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C++ IsBanned函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中IsBanned函数的典型用法代码示例。如果您正苦于以下问题:C++ IsBanned函数的具体用法?C++ IsBanned怎么用?C++ IsBanned使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了IsBanned函数的17个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: MakePlayerAlreadyMember

void Channel::JoinChannel(Player* player, std::string const& pass)
{
    ObjectGuid guid = player->GetGUID();
    if (IsOn(guid))
    {
        // Do not send error message for built-in channels
        if (!IsConstant())
        {
            WorldPacket data;
            MakePlayerAlreadyMember(&data, guid);
            SendToOne(&data, guid);
        }
        return;
    }

    if (IsBanned(guid))
    {
        WorldPacket data;
        MakeBanned(&data);
        SendToOne(&data, guid);
        return;
    }

    if (!_password.empty() && pass != _password)
    {
        WorldPacket data;
        MakeWrongPassword(&data);
        SendToOne(&data, guid);
        return;
    }

    if (HasFlag(CHANNEL_FLAG_LFG) &&
        sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) &&
        AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) && //FIXME: Move to RBAC
        player->GetGroup())
    {
        WorldPacket data;
        MakeNotInLfg(&data);
        SendToOne(&data, guid);
        return;
    }

    player->JoinedChannel(this);

    if (_announce && !player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
    {
        WorldPacket data;
        MakeJoined(&data, guid);
        SendToAll(&data);
    }

    PlayerInfo pinfo;
    pinfo.player = guid;
    pinfo.flags = MEMBER_FLAG_NONE;
    playersStore[guid] = pinfo;

    WorldPacket data;
    MakeYouJoined(&data);
    SendToOne(&data, guid);

    JoinNotify(guid);

    // Custom channel handling
    if (!IsConstant())
    {
        // Update last_used timestamp in db
        if (!playersStore.empty())
            UpdateChannelUseageInDB();

        // If the channel has no owner yet and ownership is allowed, set the new owner.
        if (!_ownerGUID && _ownership)
        {
            SetOwner(guid, playersStore.size() > 1);
            playersStore[guid].SetModerator(true);
        }
    }
}
开发者ID:AllThing,项目名称:TrinityCore,代码行数:77,代码来源:Channel.cpp


示例2: MakePlayerAlreadyMember

void Channel::JoinChannel(Player* player, std::string const& pass)
{
    uint64 guid = player->GetGUID();
    if (IsOn(guid))
    {
        // Do not send error message for built-in channels
        if (!IsConstant())
        {
            WorldPacket data;
            MakePlayerAlreadyMember(&data, guid);
            SendToOne(&data, guid);
        }
        return;
    }

    if (IsBanned(guid))
    {
        WorldPacket data;
        MakeBanned(&data);
        SendToOne(&data, guid);
        return;
    }

    if (!_password.empty() && pass != _password)
    {
        WorldPacket data;
        MakeWrongPassword(&data);
        SendToOne(&data, guid);
        return;
    }

    if (HasFlag(CHANNEL_FLAG_LFG) &&
        sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) &&
        AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) &&
        player->GetGroup())
    {
        WorldPacket data;
        MakeNotInLfg(&data);
        SendToOne(&data, guid);
        return;
    }

    player->JoinedChannel(this);

    if (_announce && (!AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) ||
                       !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
    {
        WorldPacket data;
        MakeJoined(&data, guid);
        SendToAll(&data);
    }

    PlayerInfo pinfo;
    pinfo.player = guid;
    pinfo.flags = MEMBER_FLAG_NONE;
    pinfo.lastSpeakTime = 0;
    pinfo.plrPtr = player;

    playersStore[guid] = pinfo;

    if (_channelRights.joinMessage.length())
        ChatHandler(player->GetSession()).PSendSysMessage("%s", _channelRights.joinMessage.c_str());

    WorldPacket data;
    MakeYouJoined(&data);
    SendToOne(&data, guid);

    JoinNotify(player);

    // Custom channel handling
    if (!IsConstant())
    {
        // Update last_used timestamp in db
        if (!playersStore.empty())
            UpdateChannelUseageInDB();

        if (_channelRights.moderators.find(player->GetSession()->GetAccountId()) != _channelRights.moderators.end())
        {
            playersStore[guid].SetModerator(true);
            FlagsNotify(player);
        }

        // If the channel has no owner yet and ownership is allowed, set the new owner.
        if (!_ownerGUID && _ownership)
            SetOwner(guid, false);

        if (_channelRights.flags & CHANNEL_RIGHT_CANT_SPEAK)
            playersStore[guid].SetMuted(true);
    }
}
开发者ID:Keader,项目名称:Sunwell,代码行数:90,代码来源:Channel.cpp


