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C++ GetProcessAffinityMask函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中GetProcessAffinityMask函数的典型用法代码示例。如果您正苦于以下问题:C++ GetProcessAffinityMask函数的具体用法?C++ GetProcessAffinityMask怎么用?C++ GetProcessAffinityMask使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了GetProcessAffinityMask函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: __

int Master::Run()
{
	sLog.outString("   ___     _                   _         ___                   ");
    sLog.outString("  / _ \\   | |_   ___   _ __   (_)  __   / __|  ___   _ _   ___ ");
    sLog.outString(" / /_\\ \\  |  _| / _ \\ | '  \\  | | / _| | (__  / _ \\ | '_| / -_)");
    sLog.outString("/_/   \\_\\  \\__| \\___/ |_|_|_| |_| \\__|  \\___| \\___/ |_|   \\___|");
    sLog.outString("");

    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    if (!_StartDB())
        return 1;

    sWorld.SetInitialWorldSettings();
    _HookSignals();
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);
    std::string builds = AcceptableClientBuildsListStr();
    LoginDatabase.escape_string(builds);
    LoginDatabase.PExecute("UPDATE realmlist SET flag = flag & ~(%u), population = 0, gamebuild = '%s'  WHERE id = '%d'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1))
#else
    if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
    {
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for OregonCore. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x",curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
                sLog.outString("OregonCore process priority class set to HIGH");
            else
                sLog.outError("ERROR: Can't set OregonCore process priority class.");
            sLog.outString();
        }
    }
    #endif

    ACE_Based::Thread* soap_thread = NULL;

    if (sConfig.GetBoolDefault("SOAP.Enabled", false))
    {
        OCSoapRunnable* soapconnectector = new OCSoapRunnable();
        soapconnectector->setListenArguments(sConfig.GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfig.GetIntDefault("SOAP.Port", 7878)));
        soap_thread = new ACE_Based::Thread(soapconnectector);
    }
    ACE_Based::Thread* freeze_thread = NULL;
    if (uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay*1000);
//.........这里部分代码省略.........
开发者ID:Anonymus123,项目名称:AtomicCore-2.4.3,代码行数:101,代码来源:Master.cpp


示例2: main


//.........这里部分代码省略.........
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    uint16 rmport = ConfigMgr::GetIntDefault("RealmServerPort", 3724);
    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog->outError("Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialize the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog->outString("Using processors (bitmask, hex): %x", curAff);
                else
                    sLog->outError("Can't set used processors (hex): %x", curAff);
            }
            sLog->outString();
        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outString("The auth server process priority class has been set to HIGH");
            else
                sLog->outError("Can't set auth server process priority class.");
            sLog->outString();
        }
    }
#endif

    // maximum counter for next ping
    uint32 numLoops = (ConfigMgr::GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // possibly enable db logging; avoid massive startup spam by doing it here.
    if (sLog->GetLogDBLater())
    {
        sLog->outString("Enabling database logging...");
        sLog->SetLogDBLater(false);
        // login db needs thread for logging
        sLog->SetLogDB(true);
    }
    else
        sLog->SetLogDB(false);

    // Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            sLog->outDetail("Ping MySQL to keep connection alive");
            LoginDatabase.KeepAlive();
        }
    }

    // Close the Database Pool and library
    StopDB();

    sLog->outString("Halting process...");
    return 0;
}
开发者ID:Baeumchen,项目名称:SkyFireEMU,代码行数:101,代码来源:Main.cpp


示例3: main


//.........这里部分代码省略.........
			ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

			if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
			{
				sLog->outError("ArkCORE Auth can not bind to %s:%d", bind_ip.c_str(), rmport);
				return 1;
			}

			// Initialise the signal handlers
			RealmdSignalHandler SignalINT, SignalTERM;
#ifdef _WIN32
	RealmdSignalHandler SignalBREAK;
#endif /* _WIN32 */

	// Register realmd's signal handlers
	ACE_Sig_Handler Handler;
	Handler.register_handler(SIGINT, &SignalINT);
	Handler.register_handler(SIGTERM, &SignalTERM);
#ifdef _WIN32
	Handler.register_handler(SIGBREAK, &SignalBREAK);
#endif /* _WIN32 */

