本文整理汇总了C++中GetEdge函数的典型用法代码示例。如果您正苦于以下问题:C++ GetEdge函数的具体用法?C++ GetEdge怎么用?C++ GetEdge使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了GetEdge函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: GetNode
void TNEANet::DelNode(const int& NId) {
int i;
const TNode& Node = GetNode(NId);
for (int out = 0; out < Node.GetOutDeg(); out++) {
const int EId = Node.GetOutEId(out);
const TEdge& Edge = GetEdge(EId);
IAssert(Edge.GetSrcNId() == NId);
GetNode(Edge.GetDstNId()).InEIdV.DelIfIn(EId);
EdgeH.DelKey(EId);
// Delete from Edge Attributes
for (i = 0; i < VecOfIntVecsE.Len(); i++) {
TVec<TInt>& IntVec = VecOfIntVecsE[i];
IntVec.Ins(EdgeH.GetKeyId(EId), TInt::Mn);
}
for (i = 0; i < VecOfStrVecsE.Len(); i++) {
TVec<TStr>& StrVec = VecOfStrVecsE[i];
StrVec.Ins(EdgeH.GetKeyId(EId), TStr::GetNullStr());
}
for (i = 0; i < VecOfFltVecsE.Len(); i++) {
TVec<TFlt>& FltVec = VecOfFltVecsE[i];
FltVec.Ins(EdgeH.GetKeyId(EId), TFlt::Mn);
}
}
for (int in = 0; in < Node.GetInDeg(); in++) {
const int EId = Node.GetInEId(in);
const TEdge& Edge = GetEdge(EId);
IAssert(Edge.GetDstNId() == NId);
GetNode(Edge.GetSrcNId()).OutEIdV.DelIfIn(EId);
EdgeH.DelKey(EId);
// Delete from Edge Attributes
for (i = 0; i < VecOfIntVecsE.Len(); i++) {
TVec<TInt>& IntVec = VecOfIntVecsE[i];
IntVec.Ins(EdgeH.GetKeyId(EId), TInt::Mn);
}
for (i = 0; i < VecOfStrVecsE.Len(); i++) {
TVec<TStr>& StrVec = VecOfStrVecsE[i];
StrVec.Ins(EdgeH.GetKeyId(EId), TStr::GetNullStr());
}
for (i = 0; i < VecOfFltVecsE.Len(); i++) {
TVec<TFlt>& FltVec = VecOfFltVecsE[i];
FltVec.Ins(EdgeH.GetKeyId(EId), TFlt::Mn);
}
}
for (i = 0; i < VecOfIntVecsN.Len(); i++) {
TVec<TInt>& IntVec = VecOfIntVecsN[i];
IntVec.Ins(NodeH.GetKeyId(NId), TInt::Mn);
}
for (i = 0; i < VecOfStrVecsN.Len(); i++) {
TVec<TStr>& StrVec = VecOfStrVecsN[i];
StrVec.Ins(NodeH.GetKeyId(NId), TStr::GetNullStr());
}
for (i = 0; i < VecOfFltVecsN.Len(); i++) {
TVec<TFlt>& FltVec = VecOfFltVecsN[i];
FltVec.Ins(NodeH.GetKeyId(NId), TFlt::Mn);
}
NodeH.DelKey(NId);
}
开发者ID:JLiangWaterloo,项目名称:sat,代码行数:59,代码来源:network.cpp
示例2: IAssert
void TNEGraph::DelEdge(const int& EId) {
IAssert(IsEdge(EId));
const int SrcNId = GetEdge(EId).GetSrcNId();
const int DstNId = GetEdge(EId).GetDstNId();
GetNode(SrcNId).OutEIdV.DelIfIn(EId);
GetNode(DstNId).InEIdV.DelIfIn(EId);
EdgeH.DelKey(EId);
}
开发者ID:SherlockYang,项目名称:Archive,代码行数:8,代码来源:graph.cpp
示例3: ExtractTheOneSelectedQtEdge
void ribi::cmap::QtConceptMap::CheckInvariants() const noexcept
{
#ifndef NDEBUG
//If there is one QtEdge selected, its Edge must be able to been found
try
{
const auto qtedge = ExtractTheOneSelectedQtEdge(*GetScene());
//The QtEdge its edge must be in the concept map
//Can only compare IDs, as QtEdge::GetEdge() and its equivalent in the concept map may mismatch
