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C++ GetHeight函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中GetHeight函数的典型用法代码示例。如果您正苦于以下问题:C++ GetHeight函数的具体用法?C++ GetHeight怎么用?C++ GetHeight使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了GetHeight函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Clear

 void Clear() {
   Rectangle(0, 0, GetWidth(), GetHeight());
 }
开发者ID:MaxPower-No1,项目名称:XCSoar,代码行数:3,代码来源:Canvas.hpp


示例2: GetFormat

 uint32 DiTexture::GetHeightInBlocks(void) const
 {
     return DiPixelBox::GetFormatNumBlocks(GetHeight(), GetFormat());
 }
开发者ID:wangyanxing,项目名称:Demi3D,代码行数:4,代码来源:Texture.cpp


示例3: Vector2

Vector2 ScenePanel::ConvertToPanelSpace(const Point2D& point) const
{
    return Vector2(point.X, GetHeight() - point.Y);
}
开发者ID:colajam93,项目名称:pomdog,代码行数:4,代码来源:ScenePanel.cpp


示例4: Reset

void VideoContext::SetVideo(const wxString &filename) {
	Reset();
	if (filename.empty()) {
		VideoOpen();
		return;
	}

	bool commit_subs = false;
	try {
		provider.reset(new ThreadedFrameSource(filename, this));
		videoProvider = provider->GetVideoProvider();
		videoFile = filename;

		// Check that the script resolution matches the video resolution
		int sx = context->ass->GetScriptInfoAsInt("PlayResX");
		int sy = context->ass->GetScriptInfoAsInt("PlayResY");
		int vx = GetWidth();
		int vy = GetHeight();

		// If the script resolution hasn't been set at all just force it to the
		// video resolution
		if (sx == 0 && sy == 0) {
			context->ass->SetScriptInfo("PlayResX", wxString::Format("%d", vx));
			context->ass->SetScriptInfo("PlayResY", wxString::Format("%d", vy));
			commit_subs = true;
		}
		// If it has been set to something other than a multiple of the video
		// resolution, ask the user if they want it to be fixed
		else if (sx % vx != 0 || sy % vy != 0) {
			switch (OPT_GET("Video/Check Script Res")->GetInt()) {
			case 1: // Ask to change on mismatch
				if (wxYES != wxMessageBox(
					wxString::Format(_("The resolution of the loaded video and the resolution specified for the subtitles don't match.\n\nVideo resolution:\t%d x %d\nScript resolution:\t%d x %d\n\nChange subtitles resolution to match video?"), vx, vy, sx, sy),
					_("Resolution mismatch"),
					wxYES_NO | wxCENTER,
					context->parent))

					break;
				// Fallthrough to case 2
			case 2: // Always change script res
				context->ass->SetScriptInfo("PlayResX", wxString::Format("%d", vx));
				context->ass->SetScriptInfo("PlayResY", wxString::Format("%d", vy));
				commit_subs = true;
				break;
			default: // Never change
				break;
			}
		}

		keyFrames = videoProvider->GetKeyFrames();

		// Set frame rate
		videoFPS = videoProvider->GetFPS();
		if (ovrFPS.IsLoaded()) {
			int ovr = wxMessageBox(_("You already have timecodes loaded. Would you like to replace them with timecodes from the video file?"), _("Replace timecodes?"), wxYES_NO | wxICON_QUESTION);
			if (ovr == wxYES) {
				ovrFPS = agi::vfr::Framerate();
				ovrTimecodeFile.clear();
			}
		}

		// Set aspect ratio
		double dar = videoProvider->GetDAR();
		if (dar > 0)
			SetAspectRatio(4, dar);

		// Set filename
		config::mru->Add("Video", STD_STR(filename));
		StandardPaths::SetPathValue("?video", wxFileName(filename).GetPath());

