• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

C++ LoadIcon函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中LoadIcon函数的典型用法代码示例。如果您正苦于以下问题:C++ LoadIcon函数的具体用法?C++ LoadIcon怎么用?C++ LoadIcon使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了LoadIcon函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: CC_BREAK_IF

bool CCEGLView::Create(LPCTSTR pTitle, int w, int h)
{
	bool bRet = false;
	do 
	{
		CC_BREAK_IF(m_hWnd);

		HINSTANCE hInstance = GetModuleHandle( NULL );
		WNDCLASS  wc;		// Windows Class Structure

		// Redraw On Size, And Own DC For Window.
		wc.style          = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;  
		wc.lpfnWndProc    = _WindowProc;					// WndProc Handles Messages
		wc.cbClsExtra     = 0;                              // No Extra Window Data
		wc.cbWndExtra     = 0;								// No Extra Window Data
		wc.hInstance      = hInstance;						// Set The Instance
		wc.hIcon          = LoadIcon( NULL, IDI_WINLOGO );	// Load The Default Icon
		wc.hCursor        = LoadCursor( NULL, IDC_ARROW );	// Load The Arrow Pointer
		wc.hbrBackground  = NULL;                           // No Background Required For GL
		wc.lpszMenuName   = NULL;                           // We Don't Want A Menu
		wc.lpszClassName  = kWindowClassName;               // Set The Class Name

		CC_BREAK_IF(! RegisterClass(&wc) && 1410 != GetLastError());		

		// center window position
		RECT rcDesktop;
		GetWindowRect(GetDesktopWindow(), &rcDesktop);

		// create window
		m_hWnd = CreateWindowEx(
			WS_EX_APPWINDOW | WS_EX_WINDOWEDGE,	// Extended Style For The Window
			kWindowClassName,									// Class Name
			pTitle,												// Window Title
			WS_CAPTION | WS_POPUPWINDOW | WS_MINIMIZEBOX,		// Defined Window Style
			0, 0,								                // Window Position
			0,                                                  // Window Width
			0,                                                  // Window Height
			NULL,												// No Parent Window
			NULL,												// No Menu
			hInstance,											// Instance
			NULL );

		CC_BREAK_IF(! m_hWnd);

        m_eInitOrientation = CCDirector::sharedDirector()->getDeviceOrientation();
        m_bOrientationInitVertical = (CCDeviceOrientationPortrait == m_eInitOrientation
            || kCCDeviceOrientationPortraitUpsideDown == m_eInitOrientation) ? true : false;
        m_tSizeInPoints.cx = w;
        m_tSizeInPoints.cy = h;
        resize(w, h);

		// init egl
		m_pEGL = CCEGL::create(this);

		if (! m_pEGL)
		{
			DestroyWindow(m_hWnd);
			m_hWnd = NULL;
			break;
		}

		s_pMainWindow = this;
		bRet = true;
	} while (0);

	return bRet;
}
开发者ID:qvbige240,项目名称:cocos2d-1.0.1-x-0.13.0-beta,代码行数:67,代码来源:CCEGLView_win32.cpp


示例2: CommonInit


//.........这里部分代码省略.........
        state->windows =
            (SDL_Window **) SDL_malloc(state->num_windows *
                                        sizeof(*state->windows));
        if (!state->windows) {
            fprintf(stderr, "Out of memory!\n");
            return SDL_FALSE;
        }
        for (i = 0; i < state->num_windows; ++i) {
            char title[1024];

            if (state->num_windows > 1) {
                SDL_snprintf(title, SDL_arraysize(title), "%s %d",
                             state->window_title, i + 1);
            } else {
                SDL_strlcpy(title, state->window_title, SDL_arraysize(title));
            }
            state->windows[i] =
                SDL_CreateWindow(title, state->window_x, state->window_y,
                                 state->window_w, state->window_h,
                                 state->window_flags);
            if (!state->windows[i]) {
                fprintf(stderr, "Couldn't create window: %s\n",
                        SDL_GetError());
                return SDL_FALSE;
            }

            if (SDL_SetWindowDisplayMode(state->windows[i], &fullscreen_mode) < 0) {
                fprintf(stderr, "Can't set up fullscreen display mode: %s\n",
                        SDL_GetError());
                return SDL_FALSE;
            }

            if (state->window_icon) {
                SDL_Surface *icon = LoadIcon(state->window_icon);
                if (icon) {
                    SDL_SetWindowIcon(state->windows[i], icon);
                    SDL_FreeSurface(icon);
                }
            }

            SDL_ShowWindow(state->windows[i]);

            if (!state->skip_renderer
                && (state->renderdriver
                    || !(state->window_flags & SDL_WINDOW_OPENGL))) {
                m = -1;
                if (state->renderdriver) {
                    SDL_RendererInfo info;
                    n = SDL_GetNumRenderDrivers();
                    for (j = 0; j < n; ++j) {
                        SDL_GetRenderDriverInfo(j, &info);
                        if (SDL_strcasecmp(info.name, state->renderdriver) ==
                            0) {
                            m = j;
                            break;
                        }
                    }
                    if (m == n) {
                        fprintf(stderr,
                                "Couldn't find render driver named %s",
                                state->renderdriver);
                        return SDL_FALSE;
                    }
                }
                if (SDL_CreateRenderer
                    (state->windows[i], m, state->render_flags) < 0) {
开发者ID:moorwu,项目名称:Np2Android,代码行数:67,代码来源:common.c


示例3: WinMain

int WINAPI WinMain(	HINSTANCE hinstance,
					HINSTANCE hprevinstance,
					LPSTR lpcmdline,
					int ncmdshow)
{

WNDCLASSEX winclass; // this will hold the class we create
HWND	   hwnd;	 // generic window handle
MSG		   msg;		 // generic message
HDC        hdc;      // graphics device context

// first fill in the window class stucture
winclass.cbSize         = sizeof(WNDCLASSEX);
winclass.style			= CS_DBLCLKS | CS_OWNDC | 
                          CS_HREDRAW | CS_VREDRAW;
winclass.lpfnWndProc	= WindowProc;
winclass.cbClsExtra		= 0;
winclass.cbWndExtra		= 0;
winclass.hInstance		= hinstance;
winclass.hIcon			= LoadIcon(NULL, IDI_APPLICATION);
winclass.hCursor		= LoadCursor(NULL, IDC_ARROW); 
winclass.hbrBackground	= (HBRUSH)GetStockObject(BLACK_BRUSH);
winclass.lpszMenuName	= NULL;
winclass.lpszClassName	= WINDOW_CLASS_NAME;
winclass.hIconSm        = LoadIcon(NULL, IDI_APPLICATION);

