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C++ LoadWindowFromXML函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中LoadWindowFromXML函数的典型用法代码示例。如果您正苦于以下问题:C++ LoadWindowFromXML函数的具体用法?C++ LoadWindowFromXML怎么用?C++ LoadWindowFromXML使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了LoadWindowFromXML函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: LoadWindowFromXML

bool Weather::Create()
{
    bool foundtheme = false;

    // Load the theme for this screen
    foundtheme = LoadWindowFromXML("weather-ui.xml", "weatherbase", this);

    if (!foundtheme)
    {
        LOG(VB_GENERAL, LOG_ERR, "Missing required window - weatherbase.");
        return false;
    }

    bool err = false;

    UIUtilE::Assign(this, m_pauseText, "pause_text", &err);
    UIUtilE::Assign(this, m_headerText, "header", &err);
    UIUtilE::Assign(this, m_updatedText, "update_text", &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR,
            "Window weatherbase is missing required elements.");
        return false;
    }

    if (m_pauseText)
    {
        m_pauseText->SetText(tr("Paused"));
        m_pauseText->Hide();
    }

    return true;
}
开发者ID:txase,项目名称:mythtv,代码行数:34,代码来源:weather.cpp


示例2: LoadWindowFromXML

bool GlobalSetup::Create()
{
    bool foundtheme = false;

    // Load the theme for this screen
    foundtheme = LoadWindowFromXML("weather-ui.xml", "global-setup", this);

    if (!foundtheme)
        return false;

    m_timeoutSpinbox = dynamic_cast<MythUISpinBox *> (GetChild("timeout_spinbox"));

    m_backgroundCheckbox = dynamic_cast<MythUICheckBox *> (GetChild("backgroundcheck"));
    m_finishButton = dynamic_cast<MythUIButton *> (GetChild("finishbutton"));

    if (!m_timeoutSpinbox || !m_finishButton || !m_backgroundCheckbox)
    {
        LOG(VB_GENERAL, LOG_ERR, "Theme is missing required elements.");
        return false;
    }

    BuildFocusList();

    m_finishButton->SetText(tr("Finish"));
    connect(m_finishButton, SIGNAL(Clicked()), this, SLOT(saveData()));

    loadData();

    return true;
}
开发者ID:DaveDaCoda,项目名称:mythtv,代码行数:30,代码来源:weatherSetup.cpp


示例3: LoadWindowFromXML

bool NetEditorBase::Create(void)
{
    // Load the theme for this screen
    bool foundtheme = LoadWindowFromXML("netvision-ui.xml", "treeeditor", this);

    if (!foundtheme)
        return false;

    bool err = false;
    UIUtilE::Assign(this, m_grabbers, "grabbers", &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'treeeditor'");
        return false;
    }

    connect(m_grabbers, SIGNAL(itemClicked(MythUIButtonListItem*)),
            this, SLOT(ToggleItem(MythUIButtonListItem*)));

    BuildFocusList();

    LoadData();

    return true;
}
开发者ID:MythTV,项目名称:mythtv,代码行数:26,代码来源:neteditorbase.cpp


示例4: Create

bool ZMLivePlayer::Create(void)
{
    // Load the theme for this screen
    QString winName = m_isMiniPlayer ? "miniplayer" : "zmliveplayer";

    if (!LoadWindowFromXML("zoneminder-ui.xml", winName, this))
    {
        LOG(VB_GENERAL, LOG_ERR, QString("Cannot load screen '%1'").arg(winName));
        return false;
    }

    if (!hideAll())
        return false;

    if (m_isMiniPlayer)
    {
        // we only support the single camera layout in the mini player
        if (!initMonitorLayout(1))
            return false;
    }
    else
    {
        if (!initMonitorLayout(gCoreContext->GetNumSetting("ZoneMinderLiveLayout", 1)))
            return false;
    }

    return true;
}
开发者ID:faginbagin,项目名称:mythtv,代码行数:28,代码来源:zmliveplayer.cpp


示例5: LoadWindowFromXML

bool SearchEditor::Create(void)
{
    // Load the theme for this screen
    bool foundtheme = LoadWindowFromXML("netvision-ui.xml", "treeeditor", this);

    if (!foundtheme)
        return false;

    bool err = false;
    UIUtilE::Assign(this, m_grabbers, "grabbers", &err);

    if (err)
    {
        VERBOSE(VB_IMPORTANT, "Cannot load screen 'treeeditor'");
        return false;
    }

    connect(m_grabbers, SIGNAL(itemClicked(MythUIButtonListItem*)),
            this, SLOT(toggleItem(MythUIButtonListItem*)));

