ID:AlexSteel,项目名称:wine,代码行数:35,代码来源:palette.c
示例18: UnrealizeObject
/***********************************************************************
* UnrealizeObject ([email protected])
*/
BOOL WINAPI UnrealizeObject( HGDIOBJ obj )
{
BOOL result = TRUE;
/* Check if object is valid */
GDIOBJHDR * header = GDI_GetObjPtr( obj, MAGIC_DONTCARE );
if (!header) return FALSE;
TRACE("%04x\n", obj );
/* Unrealize object */
switch(GDIMAGIC(header->wMagic))
{
case PALETTE_MAGIC:
result = PALETTE_UnrealizeObject( obj, (PALETTEOBJ *)header );
break;
case BRUSH_MAGIC:
/* Windows resets the brush origin. We don't need to. */
break;
}
GDI_ReleaseObj( obj );
return result;
}
开发者ID:NVIDIA,项目名称:winex_lgpl,代码行数:28,代码来源:gdiobj.c
示例19: IntersectVisRect16
/***********************************************************************
* IntersectVisRect (GDI.98)
*/
INT16 WINAPI IntersectVisRect16( HDC16 hdc16, INT16 left, INT16 top, INT16 right, INT16 bottom )
{
HRGN tempRgn;
INT16 ret;
POINT pt[2];
HDC hdc = HDC_32( hdc16 );
DC * dc = DC_GetDCUpdate( hdc );
if (!dc) return ERROR;
pt[0].x = left;
pt[0].y = top;
pt[1].x = right;
pt[1].y = bottom;
LPtoDP( hdc, pt, 2 );
TRACE("%p %ld,%ld - %ld,%ld\n", hdc, pt[0].x, pt[0].y, pt[1].x, pt[1].y);
if (!(tempRgn = CreateRectRgn( pt[0].x, pt[0].y, pt[1].x, pt[1].y ))) ret = ERROR;
else
{
ret = CombineRgn( dc->hVisRgn, dc->hVisRgn, tempRgn, RGN_AND );
DeleteObject( tempRgn );
}
if (ret != ERROR) CLIPPING_UpdateGCRegion( dc );
GDI_ReleaseObj( hdc );
return ret;
}
开发者ID:howard5888,项目名称:wineT,代码行数:32,代码来源:clipping.c
示例20: GetCurrentObject
/***********************************************************************
* GetCurrentObject ([email protected])
*/
HANDLE WINAPI GetCurrentObject(HDC hdc,UINT type)
{
HANDLE ret = 0;
DC * dc = DC_GetDCPtr( hdc );
if (dc)
{
switch (type) {
case OBJ_PEN:
ret = dc->hPen;
break;
case OBJ_BRUSH:
ret = dc->hBrush;
break;
case OBJ_PAL:
ret = dc->hPalette;
break;
case OBJ_FONT:
ret = dc->hFont;
break;
case OBJ_BITMAP:
ret = dc->hBitmap;
break;
default:
/* the SDK only mentions those above */
FIXME("(%08x,%d): unknown type.\n",hdc,type);
break;
}
GDI_ReleaseObj( hdc );
}
return ret;
}
开发者ID:NVIDIA,项目名称:winex_lgpl,代码行数:35,代码来源:gdiobj.c
注:本文中的GDI_ReleaseObj函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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