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C++ MI_WINDOW函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中MI_WINDOW函数的典型用法代码示例。如果您正苦于以下问题:C++ MI_WINDOW函数的具体用法?C++ MI_WINDOW怎么用?C++ MI_WINDOW使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了MI_WINDOW函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: change_projectiveplane

ENTRYPOINT void change_projectiveplane(ModeInfo *mi)
{
  projectiveplanestruct *pp = &projectiveplane[MI_SCREEN(mi)];

  if (!pp->glx_context)
    return;

  glXMakeCurrent(MI_DISPLAY(mi),MI_WINDOW(mi),*(pp->glx_context));
  init(mi);
}
开发者ID:Ro6afF,项目名称:XScreenSaver,代码行数:10,代码来源:projectiveplane.c


示例2: change_antinspect

ENTRYPOINT void change_antinspect(ModeInfo * mi) 
{
  antinspectstruct *mp = &antinspect[MI_SCREEN(mi)];
  
  if (!mp->glx_context)
	return;
  
  glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(mp->glx_context));
  pinit();
}
开发者ID:sev-,项目名称:xscreensaver,代码行数:10,代码来源:antinspect.c


示例3: draw_blocktube

ENTRYPOINT void
draw_blocktube (ModeInfo *mi)
{
    blocktube_configuration *lp = &lps[MI_SCREEN(mi)];
    Display *dpy = MI_DISPLAY(mi);
    Window window = MI_WINDOW(mi);
    entity *cEnt = NULL;
    int loop = 0;

    if (!lp->glx_context)
      return;

    glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(lp->glx_context));

    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

    if (do_texture) {
      glEnable(GL_TEXTURE_GEN_S);
      glEnable(GL_TEXTURE_GEN_T);
      glBindTexture(GL_TEXTURE_2D, lp->envTexture);
    }

    for (loop = 0; loop < MAX_ENTITIES; loop++) {
        cEnt = &lp->entities[loop];

        glLoadIdentity();
        glTranslatef(0.0f, 0.0f, lp->zoom);
        glRotatef(lp->tilt, 1.0f, 0.0f, 0.0f);
        glRotatef(cEnt->angle, 0.0f, 0.0f, 1.0f);
        glTranslatef(cEnt->position[0], cEnt->position[1], cEnt->position[2]);
        glColor4ub((int)(lp->currentR * cEnt->tVal),
                   (int)(lp->currentG * cEnt->tVal),
                   (int)(lp->currentB * cEnt->tVal), 255);
        draw_block(mi, cEnt);
        entityTick(lp, cEnt);
    }
    tick(lp);

    if (mi->fps_p) do_fps (mi);
    glFinish();
    glXSwapBuffers(dpy, window);
}
开发者ID:RazZziel,项目名称:pongclock,代码行数:42,代码来源:blocktube.c


示例4: sponge_handle_event

ENTRYPOINT Bool
sponge_handle_event (ModeInfo *mi, XEvent *event)
{
  sponge_configuration *sp = &sps[MI_SCREEN(mi)];

  if (gltrackball_event_handler (event, sp->trackball,
                                 MI_WIDTH (mi), MI_HEIGHT (mi),
                                 &sp->button_down_p))
    return True;
  else if (event->xany.type == KeyPress)
    {
      KeySym keysym;
      char c = 0;
      XLookupString (&event->xkey, &c, 1, &keysym, 0);
      if (c == '+' || c == '=' ||
          keysym == XK_Up || keysym == XK_Right || keysym == XK_Next)
        {
          sp->draw_tick = speed;
          sp->current_depth += (sp->current_depth > 0 ? 1 : -1);
          sp->current_depth--;
          return True;
        }
      else if (c == '-' || c == '_' ||
               keysym == XK_Down || keysym == XK_Left || keysym == XK_Prior)
        {
          sp->draw_tick = speed;
          sp->current_depth -= (sp->current_depth > 0 ? 1 : -1);
          sp->current_depth--;
          return True;
        }
      else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
        goto DEF;
    }
  else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
    {
    DEF:
      sp->draw_tick = speed;
      return True;
    }