assert(
has_custom_edge_with_my_edge(
qtedge->GetEdge(), GetConceptMap(), [](const Edge& lhs, const Edge& rhs) { return lhs.GetId() == rhs.GetId(); }
)
);
const auto edge = ExtractTheOneSelectedEdge(this->GetConceptMap(), *GetScene());
assert(qtedge->GetEdge().GetId() == edge.GetId());
}
catch (...) {} //No problem
//All QtNodes must have a scene
{
const auto qtnodes = GetQtNodes(scene());
for (const auto qtnode: qtnodes)
{
assert(qtnode);
assert(qtnode->scene());
}
}
//All QtEdges, their QtNodes and Arrows must have a scene
{
const auto qtedges = GetQtEdges(scene());
for (const auto qtedge: qtedges)
{
assert(qtedge);
assert(qtedge->scene());
assert(qtedge->GetArrow());
assert(qtedge->GetArrow()->scene());
assert(qtedge->GetQtNode());
assert(qtedge->GetQtNode()->scene());
assert(qtedge->GetFrom());
assert(qtedge->GetFrom()->scene());
assert(qtedge->GetTo());
assert(qtedge->GetTo()->scene());
}
}
#endif
}
开发者ID:richelbilderbeek,项目名称:RibiClasses,代码行数:50,代码来源:qtconceptmap.cpp
示例4: AdjacentNode
int AdjacentNode(graph *g, int FromNode, int index)
{
edge *retEdge = GetEdge(g, FromNode, index);
if(retEdge == NULL) return -1;
else return retEdge->to;
}
开发者ID:thiagovas,项目名称:AEDSIII-TPI,代码行数:7,代码来源:graph.c
示例5: ValueFromEdge
int ValueFromEdge(graph *g, int FromNode, int index)
{
edge *retEdge = GetEdge(g, FromNode, index);
if(retEdge == NULL) return -1;
else return retEdge->value;
}
开发者ID:thiagovas,项目名称:AEDSIII-TPI,代码行数:7,代码来源:graph.c
示例6: CostFromEdge
double CostFromEdge(graph *g, int FromNode, int index)
{
edge *retEdge = GetEdge(g, FromNode, index);
if(retEdge == NULL) return -1;
else return retEdge->cost;
}
开发者ID:thiagovas,项目名称:AEDSIII-TPI,代码行数:7,代码来源:graph.c
示例7: WriteFace
/*
==================
WriteFace
==================
*/
void WriteFace (face_t *f)
{
dface_t *df;
int i;
int e;
f->outputnumber = numfaces;
df = &dfaces[numfaces];
if (numfaces >= MAX_MAP_FACES)
Error ("numfaces == MAX_MAP_FACES");
numfaces++;
df->planenum = f->planenum & (~1);
df->side = f->planenum & 1;
df->firstedge = numsurfedges;
df->numedges = f->numpoints;
df->texinfo = f->texturenum;
for (i=0 ; i<f->numpoints ; i++)
{
e = GetEdge (f->pts[i], f->pts[(i+1)%f->numpoints], f);
if (numsurfedges >= MAX_MAP_SURFEDGES)
Error ("numsurfedges == MAX_MAP_SURFEDGES");
dsurfedges[numsurfedges] = e;
numsurfedges++;
}
}
开发者ID:6779660,项目名称:halflife,代码行数:32,代码来源:writebsp.c
示例8: NumEdges
//
// try to guess type of roof from looking at slopes of edges of
// this level
//
RoofType vtLevel::GuessRoofType()
{
int sloped = 0, vert = 0, hori = 0;
int i, edges = NumEdges();
for (i = 0; i < edges; i++)
{
vtEdge *edge = GetEdge(i);
if (edge->m_iSlope == 0)
hori++;
else if (edge->m_iSlope == 90)
vert++;
else
sloped++;
}
if (hori)
return ROOF_FLAT;
if (sloped == 1 && vert == edges-1)