    BuildFocusList();

    loadData();

    return true;
}
开发者ID:Cougar,项目名称:mythtv,代码行数:26,代码来源:searcheditor.cpp


示例6: Create

bool PlotDialog::Create()
{
    if (!LoadWindowFromXML("video-ui.xml", "descriptionpopup", this))
        return false;

    MythUIText   *plotText = nullptr;
    MythUIButton *okButton = nullptr;

    bool err = false;
    UIUtilE::Assign(this, plotText, "description", &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'descriptionpopup'");
        return false;
    }

    UIUtilW::Assign(this, okButton, "ok");

    plotText->SetText(m_metadata->GetPlot());

    if (okButton)
        connect(okButton, SIGNAL(Clicked()), SLOT(Close()));

    BuildFocusList();

    return true;
}
开发者ID:garybuhrmaster,项目名称:mythtv,代码行数:28,代码来源:videopopups.cpp


示例7: LoadWindowFromXML

bool IdleScreen::Create(void)
{
    // Load the theme for this screen
    bool foundtheme = LoadWindowFromXML("status-ui.xml", "standbymode", this);
    if (!foundtheme)
        return false;

    bool err = false;
    UIUtilE::Assign(this, m_statusState, "backendstatus", &err);

    /* currentrecording, nextrecording, conflicts and conflictwarning are optional */
    UIUtilW::Assign(this, m_currentRecordings, "currentrecording");
    UIUtilW::Assign(this, m_nextRecordings, "nextrecording");
    UIUtilW::Assign(this, m_conflictingRecordings, "conflicts");
    UIUtilW::Assign(this, m_conflictWarning, "conflictwarning");

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'standbymode'");
        return false;
    }

    UpdateScheduledList();

    return true;
}
开发者ID:garybuhrmaster,项目名称:mythtv,代码行数:26,代码来源:idlescreen.cpp


示例8: Create

bool ViewScheduleDiff::Create()
{
    if (!LoadWindowFromXML("schedule-ui.xml", "schedulediff", this))
        return false;

    bool err = false;
    UIUtilE::Assign(this, m_conflictList, "conflictlist", &err);

    UIUtilW::Assign(this, m_titleText, "titletext");
    UIUtilW::Assign(this, m_noChangesText, "nochanges");

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'schedulediff'");
        return false;
    }

    connect(m_conflictList, SIGNAL(itemSelected(MythUIButtonListItem*)),
            SLOT(updateInfo(MythUIButtonListItem*)));
    connect(m_conflictList, SIGNAL(itemClicked(MythUIButtonListItem*)),
            SLOT(showStatus(MythUIButtonListItem*)));

    if (m_titleText)
        m_titleText->SetText(m_title);

    BuildFocusList();
    LoadInBackground();

    return true;
}
开发者ID:Openivo,项目名称:mythtv,代码行数:30,代码来源:viewschedulediff.cpp


示例9: LoadWindowFromXML

bool MiniPlayer::Create(void)
{
    bool err = false;

    // Load the theme for this screen
    err = LoadWindowFromXML("music-ui.xml", "miniplayer", this);

    if (!err)
        return false;

    // find common widgets available on any view
    err = CreateCommon();

    if (err)
    {
        VERBOSE(VB_IMPORTANT, "Cannot load screen 'miniplayer'");
        return false;
    }

    m_displayTimer->start(10000);

    BuildFocusList();

    return true;
}
开发者ID:Cougar,项目名称:mythtv,代码行数:25,代码来源:miniplayer.cpp


示例10: LoadWindowFromXML

bool ZMConsole::Create(void)
{
    // Load the theme for this screen
    bool foundtheme = LoadWindowFromXML("zoneminder-ui.xml", "zmconsole", this);
    if (!foundtheme)
        return false;

    bool err = false;
    UIUtilE::Assign(this, m_monitor_list, "monitor_list", &err);
    UIUtilE::Assign(this, m_status_text,  "status_text", &err);
    UIUtilE::Assign(this, m_time_text,    "time_text", &err);
    UIUtilE::Assign(this, m_date_text,    "date_text", &err);
    UIUtilE::Assign(this, m_load_text,    "load_text", &err);
    UIUtilE::Assign(this, m_disk_text,    "disk_text", &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'zmconsole'");
        return false;
    }

    BuildFocusList();

