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C++ IsEnabled函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中IsEnabled函数的典型用法代码示例。如果您正苦于以下问题:C++ IsEnabled函数的具体用法?C++ IsEnabled怎么用?C++ IsEnabled使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了IsEnabled函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: InitStalker

bool BattlefieldWG::SetupBattlefield()
{
    InitStalker(BATTLEFIELD_WG_NPC_STALKER, WintergraspStalkerPos[0], WintergraspStalkerPos[1], WintergraspStalkerPos[2], WintergraspStalkerPos[3]);

    m_TypeId = BATTLEFIELD_WG;                              // See enum BattlefieldTypes
    m_BattleId = BATTLEFIELD_BATTLEID_WG;
    m_ZoneId = BATTLEFIELD_WG_ZONEID;
    m_MapId = BATTLEFIELD_WG_MAPID;
    m_Map = sMapMgr->FindMap(m_MapId, 0);
    m_Guid = MAKE_NEW_GUID((m_BattleId ^ 0x20000), 0, HIGHGUID_BATTLEGROUND);

    m_MaxPlayer = sWorld->getIntConfig(CONFIG_WINTERGRASP_PLR_MAX);
    m_IsEnabled = sWorld->getBoolConfig(CONFIG_WINTERGRASP_ENABLE);
    m_MinPlayer = sWorld->getIntConfig(CONFIG_WINTERGRASP_PLR_MIN);
    m_MinLevel = sWorld->getIntConfig(CONFIG_WINTERGRASP_PLR_MIN_LVL);
    m_BattleTime = sWorld->getIntConfig(CONFIG_WINTERGRASP_BATTLETIME) * MINUTE * IN_MILLISECONDS;
    //m_NoWarBattleTime = sWorld->getIntConfig(CONFIG_WINTERGRASP_NOBATTLETIME) * MINUTE * IN_MILLISECONDS;
    m_NoWarBattleTime = 10 * MINUTE * IN_MILLISECONDS;
    m_RestartAfterCrash = sWorld->getIntConfig(CONFIG_WINTERGRASP_RESTART_AFTER_CRASH) * MINUTE * IN_MILLISECONDS;

    m_TimeForAcceptInvite = 20;
    m_StartGroupingTimer = 5 * MINUTE * IN_MILLISECONDS; //original was 15
    m_StartGrouping = false;

    m_tenacityStack = 0;

    KickPosition.Relocate(5728.117f, 2714.346f, 697.733f, 0);
    KickPosition.m_mapId = m_MapId;

    RegisterZone(m_ZoneId);

    m_Data32.resize(BATTLEFIELD_WG_DATA_MAX);

    m_saveTimer = 60000;

    // Init GraveYards
    SetGraveyardNumber(BATTLEFIELD_WG_GRAVEYARD_MAX);

    // Load from db
    if ((sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_ACTIVE) == 0) && (sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDER) == 0)
            && (sWorld->getWorldState(ClockWorldState[0]) == 0))
    {
        sWorld->setWorldState(BATTLEFIELD_WG_WORLD_STATE_ACTIVE, uint64(false));
        sWorld->setWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDER, uint64(urand(0, 1)));
        sWorld->setWorldState(ClockWorldState[0], uint64(m_NoWarBattleTime));
    }

    m_isActive = bool(sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_ACTIVE));
    m_DefenderTeam = TeamId(sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDER));

    m_Timer = sWorld->getWorldState(ClockWorldState[0]);
    if (m_isActive)
    {
        m_isActive = false;
        m_Timer = m_RestartAfterCrash;
    }

    for (uint8 i = 0; i < BATTLEFIELD_WG_GRAVEYARD_MAX; i++)
    {
        BfGraveyardWG* graveyard = new BfGraveyardWG(this);

        // When between games, the graveyard is controlled by the defending team
        if (WGGraveYard[i].startcontrol == TEAM_NEUTRAL)
            graveyard->Initialize(m_DefenderTeam, WGGraveYard[i].gyid);
        else
            graveyard->Initialize(WGGraveYard[i].startcontrol, WGGraveYard[i].gyid);

        graveyard->SetTextId(WGGraveYard[i].textid);
        m_GraveyardList[i] = graveyard;
    }


    // Spawn workshocreatures and gameobjects
    for (uint8 i = 0; i < WG_MAX_WORKSHOP; i++)
    {
        WGWorkshop* workshop = new WGWorkshop(this, i);
        if (i < BATTLEFIELD_WG_WORKSHOP_KEEP_WEST)
            workshop->GiveControlTo(GetAttackerTeam(), true);
        else
            workshop->GiveControlTo(GetDefenderTeam(), true);

        // Note: Capture point is added once the gameobject is created.
        WorkshopsList.insert(workshop);
    }

    // Spawn NPCs in the defender's keep, both Horde and Alliance
    for (uint8 i = 0; i < WG_MAX_KEEP_NPC; i++)
    {
        // Horde npc
        if (Creature* creature = SpawnCreature(WGKeepNPC[i].entryHorde, WGKeepNPC[i].x, WGKeepNPC[i].y, WGKeepNPC[i].z, WGKeepNPC[i].o, TEAM_HORDE))
            KeepCreature[TEAM_HORDE].insert(creature->GetGUID());
        // Alliance npc
        if (Creature* creature = SpawnCreature(WGKeepNPC[i].entryAlliance, WGKeepNPC[i].x, WGKeepNPC[i].y, WGKeepNPC[i].z, WGKeepNPC[i].o, TEAM_ALLIANCE))
            KeepCreature[TEAM_ALLIANCE].insert(creature->GetGUID());
    }

    // Hide NPCs from the Attacker's team in the keep
    for (GuidSet::const_iterator itr = KeepCreature[GetAttackerTeam()].begin(); itr != KeepCreature[GetAttackerTeam()].end(); ++itr)
        if (Creature* creature = GetCreature(*itr))
            HideNpc(creature);
//.........这里部分代码省略.........
开发者ID:BravadoToDeath,项目名称:ArkCORE-NG,代码行数:101,代码来源:BattlefieldWG.cpp