// save hinstance in global
hinstance_app = hinstance;

// register the window class
if (!RegisterClassEx(&winclass))
	return(0);

// create the window
if (!(hwnd = CreateWindowEx(NULL,                  // extended style
                            WINDOW_CLASS_NAME,     // class
						    "DirectDraw 24-Bit Bitmap Loading", // title
						    WS_POPUP | WS_VISIBLE,
					 	    0,0,	  // initial x,y
						    SCREEN_WIDTH,SCREEN_HEIGHT,  // initial width, height
						    NULL,	  // handle to parent 
						    NULL,	  // handle to menu
						    hinstance,// instance of this application
						    NULL)))	// extra creation parms
return(0);

// save main window handle
main_window_handle = hwnd;

// initialize game here
Game_Init();

// enter main event loop
while(TRUE)
	{
    // test if there is a message in queue, if so get it
	if (PeekMessage(&msg,NULL,0,0,PM_REMOVE))
	   { 
	   // test if this is a quit
       if (msg.message == WM_QUIT)
           break;
	
	   // translate any accelerator keys
	   TranslateMessage(&msg);

	   // send the message to the window proc
	   DispatchMessage(&msg);
	   } // end if
    
       // main game processing goes here
       Game_Main();
       
	} // end while

// closedown game here
Game_Shutdown();

// return to Windows like this
return(msg.wParam);

} // end WinMain
开发者ID:klobodnf,项目名称:my_game,代码行数:81,代码来源:demo7_12.cpp


示例4: FilterDialogProc

INT_PTR CALLBACK FilterDialogProc(HWND hDlg, UINT Msg, WPARAM wParam, LPARAM lParam)
{
	switch (Msg)
	{
		case WM_INITDIALOG:
		{
			CenterWindow(hDlg);
			hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_MAMEUI_ICON));
			SendMessage(hDlg, WM_SETICON, ICON_SMALL, (LPARAM)hIcon);
			hBrush = CreateSolidBrush(RGB(240, 240, 240));
			DisableVisualStylesFilters(hDlg);
			LPTREEFOLDER folder = GetCurrentFolder();
			LPTREEFOLDER lpParent = NULL;
			LPCFILTER_ITEM g_lpFilterList = GetFilterList();
			dwFilters = 0;

			if (folder != NULL)
			{
				char tmp[80];
				win_set_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_EDIT), g_FilterText.c_str());
				Edit_SetSel(GetDlgItem(hDlg, IDC_FILTER_EDIT), 0, -1);
				// Mask out non filter flags
				dwFilters = folder->m_dwFlags & F_MASK;
				// Display current folder name in dialog titlebar
				snprintf(tmp, WINUI_ARRAY_LENGTH(tmp), "Filters for %s folder", folder->m_lpTitle);
				win_set_window_text_utf8(hDlg, tmp);

				if (GetFilterInherit())
				{
					lpParent = GetFolder(folder->m_nParent);
					bool bShowExplanation = false;

					if (lpParent)
					{
						std::string strText;
						/* Check the Parent Filters and inherit them on child,
						* No need to promote all games to parent folder, works as is */
						dwpFilters = lpParent->m_dwFlags & F_MASK;
						/*Check all possible Filters if inherited solely from parent, e.g. not being set explicitly on our folder*/

						if ((dwpFilters & F_CLONES) && !(dwFilters & F_CLONES))
						{
							/*Add a Specifier to the Checkbox to show it was inherited from the parent*/
							strText = win_get_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_CLONES));
							strText.append(" (*)");
							win_set_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_CLONES), strText.c_str());
							bShowExplanation = true;
						}

						if ((dwpFilters & F_NONWORKING) && !(dwFilters & F_NONWORKING))
						{
							/*Add a Specifier to the Checkbox to show it was inherited from the parent*/
							strText = win_get_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_NONWORKING));
							strText.append(" (*)");
							win_set_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_NONWORKING), strText.c_str());
							bShowExplanation = true;
						}

						if ((dwpFilters & F_UNAVAILABLE) && !(dwFilters & F_UNAVAILABLE))
						{
							/*Add a Specifier to the Checkbox to show it was inherited from the parent*/
							strText = win_get_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_UNAVAILABLE));
							strText.append(" (*)");
							win_set_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_UNAVAILABLE), strText.c_str());
							bShowExplanation = true;
						}

						if ((dwpFilters & F_VECTOR) && !(dwFilters & F_VECTOR))
						{
							/*Add a Specifier to the Checkbox to show it was inherited from the parent*/
							strText = win_get_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_VECTOR));
							strText.append(" (*)");
							win_set_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_VECTOR), strText.c_str());
							bShowExplanation = true;
						}

						if ((dwpFilters & F_RASTER) && !(dwFilters & F_RASTER))
						{
							/*Add a Specifier to the Checkbox to show it was inherited from the parent*/
							strText = win_get_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_RASTER));
							strText.append(" (*)");
							win_set_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_RASTER), strText.c_str());
							bShowExplanation = true;
						}

						if ((dwpFilters & F_ORIGINALS) && !(dwFilters & F_ORIGINALS))
						{
							/*Add a Specifier to the Checkbox to show it was inherited from the parent*/
							strText = win_get_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_ORIGINALS));
							strText.append(" (*)");
							win_set_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_ORIGINALS), strText.c_str());
							bShowExplanation = true;
						}

						if ((dwpFilters & F_WORKING) && !(dwFilters & F_WORKING))
						{
							/*Add a Specifier to the Checkbox to show it was inherited from the parent*/
							strText = win_get_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_WORKING));
							strText.append(" (*)");
							win_set_window_text_utf8(GetDlgItem(hDlg, IDC_FILTER_WORKING), strText.c_str());
//.........这里部分代码省略.........
开发者ID:Robbbert,项目名称:store1,代码行数:101,代码来源:dialogs.cpp