    SetFocusWidget(m_monitor_list);

    m_timeTimer->start(TIME_UPDATE_TIME);
    m_updateTimer->start(100);

    updateTime();

    return true;
}
开发者ID:MythTV,项目名称:mythtv,代码行数:32,代码来源:zmconsole.cpp


示例11: LoadWindowFromXML

bool VisualizerView::Create(void)
{
    bool err = false;

    // Load the theme for this screen
    err = LoadWindowFromXML("music-ui.xml", "visualizerview", this);

    if (!err)
        return false;

    // find common widgets available on any view
    err = CreateCommon();

    // find widgets specific to this view

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'lyricsview'");
        return false;
    }

    BuildFocusList();

    return true;
}
开发者ID:ChristopherNeufeld,项目名称:mythtv,代码行数:25,代码来源:visualizerview.cpp


示例12: LoadWindowFromXML

bool AirPlayPictureScreen::Create(void)
{
    bool foundtheme = false;

    // Load the theme for this screen
    // The xml file containing the screen definition is airplay-ui.xml in this
    // example, the name of the screen in the xml is airplaypicture. This
    // should make sense when you look at the xml below
    foundtheme = LoadWindowFromXML("airplay-ui.xml", "airplaypicture", this);

    if (!foundtheme) // If we cannot load the theme for any reason ...
        return false;

    // The xml should contain an <imagetype> named 'picture', if it doesn't
    // then we cannot display the image and may as well abort
    m_airplayImage = dynamic_cast<MythUIImage*>
                                            (GetChild("picture"));
    if (!m_airplayImage)
        return false;

    // As an illustration let's say the picture includes a description/title or some other metadata
    // Let's also say that display of this metadata is entirely optional, so we won't fail if the theme
    // doesn't include 'description'
    m_airplayText = dynamic_cast<MythUIText*>
                                            (GetChild("description"));

    return true;
}
开发者ID:adicarlo,项目名称:mythtv,代码行数:28,代码来源:example.cpp


示例13: Create

bool EditAlbumartDialog::Create(void)
{
    if (! LoadWindowFromXML("music-ui.xml", "editalbumart", this))
        return false;

    bool err = CreateCommon();

    UIUtilE::Assign(this, m_coverartList,      "coverartlist",      &err);
    UIUtilE::Assign(this, m_imagetypeText,     "imagetypetext",     &err);
    UIUtilE::Assign(this, m_imagefilenameText, "imagefilenametext", &err);
    UIUtilE::Assign(this, m_coverartImage,     "coverartimage",     &err);

    UIUtilE::Assign(this, m_metadataButton,    "metadatabutton",    &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'editalbumart'");
        return false;
    }

    updateImageGrid();

    connect(m_coverartList, SIGNAL(itemSelected(MythUIButtonListItem*)),
            this, SLOT(gridItemChanged(MythUIButtonListItem*)));

    connect(m_metadataButton, SIGNAL(Clicked()), SLOT(switchToMetadata()));

    BuildFocusList();

    return true;
}
开发者ID:daveyboyc,项目名称:mythtv,代码行数:31,代码来源:editmetadata.cpp


示例14: locker

bool MythNewsConfig::Create(void)
{
    QMutexLocker locker(&m_lock);

    // Load the theme for this screen
    bool foundtheme = LoadWindowFromXML("news-ui.xml", "config", this);

    if (!foundtheme)
        return false;

    bool err = false;
    UIUtilE::Assign(this, m_categoriesList, "category", &err);
    UIUtilE::Assign(this, m_siteList, "sites", &err);
    UIUtilW::Assign(this, m_helpText, "help", &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'config'");
        return false;
    }

    connect(m_categoriesList, SIGNAL(itemSelected(MythUIButtonListItem*)),
            this, SLOT(slotCategoryChanged(MythUIButtonListItem*)));
    connect(m_siteList, SIGNAL(itemClicked(MythUIButtonListItem*)),
            this, SLOT(toggleItem(MythUIButtonListItem*)));

    BuildFocusList();

    SetFocusWidget(m_categoriesList);

    loadData();

    return true;
}
开发者ID:Beirdo,项目名称:mythtv-stabilize,代码行数:34,代码来源:mythnewsconfig.cpp