示例3: MakeNotMember


//.........这里部分代码省略.........
                }

            if (!banOffline)
            {
                WorldPacket data;
                MakePlayerNotFound(&data, badname);
                SendToOne(&data, good);
                return;
            }
        }
        else
        {
            WorldPacket data;
            MakePlayerNotFound(&data, badname);
            SendToOne(&data, good);
            return;
        }
    }

    bool changeowner = _ownerGUID == victim;
    bool isBadConstantModerator = _channelRights.moderators.find(badAccId) != _channelRights.moderators.end();

    if (!AccountMgr::IsGMAccount(sec) && !isGoodConstantModerator)
    {
        if (changeowner && good != _ownerGUID)
        {
            WorldPacket data;
            MakeNotOwner(&data);
            SendToOne(&data, good);
            return;
        }

        if (ban && (_channelRights.flags & CHANNEL_RIGHT_CANT_BAN) || !ban && (_channelRights.flags & CHANNEL_RIGHT_CANT_KICK))
        {
            WorldPacket data;
            MakeNotModerator(&data);
            SendToOne(&data, good);
            return;
        }

        if (isBadConstantModerator || AccountMgr::IsGMAccount(badSecurity))
        {
            WorldPacket data;
            MakeNotModerator(&data);
            SendToOne(&data, good);
            return;
        }
    }

    bool notify = !(AccountMgr::IsGMAccount(sec) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));

    if (ban)
    {
        if (!IsBanned(victim))
        {
            bannedStore[GUID_LOPART(victim)] = time(NULL) + CHANNEL_BAN_DURATION;
            AddChannelBanToDB(GUID_LOPART(victim), time(NULL) + CHANNEL_BAN_DURATION);

            if (notify)
            {
                WorldPacket data;
                MakePlayerBanned(&data, victim, good);
                SendToAll(&data);
            }
        }
    }
    else if (notify)
    {
        WorldPacket data;
        MakePlayerKicked(&data, victim, good);
        SendToAll(&data);
    }

    if (isOnChannel)
    {
        playersStore.erase(victim);
        bad->LeftChannel(this);
        RemoveWatching(bad);
        LeaveNotify(bad);
    }

    if (changeowner && _ownership)
    {
        if (good != victim)
            SetOwner(good);
        else if (!playersStore.empty())
        {
            uint64 newowner = 0;
            for (Channel::PlayerContainer::const_iterator itr = playersStore.begin(); itr != playersStore.end(); ++itr)
            {
                newowner = itr->second.player;
                if (!itr->second.plrPtr->GetSession()->GetSecurity())
                    break;
            }
            SetOwner(newowner);
        }
        else
            SetOwner(0);
    }
}
开发者ID:Keader,项目名称:Sunwell,代码行数:101,代码来源:Channel.cpp


示例4: TowxString

bool Channel::ExecuteSayCommand( const std::string& in )
{
  if ( in.length() == 0 ) return true;

  if ( in[0] != '/' ) return false;

  wxString subcmd = TowxString(in).BeforeFirst(' ').Lower();
  wxString params = TowxString(in).AfterFirst( ' ' );

  wxString cmdline = TowxString(in);
  wxString param = GetWordParam( cmdline );
  if ( param == _T("/me") ) {
    DoAction(STD_STRING(cmdline));
    return true;
  } else if (( in == "/part") || (in == "/p") ) {
    Leave();
    uidata.panel = 0;
    return true;
  } else if ( param == _T("/sayver") ) {
	  //!this instance is not replaced with GetAppname for sake of help/debug online
    DoAction( "is using SpringLobby v" + getSpringlobbyVersion() );
    return true;
  } else if(subcmd==_T("/userban")){
    m_banned_users.insert(STD_STRING(params));
    m_serv.SayPrivate(_T("ChanServ"),_T("!kick #")+TowxString(GetName())+_T(" ")+params);
    return true;
  } else if(subcmd==_T("/userunban")){
    m_banned_users.erase(STD_STRING(params));
    return true;
  } else if(subcmd==_T("/banregex")){
    ui().OnChannelMessage(*this,_T("/banregex ")+params);
    m_do_ban_regex=!params.empty();
    if(m_do_ban_regex){
      #ifdef wxHAS_REGEX_ADVANCED
      m_ban_regex.Compile(params, wxRE_ADVANCED);
      #else
      m_ban_regex.Compile(params, wxRE_EXTENDED);
      #endif
      if(!m_ban_regex.IsValid())ui().OnChannelMessage(*this,_T("Invalid regular expression"));
    }
    return true;
  } else if(subcmd==_T("/unbanregex")){
    ui().OnChannelMessage(*this,_T("/unbanregex ")+params);
    m_do_unban_regex=!params.empty();
    if(m_do_unban_regex){
      #ifdef wxHAS_REGEX_ADVANCED
      m_unban_regex.Compile(params, wxRE_ADVANCED);
      #else
      m_unban_regex.Compile(params, wxRE_EXTENDED);
      #endif
      if(!m_unban_regex.IsValid())ui().OnChannelMessage(*this,_T("Invalid regular expression"));
    }
    return true;
  } else if (subcmd==_T("/checkban")) {
    if(IsBanned(STD_STRING(params))){
      ui().OnChannelMessage(*this,params+_T(" is banned"));
    }else{
      ui().OnChannelMessage(*this,params+_T(" is not banned"));
    }
    return true;
  }