	///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
	{
		HANDLE hProcess = GetCurrentProcess();

		uint32 Aff = sConfig->GetIntDefault("UseProcessors", 0);
		if (Aff > 0)
		{
			ULONG_PTR appAff;
			ULONG_PTR sysAff;

			if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
			{
				ULONG_PTR curAff = Aff & appAff; // remove non accessible processors

				if (!curAff)
				sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x", Aff, appAff);
				else if (SetProcessAffinityMask(hProcess, curAff))
				sLog->outString("Using processors (bitmask, hex): %x", curAff);
				else
				sLog->outError("Can't set used processors (hex): %x", curAff);
			}
			sLog->outString();
		}

		bool Prio = sConfig->GetBoolDefault("ProcessPriority", false);

		if (Prio)
		{
			if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
			sLog->outString("ArkCORE Auth process priority class set to HIGH");
			else
			sLog->outError("Can't set realmd process priority class.");
			sLog->outString();
		}
	}
#endif

	// maximum counter for next ping
	uint32 numLoops = (sConfig->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
	uint32 loopCounter = 0;

	// possibly enable db logging; avoid massive startup spam by doing it here.
	if (sLog->GetLogDBLater())
开发者ID:Bootz,项目名称:DeepshjirRepack,代码行数:67,代码来源:Main.cpp


示例4: CreatePIDFile

/// Main function
int Master::Run()
{
    /// worldd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Initialize the World
    sWorld.SetInitialWorldSettings();

#ifndef WIN32
    detachDaemon();
#endif
    // server loaded successfully => enable async DB requests
    // this is done to forbid any async transactions during server startup!
    CharacterDatabase.AllowAsyncTransactions();
    WorldDatabase.AllowAsyncTransactions();
    LoginDatabase.AllowAsyncTransactions();

    ///- Catch termination signals
    _HookSignals();

    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    // set realmbuilds depend on worldserver expected builds, and set server online
    {
        std::string builds = AcceptableClientBuildsListStr();
        LoginDatabase.escape_string(builds);
        LoginDatabase.DirectPExecute("UPDATE realmlist SET realmflags = realmflags & ~(%u), population = 0, realmbuilds = '%s'  WHERE id = '%u'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);
    }

    ACE_Based::Thread* cliThread = NULL;

#ifdef WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread* rar_thread = NULL;
    if (sConfig.GetBoolDefault("Ra.Enable", false))
    {
        rar_thread = new ACE_Based::Thread(new RARunnable);
    }

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for worldserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);
//.........这里部分代码省略.........
开发者ID:madbhr,项目名称:blizzlikecore,代码行数:101,代码来源:Master.cpp


示例5: TC_LOG_INFO

/// Main function
int Master::Run()
{
    OpenSSLCrypto::threadsSetup();
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon)", _FULLVERSION);
    TC_LOG_INFO("server.worldserver", "<Ctrl-C> to stop.\n");

    TC_LOG_INFO("server.worldserver", " ______                       __");
    TC_LOG_INFO("server.worldserver", "/\\__  _\\       __          __/\\ \\__");
    TC_LOG_INFO("server.worldserver", "\\/_/\\ \\/ _ __ /\\_\\    ___ /\\_\\ \\, _\\  __  __");
    TC_LOG_INFO("server.worldserver", "   \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
    TC_LOG_INFO("server.worldserver", "    \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
    TC_LOG_INFO("server.worldserver", "     \\ \\_\\ \\_\\  \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
    TC_LOG_INFO("server.worldserver", "      \\/_/\\/_/   \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
    TC_LOG_INFO("server.worldserver", "                                 C O R E  /\\___/");
    TC_LOG_INFO("server.worldserver", "http://TrinityCore.org                    \\/__/\n");

    /// worldserver PID file creation
    std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
    if (!pidFile.empty())
    {
        if (uint32 pid = CreatePIDFile(pidFile))
            TC_LOG_INFO("server.worldserver", "Daemon PID: %u\n", pid);
        else
        {
            TC_LOG_ERROR("server.worldserver", "Cannot create PID file %s.\n", pidFile.c_str());
            return 1;
        }
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    ///- Initialize the signal handlers
    WorldServerSignalHandler signalINT, signalTERM;
    #ifdef _WIN32
    WorldServerSignalHandler signalBREAK;
    #endif /* _WIN32 */

    ///- Register worldserver's signal handlers
    ACE_Sig_Handler handle;
    handle.register_handler(SIGINT, &signalINT);
    handle.register_handler(SIGTERM, &signalTERM);
#ifdef _WIN32
    handle.register_handler(SIGBREAK, &signalBREAK);
#endif