return ROOF_SHED;
if (sloped == edges)
return ROOF_HIP;
if (sloped > 0 && vert > 0)
return ROOF_GABLE;
return ROOF_UNKNOWN;
}
开发者ID:kalwalt,项目名称:ofxVTerrain,代码行数:32,代码来源:Building.cpp
示例9: EmitFace
/**
* @sa EmitDrawNode_r
* @note Called for every node face
*/
static void EmitFace (const face_t* f)
{
dBspSurface_t* df;
int i;
if (f->numpoints < 3) {
return; /* degenerated */
}
if (f->merged || f->split[0] || f->split[1]) {
return; /* not a final face */
}
if (curTile->numfaces >= MAX_MAP_FACES)
Sys_Error("numfaces >= MAX_MAP_FACES (%i)", curTile->numfaces);
df = &curTile->faces[curTile->numfaces];
curTile->numfaces++;
df->planenum = f->planenum & (~1);
df->side = f->planenum & 1;
df->firstedge = curTile->numsurfedges;
df->numedges = f->numpoints;
df->texinfo = f->texinfo;
for (i = 0; i < f->numpoints; i++) {
const int e = GetEdge(f->vertexnums[i], f->vertexnums[(i + 1) % f->numpoints], f);
if (curTile->numsurfedges >= MAX_MAP_SURFEDGES)
Sys_Error("numsurfedges >= MAX_MAP_SURFEDGES (%i)", curTile->numsurfedges);
curTile->surfedges[curTile->numsurfedges] = e;
curTile->numsurfedges++;
}
for (i = 0; i < LIGHTMAP_MAX; i++)
df->lightofs[i] = -1;
}
开发者ID:Isaacssv552,项目名称:ufoai,代码行数:37,代码来源:writebsp.cpp
示例10: GetLinkModel
void touchmind::view::linkedge::impl::ArrowLinkEdgeView::CreateDeviceDependentResources(
touchmind::Context *pContext, ID2D1RenderTarget *pRenderTarget) {
if (GetLinkModel().expired()) {
return;
}
auto link = GetLinkModel().lock();
if (!link->IsValid()) {
return;
}
auto linkEdge = link->GetEdge(GetEdgeId());
auto node = link->GetNode(GetEdgeId());
if (linkEdge->IsRepaintRequired(GetRepaintCounter()) || m_pArrowGeometry == nullptr || m_pBrush == nullptr) {
ID2D1Factory *pD2DFactory = pContext->GetD2DFactory();
D2D1_POINT_2F point0 = link->GetEdgePoint(GetEdgeId());
std::vector<D2D1_POINT_2F> points;
view::GeometryBuilder::CalculateArrowPoints(point0, linkEdge->GetMarkerSize() + link->GetLineWidth(),
linkEdge->GetMarkerSize() + link->GetLineWidth(), linkEdge->GetAngle(),
node->GetAncestorPosition(), points);
m_pArrowGeometry = nullptr;
CHK_RES(m_pArrowGeometry,
view::GeometryBuilder::CreatePathGeometryFromPoints(pD2DFactory, points, &m_pArrowGeometry));
m_pBrush = nullptr;
CHK_RES(m_pBrush, pRenderTarget->CreateSolidColorBrush(link->GetLineColor(), D2D1::BrushProperties(), &m_pBrush));
SetRepaintCounter(linkEdge);
}
}
开发者ID:yohei-yoshihara,项目名称:TouchMind,代码行数:28,代码来源:ArrowLinkEdgeView.cpp
示例11: GetNode
bool TNEGraph::IsEdge(const int& SrcNId, const int& DstNId, int& EId, const bool& Dir) const {
const TNode& SrcNode = GetNode(SrcNId);
for (int edge = 0; edge < SrcNode.GetOutDeg(); edge++) {
const TEdge& Edge = GetEdge(SrcNode.GetOutEId(edge));
if (DstNId == Edge.GetDstNId()) {
EId = Edge.GetId(); return true; }
}