示例5: AddCustomFileDialogProc

INT_PTR CALLBACK AddCustomFileDialogProc(HWND hDlg, UINT Msg, WPARAM wParam, LPARAM lParam)
{
	switch (Msg)
	{
		case WM_INITDIALOG:
		{
			CenterWindow(hDlg);
			hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_MAMEUI_ICON));
			SendMessage(hDlg, WM_SETICON, ICON_SMALL, (LPARAM)hIcon);
			hBrush = CreateSolidBrush(RGB(240, 240, 240));

			if (IsWindowsSevenOrHigher())
				SendMessage(GetDlgItem(hDlg, IDC_CUSTOM_TREE), TVM_SETEXTENDEDSTYLE, TVS_EX_DOUBLEBUFFER, TVS_EX_DOUBLEBUFFER);

			SetWindowTheme(GetDlgItem(hDlg, IDC_CUSTOM_TREE), L"Explorer", NULL);

			TREEFOLDER **folders;
			int num_folders = 0;
			TVINSERTSTRUCT tvis;
			TVITEM tvi;
			bool first_entry = true;
			HIMAGELIST treeview_icons = GetTreeViewIconList();

			// current game passed in using DialogBoxParam()
			driver_index = lParam;
			(void)TreeView_SetImageList(GetDlgItem(hDlg, IDC_CUSTOM_TREE), treeview_icons, LVSIL_NORMAL);
			GetFolders(&folders, &num_folders);

			// insert custom folders into our tree view
			for (int i = 0; i < num_folders; i++)
			{
				if (folders[i]->m_dwFlags & F_CUSTOM)
				{
					HTREEITEM hti;

					if (folders[i]->m_nParent == -1)
					{
						memset(&tvi, 0, sizeof(TVITEM));
						tvis.hParent = TVI_ROOT;
						tvis.hInsertAfter = TVI_SORT;
						tvi.mask = TVIF_TEXT | TVIF_PARAM | TVIF_IMAGE | TVIF_SELECTEDIMAGE;
						tvi.pszText = folders[i]->m_lptTitle;
						tvi.lParam = (LPARAM)folders[i];
						tvi.iImage = GetTreeViewIconIndex(folders[i]->m_nIconId);
						tvi.iSelectedImage = 0;
						tvis.item = tvi;

						hti = TreeView_InsertItem(GetDlgItem(hDlg, IDC_CUSTOM_TREE), &tvis);

						/* look for children of this custom folder */
						for (int jj = 0; jj < num_folders; jj++)
						{
							if (folders[jj]->m_nParent == i)
							{
								HTREEITEM hti_child;
								tvis.hParent = hti;
								tvis.hInsertAfter = TVI_SORT;
								tvi.mask = TVIF_TEXT | TVIF_PARAM | TVIF_IMAGE | TVIF_SELECTEDIMAGE;
								tvi.pszText = folders[jj]->m_lptTitle;
								tvi.lParam = (LPARAM)folders[jj];
								tvi.iImage = GetTreeViewIconIndex(folders[jj]->m_nIconId);
								tvi.iSelectedImage = 0;
								tvis.item = tvi;

								hti_child = TreeView_InsertItem(GetDlgItem(hDlg, IDC_CUSTOM_TREE), &tvis);

								if (folders[jj] == default_selection)
									(void)TreeView_SelectItem(GetDlgItem(hDlg, IDC_CUSTOM_TREE), hti_child);
							}
						}

						/*TreeView_Expand(GetDlgItem(hDlg,IDC_CUSTOM_TREE),hti,TVE_EXPAND);*/
						if (first_entry || folders[i] == default_selection)
						{
							(void)TreeView_SelectItem(GetDlgItem(hDlg, IDC_CUSTOM_TREE),hti);
							first_entry = false;
						}
					}
				}
			}

			win_set_window_text_utf8(GetDlgItem(hDlg, IDC_CUSTOMFILE_GAME), GetDriverGameTitle(driver_index));
			return true;
		}

		case WM_CTLCOLORDLG:
			return (LRESULT) hBrush;

		case WM_CTLCOLORSTATIC:
		case WM_CTLCOLORBTN:
			hDC = (HDC)wParam;
			SetBkMode(hDC, TRANSPARENT);
			SetTextColor(hDC, GetSysColor(COLOR_WINDOWTEXT));
			return (LRESULT) hBrush;

		case WM_COMMAND:
			switch (GET_WM_COMMAND_ID(wParam, lParam))
			{
				case IDOK:
				{
//.........这里部分代码省略.........
开发者ID:Robbbert,项目名称:store1,代码行数:101,代码来源:dialogs.cpp


示例6: LoadIcon

void NetGseEx::DrawOfficeASE(HINSTANCE hinst, HWND hwnd, HDC hdc, ActorRequest* ActReq)
{
	static BOOL Init = TRUE;
	if (Init == TRUE) {
		Init = FALSE;
		IconHndl[1] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON1));
		IconHndl[2] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON2));
		IconHndl[3] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON3));
		IconHndl[4] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON4));
		IconHndl[5] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON5));
		IconHndl[6] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON6));
		IconHndl[7] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON7));
		IconHndl[8] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON8));
		IconHndl[9] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON9));
		IconHndl[10] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON10));
		IconHndl[11] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON11));
		IconHndl[12] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON12));
		IconHndl[13] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON13));
		IconHndl[14] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON14));
		IconHndl[15] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON15));
		IconHndl[16] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON16));
		IconHndl[17] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON17));
		IconHndl[18] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON18));
		IconHndl[19] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON19));
		IconHndl[20] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON20));
		IconHndl[21] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON21));
		IconHndl[22] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON22));
		IconHndl[23] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON23));
		IconHndl[24] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON24));
		IconHndl[25] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON25));
		IconHndl[26] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON26));
		IconHndl[27] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON27));
		IconHndl[28] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON28));
		IconHndl[29] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON29));
		IconHndl[30] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON30));
		IconHndl[31] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON31));
		IconHndl[32] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON32));
		IconHndl[33] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON33));
		IconHndl[34] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON34));
		IconHndl[35] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON35));
		IconHndl[36] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON36));
		IconHndl[37] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON37));
		IconHndl[38] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON38));
		IconHndl[39] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON39));
		IconHndl[40] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON40));
		IconHndl[41] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON41));
		IconHndl[42] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON42));
		IconHndl[43] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON43));
		IconHndl[44] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON44));
		IconHndl[45] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON45));
		IconHndl[46] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON46));
		IconHndl[47] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON47));
		IconHndl[48] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON48));
		IconHndl[50] = (HICON)LoadImage(hinst, MAKEINTRESOURCE(IDI_ICON50), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
		IconHndl[51] = (HICON)LoadImage(hinst, MAKEINTRESOURCE(IDI_ICON51), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
		IconHndl[52] = (HICON)LoadImage(hinst, MAKEINTRESOURCE(IDI_ICON52), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
		IconHndl[53] = (HICON)LoadImage(hinst, MAKEINTRESOURCE(IDI_ICON53), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
		IconHndl[54] = (HICON)LoadImage(hinst, MAKEINTRESOURCE(IDI_ICON54), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
		IconHndl[55] = (HICON)LoadImage(hinst, MAKEINTRESOURCE(IDI_ICON55), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
		IconHndl[56] = (HICON)LoadImage(hinst, MAKEINTRESOURCE(IDI_ICON56), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
		IconHndl[60] = (HICON)LoadImage(hinst, MAKEINTRESOURCE(IDI_ICON60), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
		IconHndl[61] = (HICON)LoadImage(hinst, MAKEINTRESOURCE(IDI_ICON61), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
		IconHndl[62] = (HICON)LoadImage(hinst, MAKEINTRESOURCE(IDI_ICON62), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
		IconHndl[71] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON71));
		IconHndl[72] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON72));
		IconHndl[73] = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON73));
	}