示例2: GetThumbRect

	void CHorizontalLayoutUI::DoEvent(TEventUI& event)
	{
		if( m_iSepWidth != 0 ) {
			if( event.Type == UIEVENT_BUTTONDOWN && IsEnabled() )
			{
				RECT rcSeparator = GetThumbRect(false);
				if( ::PtInRect(&rcSeparator, event.ptMouse) ) {
					m_uButtonState |= UISTATE_CAPTURED;
					ptLastMouse = event.ptMouse;
					m_rcNewPos = m_rcItem;
					if( !m_bImmMode && m_pManager ) m_pManager->AddPostPaint(this);
					return;
				}
			}
			if( event.Type == UIEVENT_BUTTONUP )
			{
				if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {
					m_uButtonState &= ~UISTATE_CAPTURED;
					m_rcItem = m_rcNewPos;
					if( !m_bImmMode && m_pManager ) m_pManager->RemovePostPaint(this);
					NeedParentUpdate();
					return;
				}
			}
			if( event.Type == UIEVENT_MOUSEMOVE )
			{
				if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {
					LONG cx = event.ptMouse.x - ptLastMouse.x;
					ptLastMouse = event.ptMouse;
					RECT rc = m_rcNewPos;
					if( m_iSepWidth >= 0 ) {
						if( cx > 0 && event.ptMouse.x < m_rcNewPos.right - m_iSepWidth ) return;
						if( cx < 0 && event.ptMouse.x > m_rcNewPos.right ) return;
						rc.right += cx;
						if( rc.right - rc.left <= GetMinWidth() ) {
							if( m_rcNewPos.right - m_rcNewPos.left <= GetMinWidth() ) return;
							rc.right = rc.left + GetMinWidth();
						}
						if( rc.right - rc.left >= GetMaxWidth() ) {
							if( m_rcNewPos.right - m_rcNewPos.left >= GetMaxWidth() ) return;
							rc.right = rc.left + GetMaxWidth();
						}
					}
					else {
						if( cx > 0 && event.ptMouse.x < m_rcNewPos.left ) return;
						if( cx < 0 && event.ptMouse.x > m_rcNewPos.left - m_iSepWidth ) return;
						rc.left += cx;
						if( rc.right - rc.left <= GetMinWidth() ) {
							if( m_rcNewPos.right - m_rcNewPos.left <= GetMinWidth() ) return;
							rc.left = rc.right - GetMinWidth();
						}
						if( rc.right - rc.left >= GetMaxWidth() ) {
							if( m_rcNewPos.right - m_rcNewPos.left >= GetMaxWidth() ) return;
							rc.left = rc.right - GetMaxWidth();
						}
					}

					CDuiRect rcInvalidate = GetThumbRect(true);
					m_rcNewPos = rc;
					m_cxyFixed.cx = m_rcNewPos.right - m_rcNewPos.left;

					if( m_bImmMode ) {
						m_rcItem = m_rcNewPos;
						NeedParentUpdate();
					}
					else {
						rcInvalidate.Join(GetThumbRect(true));
						rcInvalidate.Join(GetThumbRect(false));
						if( m_pManager ) m_pManager->Invalidate(rcInvalidate);
					}
					return;
				}
			}
			if( event.Type == UIEVENT_SETCURSOR )
			{
				RECT rcSeparator = GetThumbRect(false);
				if( IsEnabled() && ::PtInRect(&rcSeparator, event.ptMouse) ) {
					::SetCursor(::LoadCursor(NULL, MAKEINTRESOURCE(IDC_SIZEWE)));
					return;
				}
			}
		}
		CContainerUI::DoEvent(event);
	}
开发者ID:Shawber,项目名称:xduilib,代码行数:84,代码来源:UIHorizontalLayout.cpp


示例3: rect1

void CalendarControl::Draw(BRect r)
{
#ifdef __UNIVERSAL_INTERFACE
 if(interface==CC_ZETA_INTERFACE)
 {
#endif

#ifdef __ZETA_INTERFACE
 BRect rect1(Bounds());
 rect1.bottom--;
 rect1.right=pb->Frame().left-2;
 BRect rect2(rect1);
 BPoint p1, p2;
 rgb_color color;
 
 if(IsEnabled())
 {
  if(dtvc->IsFocus() && wc) // window is active and control is focused
                            // (control is enabled)
  {
   SetHighColor(170,50,184,0);
   StrokeRect(rect1);
   rect1.left++;
   rect1.top++;
   rect1.right--;
   rect1.bottom--;
   StrokeRect(rect1);
   SetHighColor(255,255,255,0);
   rect1.left++;
   rect1.top++;
   rect1.right--;
   rect1.bottom--;
   StrokeLine(rect1.LeftBottom(),rect1.RightBottom());
   StrokeLine(rect1.RightTop(),rect1.RightBottom());
   SetHighColor(218,218,218,0);
   StrokeLine(rect1.LeftTop(),rect1.LeftBottom());
   StrokeLine(rect1.LeftTop(),rect1.RightTop());
   SetHighColor(114,114,114,0);
   StrokeLine(rect1.LeftTop(),rect1.LeftTop());
   StrokeLine(rect1.LeftBottom(),rect1.LeftBottom());
   StrokeLine(rect1.RightTop(),rect1.RightTop());
   StrokeLine(rect1.RightBottom(),rect1.RightBottom());
   
   // outward borders
   color.red=170+(uint8)((229-170)*(view_color.red-170)/(255-170));
   color.green=50+(uint8)((194-50)*(view_color.green-50)/(255-50));
   color.blue=184+(uint8)((233-184)*(view_color.blue-184)/(255-184));
   color.alpha=255;
   
   SetHighColor(color);
   p1.Set(rect2.left,rect2.top+1);
   p2.Set(rect2.left+1,rect2.top);
   StrokeLine(p1,p2);
   p1.Set(rect2.right,rect2.top+1);
   p2.Set(rect2.right-1,rect2.top);
   StrokeLine(p1,p2);
   p1.Set(rect2.right,rect2.bottom-1);
   p2.Set(rect2.right-1,rect2.bottom);
   StrokeLine(p1,p2);
   p1.Set(rect2.left,rect2.bottom-1);
   p2.Set(rect2.left+1,rect2.bottom);
   StrokeLine(p1,p2);
   SetHighColor(view_color);
   StrokeLine(rect2.LeftTop(),rect2.LeftTop());
   StrokeLine(rect2.LeftBottom(),rect2.LeftBottom());
   StrokeLine(rect2.RightTop(),rect2.RightTop());
   StrokeLine(rect2.RightBottom(),rect2.RightBottom());
  }
  else // window is not active or control is unfocused (control is enabled)
  {
   SetHighColor(255,255,255,0);
   rect1.left++;
   rect1.top++;
   rect1.right--;
   rect1.bottom--;
   StrokeRect(rect1);
   rect1.left++;
   rect1.top++;
   rect1.right--;
   rect1.bottom--;
   StrokeRect(rect1);
   rect1=rect2;
   
