本文整理汇总了C++中GetDeviceCaps函数的典型用法代码示例。如果您正苦于以下问题:C++ GetDeviceCaps函数的具体用法?C++ GetDeviceCaps怎么用?C++ GetDeviceCaps使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了GetDeviceCaps函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: WndProc
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static CHOOSEFONT cf ;
static int iPage ;
static LOGFONT lf ;
HDC hdc ;
int cxChar, cyChar, x, y, i, cxLabels ;
PAINTSTRUCT ps ;
SIZE size ;
TCHAR szBuffer [8] ;
TEXTMETRIC tm ;
WCHAR ch ;
switch (message)
{
case WM_CREATE:
hdc = GetDC (hwnd) ;
lf.lfHeight = - GetDeviceCaps (hdc, LOGPIXELSY) / 6 ; // 12 points
lstrcpy (lf.lfFaceName, TEXT ("Lucida Sans Unicode")) ;
ReleaseDC (hwnd, hdc) ;
cf.lStructSize = sizeof (CHOOSEFONT) ;
cf.hwndOwner = hwnd ;
cf.lpLogFont = &lf ;
cf.Flags = CF_INITTOLOGFONTSTRUCT | CF_SCREENFONTS ;
SetScrollRange (hwnd, SB_VERT, 0, 255, FALSE) ;
SetScrollPos (hwnd, SB_VERT, iPage, TRUE ) ;
return 0 ;
case WM_COMMAND:
switch (LOWORD (wParam))
{
case IDM_FONT:
if (ChooseFont (&cf))
InvalidateRect (hwnd, NULL, TRUE) ;
return 0 ;
}
return 0 ;
case WM_VSCROLL:
switch (LOWORD (wParam))
{
case SB_LINEUP:
iPage -= 1 ;
break ;
case SB_LINEDOWN:
iPage += 1 ;
break ;
case SB_PAGEUP:
iPage -= 16 ;
break ;
case SB_PAGEDOWN:
iPage += 16 ;
break ;
case SB_THUMBPOSITION:
iPage = HIWORD (wParam) ;
break ;
default:
return 0 ;
}
iPage = max (0, min (iPage, 255)) ;
SetScrollPos (hwnd, SB_VERT, iPage, TRUE) ;
InvalidateRect (hwnd, NULL, TRUE) ;
return 0 ;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
SelectObject (hdc, CreateFontIndirect (&lf)) ;
GetTextMetrics (hdc, &tm) ;
cxChar = tm.tmMaxCharWidth ;
cyChar = tm.tmHeight + tm.tmExternalLeading ;
cxLabels = 0 ;
for (i = 0 ; i < 16 ; i++)
{
wsprintf (szBuffer, TEXT (" 000%1X: "), i) ;
GetTextExtentPoint (hdc, szBuffer, 7, &size) ;
cxLabels = max (cxLabels, size.cx) ;
}
for (y = 0 ; y < 16 ; y++)
{
wsprintf (szBuffer, TEXT (" %03X_: "), 16 * iPage + y) ;
TextOut (hdc, 0, y * cyChar, szBuffer, 7) ;
for (x = 0 ; x < 16 ; x++)
{
ch = (WCHAR) (256 * iPage + 16 * y + x) ;
TextOutW (hdc, x * cxChar + cxLabels,
y * cyChar, &ch, 1);
}
}
//.........这里部分代码省略.........
开发者ID:joway,项目名称:WindowsProgrammingNotes,代码行数:101,代码来源:Unichars.c
示例2: glutGameModeString
void GLUTAPIENTRY
glutGameModeString(const char *string)
{
Criterion *criteria;
int ncriteria[4], requestedMask, queries = 1;
#if _WIN32
int bpp, width, height, hertz, n;
#endif
initGameModeSupport();
#if _WIN32
XHDC = GetDC(GetDesktopWindow());
bpp = GetDeviceCaps(XHDC, BITSPIXEL);
/* Note that Windows 95 and 98 systems always return zero
for VREFRESH so be prepared to ignore values of hertz
that are too low. */
hertz = GetDeviceCaps(XHDC, VREFRESH);
width = GetSystemMetrics(SM_CXSCREEN);
height = GetSystemMetrics(SM_CYSCREEN);
#endif
criteria = parseGameModeString(string, &ncriteria[0], &requestedMask);
#if _WIN32
/* Build an extra set of default queries. If no pixel depth is
explicitly specified, prefer a display mode that doesn't change
the display mode. Likewise for the width and height. Likewise for
the display frequency. */
n = ncriteria[0];
if (!(requestedMask & (1 << DM_PIXEL_DEPTH))) {
criteria[n].capability = DM_PIXEL_DEPTH;
criteria[n].comparison = EQ;
criteria[n].value = bpp;
n += 1;
ncriteria[queries] = n;
queries++;
}
if (!(requestedMask & ((1<<DM_WIDTH) | (1<<DM_HEIGHT)) )) {
criteria[n].capability = DM_WIDTH;
criteria[n].comparison = EQ;
criteria[n].value = width;
criteria[n].capability = DM_HEIGHT;
criteria[n].comparison = EQ;
criteria[n].value = height;
n += 2;
ncriteria[queries] = n;
queries++;
}
/* Assume a display frequency of less than 50 is to be ignored. */
if (hertz >= 50) {
if (!(requestedMask & (1 << DM_HERTZ))) {
criteria[n].capability = DM_HERTZ;
criteria[n].comparison = EQ;
criteria[n].value = hertz;
n += 1;
ncriteria[queries] = n;
queries++;
}
}
#endif
/* Perform multiple queries until one succeeds or no more queries. */
do {
queries--;
currentDm = findMatch(dmodes, ndmodes, criteria, ncriteria[queries]);
} while((currentDm == NULL) && (queries > 0));
free(criteria);
}
开发者ID:ghub,项目名称:NVprSDK,代码行数:68,代码来源:glut_gamemode.c
示例3: memset
void PropSheet::Show(HINSTANCE hInstance, HWND hParent, std::string title, int startpage, bool floating, bool wizard)
{
HPROPSHEETPAGE *pages = new HPROPSHEETPAGE[list.size()];
PROPSHEETPAGE page;
//common settings
memset((void*)&page,0,sizeof(PROPSHEETPAGE));
page.dwSize = sizeof(PROPSHEETPAGE);
page.hInstance = hInstance;
int i=0;
for (DlgList::iterator iter = list.begin(); iter != list.end(); iter++, i++)
{
if (wizard)
{
if (i == 0 || i == list.size()-1)
page.dwFlags = PSP_HIDEHEADER;
else
page.dwFlags = PSP_USEHEADERTITLE|PSP_USEHEADERSUBTITLE;
}
else