示例15: Create

bool LanguageSelection::Create(void)
{
    if (!LoadWindowFromXML("config-ui.xml", "languageselection", this))
        return false;

    bool err = false;
    UIUtilE::Assign(this, m_languageList, "languages", &err);
    UIUtilE::Assign(this, m_countryList, "countries", &err);
    UIUtilE::Assign(this, m_saveButton, "save", &err);
    UIUtilE::Assign(this, m_cancelButton, "cancel", &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ALERT, 
                 "Cannot load screen 'languageselection'");
        return false;
    }

#if 0
    connect(m_countryList, SIGNAL(itemClicked(MythUIButtonListItem*)),
            SLOT(LocaleClicked(MythUIButtonListItem*)));
    connect(m_languageList, SIGNAL(itemClicked(MythUIButtonListItem*)),
            SLOT(LanguageClicked(MythUIButtonListItem*)));
#endif

    connect(m_saveButton, SIGNAL(Clicked()), SLOT(Save()));
    connect(m_cancelButton, SIGNAL(Clicked()), SLOT(Close()));

    m_languageList->SetLCDTitles(tr("Preferred language"), "");
    m_countryList->SetLCDTitles(tr("Your location"), "");

    BuildFocusList();

    return true;
}
开发者ID:JGunning,项目名称:OpenAOL-TV,代码行数:35,代码来源:langsettings.cpp


示例16: LoadWindowFromXML

bool RSSEditPopup::Create(void)
{
    // Load the theme for this screen
    bool foundtheme =
        LoadWindowFromXML("netvision-ui.xml", "rsseditpopup", this);

    if (!foundtheme)
        return false;

    bool err = false;
    UIUtilE::Assign(this, m_urlEdit, "url", &err);
    UIUtilE::Assign(this, m_titleEdit, "title", &err);
    UIUtilE::Assign(this, m_descEdit, "description", &err);
    UIUtilE::Assign(this, m_authorEdit, "author", &err);
    UIUtilE::Assign(this, m_download, "download", &err);
    UIUtilE::Assign(this, m_okButton, "ok", &err);
    UIUtilE::Assign(this, m_cancelButton, "cancel", &err);
    UIUtilE::Assign(this, m_thumbButton, "preview_browse", &err);
    UIUtilE::Assign(this, m_thumbImage, "preview", &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'rsseditpopup'");
        return false;
    }

    connect(m_okButton, SIGNAL(Clicked()), this, SLOT(ParseAndSave()));
    connect(m_cancelButton, SIGNAL(Clicked()), this, SLOT(Close()));
    connect(m_thumbButton, SIGNAL(Clicked()), this, SLOT(DoFileBrowser()));

    m_urlEdit->SetMaxLength(0);
    m_titleEdit->SetMaxLength(255);
    m_descEdit->SetMaxLength(0);
    m_authorEdit->SetMaxLength(255);

    if (m_editing)
    {
        m_site = findByURL(m_urlText, VIDEO_PODCAST);

        m_urlEdit->SetText(m_urlText);
        m_titleEdit->SetText(m_site->GetTitle());
        m_descEdit->SetText(m_site->GetDescription());
        m_authorEdit->SetText(m_site->GetAuthor());

        QString thumb = m_site->GetImage();
        if (!thumb.isEmpty())
        {
            m_thumbImage->SetFilename(thumb);
            m_thumbImage->Load();
        }

        if (m_site->GetDownload() == 1)
            m_download->SetCheckState(MythUIStateType::Full);
    }

    BuildFocusList();

    return true;
}
开发者ID:DaveDaCoda,项目名称:mythtv,代码行数:59,代码来源:rsseditor.cpp


示例17: Create

bool ImportCoverArtDialog::Create()
{
    if (!LoadWindowFromXML("music-ui.xml", "import_coverart", this))
        return false;

    bool err = false;
    UIUtilE::Assign(this, m_filenameText,    "file", &err);
    UIUtilE::Assign(this, m_currentText,     "position", &err);
    UIUtilE::Assign(this, m_statusText,      "status", &err);
    UIUtilE::Assign(this, m_destinationText, "destination", &err);
    UIUtilE::Assign(this, m_coverartImage,   "coverart", &err);
    UIUtilE::Assign(this, m_copyButton,      "copy", &err);
    UIUtilE::Assign(this, m_exitButton,      "exit", &err);
    UIUtilE::Assign(this, m_prevButton,      "prev", &err);
    UIUtilE::Assign(this, m_nextButton,      "next", &err);
    UIUtilE::Assign(this, m_typeList,        "type", &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'import_coverart'");
        return false;
    }