   SetHighColor(0,0,0,0);
   StrokeRect(rect1);
   rect1.left++;
   rect1.top++;
   rect1.right--;
   rect1.bottom--;
   StrokeLine(rect1.LeftTop(),rect1.LeftTop());
   StrokeLine(rect1.LeftBottom(),rect1.LeftBottom());
   StrokeLine(rect1.RightTop(),rect1.RightTop());
   StrokeLine(rect1.RightBottom(),rect1.RightBottom());
   
   SetHighColor(180,180,180,0);
   p1.Set(rect2.left+2,rect2.top+1);
   p2.Set(rect2.right-2,rect2.top+1);
   StrokeLine(p1,p2);
   p1.Set(rect2.left+1,rect2.top+2);
   p2.Set(rect2.left+1,rect2.bottom-2);
//.........这里部分代码省略.........
开发者ID:BackupTheBerlios,项目名称:projectconcepto-svn,代码行数:101,代码来源:CalendarControl.cpp


示例4: GetControlFlags

	UINT CSliderUI::GetControlFlags() const
	{
		if( IsEnabled() ) return UIFLAG_SETCURSOR;
		else return 0;
	}
开发者ID:pcjbird,项目名称:MUIEditor,代码行数:5,代码来源:UISlider.cpp


示例5: GetControlFlags

	UINT CTextUI::GetControlFlags() const
	{
		if( IsEnabled() && m_nLinks > 0 ) return UIFLAG_SETCURSOR;
		else return 0;
	}
开发者ID:0359xiaodong,项目名称:TeamTalk,代码行数:5,代码来源:UIText.cpp


示例6: ccp_ReportStatus

int
ccp_ReportStatus(struct cmdargs const *arg)
{
  struct ccp_opt **o;
  struct link *l;
  struct ccp *ccp;
  int f;

  l = command_ChooseLink(arg);
  ccp = &l->ccp;

  prompt_Printf(arg->prompt, "%s: %s [%s]\n", l->name, ccp->fsm.name,
                State2Nam(ccp->fsm.state));
  if (ccp->fsm.state == ST_OPENED) {
    prompt_Printf(arg->prompt, " My protocol = %s, His protocol = %s\n",
                  protoname(ccp->my_proto), protoname(ccp->his_proto));
    prompt_Printf(arg->prompt, " Output: %ld --> %ld,  Input: %ld --> %ld\n",
                  ccp->uncompout, ccp->compout,
                  ccp->compin, ccp->uncompin);
  }

  if (ccp->in.algorithm != -1)
    prompt_Printf(arg->prompt, "\n Input Options:  %s\n",
                  (*algorithm[ccp->in.algorithm]->Disp)(&ccp->in.opt));

  if (ccp->out.algorithm != -1) {
    o = &ccp->out.opt;
    for (f = 0; f < ccp->out.algorithm; f++)
      if (IsEnabled(ccp->cfg.neg[algorithm[f]->Neg]))
        o = &(*o)->next;
    prompt_Printf(arg->prompt, " Output Options: %s\n",
                  (*algorithm[ccp->out.algorithm]->Disp)(&(*o)->val));
  }

  prompt_Printf(arg->prompt, "\n Defaults: ");
  prompt_Printf(arg->prompt, "FSM retry = %us, max %u Config"
                " REQ%s, %u Term REQ%s\n", ccp->cfg.fsm.timeout,
                ccp->cfg.fsm.maxreq, ccp->cfg.fsm.maxreq == 1 ? "" : "s",
                ccp->cfg.fsm.maxtrm, ccp->cfg.fsm.maxtrm == 1 ? "" : "s");
  prompt_Printf(arg->prompt, "           deflate windows: ");
  prompt_Printf(arg->prompt, "incoming = %d, ", ccp->cfg.deflate.in.winsize);
  prompt_Printf(arg->prompt, "outgoing = %d\n", ccp->cfg.deflate.out.winsize);
#ifndef NODES
  prompt_Printf(arg->prompt, "           MPPE: ");
  if (ccp->cfg.mppe.keybits)
    prompt_Printf(arg->prompt, "%d bits, ", ccp->cfg.mppe.keybits);
  else
    prompt_Printf(arg->prompt, "any bits, ");
  switch (ccp->cfg.mppe.state) {
  case MPPE_STATEFUL:
    prompt_Printf(arg->prompt, "stateful");
    break;
  case MPPE_STATELESS:
    prompt_Printf(arg->prompt, "stateless");
    break;
  case MPPE_ANYSTATE:
    prompt_Printf(arg->prompt, "any state");
    break;
  }
  prompt_Printf(arg->prompt, "%s\n",
                ccp->cfg.mppe.required ? ", required" : "");
#endif

  prompt_Printf(arg->prompt, "\n           DEFLATE:    %s\n",
                command_ShowNegval(ccp->cfg.neg[CCP_NEG_DEFLATE]));
  prompt_Printf(arg->prompt, "           PREDICTOR1: %s\n",
                command_ShowNegval(ccp->cfg.neg[CCP_NEG_PRED1]));
  prompt_Printf(arg->prompt, "           DEFLATE24:  %s\n",
                command_ShowNegval(ccp->cfg.neg[CCP_NEG_DEFLATE24]));
#ifndef NODES
  prompt_Printf(arg->prompt, "           MPPE:       %s\n",
                command_ShowNegval(ccp->cfg.neg[CCP_NEG_MPPE]));
#endif
  return 0;
}
开发者ID:Abocer,项目名称:android-4.2_r1,代码行数:75,代码来源:ccp.c


