本文整理汇总了C++中alcDestroyContext函数的典型用法代码示例。如果您正苦于以下问题:C++ alcDestroyContext函数的具体用法?C++ alcDestroyContext怎么用?C++ alcDestroyContext使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了alcDestroyContext函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: play
static void play() {
ALCdevice *dev;
ALCcontext *ctx;
unsigned src;
unsigned bufs[2];
unsigned buf;
int v;
float zero[3];
memset(zero, 0, sizeof zero);
dev = alcOpenDevice(NULL);
ctx = alcCreateContext(dev, NULL);
alcMakeContextCurrent(ctx);
alGenSources(1, &src);
alGenBuffers(2, bufs);
alSourcef(src, AL_PITCH, 1.0f);
alSourcef(src, AL_GAIN, 1.0f);
alSourcefv(src, AL_POSITION, zero);
alSourcefv(src, AL_VELOCITY, zero);
alSourcei(src, AL_SOURCE_RELATIVE, AL_TRUE);
alSourcei(src, AL_LOOPING, AL_FALSE);
ima_init(&ima_state);
queue(src, bufs[0]);
queue(src, bufs[1]);
alSourcePlay(src);
for (;;) {
alGetSourcei(src, AL_BUFFERS_PROCESSED, &v);
while (v-- > 0) {
alSourceUnqueueBuffers(src, 1, &buf);
queue(src, buf);
}
alGetSourcei(src, AL_SOURCE_STATE, &v);
if (v == AL_STOPPED)
break;
usleep(1000);
}
alDeleteSources(1, &src);
alDeleteBuffers(2, bufs);
alcMakeContextCurrent(NULL);
alcDestroyContext(ctx);
alcCloseDevice(dev);
}
开发者ID:Bloodknight,项目名称:SmallLibraries,代码行数:54,代码来源:test.c
示例2: SDL_FreeSurface
void Game::cleanup () {
if (!errorLoadingLibraries) {
SDL_FreeSurface (screen);
TTF_Quit ();
SDL_Quit ();
alcDestroyContext (alcContext);
alcCloseDevice (alcDevice);
}
}
开发者ID:abbychau,项目名称:BEATMAX,代码行数:11,代码来源:Game.cpp
示例3: alcMakeContextCurrent
AudioContext::~AudioContext()
{
if (m_handle)
{
alcMakeContextCurrent(nullptr);
alcDestroyContext((ALCcontext*) m_handle);
}
if (m_device)
alcCloseDevice((ALCdevice*) m_device);
}
开发者ID:elmindreda,项目名称:Nori,代码行数:11,代码来源:Audio.cpp
示例4: alDeleteSources
CSound::~CSound()
{
alDeleteSources( 3, source );
alDeleteBuffers( 3, buffer );
// Выключаем текущий контекст
alcMakeContextCurrent(0);
// Уничтожаем контекст
alcDestroyContext( pContext );
// Закрываем звуковое устройство
alcCloseDevice( pDevice );
}
开发者ID:Dimiondark,项目名称:testxo,代码行数:11,代码来源:Sound.cpp
示例5: while
SoundManager::~SoundManager()
{
while (soundSources->size() > 0) {
delete soundSources->back();
soundSources->pop_back();
}
delete soundSources;
alcMakeContextCurrent(NULL);
alcDestroyContext(context);
alcCloseDevice(device);
}
开发者ID:BSkin,项目名称:LudumDare-08-21-2015,代码行数:11,代码来源:SoundManager.cpp
示例6: guard
void clAudioThread::ShutdownOpenAL()
{
#if L_AUDIO_USE_OPENAL
guard();
alcDestroyContext( FContext );
alcCloseDevice( FDevice );
unguard();
#endif
}
开发者ID:berezhkovskaya,项目名称:Carousel3D,代码行数:11,代码来源:Audio_OpenAL.cpp
示例7: alcMakeContextCurrent
void Audio::closeOutput()
{
if (alContext)
{
alcMakeContextCurrent(nullptr);
alcDestroyContext(alContext);
}
if (alOutDev)
alcCloseDevice(alOutDev);
}
开发者ID:justzx2011,项目名称:qTox,代码行数:11,代码来源:audio.cpp
示例8: alcMakeContextCurrent
//---------------------------------------
void ofOpenALSoundPlayer::close(){
if(alContext != NULL){
alcMakeContextCurrent(NULL);
alcDestroyContext(alContext);
alContext = NULL;
}
if(alDevice != NULL){
alcCloseDevice(alDevice);
alDevice = NULL;
}
}
开发者ID:CLOUDS-Interactive-Documentary,项目名称:openFrameworks,代码行数:12,代码来源:ofOpenALSoundPlayer.cpp
示例9: cleanup
static void cleanup(void) {
alcDestroyContext(cc);
#ifdef DMALLOC
dmalloc_verify(0);
dmalloc_log_unfreed();
#endif
#ifdef JLIB
jv_check_mem();
#endif
}
开发者ID:Aye1,项目名称:RVProject,代码行数:11,代码来源:testpitch3.c
示例10: alcCloseDevice
//---------------------------------------
void ofOpenALSoundPlayer_TimelineAdditions::close(){
if(alDevice){
