本文整理汇总了C++中buildFrom函数的典型用法代码示例。如果您正苦于以下问题:C++ buildFrom函数的具体用法?C++ buildFrom怎么用?C++ buildFrom使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了buildFrom函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: aMb
vpHomography::vpHomography(const vpThetaUVector &tu,
const vpTranslationVector &atb,
const vpPlane &p)
: vpArray2D<double>(3,3), aMb(), bP()
{
buildFrom(tu, atb, p) ;
}
开发者ID:DaikiMaekawa,项目名称:visp,代码行数:7,代码来源:vpHomography.cpp
示例2: vpMatrix
vpHomography::vpHomography(const vpThetaUVector &tu,
const vpTranslationVector &atb,
const vpPlane &_bP) : vpMatrix()
{
init() ;
buildFrom(tu,atb,_bP) ;
}
开发者ID:ILoveFree2,项目名称:visp-deb,代码行数:7,代码来源:vpHomography.cpp
示例3: R
/*!
Build a \f$\theta {\bf u}\f$ vector from an Euler z-y-x
representation vector.
*/
vpThetaUVector
vpThetaUVector::buildFrom(const vpRzyxVector& rzyx)
{
vpRotationMatrix R(rzyx) ;
buildFrom(R) ;
return *this ;
}
开发者ID:DaikiMaekawa,项目名称:visp,代码行数:12,代码来源:vpThetaUVector.cpp
示例4: buildFrom
/*!
Build a 6 dimension pose vector \f$ [\bf t, \Theta \bf u]^\top\f$ from
an homogeneous matrix \f$ \bf M \f$.
\param M : Homogeneous matrix \f$ \bf M \f$ from which translation \f$
\bf t \f$ and \f$\Theta \bf u \f$ vectors are extracted to initialize
the pose vector.
\return The build pose vector.
*/
vpPoseVector
vpPoseVector::buildFrom(const vpHomogeneousMatrix& M)
{
vpRotationMatrix R ; M.extract(R) ;
vpTranslationVector t ; M.extract(t) ;
buildFrom(t,R) ;
return *this ;
}
开发者ID:nttputus,项目名称:visp,代码行数:19,代码来源:vpPoseVector.cpp
示例5: vpBasicFeature
/*!
Constructor that build a 3D visual feature from an homogeneous
matrix \f$ ^{{\cal{F}}_2}M_{{\cal{F}}_1} \f$ that represent the 3D transformation between two frames \f${\cal{F}}_1\f$ and \f${\cal{F}}_2\f$.
\param f2Mf1 [in] : 3D displacement that the camera has to achieve to
move from the frame \f${\cal{F}}_2\f$ to the frame \f${\cal{F}}_1\f$ (\f$ ^{{\cal{F}}_2}M_{{\cal{F}}_1} \f$).
\param r : type of feature. It can be vpFeature::cdMc or vpFeature::cMo.
*/
vpFeatureTranslation::vpFeatureTranslation(vpHomogeneousMatrix &f2Mf1, vpFeatureTranslationRepresentationType r) : vpBasicFeature()
{
init() ;
translation = r;
buildFrom(f2Mf1) ;
}
开发者ID:GVallicrosa,项目名称:Armed-turtlebot,代码行数:18,代码来源:vpFeatureTranslation.cpp
示例6: one
/*!
Build a 3D \f$ \theta u \f$ visual feature from an
homogeneous matrix \f$ M \f$ that represent the displacement that
the camera has to achieve.
\param M [in] : Homogeneous transformation that describe the
movement that the camera has to achieve. Only the rotational part of
this homogeneous transformation is taken into consideration.
Depending on the rotation representation type
(vpFeatureThetaU::vpFeatureThetaURotationRepresentationType) used to
construct this object, the parameter \e M represents either the
rotation that the camera has to achieve to move from the desired
camera frame to the current one (\f$ ^{c^*}R_c\f$), or the rotation
that the camera has to achieve to move from the current camera frame
to the desired one (\f$ ^{c}R_{c^*}\f$).
*/
void
vpFeatureThetaU::buildFrom(const vpHomogeneousMatrix &M)
{
vpRotationMatrix R ;
M.extract(R) ;
vpThetaUVector tu(R) ;
buildFrom(tu) ;
}
开发者ID:976717326,项目名称:visp,代码行数:26,代码来源:vpFeatureThetaU.cpp
示例7: rotation
vpFeatureThetaU::vpFeatureThetaU(vpThetaUVector &tu,
vpFeatureThetaURotationRepresentationType r)
: rotation(r)
{
init() ;
buildFrom(tu) ;
}
开发者ID:976717326,项目名称:visp,代码行数:8,代码来源:vpFeatureThetaU.cpp
示例8: T
/*!