示例7: PDMFactory

/* static */
bool
MP4Decoder::CanHandleMediaType(const nsACString& aMIMETypeExcludingCodecs,
                               const nsAString& aCodecs)
{
  if (!IsEnabled()) {
    return false;
  }

  // Whitelist MP4 types, so they explicitly match what we encounter on
  // the web, as opposed to what we use internally (i.e. what our demuxers
  // etc output).
  const bool isMP4Audio = aMIMETypeExcludingCodecs.EqualsASCII("audio/mp4") ||
                          aMIMETypeExcludingCodecs.EqualsASCII("audio/x-m4a");
  const bool isMP4Video =
  // On B2G, treat 3GPP as MP4 when Gonk PDM is available.
#ifdef MOZ_GONK_MEDIACODEC
    aMIMETypeExcludingCodecs.EqualsASCII(VIDEO_3GPP) ||
#endif
    aMIMETypeExcludingCodecs.EqualsASCII("video/mp4") ||
    aMIMETypeExcludingCodecs.EqualsASCII("video/x-m4v");
  if (!isMP4Audio && !isMP4Video) {
    return false;
  }

  nsTArray<nsCString> codecMimes;
  if (aCodecs.IsEmpty()) {
    // No codecs specified. Assume AAC/H.264
    if (isMP4Audio) {
      codecMimes.AppendElement(NS_LITERAL_CSTRING("audio/mp4a-latm"));
    } else {
      MOZ_ASSERT(isMP4Video);
      codecMimes.AppendElement(NS_LITERAL_CSTRING("video/avc"));
    }
  } else {
    // Verify that all the codecs specified are ones that we expect that
    // we can play.
    nsTArray<nsString> codecs;
    if (!ParseCodecsString(aCodecs, codecs)) {
      return false;
    }
    for (const nsString& codec : codecs) {
      if (IsAACCodecString(codec)) {
        codecMimes.AppendElement(NS_LITERAL_CSTRING("audio/mp4a-latm"));
        continue;
      }
      if (codec.EqualsLiteral("mp3")) {
        codecMimes.AppendElement(NS_LITERAL_CSTRING("audio/mpeg"));
        continue;
      }
      // Note: Only accept H.264 in a video content type, not in an audio
      // content type.
      if (IsWhitelistedH264Codec(codec) && isMP4Video) {
        codecMimes.AppendElement(NS_LITERAL_CSTRING("video/avc"));
        continue;
      }
      // Some unsupported codec.
      return false;
    }
  }

  // Verify that we have a PDM that supports the whitelisted types.
  PDMFactory::Init();
  RefPtr<PDMFactory> platform = new PDMFactory();
  for (const nsCString& codecMime : codecMimes) {
    if (!platform->SupportsMimeType(codecMime)) {
      return false;
    }
  }

  return true;
}
开发者ID:ajkerrigan,项目名称:gecko-dev,代码行数:72,代码来源:MP4Decoder.cpp


示例8: MAKEINTRESOURCE

void CDateTimeUI::DoEvent(TEventUI& event)
{
    if (!IsMouseEnabled() && event.Type > UIEVENT__MOUSEBEGIN && event.Type < UIEVENT__MOUSEEND) {
        if (m_pParent != NULL) m_pParent->DoEvent(event);
        else CLabelUI::DoEvent(event);

        return;
    }

    if (event.Type == UIEVENT_SETCURSOR && IsEnabled()) {
        ::SetCursor(::LoadCursor(NULL, MAKEINTRESOURCE(IDC_IBEAM)));
        return;
    }

    if (event.Type == UIEVENT_WINDOWSIZE) {
        if (m_pWindow != NULL) m_pManager->SetFocusNeeded(this);
    }

    if (event.Type == UIEVENT_SCROLLWHEEL) {
        if (m_pWindow != NULL) return;
    }

    if (event.Type == UIEVENT_SETFOCUS && IsEnabled()) {
        if (m_pWindow) return;

        m_pWindow = new CDateTimeWnd();
        ASSERT(m_pWindow);
        m_pWindow->Init(this);
        m_pWindow->ShowWindow();
    }

    if (event.Type == UIEVENT_KILLFOCUS && IsEnabled()) {
        Invalidate();
    }

    if (event.Type == UIEVENT_BUTTONDOWN || event.Type == UIEVENT_DBLCLICK || event.Type == UIEVENT_RBUTTONDOWN) {
        if (IsEnabled()) {
            GetManager()->ReleaseCapture();

            if (IsFocused() && m_pWindow == NULL) {
                m_pWindow = new CDateTimeWnd();
                ASSERT(m_pWindow);
            }

            if (m_pWindow != NULL) {
                m_pWindow->Init(this);
                m_pWindow->ShowWindow();
            }
        }

        return;
    }

    if (event.Type == UIEVENT_MOUSEMOVE) {
        return;
    }

    if (event.Type == UIEVENT_BUTTONUP) {
        return;
    }

    if (event.Type == UIEVENT_CONTEXTMENU) {
        return;
    }

    if (event.Type == UIEVENT_MOUSEENTER) {
        return;
    }

    if (event.Type == UIEVENT_MOUSELEAVE) {
        return;
    }

    CLabelUI::DoEvent(event);
}
开发者ID:wyrover,项目名称:DuiLib-wyrover,代码行数:75,代码来源:UIDateTime.cpp


示例9: GetSize

void Slider::Layout()
{
	const auto &size = GetSize();
	double w = size.x;
	const auto &s = display.styles;

	background->SetSize(size);
	
	double scale = w / (max - min);
	double offset, len;
	if (min > 0) {
		len = (value - min) * scale;
		offset = 0;
	}
	else if (max < 0) {
		len = -(value - max) * scale;
		offset = w - len;
	}
	else {
		double zeroPoint = -min * scale;
		zeroLine->SetLength(size.y);
		zeroLine->SetPos(zeroPoint, 0);

		if (value < 0) {
			len = -value * scale;
			offset = zeroPoint - len;
		}
		else if (value > 0) {
			len = value * scale;
			offset = zeroPoint;
		}
		else {
			len = 0;
			offset = zeroPoint;
		}
	}

	indicator->SetPos(offset, 0);
	indicator->SetSize(len, size.y);

	if (!IsEnabled()) {
		background->SetColor(s.buttonDisabledBg);
		indicator->SetColor(s.buttonDisabledBg);
	}
	else if (IsPressed()) {
		background->SetColor(s.buttonPressedBg);
		indicator->SetColor(s.buttonPressedBg);
	}
	else {
		background->SetColor(s.buttonBg);
		indicator->SetColor(s.buttonBg);
	}

	if (IsFocused()) {
		background->SetBorder(4);
		background->SetBorderColor(s.buttonFocusedBg);
	}
	else {
		background->SetBorder(0);
	}
}
开发者ID:HoverRace,项目名称:HoverRace,代码行数:61,代码来源:Slider.cpp