  return False;
}
开发者ID:mmarseglia,项目名称:xscreensaver,代码行数:42,代码来源:menger.c


示例5: init_screenflip

ENTRYPOINT void init_screenflip(ModeInfo *mi)
{
  int screen = MI_SCREEN(mi);
  Screenflip *c;

 if (screenflip == NULL) {
   if ((screenflip = (Screenflip *) calloc(MI_NUM_SCREENS(mi),
                                        sizeof(Screenflip))) == NULL)
          return;
 }
 c = &screenflip[screen];
 c->window = MI_WINDOW(mi);

 c->trackball = gltrackball_init ();

 if ((c->glx_context = init_GL(mi)) != NULL) {
      reshape_screenflip(mi, MI_WIDTH(mi), MI_HEIGHT(mi));
 } else {
     MI_CLEARWINDOW(mi);
 }
 c->winh = MI_WIN_HEIGHT(mi);
 c->winw = MI_WIN_WIDTH(mi);
 c->qw = QW;
 c->qh = QH;
 c->qx = -6;
 c->qy = 6;

 c->rx = c->ry = 1;
 c->odrot = 1;

 c->show_colors[0] = c->show_colors[1] = 
   c->show_colors[2] = c->show_colors[3] = 1;

 if (! MI_IS_WIREFRAME(mi))
   {
     glShadeModel(GL_SMOOTH);
     glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
     glEnable(GL_DEPTH_TEST);
     glEnable(GL_CULL_FACE);
     glCullFace(GL_BACK);
     glDisable(GL_LIGHTING);
   }

 if (strstr ((char *) glGetString(GL_EXTENSIONS),
             "GL_EXT_texture_filter_anisotropic"))
   glGetFloatv (GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &c->anisotropic);
 else
   c->anisotropic = 0.0;

 glGenTextures(1, &c->texid);

 c->first_image_p = True;
 getSnapshot(mi);
}
开发者ID:davehorner,项目名称:XScreenSaverWin,代码行数:54,代码来源:flipscreen3d.c


示例6: draw_fadeplot

ENTRYPOINT void
draw_fadeplot (ModeInfo * mi)
{
	Display    *display = MI_DISPLAY(mi);
	Window      window = MI_WINDOW(mi);
	GC          gc = MI_GC(mi);
	int         i, j, temp;
	fadeplotstruct *fp;

	if (fadeplots == NULL)
		return;
	fp = &fadeplots[MI_SCREEN(mi)];
	if (fp->stab == NULL)
		return;

	MI_IS_DRAWN(mi) = True;
	XSetForeground(display, gc, MI_BLACK_PIXEL(mi));
	XDrawPoints(display, window, gc, fp->pts, fp->maxpts, CoordModeOrigin);

	if (MI_NPIXELS(mi) > 2) {
		XSetForeground(display, gc, MI_PIXEL(mi, fp->pix));
		if (++fp->pix >= MI_NPIXELS(mi))
			fp->pix = 0;
	} else
		XSetForeground(display, gc, MI_WHITE_PIXEL(mi));

	temp = 0;
	for (j = 0; j < fp->nbstep; j++) {
		for (i = 0; i < fp->maxpts / fp->nbstep; i++) {
			fp->pts[temp].x =
				fp->stab[(fp->st.x + fp->speed.x * j + i * fp->step.x) % fp->angles] *
				fp->factor.x + fp->width / 2 - fp->min;
			fp->pts[temp].y =
				fp->stab[(fp->st.y + fp->speed.y * j + i * fp->step.y) % fp->angles] *
				fp->factor.y + fp->height / 2 - fp->min;
			temp++;
		}
	}
	XDrawPoints(display, window, gc, fp->pts, temp, CoordModeOrigin);
	fp->st.x = (fp->st.x + fp->speed.x) % fp->angles;
	fp->st.y = (fp->st.y + fp->speed.y) % fp->angles;
	fp->temps++;
	if ((fp->temps % (fp->angles / 2)) == 0) {
		fp->temps = fp->temps % fp->angles * 5;
		if ((fp->temps % (fp->angles)) == 0)
			fp->speed.y = (fp->speed.y + 1) % 30 + 1;
		if ((fp->temps % (fp->angles * 2)) == 0)
			fp->speed.x = (fp->speed.x) % 20;
		if ((fp->temps % (fp->angles * 3)) == 0)
			fp->step.y = (fp->step.y + 1) % 2 + 1;