    ///- Launch WorldRunnable thread
    ACE_Based::Thread worldThread(new WorldRunnable);
    worldThread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (sConfigMgr->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfigMgr->GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rarThread(new RARunnable);

#if defined(_WIN32) || defined(__linux__)

    ///- Handle affinity for multiple processors and process priority
    uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0);
    bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false);

#ifdef _WIN32 // Windows

    HANDLE hProcess = GetCurrentProcess();

    if (affinity > 0)
    {
        ULONG_PTR appAff;
        ULONG_PTR sysAff;

        if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
        {
            ULONG_PTR currentAffinity = affinity & appAff;            // remove non accessible processors

            if (!currentAffinity)
                TC_LOG_ERROR("server.worldserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", affinity, appAff);
            else if (SetProcessAffinityMask(hProcess, currentAffinity))
                TC_LOG_INFO("server.worldserver", "Using processors (bitmask, hex): %x", currentAffinity);
            else
                TC_LOG_ERROR("server.worldserver", "Can't set used processors (hex): %x", currentAffinity);
//.........这里部分代码省略.........
开发者ID:BillytheOrc,项目名称:TrinityCore,代码行数:101,代码来源:Master.cpp


示例6: main


//.........这里部分代码省略.........
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.CommitTransaction();

    ///- Launch the listening network socket
    ACE_Acceptor<AuthSocket, ACE_SOCK_Acceptor> acceptor;

    uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog.outError("MaNGOS realmd can not bind to %s:%d", bind_ip.c_str(), rmport);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog.outString("realmd process priority class set to HIGH");
            else
                sLog.outError("Can't set realmd process priority class.");
            sLog.outString();
        }
    }
#endif

    // server has started up successfully => enable async DB requests
开发者ID:Ariathies,项目名称:server,代码行数:67,代码来源:Main.cpp


示例7: defined

RakNetTimeUS RakNet::GetTimeNS( void )
{
#if defined(_PS3) || defined(__PS3__) || defined(SN_TARGET_PS3)
	uint64_t curTime;
	if ( initialized == false)
	{
		ticksPerSecond = _PS3_GetTicksPerSecond();
		// Use the function to get elapsed ticks, this is a macro.
		_PS3_GetElapsedTicks(curTime);
		uint64_t quotient, remainder;
		quotient=(curTime / ticksPerSecond);
		remainder=(curTime % ticksPerSecond);
		initialTime = (RakNetTimeUS) quotient*(RakNetTimeUS)1000000 + (remainder*(RakNetTimeUS)1000000 / ticksPerSecond);
		initialized = true;
	}
#elif defined(_WIN32)
	// Win32
	if ( initialized == false)
	{
		initialized = true;

#if !defined(_WIN32_WCE) && !defined(_XBOX) && !defined(X360)
		// Save the current process
		HANDLE mProc = GetCurrentProcess();

		// Get the current Affinity
#if _MSC_VER >= 1400 && defined (_M_X64)
		GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask);
#else
		GetProcessAffinityMask(mProc, &mProcMask, &mSysMask);
#endif

		mThread = GetCurrentThread();

#endif // !defined(_WIN32_WCE)

		QueryPerformanceFrequency( &yo );
	}
	// 01/12/08 - According to the docs "The frequency cannot change while the system is running." so this shouldn't be necessary
	/*
	if (++queryCount==200)
	{
		// Set affinity to the first core
		SetThreadAffinityMask(mThread, 1);

		QueryPerformanceFrequency( &yo );

		// Reset affinity
		SetThreadAffinityMask(mThread, mProcMask);

		queryCount=0;
	}
	*/

#elif (defined(__GNUC__)  || defined(__GCCXML__))
	if ( initialized == false)
	{
		gettimeofday( &tp, 0 );
		initialized=true;
		// I do this because otherwise RakNetTime in milliseconds won't work as it will underflow when dividing by 1000 to do the conversion
		initialTime = ( tp.tv_sec ) * (RakNetTimeUS) 1000000 + ( tp.tv_usec );
	}
#endif

#if defined(_PS3) || defined(__PS3__) || defined(SN_TARGET_PS3)
	// Use the function to get elapsed ticks, this is a macro.
	_PS3_GetElapsedTicks(curTime);
	uint64_t quotient, remainder;
	quotient=(curTime / ticksPerSecond);
	remainder=(curTime % ticksPerSecond);
	curTime = (RakNetTimeUS) quotient*(RakNetTimeUS)1000000 + (remainder*(RakNetTimeUS)1000000 / ticksPerSecond);
	// Subtract from initialTime so the millisecond conversion does not underflow
	return curTime - initialTime;
#elif defined(_WIN32)