示例10: GetThumbRect

void CUIVerticalLayout::DoEvent(TEventUI& event)
{
	if( m_iSepHeight != 0 ) {
		if( event.Type == UIEVENT_BUTTONDOWN && IsEnabled() ){
			CUIRect rcSeparator = GetThumbRect(false);
			if(rcSeparator.IsPtIn(event.ptMouse)) {
				m_uButtonState |= UISTATE_CAPTURED;
				ptLastMouse = event.ptMouse;
				m_rcNewPos = m_rcItem;
				if(!m_bImmMode /*&& m_pManager*/) 
					/*m_pManager->AddPostPaint(this);*/
				return;
			}
		}
		if( event.Type == UIEVENT_BUTTONUP ){
			if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {
				m_uButtonState &= ~UISTATE_CAPTURED;
				m_rcItem = m_rcNewPos;
				if( !m_bImmMode /*&& m_pManager*/ ) 
					/*m_pManager->RemovePostPaint(this);*/
				NeedParentUpdate();
				return;
			}
		}
		if( event.Type == UIEVENT_MOUSEMOVE ){
			if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {
				LONG cy = event.ptMouse.y - ptLastMouse.y;
				ptLastMouse = event.ptMouse;
				RECT rc = m_rcNewPos;
				if( m_iSepHeight >= 0 ) {
					if( cy > 0 && event.ptMouse.y < m_rcNewPos.bottom + m_iSepHeight ) 
						return;
					if( cy < 0 && event.ptMouse.y > m_rcNewPos.bottom ) 
						return;
					rc.bottom += cy;
					if( rc.bottom - rc.top <= GetMinHeight() ) {
						if( m_rcNewPos.bottom - m_rcNewPos.top <= GetMinHeight() ) 
							return;
						rc.bottom = rc.top + GetMinHeight();
					}
					if( rc.bottom - rc.top >= GetMaxHeight() ) {
						if( m_rcNewPos.bottom - m_rcNewPos.top >= GetMaxHeight() ) 
							return;
						rc.bottom = rc.top + GetMaxHeight();
					}
				}else{
					if( cy > 0 && event.ptMouse.y < m_rcNewPos.top ) 
						return;
					if( cy < 0 && event.ptMouse.y > m_rcNewPos.top + m_iSepHeight ) 
						return;
					rc.top += cy;
					if( rc.bottom - rc.top <= GetMinHeight() ) {
						if( m_rcNewPos.bottom - m_rcNewPos.top <= GetMinHeight() ) 
							return;
						rc.top = rc.bottom - GetMinHeight();
					}
					if( rc.bottom - rc.top >= GetMaxHeight() ) {
						if( m_rcNewPos.bottom - m_rcNewPos.top >= GetMaxHeight() ) 
							return;
						rc.top = rc.bottom - GetMaxHeight();
					}
				}

				CUIRect rcInvalidate = GetThumbRect(true);
				m_rcNewPos = rc;
				m_cxyFixed.cy = m_rcNewPos.bottom - m_rcNewPos.top;

				if( m_bImmMode ) {
					m_rcItem = m_rcNewPos;
					NeedParentUpdate();
				}else{
					rcInvalidate.Join(GetThumbRect(true));
					rcInvalidate.Join(GetThumbRect(false));
					if(m_Window) 
						m_Window->Invalidate(rcInvalidate);
				}
				return;
			}
		}
		if( event.Type == UIEVENT_SETCURSOR )
		{
			CUIRect rcSeparator = GetThumbRect(false);
			if( IsEnabled() && rcSeparator.IsPtIn(event.ptMouse)) {

                //
				// TODO: SetCursor
				//

				//::SetCursor(::LoadCursor(NULL, MAKEINTRESOURCE(IDC_SIZENS)));
				return;
			}
		}
	}
	CUIContainer::DoEvent(event);
}
开发者ID:asdlei00,项目名称:gtkduilib,代码行数:95,代码来源:UIVerticalLayout.cpp


示例11: dc

void SToolBarButton::onPaint(wxPaintEvent& e)
{
	wxPaintDC dc(this);

	// Get system colours needed
	wxColour col_background = Drawing::getMenuBarBGColour();
	wxColour col_hilight = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);

	// Draw background
	dc.SetBackground(wxBrush(col_background));
	dc.Clear();

	// Create graphics context
	wxGraphicsContext* gc = wxGraphicsContext::Create(dc);
	if (!gc)
		return;

	// Draw toggled border/background
	if (action->isToggled())
	{
		// Use greyscale version of hilight colour
		uint8_t r = col_hilight.Red();
		uint8_t g = col_hilight.Green();
		uint8_t b = col_hilight.Blue();
		wxColour::MakeGrey(&r, &g, &b);
		wxColour col_toggle(r, g, b, 255);
		wxColour col_trans(r, g, b, 150);

		if (toolbar_button_flat)
		{
			// Draw border
			col_trans.Set(col_trans.Red(), col_trans.Green(), col_trans.Blue(), 80);
			gc->SetBrush(col_trans);
			gc->SetPen(wxPen(Drawing::darkColour(col_toggle, 5.0f)));
			gc->DrawRectangle(1, 1, 20, 20);
		}
		else
		{
			// Draw border
			gc->SetBrush(col_trans);
			gc->SetPen(wxPen(Drawing::lightColour(col_toggle, 5.0f), 1));
			gc->DrawRoundedRectangle(2, 2, 18, 18, 2);

			// Draw outer border
			gc->SetBrush(wxBrush(col_toggle, wxBRUSHSTYLE_TRANSPARENT));
			gc->SetPen(wxPen(Drawing::darkColour(col_toggle, 5.0f)));
			gc->DrawRoundedRectangle(1, 1, 20, 20, 2);
		}
	}