  else if(subcmd==_T("/banregexmsg")){
    ui().OnChannelMessage(*this,_T("/banregexmsg ")+params);
    m_ban_regex_msg=STD_STRING(params);
    return true;
  }

  return false;
}
开发者ID:jgleesawn,项目名称:springlobby,代码行数:71,代码来源:channel.cpp


示例5: MakePlayerAlreadyMember

void Channel::JoinChannel(Player* player, std::string const& pass)
{
    ObjectGuid const& guid = player->GetGUID();
    if (IsOn(guid))
    {
        // Do not send error message for built-in channels
        if (!IsConstant())
        {
            WorldPackets::Channel::ChannelNotify notify;
            MakePlayerAlreadyMember(notify, guid);
            player->SendDirectMessage(notify.Write());
        }
        return;
    }

    if (IsBanned(guid))
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakeBanned(notify);
        player->SendDirectMessage(notify.Write());
        return;
    }

    if (!_password.empty() && pass != _password)
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakeWrongPassword(notify);
        player->SendDirectMessage(notify.Write());
        return;
    }

    if (HasFlag(CHANNEL_FLAG_LFG) &&
        sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) &&
        AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) && //FIXME: Move to RBAC
        player->GetGroup())
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakeNotInLfg(notify);
        player->SendDirectMessage(notify.Write());
        return;
    }

    player->JoinedChannel(this);

    if (_announce && !player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakeJoined(notify, guid);
        SendToAll(notify.Write());
    }

    PlayerInfo playerInfo;
    playerInfo.PlayerGuid = guid;
    _playersStore[guid] = playerInfo;

    /*
    WorldPackets::Channel::ChannelNotify notify;
    MakeYouJoined(notify);
    player->SendDirectMessage(notify.Write());
    */

    WorldPackets::Channel::ChannelNotifyJoined notify;
    //notify.ChannelWelcomeMsg = "";
    notify.ChatChannelID = _channelId;
    //notify.InstanceID = 0;
    notify._ChannelFlags = _flags;
    notify._Channel = _name;
    player->SendDirectMessage(notify.Write());

    JoinNotify(player);

    // Custom channel handling
    if (!IsConstant())
    {
        // Update last_used timestamp in db
        if (!_playersStore.empty())
            UpdateChannelUseageInDB();

        // If the channel has no owner yet and ownership is allowed, set the new owner.
        if (_ownerGUID.IsEmpty() && _ownership)
        {
            SetOwner(guid, _playersStore.size() > 1);
            _playersStore[guid].SetModerator(true);
        }
    }
}
开发者ID:Rastrian,项目名称:DeathCore_6.x-1,代码行数:86,代码来源:Channel.cpp


示例6: MakeNotMember

void Channel::KickOrBan(Player* player, const char* targetName, bool ban)
{
    ObjectGuid guid = player->GetObjectGuid();

    if (!IsOn(guid))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, guid);
        return;
    }

    if (!m_players[guid].IsModerator() && player->GetSession()->GetSecurity() < SEC_GAMEMASTER)
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, guid);
        return;
    }

    Player* target = sObjectMgr.GetPlayer(targetName);
    if (!target)
    {
        WorldPacket data;
        MakePlayerNotFound(&data, targetName);
        SendToOne(&data, guid);
        return;
    }

    ObjectGuid targetGuid = target->GetObjectGuid();
    if (!IsOn(targetGuid))
    {
        WorldPacket data;
        MakePlayerNotFound(&data, targetName);
        SendToOne(&data, guid);
        return;
    }

    bool changeowner = m_ownerGuid == targetGuid;

    if (player->GetSession()->GetSecurity() < SEC_GAMEMASTER && changeowner && guid != m_ownerGuid)
    {
        WorldPacket data;
        MakeNotOwner(&data);
        SendToOne(&data, guid);
        return;
    }

    // kick or ban player
    WorldPacket data;

    if (ban && !IsBanned(targetGuid))
    {
        m_banned.insert(targetGuid);
        MakePlayerBanned(&data, targetGuid, guid);
    }
    else
        MakePlayerKicked(&data, targetGuid, guid);

    SendToAll(&data);
    m_players.erase(targetGuid);
    target->LeftChannel(this);

    if (changeowner)
    {
        ObjectGuid newowner = !m_players.empty() ? guid : ObjectGuid();
        SetOwner(newowner);
    }
}
开发者ID:249CAAFE40,项目名称:mangos-tbc,代码行数:69,代码来源:Channel.cpp


示例7: MakePlayerAlreadyMember

void Channel::Join(Player* player, const char* password)
{
    ObjectGuid guid = player->GetObjectGuid();

    WorldPacket data;
    if (IsOn(guid))
    {
        if (!IsConstant())                                  // non send error message for built-in channels
        {
            MakePlayerAlreadyMember(&data, guid);
            SendToOne(&data, guid);
        }
        return;
    }

    if (IsBanned(guid))
    {
        MakeBanned(&data);
        SendToOne(&data, guid);
        return;
    }

    if (m_password.length() > 0 && strcmp(password, m_password.c_str()))
    {
        MakeWrongPassword(&data);
        SendToOne(&data, guid);
        return;
    }

    if (HasFlag(CHANNEL_FLAG_LFG) && sWorld.getConfig(CONFIG_BOOL_RESTRICTED_LFG_CHANNEL) && player->GetSession()->GetSecurity() == SEC_PLAYER &&
            (player->GetGroup() || player->m_lookingForGroup.Empty()))
    {
        MakeNotInLfg(&data);
        SendToOne(&data, guid);
        return;
    }

    if (player->GetGuildId() && (GetFlags() == 0x38))
        return;

    // join channel
    player->JoinedChannel(this);

    if (m_announce && (player->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL)))
    {
        MakeJoined(&data, guid);
        SendToAll(&data);
    }

    data.clear();

    PlayerInfo& pinfo = m_players[guid];
    pinfo.player = guid;
    pinfo.flags = MEMBER_FLAG_NONE;

    MakeYouJoined(&data);
    SendToOne(&data, guid);

    JoinNotify(guid);

    // if no owner first logged will become
    if (!IsConstant() && !m_ownerGuid)
    {
        SetOwner(guid, (m_players.size() > 1 ? true : false));
        m_players[guid].SetModerator(true);
    }
}
开发者ID:249CAAFE40,项目名称:mangos-tbc,代码行数:67,代码来源:Channel.cpp


示例8: PrintUserCmdText

	/**
	 Move a character from a remote account into this one.
	*/
	bool Rename::UserCmd_MoveChar(uint iClientID, const wstring &wscCmd, const wstring &wscParam, const wchar_t *usage)
	{
		HK_ERROR err;

		// Don't indicate an error if moving is disabled.
		if (!set_bEnableMoveChar)
			return false;

		// Indicate an error if the command does not appear to be formatted correctly 
		// and stop processing but tell FLHook that we processed the command.
		if (wscParam.size()==0)
		{
			PrintUserCmdText(iClientID, L"ERR Invalid parameters");
			PrintUserCmdText(iClientID, usage);
			return true;
		}

		uint iBaseID;
		pub::Player::GetBase(iClientID, iBaseID);
		if (!iBaseID)
		{
			PrintUserCmdText(iClientID, L"ERR Not in base");
			return true;
		}

		// Get the target account directory.
		string scFile;
		wstring wscMovingCharname = Trim(GetParam(wscParam, L' ', 0));
		if (!GetUserFilePath(scFile, wscMovingCharname, "-movechar.ini"))
		{
			PrintUserCmdText(iClientID, L"ERR Character does not exist");
			return true;
		}
		
		// Check the move char code.
		wstring wscCode = Trim(GetParam(wscParam, L' ', 1));
		wstring wscTargetCode = IniGetWS(scFile, "Settings", "Code", L"");
		if (!wscTargetCode.length() || wscTargetCode!=wscCode)
		{
			PrintUserCmdText(iClientID, L"ERR Move character access denied");
			return true;
		}

		// Get the character name for this connection.
		wstring wscCharname = (const wchar_t*)Players.GetActiveCharacterName(iClientID);

		for (map<wstring, LockedShipsStruct>::iterator i = MapLockedShips.begin(); i != MapLockedShips.end(); ++i)
		{
			if ((i->first == wscMovingCharname) && (i->second.LockLevel > 0))
			{
				PrintUserCmdText(iClientID, L"ERR This ship is locked. The FBI has been notified.");
				wstring spurdoip;
				HkGetPlayerIP(iClientID, spurdoip);
				AddLog("SHIPLOCK: Attempt to movechar locked ship %s from IP %s", wstos(wscMovingCharname).c_str(), wstos(spurdoip).c_str());
				ConPrint(L"SHIPLOCK: Attempt to movechar locked ship %s from IP %s\n", wscMovingCharname.c_str(), spurdoip.c_str());
				return true;
			}
		}