{
page.dwFlags = PSP_USETITLE;
}
page.pszTemplate = iter->resource;
page.pfnDlgProc = Tab::TabDlgProc;
page.pszTitle = iter->title;
page.pszHeaderTitle = wizard?iter->title:0;
page.pszHeaderSubTitle = wizard?iter->hdrSubTitle:0;
page.lParam = (LPARAM)iter->tab;
pages[i] = CreatePropertySheetPage(&page);
}
PROPSHEETHEADER sheet;
memset(&sheet,0,sizeof(sheet));
sheet.dwSize = sizeof(PROPSHEETHEADER);
sheet.hInstance = hInstance;
sheet.hwndParent = hParent;
sheet.pszbmWatermark = watermark;
sheet.pszbmHeader = header;
if (icon)
sheet.hIcon = icon;
if (wizard)
sheet.dwFlags = PSH_USECALLBACK | PSH_WIZARD97 | (watermark?PSH_WATERMARK:0) | (header?PSH_HEADER:0);
else
sheet.dwFlags = PSH_USECALLBACK | PSH_PROPTITLE;
if (floating)
sheet.dwFlags |= PSH_MODELESS;
//else
// sheet.dwFlags |= PSH_NOAPPLYNOW;
if (icon)
sheet.dwFlags |= PSH_USEHICON;
sheet.pszCaption = ConvertUTF8ToWString(title).c_str();
sheet.nPages = (UINT)list.size();
sheet.phpage = pages;
sheet.nStartPage = startpage;
sheet.pfnCallback = (PFNPROPSHEETCALLBACK)Callback;
if (wizard)
{
NONCLIENTMETRICS ncm = {0};
ncm.cbSize = sizeof(ncm);
SystemParametersInfo(SPI_GETNONCLIENTMETRICS, 0, &ncm, 0);
//Create the intro/end title font
LOGFONT TitleLogFont = ncm.lfMessageFont;
TitleLogFont.lfWeight = FW_BOLD;
lstrcpy(TitleLogFont.lfFaceName, TEXT("Verdana Bold"));
//StringCchCopy(TitleLogFont.lfFaceName, 32, TEXT("Verdana Bold"));
HDC hdc = GetDC(NULL); //gets the screen DC
INT FontSize = 12;
TitleLogFont.lfHeight = 0 - GetDeviceCaps(hdc, LOGPIXELSY) * FontSize / 72;
hTitleFont = CreateFontIndirect(&TitleLogFont);
ReleaseDC(NULL, hdc);
}
else
hTitleFont = 0;
centered=false;
PropertySheet(&sheet);
if (!floating)
{
for (DlgList::iterator iter = list.begin(); iter != list.end(); iter++)
{
delete iter->tab;
}
DeleteObject(hTitleFont);
}
delete [] pages;
}
开发者ID:18859966862,项目名称:ppsspp,代码行数:95,代码来源:PropertySheet.cpp
示例4: winQueryRGBBitsAndMasks
static
Bool
winQueryRGBBitsAndMasks (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
BITMAPINFOHEADER *pbmih = NULL;
Bool fReturn = TRUE;
LPDWORD pdw = NULL;
DWORD dwRedBits, dwGreenBits, dwBlueBits;
/* Color masks for 8 bpp are standardized */
if (GetDeviceCaps (pScreenPriv->hdcScreen, RASTERCAPS) & RC_PALETTE)
{
/*
* RGB BPP for 8 bit palletes is always 8
* and the color masks are always 0.
*/
pScreenPriv->dwBitsPerRGB = 8;
pScreenPriv->dwRedMask = 0x0L;
pScreenPriv->dwGreenMask = 0x0L;
pScreenPriv->dwBlueMask = 0x0L;
return TRUE;
}
/* Color masks for 24 bpp are standardized */
if (GetDeviceCaps (pScreenPriv->hdcScreen, PLANES)
* GetDeviceCaps (pScreenPriv->hdcScreen, BITSPIXEL) == 24)
{
ErrorF ("winQueryRGBBitsAndMasks - GetDeviceCaps (BITSPIXEL) "
"returned 24 for the screen. Using default 24bpp masks.\n");
/* 8 bits per primary color */
pScreenPriv->dwBitsPerRGB = 8;
/* Set screen privates masks */
pScreenPriv->dwRedMask = WIN_24BPP_MASK_RED;
pScreenPriv->dwGreenMask = WIN_24BPP_MASK_GREEN;
pScreenPriv->dwBlueMask = WIN_24BPP_MASK_BLUE;
return TRUE;
}
/* Allocate a bitmap header and color table */
pbmih = (BITMAPINFOHEADER*) malloc (sizeof (BITMAPINFOHEADER)
+ 256 * sizeof (RGBQUAD));
if (pbmih == NULL)
{
ErrorF ("winQueryRGBBitsAndMasks - malloc failed\n");
return FALSE;
}
/* Get screen description */
if (winQueryScreenDIBFormat (pScreen, pbmih))
{
/* Get a pointer to bitfields */
pdw = (DWORD*) ((CARD8*)pbmih + sizeof (BITMAPINFOHEADER));
#if CYGDEBUG
winDebug ("%s - Masks: %08x %08x %08x\n", __FUNCTION__,
pdw[0], pdw[1], pdw[2]);
winDebug ("%s - Bitmap: %dx%d %d bpp %d planes\n", __FUNCTION__,
pbmih->biWidth, pbmih->biHeight, pbmih->biBitCount, pbmih->biPlanes);
winDebug ("%s - Compression: %d %s\n", __FUNCTION__,
pbmih->biCompression,
(pbmih->biCompression == BI_RGB?"(BI_RGB)":
(pbmih->biCompression == BI_RLE8?"(BI_RLE8)":
(pbmih->biCompression == BI_RLE4?"(BI_RLE4)":
(pbmih->biCompression == BI_BITFIELDS?"(BI_BITFIELDS)":""
)))));
#endif
/* Handle BI_RGB case, which is returned by Wine */
if (pbmih->biCompression == BI_RGB)
{
dwRedBits = 5;
dwGreenBits = 5;
dwBlueBits = 5;
pScreenPriv->dwBitsPerRGB = 5;
/* Set screen privates masks */
pScreenPriv->dwRedMask = 0x7c00;
pScreenPriv->dwGreenMask = 0x03e0;
pScreenPriv->dwBlueMask = 0x001f;
}
else
{
/* Count the number of bits in each mask */
dwRedBits = winCountBits (pdw[0]);
dwGreenBits = winCountBits (pdw[1]);
dwBlueBits = winCountBits (pdw[2]);
/* Find maximum bits per red, green, blue */
if (dwRedBits > dwGreenBits && dwRedBits > dwBlueBits)
pScreenPriv->dwBitsPerRGB = dwRedBits;
else if (dwGreenBits > dwRedBits && dwGreenBits > dwBlueBits)
pScreenPriv->dwBitsPerRGB = dwGreenBits;
else
pScreenPriv->dwBitsPerRGB = dwBlueBits;
//.........这里部分代码省略.........