	int r = ActReq->GetRequest();
	int c = ActReq->GetActorId();
	int bottom = ActReq->GetIntParam1();
	int top = ActReq->GetIntParam2();
	int right = ActReq->GetIntParam3();
	int left = ActReq->GetIntParam4();
	TCHAR* NameBuf = ActReq->GetStringParam1();

	StkFont* Fon = StkFont::GetInstance();

	if (r < 0) {
		RECT rt;
		HBRUSH b1 = CreateSolidBrush(RGB(255, 255, 255));
		SelectObject(hdc, b1);
		rt.right = right;
		rt.left = left;
		rt.top = top;
		rt.bottom = bottom;
		FillRect(hdc, &rt, b1);
		DeleteObject(b1);
		r *= -1;
	}
	int SizeW = right - left;
	int SizeH = bottom - top;
	DrawIconEx(hdc, left, top, IconHndl[r], SizeW, SizeH, NULL, NULL, DI_NORMAL);
	Fon->ArialFontSmallTextOut(hdc, left + SizeW / 2, bottom + 5, NameBuf, RGB(255, 255, 255), TRUE);
}
开发者ID:s-takeuchi,项目名称:YaizuNetTool,代码行数:95,代码来源:NetGseEx.cpp


示例7: CreateGLWindow

BOOL CreateGLWindow(char* title, int width, int height, int bits, bool fullscreenflag)
{
	GLuint		PixelFormat;			// Holds The Results After Searching For A Match
	WNDCLASS	wc;						// Windows Class Structure
	DWORD		dwExStyle;				// Window Extended Style
	DWORD		dwStyle;				// Window Style
	RECT		WindowRect;				// Grabs Rectangle Upper Left / Lower Right Values
	WindowRect.left=(long)0;			// Set Left Value To 0
	WindowRect.right=(long)width;		// Set Right Value To Requested Width
	WindowRect.top=(long)0;				// Set Top Value To 0
	WindowRect.bottom=(long)height;		// Set Bottom Value To Requested Height

	fullscreen=fullscreenflag;			// Set The Global Fullscreen Flag

	hInstance			= GetModuleHandle(NULL);				// Grab An Instance For Our Window
	wc.style			= CS_HREDRAW | CS_VREDRAW | CS_OWNDC;	// Redraw On Size, And Own DC For Window.
	wc.lpfnWndProc		= (WNDPROC) WndProc;					// WndProc Handles Messages
	wc.cbClsExtra		= 0;									// No Extra Window Data
	wc.cbWndExtra		= 0;									// No Extra Window Data
	wc.hInstance		= hInstance;							// Set The Instance
	wc.hIcon			= LoadIcon(NULL, IDI_WINLOGO);			// Load The Default Icon
	wc.hCursor			= LoadCursor(NULL, IDC_ARROW);			// Load The Arrow Pointer
	wc.hbrBackground	= NULL;									// No Background Required For GL
	wc.lpszMenuName		= NULL;									// We Don't Want A Menu
	wc.lpszClassName	= "OpenGL";								// Set The Class Name

	if (!RegisterClass(&wc))									// Attempt To Register The Window Class
	{
		MessageBox(NULL,"Failed To Register The Window Class.","ERROR",MB_OK|MB_ICONEXCLAMATION);
		return FALSE;											// Return FALSE
	}
	
	if (fullscreen)												// Attempt Fullscreen Mode?
	{
		DEVMODE dmScreenSettings;								// Device Mode
		memset(&dmScreenSettings,0,sizeof(dmScreenSettings));	// Makes Sure Memory's Cleared
		dmScreenSettings.dmSize=sizeof(dmScreenSettings);		// Size Of The Devmode Structure
		dmScreenSettings.dmPelsWidth	= width;				// Selected Screen Width
		dmScreenSettings.dmPelsHeight	= height;				// Selected Screen Height
		dmScreenSettings.dmBitsPerPel	= bits;					// Selected Bits Per Pixel
		dmScreenSettings.dmFields=DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;

		// Try To Set Selected Mode And Get Results.  NOTE: CDS_FULLSCREEN Gets Rid Of Start Bar.
		if (ChangeDisplaySettings(&dmScreenSettings,CDS_FULLSCREEN)!=DISP_CHANGE_SUCCESSFUL)
		{
			// If The Mode Fails, Offer Two Options.  Quit Or Use Windowed Mode.
			if (MessageBox(NULL,"The Requested Fullscreen Mode Is Not Supported By\nYour Video Card. Use Windowed Mode Instead?","NeHe GL",MB_YESNO|MB_ICONEXCLAMATION)==IDYES)
			{
				fullscreen=FALSE;		// Windowed Mode Selected.  Fullscreen = FALSE
			}
			else
			{
				// Pop Up A Message Box Letting User Know The Program Is Closing.
				MessageBox(NULL,"Program Will Now Close.","ERROR",MB_OK|MB_ICONSTOP);
				return FALSE;									// Return FALSE
			}
		}
	}

	if (fullscreen)												// Are We Still In Fullscreen Mode?
	{
		dwExStyle=WS_EX_APPWINDOW;								// Window Extended Style
		dwStyle=WS_POPUP;										// Windows Style
		ShowCursor(FALSE);										// Hide Mouse Pointer
	}
	else
	{
		dwExStyle=WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;			// Window Extended Style
		dwStyle=WS_OVERLAPPEDWINDOW;							// Windows Style
	}

	AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);		// Adjust Window To True Requested Size

	// Create The Window
	if (!(hWnd=CreateWindowEx(	dwExStyle,							// Extended Style For The Window
								"OpenGL",							// Class Name
								title,								// Window Title
								dwStyle |							// Defined Window Style
								WS_CLIPSIBLINGS |					// Required Window Style
								WS_CLIPCHILDREN,					// Required Window Style
								0, 0,								// Window Position
								WindowRect.right-WindowRect.left,	// Calculate Window Width
								WindowRect.bottom-WindowRect.top,	// Calculate Window Height
								NULL,								// No Parent Window
								NULL,								// No Menu
								hInstance,							// Instance
								NULL)))								// Dont Pass Anything To WM_CREATE
	{
		KillGLWindow();								// Reset The Display
		MessageBox(NULL,"Window Creation Error.","ERROR",MB_OK|MB_ICONEXCLAMATION);
		return FALSE;								// Return FALSE
	}

	static	PIXELFORMATDESCRIPTOR pfd=				// pfd Tells Windows How We Want Things To Be
	{
		sizeof(PIXELFORMATDESCRIPTOR),				// Size Of This Pixel Format Descriptor
		1,											// Version Number
		PFD_DRAW_TO_WINDOW |						// Format Must Support Window
		PFD_SUPPORT_OPENGL |						// Format Must Support OpenGL
		PFD_DOUBLEBUFFER,							// Must Support Double Buffering
//.........这里部分代码省略.........
开发者ID:ChrisLundquist,项目名称:NeHe-Tutorials-In-Ruby,代码行数:101,代码来源:Lesson18.cpp


示例8: DialogProcUninstall

static BOOL CALLBACK DialogProcUninstall(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	static HICON hIcon;
	int x;
	TCHAR tmpbuf[MAX_PATH];
  if (uMsg == WM_DESTROY && hIcon) { DeleteObject(hIcon); hIcon=0; }
  if (uMsg == WM_INITDIALOG || uMsg == WM_USER+1)
	{
    struct 
    {
      LPTSTR id;
      WNDPROC proc;
      LPTSTR s;
    }
    windows[2]=
    {
      {MAKEINTRESOURCE(IDD_UNINST),UninstProc,""},
      {MAKEINTRESOURCE(IDD_INSTFILES),InstProc,""},
    };
	int messages[2] = { JAVAWS_MESSAGE_CONFIRM, JAVAWS_MESSAGE_UNINSTFILES };
	for (x=0; x<2; x++) {
		GETRESOURCE(tmpbuf, messages[x]);
		windows[x].s = (LPTSTR)GlobalAlloc(GMEM_FIXED, (_tcslen(tmpbuf) + 1) * sizeof(TCHAR));
		_tcscpy(windows[x].s, tmpbuf);
	}
    if (uMsg == WM_INITDIALOG)
    {
      g_hwnd=hwndDlg;
	  hIcon=LoadIcon(g_hInstance,MAKEINTRESOURCE(IDI_ICON2));
		  SetClassLong(hwndDlg,GCL_HICON,(long)hIcon);
      EnableWindow(GetDlgItem(hwndDlg,IDC_BACK),0);
    }
    if (m_curwnd) DestroyWindow(m_curwnd);
    if (m_page < 0 || m_page > 1)
    {
      EndDialog(hwndDlg,0);
    }
    else
    {
		INT32 args[] = { (INT32)m_uninstheader->name, (INT32)windows[m_page].s };
        m_curwnd=CreateDialog(g_hInstance,windows[m_page].id,hwndDlg,windows[m_page].proc);
		GETRESOURCE2(tmpbuf, JAVAWS_MESSAGE_UNINSTALL2, args);
        SetWindowText(hwndDlg,tmpbuf);
    }
		if (m_curwnd)
    {
			RECT r;
      GetWindowRect(GetDlgItem(hwndDlg,IDC_CHILDRECT),&r);
			ScreenToClient(hwndDlg,(LPPOINT)&r);
			SetWindowPos(m_curwnd,0,r.left,r.top,0,0,SWP_NOACTIVATE|SWP_NOSIZE|SWP_NOZORDER);
			ShowWindow(m_curwnd,SW_SHOWNA);
		} 
  }
  if (uMsg == WM_COMMAND)
  {
    int id=LOWORD(wParam);

    if (id == IDOK && m_curwnd)
    {
      m_page++;
      SendMessage(hwndDlg,WM_USER+1,0,0);
    }
	  if (id == IDCANCEL)
    {
   		EndDialog(hwndDlg,2);
		}
	}
	return 0;
}
开发者ID:FredChap,项目名称:myforthprocessor,代码行数:69,代码来源:Ui.c


示例9: Sys_CreateConsole

/*
** Sys_CreateConsole
*/
void Sys_CreateConsole( void )
{
	HDC hDC;
	WNDCLASS wc;
	RECT rect;
	const char *DEDCLASS = "Q3 WinConsole";
	int nHeight;
	int swidth, sheight;
	int DEDSTYLE = WS_POPUPWINDOW | WS_CAPTION | WS_MINIMIZEBOX;

	memset( &wc, 0, sizeof( wc ) );

	wc.style         = 0;
	wc.lpfnWndProc   = (WNDPROC) ConWndProc;
	wc.cbClsExtra    = 0;
	wc.cbWndExtra    = 0;
	wc.hInstance     = g_wv.hInstance;
	wc.hIcon         = LoadIcon( g_wv.hInstance, MAKEINTRESOURCE(IDI_ICON1));
	wc.hCursor       = LoadCursor (NULL,IDC_ARROW);
	wc.hbrBackground = (HBRUSH)COLOR_WINDOW;
	wc.lpszMenuName  = 0;
	wc.lpszClassName = DEDCLASS;

	if ( !RegisterClass (&wc) )
		return;

	rect.left = 0;
	rect.right = 540;
	rect.top = 0;
	rect.bottom = 450;
	AdjustWindowRect( &rect, DEDSTYLE, FALSE );