		// Prevent ships from banned accounts from being moved.
		if (IsBanned(wscMovingCharname))
		{
			PrintUserCmdText(iClientID, L"ERR not permitted");
			return true;
		}
		// Saving the characters forces an anti-cheat checks and fixes 
		// up a multitude of other problems.
		HkSaveChar(wscCharname);
		HkSaveChar(wscMovingCharname);

		// Read the current number of credits for the player
		// and check that the character has enough cash.
		int iCash = 0;
		if ((err = HkGetCash(wscCharname, iCash)) != HKE_OK)
		{
			PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err));
			return true;
		}
		if (set_iMoveCost>0 && iCash<set_iMoveCost)
		{
			PrintUserCmdText(iClientID, L"ERR Insufficient credits");
			return true;
		}

		// Check there is room in this account.
		CAccount *acc=Players.FindAccountFromClientID(iClientID);
		if (acc->iNumberOfCharacters >= 7)
		{
			PrintUserCmdText(iClientID, L"ERR Too many characters in account");
			return true;
		}

		// Copy character file into this account with a temp name.
		char szDataPath[MAX_PATH];
		GetUserDataPath(szDataPath);
		string scAcctPath = string(szDataPath) + "\\Accts\\MultiPlayer\\";

//.........这里部分代码省略.........
开发者ID:HeIIoween,项目名称:FLHook,代码行数:101,代码来源:Rename.cpp


示例9: MakeNotMember

void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban)
{
	AccountTypes sec = player->GetSession()->GetSecurity();
    uint64 good = player->GetGUID();

    if (!IsOn(good))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, good);
        return;
    }

    if (!playersStore[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, good);
        return;
    }

    Player* bad = sObjectAccessor->FindPlayerByName(badname);
    uint64 victim = bad ? bad->GetGUID() : 0;
    if (!victim || !IsOn(victim))
    {
        WorldPacket data;
        MakePlayerNotFound(&data, badname);
        SendToOne(&data, good);
        return;
    }

    bool changeowner = _ownerGUID == victim;

    if (!AccountMgr::IsGMAccount(sec) && changeowner && good != _ownerGUID)
    {
        WorldPacket data;
        MakeNotOwner(&data);
        SendToOne(&data, good);
        return;
    }

    if (ban && !IsBanned(victim))
    {
        bannedStore.insert(victim);
        UpdateChannelInDB();

        if (!AccountMgr::IsGMAccount(sec))
        {
            WorldPacket data;
            MakePlayerBanned(&data, victim, good);
            SendToAll(&data);
        }
    }
    else if (!AccountMgr::IsGMAccount(sec))
    {
        WorldPacket data;
        MakePlayerKicked(&data, victim, good);
        SendToAll(&data);
    }

    playersStore.erase(victim);
    bad->LeftChannel(this);

    if (changeowner && _ownership && !playersStore.empty())
    {
        uint64 newowner = good;
        playersStore[newowner].SetModerator(true);
        SetOwner(newowner);
    }
}
开发者ID:Hlkz2,项目名称:ACoreOld,代码行数:70,代码来源:Channel.cpp


示例10: builder

void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban)
{
    ObjectGuid const& good = player->GetGUID();

    if (!IsOn(good))
    {
        NotMemberAppend appender;
        ChannelNameBuilder<NotMemberAppend> builder(this, appender);
        SendToOne(builder, good);
        return;
    }

    PlayerInfo& info = _playersStore.at(good);
    if (!info.IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
    {
        NotModeratorAppend appender;
        ChannelNameBuilder<NotModeratorAppend> builder(this, appender);
        SendToOne(builder, good);
        return;
    }

    Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname);
    ObjectGuid const& victim = bad ? bad->GetGUID() : ObjectGuid::Empty;
    if (!victim || !IsOn(victim))
    {
        PlayerNotFoundAppend appender(badname);
        ChannelNameBuilder<PlayerNotFoundAppend> builder(this, appender);
        SendToOne(builder, good);
        return;
    }

    bool changeowner = _ownerGuid == victim;

    if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && changeowner && good != _ownerGuid)
    {
        NotOwnerAppend appender;
        ChannelNameBuilder<NotOwnerAppend> builder(this, appender);
        SendToOne(builder, good);
        return;
    }

    if (ban && !IsBanned(victim))
    {
        _bannedStore.insert(victim);
        UpdateChannelInDB();

        if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
        {
            PlayerBannedAppend appender(good, victim);
            ChannelNameBuilder<PlayerBannedAppend> builder(this, appender);
            SendToAll(builder);
        }
    }
    else if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
    {
        PlayerKickedAppend appender(good, victim);
        ChannelNameBuilder<PlayerKickedAppend> builder(this, appender);
        SendToAll(builder);
    }

    _playersStore.erase(victim);
    bad->LeftChannel(this);

    if (changeowner && _ownershipEnabled && !_playersStore.empty())
    {
        info.SetModerator(true);
        SetOwner(good);
    }
}
开发者ID:Lyill,项目名称:TrinityCore,代码行数:69,代码来源:Channel.cpp


示例11: appender

void Channel::JoinChannel(Player* player, std::string const& pass)
{
    ObjectGuid const& guid = player->GetGUID();
    if (IsOn(guid))
    {
        // Do not send error message for built-in channels
        if (!IsConstant())
        {
            PlayerAlreadyMemberAppend appender(guid);
            ChannelNameBuilder<PlayerAlreadyMemberAppend> builder(this, appender);
            SendToOne(builder, guid);
        }
        return;
    }

    if (IsBanned(guid))
    {
        BannedAppend appender;
        ChannelNameBuilder<BannedAppend> builder(this, appender);
        SendToOne(builder, guid);
        return;
    }

    if (!_channelPassword.empty() && pass != _channelPassword)
    {
        WrongPasswordAppend appender;
        ChannelNameBuilder<WrongPasswordAppend> builder(this, appender);
        SendToOne(builder, guid);
        return;
    }

    if (HasFlag(CHANNEL_FLAG_LFG) &&
        sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) &&
        AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) && //FIXME: Move to RBAC
        player->GetGroup())
    {
        NotInLFGAppend appender;
        ChannelNameBuilder<NotInLFGAppend> builder(this, appender);
        SendToOne(builder, guid);
        return;
    }

    player->JoinedChannel(this);

    if (_announceEnabled && !player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
    {
        JoinedAppend appender(guid);
        ChannelNameBuilder<JoinedAppend> builder(this, appender);
        SendToAll(builder);
    }

    bool newChannel = _playersStore.empty();

    PlayerInfo& playerInfo = _playersStore[guid];
    playerInfo.SetInvisible(!player->isGMVisible());

    /*
    YouJoinedAppend appender;
    ChannelNameBuilder<YouJoinedAppend> builder(this, appender);
    SendToOne(builder, guid);
    */

    auto builder = [&](LocaleConstant /*locale*/)
    {
        WorldPackets::Channel::ChannelNotifyJoined* notify = new WorldPackets::Channel::ChannelNotifyJoined();
        //notify->ChannelWelcomeMsg = "";
        notify->ChatChannelID = _channelId;
        //notify->InstanceID = 0;
        notify->_ChannelFlags = _channelFlags;
        notify->_Channel = _channelName;
        return notify;
    };

    SendToOne(builder, guid);

    JoinNotify(player);

    // Custom channel handling
    if (!IsConstant())
    {
        // Update last_used timestamp in db
        if (!_playersStore.empty())
            UpdateChannelUseageInDB();

        // If the channel has no owner yet and ownership is allowed, set the new owner.
        // or if the owner was a GM with .gm visible off
        // don't do this if the new player is, too, an invis GM, unless the channel was empty
        if (_ownershipEnabled && (newChannel || !playerInfo.IsInvisible()) && (_ownerGuid.IsEmpty() || _isOwnerInvisible))
        {
            _isOwnerInvisible = playerInfo.IsInvisible();

            SetOwner(guid, !newChannel && !_isOwnerInvisible);
            playerInfo.SetModerator(true);
        }
    }
}
开发者ID:Lyill,项目名称:TrinityCore,代码行数:96,代码来源:Channel.cpp


示例12: MakeNotMember

void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban)
{
    ObjectGuid const& good = player->GetGUID();

    if (!IsOn(good))
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakeNotMember(notify);
        player->SendDirectMessage(notify.Write());
        return;
    }

    if (!_playersStore[good].IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakeNotModerator(notify);
        player->SendDirectMessage(notify.Write());
        return;
    }

    Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname);
    ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty;
    if (!victim || !IsOn(victim))
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakePlayerNotFound(notify, badname);
        player->SendDirectMessage(notify.Write());
        return;
    }

    bool changeowner = _ownerGUID == victim;

    if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && changeowner && good != _ownerGUID)
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakeNotOwner(notify);
        player->SendDirectMessage(notify.Write());
        return;
    }

    if (ban && !IsBanned(victim))
    {
        _bannedStore.insert(victim);
        UpdateChannelInDB();

        if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
        {
            WorldPackets::Channel::ChannelNotify notify;
            MakePlayerBanned(notify, victim, good);
            SendToAll(notify.Write());
        }
    }
    else if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakePlayerKicked(notify, victim, good);
        SendToAll(notify.Write());
    }

    _playersStore.erase(victim);
    bad->LeftChannel(this);

    if (changeowner && _ownership && !_playersStore.empty())
    {
        _playersStore[good].SetModerator(true);
        SetOwner(good);
    }
}
开发者ID:Rastrian,项目名称:DeathCore_6.x-1,代码行数:68,代码来源:Channel.cpp


示例13: MakeNotMember

void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban)
{
    ObjectGuid good = player->GetGUID();

    if (!IsOn(good))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, good);
        return;
    }

    if (!playersStore[good].IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, good);
        return;
    }

    Player* bad = sObjectAccessor->FindPlayerByName(badname);
    ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty;
    if (!victim || !IsOn(victim))
    {
        WorldPacket data;
        MakePlayerNotFound(&data, badname);
        SendToOne(&data, good);
        return;
    }

    bool changeowner = _ownerGUID == victim;

    if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && changeowner && good != _ownerGUID)
    {
        WorldPacket data;
        MakeNotOwner(&data);
        SendToOne(&data, good);
        return;
    }

    if (ban && !IsBanned(victim))
    {
        bannedStore.insert(victim);
        UpdateChannelInDB();

        if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
        {
            WorldPacket data;
            MakePlayerBanned(&data, victim, good);
            SendToAll(&data);
        }
    }
    else if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
    {
        WorldPacket data;
        MakePlayerKicked(&data, victim, good);
        SendToAll(&data);
    }

    playersStore.erase(victim);
    bad->LeftChannel(this);

    if (changeowner && _ownership && !playersStore.empty())
    {
        ObjectGuid newowner = good;
        playersStore[newowner].SetModerator(true);
        SetOwner(newowner);
    }
}
开发者ID:AllThing,项目名称:TrinityCore,代码行数:69,代码来源:Channel.cpp


示例14: MakePlayerAlreadyMember

void Channel::Join(uint64 p, const char *pass)
{
    WorldPacket data;
    if (IsOn(p))
    {
        if (!IsConstant())                                   // non send error message for built-in channels
        {
            MakePlayerAlreadyMember(&data, p);
            SendToOne(&data, p);
        }
        return;
    }

    Player *plr = sObjectMgr.GetPlayer(p);

    if ((!plr || !plr->isGameMaster()) && !IsConstant() && m_name != "world" && m_name != "engworld" && m_name != "handel")
    {
        uint32 limitCount = sWorld.getConfig(CONFIG_PRIVATE_CHANNEL_LIMIT);

        if (limitCount && players.size() > limitCount)
        {
            MakeInvalidName(&data);
            SendToOne(&data, p);
            return;
        }
    }

    if (!m_ownerGUID && (!plr || !plr->CanSpeak())) // muted players can't create new channels
    {
        MakeBanned(&data);//no idea what to send
        SendToOne(&data, p);
        return;
    }

    if (IsBanned(p) && (!plr || !plr->isGameMaster()))
    {
        MakeBanned(&data);
        SendToOne(&data, p);
        return;
    }

    if (m_password.length() > 0 && strcmp(pass, m_password.c_str()) && (!plr || !plr->isGameMaster()))
    {
        MakeWrongPassword(&data);
        SendToOne(&data, p);
        return;
    }

    if (plr)
    {
        if (IsLFG() &&
            sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && !plr->GetSession()->HasPermissions(PERM_GMT) &&
            plr->m_lookingForGroup.Empty())
        {
            MakeNotInLfg(&data);
            SendToOne(&data, p);
            return;
        }

        if (plr->GetGuildId() && (GetFlags() == 0x38))
            return;

        plr->JoinedChannel(this);
    }

    if (m_announce && (!plr || !plr->GetSession()->HasPermissions(PERM_GMT) || !sWorld.getConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
    {
        //MakeJoined(&data, p);
        //SendToAll(&data);
    }

    data.clear();

    PlayerInfo pinfo;
    pinfo.player = p;
    pinfo.flags = 0;
    players[p] = pinfo;

    MakeYouJoined(&data);
    SendToOne(&data, p);

    JoinNotify(p);

    // if no owner first logged will become
    if (!IsConstant() && !m_ownerGUID)
    {
        SetOwner(p, (players.size() > 1 ? true : false));
        players[p].SetModerator(true);
    }
}
开发者ID:Blumfield,项目名称:ptc2,代码行数:90,代码来源:Channel.cpp


示例15: MakePlayerAlreadyMember

void Channel::Join(uint64 p, const char *pass)
{
    WorldPacket data;
    if(IsOn(p))
    {
        if(!IsConstant())                                   // non send error message for built-in channels
        {
            MakePlayerAlreadyMember(&data, p);
            SendToOne(&data, p);
        }
        return;
    }

    if(IsBanned(p))
    {
        MakeBanned(&data);
        SendToOne(&data, p);
        return;
    }

    if(m_password.length() > 0 && strcmp(pass, m_password.c_str()))
    {
        MakeWrongPassword(&data);
        SendToOne(&data, p);
        return;
    }