if (! Dir) {
for (int edge = 0; edge < SrcNode.GetInDeg(); edge++) {
const TEdge& Edge = GetEdge(SrcNode.GetInEId(edge));
if (DstNId == Edge.GetSrcNId()) {
EId = Edge.GetId(); return true; }
}
}
return false;
}
开发者ID:SherlockYang,项目名称:Archive,代码行数:16,代码来源:graph.cpp
示例12: GetNSegments
float PolyLine2::Distance( const PolyLine2& p ) const
{
int nSA = GetNSegments();
int nSB = p.GetNSegments();
if (nSA == 0 || nSB == 0) return 0.0f;
float res = GetEdge( 0 ).dist2( p.GetEdge( 0 ) );
for (int i = 0; i < nSA; i++)
{
for (int j = 0; j < nSB; j++)
{
float cDist = GetEdge( i ).dist2( p.GetEdge( j ) );
if (cDist < res) res = cDist;
}
}
return sqrtf( res );
}
开发者ID:skopp,项目名称:rush,代码行数:17,代码来源:polyline2.cpp
示例13: assert
void ribi::cmap::QtEdge::OnTextChanged(QtRoundedEditRectItem* item) noexcept
{
assert(!"Am I called?");
const auto new_name = item->GetText()[0];
const auto old_name = GetEdge().GetNode().GetConcept().GetName();
if (old_name != new_name)
{
this->GetEdge().GetNode().GetConcept().SetName(new_name);
}
}
开发者ID:richelbilderbeek,项目名称:RibiClasses,代码行数:10,代码来源:qtconceptmapqtedge.cpp
示例14: ASSERT
CMesh::TTriangle *CMesh::AddTriangle(TVertex *pVert0, TVertex *pVert1, TVertex *pVert2, int iIndex)
{
ASSERT(m_hashVertices.Find(pVert0) && m_hashVertices.Find(pVert1) && m_hashVertices.Find(pVert2));
#ifdef _DEBUG
{
TTriangle kTestTri(pVert0, pVert1, pVert2);
TTriangleHash::TIter it = m_hashTriangles.Find(&kTestTri);
ASSERT(!it);
CVector<3> vNormal = kTestTri.GetNormal();
float fArea = vNormal.Length();
ASSERT(fArea > 0.25);
float fEdgeLen = Util::Max((pVert0->m_vCoord - pVert1->m_vCoord).Length(),
Util::Max((pVert1->m_vCoord - pVert2->m_vCoord).Length(),
(pVert2->m_vCoord - pVert0->m_vCoord).Length()));
ASSERT(fEdgeLen * fEdgeLen / fArea < MAX_ELONGATION);
}
#endif
TTriangle *pTri = new TTriangle(pVert0, pVert1, pVert2);
if (iIndex >= 0)
pTri->m_iIndex = iIndex;
else
pTri->m_iIndex = m_hashTriangles.m_iCount;
m_hashTriangles.Add(pTri);
pVert0->AddTriangle(pTri);
pVert1->AddTriangle(pTri);
pVert2->AddTriangle(pTri);
TEdge *pEdge0, *pEdge1, *pEdge2;
pEdge0 = GetEdge(pVert0, pVert1, true);
pEdge0->AddTriangle(pTri);
pEdge1 = GetEdge(pVert1, pVert2, true);
ASSERT(pEdge1 != pEdge0);
pEdge1->AddTriangle(pTri);
pEdge2 = GetEdge(pVert2, pVert0, true);
ASSERT(pEdge2 != pEdge1 && pEdge2 != pEdge0);
pEdge2->AddTriangle(pTri);
return pTri;
}
开发者ID:aaalexandrov,项目名称:Alex,代码行数:43,代码来源:Mesh.cpp
示例15:
void touchmind::model::node::NodeModel::UpdateLinkStatus_SaveRequired() {
std::for_each(m_links.begin(), m_links.end(), [](std::weak_ptr<touchmind::model::link::LinkModel> _link) {
if (!_link.expired()) {
auto link = _link.lock();
link->IncrementSaveRequiredCounter();
link->GetEdge(EDGE_ID_1)->IncrementSaveRequiredCounter();
