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C++ NS_ABORT_IF_FALSE函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中NS_ABORT_IF_FALSE函数的典型用法代码示例。如果您正苦于以下问题:C++ NS_ABORT_IF_FALSE函数的具体用法?C++ NS_ABORT_IF_FALSE怎么用?C++ NS_ABORT_IF_FALSE使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了NS_ABORT_IF_FALSE函数的16个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: ComputeSize

void
nsCSSExpandedDataBlock::Compress(nsCSSCompressedDataBlock **aNormalBlock,
                                 nsCSSCompressedDataBlock **aImportantBlock)
{
    nsAutoPtr<nsCSSCompressedDataBlock> result_normal, result_important;
    char *cursor_normal, *cursor_important;

    ComputeSizeResult size = ComputeSize();

    result_normal = new(size.normal) nsCSSCompressedDataBlock();
    cursor_normal = result_normal->Block();

    if (size.important != 0) {
        result_important = new(size.important) nsCSSCompressedDataBlock();
        cursor_important = result_important->Block();
    } else {
        result_important = nsnull;
        cursor_important = nsnull;
    }

    /*
     * Save needless copying and allocation by copying the memory
     * corresponding to the stored data in the expanded block, and then
     * clearing the data in the expanded block.
     */
    for (size_t iHigh = 0; iHigh < nsCSSPropertySet::kChunkCount; ++iHigh) {
        if (!mPropertiesSet.HasPropertyInChunk(iHigh))
            continue;
        for (size_t iLow = 0; iLow < nsCSSPropertySet::kBitsInChunk; ++iLow) {
            if (!mPropertiesSet.HasPropertyAt(iHigh, iLow))
                continue;
            nsCSSProperty iProp = nsCSSPropertySet::CSSPropertyAt(iHigh, iLow);
            NS_ABORT_IF_FALSE(!nsCSSProps::IsShorthand(iProp), "out of range");
            PRBool important =
                mPropertiesImportant.HasPropertyAt(iHigh, iLow);
            char *&cursor = important ? cursor_important : cursor_normal;
            nsCSSCompressedDataBlock *result =
                important ? result_important : result_normal;
            nsCSSValue* val = PropertyAt(iProp);
            NS_ABORT_IF_FALSE(val->GetUnit() != eCSSUnit_Null,
                              "Null value while compressing");
            CDBValueStorage *storage =
                reinterpret_cast<CDBValueStorage*>(cursor);
            storage->property = iProp;
            memcpy(&storage->value, val, sizeof(nsCSSValue));
            new (val) nsCSSValue();
            cursor += CDBValueStorage_advance;
            result->mStyleBits |=
                nsCachedStyleData::GetBitForSID(nsCSSProps::kSIDTable[iProp]);
        }
    }

    result_normal->mBlockEnd = cursor_normal;
    NS_ABORT_IF_FALSE(result_normal->DataSize() == ptrdiff_t(size.normal),
                      "size miscalculation");

    if (result_important) {
        result_important->mBlockEnd = cursor_important;
        NS_ABORT_IF_FALSE(result_important->DataSize() ==
                          ptrdiff_t(size.important),
                          "size miscalculation");
    }

    ClearSets();
    AssertInitialState();
    *aNormalBlock = result_normal.forget();
    *aImportantBlock = result_important.forget();
}
开发者ID:Akin-Net,项目名称:mozilla-central,代码行数:68,代码来源:nsCSSDataBlock.cpp


示例2: NS_ABORT_IF_FALSE

int64_t
WaveReader::TimeToBytes(double aTime) const
{
  NS_ABORT_IF_FALSE(aTime >= 0.0f, "Must be >= 0");
  return RoundDownToFrame(int64_t(aTime * mSampleRate * mFrameSize));
}
开发者ID:b10n1k,项目名称:mozilla-central,代码行数:6,代码来源:WaveReader.cpp


示例3: NS_ABORT_IF_FALSE

double
TimeDuration::ToSeconds() const
{
  NS_ABORT_IF_FALSE(gInitialized, "calling TimeDuration too early");
  return (mValue * sNsPerTick) / kNsPerSecd;
}
开发者ID:FunkyVerb,项目名称:devtools-window,代码行数:6,代码来源:TimeStamp_darwin.cpp


示例4: mon

// aTime is the time in ms the samples were inserted into MediaStreamGraph
nsresult
AudioStream::Write(const AudioDataValue* aBuf, uint32_t aFrames, TimeStamp *aTime)
{
  MonitorAutoLock mon(mMonitor);
  if (!mCubebStream || mState == ERRORED) {
    return NS_ERROR_FAILURE;
  }
  NS_ASSERTION(mState == INITIALIZED || mState == STARTED,
    "Stream write in unexpected state.");

  // Downmix to Stereo.
  if (mChannels > 2 && mChannels <= 8) {
    DownmixAudioToStereo(const_cast<AudioDataValue*> (aBuf), mChannels, aFrames);
  }
  else if (mChannels > 8) {
    return NS_ERROR_FAILURE;
  }

  const uint8_t* src = reinterpret_cast<const uint8_t*>(aBuf);
  uint32_t bytesToCopy = FramesToBytes(aFrames);