		MI_CLEARWINDOW(mi);
	}
}
开发者ID:sev-,项目名称:xscreensaver,代码行数:54,代码来源:fadeplot.c


示例7: free_unicrud

ENTRYPOINT void
free_unicrud (ModeInfo *mi)
{
  unicrud_configuration *bp = &bps[MI_SCREEN(mi)];
  if (!bp->glx_context) return;
  glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *bp->glx_context);
  if (bp->trackball) gltrackball_free (bp->trackball);
  if (bp->rot) free_rotator (bp->rot);
  if (bp->title_font) free_texture_font (bp->title_font);
  if (bp->char_font) free_texture_font (bp->char_font);
}
开发者ID:Zygo,项目名称:xscreensaver,代码行数:11,代码来源:unicrud.c


示例8: init_atlantis

ENTRYPOINT void
init_atlantis(ModeInfo * mi)
{
	int         screen = MI_SCREEN(mi);
	atlantisstruct *ap;
	Display    *display = MI_DISPLAY(mi);
	Window      window = MI_WINDOW(mi);

	if (atlantis == NULL) {
		if ((atlantis = (atlantisstruct *) calloc(MI_NUM_SCREENS(mi),
					   sizeof (atlantisstruct))) == NULL)
			return;
	}
	ap = &atlantis[screen];
	ap->num_sharks = MI_COUNT(mi);
	if (ap->sharks == NULL) {
		if ((ap->sharks = (fishRec *) calloc(ap->num_sharks,
						sizeof (fishRec))) == NULL) {
			/* free everything up to now */
			(void) free((void *) atlantis);
			atlantis = NULL;
			return;
		}
	}
	ap->sharkspeed = MI_CYCLES(mi);		/* has influence on the "width"
						   of the movement */
	ap->sharksize = MI_SIZE(mi);	/* has influence on the "distance"
					   of the sharks */
	ap->whalespeed = whalespeed;
	ap->wire = MI_IS_WIREFRAME(mi);

	if (MI_IS_DEBUG(mi)) {
		(void) fprintf(stderr,
			       "%s:\n\tnum_sharks=%d\n\tsharkspeed=%.1f\n\tsharksize=%d\n\twhalespeed=%.1f\n\twireframe=%s\n",
			       MI_NAME(mi),
			       ap->num_sharks,
			       ap->sharkspeed,
			       ap->sharksize,
			       ap->whalespeed,
			       ap->wire ? "yes" : "no"
			);
	}
	if ((ap->glx_context = init_GL(mi)) != NULL) {

		reshape_atlantis(mi, MI_WIDTH(mi), MI_HEIGHT(mi));
		glDrawBuffer(GL_BACK);
		Init(mi);
		AllDisplay(ap);
		glXSwapBuffers(display, window);

	} else {
		MI_CLEARWINDOW(mi);
	}
}
开发者ID:mmarseglia,项目名称:xscreensaver,代码行数:54,代码来源:atlantis.c


示例9: change_atlantis

ENTRYPOINT void
change_atlantis(ModeInfo * mi)
{
	atlantisstruct *ap = &atlantis[MI_SCREEN(mi)];

	if (!ap->glx_context)
		return;

	glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(ap->glx_context));
	Init(mi);
}
开发者ID:mmarseglia,项目名称:xscreensaver,代码行数:11,代码来源:atlantis.c


