本文整理汇总了C++中GetModuleHandleEx函数的典型用法代码示例。如果您正苦于以下问题:C++ GetModuleHandleEx函数的具体用法?C++ GetModuleHandleEx怎么用?C++ GetModuleHandleEx使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了GetModuleHandleEx函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: OpenProcess
int CSDShellExt::GetExtensionDirectory(wchar_t *path) {
HMODULE moduleHandle = NULL;
HANDLE processHandle = NULL;
processHandle = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, false, GetCurrentProcessId());
if(processHandle == NULL) {
//
// failed to get process handle
//
return 0;
}
if(GetModuleHandleEx(0, L"SDShellNative.dll", &moduleHandle) == 0) {
if(GetModuleHandleEx(0, L"SDShellNative32.dll", &moduleHandle) == 0) {
//
// try get for 64 bit version instead
//
if(GetModuleHandleEx(0, L"SDShellNative64.dll", &moduleHandle) == 0) {
//
// failed
//
CloseHandle(processHandle);
return 0;
}
}
}
//
// get the file path
//
if(GetModuleFileNameEx(processHandle, moduleHandle, path, MAX_PATH) == 0) {
//
// failed
//
CloseHandle(processHandle);
return 0;
}
//
// extract directory
//
int length = wcslen(path);
for(int i = length - 1;i > 0;i--) {
if(path[i] == '\\') {
//
// end the string here
//
path[i + 1] = 0;
break;
}
}
CloseHandle(processHandle);
return 1;
}
开发者ID:datascicat,项目名称:SecureDelete,代码行数:57,代码来源:SDShellExt.cpp
示例2: strcat
void ofxPS3::StartSettingsDialog()
{
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
char szAppName[64] = "PS3 Eye settings: ";
strcat(szAppName,GUIDToString(guid).c_str());
wndclass.style = 0;
wndclass.lpfnWndProc = ofxPS3::WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
HMODULE hInstance;
GetModuleHandleEx(0,NULL,&hInstance);
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIconA(hInstance, szAppName);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
//wndclass.lpszMenuName = szAppName;
//wndclass.lpszClassName = szAppName;
RegisterClass(&wndclass);
InitCommonControls();
hwnd = CreateWindowA(szAppName,
szAppName,
DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_VISIBLE,
0, 0, 465, cameraPixelMode ? 410 : 110,
NULL, NULL, hInstance, 0);
SetWindowLongPtr(hwnd,GWLP_USERDATA,(LONG_PTR)(this));
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
开发者ID:kitronyx,项目名称:ccvs,代码行数:35,代码来源:ofxPS3.cpp
示例3: WAI_PREFIX
WAI_NOINLINE
WAI_FUNCSPEC
int WAI_PREFIX(getModulePath)(char* out, int capacity, int* dirname_length)
{
HMODULE module;
int length = -1;
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable: 4054)
#endif
if (GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (LPCTSTR)
#if defined(_MSC_VER)
_ReturnAddress()
#else
__builtin_extract_return_addr(__builtin_return_address(0))
#endif
, &module))
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
{
length = WAI_PREFIX(getModulePath_)(module, out, capacity, dirname_length);
}
return length;
}
开发者ID:RobertLeahy,项目名称:whereami,代码行数:27,代码来源:whereami.c
示例4: QueryRecycleBinThreadProc
DWORD WINAPI QueryRecycleBinThreadProc(void* pParam)
{
// NOTE: Do not use CRT functions (since thread was created with CreateThread())!
SHQUERYRBINFO rbi = {0};
rbi.cbSize = sizeof(SHQUERYRBINFO);
SHQueryRecycleBin(NULL, &rbi);
g_BinCount = (double)rbi.i64NumItems;
g_BinSize = (double)rbi.i64Size;
EnterCriticalSection(&g_CriticalSection);
HMODULE module = NULL;
if (g_FreeInstanceInThread)
{
DWORD flags = GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT;
GetModuleHandleEx(flags, (LPCWSTR)DllMain, &module);
g_FreeInstanceInThread = false;
}
g_Thread = false;
LeaveCriticalSection(&g_CriticalSection);
if (module)
{
// Decrement the ref count and possibly unload the module if this is
// the last instance.
FreeLibraryAndExitThread(module, 0);
}
return 0;
}
开发者ID:JamesAC,项目名称:rainmeter,代码行数:31,代码来源:RecycleManager.cpp
示例5: global_symbols_link
static dynamic_link_handle global_symbols_link( const wchar_t* library, const dynamic_link_descriptor descriptors[], size_t required ) {
::tbb::internal::suppress_unused_warning( library );
dynamic_link_handle library_handle;
#if _WIN32
if ( GetModuleHandleEx( 0, library, &library_handle ) ) {
if ( resolve_symbols( library_handle, descriptors, required ) )
return library_handle;
else
FreeLibrary( library_handle );
}
#else /* _WIN32 */
#if !__TBB_DYNAMIC_LOAD_ENABLED /* only __TBB_WEAK_SYMBOLS_PRESENT is defined */
if ( !dlopen ) return 0;
#endif /* !__TBB_DYNAMIC_LOAD_ENABLED */
library_handle = dlopen( NULL, RTLD_LAZY );
#if !__ANDROID__
// On Android dlopen( NULL ) returns NULL if it is called during dynamic module initialization.
LIBRARY_ASSERT( library_handle, "The handle for the main program is NULL" );
#endif
// Check existence of the first symbol only, then use it to find the library and load all necessary symbols.
pointer_to_handler handler;
dynamic_link_descriptor desc;
desc.name = descriptors[0].name;
desc.handler = &handler;
if ( resolve_symbols( library_handle, &desc, 1 ) )
return pin_symbols( library_handle, desc, descriptors, required );
#endif /* _WIN32 */
return 0;
}
开发者ID:rpgfreak128,项目名称:LoLUpdater,代码行数:29,代码来源:dynamic_link.cpp
示例6: loadPathHack
void loadPathHack (char buf[256], void *addr)
{
HMODULE h;
size_t sz;
DWORD k;
BOOL brc;
char libBuf[1024];
buf[0] = '\0';
brc = GetModuleHandleEx (GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
(LPCTSTR)addr, &h);
if (brc) { /* OK: got a handle */
k = GetModuleFileName (h, libBuf, sizeof(libBuf));
if (k > 0) { /* success */
/* do some trimming later */
sz = strlen(libBuf);
if (sz <= 255) {
memcpy (buf, libBuf, sz);
buf[sz] = '\0';
}
}
}
return;
} /* loadPathHack */
开发者ID:lolow,项目名称:gdxtools,代码行数:26,代码来源:loadpathutil.c
示例7: Finalize
PLUGIN_EXPORT void Finalize(void* data)
{
Measure* measure = (Measure*)data;
std::unique_lock<std::recursive_mutex> lock(measure->mutex);
if (measure->threadActive)
{
// Increment ref count of this module so that it will not be
// unloaded prior to thread completion.
DWORD flags = GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS;
HMODULE module;
GetModuleHandleEx(flags, (LPCWSTR)DllMain, &module);
if (measure->hProc != INVALID_HANDLE_VALUE &&
!TerminateApp(measure->hProc, measure->dwPID, (measure->state == SW_HIDE)))
{
measure->value = 105.0f;
RmLogF(measure->rm, LOG_ERROR, err_Terminate, measure->program.c_str()); // Could not terminate process (very rare!)
}
// Tell the thread to perform any cleanup
measure->threadActive = false;
return;
}
lock.unlock();
delete measure;
}
开发者ID:NighthawkSLO,项目名称:rainmeter,代码行数:29,代码来源:PluginRunCommand.cpp
示例8: hookDXGI
/// @param hDXGI must be a valid module handle.
void hookDXGI(HMODULE hDXGI, bool preonly) {
wchar_t modulename[MODULEFILEPATH_BUFLEN];
GetModuleFileNameW(NULL, modulename, ARRAY_NUM_ELEMENTS(modulename));
ods("DXGI: hookDXGI in App '%ls'", modulename);
// Add a ref to ourselves; we do NOT want to get unloaded directly from this process.
HMODULE hTempSelf = NULL;
GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, reinterpret_cast<LPCTSTR>(&hookDXGI), &hTempSelf);
bHooked = true;
// Can we use the prepatch data?
GetModuleFileNameW(hDXGI, modulename, ARRAY_NUM_ELEMENTS(modulename));
if (_wcsicmp(dxgi->wcFileName, modulename) == 0) {
// The module seems to match the one we prepared d3dd for.
unsigned char *raw = (unsigned char *) hDXGI;
HookPresentRaw((voidFunc)(raw + dxgi->offsetPresent));
HookResizeRaw((voidFunc)(raw + dxgi->offsetResize));
} else if (! preonly) {
ods("DXGI: Interface changed, can't rawpatch. Current: %ls ; Previously: %ls", modulename, dxgi->wcFileName);
} else {
bHooked = false;
}
}
开发者ID:MumbleTransifexBot,项目名称:mumble,代码行数:27,代码来源:dxgi.cpp
示例9: defined
bool Renderer::initializeCompiler()
{
#if defined(ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES)
// Find a D3DCompiler module that had already been loaded based on a predefined list of versions.
static TCHAR* d3dCompilerNames[] = ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES;
for (size_t i = 0; i < ArraySize(d3dCompilerNames); ++i)
{
if (GetModuleHandleEx(0, d3dCompilerNames[i], &mD3dCompilerModule))
{
break;
}
}
#else
// Load the version of the D3DCompiler DLL associated with the Direct3D version ANGLE was built with.
mD3dCompilerModule = LoadLibrary(D3DCOMPILER_DLL);
#endif // ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES
if (!mD3dCompilerModule)
{
ERR("No D3D compiler module found - aborting!\n");
return false;
}
mD3DCompileFunc = reinterpret_cast<pCompileFunc>(GetProcAddress(mD3dCompilerModule, "D3DCompile"));
ASSERT(mD3DCompileFunc);
return mD3DCompileFunc != NULL;
}
开发者ID:ConradIrwin,项目名称:gecko-dev,代码行数:29,代码来源:Renderer.cpp
示例10: MyLoadLibraryA
static HMODULE WINAPI
MyLoadLibraryA(LPCSTR lpLibFileName)
{
if (VERBOSITY >= 2) {
debugPrintf("%s(\"%s\")\n", __FUNCTION__, lpLibFileName);
}
if (VERBOSITY > 0) {
const char *szBaseName = getBaseName(lpLibFileName);
for (unsigned i = 0; i < numReplacements; ++i) {
if (stricmp(szBaseName, replacements[i].szMatchModule) == 0) {
debugPrintf("%s(\"%s\")\n", __FUNCTION__, lpLibFileName);
#ifdef __GNUC__
void *caller = __builtin_return_address (0);
HMODULE hModule = 0;
BOOL bRet = GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS,
(LPCTSTR)caller,
&hModule);
assert(bRet);
char szCaller[256];
DWORD dwRet = GetModuleFileNameA(hModule, szCaller, sizeof szCaller);
assert(dwRet);
debugPrintf(" called from %s\n", szCaller);
#endif
break;
}
}
}
return MyLoadLibrary(lpLibFileName);
}
开发者ID:hadrien-psydk,项目名称:apitrace,代码行数:32,代码来源:injectee.cpp
示例11: GetFnOffsetInModule
int GetFnOffsetInModule(voidFunc fnptr, wchar_t *refmodulepath, unsigned int refmodulepathLen, const std::string &logPrefix, const std::string &fnName) {
HMODULE hModule = NULL;
if (! GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (char *) fnptr, &hModule)) {
ods((logPrefix + ": Failed to get module for " + fnName).c_str());
return -1;
}
const bool bInit = refmodulepath[0] == '\0';
if (bInit) {
GetModuleFileNameW(hModule, refmodulepath, refmodulepathLen);
} else {
wchar_t modulename[MODULEFILEPATH_BUFLEN];
GetModuleFileNameW(hModule, modulename, ARRAY_NUM_ELEMENTS(modulename));
if (_wcsicmp(modulename, refmodulepath) != 0) {
ods((logPrefix + ": " + fnName + " functions module path does not match previously found. Now: '%ls', Previously: '%ls'").c_str(), modulename, refmodulepath);
return -2;
}
}
unsigned char *fn = reinterpret_cast<unsigned char *>(fnptr);
unsigned char *base = reinterpret_cast<unsigned char *>(hModule);
unsigned long off = static_cast<unsigned long>(fn - base);
// XXX: convert this function to use something other than int.
// Issue mumble-voip/mumble#1924.