	// Draw border on mouseover
	if (state == STATE_MOUSEOVER || state == STATE_MOUSEDOWN)
	{
		// Determine transparency level
		int trans = 160;
		if (state == STATE_MOUSEDOWN)
			trans = 200;

		// Create semitransparent hilight colour
		wxColour col_trans(col_hilight.Red(), col_hilight.Green(), col_hilight.Blue(), trans);

		if (toolbar_button_flat)
		{
			// Draw border
			col_trans.Set(col_trans.Red(), col_trans.Green(), col_trans.Blue(), 80);
			gc->SetBrush(col_trans);
			gc->SetPen(wxPen(col_hilight));
			gc->DrawRectangle(1, 1, 20, 20);
		}
		else
		{
			// Draw border
			gc->SetBrush(col_trans);
			gc->SetPen(wxPen(Drawing::lightColour(col_hilight, 5.0f), 1));
			gc->DrawRoundedRectangle(2, 2, 18, 18, 2);

			// Draw outer border
			gc->SetBrush(wxBrush(col_hilight, wxBRUSHSTYLE_TRANSPARENT));
			gc->SetPen(wxPen(Drawing::darkColour(col_hilight, 5.0f)));
			gc->DrawRoundedRectangle(1, 1, 20, 20, 2);
		}
	}

	// Draw disabled icon if disabled
	if (!IsEnabled())
	{
		// Determine toolbar background brightness
		uint8_t r,g,b;
		r = col_background.Red();
		g = col_background.Green();
		b = col_background.Blue();
		wxColor::MakeGrey(&r, &g, &b);

		// Draw disabled icon
		gc->DrawBitmap(icon.ConvertToDisabled(r), 3, 3, 16, 16);
	}

	// Otherwise draw normal icon
	else
		gc->DrawBitmap(icon, 3, 3, 16, 16);
//.........这里部分代码省略.........
开发者ID:IjonTichy,项目名称:SLADE,代码行数:101,代码来源:SToolBarButton.cpp


示例12: Activate

	bool CControlUI::Activate()
	{
		if( !IsVisible() ) return false;
		if( !IsEnabled() ) return false;
		return true;
	}
开发者ID:Crawping,项目名称:IocpServerClient_Side,代码行数:6,代码来源:UIControl.cpp


示例13: PaintText

	void CLabelUI::PaintText(HDC hDC)
	{
		if( m_dwTextColor == 0 ) m_dwTextColor = m_pManager->GetDefaultFontColor();
		if( m_dwDisabledTextColor == 0 ) m_dwDisabledTextColor = m_pManager->GetDefaultDisabledColor();

		RECT rc = m_rcItem;
		rc.left += m_rcTextPadding.left;
		rc.right -= m_rcTextPadding.right;
		rc.top += m_rcTextPadding.top;
		rc.bottom -= m_rcTextPadding.bottom;

		if(!GetEnabledEffect())
		{
			if( m_sText.IsEmpty() ) return;
			int nLinks = 0;
			if( IsEnabled() ) {
				if( m_bShowHtml )
					CRenderEngine::DrawHtmlText(hDC, m_pManager, rc, m_sText, m_dwTextColor, \
					NULL, NULL, nLinks, m_uTextStyle);
				else
					CRenderEngine::DrawText(hDC, m_pManager, rc, m_sText, m_dwTextColor, \
					m_iFont, m_uTextStyle);
			}
			else {
				if( m_bShowHtml )
					CRenderEngine::DrawHtmlText(hDC, m_pManager, rc, m_sText, m_dwDisabledTextColor, \
					NULL, NULL, nLinks, DT_SINGLELINE | m_uTextStyle);
				else
					CRenderEngine::DrawText(hDC, m_pManager, rc, m_sText, m_dwDisabledTextColor, \
					m_iFont, DT_SINGLELINE | m_uTextStyle);
			}
		}
		else
		{
			Font	nFont(hDC,m_pManager->GetFont(GetFont()));
			Graphics nGraphics(hDC);
			nGraphics.SetTextRenderingHint(TextRenderingHintAntiAlias);

			StringFormat format;
			StringAlignment sa = StringAlignment::StringAlignmentNear;
			if ((m_uTextStyle & DT_VCENTER) != 0) sa = StringAlignment::StringAlignmentCenter;
			else if( (m_uTextStyle & DT_BOTTOM) != 0) sa = StringAlignment::StringAlignmentFar;
			format.SetAlignment((StringAlignment)sa);
			sa = StringAlignment::StringAlignmentNear;
			if ((m_uTextStyle & DT_CENTER) != 0) sa = StringAlignment::StringAlignmentCenter;
			else if( (m_uTextStyle & DT_RIGHT) != 0) sa = StringAlignment::StringAlignmentFar;
			format.SetLineAlignment((StringAlignment)sa);

			RectF nRc((float)rc.left,(float)rc.top,(float)rc.right-rc.left,(float)rc.bottom-rc.top);
			RectF nShadowRc = nRc;
			nShadowRc.X += m_ShadowOffset.X;
			nShadowRc.Y += m_ShadowOffset.Y;

			int nGradientLength	= GetGradientLength();

			if(nGradientLength == 0)
				nGradientLength = (rc.bottom-rc.top);

			LinearGradientBrush nLineGrBrushA(Point(GetGradientAngle(), 0),Point(0,nGradientLength),ARGB2Color(GetTextShadowColorA()),ARGB2Color(GetTextShadowColorB() == -1?GetTextShadowColorA():GetTextShadowColorB()));
			LinearGradientBrush nLineGrBrushB(Point(GetGradientAngle(), 0),Point(0,nGradientLength),ARGB2Color(GetTextColor()),ARGB2Color(GetTextColor1() == -1?GetTextColor():GetTextColor1()));

			if (GetEnabledLuminous())
			{
				// from http://bbs.csdn.net/topics/390346428
				int iFuzzyWidth = (int)(nRc.Width/GetLuminousFuzzy());
				if (iFuzzyWidth < 1) iFuzzyWidth = 1;
				int iFuzzyHeight = (int)(nRc.Height/GetLuminousFuzzy());
				if (iFuzzyHeight < 1) iFuzzyHeight = 1;
				RectF nTextRc(0.0f, 0.0f, nRc.Width, nRc.Height);