    if (m_typeList)
    {
        new MythUIButtonListItem(m_typeList, tr("Front Cover"),
                                 qVariantFromValue(0));
        new MythUIButtonListItem(m_typeList, tr("Back Cover"),
                                 qVariantFromValue(1));
        new MythUIButtonListItem(m_typeList, tr("CD"),
                                 qVariantFromValue(2));
        new MythUIButtonListItem(m_typeList, tr("Inlay"),
                                 qVariantFromValue(3));
        new MythUIButtonListItem(m_typeList, tr("<Unknown>"),
                                 qVariantFromValue(4));

        connect(m_typeList, SIGNAL(itemSelected(MythUIButtonListItem *)),
                SLOT(selectorChanged()));
    }

    if (m_copyButton)
        connect(m_copyButton, SIGNAL(Clicked()), this, SLOT(copyPressed()));

    if (m_exitButton)
        connect(m_exitButton, SIGNAL(Clicked()), this, SLOT(Close()));

    if (m_prevButton)
        connect(m_prevButton, SIGNAL(Clicked()), this, SLOT(prevPressed()));

    if (m_nextButton)
        connect(m_nextButton, SIGNAL(Clicked()), this, SLOT(nextPressed()));

    BuildFocusList();

    scanDirectory();

    return true;
}
开发者ID:txase,项目名称:mythtv,代码行数:58,代码来源:importmusic.cpp


示例18: LoadWindowFromXML

bool ArchiveFileSelector::Create(void)
{
    bool foundtheme = false;

    // Load the theme for this screen
    foundtheme = LoadWindowFromXML("mythnative-ui.xml", "archivefile_selector", this);

    if (!foundtheme)
        return false;

    bool err = false;
    UIUtilW::Assign(this, m_titleText, "title");
    UIUtilE::Assign(this, m_fileButtonList, "filelist", &err);
    UIUtilE::Assign(this, m_locationEdit, "location_edit", &err);
    UIUtilE::Assign(this, m_backButton, "back_button", &err);
    UIUtilE::Assign(this, m_homeButton, "home_button", &err);
    UIUtilE::Assign(this, m_nextButton, "next_button", &err);
    UIUtilE::Assign(this, m_prevButton, "prev_button", &err);
    UIUtilE::Assign(this, m_cancelButton, "cancel_button", &err);
    UIUtilE::Assign(this, m_progTitle, "title_text", &err);
    UIUtilE::Assign(this, m_progSubtitle, "subtitle_text", &err);
    UIUtilE::Assign(this, m_progStartTime, "starttime_text", &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'archivefile_selector'");
        return false;
    }

    if (m_titleText)
        m_titleText->SetText(tr("Find File To Import"));

    connect(m_nextButton, SIGNAL(Clicked()), this, SLOT(nextPressed()));
    connect(m_cancelButton, SIGNAL(Clicked()), this, SLOT(cancelPressed()));
    connect(m_prevButton, SIGNAL(Clicked()), this, SLOT(prevPressed()));

    connect(m_locationEdit, SIGNAL(LosingFocus()),
            this, SLOT(locationEditLostFocus()));
    m_locationEdit->SetText(m_curDirectory);

    connect(m_backButton, SIGNAL(Clicked()), this, SLOT(backPressed()));
    connect(m_homeButton, SIGNAL(Clicked()), this, SLOT(homePressed()));

    connect(m_fileButtonList, SIGNAL(itemSelected(MythUIButtonListItem *)),
            this, SLOT(itemSelected(MythUIButtonListItem *)));

    connect(m_fileButtonList, SIGNAL(itemClicked(MythUIButtonListItem *)),
            this, SLOT(itemClicked(MythUIButtonListItem *)));

    BuildFocusList();

    SetFocusWidget(m_fileButtonList);

    updateSelectedList();
    updateFileList();

    return true;
}
开发者ID:mojie126,项目名称:mythtv,代码行数:58,代码来源:importnative.cpp


示例19: LoadWindowFromXML

bool SearchView::Create(void)
{
    bool err = false;

    // Load the theme for this screen
    err = LoadWindowFromXML("music-ui.xml", "searchview", this);

    if (!err)
        return false;

    // find common widgets available on any view
    err = CreateCommon();

    // find widgets specific to this view
    UIUtilE::Assign(this, m_fieldList,    "field_list",    &err);
    UIUtilE::Assign(this, m_criteriaEdit, "criteria_edit", &err);
    UIUtilW::Assign(this, m_matchesText,  "matches_text",  &err);
    UIUtilE::Assign(this, m_tracksList,   "tracks_list",   &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'searchview'");
        return false;
    }