开发者ID:OpenInkpot-archive,项目名称:iplinux-xorg-server,代码行数:101,代码来源:winshadgdi.c
示例5: LConProc
LRESULT CALLBACK LConProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
HWND view;
HDC hdc;
HBRUSH hbr;
HGDIOBJ oldfont;
RECT rect;
int titlelen;
SIZE size;
LOGFONT lf;
TEXTMETRIC tm;
HINSTANCE inst = (HINSTANCE)(LONG_PTR)GetWindowLongPtr(hWnd, GWLP_HINSTANCE);
DRAWITEMSTRUCT *drawitem;
CHARFORMAT2W format;
switch (msg)
{
case WM_CREATE:
// Create game title static control
memset (&lf, 0, sizeof(lf));
hdc = GetDC (hWnd);
lf.lfHeight = -MulDiv(12, GetDeviceCaps(hdc, LOGPIXELSY), 72);
lf.lfCharSet = ANSI_CHARSET;
lf.lfWeight = FW_BOLD;
lf.lfPitchAndFamily = VARIABLE_PITCH | FF_ROMAN;
strcpy (lf.lfFaceName, "Trebuchet MS");
GameTitleFont = CreateFontIndirect (&lf);
oldfont = SelectObject (hdc, GetStockObject (DEFAULT_GUI_FONT));
GetTextMetrics (hdc, &tm);
DefaultGUIFontHeight = tm.tmHeight;
if (GameTitleFont == NULL)
{
GameTitleFontHeight = DefaultGUIFontHeight;
}
else
{
SelectObject (hdc, GameTitleFont);
GetTextMetrics (hdc, &tm);
GameTitleFontHeight = tm.tmHeight;
}
SelectObject (hdc, oldfont);
// Create log read-only edit control
view = CreateWindowEx (WS_EX_NOPARENTNOTIFY, "RichEdit20W", NULL,
WS_CHILD | WS_VISIBLE | WS_VSCROLL |
ES_LEFT | ES_MULTILINE | WS_CLIPSIBLINGS,
0, 0, 0, 0,
hWnd, NULL, inst, NULL);
HRESULT hr;
hr = GetLastError();
if (view == NULL)
{
ReleaseDC (hWnd, hdc);
return -1;
}
SendMessage (view, EM_SETREADONLY, TRUE, 0);
SendMessage (view, EM_EXLIMITTEXT, 0, 0x7FFFFFFE);
SendMessage (view, EM_SETBKGNDCOLOR, 0, RGB(70,70,70));
// Setup default font for the log.
//SendMessage (view, WM_SETFONT, (WPARAM)GetStockObject (DEFAULT_GUI_FONT), FALSE);
format.cbSize = sizeof(format);
format.dwMask = CFM_BOLD | CFM_COLOR | CFM_FACE | CFM_SIZE | CFM_CHARSET;
format.dwEffects = 0;
format.yHeight = 200;
format.crTextColor = RGB(223,223,223);
format.bCharSet = ANSI_CHARSET;
format.bPitchAndFamily = FF_SWISS | VARIABLE_PITCH;
wcscpy(format.szFaceName, L"DejaVu Sans"); // At least I have it. :p
SendMessageW(view, EM_SETCHARFORMAT, SCF_ALL, (LPARAM)&format);
ConWindow = view;
ReleaseDC (hWnd, hdc);
view = CreateWindowEx (WS_EX_NOPARENTNOTIFY, "STATIC", NULL, WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | SS_OWNERDRAW, 0, 0, 0, 0, hWnd, NULL, inst, NULL);
if (view == NULL)
{
return -1;
}
SetWindowLong (view, GWL_ID, IDC_STATIC_TITLE);
GameTitleWindow = view;
return 0;
case WM_SIZE:
if (wParam != SIZE_MAXHIDE && wParam != SIZE_MAXSHOW)
{
LayoutMainWindow (hWnd, ErrorPane);
}
return 0;
case WM_DRAWITEM:
// Draw title banner.
if (wParam == IDC_STATIC_TITLE && DoomStartupInfo.Name.IsNotEmpty())
{
const PalEntry *c;
// Draw the game title strip at the top of the window.
drawitem = (LPDRAWITEMSTRUCT)lParam;
//.........这里部分代码省略.........