Initialize a force/torque twist transformation matrix from a translation vector
\f${\bf t}=(t_x, t_y, t_z)^T\f$ and a rotation vector with \f$\theta {\bf u}=(\theta u_x, \theta u_y, \theta u_z)^T \f$ parametrization.
\param tx,ty,tz : Translation vector in meters.
\param tux,tuy,tuz : \f$\theta {\bf u}\f$ rotation vector expressed in radians.
*/
vpForceTwistMatrix::vpForceTwistMatrix(const double tx, const double ty, const double tz,
const double tux, const double tuy, const double tuz)
: vpArray2D<double>(6,6)
{
vpTranslationVector T(tx,ty,tz) ;
vpThetaUVector tu(tux,tuy,tuz) ;
buildFrom(T,tu) ;
}
开发者ID:976717326,项目名称:visp,代码行数:17,代码来源:vpForceTwistMatrix.cpp
示例9: buildFrom
/*!
Initialize a force/torque twist transformation matrix from a translation vector
\e t and a rotation vector with \f$\theta u \f$ parametrization.
\param tv : Translation vector.
\param thetau : \f$\theta {\bf u}\f$ rotation vector.
*/
vpForceTwistMatrix
vpForceTwistMatrix::buildFrom(const vpTranslationVector &tv,
const vpThetaUVector &thetau)
{
vpRotationMatrix R ;
R.buildFrom(thetau) ;
buildFrom(tv,R) ;
return (*this) ;
}
开发者ID:976717326,项目名称:visp,代码行数:19,代码来源:vpForceTwistMatrix.cpp
示例10: points
/*!
Initialise the triangle thanks to the collection of 2D points (in meter). The
fields \e x and \e y are used to compute the corresponding coordinates in
pixel thanks to the camera parameters \e cam.
\warning the corners must be ordered (either clockwise or counter clockwise).
\param corners : The corners of the polyon.
\param cam : The camera parameters used to convert the coordinates from meter
to pixel.
*/
void
vpPolygon::buildFrom(const std::vector<vpPoint>& corners, const vpCameraParameters& cam)
{
std::vector<vpImagePoint> ipCorners(corners.size());
for(unsigned int i=0; i<corners.size(); ++i){
vpMeterPixelConversion::convertPoint(cam, corners[i].get_x(), corners[i].get_y(), ipCorners[i]);
}
buildFrom(ipCorners);
}
开发者ID:ILoveFree2,项目名称:visp-deb,代码行数:20,代码来源:vpPolygon.cpp
示例11: buildFrom
/*!
Initialize a velocity twist transformation matrix from a translation vector
\e t and a rotation vector with \f$\theta u \f$ parametrization.
\param t : Translation vector.
\param thetau : \f$\theta {\bf u}\f$ rotation vector.
*/
vpVelocityTwistMatrix
vpVelocityTwistMatrix::buildFrom(const vpTranslationVector &t,
const vpThetaUVector &thetau)
{
vpRotationMatrix R ;
R.buildFrom(thetau) ;
buildFrom(t,R) ;
return (*this) ;
}
开发者ID:DaikiMaekawa,项目名称:visp,代码行数:19,代码来源:vpVelocityTwistMatrix.cpp
示例12: buildFrom
/*!
Convert a \f$\theta {\bf u}\f$ vector into a \f$R_{zyz}=(\varphi,\theta,\psi)\f$
Euler angles vector.
\param tu : \f$\theta {\bf u}\f$ representation of a rotation used here as
input.
\return \f$R_{zyz}=(\varphi,\theta,\psi)\f$ Euler angles vector.
*/
vpRzyzVector
vpRzyzVector::buildFrom(const vpThetaUVector& tu)
{
vpRotationMatrix R ;
R.buildFrom(tu) ;
buildFrom(R) ;
return *this ;
}
开发者ID:GuillaumeCortes,项目名称:visp,代码行数:16,代码来源:vpRzyzVector.cpp
示例13: vpMatrix
vpHomogeneousMatrix::vpHomogeneousMatrix(const double tx,
const double ty,
const double tz,
const double tux,
const double tuy,
const double tuz) : vpMatrix()
{
init() ;
buildFrom(tx, ty, tz,tux, tuy, tuz) ;
}
开发者ID:GVallicrosa,项目名称:Armed-turtlebot,代码行数:10,代码来源:vpHomogeneousMatrix.cpp
示例14: buildFrom
/*!