  // XXX this will need to change if we want to enable this on-the-fly!
  if (PR_LOG_TEST(GetLatencyLog(), PR_LOG_DEBUG)) {
    // Record the position and time this data was inserted
    int64_t timeMs;
    if (aTime && !aTime->IsNull()) {
      if (mStartTime.IsNull()) {
        AsyncLatencyLogger::Get(true)->GetStartTime(mStartTime);
      }
      timeMs = (*aTime - mStartTime).ToMilliseconds();
    } else {
      timeMs = 0;
    }
    struct Inserts insert = { timeMs, aFrames};
    mInserts.AppendElement(insert);
  }

  while (bytesToCopy > 0) {
    uint32_t available = std::min(bytesToCopy, mBuffer.Available());
    NS_ABORT_IF_FALSE(available % mBytesPerFrame == 0,
        "Must copy complete frames.");

    mBuffer.AppendElements(src, available);
    src += available;
    bytesToCopy -= available;

    if (bytesToCopy > 0) {
      // If we are not playing, but our buffer is full, start playing to make
      // room for soon-to-be-decoded data.
      if (mState != STARTED) {
        StartUnlocked();
        if (mState != STARTED) {
          return NS_ERROR_FAILURE;
        }
      }
      mon.Wait();
    }
  }

  mWritten += aFrames;
  return NS_OK;
}
开发者ID:JCROM-FxOS,项目名称:b2jc_gecko,代码行数:63,代码来源:AudioStream.cpp


示例5: LOG_SCOPE_WITH_PARAM

nsresult imgRequest::RemoveProxy(imgRequestProxy *proxy, nsresult aStatus, PRBool aNotify)
{
  LOG_SCOPE_WITH_PARAM(gImgLog, "imgRequest::RemoveProxy", "proxy", proxy);

  mObservers.RemoveElement(proxy);

  /* Check mState below before we potentially call Cancel() below. Since
     Cancel() may result in OnStopRequest being called back before Cancel()
     returns, leaving mState in a different state then the one it was in at
     this point.
   */

  if (aNotify) {
    // make sure that observer gets an OnStopDecode message sent to it
    if (!(mState & onStopDecode)) {
      proxy->OnStopDecode(aStatus, nsnull);
    }

  }

  // make sure that observer gets an OnStopRequest message sent to it
  if (!(mState & onStopRequest)) {
    proxy->OnStopRequest(nsnull, nsnull, NS_BINDING_ABORTED, PR_TRUE);
  }

  if (mImage && !HaveProxyWithObserver(nsnull)) {
    LOG_MSG(gImgLog, "imgRequest::RemoveProxy", "stopping animation");

    mImage->StopAnimation();
  }

  if (mObservers.IsEmpty()) {
    // If we have no observers, there's nothing holding us alive. If we haven't
    // been cancelled and thus removed from the cache, tell the image loader so
    // we can be evicted from the cache.
    if (mCacheEntry) {
      NS_ABORT_IF_FALSE(mKeyURI, "Removing last observer without key uri.");

      imgLoader::SetHasNoProxies(mKeyURI, mCacheEntry);
    } 
#if defined(PR_LOGGING)
    else {
      nsCAutoString spec;
      mKeyURI->GetSpec(spec);
      LOG_MSG_WITH_PARAM(gImgLog, "imgRequest::RemoveProxy no cache entry", "uri", spec.get());
    }
#endif

    /* If |aStatus| is a failure code, then cancel the load if it is still in progress.
       Otherwise, let the load continue, keeping 'this' in the cache with no observers.
       This way, if a proxy is destroyed without calling cancel on it, it won't leak
       and won't leave a bad pointer in mObservers.
     */
    if (mRequest && mLoading && NS_FAILED(aStatus)) {
      LOG_MSG(gImgLog, "imgRequest::RemoveProxy", "load in progress.  canceling");

      mImageStatus |= imgIRequest::STATUS_LOAD_PARTIAL;

      this->Cancel(NS_BINDING_ABORTED);
    }

    /* break the cycle from the cache entry. */
    mCacheEntry = nsnull;
  }

  // If a proxy is removed for a reason other than its owner being
  // changed, remove the proxy from the loadgroup.
  if (aStatus != NS_IMAGELIB_CHANGING_OWNER)
    proxy->RemoveFromLoadGroup(PR_TRUE);

  return NS_OK;
}
开发者ID:amyvmiwei,项目名称:firefox,代码行数:72,代码来源:imgRequest.cpp


示例6: LOG3

nsresult
SpdyStream2::ReadSegments(nsAHttpSegmentReader *reader,
                         uint32_t count,
                         uint32_t *countRead)
{
  LOG3(("SpdyStream2 %p ReadSegments reader=%p count=%d state=%x",
        this, reader, count, mUpstreamState));

  NS_ABORT_IF_FALSE(PR_GetCurrentThread() == gSocketThread, "wrong thread");
  
  nsresult rv = NS_ERROR_UNEXPECTED;
  mRequestBlockedOnRead = 0;

  switch (mUpstreamState) {
  case GENERATING_SYN_STREAM:
  case GENERATING_REQUEST_BODY:
  case SENDING_REQUEST_BODY:
    // Call into the HTTP Transaction to generate the HTTP request
    // stream. That stream will show up in OnReadSegment().
    mSegmentReader = reader;
    rv = mTransaction->ReadSegments(this, count, countRead);
    mSegmentReader = nullptr;

    // Check to see if the transaction's request could be written out now.
    // If not, mark the stream for callback when writing can proceed.
    if (NS_SUCCEEDED(rv) &&
        mUpstreamState == GENERATING_SYN_STREAM &&
        !mSynFrameComplete)
      mSession->TransactionHasDataToWrite(this);
    
    // mTxinlineFrameUsed represents any queued un-sent frame. It might
    // be 0 if there is no such frame, which is not a gurantee that we
    // don't have more request body to send - just that any data that was
    // sent comprised a complete SPDY frame. Likewise, a non 0 value is
    // a queued, but complete, spdy frame length.

    // Mark that we are blocked on read if the http transaction needs to
    // provide more of the request message body and there is nothing queued
    // for writing
    if (rv == NS_BASE_STREAM_WOULD_BLOCK && !mTxInlineFrameUsed)
      mRequestBlockedOnRead = 1;

    if (!mTxInlineFrameUsed && NS_SUCCEEDED(rv) && (!*countRead)) {
      LOG3(("ReadSegments %p: Sending request data complete, mUpstreamState=%x",
            this, mUpstreamState));
      if (mSentFinOnData) {
        ChangeState(UPSTREAM_COMPLETE);
      }
      else {
        GenerateDataFrameHeader(0, true);
        ChangeState(SENDING_FIN_STREAM);
        mSession->TransactionHasDataToWrite(this);
        rv = NS_BASE_STREAM_WOULD_BLOCK;
      }
    }

    break;

  case SENDING_FIN_STREAM:
    // We were trying to send the FIN-STREAM but were blocked from
    // sending it out - try again.
    if (!mSentFinOnData) {
      mSegmentReader = reader;
      rv = TransmitFrame(nullptr, nullptr, false);
      mSegmentReader = nullptr;
      NS_ABORT_IF_FALSE(NS_FAILED(rv) || !mTxInlineFrameUsed,
                        "Transmit Frame should be all or nothing");
      if (NS_SUCCEEDED(rv))
        ChangeState(UPSTREAM_COMPLETE);
    }
    else {
      rv = NS_OK;
      mTxInlineFrameUsed = 0;         // cancel fin data packet
      ChangeState(UPSTREAM_COMPLETE);
    }
    
    *countRead = 0;

    // don't change OK to WOULD BLOCK. we are really done sending if OK
    break;

  case UPSTREAM_COMPLETE:
    *countRead = 0;
    rv = NS_OK;
    break;

  default:
    NS_ABORT_IF_FALSE(false, "SpdyStream2::ReadSegments unknown state");
    break;
  }

  return rv;
}
开发者ID:Tripleman,项目名称:mozilla-central,代码行数:93,代码来源:SpdyStream2.cpp


示例7: NS_ABORT_IF_FALSE

nsresult
SpdyStream2::ParseHttpRequestHeaders(const char *buf,
                                    uint32_t avail,
                                    uint32_t *countUsed)
{
  // Returns NS_OK even if the headers are incomplete
  // set mSynFrameComplete flag if they are complete

  NS_ABORT_IF_FALSE(PR_GetCurrentThread() == gSocketThread, "wrong thread");
  NS_ABORT_IF_FALSE(mUpstreamState == GENERATING_SYN_STREAM, "wrong state");

  LOG3(("SpdyStream2::ParseHttpRequestHeaders %p avail=%d state=%x",
        this, avail, mUpstreamState));

  mFlatHttpRequestHeaders.Append(buf, avail);

  // We can use the simple double crlf because firefox is the
  // only client we are parsing
  int32_t endHeader = mFlatHttpRequestHeaders.Find("\r\n\r\n");
  
  if (endHeader == kNotFound) {
    // We don't have all the headers yet
    LOG3(("SpdyStream2::ParseHttpRequestHeaders %p "
          "Need more header bytes. Len = %d",
          this, mFlatHttpRequestHeaders.Length()));
    *countUsed = avail;
    return NS_OK;
  }
           
  // We have recvd all the headers, trim the local
  // buffer of the final empty line, and set countUsed to reflect
  // the whole header has been consumed.
  uint32_t oldLen = mFlatHttpRequestHeaders.Length();
  mFlatHttpRequestHeaders.SetLength(endHeader + 2);
  *countUsed = avail - (oldLen - endHeader) + 4;
  mSynFrameComplete = 1;

  // It is now OK to assign a streamID that we are assured will
  // be monotonically increasing amongst syn-streams on this
  // session
  mStreamID = mSession->RegisterStreamID(this);
  NS_ABORT_IF_FALSE(mStreamID & 1,
                    "Spdy Stream Channel ID must be odd");

  if (mStreamID >= 0x80000000) {
    // streamID must fit in 31 bits. This is theoretically possible
    // because stream ID assignment is asynchronous to stream creation
    // because of the protocol requirement that the ID in syn-stream
    // be monotonically increasing. In reality this is really not possible
    // because new streams stop being added to a session with 0x10000000 / 2
    // IDs still available and no race condition is going to bridge that gap,
    // so we can be comfortable on just erroring out for correctness in that
    // case.
    LOG3(("Stream assigned out of range ID: 0x%X", mStreamID));
    return NS_ERROR_UNEXPECTED;
  }

  // Now we need to convert the flat http headers into a set
  // of SPDY headers..  writing to mTxInlineFrame{sz}

  mTxInlineFrame[0] = SpdySession2::kFlag_Control;
  mTxInlineFrame[1] = 2;                          /* version */
  mTxInlineFrame[2] = 0;
  mTxInlineFrame[3] = SpdySession2::CONTROL_TYPE_SYN_STREAM;
  // 4 to 7 are length and flags, we'll fill that in later
  
  uint32_t networkOrderID = PR_htonl(mStreamID);
  memcpy(mTxInlineFrame + 8, &networkOrderID, 4);
  
  // this is the associated-to field, which is not used sending
  // from the client in the http binding
  memset (mTxInlineFrame + 12, 0, 4);

  // Priority flags are the C0 mask of byte 16.
  //
  // The other 6 bits of 16 are unused. Spdy/3 will expand
  // priority to 3 bits.
  //
  // When Spdy/3 implements WINDOW_UPDATE the lowest priority
  // streams over a threshold (32?) should be given tiny
  // receive windows, separate from their spdy priority
  //
  if (mPriority >= nsISupportsPriority::PRIORITY_LOW)
    mTxInlineFrame[16] = SpdySession2::kPri03;
  else if (mPriority >= nsISupportsPriority::PRIORITY_NORMAL)
    mTxInlineFrame[16] = SpdySession2::kPri02;
  else if (mPriority >= nsISupportsPriority::PRIORITY_HIGH)
    mTxInlineFrame[16] = SpdySession2::kPri01;
  else
    mTxInlineFrame[16] = SpdySession2::kPri00;

  mTxInlineFrame[17] = 0;                         /* unused */
  
  const char *methodHeader = mTransaction->RequestHead()->Method().get();

  nsCString hostHeader;
  mTransaction->RequestHead()->GetHeader(nsHttp::Host, hostHeader);

  nsCString versionHeader;
  if (mTransaction->RequestHead()->Version() == NS_HTTP_VERSION_1_1)
//.........这里部分代码省略.........
开发者ID:Tripleman,项目名称:mozilla-central,代码行数:101,代码来源:SpdyStream2.cpp


示例8: NS_ABORT_IF_FALSE

void
nsGIFDecoder2::WriteInternal(const char *aBuffer, uint32_t aCount)
{
  NS_ABORT_IF_FALSE(!HasError(), "Shouldn't call WriteInternal after error!");

  // These variables changed names, and renaming would make a much bigger patch :(
  const uint8_t *buf = (const uint8_t *)aBuffer;
  uint32_t len = aCount;

  const uint8_t *q = buf;

  // Add what we have sofar to the block
  // If previous call to me left something in the hold first complete current block
  // Or if we are filling the colormaps, first complete the colormap
  uint8_t* p = (mGIFStruct.state == gif_global_colormap) ? (uint8_t*)mGIFStruct.global_colormap :
               (mGIFStruct.state == gif_image_colormap) ? (uint8_t*)mColormap :
               (mGIFStruct.bytes_in_hold) ? mGIFStruct.hold : nullptr;
  if (p) {
    // Add what we have sofar to the block
    uint32_t l = NS_MIN(len, mGIFStruct.bytes_to_consume);
    memcpy(p+mGIFStruct.bytes_in_hold, buf, l);

    if (l < mGIFStruct.bytes_to_consume) {
      // Not enough in 'buf' to complete current block, get more
      mGIFStruct.bytes_in_hold += l;
      mGIFStruct.bytes_to_consume -= l;
      return;
    }
    // Reset hold buffer count
    mGIFStruct.bytes_in_hold = 0;
    // Point 'q' to complete block in hold (or in colormap)
    q = p;
  }

  // Invariant:
  //    'q' is start of current to be processed block (hold, colormap or buf)
  //    'bytes_to_consume' is number of bytes to consume from 'buf'
  //    'buf' points to the bytes to be consumed from the input buffer
  //    'len' is number of bytes left in input buffer from position 'buf'.
  //    At entrance of the for loop will 'buf' will be moved 'bytes_to_consume'
  //    to point to next buffer, 'len' is adjusted accordingly.
  //    So that next round in for loop, q gets pointed to the next buffer.

  for (;len >= mGIFStruct.bytes_to_consume; q=buf) {
    // Eat the current block from the buffer, q keeps pointed at current block
    buf += mGIFStruct.bytes_to_consume;
    len -= mGIFStruct.bytes_to_consume;

    switch (mGIFStruct.state)
    {
    case gif_lzw:
      if (!DoLzw(q)) {
        mGIFStruct.state = gif_error;
        break;
      }
      GETN(1, gif_sub_block);
      break;

    case gif_lzw_start:
    {
      // Make sure the transparent pixel is transparent in the colormap
      if (mGIFStruct.is_transparent) {
        // Save old value so we can restore it later
        if (mColormap == mGIFStruct.global_colormap)
            mOldColor = mColormap[mGIFStruct.tpixel];
        mColormap[mGIFStruct.tpixel] = 0;
      }

      /* Initialize LZW parser/decoder */
      mGIFStruct.datasize = *q;
      const int clear_code = ClearCode();
      if (mGIFStruct.datasize > MAX_LZW_BITS ||
          clear_code >= MAX_BITS) {
        mGIFStruct.state = gif_error;
        break;
      }

      mGIFStruct.avail = clear_code + 2;
      mGIFStruct.oldcode = -1;
      mGIFStruct.codesize = mGIFStruct.datasize + 1;
      mGIFStruct.codemask = (1 << mGIFStruct.codesize) - 1;
      mGIFStruct.datum = mGIFStruct.bits = 0;

      /* init the tables */
      for (int i = 0; i < clear_code; i++)
        mGIFStruct.suffix[i] = i;

      mGIFStruct.stackp = mGIFStruct.stack;

      GETN(1, gif_sub_block);
    }
    break;

    /* All GIF files begin with "GIF87a" or "GIF89a" */
    case gif_type:
      if (!strncmp((char*)q, "GIF89a", 6)) {
        mGIFStruct.version = 89;
      } else if (!strncmp((char*)q, "GIF87a", 6)) {
        mGIFStruct.version = 87;
      } else {
//.........这里部分代码省略.........
开发者ID:Lynart,项目名称:mozilla-central,代码行数:101,代码来源:nsGIFDecoder2.cpp


示例9: NS_ABORT_IF_FALSE

NS_IMETHODIMP
nsSVGForeignObjectFrame::PaintSVG(nsSVGRenderState *aContext,
                                  const nsIntRect *aDirtyRect)
{
  NS_ABORT_IF_FALSE(aDirtyRect, "We expect aDirtyRect to be non-null");

  if (IsDisabled())
    return NS_OK;

  nsIFrame* kid = GetFirstPrincipalChild();
  if (!kid)
    return NS_OK;

  gfxMatrix matrixForChildren = GetCanvasTMForChildren();
  gfxMatrix matrix = GetCanvasTM();

  nsRenderingContext *ctx = aContext->GetRenderingContext(this);

  if (!ctx || matrixForChildren.IsSingular()) {
    NS_WARNING("Can't render foreignObject element!");
    return NS_ERROR_FAILURE;
  }

  /* Check if we need to draw anything. */
  PRInt32 appUnitsPerDevPx = PresContext()->AppUnitsPerDevPixel();
  if (!mRect.ToOutsidePixels(appUnitsPerDevPx).Intersects(*aDirtyRect))
    return NS_OK;

  gfxContext *gfx = aContext->GetGfxContext();

  gfx->Save();

  if (GetStyleDisplay()->IsScrollableOverflow()) {
    float x, y, width, height;
    static_cast<nsSVGElement*>(mContent)->
      GetAnimatedLengthValues(&x, &y, &width, &height, nsnull);

    gfxRect clipRect =
      nsSVGUtils::GetClipRectForFrame(this, 0.0f, 0.0f, width, height);
    nsSVGUtils::SetClipRect(gfx, matrix, clipRect);
  }

  gfx->Multiply(matrixForChildren);

  // Transform the dirty rect into the rectangle containing the
  // transformed dirty rect.
  gfxMatrix invmatrix = matrix.Invert();
  NS_ASSERTION(!invmatrix.IsSingular(),
               "inverse of non-singular matrix should be non-singular");

  gfxRect transDirtyRect = gfxRect(aDirtyRect->x, aDirtyRect->y,
                                   aDirtyRect->width, aDirtyRect->height);
  transDirtyRect = invmatrix.TransformBounds(transDirtyRect);

  transDirtyRect.Scale(nsPresContext::AppUnitsPerCSSPixel());
  nsPoint tl(NSToCoordFloor(transDirtyRect.X()),
             NSToCoordFloor(transDirtyRect.Y()));
  nsPoint br(NSToCoordCeil(transDirtyRect.XMost()),
             NSToCoordCeil(transDirtyRect.YMost()));
  nsRect kidDirtyRect(tl.x, tl.y, br.x - tl.x, br.y - tl.y);

  kidDirtyRect.IntersectRect(kidDirtyRect, kid->GetRect());

  PRUint32 flags = nsLayoutUtils::PAINT_IN_TRANSFORM;
  if (aContext->IsPaintingToWindow()) {
    flags |= nsLayoutUtils::PAINT_TO_WINDOW;
  }
  nsresult rv = nsLayoutUtils::PaintFrame(ctx, kid, nsRegion(kidDirtyRect),
                                          NS_RGBA(0,0,0,0), flags);

  gfx->Restore();

  return rv;
}
开发者ID:moussa1,项目名称:mozilla-central,代码行数:74,代码来源:nsSVGForeignObjectFrame.cpp


示例10: RebuildPathAndVerticesFromBasicAttrs

void
SVGMotionSMILAnimationFunction::
  RebuildPathAndVerticesFromBasicAttrs(const nsIContent* aContextElem)
{
  NS_ABORT_IF_FALSE(!HasAttr(nsGkAtoms::path),
                    "Should be using |path| attr if we have it");
  NS_ABORT_IF_FALSE(!mPath, "regenerating when we aleady have path");
  NS_ABORT_IF_FALSE(mPathVertices.IsEmpty(),
                    "regenerating when we already have vertices");

  if (!aContextElem->IsSVG()) {
    NS_ERROR("Uh oh, SVG animateMotion element targeting a non-SVG node");
    return;
  }

  SVGMotionSMILPathUtils::PathGenerator
    pathGenerator(static_cast<const nsSVGElement*>(aContextElem));

  bool success = false;
  if (HasAttr(nsGkAtoms::values)) {
    // Generate path based on our values array
    mPathSourceType = ePathSourceType_ValuesAttr;
    const nsAString& valuesStr = GetAttr(nsGkAtoms::values)->GetStringValue();
    SVGMotionSMILPathUtils::MotionValueParser parser(&pathGenerator,
                                                     &mPathVertices);
    success =
      NS_SUCCEEDED(nsSMILParserUtils::ParseValuesGeneric(valuesStr, parser));
  } else if (HasAttr(nsGkAtoms::to) || HasAttr(nsGkAtoms::by)) {
    // Apply 'from' value (or a dummy 0,0 'from' value)
    if (HasAttr(nsGkAtoms::from)) {
      const nsAString& fromStr = GetAttr(nsGkAtoms::from)->GetStringValue();
      success = pathGenerator.MoveToAbsolute(fromStr);
      mPathVertices.AppendElement(0.0);
    } else {
      // Create dummy 'from' value at 0,0, if we're doing by-animation.
      // (NOTE: We don't add the dummy 0-point to our list for *to-animation*,
      // because the nsSMILAnimationFunction logic for to-animation doesn't
      // expect a dummy value. It only expects one value: the final 'to' value.)
      pathGenerator.MoveToOrigin();
      if (!HasAttr(nsGkAtoms::to)) {
        mPathVertices.AppendElement(0.0);
      }
      success = true;
    }

    // Apply 'to' or 'by' value
    if (success) {
      double dist;
      if (HasAttr(nsGkAtoms::to)) {
        mPathSourceType = ePathSourceType_ToAttr;
        const nsAString& toStr = GetAttr(nsGkAtoms::to)->GetStringValue();
        success = pathGenerator.LineToAbsolute(toStr, dist);
      } else { // HasAttr(nsGkAtoms::by)
        mPathSourceType = ePathSourceType_ByAttr;
        const nsAString& byStr = GetAttr(nsGkAtoms::by)->GetStringValue();
        success = pathGenerator.LineToRelative(byStr, dist);
      }
      if (success) {
        mPathVertices.AppendElement(dist);
      }
    }
  }
  if (success) {
    mPath = pathGenerator.GetResultingPath();
  } else {
    // Parse failure. Leave path as null, and clear path-related member data.
    mPathVertices.Clear();
  }
}
开发者ID:cabelitos,项目名称:mozilla-central,代码行数:69,代码来源:SVGMotionSMILAnimationFunction.cpp


示例11: NS_ENSURE_ARG_POINTER

NS_IMETHODIMP nsDeviceContextSpecQt::GetSurfaceForPrinter(
        gfxASurface** aSurface)
{
    NS_ENSURE_ARG_POINTER(aSurface);
    *aSurface = nullptr;

    double width, height;
    mPrintSettings->GetEffectivePageSize(&width, &height);

    // If we're in landscape mode, we'll be rotating the output --
    // need to swap width & height.
    int32_t orientation;
    mPrintSettings->GetOrientation(&orientation);
    if (nsIPrintSettings::kLandscapeOrientation == orientation) {
        double tmp = width;
        width = height;
        height = tmp;
    }

    // convert twips to points
    width  /= TWIPS_PER_POINT_FLOAT;
    height /= TWIPS_PER_POINT_FLOAT;

    DO_PR_DEBUG_LOG(("\"%s\", %f, %f\n", mPath, width, height));

    QTemporaryFile file;
    if(!file.open()) {
        return NS_ERROR_GFX_PRINTER_COULD_NOT_OPEN_FILE;
    }
    file.setAutoRemove(false);

    nsresult rv = NS_NewNativeLocalFile(
            nsDependentCString(file.fileName().toUtf8().constData()),
            false,
            getter_AddRefs(mSpoolFile));
    if (NS_FAILED(rv)) {
        file.remove();
        return NS_ERROR_GFX_PRINTER_COULD_NOT_OPEN_FILE;
    }

    mSpoolName = file.fileName().toUtf8().constData();

    mSpoolFile->SetPermissions(0600);

    nsCOMPtr<nsIFileOutputStream> stream =
        do_CreateInstance("@mozilla.org/network/file-output-stream;1");

    rv = stream->Init(mSpoolFile, -1, -1, 0);
    if (NS_FAILED(rv))
        return rv;

    int16_t format;
    mPrintSettings->GetOutputFormat(&format);

    nsRefPtr<gfxASurface> surface;
    gfxSize surfaceSize(width, height);

    if (format == nsIPrintSettings::kOutputFormatNative) {
        if (mIsPPreview) {
            // There is nothing to detect on Print Preview, use PS.
            // TODO: implement for Qt?
            //format = nsIPrintSettings::kOutputFormatPS;
            return NS_ERROR_NOT_IMPLEMENTED;
        }
        format = nsIPrintSettings::kOutputFormatPDF;
    }
    if (format == nsIPrintSettings::kOutputFormatPDF) {
        surface = new gfxPDFSurface(stream, surfaceSize);
    } else {
        return NS_ERROR_NOT_IMPLEMENTED;
    }

    NS_ABORT_IF_FALSE(surface, "valid address expected");

    surface.swap(*aSurface);
    return NS_OK;
}
开发者ID:Andrel322,项目名称:gecko-dev,代码行数:77,代码来源:nsDeviceContextSpecQt.cpp


示例12: GetCubebContext

nsresult
AudioStream::Init(int32_t aNumChannels, int32_t aRate,
                  const dom::AudioChannelType aAudioChannelType,
                  LatencyRequest aLatencyRequest)
{
  cubeb* cubebContext = GetCubebContext();

  if (!cubebContext || aNumChannels < 0 || aRate < 0) {
    return NS_ERROR_FAILURE;
  }

  PR_LOG(gAudioStreamLog, PR_LOG_DEBUG,
    ("%s  channels: %d, rate: %d", __FUNCTION__, aNumChannels, aRate));
  mInRate = mOutRate = aRate;
  mChannels = aNumChannels;
  mOutChannels = (aNumChannels > 2) ? 2 : aNumChannels;
  mLatencyRequest = aLatencyRequest;

  mDumpFile = OpenDumpFile(this);

  cubeb_stream_params params;
  params.rate = aRate;
  params.channels = mOutChannels;
#if defined(__ANDROID__)
#if defined(MOZ_B2G)
  params.stream_type = ConvertChannelToCubebType(aAudioChannelType);
#else
  params.stream_type = CUBEB_STREAM_TYPE_MUSIC;
#endif

  if (params.stream_type == CUBEB_STREAM_TYPE_MAX) {
    return NS_ERROR_INVALID_ARG;
  }
#endif
  if (AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_S16) {
    params.format = CUBEB_SAMPLE_S16NE;
  } else {
    params.format = CUBEB_SAMPLE_FLOAT32NE;
  }
  mBytesPerFrame = sizeof(AudioDataValue) * mOutChannels;

  mAudioClock.Init();

  // If the latency pref is set, use it. Otherwise, if this stream is intended
  // for low latency playback, try to get the lowest latency possible.
  // Otherwise, for normal streams, use 100ms.
  uint32_t latency;
  if (aLatencyRequest == LowLatency && !CubebLatencyPrefSet()) {
    if (cubeb_get_min_latency(cubebContext, params, &latency) != CUBEB_OK) {
      latency = GetCubebLatency();
    }
  } else {
    latency = GetCubebLatency();
  }

  {
    cubeb_stream* stream;
    if (cubeb_stream_init(cubebContext, &stream, "AudioStream", params,
                          latency, DataCallback_S, StateCallback_S, this) == CUBEB_OK) {
      mCubebStream.own(stream);
    }
  }

  if (!mCubebStream) {
    return NS_ERROR_FAILURE;
  }

  // Size mBuffer for one second of audio.  This value is arbitrary, and was
  // selected based on the observed behaviour of the existing AudioStream
  // implementations.
  uint32_t bufferLimit = FramesToBytes(aRate);
  NS_ABORT_IF_FALSE(bufferLimit % mBytesPerFrame == 0, "Must buffer complete frames");
  mBuffer.SetCapacity(bufferLimit);

  // Start the stream right away when low latency has been requested. This means
  // that the DataCallback will feed silence to cubeb, until the first frames
  // are writtent to this AudioStream.
  if (mLatencyRequest == LowLatency) {
    Start();
  }

  return NS_OK;
}
开发者ID:JCROM-FxOS,项目名称:b2jc_gecko,代码行数:83,代码来源:AudioStream.cpp


示例13: mUnit

nsCSSValue::nsCSSValue(const nsCSSValue& aCopy)
  : mUnit(aCopy.mUnit)
{
  if (mUnit <= eCSSUnit_DummyInherit) {
    // nothing to do, but put this important case first
  }
  else if (eCSSUnit_Percent <= mUnit) {
    mValue.mFloat = aCopy.mValue.mFloat;
  }
  else if (UnitHasStringValue()) {
    mValue.mString = aCopy.mValue.mString;
    mValue.mString->AddRef();
  }
  else if (eCSSUnit_Integer <= mUnit && mUnit <= eCSSUnit_EnumColor) {
    mValue.mInt = aCopy.mValue.mInt;
  }
  else if (eCSSUnit_Color == mUnit) {
    mValue.mColor = aCopy.mValue.mColor;
  }
  else if (UnitHasArrayValue()) {
    mValue.mArray = aCopy.mValue.mArray;
    mValue.mArray->AddRef();
  }
  else if (eCSSUnit_URL == mUnit) {
    mValue.mURL = aCopy.mValue.mURL;
    mValue.mURL->AddRef();
  }
  else if (eCSSUnit_Image == mUnit) {
    mValue.mImage = aCopy.mValue.mImage;
    mValue.mImage->AddRef();
  }
  else if (eCSSUnit_Gradient == mUnit) {
    mValue.mGradient = aCopy.mValue.mGradient;
    mValue.mGradient->AddRef();
  }
  else if (eCSSUnit_Pair == mUnit) {
    mValue.mPair = aCopy.mValue.mPair;
    mValue.mPair->AddRef();
  }
  else if (eCSSUnit_Triplet == mUnit) {
    mValue.mTriplet = aCopy.mValue.mTriplet;
    mValue.mTriplet->AddRef();
  }
  else if (eCSSUnit_Rect == mUnit) {
    mValue.mRect = aCopy.mValue.mRect;
    mValue.mRect->AddRef();
  }
  else if (eCSSUnit_List == mUnit) {
    mValue.mList = aCopy.mValue.mList;
    mValue.mList->AddRef();
  }
  else if (eCSSUnit_ListDep == mUnit) {
    mValue.mListDependent = aCopy.mValue.mListDependent;
  }
  else if (eCSSUnit_PairList == mUnit) {
    mValue.mPairList = aCopy.mValue.mPairList;
    mValue.mPairList->AddRef();
  }
  else if (eCSSUnit_PairListDep == mUnit) {
    mValue.mPairListDependent = aCopy.mValue.mPairListDependent;
  }
  else {
    NS_ABORT_IF_FALSE(false, "unknown unit");
  }
}
开发者ID:mozilla,项目名称:mozilla-history,代码行数:65,代码来源:nsCSSValue.cpp


示例14: NS_ABORT_IF_FALSE

imgIRequest* nsCSSValue::GetImageValue() const
{
  NS_ABORT_IF_FALSE(mUnit == eCSSUnit_Image, "not an Image value");
  return mValue.mImage->mRequest;
}
开发者ID:mozilla,项目名称:mozilla-history,代码行数:5,代码来源:nsCSSValue.cpp


示例15: NS_ABORT_IF_FALSE

already_AddRefed<Layer>
RenderFrameParent::BuildLayer(nsDisplayListBuilder* aBuilder,
                              nsIFrame* aFrame,
                              LayerManager* aManager,
                              const nsIntRect& aVisibleRect)
{
  NS_ABORT_IF_FALSE(aFrame,
                    "makes no sense to have a shadow tree without a frame");
  NS_ABORT_IF_FALSE(!mContainer ||
                    IsTempLayerManager(aManager) ||
                    mContainer->Manager() == aManager,
                    "retaining manager changed out from under us ... HELP!");

  if (mContainer && mContainer->Manager() != aManager) {
    // This can happen if aManager is a "temporary" manager, or if the
    // widget's layer manager changed out from under us.  We need to
    // FIXME handle the former case somehow, probably with an API to
    // draw a manager's subtree.  The latter is bad bad bad, but the
    // the NS_ABORT_IF_FALSE() above will flag it.  Returning NULL
    // here will just cause the shadow subtree not to be rendered.
    return nsnull;
  }

  if (mContainer) {
    ClearContainer(mContainer);
  }

  ContainerLayer* shadowRoot = GetRootLayer();
  if (!shadowRoot) {
    mContainer = nsnull;
    return nsnull;
  }

  NS_ABORT_IF_FALSE(!shadowRoot || shadowRoot->Manager() == aManager,
                    "retaining manager changed out from under us ... HELP!");

  // Wrap the shadow layer tree in mContainer.
  if (!mContainer) {
    mContainer = aManager->CreateContainerLayer();
  }
  NS_ABORT_IF_FALSE(!mContainer->GetFirstChild(),
                    "container of shadow tree shouldn't have a 'root' here");

  mContainer->InsertAfter(shadowRoot, nsnull);

  AssertInTopLevelChromeDoc(mContainer, aFrame);
  ViewTransform transform;
  TransformShadowTree(aBuilder, mFrameLoader, aFrame, shadowRoot, transform);
  mContainer->SetClipRect(nsnull);

  if (mFrameLoader->AsyncScrollEnabled()) {
    const nsContentView* view = GetContentView(FrameMetrics::ROOT_SCROLL_ID);
    BuildBackgroundPatternFor(mContainer,
                              shadowRoot,
                              view->GetViewConfig(),
                              mBackgroundColor,
                              aManager, aFrame);
  }
  mContainer->SetVisibleRegion(aVisibleRect);

  return nsRefPtr<Layer>(mContainer).forget();
}
开发者ID:krad-radio,项目名称:mozilla-krad,代码行数:62,代码来源:RenderFrameParent.cpp


示例16: while

void
DOMSVGPathSegList::InternalListWillChangeTo(const SVGPathData& aNewValue)
{
  // When the number of items in our internal counterpart changes, we MUST stay
  // in sync. Everything in the scary comment in
  // DOMSVGLengthList::InternalBaseValListWillChangeTo applies here just as
  // much, but we have the additional issue that failing to stay in sync would
  // mean that - assuming we aren't reading bad memory - we would likely end up
  // decoding command types from argument floats when looking in our
  // SVGPathData's data array! Either way, we'll likely then go down
  // NS_NOTREACHED code paths, or end up reading/setting more bad memory!!

  // The only time that our other DOM list type implementations remove items is
  // if those items become surplus items due to an attribute change or SMIL
  // animation sample shortening the list. In general though, they try to keep
  // their existing DOM items, even when things change. To be consistent, we'd
  // really like to do the same thing. However, because different types of path
  // segment correspond to different DOMSVGPathSeg subclasses, the type of
  // items in our list are generally not the same, which makes this harder for
  // us. We have to remove DOM segments if their type is not the same as the
  // type of the new internal segment at their index.
  //
  // We also need to sync up mInternalDataIndex, but since we need to loop over
  // all the items in the new list checking types anyway, that's almost
  // insignificant in terms of overhead.
  //
  // Note that this method is called on every single SMIL animation resample
  // and we have no way to short circuit the overhead since we don't have a
  // way to tell if the call is due to a new animation, or a resample of an
  // existing animation (when the number and type of items would be the same).
  // (Note that a new animation could start overriding an existing animation at
  // any time, so checking IsAnimating() wouldn't work.) Because we get called
  // on every sample, it would not be acceptable alternative to throw away all
  // our items and let them be recreated lazily, since that would break what
  // script sees!

  PRUint32 length = mItems.Length();
  PRUint32 index = 0;

  PRUint32 dataLength = aNewValue.mData.Length();
  PRUint32 dataIndex = 0; // index into aNewValue's raw data array

  PRUint32 newSegType;

  while (index < length && dataIndex < dataLength) {
    newSegType = SVGPathSegUtils::DecodeType(aNewValue.mData[dataIndex]);
    if (ItemAt(index) && ItemAt(index)->Type() != newSegType) {
      ItemAt(index)->RemovingFromList();
      ItemAt(index) = nsnull;
    }
    // Only after the RemovingFromList() can we touch mInternalDataIndex!
    mItems[index].mInternalDataIndex = dataIndex;
    ++index;
    dataIndex += 1 + SVGPathSegUtils::ArgCountForType(newSegType);
  }

  NS_ABORT_IF_FALSE((index == length && dataIndex <= dataLength) ||
                    (index <= length && dataIndex == dataLength),
                    "very bad - list corruption?");

  if (index < length) {
    // aNewValue has fewer items than our previous internal counterpart

    PRUint32 newLength = index;

    // Remove excess items from the list:
    for (; index < length; ++index) {
      if (ItemAt(index)) {
        ItemAt(index)->RemovingFromList();
        ItemAt(index) = nsnull;
      }
    }

    // Only now may we truncate mItems
    mItems.SetLength(newLength);

  } else if (dataIndex < dataLength) {
    // aNewValue has more items than our previous internal counterpart

    // Sync mItems:
    while (dataIndex < dataLength) {
      if (mItems.Length() &&
          mItems.Length() - 1 > DOMSVGPathSeg::MaxListIndex()) {
        // It's safe to get out of sync with our internal list as long as we
        // have FEWER items than it does.
        return;
      }
      if (!mItems.AppendElement(ItemProxy(nsnull, dataIndex))) {
        // OOM
        Clear();
        return;
      }
      dataIndex += 1 + SVGPathSegUtils::ArgCountForType(SVGPathSegUtils::DecodeType(aNewValue.mData[dataIndex]));
    }
  }

  NS_ABORT_IF_FALSE(dataIndex == dataLength, "Serious processing error");
  NS_ABORT_IF_FALSE(index == length, "Serious counting error");
}
开发者ID:h4ck3rm1k3,项目名称:v8monkey,代码行数:99,代码来源:DOMSVGPathSegList.cpp



注:本文中的NS_ABORT_IF_FALSE函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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