				Bitmap Bit1((INT)nRc.Width, (INT)nRc.Height);
				Graphics g1(&Bit1);
				g1.SetSmoothingMode(SmoothingModeAntiAlias);
				g1.SetTextRenderingHint(TextRenderingHintAntiAlias);
				g1.SetCompositingQuality(CompositingQualityAssumeLinear);
				Bitmap Bit2(iFuzzyWidth, iFuzzyHeight);
				Graphics g2(&Bit2);
				g2.SetInterpolationMode(InterpolationModeHighQualityBicubic);
				g2.SetPixelOffsetMode(PixelOffsetModeNone);

				FontFamily ftFamily;
				nFont.GetFamily(&ftFamily);
				int iLen = wcslen(m_pWideText);
				g1.DrawString(m_pWideText,iLen,&nFont,nRc,&format,&nLineGrBrushB);

				g2.DrawImage(&Bit1, 0, 0, (int)iFuzzyWidth, (int)iFuzzyHeight);
				g1.Clear(Color(0));
				g1.DrawImage(&Bit2, (int)m_ShadowOffset.X, (int)m_ShadowOffset.Y, (int)nRc.Width, (int)nRc.Height);
				g1.SetTextRenderingHint(TextRenderingHintAntiAlias);

				nGraphics.DrawImage(&Bit1, nRc.X, nRc.Y);
			}
			
			if(GetEnabledStroke() && GetStrokeColor() > 0)
			{
				LinearGradientBrush nLineGrBrushStroke(Point(GetGradientAngle(),0),Point(0,rc.bottom-rc.top+2),ARGB2Color(GetStrokeColor()),ARGB2Color(GetStrokeColor()));
#ifdef _UNICODE
				nRc.Offset(-1,0);
				nGraphics.DrawString(m_sText,m_sText.GetLength(),&nFont,nRc,&format,&nLineGrBrushStroke);
				nRc.Offset(2,0);
//.........这里部分代码省略.........
开发者ID:CharZhou,项目名称:duilib,代码行数:101,代码来源:UILabel.cpp


示例14: IsEnabled

bool CZClip::Enable(bool bOnOff)
{
	m_bEnabled = !m_bEnabled;
	return IsEnabled();
}
开发者ID:DanielGibson,项目名称:dhewm3,代码行数:5,代码来源:ZClip.cpp


示例15: SetEnabled

 void CLEDEntity::SetEnabled(bool b_enabled) {
    CEntity::SetEnabled(b_enabled);
    if(IsEnabled()) {
       m_cColor = m_cInitColor;
    }
 }
开发者ID:hoelzl,项目名称:argos3,代码行数:6,代码来源:led_entity.cpp


示例16: _updateChildren

void TAbstractWindow::_updateChildren() {
    if (IsEnabled() == false) {
        return;
    }
    parent_type::_updateChildren();
}
开发者ID:zhiltsov-max,项目名称:tower-defense,代码行数:6,代码来源:abstractwindow.cpp


示例17: PaintStatusImage

void CFadeButtonUI::PaintStatusImage(HDC hDC)
{
    if( IsFocused() ) m_uButtonState |= UISTATE_FOCUSED;
    else m_uButtonState &= ~ UISTATE_FOCUSED;
    if( !IsEnabled() ) m_uButtonState |= UISTATE_DISABLED;
    else m_uButtonState &= ~ UISTATE_DISABLED;

    if( (m_uButtonState & UISTATE_DISABLED) != 0 ) {
        if( !m_sDisabledImage.IsEmpty() ) {
            if( !DrawImage(hDC, (LPCTSTR)m_sDisabledImage) ) {}
            else return;
        }
    }
    else if( (m_uButtonState & UISTATE_PUSHED) != 0 ) {
        if( !m_sPushedImage.IsEmpty() ) {
            if( !DrawImage(hDC, (LPCTSTR)m_sPushedImage) ) {}
            else return;
        }
    }
    else if( (m_uButtonState & UISTATE_FOCUSED) != 0 ) {
        if( !m_sFocusedImage.IsEmpty() ) {
            if( !DrawImage(hDC, (LPCTSTR)m_sFocusedImage) ) {}
            else return;
        }
    }

    if( !m_sNormalImage.IsEmpty() ) {
        if( IsAnimationRunning(FADE_IN_ID) || IsAnimationRunning(FADE_OUT_ID)) {
            if( m_bMouseHove ) {
                m_bMouseHove = FALSE;
                m_sLastImage = m_sHotImage;
                if( !DrawImage(hDC, (LPCTSTR)m_sNormalImage) ) {}
                return;
            }

            if( m_bMouseLeave ) {
                m_bMouseLeave = FALSE;
                m_sLastImage = m_sNormalImage;
                if( !DrawImage(hDC, (LPCTSTR)m_sHotImage) ) {}
                return;
            }

            m_sOldImage = m_sNormalImage;
            m_sNewImage = m_sHotImage;
            if( IsAnimationRunning(FADE_OUT_ID) ) {
                m_sOldImage = m_sHotImage;
                m_sNewImage = m_sNormalImage;
            }
            CDuiString sFadeOut, sFadeIn;
            sFadeOut.Format(_T("fade='%d'"), 255 - m_bFadeAlpha);
            sFadeIn.Format(_T("fade='%d'"), m_bFadeAlpha);
            if( !DrawImage(hDC, (LPCTSTR)m_sOldImage, sFadeOut) ) {}
            if( !DrawImage(hDC, (LPCTSTR)m_sNewImage, sFadeIn) ) {}
            return;
        }
        else {
            if(m_sLastImage.IsEmpty()) m_sLastImage = m_sNormalImage;
            if( !DrawImage(hDC, (LPCTSTR)m_sLastImage) ) {}
            return;
        }
    }
}
开发者ID:yimsungnam,项目名称:DuiLib_Ultimate,代码行数:62,代码来源:UIFadeButton.cpp


示例18: GetBestSize

bool wxCheckBox::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
    DRAWITEMSTRUCT *dis = (DRAWITEMSTRUCT *)item;

    if ( !IsOwnerDrawn() || dis->CtlType != ODT_BUTTON )
        return wxCheckBoxBase::MSWOnDraw(item);