	RakNetTimeUS curTime;
	static RakNetTimeUS lastQueryVal=(RakNetTimeUS)0;
//	static unsigned long lastTickCountVal = GetTickCount();

	LARGE_INTEGER PerfVal;

#if !defined(_WIN32_WCE) && !defined(_XBOX) && !defined(X360)
	// Set affinity to the first core
	SetThreadAffinityMask(mThread, 1);
#endif // !defined(_WIN32_WCE)

	// Docs: On a multiprocessor computer, it should not matter which processor is called.
	// However, you can get different results on different processors due to bugs in the basic input/output system (BIOS) or the hardware abstraction layer (HAL). To specify processor affinity for a thread, use the SetThreadAffinityMask function.
	// Query the timer
	QueryPerformanceCounter( &PerfVal );

#if !defined(_WIN32_WCE) && !defined(_XBOX) && !defined(X360)
	// Reset affinity
	SetThreadAffinityMask(mThread, mProcMask);
#endif // !defined(_WIN32_WCE)

	__int64 quotient, remainder;
	quotient=((PerfVal.QuadPart) / yo.QuadPart);
	remainder=((PerfVal.QuadPart) % yo.QuadPart);
	curTime = (RakNetTimeUS) quotient*(RakNetTimeUS)1000000 + (remainder*(RakNetTimeUS)1000000 / yo.QuadPart);
//.........这里部分代码省略.........
开发者ID:venkatarajasekhar,项目名称:viper,代码行数:101,代码来源:GetTime.cpp


示例8: windows_init_clock

static bool windows_init_clock(struct libusb_context *ctx)
{
	DWORD_PTR affinity, dummy;
	HANDLE event = NULL;
	LARGE_INTEGER li_frequency;
	int i;

	if (QueryPerformanceFrequency(&li_frequency)) {
		// Load DLL imports
		if (windows_init_dlls() != LIBUSB_SUCCESS) {
			usbi_err(ctx, "could not resolve DLL functions");
			return false;
		}

		// The hires frequency can go as high as 4 GHz, so we'll use a conversion
		// to picoseconds to compute the tv_nsecs part in clock_gettime
		hires_frequency = li_frequency.QuadPart;
		hires_ticks_to_ps = UINT64_C(1000000000000) / hires_frequency;
		usbi_dbg("hires timer available (Frequency: %"PRIu64" Hz)", hires_frequency);

		// Because QueryPerformanceCounter might report different values when
		// running on different cores, we create a separate thread for the timer
		// calls, which we glue to the first available core always to prevent timing discrepancies.
		if (!GetProcessAffinityMask(GetCurrentProcess(), &affinity, &dummy) || (affinity == 0)) {
			usbi_err(ctx, "could not get process affinity: %s", windows_error_str(0));
			return false;
		}

		// The process affinity mask is a bitmask where each set bit represents a core on
		// which this process is allowed to run, so we find the first set bit
		for (i = 0; !(affinity & (DWORD_PTR)(1 << i)); i++);
		affinity = (DWORD_PTR)(1 << i);

		usbi_dbg("timer thread will run on core #%d", i);

		event = CreateEvent(NULL, FALSE, FALSE, NULL);
		if (event == NULL) {
			usbi_err(ctx, "could not create event: %s", windows_error_str(0));
			return false;
		}

		timer_thread = (HANDLE)_beginthreadex(NULL, 0, windows_clock_gettime_threaded, (void *)event,
				0, (unsigned int *)&timer_thread_id);
		if (timer_thread == NULL) {
			usbi_err(ctx, "unable to create timer thread - aborting");
			CloseHandle(event);
			return false;
		}

		if (!SetThreadAffinityMask(timer_thread, affinity))
			usbi_warn(ctx, "unable to set timer thread affinity, timer discrepancies may arise");

		// Wait for timer thread to init before continuing.
		if (WaitForSingleObject(event, INFINITE) != WAIT_OBJECT_0) {
			usbi_err(ctx, "failed to wait for timer thread to become ready - aborting");
			CloseHandle(event);
			return false;
		}