开发者ID:emileb,项目名称:gzdoom,代码行数:101,代码来源:i_main.cpp
示例6: readscreen
static void readscreen(void)
{
HDC hScrDC; /* screen DC */
HDC hMemDC; /* memory DC */
HBITMAP hBitmap; /* handle for our bitmap */
HBITMAP hOldBitmap; /* handle for previous bitmap */
BITMAP bm; /* bitmap properties */
unsigned int size; /* size of bitmap */
char *bmbits; /* contents of bitmap */
int w; /* screen width */
int h; /* screen height */
int y; /* y-coordinate of screen lines to grab */
int n = 16; /* number of screen lines to grab at a time */
/* Create a screen DC and a memory DC compatible to screen DC */
hScrDC = CreateDC("DISPLAY", NULL, NULL, NULL);
hMemDC = CreateCompatibleDC(hScrDC);
/* Get screen resolution */
w = GetDeviceCaps(hScrDC, HORZRES);
h = GetDeviceCaps(hScrDC, VERTRES);
/* Create a bitmap compatible with the screen DC */
hBitmap = CreateCompatibleBitmap(hScrDC, w, n);
/* Select new bitmap into memory DC */
hOldBitmap = SelectObject(hMemDC, hBitmap);
/* Get bitmap properties */
GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&bm);
size = (unsigned int)bm.bmWidthBytes * bm.bmHeight * bm.bmPlanes;
bmbits = OPENSSL_malloc(size);
if (bmbits) {
/* Now go through the whole screen, repeatedly grabbing n lines */
for (y = 0; y < h-n; y += n)
{
unsigned char md[MD_DIGEST_LENGTH];
/* Bitblt screen DC to memory DC */
BitBlt(hMemDC, 0, 0, w, n, hScrDC, 0, y, SRCCOPY);
/* Copy bitmap bits from memory DC to bmbits */
GetBitmapBits(hBitmap, size, bmbits);
/* Get the hash of the bitmap */
MD(bmbits,size,md);
/* Seed the random generator with the hash value */
RAND_add(md, MD_DIGEST_LENGTH, 0);
}
OPENSSL_free(bmbits);
}
/* Select old bitmap back into memory DC */
hBitmap = SelectObject(hMemDC, hOldBitmap);
/* Clean up */
DeleteObject(hBitmap);
DeleteDC(hMemDC);
DeleteDC(hScrDC);
}
开发者ID:jhbsz,项目名称:actiontec_opensource_mi424wr-rev-acd-56-0-10-14-4,代码行数:63,代码来源:rand_win.c
示例7: GLimp_SetMode
bool GLimp_SetMode(unsigned *pwidth, unsigned *pheight, int mode, bool fullscreen)
{
int width, height, colorBits;
if (!Vid_GetModeInfo(&width, &height, mode))
{
appWPrintf("Invalid mode: %d\n", mode);
return false;
}
appPrintf("Mode %d: %dx%d (%s)\n", mode, width, height, fullscreen ? "fullscreen" : "windowed");
// destroy the existing window
if (gl_hWnd)
GLimp_Shutdown(false);
colorBits = gl_bitdepth->integer;
gl_bitdepth->modified = false;
// do a CDS if needed
if (fullscreen)
{
DEVMODE dm;
memset(&dm, 0, sizeof(dm));
dm.dmSize = sizeof(dm);
dm.dmPelsWidth = width;
dm.dmPelsHeight = height;
dm.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT;
if (colorBits)
{
dm.dmBitsPerPel = colorBits;
dm.dmFields |= DM_BITSPERPEL;
appPrintf("...using color depth of %d\n", colorBits);
}
else
{
HDC hdc = GetDC(NULL);
int bitspixel = GetDeviceCaps(hdc, BITSPIXEL);
ReleaseDC(0, hdc);
appPrintf("...using desktop color depth of %d\n", bitspixel);
}
MSGLOG(("CDS(%dx%d, FS)\n", dm.dmPelsWidth, dm.dmPelsHeight));
if (ChangeDisplaySettings(&dm, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
{
appWPrintf("...fullscreen unavailable in this mode\n");
appPrintf("...setting windowed mode\n");
fullscreen = false;
MSGLOG(("CDS(NULL)\n"));
ChangeDisplaySettings(NULL, 0);
}
}
else // not fullscreen
{
appPrintf("...setting windowed mode\n");
MSGLOG(("CDS(NULL)\n"));
ChangeDisplaySettings(NULL, 0);
}
*pwidth = width;
*pheight = height;
gl_config.fullscreen = fullscreen;
gl_hWnd = (HWND) Vid_CreateWindow(width, height, fullscreen);
if (!gl_hWnd) return false;
if (!GLimp_InitGL()) return false; //?? may try to DestroyWindow(force) + CreateWindow() again
// init gamma
ReadGamma();
appPrintf("Gamma: %s\n", gammaStored ? "hardware" : "software");
return true;
}
开发者ID:RkShaRkz,项目名称:Quake2,代码行数:75,代码来源:gl_win.cpp
示例8: Sys_CreateConsole
/*
** Sys_CreateConsole
*/
void Sys_CreateConsole( void )
{
HDC hDC;
WNDCLASS wc;
RECT rect;
const char *DEDCLASS = "JK2MP WinConsole";
int nHeight;
int swidth, sheight;
int DEDSTYLE = WS_POPUPWINDOW | WS_CAPTION | WS_MINIMIZEBOX;
memset( &wc, 0, sizeof( wc ) );
wc.style = 0;
wc.lpfnWndProc = (WNDPROC) ConWndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = g_wv.hInstance;
wc.hIcon = LoadIcon( g_wv.hInstance, MAKEINTRESOURCE(IDI_ICON1));
wc.hCursor = LoadCursor (NULL,IDC_ARROW);
wc.hbrBackground = (HBRUSH__ *)COLOR_INACTIVEBORDER;//(HBRUSH__ *)COLOR_WINDOW;
wc.lpszMenuName = 0;
wc.lpszClassName = DEDCLASS;
if ( !RegisterClass (&wc) ) {
return;
}
rect.left = 0;
rect.right = 600;
rect.top = 0;
rect.bottom = 450;
AdjustWindowRect( &rect, DEDSTYLE, FALSE );
hDC = GetDC( GetDesktopWindow() );
swidth = GetDeviceCaps( hDC, HORZRES );
sheight = GetDeviceCaps( hDC, VERTRES );
ReleaseDC( GetDesktopWindow(), hDC );
s_wcd.windowWidth = rect.right - rect.left + 1;
s_wcd.windowHeight = rect.bottom - rect.top + 1;
s_wcd.hWnd = CreateWindowEx( 0,
DEDCLASS,
"OpenJK Singleplayer Console",
DEDSTYLE,
( swidth - 600 ) / 2, ( sheight - 450 ) / 2 , rect.right - rect.left + 1, rect.bottom - rect.top + 1,
NULL,
NULL,
g_wv.hInstance,
NULL );
if ( s_wcd.hWnd == NULL )
{
return;
}
//
// create fonts
//
hDC = GetDC( s_wcd.hWnd );
nHeight = -MulDiv( 8, GetDeviceCaps( hDC, LOGPIXELSY), 72);
s_wcd.hfBufferFont = CreateFont( nHeight,
0,
0,
0,
FW_LIGHT,
0,
0,
0,
DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY,
FF_MODERN | FIXED_PITCH,
"Consolas" );
ReleaseDC( s_wcd.hWnd, hDC );
//
// create the input line
//
s_wcd.hwndInputLine = CreateWindow( "edit", NULL, WS_CHILD | WS_VISIBLE | WS_BORDER |
ES_LEFT | ES_AUTOHSCROLL | WS_TABSTOP,
6, 400, s_wcd.windowWidth-20, 20,
s_wcd.hWnd,
( HMENU ) INPUT_ID, // child window ID
g_wv.hInstance, NULL );
//
// create the buttons
//
s_wcd.hwndButtonCopy = CreateWindow( "button", NULL, BS_PUSHBUTTON | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON,
5, 425, 72, 24,
s_wcd.hWnd,
( HMENU ) COPY_ID, // child window ID
g_wv.hInstance, NULL );
//.........这里部分代码省略.........
开发者ID:Razish,项目名称:OpenJK-Speed,代码行数:101,代码来源:win_syscon.cpp
示例9: VersionProc
LRESULT CALLBACK VersionProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
{
HWND h = GetDlgItem(hDlg,IDC_DEVICEINFO);
std::string buf;
buf += "* * * * * * * *\r\n";
buf += "* ディスプレイ情報\r\n";
buf += "* * * * * * * *\r\n";
buf += GetMaxMinDisplayColors(NULL,NULL);
buf += "---\r\n";
if(gdiplus_useable){
HMODULE hmd = GetModuleHandle("gdiplus.dll");
char b[MAX_PATH] = "";
GetModuleFileName(hmd,b,sizeof(b)-1);
buf += "GDI+: 使用可->\"";
buf += b;
buf += "\"\r\n";
}else{
buf += "GDI+: 使用不可->gdiplus.dllが見つからない\r\n";
}
buf += "---\r\n";
DWORD r;
const int dcnum1[] = { RASTERCAPS , CURVECAPS , LINECAPS , POLYGONALCAPS , TEXTCAPS };
const char * dcname1[] = {"RASTERCAPS","CURVECAPS","LINECAPS","POLYGONALCAPS","TEXTCAPS"};
const int dcnum2[] = {
NUMBRUSHES , NUMPENS , NUMFONTS , NUMCOLORS ,
HORZSIZE , VERTSIZE , HORZRES , VERTRES , LOGPIXELSX , LOGPIXELSY ,
BITSPIXEL , PLANES , ASPECTX , ASPECTY , ASPECTXY , CLIPCAPS ,
PHYSICALWIDTH , PHYSICALHEIGHT , PHYSICALOFFSETX , PHYSICALOFFSETY , SCALINGFACTORX , SCALINGFACTORY };
const char * dcname2[] = {
"NUMBRUSHES","NUMPENS","NUMFONTS","NUMCOLORS",
"HORZSIZE","VERTSIZE","HORZRES","VERTRES","LOGPIXELSX","LOGPIXELSY",
"BITSPIXEL","PLANES","ASPECTX","ASPECTY","ASPECTXY","CLIPCAPS",
"PHYSICALWIDTH","PHYSICALHEIGHT","PHYSICALOFFSETX","PHYSICALOFFSETY","SCALINGFACTORX","SCALINGFACTORY"};
HDC hdc = CreateDC("DISPLAY",NULL,NULL,NULL);
for(int i = 0; i < sizeof(dcnum1)/sizeof(*dcnum1); i++){
char b[16];
r = GetDeviceCaps(hdc,dcnum1[i]);
wsprintf(b,"%08X",r);
buf += dcname1[i];
buf += ": ";
buf += b;
buf += "\r\n";
}
DeleteDC(hdc);
buf += "* * * * * * * *\r\n";
buf += "* プリンタ情報 \r\n";
buf += "* * * * * * * *\r\n";
if(hPrintDC == NULL){
buf += "プリンタDCを取得できません\r\n";
}else{
if(hDevNames == NULL){
buf += "DEVNAMES が NULL です\r\n";
}else{
DEVNAMES * pdn = (DEVNAMES *)GlobalLock(hDevNames);
buf += "デバイスドライバ: ";
buf += (char *)pdn + pdn->wDriverOffset;
buf += "\r\n";
buf += "デバイス名: ";
buf += (char *)pdn + pdn->wDeviceOffset;
buf += "\r\n";
buf += "出力メディア: ";
buf += (char *)pdn + pdn->wOutputOffset;
buf += "\r\n";
GlobalUnlock(hDevNames);
}
buf += "---\r\n";
if(hDevMode == NULL){
buf += "DEVMODE が NULL です\r\n";
}else{
DEVMODE * pdv = (DEVMODE *)GlobalLock(hDevMode);
char bb[16];
if(pdv->dmFields & DM_ORIENTATION){wsprintf(bb,"%d",pdv->dmOrientation );buf += "ORIENTATION: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_PAPERSIZE){wsprintf(bb,"%d",pdv->dmPaperSize );buf += "PAPERSIZE: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_PAPERLENGTH){wsprintf(bb,"%d",pdv->dmPaperLength );buf += "PAPERLENGTH: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_PAPERWIDTH){wsprintf(bb,"%d",pdv->dmPaperWidth );buf += "PAPERWIDTH: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_POSITION){wsprintf(bb,"%d",pdv->dmPosition );buf += "POSITION: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_SCALE){wsprintf(bb,"%d",pdv->dmScale );buf += "SCALE: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_COPIES){wsprintf(bb,"%d",pdv->dmCopies );buf += "COPIES: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_DEFAULTSOURCE){wsprintf(bb,"%d",pdv->dmDefaultSource );buf += "DEFAULTSOURCE: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_PRINTQUALITY){wsprintf(bb,"%d",pdv->dmPrintQuality );buf += "PRINTQUALITY: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_COLOR){
buf += "COLOR: ";
if(pdv->dmColor == DMCOLOR_COLOR){
buf += "COLOR";
}else if(pdv->dmColor == DMCOLOR_MONOCHROME){
buf += "MONOCHROME";
}else{
wsprintf(bb,"%d",pdv->dmColor);
buf += bb;
}
buf+="\r\n";
}
if(pdv->dmFields & DM_DUPLEX){wsprintf(bb,"%d",pdv->dmDuplex );buf += "DUPLEX: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_YRESOLUTION){wsprintf(bb,"%d",pdv->dmYResolution );buf += "YRESOLUTION: "; buf += bb; buf+="\r\n";}
if(pdv->dmFields & DM_TTOPTION){
//.........这里部分代码省略.........
开发者ID:pjmtdw,项目名称:kazesomiso,代码行数:101,代码来源:kazesomiso.cpp
示例10: CSourceStream
// the default child constructor...
CPushPinDesktop::CPushPinDesktop(HRESULT *phr, CPushSourceDesktop *pFilter)
: CSourceStream(NAME("Push Source CPushPinDesktop child/pin"), phr, pFilter, L"Capture"),
m_bReReadRegistry(0),
m_bDeDupe(0),
m_iFrameNumber(0),
pOldData(NULL),
m_bConvertToI420(false),
m_pParent(pFilter),
m_bFormatAlreadySet(false),
hRawBitmap(NULL),
m_bUseCaptureBlt(false),
previousFrameEndTime(0)
{
// Get the device context of the main display, just to get some metrics for it...
globalStart = GetTickCount();
m_iHwndToTrack = (HWND) read_config_setting(TEXT("hwnd_to_track"), NULL);
hScrDc = GetDC(m_iHwndToTrack);
//m_iScreenBitDepth = GetTrueScreenDepth(hScrDc);
ASSERT(hScrDc != 0); // failure...
// Get the dimensions of the main desktop window as the default
m_rScreen.left = m_rScreen.top = 0;
m_rScreen.right = GetDeviceCaps(hScrDc, HORZRES); // NB this *fails* for dual monitor support currently... but we just get the wrong width by default, at least with aero windows 7 both can capture both monitors
m_rScreen.bottom = GetDeviceCaps(hScrDc, VERTRES);
// now read some custom settings...
WarmupCounter();
reReadCurrentPosition(0);
int config_width = read_config_setting(TEXT("capture_width"), 0);
ASSERT(config_width >= 0); // negatives not allowed...
int config_height = read_config_setting(TEXT("capture_height"), 0);
ASSERT(config_height >= 0); // negatives not allowed, if it's set :)
if(config_width > 0) {
int desired = m_rScreen.left + config_width;
//int max_possible = m_rScreen.right; // disabled check until I get dual monitor working. or should I allow off screen captures anyway?
//if(desired < max_possible)
m_rScreen.right = desired;
//else
// m_rScreen.right = max_possible;
} else {
// leave full screen
}
m_iCaptureConfigWidth = m_rScreen.right - m_rScreen.left;
ASSERT(m_iCaptureConfigWidth > 0);
if(config_height > 0) {
int desired = m_rScreen.top + config_height;
//int max_possible = m_rScreen.bottom; // disabled, see above.
//if(desired < max_possible)
m_rScreen.bottom = desired;
//else
// m_rScreen.bottom = max_possible;
} else {
// leave full screen
}
m_iCaptureConfigHeight = m_rScreen.bottom - m_rScreen.top;
ASSERT(m_iCaptureConfigHeight > 0);
m_iStretchToThisConfigWidth = read_config_setting(TEXT("stretch_to_width"), 0);
m_iStretchToThisConfigHeight = read_config_setting(TEXT("stretch_to_height"), 0);
m_iStretchMode = read_config_setting(TEXT("stretch_mode_high_quality_if_1"), 0);
ASSERT(m_iStretchToThisConfigWidth >= 0 && m_iStretchToThisConfigHeight >= 0 && m_iStretchMode >= 0); // sanity checks
m_bUseCaptureBlt = read_config_setting(TEXT("capture_transparent_windows_with_mouse_blink_only_non_aero_if_1"), 0) == 1;
// default 30 fps...hmm...
int config_max_fps = read_config_setting(TEXT("default_max_fps"), 30); // TODO allow floats [?] when ever requested
ASSERT(config_max_fps >= 0);
// m_rtFrameLength is also re-negotiated later...
m_rtFrameLength = UNITS / config_max_fps;
if(is_config_set_to_1(TEXT("track_new_x_y_coords_each_frame_if_1"))) {
m_bReReadRegistry = 1; // takes 0.416880ms, but I thought it took more when I made it off by default :P
}
if(is_config_set_to_1(TEXT("dedup_if_1"))) {
m_bDeDupe = 1; // takes 10 or 20ms...but useful to me! :)
}
m_millisToSleepBeforePollForChanges = read_config_setting(TEXT("millis_to_sleep_between_poll_for_dedupe_changes"), 10);
wchar_t out[1000];
swprintf(out, 1000, L"default/from reg read config as: %dx%d -> %dx%d (%dtop %db %dl %dr) %dfps, dedupe? %d, millis between dedupe polling %d, m_bReReadRegistry? %d \n",
m_iCaptureConfigHeight, m_iCaptureConfigWidth, getCaptureDesiredFinalHeight(), getCaptureDesiredFinalWidth(), m_rScreen.top, m_rScreen.bottom, m_rScreen.left, m_rScreen.right, config_max_fps, m_bDeDupe, m_millisToSleepBeforePollForChanges, m_bReReadRegistry);
LocalOutput(L"warmup the debugging message system");
__int64 measureDebugOutputSpeed = StartCounter();
LocalOutput(out);
LocalOutput("writing a large-ish debug itself took: %.02Lf ms", GetCounterSinceStartMillis(measureDebugOutputSpeed));
set_config_string_setting(L"last_init_config_was", out);
}
开发者ID:MAMICHAEL,项目名称:screen-capture-recorder-to-video-windows-free,代码行数:95,代码来源:PushSourceDesktop.cpp
示例11: GetDeviceCaps
void plDynSurfaceWriter::plWinSurface::SetFont( const plString &face, uint16_t size, uint8_t flags, bool aaRGB )
{
fFontFace = face;
fFontSize = size;
fFontFlags = flags;
fFontAntiAliasRGB = aaRGB;
bool hadAFont = false;
if( fFont != nil )
{
hadAFont = true;
plWinFontCache::GetInstance().FreeFont( fFont );
fFont = nil;
}
if (face.IsEmpty())
return;
bool bold = ( fFontFlags & plDynSurfaceWriter::kFontBold ) ? true : false;
bool italic = ( fFontFlags & plDynSurfaceWriter::kFontItalic ) ? true : false;
int nHeight = -MulDiv( size, GetDeviceCaps( fDC, LOGPIXELSY ), 72 );
fFont = plWinFontCache::GetInstance().GetMeAFont( face, nHeight, bold ? FW_BOLD : FW_NORMAL, italic,
fFontAntiAliasRGB ? ANTIALIASED_QUALITY : DEFAULT_QUALITY );
if( fFont == nil && fFontAntiAliasRGB )
{
static bool warnedCantAntiAlias = false;
// Creation of font failed; could be that we can't do anti-aliasing? Try not doing it...
if( !warnedCantAntiAlias )
{
plStatusLog::AddLineS( "pipeline.log", "WARNING: Cannot allocate anti-aliased font. Falling back to non-anti-aliased. This will be the only warning" );
warnedCantAntiAlias = true;
}
fFont = plWinFontCache::GetInstance().GetMeAFont( face, nHeight, bold ? FW_BOLD : FW_NORMAL, italic,
fFontAntiAliasRGB ? ANTIALIASED_QUALITY : DEFAULT_QUALITY );
}
if( fFont == nil )
{
hsAssert( false, "Cannot create Windows font for plDynSurfaceWriter" );
plStatusLog::AddLineS( "pipeline.log", "ERROR: Cannot allocate font for RGB surface! (face: %s, size: %d %s %s)",
face.c_str(), nHeight, bold ? "bold" : "", italic ? "italic" : "" );
fFontFace = plString::Null;
fFontSize = 0;
return;
}
if( SelectObject( fDC, fFont ) == nil && hadAFont )
{
char msg[ 256 ];
FormatMessage( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nil, GetLastError(), MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), msg, sizeof( msg ), nil );
char *ret = strrchr( msg, '\n' );
if( ret != nil )
*ret = 0;
plStatusLog::AddLineS( "pipeline.log", 0xffff0000, "SelectObject() FAILED (%s)", msg );
}
}
开发者ID:Drakesinger,项目名称:Plasma,代码行数:62,代码来源:plDynSurfaceWriter.cpp
示例12: SaveBmp
//VC下把HBITMAP保存为bmp图片
BOOL SaveBmp(HBITMAP hBitmap, CString FileName)
{
HDC hDC;
//当前分辨率下每象素所占字节数
int iBits;
//位图中每象素所占字节数
WORD wBitCount;
//定义调色板大小, 位图中像素字节大小 ,位图文件大小 , 写入文件字节数
DWORD dwPaletteSize = 0, dwBmBitsSize = 0, dwDIBSize = 0, dwWritten = 0;
//位图属性结构
BITMAP Bitmap;
//位图文件头结构
BITMAPFILEHEADER bmfHdr;
//位图信息头结构
BITMAPINFOHEADER bi;
//指向位图信息头结构
LPBITMAPINFOHEADER lpbi;
//定义文件,分配内存句柄,调色板句柄
HANDLE fh, hDib, hPal, hOldPal = NULL;
//计算位图文件每个像素所占字节数
hDC = CreateDC(L"DISPLAY", NULL, NULL, NULL);
iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
DeleteDC(hDC);
if (iBits <= 1)
wBitCount = 1;
else if (iBits <= 4)
wBitCount = 4;
else if (iBits <= 8)
wBitCount = 8;
else
wBitCount = 24;
GetObject(hBitmap, sizeof(Bitmap), (LPSTR)&Bitmap);
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = Bitmap.bmWidth;
bi.biHeight = Bitmap.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = wBitCount;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrImportant = 0;
bi.biClrUsed = 0;
dwBmBitsSize = ((Bitmap.bmWidth *wBitCount + 31) / 32) * 4 * Bitmap.bmHeight;
//为位图内容分配内存
hDib = GlobalAlloc(GHND, dwBmBitsSize + dwPaletteSize + sizeof(BITMAPINFOHEADER));
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
*lpbi = bi;
// 处理调色板
hPal = GetStockObject(DEFAULT_PALETTE);
if (hPal)
{
hDC = ::GetDC(NULL);
hOldPal = ::SelectPalette(hDC, (HPALETTE)hPal, FALSE);
RealizePalette(hDC);
}
// 获取该调色板下新的像素值
GetDIBits(hDC, hBitmap, 0, (UINT)Bitmap.bmHeight,
(LPSTR)lpbi + sizeof(BITMAPINFOHEADER) + dwPaletteSize,
(BITMAPINFO *)lpbi, DIB_RGB_COLORS);
//恢复调色板
if (hOldPal)
{
::SelectPalette(hDC, (HPALETTE)hOldPal, TRUE);
RealizePalette(hDC);
::ReleaseDC(NULL, hDC);
}
//创建位图文件
fh = CreateFile(FileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
if (fh == INVALID_HANDLE_VALUE) return FALSE;
// 设置位图文件头
bmfHdr.bfType = 0x4D42; // "BM"
dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize;
bmfHdr.bfSize = dwDIBSize;
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER) + dwPaletteSize;
// 写入位图文件头
WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
// 写入位图文件其余内容
WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL);
//清除
GlobalUnlock(hDib);
GlobalFree(hDib);
CloseHandle(fh);
return TRUE;
//.........这里部分代码省略.........
开发者ID:gao19920804,项目名称:ScreenShot,代码行数:101,代码来源:ScreenShot.cpp
示例13: GetFontSettingFromDB
int GetFontSettingFromDB(char *settings_group, char *prefix, LOGFONT* lf, COLORREF * colour, DWORD flags)
{
DBVARIANT dbv;
char idstr[256];
BYTE style;
int retval = 0;
GetDefaultFontSetting(lf, colour);
if (flags & FIDF_APPENDNAME) mir_snprintf(idstr, SIZEOF(idstr), "%sName", prefix);
else mir_snprintf(idstr, SIZEOF(idstr), "%s", prefix);
if (!db_get_ts(NULL, settings_group, idstr, &dbv)) {
_tcscpy(lf->lfFaceName, dbv.ptszVal);
db_free(&dbv);
}
else retval = 1;
if (colour) {
mir_snprintf(idstr, SIZEOF(idstr), "%sCol", prefix);
*colour = db_get_dw(NULL, settings_group, idstr, *colour);
}
mir_snprintf(idstr, SIZEOF(idstr), "%sSize", prefix);
lf->lfHeight = (char)db_get_b(NULL, settings_group, idstr, lf->lfHeight);
//wsprintf(idstr, "%sFlags", prefix);
//if (db_get_dw(NULL, settings_group, idstr, 0) & FIDF_SAVEACTUALHEIGHT) {
// HDC hdc = GetDC(0);
// lf->lfHeight = -lf->lfHeight;
// ReleaseDC(0, hdc);
//}
mir_snprintf(idstr, SIZEOF(idstr), "%sSty", prefix);
style = (BYTE) db_get_b(NULL, settings_group, idstr,
(lf->lfWeight == FW_NORMAL ? 0 : DBFONTF_BOLD) | (lf->lfItalic ? DBFONTF_ITALIC : 0) | (lf->lfUnderline ? DBFONTF_UNDERLINE : 0) | lf->lfStrikeOut ? DBFONTF_STRIKEOUT : 0);
lf->lfWidth = lf->lfEscapement = lf->lfOrientation = 0;
lf->lfWeight = style & DBFONTF_BOLD ? FW_BOLD : FW_NORMAL;
lf->lfItalic = (style & DBFONTF_ITALIC) != 0;
lf->lfUnderline = (style & DBFONTF_UNDERLINE) != 0;
lf->lfStrikeOut = (style & DBFONTF_STRIKEOUT) != 0;
mir_snprintf(idstr, SIZEOF(idstr), "%sSet", prefix);
lf->lfCharSet = db_get_b(NULL, settings_group, idstr, lf->lfCharSet);
lf->lfOutPrecision = OUT_DEFAULT_PRECIS;
lf->lfClipPrecision = CLIP_DEFAULT_PRECIS;
lf->lfQuality = DEFAULT_QUALITY;
lf->lfPitchAndFamily = DEFAULT_PITCH | FF_DONTCARE;
if (lf->lfHeight > 0) {
HDC hdc = GetDC(0);
if (flags & FIDF_SAVEPOINTSIZE) {
lf->lfHeight = -MulDiv(lf->lfHeight, GetDeviceCaps(hdc, LOGPIXELSY), 72);
} else { // assume SAVEACTUALHEIGHT
TEXTMETRIC tm;
HFONT hFont = CreateFontIndirect(lf);
HFONT hOldFont = (HFONT)SelectObject(hdc, hFont);
GetTextMetrics(hdc, &tm);
lf->lfHeight = -(lf->lfHeight - tm.tmInternalLeading);
SelectObject(hdc, hOldFont);
DeleteObject(hFont);
}
//lf->lfHeight = -MulDiv(lf->lfHeight, GetDeviceCaps(hdc, LOGPIXELSY), 72);
ReleaseDC(0, hdc);
}
return retval;
}
开发者ID:Ganster41,项目名称:miranda-ng,代码行数:73,代码来源:services.cpp
示例14: Sys_CreateConsole
/*
** Sys_CreateConsole
*/
void Sys_CreateConsole( void ) {
HDC hDC;
WNDCLASS wc;
RECT rect;
const char *DEDCLASS = WIN32_CONSOLE_CLASS;
int nHeight;
int swidth, sheight;
int DEDSTYLE = WS_POPUPWINDOW | WS_CAPTION | WS_MINIMIZEBOX;
int i;
memset( &wc, 0, sizeof( wc ) );
wc.style = 0;
wc.lpfnWndProc = (WNDPROC) ConWndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = win32.hInstance;
wc.hIcon = LoadIcon( win32.hInstance, MAKEINTRESOURCE(IDI_ICON1));
wc.hCursor = LoadCursor (NULL,IDC_ARROW);
wc.hbrBackground = (struct HBRUSH__ *)COLOR_WINDOW;
wc.lpszMenuName = 0;
wc.lpszClassName = DEDCLASS;
if ( !RegisterClass (&wc) ) {
return;
}
rect.left = 0;
rect.right = 540;
rect.top = 0;
rect.bottom = 450;
AdjustWindowRect( &rect, DEDSTYLE, FALSE );
hDC = GetDC( GetDesktopWindow() );
swidth = GetDeviceCaps( hDC, HORZRES );
sheight = GetDeviceCaps( hDC, VERTRES );
ReleaseDC( GetDesktopWindow(), hDC );
s_wcd.windowWidth = rect.right - rect.left + 1;
s_wcd.windowHeight = rect.bottom - rect.top + 1;
//s_wcd.hbmLogo = LoadBitmap( win32.hInstance, MAKEINTRESOURCE( IDB_BITMAP_LOGO) );
s_wcd.hWnd = CreateWindowEx( 0,
DEDCLASS,
GAME_NAME,
DEDSTYLE,
( swidth - 600 ) / 2, ( sheight - 450 ) / 2 , rect.right - rect.left + 1, rect.bottom - rect.top + 1,
NULL,
NULL,
win32.hInstance,
NULL );
if ( s_wcd.hWnd == NULL ) {
return;
}
//
// create fonts
//
hDC = GetDC( s_wcd.hWnd );
nHeight = -MulDiv( 8, GetDeviceCaps( hDC, LOGPIXELSY ), 72 );
s_wcd.hfBufferFont = CreateFont( nHeight, 0, 0, 0, FW_LIGHT, 0, 0, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, FF_MODERN | FIXED_PITCH, "Courier New" );
ReleaseDC( s_wcd.hWnd, hDC );
//
// create the input line
//
s_wcd.hwndInputLine = CreateWindow( "edit", NULL, WS_CHILD | WS_VISIBLE | WS_BORDER |
ES_LEFT | ES_AUTOHSCROLL,
6, 400, 528, 20,
s_wcd.hWnd,
( HMENU ) INPUT_ID, // child window ID
win32.hInstance, NULL );
//
// create the buttons
//
s_wcd.hwndButtonCopy = CreateWindow( "button", NULL, BS_PUSHBUTTON | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON,
5, 425, 72, 24,
s_wcd.hWnd,
( HMENU ) COPY_ID, // child window ID
win32.hInstance, NULL );
SendMessage( s_wcd.hwndButtonCopy, WM_SETTEXT, 0, ( LPARAM ) "copy" );
s_wcd.hwndButtonClear = CreateWindow( "button", NULL, BS_PUSHBUTTON | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON,
82, 425, 72, 24,
s_wcd.hWnd,
( HMENU ) CLEAR_ID, // child window ID
win32.hInstance, NULL );
SendMessage( s_wcd.hwndButtonClear, WM_SETTEXT, 0, ( LPARAM ) "clear" );
s_wcd.hwndButtonQuit = CreateWindow( "button", NULL, BS_PUSHBUTTON | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON,
462, 425, 72, 24,
s_wcd.hWnd,
//.........这里部分代码省略.........
开发者ID:AndreiBarsan,项目名称:doom3.gpl,代码行数:101,代码来源:win_syscon.cpp
示例15: fghInitialize
//.........这里部分代码省略.........
if (fgHintPresent(fgDisplay.RootWindow, supported, full_screen))
{
fgDisplay.StateFullScreen = full_screen;
}
}
}
#elif TARGET_HOST_MS_WINDOWS
WNDCLASS wc;
ATOM atom;
/* What we need to do is to initialize the fgDisplay global structure here. */
fgDisplay.Instance = GetModuleHandle( NULL );
fgDisplay.DisplayName= displayName ? strdup(displayName) : 0 ;
atom = GetClassInfo( fgDisplay.Instance, _T(
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