    Player *plr = sObjectMgr.GetPlayer(p);

    if(plr)
    {
        if(HasFlag(CHANNEL_FLAG_LFG) &&
            sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER &&
            (plr->GetGroup() || plr->m_lookingForGroup.Empty()) )
        {
            MakeNotInLfg(&data);
            SendToOne(&data, p);
            return;
        }

        if(plr->GetGuildId() && (GetFlags() == 0x38))
            return;

        plr->JoinedChannel(this);
    }

    if(m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL) ))
    {
        MakeJoined(&data, p);
        SendToAll(&data);
    }

    data.clear();

    PlayerInfo pinfo;
    pinfo.player = p;
    pinfo.flags = 0;
    players[p] = pinfo;

    MakeYouJoined(&data);
    SendToOne(&data, p);

    JoinNotify(p);

    // if no owner first logged will become
    if(!IsConstant() && !m_ownerGUID)
    {
        SetOwner(p, (players.size() > 1 ? true : false));
        players[p].SetModerator(true);
    }
}
开发者ID:AdharRuafo,项目名称:mangos,代码行数:71,代码来源:Channel.cpp


示例16: MakeNotMember

void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
{
    AccountTypes sec = SEC_PLAYER;
    Player *gplr = sObjectMgr.GetPlayer(good);
    if (gplr)
        sec = gplr->GetSession()->GetSecurity();

    if (!IsOn(good))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, good);
    }
    else if (!players[good].IsModerator() && sec < SEC_GAMEMASTER)
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, good);
    }
    else
    {
        Player *bad = sObjectMgr.GetPlayer(badname);
        if (bad == NULL || !IsOn(bad->GetGUID()))
        {
            WorldPacket data;
            MakePlayerNotFound(&data, badname);
            SendToOne(&data, good);
        }
        else if (sec < SEC_GAMEMASTER && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID)
        {
            WorldPacket data;
            MakeNotOwner(&data);
            SendToOne(&data, good);
        }
        else
        {
            bool changeowner = (m_ownerGUID == bad->GetGUID());

            WorldPacket data;

            if (ban && !IsBanned(bad->GetGUID()))
            {
                banned.insert(bad->GetGUID());
                MakePlayerBanned(&data, bad->GetGUID(), good);
                _UpdateBanListInDB();

            }
            else
                MakePlayerKicked(&data, bad->GetGUID(), good);

            SendToAll(&data);
            players.erase(bad->GetGUID());
            bad->LeftChannel(this);

            if (changeowner)
            {
                uint64 newowner = !players.empty() ? good : false;
                players[newowner].SetModerator(true);
                SetOwner(newowner);
            }
        }
    }
}
开发者ID:Ickybad,项目名称:diamondcore2,代码行数:63,代码来源:Channel.cpp


示例17: MakePlayerAlreadyMember

void Channel::Join(ObjectGuid p, const char *pass)
{
    WorldPacket data;
    if (IsOn(p))
    {
        if (!IsConstant())                                  // non send error message for built-in channels
        {
            MakePlayerAlreadyMember(&data, p);
            SendToOne(&data, p);
        }
        return;
    }

    if (IsBanned(p))
    {
        MakeBanned(&data);
        SendToOne(&data, p);
        return;
    }

    if (m_password.length() > 0 && strcmp(pass, m_password.c_str()))
    {
        MakeWrongPassword(&data);
        SendToOne(&data, p);
        return;
    }

    PlayerPointer plr = GetPlayer(p);

    if (m_securityLevel && (!plr.get() || plr->GetSession()->GetSecurity() < m_securityLevel))
    {
        MakeWrongPassword(&data);
        SendToOne(&data, p);
        return;
    }

    if (plr && plr->ToPlayer())
    {
        if (plr->GetGuildId() && (GetFlags() == 0x38))
            return;

        plr->ToPlayer()->JoinedChannel(this);
    }

    if (m_announce && (!plr.get() || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL)))
    {
        MakeJoined(&data, p);
        SendToAll(&data);
    }

    data.clear();

    PlayerInfo& pinfo = m_players[p];
    pinfo.player = p;
    pinfo.flags = 0;

    MakeYouJoined(&data);
    SendToOne(&data, p);

    JoinNotify(p);

    // if no owner first logged will become
    if (HasFlag(CHANNEL_FLAG_CUSTOM) && !IsConstant() && !m_ownerGuid)
    {
        SetOwner(p, (m_players.size() > 1 ? true : false));
        m_players[p].SetModerator(true);
    }
}
开发者ID:Maduse,项目名称:server,代码行数:68,代码来源:Channel.cpp



注:本文中的IsBanned函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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