	hDC = GetDC( GetDesktopWindow() );
	swidth = GetDeviceCaps( hDC, HORZRES );
	sheight = GetDeviceCaps( hDC, VERTRES );
	ReleaseDC( GetDesktopWindow(), hDC );

	s_wcd.windowWidth = rect.right - rect.left + 1;
	s_wcd.windowHeight = rect.bottom - rect.top + 1;

	s_wcd.hWnd = CreateWindowEx( 0,
							   DEDCLASS,
							   CONSOLE_WINDOW_TITLE,
							   DEDSTYLE,
							   ( swidth - 600 ) / 2, ( sheight - 450 ) / 2 , rect.right - rect.left + 1, rect.bottom - rect.top + 1,
							   NULL,
							   NULL,
							   g_wv.hInstance,
							   NULL );

	if ( s_wcd.hWnd == NULL )
	{
		return;
	}

	//
	// create fonts
	//
	hDC = GetDC( s_wcd.hWnd );
	nHeight = -MulDiv( 8, GetDeviceCaps( hDC, LOGPIXELSY), 72);

	s_wcd.hfBufferFont = CreateFont( nHeight,
									  0,
									  0,
									  0,
									  FW_LIGHT,
									  0,
									  0,
									  0,
									  DEFAULT_CHARSET,
									  OUT_DEFAULT_PRECIS,
									  CLIP_DEFAULT_PRECIS,
									  DEFAULT_QUALITY,
									  FF_MODERN | FIXED_PITCH,
									  "Courier New" );

	ReleaseDC( s_wcd.hWnd, hDC );

	//
	// create the input line
	//
	s_wcd.hwndInputLine = CreateWindow( "edit", NULL, WS_CHILD | WS_VISIBLE | WS_BORDER | 
												ES_LEFT | ES_AUTOHSCROLL,
												6, 400, 528, 20,
												s_wcd.hWnd, 
												( HMENU ) INPUT_ID,	// child window ID
												g_wv.hInstance, NULL );

	//
	// create the buttons
	//
	s_wcd.hwndButtonCopy = CreateWindow( "button", NULL, BS_PUSHBUTTON | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON,
												5, 425, 72, 24,
												s_wcd.hWnd, 
												( HMENU ) COPY_ID,	// child window ID
												g_wv.hInstance, NULL );
	SendMessage( s_wcd.hwndButtonCopy, WM_SETTEXT, 0, ( LPARAM ) "copy" );
//.........这里部分代码省略.........
开发者ID:DaTa-,项目名称:cnq3x,代码行数:101,代码来源:win_syscon.cpp


示例10: _tWinMain

int APIENTRY _tWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPTSTR lpCmdLine, _In_ int nCmdShow)
{
	UNREFERENCED_PARAMETER(hPrevInstance);
	UNREFERENCED_PARAMETER(lpCmdLine);

	MSG msg;
	HACCEL hAccelTable;
	WNDCLASSEX wcex;

#ifdef _DEBUG
	INIT_CRT_DEBUG_REPORT();
	//_CrtSetBreakAlloc(290);
#endif

	wcex.cbSize = sizeof(WNDCLASSEX);

	wcex.style = CS_HREDRAW | CS_VREDRAW;
	wcex.lpfnWndProc = MainWnd::WndProc;
	wcex.cbClsExtra = 0;
	wcex.cbWndExtra = 0;
	wcex.hInstance = hInstance;
	wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
	wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
	wcex.lpszMenuName = MAKEINTRESOURCE(IDC_APIGATE);
	wcex.lpszClassName = MainWnd::szClassName;
	wcex.hIconSm = wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_APIGATE));

	if (!RegisterClassEx(&wcex))
	{
		return -1;
	}

	g_hInstance = hInstance;

	//if (!AfxWinInit(hInstance, hPrevInstance, lpCmdLine, nCmdShow))
	//	TRACE("AfxWinInit failed.\n");

	s_hRichEdit = LoadLibrary(_T("RICHED20.DLL"));

	INITCOMMONCONTROLSEX InitCtrls;
	InitCtrls.dwSize = sizeof(InitCtrls);
	InitCtrls.dwICC = ICC_WIN95_CLASSES;
	InitCommonControlsEx(&InitCtrls);
//	if (!AfxInitRichEdit2())
//		TRACE("AfxInitRichEdit failed.\n");

	g_api = new ApiMan();
	g_svr = new SvrMan();

	if (!g_mainwnd.Create(nCmdShow))
	{
		goto _finish;
	}

	hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_APIGATE));

	while (GetMessage(&msg, NULL, 0, 0))
	{
		if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
		{
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
	}

_finish:
	g_mainwnd.Destroy();
	delete g_svr;
	delete g_api;
	FreeLibrary(s_hRichEdit);
	UnregisterClass(MainWnd::szClassName, hInstance);

	return 0;// (int)msg.wParam;
}
开发者ID:shkim,项目名称:XingBridge,代码行数:74,代码来源:XingGate.cpp


示例11: DialogProc

static BOOL CALLBACK DialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	static HICON hIcon;
	TCHAR tmpbuf[MAX_PATH];
  if (uMsg == WM_DESTROY && hIcon) { DeleteObject(hIcon); hIcon=0; }
  if (uMsg == WM_INITDIALOG || uMsg == WM_USER+1)
	{
    int backenabled=0,iscp=1,islp=1, x;
    struct 
    {
      LPTSTR id;
      WNDPROC proc;
      LPTSTR s;
    }
    windows[4]=
    {
      {MAKEINTRESOURCE(IDD_LICENSE),LicenseProc,""},
      {MAKEINTRESOURCE(IDD_SELCOM),LicenseProc,""},
      {MAKEINTRESOURCE(IDD_DIR),DirProc,""},
      {MAKEINTRESOURCE(IDD_INSTFILES),InstProc,""},
    };
	int messages[4] = { JAVAWS_MESSAGE_LICENSE, JAVAWS_MESSAGE_INSTOPT,
		JAVAWS_MESSAGE_INSTDIR, JAVAWS_MESSAGE_INSTFILES };
	for( x=0; x<4; x++) {
		GETRESOURCE(tmpbuf, messages[x]);
		windows[x].s = (LPTSTR)malloc((_tcslen(tmpbuf) + 1) * sizeof(TCHAR));
		_tcscpy(windows[x].s, tmpbuf);
	}
    if (uMsg == WM_INITDIALOG)
    {
      g_hwnd=hwndDlg;
		  hIcon=LoadIcon(g_hInstance,MAKEINTRESOURCE(IDI_ICON2));
		  SetClassLong(hwndDlg,GCL_HICON,(long)hIcon);
    }
    if (m_curwnd) DestroyWindow(m_curwnd);
    if (!m_header->licensetext[0] || m_header->licensedata_offset==-1) islp=0;
    if (m_page==0 && !islp) m_page++;
    if (m_page==1 && autoinstall == 2) {
      /* skip the rest of the dialog because it's an autoinstall */
      g_hwnd = NULL;
      EndDialog(hwndDlg,3);
    }