示例10: change_moebius

ENTRYPOINT void
change_moebius (ModeInfo * mi)
{
	moebiusstruct *mp = &moebius[MI_SCREEN(mi)];

	if (!mp->glx_context)
		return;

	glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(mp->glx_context));
	pinit(mi);
}
开发者ID:davehorner,项目名称:XScreenSaverWin,代码行数:11,代码来源:moebius.c


示例11: draw_stonerview

ENTRYPOINT void
draw_stonerview (ModeInfo *mi)
{
  stonerview_configuration *bp = &bps[MI_SCREEN(mi)];

  glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(bp->glx_context));

  glPushMatrix ();
  gltrackball_rotate (bp->trackball);
  win_draw(bp->st);
  if (! bp->button_down_p)
    move_increment(bp->st);
  glPopMatrix ();

  mi->polygon_count = NUM_ELS;
  if (mi->fps_p) do_fps (mi);
  glFinish();

  glXSwapBuffers(MI_DISPLAY (mi), MI_WINDOW(mi));
}
开发者ID:RazZziel,项目名称:pongclock,代码行数:20,代码来源:stonerview.c


示例12: change_pipes

ENTRYPOINT void
change_pipes (ModeInfo * mi)
{
	pipesstruct *pp = &pipes[MI_SCREEN(mi)];

	if (!pp->glx_context)
		return;

	glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(pp->glx_context));
	pinit(mi, 1);
}
开发者ID:davehorner,项目名称:XScreenSaverWin,代码行数:11,代码来源:pipes.c


示例13: change_stairs

ENTRYPOINT void
change_stairs (ModeInfo * mi)
{
	stairsstruct *sp = &stairs[MI_SCREEN(mi)];

	if (!sp->glx_context)
		return;

	glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(sp->glx_context));
	pinit();
}
开发者ID:mmarseglia,项目名称:xscreensaver,代码行数:11,代码来源:stairs.c


示例14: hop_handle_event

ENTRYPOINT Bool
hop_handle_event (ModeInfo *mi, XEvent *event)
{
  if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
    {
      MI_CLEARWINDOW(mi);
      init_hop (mi);
      return True;
    }
  return False;
}
开发者ID:sev-,项目名称:xscreensaver,代码行数:11,代码来源:hopalong.c


示例15: draw_blot

void
draw_blot(ModeInfo * mi)
{
	blotstruct *bp;
	XPoint     *xp;
	int         x, y, k;

	if (blots == NULL)
		return;
	bp = &blots[MI_SCREEN(mi)];
	xp = bp->pointBuffer;
	if (xp == NULL)
		init_blot(mi);

	MI_IS_DRAWN(mi) = True;
	if (MI_NPIXELS(mi) > 2) {
		XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_PIXEL(mi, bp->pix));
		if (++bp->pix >= MI_NPIXELS(mi))
			bp->pix = 0;
	}
	x = bp->xmid;
	y = bp->ymid;
	k = bp->size;
	while (k >= 4) {
		x += (NRAND(1 + (bp->offset << 1)) - bp->offset);
		y += (NRAND(1 + (bp->offset << 1)) - bp->offset);
		k--;
		xp->x = x;
		xp->y = y;
		xp++;
		if (bp->xsym) {
			k--;
			xp->x = bp->width - x;
			xp->y = y;
			xp++;
		}
		if (bp->ysym) {
			k--;
			xp->x = x;
			xp->y = bp->height - y;
			xp++;
		}
		if (bp->xsym && bp->ysym) {
			k--;
			xp->x = bp->width - x;
			xp->y = bp->height - y;
			xp++;
		}
	}
	XDrawPoints(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
		    bp->pointBuffer, (bp->size - k), CoordModeOrigin);
	if (++bp->count > MI_CYCLES(mi))
		init_blot(mi);
}
开发者ID:Bluerise,项目名称:bitrig-xenocara,代码行数:54,代码来源:blot.c