link->GetEdge(EDGE_ID_2)->IncrementSaveRequiredCounter();
}
});
}
开发者ID:yohei-yoshihara,项目名称:TouchMind,代码行数:10,代码来源:NodeModel.cpp
示例16: GetEdgeSize
int CP_GeneralPolygon2D::GetEdgeIndex(CP_MeshVertex3D *v1, CP_MeshVertex3D *v2 ) {
int numOfEdge = GetEdgeSize();
for (int i = 0; i < numOfEdge; ++i) {
CP_GeneralEdge *edgei = GetEdge(i);
if ((edgei->m_pStart == v1) && (edgei->m_pEnd == v2) ||
(edgei->m_pStart == v2) && (edgei->m_pEnd == v1)) {
return i;
}
}
return -1;
}
开发者ID:Nihewan,项目名称:CurveReconstruction,代码行数:11,代码来源:CP_GeneralPolygon.cpp
示例17: GetEdge
int TriMesh::GetAdjacentTri(int tri,int e) const
{
int a,b;
GetEdge(tri,e,a,b);
for(size_t i=0;i<tris.size();i++) {
if((int)i==tri) continue;
if(tris[i].contains(a) && tris[i].contains(b))
return i;
}
return -1;
}
开发者ID:HargisJ,项目名称:KrisLibrary,代码行数:11,代码来源:TriMesh.cpp
示例18: FindFaceEdges
/*
==================
FindFaceEdges
==================
*/
static void FindFaceEdges (face_t *face)
{
int i;
face->outputnumber = -1;
if (face->numpoints > MAXEDGES)
Error ("%s: %i points", __thisfunc__, face->numpoints);
for (i = 0; i < face->numpoints ; i++)
face->edges[i] = GetEdge (face->pts[i], face->pts[(i+1)%face->numpoints], face);
}
开发者ID:crutchwalkfactory,项目名称:motocakerteam,代码行数:16,代码来源:surfaces.c
示例19: GetEdgeNum
void HitMap::CalculateTotalEdgel()
{
int edgelCount = 0;
int edgeNum = GetEdgeNum();
for(int i=0;i<edgeNum;i++)
{
HitMapEdge edge = GetEdge(i);
int edgelNum = edge.GetEdgelNum();
edgelCount += edgelNum;
}
totalEdgelNum = edgelCount;
}
开发者ID:ThunderWalker,项目名称:TreeModelRetrieval,代码行数:12,代码来源:hitmap.cpp
示例20: GetEdge
bool CMesh::CheckEdges()
{
TEdgeHash::TIter it;
int i;
for (it = m_hashEdges; it; ++it) {
for (i = 0; i < 2; i++)
if (it->m_pTriangles[i]) {
TEdge *pEdge0, *pEdge1, *pEdge2;
pEdge0 = GetEdge(it->m_pTriangles[i]->m_pVertices[0], it->m_pTriangles[i]->m_pVertices[1]);
pEdge1 = GetEdge(it->m_pTriangles[i]->m_pVertices[1], it->m_pTriangles[i]->m_pVertices[2]);
pEdge2 = GetEdge(it->m_pTriangles[i]->m_pVertices[2], it->m_pTriangles[i]->m_pVertices[0]);
ASSERT(*it == pEdge0 || *it == pEdge1 || *it == pEdge2);
}
}
TTriangleHash::TIter itTri;
for (itTri = m_hashTriangles; itTri; ++itTri) {
TEdge *pEdge0, *pEdge1, *pEdge2;
pEdge0 = GetEdge(itTri->m_pVertices[0], itTri->m_pVertices[1]);
pEdge1 = GetEdge(itTri->m_pVertices[1], itTri->m_pVertices[2]);
pEdge2 = GetEdge(itTri->m_pVertices[2], itTri->m_pVertices[0]);
ASSERT(pEdge0 && pEdge0->m_pTriangles[0] == *itTri || pEdge0->m_pTriangles[1] == *itTri);
ASSERT(pEdge1 && pEdge1->m_pTriangles[0] == *itTri || pEdge1->m_pTriangles[1] == *itTri);
ASSERT(pEdge2 && pEdge2->m_pTriangles[0] == *itTri || pEdge2->m_pTriangles[1] == *itTri);
}
return true;
}
开发者ID:aaalexandrov,项目名称:Alex,代码行数:26,代码来源:Mesh.cpp
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