		CloseHandle(event);
	} else {
		usbi_dbg("no hires timer available on this platform");
		hires_frequency = 0;
		hires_ticks_to_ps = UINT64_C(0);
	}

	return true;
}
开发者ID:Chadizzm,项目名称:libusb,代码行数:68,代码来源:windows_nt_common.c


示例9: main


//.........这里部分代码省略.........
    {
        sLog.outError("No valid realms specified.");
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // cleanup query
    // set expired bans to inactive
    LoginDatabase.BeginTransaction();
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.CommitTransaction();

    auto rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    // FIXME - more intelligent selection of thread count is needed here.  config option?
    MaNGOS::Listener<AuthSocket> listener(rmport, 1);

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog.outString("realmd process priority class set to HIGH");
            else
                sLog.outError("Can't set realmd process priority class.");
            sLog.outString();
        }
    }
#endif

    // server has started up successfully => enable async DB requests
开发者ID:krullgor,项目名称:mangos-tbc,代码行数:67,代码来源:Main.cpp


示例10: sysVisibleConsole

  int WindowProfiler::run
  (
   const std::string& title,
   int argc, const char** argv, 
   int width, int height,
   int Major, int Minor
   )
  {
    s_project = this;

    sysVisibleConsole();

#if _WIN32
    if (m_singleThreaded)
    {
      HANDLE proc = GetCurrentProcess();
      size_t procmask;
      size_t sysmask;
      // pin to one physical cpu for smoother timings, disable hyperthreading
      GetProcessAffinityMask(proc,(PDWORD_PTR)&procmask,(PDWORD_PTR)&sysmask);
      if (sysmask & 8){
        // quadcore, use last core
        procmask = 8;
      }
      else if (sysmask & 2){
        // dualcore, use last core
        procmask = 2;
      }
      SetProcessAffinityMask(proc,(DWORD_PTR)procmask);
    }
#endif

    bool vsyncstate = true;
    unsigned int intervalSeconds = 2;
    unsigned int frameLimit = 0;
    unsigned int timerLimit = 0;
    const char* dumpatexit = NULL;

    for (int i = 0; i < argc; i++){
      if (strcmp(argv[i],"-winsize") == 0 && i + 2 < argc){
        width  = atoi(argv[i+1]);
        height = atoi(argv[i+2]);
        i+=2;
      }
      if (strcmp(argv[i],"-vsync") == 0 && i + 1 < argc){
        vsyncstate = atoi(argv[i+1]) ? true : false;
        i+=1;
      }
      if (strcmp(argv[i],"-frames")==0 && i+1<argc){
        frameLimit = atoi(argv[i+1]);
        i++;
      }
      if (strcmp(argv[i],"-timerprints")==0 && i+1<argc){
        timerLimit = atoi(argv[i+1]);
        i++;
      }
      if (strcmp(argv[i],"-timerinterval")==0 && i+1<argc){
        intervalSeconds = atoi(argv[i+1]);
        i++;
      }
      if (strcmp(argv[i],"-bmpatexit")==0 && i+1<argc){
        dumpatexit = argv[i+1];
        i++;
      }
    }

    ContextFlags flags;
    flags.major = Major;
    flags.minor = Minor;
    flags.robust = 0;
    flags.core  = 0;
#ifdef NDEBUG
    flags.debug = 0;
#else
    flags.debug = 1;
#endif
    flags.share = NULL;

    if (!activate(width,height,title.c_str(), &flags)){
      printf("Could not create GL context: %d.%d\n",flags.major,flags.minor);
      return EXIT_FAILURE;
    }

    vsync( vsyncstate );

    m_window.m_viewsize[0] = width;
    m_window.m_viewsize[1] = height;

    m_profiler.init();
    m_gltimers.init(m_profiler.getRequiredTimers());
    m_profiler.setDefaultGPUInterface(&m_gltimers);

    bool Run = begin();
    m_active = true;

    double timeStart = sysGetTime();
    double timeBegin = sysGetTime();
    double frames = 0;

    bool   lastVsync = m_vsync;
//.........这里部分代码省略.........
开发者ID:drewet,项目名称:shared_sources,代码行数:101,代码来源:WindowProfiler.cpp


示例11: main

void main(int argc, char *argv[])
{
	clock_t startCPU;
	time_t startTime;
	double elapsedTime, cpuTime;
	uint64_t clock_reg;

	int pf0 = getPagefault();	