    // calculate the rectangles for the check mark itself and the label
    HDC hdc = dis->hDC;
    RECT& rect = dis->rcItem;
    RECT rectCheck,
         rectLabel;
    rectCheck.top =
    rectLabel.top = rect.top;
    rectCheck.bottom =
    rectLabel.bottom = rect.bottom;
    const int checkSize = GetBestSize().y;
    const int MARGIN = 3;

    const bool isRightAligned = HasFlag(wxALIGN_RIGHT);
    if ( isRightAligned )
    {
        rectCheck.right = rect.right;
        rectCheck.left = rectCheck.right - checkSize;

        rectLabel.right = rectCheck.left - MARGIN;
        rectLabel.left = rect.left;
    }
    else // normal, left-aligned checkbox
    {
        rectCheck.left = rect.left;
        rectCheck.right = rectCheck.left + checkSize;

        rectLabel.left = rectCheck.right + MARGIN;
        rectLabel.right = rect.right;
    }

    // show we draw a focus rect?
    const bool isFocused = m_isPressed || FindFocus() == this;


    // draw the checkbox itself
    wxDCTemp dc(hdc);

    int flags = 0;
    if ( !IsEnabled() )
        flags |= wxCONTROL_DISABLED;
    switch ( Get3StateValue() )
    {
        case wxCHK_CHECKED:
            flags |= wxCONTROL_CHECKED;
            break;

        case wxCHK_UNDETERMINED:
            flags |= wxCONTROL_PRESSED;
            break;

        default:
            wxFAIL_MSG( wxT("unexpected Get3StateValue() return value") );
            // fall through

        case wxCHK_UNCHECKED:
            // no extra styles needed
            break;
    }

    if ( wxFindWindowAtPoint(wxGetMousePosition()) == this )
        flags |= wxCONTROL_CURRENT;

    wxRendererNative::Get().
        DrawCheckBox(this, dc, wxRectFromRECT(rectCheck), flags);

    // draw the text
    const wxString& label = GetLabel();

    // first we need to measure it
    UINT fmt = DT_NOCLIP;

    // drawing underlying doesn't look well with focus rect (and the native
    // control doesn't do it)
    if ( isFocused )
        fmt |= DT_HIDEPREFIX;
    if ( isRightAligned )
        fmt |= DT_RIGHT;
    // TODO: also use DT_HIDEPREFIX if the system is configured so

    // we need to get the label real size first if we have to draw a focus rect
    // around it
    if ( isFocused )
    {
        if ( !::DrawText(hdc, label.wx_str(), label.length(), &rectLabel,
                         fmt | DT_CALCRECT) )
        {
            wxLogLastError(wxT("DrawText(DT_CALCRECT)"));
        }
    }

    if ( !IsEnabled() )
    {
        ::SetTextColor(hdc, ::GetSysColor(COLOR_GRAYTEXT));
//.........这里部分代码省略.........
开发者ID:mark711,项目名称:Cafu,代码行数:101,代码来源:checkbox.cpp


示例19: CcpLayerUp

/*  Called when CCP has reached the OPEN state */
static int
CcpLayerUp(struct fsm *fp)
{
  /* We're now up */
  struct ccp *ccp = fsm2ccp(fp);
  struct ccp_opt **o;
  unsigned f, fail;

  for (f = fail = 0; f < NALGORITHMS; f++)
    if (IsEnabled(ccp->cfg.neg[algorithm[f]->Neg]) &&
        (*algorithm[f]->Required)(&ccp->fsm) &&
        (ccp->in.algorithm != (int)f || ccp->out.algorithm != (int)f)) {
      /* Blow it all away - we haven't negotiated a required algorithm */
      log_Printf(LogWARN, "%s: Failed to negotiate (required) %s\n",
                 fp->link->name, protoname(algorithm[f]->id));
      fail = 1;
    }

  if (fail) {
    ccp->his_proto = ccp->my_proto = -1;
    fsm_Close(fp);
    fsm_Close(&fp->link->lcp.fsm);
    return 0;
  }

  log_Printf(LogCCP, "%s: LayerUp.\n", fp->link->name);

  if (ccp->in.state == NULL && ccp->in.algorithm >= 0 &&
      ccp->in.algorithm < (int)NALGORITHMS) {
    ccp->in.state = (*algorithm[ccp->in.algorithm]->i.Init)
      (fp->bundle, &ccp->in.opt);
    if (ccp->in.state == NULL) {
      log_Printf(LogERROR, "%s: %s (in) initialisation failure\n",
                fp->link->name, protoname(ccp->his_proto));
      ccp->his_proto = ccp->my_proto = -1;
      fsm_Close(fp);
      return 0;
    }
  }

  o = &ccp->out.opt;
  if (ccp->out.algorithm > 0)
    for (f = 0; f < (unsigned)ccp->out.algorithm; f++)
      if (IsEnabled(ccp->cfg.neg[algorithm[f]->Neg]))
	o = &(*o)->next;

  if (ccp->out.state == NULL && ccp->out.algorithm >= 0 &&
      ccp->out.algorithm < (int)NALGORITHMS) {
    ccp->out.state = (*algorithm[ccp->out.algorithm]->o.Init)
      (fp->bundle, &(*o)->val);
    if (ccp->out.state == NULL) {
      log_Printf(LogERROR, "%s: %s (out) initialisation failure\n",
                fp->link->name, protoname(ccp->my_proto));
      ccp->his_proto = ccp->my_proto = -1;
      fsm_Close(fp);
      return 0;
    }
  }

  fp->more.reqs = fp->more.naks = fp->more.rejs = ccp->cfg.fsm.maxreq * 3;

  log_Printf(LogCCP, "%s: Out = %s[%d], In = %s[%d]\n",
            fp->link->name, protoname(ccp->my_proto), ccp->my_proto,
            protoname(ccp->his_proto), ccp->his_proto);

  return 1;
}
开发者ID:Abocer,项目名称:android-4.2_r1,代码行数:68,代码来源:ccp.c


示例20: while

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C++ IsEnabledEffective函数代码示例发布时间:2022-05-30
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