    BuildFocusList();

    SetFocusWidget(m_criteriaEdit);

    new MythUIButtonListItem(m_fieldList, tr("All Fields"),
                                qVariantFromValue(0));
    new MythUIButtonListItem(m_fieldList, tr("Artist"),
                                qVariantFromValue(1));
    new MythUIButtonListItem(m_fieldList, tr("Album"),
                                qVariantFromValue(2));
    new MythUIButtonListItem(m_fieldList, tr("Title"),
                                qVariantFromValue(3));
    new MythUIButtonListItem(m_fieldList, tr("Genre"),
                                qVariantFromValue(4));
    //new MythUIButtonListItem(m_fieldList, tr("Tags"),
    //                            qVariantFromValue(5));

    connect(m_fieldList, SIGNAL(itemSelected(MythUIButtonListItem*)),
            this, SLOT(fieldSelected(MythUIButtonListItem*)));

    connect(m_tracksList, SIGNAL(itemClicked(MythUIButtonListItem*)),
            this, SLOT(trackClicked(MythUIButtonListItem*)));

    connect(m_tracksList, SIGNAL(itemVisible(MythUIButtonListItem*)),
            this, SLOT(trackVisible(MythUIButtonListItem*)));

    connect(m_criteriaEdit, SIGNAL(valueChanged()), this, SLOT(criteriaChanged()));

    updateTracksList();

    return true;
}
开发者ID:DragonStalker,项目名称:mythtv,代码行数:57,代码来源:searchview.cpp


示例20: LoadWindowFromXML

bool SelectDestination::Create(void)
{
    bool foundtheme = false;

    // Load the theme for this screen
    foundtheme = LoadWindowFromXML("mytharchive-ui.xml", "selectdestination", this);

    if (!foundtheme)
        return false;

    bool err = false;
    UIUtilE::Assign(this, m_createISOCheck, "makeisoimage_check", &err);
    UIUtilE::Assign(this, m_doBurnCheck, "burntodvdr_check", &err);
    UIUtilE::Assign(this, m_doBurnText, "burntodvdr_text", &err);
    UIUtilE::Assign(this, m_eraseDvdRwCheck, "erasedvdrw_check", &err);
    UIUtilE::Assign(this, m_eraseDvdRwText, "erasedvdrw_text", &err);
    UIUtilE::Assign(this, m_nextButton, "next_button", &err);
    UIUtilE::Assign(this, m_prevButton, "prev_button", &err);
    UIUtilE::Assign(this, m_cancelButton, "cancel_button", &err);
    UIUtilE::Assign(this, m_destinationSelector, "destination_selector", &err);
    UIUtilE::Assign(this, m_destinationText, "destination_text", &err);
    UIUtilE::Assign(this, m_findButton, "find_button", &err);
    UIUtilE::Assign(this, m_filenameEdit, "filename_edit", &err);
    UIUtilE::Assign(this, m_freespaceText, "freespace_text", &err);

    if (err)
    {
        LOG(VB_GENERAL, LOG_ERR, "Cannot load screen 'selectdestination'");
        return false;
    }

    connect(m_nextButton, SIGNAL(Clicked()), this, SLOT(handleNextPage()));
    connect(m_prevButton, SIGNAL(Clicked()), this, SLOT(handlePrevPage()));
    connect(m_cancelButton, SIGNAL(Clicked()), this, SLOT(handleCancel()));

    connect(m_destinationSelector, SIGNAL(itemSelected(MythUIButtonListItem*)),
            this, SLOT(setDestination(MythUIButtonListItem*)));

    for (int x = 0; x < ArchiveDestinationsCount; x++)
    {
        MythUIButtonListItem *item = new 
            MythUIButtonListItem(m_destinationSelector, tr(ArchiveDestinations[x].name));
        item->SetData(qVariantFromValue(ArchiveDestinations[x].type));
    }
    connect(m_findButton, SIGNAL(Clicked()), this, SLOT(handleFind()));

    connect(m_filenameEdit, SIGNAL(LosingFocus()), this,
            SLOT(filenameEditLostFocus()));

    BuildFocusList();

    SetFocusWidget(m_nextButton);

    loadConfiguration();

    return true;
}
开发者ID:JackOfMostTrades,项目名称:mythtv,代码行数:57,代码来源:selectdestination.cpp



注:本文中的LoadWindowFromXML函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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