#ifdef SMARTHEAP
	MemRegisterTask();
#endif

	setbuf(stdout, NULL);  /* turn off buffering for output */

	if (argc > 1)
		fin = fopen(argv[1], "r");
	else
		fin = stdin;
	if (argc > 2)
		fout = fopen(argv[2], "w");
	else
		fout = stdout;

	if(fin == NULL || fout == NULL) {
		fprintf(stderr, "Could not open file(s): ");
		int i=1;
		for(i=1; i<argc;i++) {
			fprintf(stderr, "%s ", argv[i]);
		}
		fprintf(stderr, "\n");
		exit(-1);
	}

	ulCallCount = promptAndRead("call count", ulCallCount, 'u');
	uMinBlockSize = (unsigned)promptAndRead("min block size",uMinBlockSize,'u');
	uMaxBlockSize = (unsigned)promptAndRead("max block size",uMaxBlockSize,'u');

#ifdef HEAPALLOC_WRAPPER
	LoadLibrary("shsmpsys.dll");
#endif

#ifdef SYS_MULTI_THREAD
	{
		unsigned i;
		void *threadArg = NULL;
		ThreadID *tids;

#ifdef WIN32
		//unsigned uCPUs = promptAndRead("CPUs (0 for all)", 0, 'u');

		if (uCPUs)
		{
			DWORD m1, m2;

			if (GetProcessAffinityMask(GetCurrentProcess(), &m1, &m2))
			{
				i = 0;
				m1 = 1;

				/*
				 * iterate through process affinity mask m2, counting CPUs up to
				 * the limit specified in uCPUs
				 */
				do
					if (m2 & m1)
						i++;
				while ((m1 <<= 1) && i < uCPUs);

				/* clear any extra CPUs in affinity mask */
				do
					if (m2 & m1)
						m2 &= ~m1;
				while (m1 <<= 1);

				if (SetProcessAffinityMask(GetCurrentProcess(), m2))
					fprintf(fout,
							"\nThreads in benchmark will run on max of %u CPUs", i);
			}
		}
#endif /* WIN32 */

		uThreadCount = uCPUs;//(int)promptAndRead("threads", GetNumProcessors(), 'u');

		if (uThreadCount < 1)
			uThreadCount = 1;
		ulCallCount /= uThreadCount;
		if ((tids = malloc(sizeof(ThreadID) * uThreadCount)) != NULL)
		{
			startCPU = clock();
			startTime = time(NULL);
			clock_reg = rdtsc();
                        UPDATENETMEM(mallinfo().uordblks + ulCallCount * sizeof(void *));

			for (i = 0;  i < uThreadCount;  i++) {
				if (THREAD_EQ(tids[i] = RunThread(doBench, threadArg),THREAD_NULL))
				{
					fprintf(fout, "\nfailed to start thread #%d", i);
					break;
				}
//.........这里部分代码省略.........
开发者ID:cksystemsgroup,项目名称:libscm,代码行数:101,代码来源:sh6bench.c


示例12: SpecialEcsAccess

//
// Performs special Extended Configuration Space access.
//
// It takes advantage of AMD-specific IO CF8h/CFCh extension that enables
// accesses to PCI Extended Configuration Space. Access is realized by
// enabling ECS access via IOCF8/IOCFC using EnableCf8ExtCfg from NB_CFG
// MSR (MSRC001_001F) and performing CF8h/CFCh access per specifciation.
// State of NB_CFG and IOCF8 is saved before the operation and gets
// restored afterwards. Calling process is also bound to first CPU
// in the system for the duration of the operation to accommodate
// environments with multiple northbridges.
// 
// EnableCf8ExtCfg is supported by all currently supported CPU families,
// that is, 10h, 11h, 12h, 14h, 15h and 16h.
//
// IO CF8h/CFCh method, while racy, is the only feasible method to access
// PCI ECS on Windows XP/2003 (accessing memory mapped configuration space
// is off the table due to lack of physical memory access support
// in WinRing0).
//
// Best effort is put to detect simultaneous users of CF8h/CFCh.
//
bool SpecialEcsAccess(bool write, DWORD devfunc, DWORD reg, DWORD *res)
{
	DWORD_PTR mask_save;
	DWORD_PTR dummy;
	DWORD eax_save;
	DWORD edx_save;
	DWORD edx;
	DWORD addr;
	DWORD addr_save;
	DWORD addr_check;
	DWORD data;
	bool result = false;

	if (!GetProcessAffinityMask((HANDLE)-1, &mask_save, &dummy)) {
		fprintf(stderr, "ERROR getting affinity mask\n");
		goto out;
	}
	if (!SetProcessAffinityMask((HANDLE)-1, 1)) {
		fprintf(stderr, "ERROR setting affinity mask\n");
		goto out;
	}
	if (!RdmsrPx(0xC001001F, &eax_save, &edx_save, 1)) {
		fprintf(stderr, "ERROR reading NB_CFG\n");
		goto out_affinity;
	}
	edx = edx_save;
	edx |= 0x4000;
	if (!WrmsrPx(0xC001001F, eax_save, edx, (DWORD_PTR)1)) {
		fprintf(stderr, "ERROR writing NB_CFG\n");
		goto out_affinity;
	}
	addr_save = ReadIoPortDword(0xcf8);
	addr = 1;
	addr <<= 7;
	addr |= (reg >> 8) & 0x0F;
	addr <<= 16;
	addr |= devfunc & 0xFFFF;
	addr <<= 8;
	addr |= reg & 0xFF;
	WriteIoPortDword(0xcf8, addr);
	if (write == false) {
		data = ReadIoPortDword(0xcfc);
	} else {
		WriteIoPortDword(0xcfc, *res);
	}
	addr_check = ReadIoPortDword(0xcf8);
	if (addr_check != addr) {
		fprintf(stderr, "ERROR: IO CF8h hijacked!\n");
		goto out_nbcfg;
	}
	WriteIoPortDword(0xcf8, addr_save);
	if (write == false) {
		*res = data;
	}
	result = true;
out_nbcfg:
	WrmsrPx(0xC001001F, eax_save, edx_save, (DWORD_PTR)1);
out_affinity:
	SetProcessAffinityMask((HANDLE)-1, mask_save);
out:
	return result;
}
开发者ID:kszysiu,项目名称:turionpowercontrol-archive-20150824,代码行数:84,代码来源:sysdep-win32.cpp


示例13: main


//.........这里部分代码省略.........
    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog->outError("StarGateAuth nicht zu binden %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialise the signal handlers
    RealmdSignalHandler SignalINT, SignalTERM;
#ifdef _WIN32
    RealmdSignalHandler SignalBREAK;
#endif /* _WIN32 */

    // Register realmd's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
#ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
#endif /* _WIN32 */

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig->GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog->outError("Prozessoren in UseProcessors Bitmaske markiert (hex) %x nicht zugänglich realmd. Accessible Prozessor Bitmaske (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog->outString("Mit Prozessoren (bitmask, hex): %x", curAff);
                else
                    sLog->outError("Kann verwendeter Prozessor nicht festgelegen!.(hex): %x", curAff);
            }
        }

        bool Prio = sConfig->GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outString("[StarGate-Auth] Prozess-Priorität festgelegt auf HOCH");
            else
                sLog->outError("Realmd Prozess-Priorität Fehler!.");
        }
    }
#endif

    // maximum counter for next ping
    uint32 numLoops = (sConfig->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // possibly enable db logging; avoid massive startup spam by doing it here.
    if (sLog->GetLogDBLater())
    {
        sLog->outString("Aktiviere Datenbankprotokollierung...");
开发者ID:Ekmek,项目名称:Antiker,代码行数:67,代码来源:Main.cpp


示例14: StartProcess


//.........这里部分代码省略.........
				EnablePrivilege(SE_INCREASE_QUOTA_NAME);
				EnablePrivilege(SE_IMPERSONATE_NAME);
				BOOL bImpersonated = ImpersonateLoggedOnUser(settings.hUser);
				if(FALSE == bImpersonated)
				{
					Log(L"Failed to impersonate", GetLastError());
					_ASSERT(bImpersonated);
				}

				bLaunched = CreateProcessAsUser(settings.hUser, NULL, path.LockBuffer(), NULL, NULL, TRUE, CREATE_SUSPENDED | CREATE_UNICODE_ENVIRONMENT | CREATE_NEW_CONSOLE, pEnvironment, startingDir, &si, &pi);
				if(0 == GetLastError())
					launchGLE = 0; //mark as successful, otherwise return our original error
				path.UnlockBuffer();
#ifdef _DEBUG
				if(0 != launchGLE)
					Log(StrFormat(L"Launch (launchGLE=%u) params: user=[x%X] path=[%s] pEnv=[%s], dir=[%s], stdin=[x%X], stdout=[x%X], stderr=[x%X]",
									launchGLE, (DWORD)settings.hUser, path, pEnvironment ? L"{env}" : L"{null}", startingDir ? startingDir : L"{null}", 
									(DWORD)si.hStdInput, (DWORD)si.hStdOutput, (DWORD)si.hStdError), false);
#endif
				RevertToSelf();
			}
		}
		else
		{
			Log(StrFormat(L"PAExec starting process [%s] as current user", path), false);