示例16: change_cage

ENTRYPOINT void
change_cage (ModeInfo * mi)
{
	cagestruct *cp = &cage[MI_SCREEN(mi)];

	if (!cp->glx_context)
		return;

	glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(cp->glx_context));
	pinit(mi);
}
开发者ID:RazZziel,项目名称:pongclock,代码行数:11,代码来源:cage.c


示例17: DrawEllipse

static void DrawEllipse(ModeInfo * mi, dropstruct *drop, unsigned long color)
{
  Display *display = MI_DISPLAY(mi);
  Window   window = MI_WINDOW(mi);
  GC       gc = MI_GC(mi);
  int      w = 2 * drop->radius;
  int      h = (drop->radius * 2) / 3;

  XSetForeground(display, gc, color);
  XDrawArc(display, window, gc,
    drop->drop.x - w, drop->drop.y - h, 2 * w + 1, 2 * h + 1, 0, 360 * 64);
}
开发者ID:Gelma,项目名称:xlockmore-for-13.04,代码行数:12,代码来源:rain.c


示例18: draw_line

static void
draw_line(ModeInfo * mi, XPoint * points, int number, GC to_use, int offset)
{
	int         i;

	for (i = 0; i < number - 1; i++) {
		if (points[i].y <= points[i + 1].y)
			XDrawLine(MI_DISPLAY(mi), MI_WINDOW(mi), to_use, points[i].x + offset,
				  points[i].y, points[i + 1].x + offset, points[i + 1].y);
		else {
			if (points[i].x < points[i + 1].x)
				XDrawLine(MI_DISPLAY(mi), MI_WINDOW(mi), to_use, points[i].x +
					  offset, points[i].y + offset, points[i + 1].x + offset,
					  points[i + 1].y + offset);
			else
				XDrawLine(MI_DISPLAY(mi), MI_WINDOW(mi), to_use, points[i].x -
					  offset, points[i].y + offset, points[i + 1].x - offset,
					  points[i + 1].y + offset);
		}
	}
}
开发者ID:RazZziel,项目名称:pongclock,代码行数:21,代码来源:lightning.c


示例19: startup_blurb

static void
startup_blurb (ModeInfo *mi)
{
  molecule_configuration *mc = &mcs[MI_SCREEN(mi)];
  const char *s = "Constructing molecules...";
  print_gl_string (mi->dpy, mc->xfont3, mc->font3_dlist,
                   mi->xgwa.width, mi->xgwa.height,
                   10, mi->xgwa.height - 10,
                   s, False);
  glFinish();
  glXSwapBuffers(MI_DISPLAY(mi), MI_WINDOW(mi));
}
开发者ID:david-sackmary,项目名称:distro-mods,代码行数:12,代码来源:molecule.c


示例20: draw_noof

ENTRYPOINT void
draw_noof (ModeInfo *mi)
{
    int i;
    noof_configuration *bp = &bps[MI_SCREEN(mi)];

    if (!bp->glx_context)
        return;
    glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(bp->glx_context));
    mi->polygon_count = 0;

    /**
    if((random() & 0xff) == 0x34){
      glClear(GL_COLOR_BUFFER_BIT);
    }

    if((tko & 0x1f) == 0x1f){
      glEnable(GL_BLEND);
      glColor4f(0.0, 0.0, 0.0, 0.09);
      glRectf(0.0, 0.0, wd, ht);
      glDisable(GL_BLEND);
    #ifdef __sgi
      sginap(0);
    #endif
    }
    */

    gravity(bp, -2.0);
    for (i = 0; i < N_SHAPES; i++) {
        motionUpdate(bp, i);
        colorUpdate(bp, i);
        mi->polygon_count += drawleaf(bp, i);
    }

    if (mi->fps_p) do_fps (mi);
    glFinish();

    if (dbuf_p)
        glXSwapBuffers(MI_DISPLAY(mi), MI_WINDOW(mi));
}
开发者ID:rivy,项目名称:XScreenSaverWin,代码行数:40,代码来源:noof.c



注:本文中的MI_WINDOW函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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