alcCloseDevice(alDevice);
alDevice = NULL;
alcDestroyContext(alContext);
alContext = 0;
#ifdef OF_USING_MPG123
mpg123_exit();
#endif
}
}
开发者ID:JoshuaBatty,项目名称:ofxTimeline,代码行数:12,代码来源:ofOpenALSoundPlayer_TimelineAdditions.cpp
示例11: audio_close_device
void audio_close_device(void)
{
if (gAudioDevice.Device != NULL)
{
alcMakeContextCurrent(NULL);
alcDestroyContext(gAudioDevice.Context);
alcCloseDevice(gAudioDevice.Device);
gAudioDevice.Device = NULL;
gAudioDevice.Context = NULL;
}
}
开发者ID:russellklenk,项目名称:gwbase,代码行数:11,代码来源:ll_audio.cpp
示例12: free
CWav::~CWav() {
if (m_PCM.raw) {
free(m_PCM.raw);
m_PCM.raw = 0;
}
alDeleteSources(1, &m_AL.source);
alDeleteBuffers(1, &m_AL.buffer);
alcMakeContextCurrent(NULL);
alcDestroyContext(m_AL.context);
alcCloseDevice(m_AL.device);
}
开发者ID:nnkgw,项目名称:perfume,代码行数:11,代码来源:wav.cpp
示例13: alcCloseDevice
//---------------------------------------
void ofSoundPlayerExtended::close(){
if(alDevice){
alcCloseDevice(alDevice);
alDevice = NULL;
alcDestroyContext(alContext);
alContext = 0;
#ifdef OF_USING_MPG123
mpg123_exit();
#endif
}
}
开发者ID:leozimmerman,项目名称:of-examples,代码行数:12,代码来源:ofSoundPlayerExtended.cpp
示例14: delete
WSoundComponent::~WSoundComponent(void) {
for (uint i = 0; i < m_soundV.size(); i)
delete (m_soundV[i]);
// Exit open AL
m_oalContext = alcGetCurrentContext();
m_oalDevice = alcGetContextsDevice(m_oalContext);
alcMakeContextCurrent(nullptr);
alcDestroyContext(m_oalContext);
alcCloseDevice(m_oalDevice);
}
开发者ID:MouniraTlili,项目名称:Wasabi,代码行数:11,代码来源:WSound.cpp
示例15: alcMakeContextCurrent
AudioDevice::~AudioDevice()
{
// Destroy the context
alcMakeContextCurrent(NULL);
if (audioContext)
alcDestroyContext(audioContext);
// Destroy the device
if (audioDevice)
alcCloseDevice(audioDevice);
}
开发者ID:Sonkun,项目名称:SFML,代码行数:11,代码来源:AudioDevice.cpp
示例16: alcCloseDevice
//---------------------------------------
void ofOpenALSoundPlayer::close(){
if(alDevice){
alcCloseDevice(alDevice);
alDevice = nullptr;
alcDestroyContext(alContext);
alContext = 0;
#ifdef OF_USING_MPG123
mpg123_exit();
#endif
}
}
开发者ID:4ker,项目名称:openFrameworks,代码行数:12,代码来源:ofOpenALSoundPlayer.cpp
示例17: alcMakeContextCurrent
SoundManager::~SoundManager()
{
// De-initialize OpenAL
if(alContext) {
alcMakeContextCurrent(NULL);
alcDestroyContext(alContext);
}
if(alDevice)
alcCloseDevice(alDevice);
}
开发者ID:JayFoxRox,项目名称:openrw,代码行数:11,代码来源:SoundManager.cpp
示例18: gaX_device_close_openAl
gc_result gaX_device_close_openAl(ga_DeviceImpl_OpenAl* in_device)
{
alDeleteSources(1, &in_device->hwSource);
alDeleteBuffers(in_device->numBuffers, in_device->hwBuffers);
alcDestroyContext(in_device->context);
alcCloseDevice(in_device->dev);
in_device->devType = GA_DEVICE_TYPE_UNKNOWN;
gcX_ops->freeFunc(in_device->hwBuffers);
gcX_ops->freeFunc(in_device);
return GC_SUCCESS;
}
开发者ID:andry-dev,项目名称:andryEngine,代码行数:11,代码来源:ga_openal.c
示例19: alcGetCurrentContext
OALAudioEngine::~OALAudioEngine()
{
audio_buffs_.clear();
ALCcontext* context = alcGetCurrentContext();
ALCdevice* device = alcGetContextsDevice(context);
alcMakeContextCurrent(0);
alcDestroyContext(context);
alcCloseDevice(device);
}
开发者ID:zsnake1209,项目名称:KlayGE,代码行数:12,代码来源:OALAudioEngine.cpp
示例20: DS_Shutdown
void DS_Shutdown(void)
{
if(!initOk) return;
alcMakeContextCurrent(NULL);
alcDestroyContext(context);
alcCloseDevice(device);
context = NULL;
device = NULL;
initOk = false;
}
开发者ID:cmbruns,项目名称:Doomsday-Engine,代码行数:12,代码来源:driver_openal.cpp
注:本文中的alcDestroyContext函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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