    if (m_header->num_sections < 2) iscp=0;
	{
		int id=LOWORD(wParam);
		if (uMsg==(WM_USER+1) && id==IDC_BACK) {
			if (m_page==1 && !iscp) m_page--;
		} else {
			if (m_page==1 && !iscp) m_page++;
		}
	}

    if (m_page==1&&islp) backenabled=1;
    if (m_page==2&&(islp||iscp)) backenabled=1;

    if (m_page < 0 || m_page > 3)
    {
      EndDialog(hwndDlg,0);
    }
    else
    {
		HWND hwnd;
		GETRESOURCE(tmpbuf,JAVAWS_BACK);
		SetDlgItemText(hwndDlg,IDC_BACK,tmpbuf);
		if (m_page==0) {
			GETRESOURCE(tmpbuf,JAVAWS_DECLINE);
			SetDlgItemText(hwndDlg,IDCANCEL,tmpbuf);
			GETRESOURCE(tmpbuf,JAVAWS_ACCEPT);
			SetDlgItemText(hwndDlg,IDOK,tmpbuf);
			hwnd=GetDlgItem(hwndDlg, IDC_BACK);
			ShowWindow(hwnd,SW_HIDE);
		} else {
			GETRESOURCE(tmpbuf,JAVAWS_CANCEL);
			SetDlgItemText(hwndDlg,IDCANCEL,tmpbuf);
			GETRESOURCE(tmpbuf,JAVAWS_NEXT);
			SetDlgItemText(hwndDlg,IDOK,tmpbuf);
			hwnd=GetDlgItem(hwndDlg, IDC_BACK);
			ShowWindow(hwnd,SW_SHOWNA);
		}
		{
	  INT32 args[] = { (INT32)m_header->name, (INT32)windows[m_page].s };
      m_curwnd=CreateDialog(g_hInstance,windows[m_page].id,hwndDlg,windows[m_page].proc);
	  GETRESOURCE2(tmpbuf, JAVAWS_MESSAGE_SETUP2, args);
      SetWindowText(hwndDlg,tmpbuf);
		}
    }
		if (m_curwnd) 
    {
			RECT r;
      GetWindowRect(GetDlgItem(hwndDlg,IDC_CHILDRECT),&r);
			ScreenToClient(hwndDlg,(LPPOINT)&r);
			SetWindowPos(m_curwnd,0,r.left,r.top,0,0,SWP_NOACTIVATE|SWP_NOSIZE|SWP_NOZORDER);
			ShowWindow(m_curwnd,SW_SHOWNA);
      EnableWindow(GetDlgItem(hwndDlg,IDC_BACK),backenabled);
		} 
  }
  if (uMsg == WM_COMMAND)
  {
    int id=LOWORD(wParam);
//.........这里部分代码省略.........
开发者ID:FredChap,项目名称:myforthprocessor,代码行数:101,代码来源:Ui.c


示例12: _tWinMain

//==============================================================================
// エントリーポイント
//==============================================================================
int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
{
	HWND hwnd;
	MSG msg;
	WNDCLASS winc;

	winc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
	winc.lpfnWndProc = WndProc;					// ウィンドウプロシージャ
	winc.cbClsExtra = 0;
	winc.cbWndExtra = 0;
	winc.hInstance = hInstance;
	winc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
	winc.hCursor = LoadCursor(NULL, IDC_ARROW);
	winc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
	winc.lpszMenuName = NULL;
	winc.lpszClassName = CLASS_NAME;

	// ウィンドウクラス登録
	if(RegisterClass(&winc) == false)
	{
		return 1;
	}

	// ウィンドウ作成
	hwnd = CreateWindow(
		CLASS_NAME,
		CLASS_NAME,
		WS_OVERLAPPEDWINDOW | WS_VISIBLE,
		0, 0,
		SCREEN_WIDTH + GetSystemMetrics(SM_CXFRAME) * 2,
		SCREEN_HEIGHT + GetSystemMetrics(SM_CYFRAME) * 2 + GetSystemMetrics(SM_CYCAPTION),
		NULL,
		NULL,
		hInstance,
		NULL);

	if(hwnd == NULL)
	{
		return 1;
	}

	// Vulkan初期化
	if(initVulkan(hInstance, hwnd) == false)
	{
		return 1;
	}

	// ウィンドウ表示
	ShowWindow(hwnd, nCmdShow);

	FPSCounter fpsCounter; // FPSカウンター

	// メッセージループ
	do {
		fpsCounter.beginCount();

		if(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
		{
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
		else
		{
			// メイン
			Render();
		}

		fpsCounter.endCount();

		std::string windowTitle = std::string(APPLICATION_NAME) + " - " + std::to_string(fpsCounter.getLastFPS()) + " FPS";
		SetWindowText(hwnd, windowTitle.c_str());

	} while(msg.message != WM_QUIT);

	// Vulkan破棄
	destroyVulkan();

	// 登録したクラスを解除
	UnregisterClass(CLASS_NAME, hInstance);

	return 0;
}
开发者ID:akinobufujii,项目名称:VulkanSamples,代码行数:85,代码来源:00_Skelton.cpp


示例13: createMainWin

/**   make the main window   **/
HWND createMainWin(HINSTANCE hThisInstance, int sizeX, int sizeY){

    /**   declare a class name. Why? Because.  **/
    TCHAR szClassName[ ] = _T("Student Project");

    /**   declare the main window handle   **/
    HWND hwnd = NULL;

    /**   declare data structure object variable for the window class   **/
    WNDCLASSEX wincl;

    /**   initialize the window structure   **/
    wincl.hInstance = hThisInstance;
    wincl.lpszClassName = szClassName;
    wincl.lpfnWndProc = WindowProcedure;   // This function is called by windows
    wincl.style = CS_DBLCLKS;     // Catch double-clicks
    wincl.cbSize = sizeof (WNDCLASSEX);