if (off > static_cast<unsigned long>(std::numeric_limits<int>::max())) {
ods("Internal overlay error: GetFnOffsetInModule() offset greater than return type can hold.");
return -1;
}
return static_cast<int>(off);
}
开发者ID:CimpianAlin,项目名称:mumble,代码行数:34,代码来源:lib.cpp
示例12: GetModuleHandleEx
ds::ds()
{
HMODULE hModule = NULL;
BOOL bRc = GetModuleHandleEx(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS,
( LPCSTR)this, &hModule );
if ( bRc )
{
GetModuleFileName(hModule, g_szProjectName, MAX_PATH);
FreeLibrary(hModule);
DebugOut(
"\n*******************Memory Check %s!\n\n",
g_szProjectName );
}
else
{
OutputDebugString("\n*******************GetModuleHandleEx Failed!\n\n");
}
_CrtSetReportMode( _CRT_ERROR, _CRTDBG_MODE_FILE );
_CrtSetReportFile( _CRT_ERROR, _CRTDBG_FILE_STDERR );
/*
* Set the debug-heap flag to keep freed blocks in the
* heap's linked list - This will allow us to catch any
* inadvertent use of freed memory
*/
//int tmpDbgFlag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
//tmpDbgFlag |= _CRTDBG_LEAK_CHECK_DF | _CRTDBG_ALLOC_MEM_DF;
//_CrtSetDbgFlag(tmpDbgFlag);
}
开发者ID:fatrar,项目名称:yiqiulib,代码行数:32,代码来源:MemCheck.cpp
示例13: WinMain
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow )
{
char cBuff[MAX_PATH];
DWORD dwPID;
HANDLE hProcs;
// get the calling exe path
GetModuleFileName(NULL, cBuff, sizeof(cBuff));
// get PID
dwPID = GetProcessPathID(cBuff);
if (!dwPID)
{
MessageBox(0, "Couldn't get PID :(", NULL, MB_ICONERROR);
return -1;
}
// get procs.dll base
hProcs = GetModuleHandleEx(dwPID, "procs.dll");
if (!hProcs)
{
MessageBox(0, "GetModuleHandleEx failed :(", NULL, MB_ICONERROR);
return -1;
}
// print result
wsprintf(cBuff, "My PID: 0x%08lX\nProcs.dll base: 0x%08lX", dwPID, hProcs);
MessageBox(0, cBuff, ":D", MB_ICONINFORMATION | MB_SYSTEMMODAL);
return 0;
}
开发者ID:giantbranch,项目名称:MyLearningCode,代码行数:33,代码来源:USEPROCS.C
示例14: addLibrary
bool addLibrary(char* libraryName,void* addressContained)
{
HMODULE module;
if(GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS,(LPCSTR)addressContained,&module))
{
HANDLE process = GetCurrentProcess();
_MODULEINFO moduleInfo;
if(GetModuleInformation(process,module,&moduleInfo,sizeof moduleInfo))
{
CloseHandle(process);
LibraryInfo* libraryInfo = new LibraryInfo;
libraryInfo->baseAddress = (void*) moduleInfo.lpBaseOfDll;
libraryInfo->length = moduleInfo.SizeOfImage;
libraryInfo->handle = module;
LibraryNameToLibraryInfo->insert(libraryName,libraryInfo);
return true;
}
}
return false;
}
开发者ID:ShootingKing-AM,项目名称:OrpheuPack2.3,代码行数:27,代码来源:librariesManager.cpp
示例15: _zbar_processor_open
int _zbar_processor_open (zbar_processor_t *proc,
char *title,
unsigned width,
unsigned height)
{
HMODULE hmod = NULL;
if(!GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
(void*)_zbar_processor_open, (HINSTANCE*)&hmod))
return(err_capture(proc, SEV_ERROR, ZBAR_ERR_WINAPI, __func__,
"failed to obtain module handle"));
ATOM wca = win_register_class(hmod);
if(!wca)
return(err_capture(proc, SEV_ERROR, ZBAR_ERR_WINAPI, __func__,
"failed to register window class"));
RECT r = { 0, 0, width, height };
AdjustWindowRectEx(&r, WIN_STYLE, 0, EXT_STYLE);
proc->display = CreateWindowEx(EXT_STYLE, (LPCTSTR)(long)wca,
"ZBar", WIN_STYLE,
CW_USEDEFAULT, CW_USEDEFAULT,
r.right - r.left, r.bottom - r.top,
NULL, NULL, hmod, proc);
if(!proc->display)
return(err_capture(proc, SEV_ERROR, ZBAR_ERR_WINAPI, __func__,
"failed to open window"));
return(0);
}
开发者ID:liumeng1201,项目名称:qrcode_scan,代码行数:30,代码来源:win.c
示例16: lcb_create_libuv_io_opts
LCBUV_API
lcb_error_t lcb_create_libuv_io_opts(int version,
lcb_io_opt_t *io,
lcbuv_options_t *options)
{
lcb_io_opt_t iop;
uv_loop_t *loop = NULL;
my_iops_t *ret;
if (version != 0) {
return LCB_PLUGIN_VERSION_MISMATCH;
}
#ifdef _WIN32
{
/** UV unloading on Windows doesn't work well */
HMODULE module;
/* We need to provide a symbol */
static int dummy;
BOOL result;
result = GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
GET_MODULE_HANDLE_EX_FLAG_PIN,
(LPCSTR)&dummy,
&module);
if (!result) {
return LCB_EINTERNAL;
}
}
#endif
ret = calloc(1, sizeof(*ret));
if (!ret) {
return LCB_CLIENT_ENOMEM;
}
iop = &ret->base;
iop->version = 2;
iop->destructor = iops_lcb_dtor;
iop->v.v2.get_procs = wire_iops2;
ret->iops_refcount = 1;
*io = iop;
if (options) {
if (options->v.v0.loop) {
ret->external_loop = 1;
loop = options->v.v0.loop;
}
ret->startstop_noop = options->v.v0.startsop_noop;
}
if (!loop) {
loop = uv_loop_new();
}
ret->loop = loop;
return LCB_SUCCESS;
}
开发者ID:00christian00,项目名称:couchnode,代码行数:60,代码来源:plugin-libuv.c
示例17: TRACE_EVENT0
bool Renderer::initializeCompiler()
{
TRACE_EVENT0("gpu", "initializeCompiler");
#if defined(ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES)
// Find a D3DCompiler module that had already been loaded based on a predefined list of versions.
static TCHAR* d3dCompilerNames[] = ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES;
for (size_t i = 0; i < ArraySize(d3dCompilerNames); ++i)
{
if (GetModuleHandleEx(0, d3dCompilerNames[i], &mD3dCompilerModule))
{
break;
}
}
#endif // ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES
// Load the compiler DLL specified by the environment, or default to QT_D3DCOMPILER_DLL
#if !defined(ANGLE_OS_WINRT)
const wchar_t *defaultCompiler = _wgetenv(L"QT_D3DCOMPILER_DLL");
if (!defaultCompiler)
defaultCompiler = QT_D3DCOMPILER_DLL;
#else // !ANGLE_OS_WINRT
# ifdef _DEBUG
const wchar_t *defaultCompiler = L"d3dcompiler_qtd.dll";
# else
const wchar_t *defaultCompiler = L"d3dcompiler_qt.dll";
# endif
#endif // ANGLE_OS_WINRT
const wchar_t *compilerDlls[] = {
defaultCompiler,
L"d3dcompiler_47.dll",
L"d3dcompiler_46.dll",
L"d3dcompiler_45.dll",
L"d3dcompiler_44.dll",
L"d3dcompiler_43.dll",
0
};
// Load the first available known compiler DLL
for (int i = 0; compilerDlls[i]; ++i)
{
// Load the version of the D3DCompiler DLL associated with the Direct3D version ANGLE was built with.
mD3dCompilerModule = LoadLibrary(compilerDlls[i]);
if (mD3dCompilerModule)
break;
}
if (!mD3dCompilerModule)
{
ERR("No D3D compiler module found - aborting!\n");
return false;
}
mD3DCompileFunc = reinterpret_cast<pCompileFunc>(GetProcAddress(mD3dCompilerModule, "D3DCompile"));
ASSERT(mD3DCompileFunc);
return mD3DCompileFunc != NULL;
}
开发者ID:0x163mL,项目名称:phantomjs,代码行数:59,代码来源:Renderer.cpp
示例18: GetModuleFromAddress
/*
* GetModuleFromAddress
* Finds module handle from some address inside it
*/
static HMODULE GetModuleFromAddress(LPVOID address)
{
HMODULE module;
if(GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS|GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
(char*)address, &module))
return module;
return nullptr;
}
开发者ID:victor2566,项目名称:modloader,代码行数:12,代码来源:exception.cpp
示例19: wutil_LibModuleHandle
HMODULE wutil_LibModuleHandle()
{
HMODULE hModule;
const DWORD flags = GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS|GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT;
const BOOL ok = GetModuleHandleEx(flags, (LPCWSTR)&wutil_LibModuleHandle, &hModule);
// (avoid ENSURE etc. because we're called from debug_DisplayError)
wdbg_assert(ok);
return hModule;
}
开发者ID:Gallaecio,项目名称:0ad,代码行数:9,代码来源:wutil.cpp
示例20: GetModuleFromAddress
static HMODULE GetModuleFromAddress(void * address)
{
DWORD flags = GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT |
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS;
HMODULE module = 0;
GetModuleHandleEx(flags, (LPCWSTR)address, &module);
return module;
}
开发者ID:91yuan,项目名称:bones,代码行数:9,代码来源:panel.cpp
注:本文中的GetModuleHandleEx函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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