		// Show warning
		wxString warning = videoProvider->GetWarning();
		if (!warning.empty()) wxMessageBox(warning, "Warning", wxICON_WARNING | wxOK);

		hasSubtitles = false;
		if (filename.Right(4).Lower() == ".mkv") {
			hasSubtitles = MatroskaWrapper::HasSubtitles(filename);
		}

		provider->LoadSubtitles(context->ass);
		VideoOpen();
		KeyframesOpen(keyFrames);
		TimecodesOpen(FPS());
	}
	catch (agi::UserCancelException const&) { }
	catch (agi::FileNotAccessibleError const& err) {
		config::mru->Remove("Video", STD_STR(filename));
		wxMessageBox(lagi_wxString(err.GetMessage()), "Error setting video", wxOK | wxICON_ERROR | wxCENTER);
	}
	catch (VideoProviderError const& err) {
		wxMessageBox(lagi_wxString(err.GetMessage()), "Error setting video", wxOK | wxICON_ERROR | wxCENTER);
	}

	if (commit_subs)
		context->ass->Commit(_("change script resolution"), AssFile::COMMIT_SCRIPTINFO);
	else
		JumpToFrame(0);
}
开发者ID:Azpidatziak,项目名称:Aegisub,代码行数:98,代码来源:video_context.cpp


示例5: plogpal

void PLWEMFDecoder::GetImage (PLBmpBase & Bmp)
{
	HPALETTE hpal = NULL;
  LPLOGPALETTE plogpal (0);

  if (GetBitsPerPixel() == 8) {
		plogpal = (LPLOGPALETTE)new PLBYTE[sizeof(LOGPALETTE) + (sizeof(PALETTEENTRY) * 256)];
		memset(plogpal,0x0,sizeof(LOGPALETTE) + sizeof(PALETTEENTRY)*256);
		plogpal->palVersion = 0x300;
		plogpal->palNumEntries = 256;
		if (plogpal == NULL) {
			PLASSERT(false);
			raiseError (PL_ERRNO_MEMORY,"Cannot allocate palette.");
		}
    UINT pe = GetEnhMetaFilePaletteEntries(m_hemf, 0, NULL);
		GetEnhMetaFilePaletteEntries(m_hemf, pe, plogpal->palPalEntry);
	}

	// Setup a logical palette for our memory dc and also a
	// paintlib compatible palette for the paintlib bitmap
  PLPixel32 pPal[256];
	if (plogpal) {
		for (UINT i = 0; i < 256; i++) {
			pPal[i] = *(PLPixel32*)&plogpal->palPalEntry[i];
		}

		if ( 0 != (hpal = CreatePalette((LPLOGPALETTE)plogpal)) ) {
			m_holdpal = SelectPalette(m_memdc, hpal, false);
			RealizePalette(m_memdc);
		}
		Bmp.SetPalette(pPal);
		delete [] plogpal;
	}

	// Play the metafile into the device context
	// First, setup a bounding rectangle and fill
	// the memory dc with white (some metafiles only
	// use a black pen to draw and have no actual fill
	// color set, This would cause a black on black
	// painting which is rather useless
	RECT rc;
	rc.left = rc.top = 0;
	rc.bottom = GetHeight();
	rc.right = GetWidth();

	FillRect(m_memdc,&rc,(HBRUSH)GetStockObject(WHITE_BRUSH));

	// Heeere we go....
	/*BOOL bres =*/ PlayEnhMetaFile(m_memdc,m_hemf,&rc);

	// Finally, convert the Windows bitmap into a paintlib bitmap
	PLWinBmp& winbmp = dynamic_cast<PLWinBmp&>(Bmp);
	BITMAPINFO* pBMI = (BITMAPINFO*)winbmp.GetBMI();
	//PLBYTE* pBits = (PLBYTE*)winbmp.GetBits();
	if (GetBitsPerPixel() == 8) {
		GetDIBits(m_dc, m_bm, 0, GetHeight(), winbmp.GetBits(), pBMI, DIB_RGB_COLORS);
	}
	else {
		GetDIBits(m_dc, m_bm, 0, GetHeight(), winbmp.GetBits(), pBMI, DIB_PAL_COLORS);
	}
}
开发者ID:artcom,项目名称:y60,代码行数:61,代码来源:plwemfdec.cpp


示例6: rp

wxRealPoint ExplainShape::GetStartPoint()
{
    wxRealPoint rp(GetX() + GetBitmap().GetWidth() / 2.0 + ARROWMARGIN, GetY() - (GetHeight() - GetBitmap().GetHeight()) / 2.);
    return rp;
}
开发者ID:GHnubsST,项目名称:pgadmin3,代码行数:5,代码来源:explainShape.cpp


示例7: GetHeight

void CPowerupRapidFire::Render(void)
{
	CSGD_TextureManager *pTM = CSGD_TextureManager::GetInstance();
	pTM->Draw(GetImageID(),GetCollisionRect().left,GetCollisionRect().top,1.5f,1.5f,&rPowerupRect,GetWidth() / 2, GetHeight() /2,0,D3DCOLOR_XRGB(255,255,255));
}
开发者ID:jakneute,项目名称:Earthworm-Jim-Full-Sail-Game-Project,代码行数:5,代码来源:PowerupRapidFire.cpp


示例8: sfRenderTexture_GetHeight

unsigned int sfRenderTexture_GetHeight(const sfRenderTexture* renderTexture)
{
    CSFML_CALL_RETURN(renderTexture, GetHeight(), 0);
}
开发者ID:deadalnix,项目名称:CSFML,代码行数:4,代码来源:RenderTexture.cpp


示例9: YamlNode

bool HierarchyTreePlatformNode::Save(YamlNode* node, bool saveAll)
{
	YamlNode* platform = new YamlNode(YamlNode::TYPE_MAP);
	platform->Set(WIDTH_NODE, GetWidth());
	platform->Set(HEIGHT_NODE, GetHeight());

	MultiMap<String, YamlNode*> &platformsMap = node->AsMap();
	platformsMap.erase(GetName().toStdString());
	platformsMap.insert(std::pair<String, YamlNode*>(GetName().toStdString(), platform));
	ActivatePlatform();
	
	MultiMap<String, YamlNode*> &platformMap = platform->AsMap();
	YamlNode* screens = new YamlNode(YamlNode::TYPE_ARRAY);
	platformMap.erase(SCREENS_NODE);
	platformMap.insert(std::pair<String, YamlNode*>(SCREENS_NODE, screens));
	
	YamlNode* aggregators = new YamlNode(YamlNode::TYPE_MAP);
	platformMap.erase(AGGREGATORS_NODE);
	platformMap.insert(std::pair<String, YamlNode*>(AGGREGATORS_NODE, aggregators));

    // Add the Localization info - specific for each Platform.
    SaveLocalization(platform);

	QString platformFolder = GetPlatformFolder();

	QDir dir;
	dir.mkpath(platformFolder);
	
	bool result = true;
	
	//save aggregators node before save screens
	for (HIERARCHYTREENODESCONSTITER iter = GetChildNodes().begin();
		 iter != GetChildNodes().end();
		 ++iter)
	{
		HierarchyTreeAggregatorNode* node = dynamic_cast<HierarchyTreeAggregatorNode*>(*iter);
		if (!node)
			continue;

		QString path = QString(SCREEN_PATH).arg(platformFolder).arg(node->GetName());
		MultiMap<String, YamlNode*> &aggregatorsMap = aggregators->AsMap();
		
		YamlNode* aggregator = new YamlNode(YamlNode::TYPE_MAP);
		result &= node->Save(aggregator, path, saveAll);
		
		aggregatorsMap.erase(node->GetName().toStdString());
		aggregatorsMap.insert(std::pair<String, YamlNode*>(node->GetName().toStdString(), aggregator));
	}
		
	
	for (HIERARCHYTREENODESCONSTITER iter = GetChildNodes().begin();
		 iter != GetChildNodes().end();
		 ++iter)
	{
		HierarchyTreeAggregatorNode* node = dynamic_cast<HierarchyTreeAggregatorNode*>(*iter);
		if (node)
			continue;	//skip aggregators
		
		HierarchyTreeScreenNode* screenNode = dynamic_cast<HierarchyTreeScreenNode*>(*iter);
		if (!screenNode)
			continue;
		
		QString screenPath = QString(SCREEN_PATH).arg(platformFolder).arg(screenNode->GetName());
		result &= screenNode->Save(screenPath, saveAll);
		
		screens->AddValueToArray(screenNode->GetName().toStdString());
	}
	return result;
}
开发者ID:vilonosec,项目名称:dava.framework,代码行数:69,代码来源:HierarchyTreePlatformNode.cpp


示例10: SetPos

// ----------------------------------------------------------------------------
// Name : ResetPosition()
// Desc :
// ----------------------------------------------------------------------------
void CUISelectResource::ResetPosition( PIX pixMinI, PIX pixMinJ, PIX pixMaxI, PIX pixMaxJ )
{
	SetPos( ( pixMaxI + pixMinI - GetWidth() ) / 2, ( pixMaxJ + pixMinJ - GetHeight() ) / 2 );
}
开发者ID:RocketersAlex,项目名称:LCSource,代码行数:8,代码来源:UISelectResource.cpp


示例11: GetHeight

// ----------------------------------------------------------------------------
// Name : AdjustPosition()
// Desc :
// ----------------------------------------------------------------------------
void CUISelectResource::AdjustPosition( PIX pixMinI, PIX pixMinJ, PIX pixMaxI, PIX pixMaxJ )
{
	if( m_nPosX < pixMinI || m_nPosX + GetWidth() > pixMaxI ||
		m_nPosY < pixMinJ || m_nPosY + GetHeight() > pixMaxJ )
		ResetPosition( pixMinI, pixMinJ, pixMaxI, pixMaxJ );
}
开发者ID:RocketersAlex,项目名称:LCSource,代码行数:10,代码来源:UISelectResource.cpp


示例12: TextAutoClipped

 /**
  * Render text, clip it within the bounds of this Canvas.
  */
 void TextAutoClipped(int x, int y, const TCHAR *t) {
   if (x < (int)GetWidth() && y < (int)GetHeight())
     DrawClippedText(x, y, GetWidth() - x, GetHeight() - y, t);
 }
开发者ID:MaxPower-No1,项目名称:XCSoar,代码行数:7,代码来源:Canvas.hpp


示例13: wxSize

wxSize wxStatusBarUniv::DoGetBestSize() const
{
    return wxSize(100, GetHeight());
}
开发者ID:EdgarTx,项目名称:wx,代码行数:4,代码来源:statusbr.cpp


示例14: Decode

bool CxImage::Load(const char * filename, DWORD imagetype)
#endif
//bool CxImage::Load(const char * filename, DWORD imagetype)
{
	/*FILE* hFile;	//file handle to read the image
	if ((hFile=fopen(filename,"rb"))==NULL)  return false;
	bool bOK = Decode(hFile,imagetype);
	fclose(hFile);*/

#ifdef XBMC
	int iWidthSave = iWidth;
	int iHeightSave = iHeight;
#endif

	/* automatic file type recognition */
	bool bOK = false;
	if ( GetTypeIndexFromId(imagetype) ){
		FILE* hFile;	//file handle to read the image

#ifdef WIN32
		if ((hFile=_tfopen(filename,_T("rb")))==NULL)  return false;	// For UNICODE support
#else
		if ((hFile=fopen(filename,"rb"))==NULL)  return false;
#endif

#ifdef XBMC
      bOK = Decode(hFile,imagetype,iWidth,iHeight);
		  if (imagetype != CXIMAGE_FORMAT_JPG)
		  {
			  iWidth = GetWidth();
			  iHeight = GetHeight();
		  }
#else
		  bOK = Decode(hFile,imagetype);
#endif
		fclose(hFile);
		
		if (bOK) return bOK;
	}
	
	char szError[256];
	strcpy(szError,info.szLastError); //save the first error

	// if failed, try automatic recognition of the file...
	FILE* hFile;

#ifdef WIN32
	if ((hFile=_tfopen(filename,_T("rb")))==NULL)  return false;	// For UNICODE support
#else
	if ((hFile=fopen(filename,"rb"))==NULL)  return false;
#endif

#ifdef XBMC
    bOK = Decode(hFile,CXIMAGE_FORMAT_UNKNOWN,iWidth,iHeight);
	if (imagetype != CXIMAGE_FORMAT_JPG)
	{
		iWidth = GetWidth();
	  	iHeight = GetHeight();
	}
#else
	bOK = Decode(hFile,CXIMAGE_FORMAT_UNKNOWN);
#endif
	fclose(hFile);

	if (!bOK && imagetype > 0) strcpy(info.szLastError,szError); //restore the first error

	return bOK;
}
开发者ID:0MasteR0,项目名称:xbmc,代码行数:68,代码来源:ximaenc.cpp


示例15: WXUNUSED

void wxStatusBarUniv::DoSetSize(int x, int y,
                                int width, int WXUNUSED(height),
                                int sizeFlags)
{
    wxStatusBarBase::DoSetSize(x, y, width, GetHeight(), sizeFlags);
}
开发者ID:EdgarTx,项目名称:wx,代码行数:6,代码来源:statusbr.cpp


示例16: GetHeight

////////////////////////////////////////////////////////////////////////////////
// 
// FUNCTION:	GetSize
// 
// DESCRIPTION:	Returns Width and Height object
// 
// RETURNS:	
// 
// NOTES:		
// 
// MODIFICATIONS:
// 
// Name				Date		Version		Comments
// N T ALMOND       29012002	1.0			Origin
// 
////////////////////////////////////////////////////////////////////////////////
SIZE ImageEx::GetSize()
{
	SIZE size={GetWidth(), GetHeight()};
	return size;
}
开发者ID:BraveStone,项目名称:xcgui,代码行数:21,代码来源:gif.cpp


示例17: UIWindow

Dialog::Dialog(UIWindow *parent, float width, float height, bool modal)
  : UIWindow(/*modal ? new Substrate(parent) :*/ parent)
  , _mouseX(0)
  , _mouseY(0)
  , _easyMove(false)
{
	SetTexture("ui/window", false);
	Resize(width, height);
    Move(std::floor((parent->GetWidth() - GetWidth()) / 2), std::floor((parent->GetHeight() - GetHeight()) / 2));
	SetDrawBorder(true);
	SetDrawBackground(true);
	GetManager().SetFocusWnd(this);
}
开发者ID:olitvinenko,项目名称:battle_tanks,代码行数:13,代码来源:Dialog.cpp


示例18: OrderedDitherBitmap

static void OrderedDitherBitmap(CSBitmap* pBitmap, int ditherAmount)
{
	const int DITHERSIZE = 16;
	// A sixteen by sixteen dither table holds 256 values,
	// which is enough to give us dither values from zero to 255.
	int DitherArray[DITHERSIZE][DITHERSIZE] =
	{
		{ 0, 128, 32, 160,  8, 136, 40, 168,  2, 130, 34, 162, 10, 138, 42, 170, },
		{192, 64, 224, 96, 200, 72, 232, 104, 194, 66, 226, 98, 202, 74, 234, 106, },
		{48, 176, 16, 144, 56, 184, 24, 152, 50, 178, 18, 146, 58, 186, 26, 154, },
		{240, 112, 208, 80, 248, 120, 216, 88, 242, 114, 210, 82, 250, 122, 218, 90, },
		{12, 140, 44, 172,  4, 132, 36, 164, 14, 142, 46, 174,  6, 134, 38, 166, },
		{204, 76, 236, 108, 196, 68, 228, 100, 206, 78, 238, 110, 198, 70, 230, 102, },
		{60, 188, 28, 156, 52, 180, 20, 148, 62, 190, 30, 158, 54, 182, 22, 150, },
		{252, 124, 220, 92, 244, 116, 212, 84, 254, 126, 222, 94, 246, 118, 214, 86, },
		{ 3, 131, 35, 163, 11, 139, 43, 171,  1, 129, 33, 161,  9, 137, 41, 169, },
		{195, 67, 227, 99, 203, 75, 235, 107, 193, 65, 225, 97, 201, 73, 233, 105, },
		{51, 179, 19, 147, 59, 187, 27, 155, 49, 177, 17, 145, 57, 185, 25, 153, },
		{243, 115, 211, 83, 251, 123, 219, 91, 241, 113, 209, 81, 249, 121, 217, 89, },
		{15, 143, 47, 175,  7, 135, 39, 167, 13, 141, 45, 173,  5, 133, 37, 165, },
		{207, 79, 239, 111, 199, 71, 231, 103, 205, 77, 237, 109, 197, 69, 229, 101, },
		{63, 191, 31, 159, 55, 183, 23, 151, 61, 189, 29, 157, 53, 181, 21, 149, },
		{255, 127, 223, 95, 247, 119, 215, 87, 253, 125, 221, 93, 245, 117, 213, 85, },
	};
	assert(GetChannels(pBitmap) >= 3);
	assert(ditherAmount > 0);
	if (ditherAmount == 1)
		return;	// There's nothing to do.
	// ditherAmount is the number of distinct values we want to be adding
	// to our bitmap. We want these values to range between zero and
	// ditherAmount - 1, so we subtract one here.
	ditherAmount -= 1;

	int NumChannels = GetChannels(pBitmap);
	// Before we do the dithering we have to get the values into the right
	// range. We then have to subtract off ditherAmount / 2 which is half of
	// the maximum value so that the values are centered about zero.
	for (int y = 0; y < DITHERSIZE; y++)
	{
		for (int x = 0; x < DITHERSIZE; x++)
		{
			int Temp  = (DitherArray[y][x] * ditherAmount + 127) / 255;
			assert(Temp >= 0 && Temp <= ditherAmount);
			DitherArray[y][x] = Temp - ditherAmount / 2;
		}
	}

	// Now we can dither our image.
	for (int y = 0; y < GetHeight(pBitmap); y++)
	{
		unsigned char* pLine = GetLinePtr(pBitmap, y);
		int* pDitherLine = DitherArray[y & (DITHERSIZE - 1)];
		for (int x = 0; x < GetWidth(pBitmap); x++)
		{
			int DitherAmount = pDitherLine[x & (DITHERSIZE - 1)];
			for (int channels = 0; channels < NumChannels; channels++)
			{
				int DitheredPixel = (int)pLine[channels] + DitherAmount;
				if (DitheredPixel < 0)
					DitheredPixel = 0;
				if (DitheredPixel > 255)
					DitheredPixel = 255;
				pLine[channels] = DitheredPixel;
			}
			pLine += NumChannels;
		}
	}
}
开发者ID:ddionisio,项目名称:pinball,代码行数:68,代码来源:CS230ditherbitmap.cpp


示例19: GetViewportExtent

/**
 * Draws the emulated screens to the emulator window.
 */
void RendererOpenGL::DrawScreens() {
    auto viewport_extent = GetViewportExtent();
    glViewport(viewport_extent.left, viewport_extent.top, viewport_extent.GetWidth(), viewport_extent.GetHeight()); // TODO: Or bottom?
    glClear(GL_COLOR_BUFFER_BIT);

    glUseProgram(program_id);

    // Set projection matrix
    std::array<GLfloat, 3*2> ortho_matrix = MakeOrthographicMatrix((float)resolution_width, (float)resolution_height);
    glUniformMatrix3x2fv(uniform_modelview_matrix, 1, GL_FALSE, ortho_matrix.data());

    // Bind texture in Texture Unit 0
    glActiveTexture(GL_TEXTURE0);
    glUniform1i(uniform_color_texture, 0);

    const float max_width = std::max((float)VideoCore::kScreenTopWidth, (float)VideoCore::kScreenBottomWidth);
    const float top_x = 0.5f * (max_width - VideoCore::kScreenTopWidth);
    const float bottom_x = 0.5f * (max_width - VideoCore::kScreenBottomWidth);

    DrawSingleScreenRotated(textures[0], top_x, 0,
        (float)VideoCore::kScreenTopWidth, (float)VideoCore::kScreenTopHeight);
    DrawSingleScreenRotated(textures[1], bottom_x, (float)VideoCore::kScreenTopHeight,
        (float)VideoCore::kScreenBottomWidth, (float)VideoCore::kScreenBottomHeight);

    m_current_frame++;
}
开发者ID:Sovichea,项目名称:citra,代码行数:29,代码来源:renderer_opengl.cpp


示例20: GetStockObject

void CBackBuffer::Clear()
{
	HBRUSH hOldBrush = static_cast<HBRUSH>(SelectObject(GetBFDC(), GetStockObject(WHITE_BRUSH)));
	Rectangle(GetBFDC(), 0, 0, GetWidth(), GetHeight());
	SelectObject(GetBFDC(), hOldBrush);
}
开发者ID:Moorecj007,项目名称:GD2P04---Advanced-Graphics,代码行数:6,代码来源:GDI_Backbuffer.cpp



注:本文中的GetHeight函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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