    /**  use default icon and mouse-pointer  **/
    wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
    wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
    wincl.hCursor = LoadCursor (NULL, IDC_ARROW);

    /**   no menu   **/
    wincl.lpszMenuName = NULL;

    /**   no extra bytes after the window class structure
          or the window instance                            */
    wincl.cbClsExtra = 0;
    wincl.cbWndExtra = 0;

    /**   add a custom background color   */
    wincl.hbrBackground = CreateSolidBrush(RGB(255, 255, 255));

    /**   Register the window class, if it fails quit the program   */
    if(!RegisterClassEx(&wincl))
        return 0;

    /**   the class is registered,
          let's create the programs main window   */
    hwnd = CreateWindowEx(
           0,                  // extended possibilities for variation
           szClassName,            // Class name
           _T(" WinBreakoutC++ "),   // Title Text
           WS_OVERLAPPEDWINDOW,     // default window style
           CW_USEDEFAULT,       // windows decides the position
           CW_USEDEFAULT,       // where the window ends up on the screen
           sizeX,             // the window width
           sizeY,             // and height in pixels
           HWND_DESKTOP,      // the window is a child-window to desktop
           NULL,              // no menu
           hThisInstance,     // the program instance handle
           NULL               // no window creation data
           );

    /**   if window creation successful return the main window handle
          any work in the window will need this handle                  **/
    if(hwnd)
        return hwnd;

    /**   if we get this far we have failed to create
          a window for our program, returning 0 will
          cause a message to the user and then quit the process.   **/

    return 0;
}
开发者ID:TsukishirOSan,项目名称:WinBreakoutCPlusPlus,代码行数:67,代码来源:breakout.cpp


示例14: WinMain

int APIENTRY WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
                      LPSTR command_line, int nCmdShow)
{
   MSG         msg;
   WNDCLASS    wndclass;
   HANDLE      hAccel;

#  ifdef THREAD_LOCAL_ALLOC
     GC_INIT();  /* Required if GC is built with THREAD_LOCAL_ALLOC     */
                 /* Always safe, but this is used as a GC test.         */
#  endif

   if (!hPrevInstance)
   {
      wndclass.style          = CS_HREDRAW | CS_VREDRAW;
      wndclass.lpfnWndProc    = WndProc;
      wndclass.cbClsExtra     = 0;
      wndclass.cbWndExtra     = DLGWINDOWEXTRA;
      wndclass.hInstance      = hInstance;
      wndclass.hIcon          = LoadIcon (hInstance, szAppName);
      wndclass.hCursor        = LoadCursor (NULL, IDC_ARROW);
      wndclass.hbrBackground  = GetStockObject(WHITE_BRUSH);
      wndclass.lpszMenuName   = TEXT("DE");
      wndclass.lpszClassName  = szAppName;

      if (RegisterClass (&wndclass) == 0) {
          char buf[50];

          sprintf(buf, "RegisterClass: error code: 0x%X",
                  (unsigned)GetLastError());
          de_error(buf);
          return(0);
      }
   }

   /* Empirically, the command line does not include the command name ...
   if (command_line != 0) {
       while (isspace(*command_line)) command_line++;
       while (*command_line != 0 && !isspace(*command_line)) command_line++;
       while (isspace(*command_line)) command_line++;
   } */

   if (command_line == 0 || *command_line == 0) {
        de_error("File name argument required");
        return( 0 );
   } else {
        char *p = command_line;

        while (*p != 0 && !isspace(*(unsigned char *)p))
            p++;
        arg_file_name = CORD_to_char_star(
                            CORD_substr(command_line, 0, p - command_line));
   }

   hwnd = CreateWindow (szAppName,
                        TEXT("Demonstration Editor"),
                        WS_OVERLAPPEDWINDOW | WS_CAPTION, /* Window style */
                        CW_USEDEFAULT, 0, /* default pos. */
                        CW_USEDEFAULT, 0, /* default width, height */
                        NULL,   /* No parent */
                        NULL,   /* Window class menu */
                        hInstance, NULL);
   if (hwnd == NULL) {
        char buf[50];

        sprintf(buf, "CreateWindow: error code: 0x%X",
                (unsigned)GetLastError());
        de_error(buf);
        return(0);
   }

   ShowWindow (hwnd, nCmdShow);

   hAccel = LoadAccelerators( hInstance, szAppName );

   while (GetMessage (&msg, NULL, 0, 0))
   {
      if( !TranslateAccelerator( hwnd, hAccel, &msg ) )
      {
         TranslateMessage (&msg);
         DispatchMessage (&msg);
      }
   }
   return msg.wParam;
}
开发者ID:8l,项目名称:lllm,代码行数:85,代码来源:de_win.c


示例15: WinMain

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow) {

  char const * const className = "3DClass";


  WNDCLASSEX 
       windowClass;
       windowClass.cbSize              = sizeof(WNDCLASSEX);
       windowClass.style               = CS_HREDRAW | CS_VREDRAW;
       windowClass.lpfnWndProc         = WindowProc;
       windowClass.cbClsExtra          = 0;
       windowClass.cbWndExtra          = 0;
       windowClass.hInstance           = hInstance;
       windowClass.hIcon               = LoadIcon  (NULL, IDI_APPLICATION);
       windowClass.hCursor             = LoadCursor(NULL, IDC_ARROW);
       windowClass.hbrBackground       = (HBRUSH) GetStockObject(BLACK_BRUSH);
       windowClass.lpszMenuName        = NULL;
       windowClass.lpszClassName       = className;
       windowClass.hIconSm             = LoadIcon(NULL, IDI_WINLOGO);

  RegisterClassEx(&windowClass);

  DWORD   dwExStyle;
  DWORD   dwStyle;

  dwStyle   = // WS_CLIPCHILDREN | 
              // WS_CLIPSIBLINGS | 
              // WS_SIZEBOX      |
              // WS_CAPTION      | 
                 WS_SYSMENU      | // show "x" in top right corner to close window.
                 WS_OVERLAPPED ;

  dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;

  RECT    windowRect = {0, 0, windowWidth, windowHeight};
  AdjustWindowRectEx(&windowRect, dwStyle, FALSE, dwExStyle);

 

鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
C++ LoadIconW函数代码示例发布时间:2022-05-30
下一篇:
C++ LoadHelper函数代码示例发布时间:2022-05-30
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap