本文整理汇总了C++中ReadBool函数的典型用法代码示例。如果您正苦于以下问题:C++ ReadBool函数的具体用法?C++ ReadBool怎么用?C++ ReadBool使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了ReadBool函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: ReadDword
void CRulesManager::ReadRule(LPCTSTR RuleName, USB_DK_HIDE_RULE &Rule) const
{
Rule.Type = ReadDword(RuleName, USBDK_HIDE_RULE_TYPE);
Rule.Hide = ReadBool(RuleName, USBDK_HIDE_RULE_SHOULD_HIDE);
Rule.VID = ReadDwordMask(RuleName, USBDK_HIDE_RULE_VID);
Rule.PID = ReadDwordMask(RuleName, USBDK_HIDE_RULE_PID);
Rule.BCD = ReadDwordMask(RuleName, USBDK_HIDE_RULE_BCD);
Rule.Class = ReadDwordMask(RuleName, USBDK_HIDE_RULE_CLASS);
}
开发者ID:daynix,项目名称:UsbDk,代码行数:9,代码来源:RuleManager.cpp
示例2: ReadBool
/*
=====================
idRestoreGame::ReadClipModel
=====================
*/
void idRestoreGame::ReadClipModel( idClipModel *&clipModel ) {
bool restoreClipModel;
ReadBool( restoreClipModel );
if( restoreClipModel ) {
clipModel = new idClipModel();
clipModel->Restore( this );
} else {
clipModel = NULL;
}
}
开发者ID:revelator,项目名称:Revelation-Engine,代码行数:15,代码来源:SaveGame.cpp
示例3: ReadObjectHeader
bool DPO_XYReduction::ReadFromFile()
{
ReadObjectHeader();
ReadFuncObjRef(xyInputObjRef);
ReadText(outputDesc, DFO_XYBase::outputDescLen);
dataReductionOperation = ReductionOp(ReadInt());
pointSkipInterval = ReadInt();
maxXChange = ReadDouble();
maxYChange = ReadDouble();
if (currentObjReadMajorVersion > 0)
{
logXChange = ReadBool();
logYChange = ReadBool();
}
CheckForInputFailure("Reading DPO_XYReduction");
return true;
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:19,代码来源:DPO_XYReduction.cpp
示例4: ReadLineSpec
void ReadLineSpec(PSC_LineSpec& lineSpec)
{
int readVer = ReadInt();
lineSpec.linePen = ReadInt();
lineSpec.lineType = PlotLineType(ReadInt());
lineSpec.lineThickness = ReadInt();
if (readVer > 0)
lineSpec.mitreLines = ReadBool();
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:10,代码来源:genPPOConfigFile.cpp
示例5: ReadGroupHeader
bool SampleStaticSupport::ReadFromFile()
{
ReadGroupHeader(groupHeader, majorVersion);
if (currentObjReadMajorVersion > 0)
{
// global objects
ReadGlobalFunc(sampResultsFO);
}
if (currentObjReadMajorVersion > 2)
{
ReadGlobalFunc(uncertInput);
ReadGlobalFunc(uncertResultsFO);
uncertType = UncertType(ReadInt());
}
// static control variables basic
samplingIsLHS = ReadBool();
specifyCorrelations = ReadBool();
forceCorrelationsToZero = ReadBool();
numberOfTrials = ReadInt();
randSeed = ReadInt();
if (currentObjReadMajorVersion > 1)
singleRunRealization = ReadInt();
if (currentObjReadMajorVersion > 2)
{
calcDerivSpan = ReadBool();
derivSpan = ReadDouble();
for (int i = 0; i < UncertInput::maxMetricSel; i++)
{
uncertInput.inputMetrics[i].uncertOnMetric = ReadBool();
ReadFuncObjRef(uncertInput.inputMetrics[i].metricObject);
}
}
SampVarPostReadFixup();
return true;
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:43,代码来源:G_Sample.cpp
示例6: ReadColorBase
void ReadColorBase(PSC_ColorBase& colorBase)
{
int scalarReadVer = ReadInt();
ReadFuncObjRef(colorBase.inputDataObjRef);
ReadFuncObjRef(colorBase.colorMapObjRef);
ReadFuncObjRef(colorBase.limitMasterObjRef);
colorBase.limitIsMaster = ReadBool();
colorBase.rangeLimit.logRange = ReadBool();
colorBase.rangeLimit.minLimit = ReadNullDouble();
colorBase.rangeLimit.maxLimit = ReadNullDouble();
colorBase.autoLimits = ReadBool();
colorBase.baseAutoDataSource = ReadInt();
colorBase.clipToRange = ReadBool();
CheckForInputFailure("Reading PSC_ColorBase");
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:20,代码来源:genPPOConfigFile.cpp
示例7: ReadObjectHeader
bool DPO_CreateSpecialCDF::ReadFromFile()
{
ReadObjectHeader();
ReadFuncObjRef(xyInputObjRef);
distributionType = DistributionType(ReadInt());
normalizeInputProbabilities = ReadBool();
CheckForInputFailure("Reading DPO_CreateSpecialCDF");
return true;
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:11,代码来源:DPO_CreateSpecialCDF.cpp
示例8: ReadObjectHeader
bool DPO_CreateBEETResponseFunction::ReadFromFile()
{
ReadObjectHeader();
ReadFuncObjRef(pressureInputObjRef);
ReadFuncObjRef(barometricInputObjRef);
ReadFuncObjRef(earthTideInputObjRef);
calcBE = ReadBool();
calcET = ReadBool();
ReadRealMSSpec(maxTimeDelayMS);
timeBase = TimeBase(ReadInt());
ReadRealMSSpec(specTimeSpacingMS);
convertType = ReadInt();
CheckForInputFailure("Reading DPO_CreateBEETResponseFunction");
return true;
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:20,代码来源:DPO_CreateBEETResponseFunction.cpp
示例9: ReadInt
bool DPO_Normalize::ReadFromFile()
{
int stVer = ReadInt();
ReadRealMSSpec(bpRef.normPowerMS);
bpRef.isMaster = ReadBool();
bpRef.normalizeDC.normalizeOp = DC_Normalize::NormalizeOp(ReadInt());
bpRef.normalizeDC.autoLimit = ReadBool();
bpRef.normalizeDC.inputMinimum = ReadDouble();
bpRef.normalizeDC.inputMaximum = ReadDouble();
bpRef.normalizeDC.outputMinimum = ReadDouble();
bpRef.normalizeDC.outputMaximum = ReadDouble();
bpRef.normalizeDC.normPower = ReadDouble();
exposedNormPower.ReadExposed();
CheckForInputFailure("Reading DPO_Normalize");
return true;
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:20,代码来源:DPO_Normalize.cpp
示例10: ReadObjectHeader
bool PPO_DataLabels::ReadFromFile()
{
ReadObjectHeader();
PPO_AnnoBase::ReadFromFile();
ReadFuncObjRef(penSetObjRef);
int nread = PFO_DataLabels::maxDataLabels;
if (currentObjReadMajorVersion < 1)
nread = 6;
for ( int i = 0; i < nread; i++)
{
ReadFuncObjRef(labelData[i].labelObjRef);
labelData[i].doLabel = ReadBool();
labelData[i].labAlign = HorizontalTextAlignment(ReadInt());
labelData[i].overrideFormat = ReadBool();
labelData[i].labelFormat.format = NumConvFormat(ReadInt());
labelData[i].labelFormat.digitsPrecision = ReadInt();
labelData[i].overrideMainLabel = ReadBool();
ReadText(labelData[i].mainLabel, DO_Label::maxLabelLen);
ReadText(labelData[i].unitsLabel, DO_Label::maxLabelLen);
}
ulLocation.pX = ReadDouble();
ulLocation.pY = ReadDouble();
ReadText(legendTitle, PSC_AnnoSpec::legendTitleLen);
frameLegend = ReadBool();
frameThick = ReadInt();
opaqueBackground = ReadBool();
legendPen = ReadInt();
minDataFieldWidth = ReadInt();
ReadFont(legendFont);
CheckForInputFailure("Reading PPO_DataLabels");
return true;
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:41,代码来源:PPO_DataLabels.cpp
示例11: ReadMat3
/*
================
idRestoreGame::ReadRenderLight
================
*/
void idRestoreGame::ReadRenderLight( renderLight_t& renderLight )
{
int index;
int i;
ReadMat3( renderLight.axis );
ReadVec3( renderLight.origin );
ReadInt( renderLight.suppressLightInViewID );
ReadInt( renderLight.allowLightInViewID );
ReadBool( renderLight.noShadows );
ReadBool( renderLight.noSpecular );
ReadBool( renderLight.pointLight );
ReadBool( renderLight.parallel );
ReadVec3( renderLight.lightRadius );
ReadVec3( renderLight.lightCenter );
ReadVec3( renderLight.target );
ReadVec3( renderLight.right );
ReadVec3( renderLight.up );
ReadVec3( renderLight.start );
ReadVec3( renderLight.end );
// only idLight has a prelightModel and it's always based on the entityname, so we'll restore it there
// ReadModel( renderLight.prelightModel );
renderLight.prelightModel = NULL;
ReadInt( renderLight.lightId );
ReadMaterial( renderLight.shader );
for( i = 0; i < MAX_ENTITY_SHADER_PARMS; i++ )
{
ReadFloat( renderLight.shaderParms[ i ] );
}
ReadInt( index );
renderLight.referenceSound = gameSoundWorld->EmitterForIndex( index );
}
开发者ID:Anthony-Gaudino,项目名称:OpenTechBFG,代码行数:45,代码来源:SaveGame.cpp
示例12: ReadAppGlobals
void ReadAppGlobals()
{
ReadGroupHeader(appGlobalHeader, majorVersionNum);
usePageObjectVersioning = (currentObjReadMajorVersion > 3);
if (currentObjReadMajorVersion > 1)
{
ReadFuncObjList();
#ifndef ADCONSOLEAPP
ReadGlobalFunc(appDefaultObjects::sysInfoObj);
if (currentObjReadMajorVersion > 2)
{
ReadGlobalFunc(appDefaultObjects::defaultPenObj);
ReadGlobalFunc(appDefaultObjects::coldHotMapObj);
ReadGlobalFunc(appDefaultObjects::whiteBlackMapObj);
}
#else
// all will be > ver 1
for (int i = 0; i < 4; i++)
FuncObjC* dummy = ReadFuncObj();
#endif //ADCONSOLEAPP
return;
}
#ifndef ADCONSOLEAPP
// all cmd line will be new
// older version
ReadBool(); // small fonts
if (currentObjReadMajorVersion > 0)
{
// tre settings
int nSingleLine = ReadInt();
int nSingleLineType = ReadInt();
}
int nSysToRead = ReadInt();
ReadFuncObjList();
// sys info was always first
FuncObjC::updateData[0].newRef = &appDefaultObjects::sysInfoObj;
// app specific objects start at 1
for (int i = 1; i < nSysToRead; i++)
FuncObjC::updateData[i].newRef = prevVerSystemObjects[i - 1];
#endif // ADCONSOLEAPP
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:52,代码来源:AppConfigFile.cpp
示例13: ReadObjectHeader
bool DPO_TableTranspose::ReadFromFile()
{
ReadObjectHeader();
ReadFuncObjRef(inputTableObjRef);
if (currentObjReadMajorVersion > 0)
{
skipXColumn = ReadBool();
xcolumnIndex = ReadInt();
}
CheckForInputFailure("Reading DPO_TableTranspose");
return true;
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:13,代码来源:DPO_TableTranspose.cpp
示例14: ReadInt
void MenuObjC::ReadObjectHeader()
{
currentObjReadMajorVersion = ReadInt();
currentObjReadMinorVersion = ReadInt();
if (objFunction)
{
ReadAndMatchFuncObj(objFunction);
ReadText(objFunction->objID, FuncObjC::objectIDLen);
objFunction->objIDisDefault = ReadBool();
}
else
{
ReadText(objectID, FuncObjC::objectIDLen);
}
objDeleteable = ReadBool();
objCopyable = ReadBool();
objSelected = ReadBool();
CheckForInputFailure("Reading MenuObjC Properties");
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:22,代码来源:C_MenuObj.cpp
示例15: ReadGridLineLabelFormat
void ReadGridLineLabelFormat(PSC_GridLineLabelFormat& labelFormat)
{
int labelReadVer = ReadInt();
if (labelReadVer == 0)
{
bool doLabel = ReadBool();
if (doLabel)
labelFormat.labelType = PSC_GridLineLabelFormat::ltText;
else
labelFormat.labelType = PSC_GridLineLabelFormat::ltNone;
}
else
labelFormat.labelType = PSC_GridLineLabelFormat::LabelType(ReadInt());
labelFormat.labelPosition = ReadDouble();
labelFormat.labelOffset = ReadInt();
labelFormat.halign = HorizontalTextAlignment(ReadInt());
labelFormat.valign = VerticalTextAlignment(ReadInt());
labelFormat.blankLabel = ReadBool();
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:22,代码来源:genPPOConfigFile.cpp
示例16: ReadGroupHeader
bool LayerStaticSupport::ReadFromFile()
{
ReadGroupHeader(groupHeader, majorVersion);
enterLayerDepths = ReadBool();
ReadUnitReal(bottomLayerDepth);
ReadUnitReal(bottomLayerElevation);
useCommonHistory = ReadBool();
ReadUnitIndex(wellboreZoneDeltaVolumeUnits);
ReadUnitIndex(wellboreZoneTZCompUnits);
geologyLayers.SetSize(ReadInt());
wellBoreZones.SetSize(ReadInt());
for (int i = 0; i < geologyLayers.Size(); i++)
ReadGeoLayer(geologyLayers[i]);
for (int i = 0; i < wellBoreZones.Size(); i++)
ReadWellBoreZone(wellBoreZones[i]);
return true;
}
开发者ID:nsights,项目名称:nSIGHTS,代码行数:22,代码来源:G_Layer.cpp
示例17: ReadBool
// Load current option flags to the model file.
// Note: this will override the user-specified flags.
void CoreferenceOptions::Load(FILE* fs) {
Options::Load(fs);
bool success;
//success = ReadInteger(fs, &FLAGS_sequence_model_type);
//CHECK(success);
//LOG(INFO) << "Setting --sequence_model_type=" << FLAGS_sequence_model_type;
//success = ReadBool(fs, &FLAGS_tagger_large_feature_set);
//CHECK(success);
//LOG(INFO) << "Setting --tagger_large_feature_set="
// << FLAGS_tagger_large_feature_set;
success = ReadBool(fs, &FLAGS_use_gender_number_determiners);
CHECK(success);
LOG(INFO) << "Setting --use_gender_number_determiners="
<< FLAGS_use_gender_number_determiners;
success = ReadBool(fs, &FLAGS_use_gender_number_statistics);
CHECK(success);
LOG(INFO) << "Setting --use_gender_number_statistics="
<< FLAGS_use_gender_number_statistics;
success = ReadBool(fs,
&FLAGS_generate_noun_phrase_mentions_by_dependencies);
CHECK(success);
LOG(INFO) << "Setting --generate_noun_phrase_mentions_by_dependencies="
<< FLAGS_generate_noun_phrase_mentions_by_dependencies;
success = ReadDouble(fs, &FLAGS_false_anaphor_cost);
CHECK(success);
LOG(INFO) << "Setting --false_anaphor_cost=" << FLAGS_false_anaphor_cost;
success = ReadDouble(fs, &FLAGS_false_new_cost);
CHECK(success);
LOG(INFO) << "Setting --false_new_cost=" << FLAGS_false_new_cost;
success = ReadDouble(fs, &FLAGS_false_wrong_link_cost);
CHECK(success);
LOG(INFO) << "Setting --false_wrong_link_cost="
<< FLAGS_false_wrong_link_cost;
Initialize();
}
开发者ID:davidlegit,项目名称:TurboParser,代码行数:40,代码来源:CoreferenceOptions.cpp
示例18: ReadModel
/*
================
idRestoreGame::ReadRenderEntity
================
*/
void idRestoreGame::ReadRenderEntity( renderEntity_t &renderEntity ) {
int i;
int index;
ReadModel( renderEntity.hModel );
ReadInt( renderEntity.entityNum );
ReadInt( renderEntity.bodyId );
ReadBounds( renderEntity.bounds );
// callback is set by class's Restore function
renderEntity.callback = NULL;
renderEntity.callbackData = NULL;
ReadInt( renderEntity.suppressSurfaceInViewID );
ReadInt( renderEntity.suppressShadowInViewID );
ReadInt( renderEntity.suppressShadowInLightID );
ReadInt( renderEntity.allowSurfaceInViewID );
ReadVec3( renderEntity.origin );
ReadMat3( renderEntity.axis );
ReadMaterial( renderEntity.customShader );
ReadMaterial( renderEntity.referenceShader );
ReadSkin( renderEntity.customSkin );
ReadInt( index );
renderEntity.referenceSound = gameSoundWorld->EmitterForIndex( index );
for( i = 0; i < MAX_ENTITY_SHADER_PARMS; i++ ) {
ReadFloat( renderEntity.shaderParms[ i ] );
}
for( i = 0; i < MAX_RENDERENTITY_GUI; i++ ) {
ReadUserInterface( renderEntity.gui[ i ] );
}
// idEntity will restore "cameraTarget", which will be used in idEntity::Present to restore the remoteRenderView
renderEntity.remoteRenderView = NULL;
renderEntity.joints = NULL;
renderEntity.numJoints = 0;
ReadFloat( renderEntity.modelDepthHack );
ReadBool( renderEntity.noSelfShadow );
ReadBool( renderEntity.noShadow );
ReadBool( renderEntity.noDynamicInteractions );
ReadBool( renderEntity.weaponDepthHack );
ReadInt( renderEntity.forceUpdate );
}
开发者ID:revelator,项目名称:Revelation-Engine,代码行数:43,代码来源:SaveGame.cpp
示例19: ReadText
void DataCaptureStaticSupport::ReadDataCapture(DataCaptureSpecGlob& inDC)
{
ReadText(inDC.dataDesig, DataCaptureSpec::dataDesigLen);
inDC.makeDefaultDataDesig = ReadBool();
inDC.captureType = DataCaptureSpec::CaptureType(ReadInt());
inDC.pressureCapType = DataCaptureSpec::PressureCapType(ReadInt());
inDC.flowCapType = DataCaptureSpec::FlowCapType(ReadInt());
inDC.productionCapType = DataCaptureSpec::ProductionCapType(ReadInt());
inDC.testZoneCapType = DataCaptureSpec::TestZoneCapType(ReadInt());
ReadUnitReal(inDC.radiusData);
if (currentObjReadMajorVersion > 2)
{
inDC.zvalueIsRatio = ReadBool(); // added v3
ReadUnitReal(inDC.actualZ); // added v3
inDC.normalizedZ = ReadDouble(); // added v3
}
if (currentObjReadMajorVersion > 3)
{
ReadUnitReal(inDC.obsXLocation); // added v4
ReadUnitReal(inDC.obsYLocation); // added v4
}
if (currentObjReadMajorVersion > 4)
ReadText(inDC.wellboreZoneID, IntervalBase::intervalIDLen);
ReadUnitIndex(inDC.outputUnits);
if (currentObjReadMajorVersion > 1)
ReadGlobalFunc(inDC.outputFO);
inDC.superData.AllocAndCreate(ReadInt());
for (int i = 0; i < inDC.superData.Size(); i++)
ReadSuperComponent(inDC.superData.GetRef(i));
inDC.SetIDs();
}
开发者ID:nsights,项目名称:nSIGHTS,代码行数:38,代码来源:G_DataCapture.cpp
示例20: ReadObjectHeader
bool DPO_HeadCalculation::ReadFromFile()
{
ReadObjectHeader();
ReadFuncObjRef(inputPressureObjRef);
ReadFuncObjRef(inputDensityObjRef);
ReadRealMSSpec(groundSurfaceElevationMS);
headCalculation = HeadCalculation(ReadInt());
outputIsElevation = ReadBool();
CheckForInputFailure("Reading DPO_HeadCalculation");
return true;
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:14,代码来源:DPO_HeadCalculation.cpp
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