			EnablePrivilege(SE_ASSIGNPRIMARYTOKEN_NAME);
			EnablePrivilege(SE_INCREASE_QUOTA_NAME);
			EnablePrivilege(SE_IMPERSONATE_NAME);

			if(NULL != settings.hUser)
				bLaunched = CreateProcessAsUser(settings.hUser, NULL, path.LockBuffer(), NULL, NULL, TRUE, dwFlags, pEnvironment, startingDir, &si, &pi);
			if(FALSE == bLaunched)
				bLaunched = CreateProcess(NULL, path.LockBuffer(), NULL, NULL, TRUE, dwFlags, pEnvironment, startingDir, &si, &pi);
			launchGLE = GetLastError();
	
//#ifdef _DEBUG
			if(0 != launchGLE)
				Log(StrFormat(L"Launch (launchGLE=%u) params: path=[%s] user=[%s], pEnv=[%s], dir=[%s], stdin=[x%X], stdout=[x%X], stderr=[x%X]",
					launchGLE, path, settings.hUser ? L"{non-null}" : L"{null}", pEnvironment ? L"{env}" : L"{null}", startingDir ? startingDir : L"{null}", 
					(DWORD)si.hStdInput, (DWORD)si.hStdOutput, (DWORD)si.hStdError), false);
//#endif
			path.UnlockBuffer();
		}
	}

	if(bLaunched)
	{
		if(gbInService)
			Log(L"Successfully launched", false);

		settings.hProcess = pi.hProcess;
		settings.processID = pi.dwProcessId;

		if(false == settings.allowedProcessors.empty())
		{
			DWORD sysMask = 0, procMask = 0;
			VERIFY(GetProcessAffinityMask(pi.hProcess, &procMask, &sysMask));
			procMask = 0;
			for(std::vector<WORD>::iterator itr = settings.allowedProcessors.begin(); settings.allowedProcessors.end() != itr; itr++)
			{
				DWORD bit = 1;
				bit = bit << (*itr - 1);
				procMask |= bit & sysMask;
			}
			VERIFY(SetProcessAffinityMask(pi.hProcess, procMask));
		}

		VERIFY(SetPriorityClass(pi.hProcess, settings.priority));
		ResumeThread(pi.hThread);
		VERIFY(CloseHandle(pi.hThread));
	}
	else
	{
		Log(StrFormat(L"Failed to start %s.", path), launchGLE);
		if((ERROR_ELEVATION_REQUIRED == launchGLE) && (false == gbInService))
			Log(L"HINT: PAExec probably needs to be \"Run As Administrator\"", false);
	}

	if(ci.bPreped)
		CleanUpInteractiveProcess(&ci);

	if(settings.bDisableFileRedirection)
		RevertFileRedirection();

	if(NULL != pEnvironment)
		DestroyEnvironmentBlock(pEnvironment);
	pEnvironment = NULL;

	if(bLoadedProfile)
		UnloadUserProfile(settings.hUser, profile.hProfile);

	if(!BAD_HANDLE(settings.hUser))
	{
		CloseHandle(settings.hUser);
		settings.hUser = NULL;
	}

	return bLaunched ? true : false;
}
开发者ID:OldFox1,项目名称:PAExec,代码行数:101,代码来源:Process.cpp


示例15: AffinityPriorityFix

/* Thread safe - doesn't care about the lock */	
static int AffinityPriorityFix(DWORD EnableAffinityFix, DWORD EnablePriorityFix) {
	HWND hFShwnd;
	DWORD nPriority;
	DWORD nProcAffinity;
	DWORD nSysAffinity;
	DWORD nProcId;
	HANDLE hFS;	

	if(EnableAffinityFix || EnablePriorityFix) {

		/* Start by finding the window */
		switch(FSUIPC_FS_Version) {
			case SIM_FSX:
				hFShwnd = FindWindow(NULL,"Microsoft Flight Simulator X");
				break;
			case SIM_FS2K4:
				hFShwnd = FindWindow(NULL,"Microsoft Flight Simulator 2004 - A Century of Flight");
			 

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