Converts an homogeneous matrix into a \f$\theta {\bf u}\f$ vector.
*/
vpThetaUVector
vpThetaUVector::buildFrom(const vpHomogeneousMatrix& M)
{
vpRotationMatrix R;
M.extract(R);
buildFrom(R);
return *this ;
}
开发者ID:DaikiMaekawa,项目名称:visp,代码行数:13,代码来源:vpThetaUVector.cpp
示例15: buildFrom
/*!
Initialize a force/torque twist transformation matrix from an homogeneous matrix
\f$M\f$ with \f[ {\bf M} = \left[\begin{array}{cc} {\bf R} & {\bf t}
\\ {\bf 0}_{1\times 3} & 1 \end{array} \right] \f]
\param M : Homogeneous matrix \f$M\f$ used to initialize the force/torque twist
transformation matrix.
*/
vpForceTwistMatrix
vpForceTwistMatrix::buildFrom(const vpHomogeneousMatrix &M)
{
vpTranslationVector t ;
vpRotationMatrix R ;
M.extract(R) ;
M.extract(t) ;
buildFrom(t, R) ;
return (*this) ;
}
开发者ID:GVallicrosa,项目名称:Armed-turtlebot,代码行数:21,代码来源:vpForceTwistMatrix.cpp
示例16: vpMatrix
/*!
Initialize a force/torque twist transformation matrix from a translation vector
\e t and a rotation vector with \f$\theta u \f$ parametrization.
\param tx,ty,tz : Translation vector in meters.
\param tux,tuy,tuz : \f$\theta u\f$ rotation vector expressed in radians.
*/
vpForceTwistMatrix::vpForceTwistMatrix(const double tx,
const double ty,
const double tz,
const double tux,
const double tuy,
const double tuz) : vpMatrix()
{
init() ;
vpTranslationVector T(tx,ty,tz) ;
vpThetaUVector tu(tux,tuy,tuz) ;
buildFrom(T,tu) ;
}
开发者ID:GVallicrosa,项目名称:Armed-turtlebot,代码行数:21,代码来源:vpForceTwistMatrix.cpp
示例17: atan2
/*!
Convert a rotation matrix into a \f$R_{xyz}=(\varphi,\theta,\psi)\f$ Euler
angles vector.
\param R : Rotation matrix used as input.
\return \f$R_{xyz}=(\varphi,\theta,\psi)\f$ Euler angles vector.
*/
vpRxyzVector
vpRxyzVector::buildFrom(const vpRotationMatrix& R)
{
double COEF_MIN_ROT = 1e-6;
double phi ;
if ((fabs(R[1][2]) < COEF_MIN_ROT) && (fabs(R[2][2]) < COEF_MIN_ROT)) phi = 0 ;
else phi = atan2(-R[1][2], R[2][2]) ;
double si = sin(phi) ;
double co = cos(phi) ;
double theta = atan2(R[0][2], -si*R[1][2] + co*R[2][2]) ;
double psi = atan2(co*R[1][0] + si*R[2][0], co*R[1][1] + si*R[2][1]);
buildFrom(phi, theta, psi);
return *this ;
}
开发者ID:976717326,项目名称:visp,代码行数:25,代码来源:vpRxyzVector.cpp
示例18: atan2
/*!
Convert a rotation matrix into a \f$R_{zyz}=(\varphi,\theta,\psi)\f$ Euler
angles vector.
\param R : Rotation matrix used as input.
\return \f$R_{zyz}=(\varphi,\theta,\psi)\f$ Euler angles vector.
*/
vpRzyzVector
vpRzyzVector::buildFrom(const vpRotationMatrix& R)
{
double phi ;
if ((fabs(R[1][2]) < 1e-6) &&(fabs(R[0][2]) < 1e-6))
phi = 0 ;
else
phi = atan2(R[1][2],R[0][2]) ;
double cphi = cos(phi) ;
double sphi = sin(phi) ;
double theta = atan2(cphi*R[0][2]+sphi*R[1][2],R[2][2]);
double psi = atan2(-sphi*R[0][0]+cphi*R[1][0],-sphi*R[0][1]+cphi*R[1][1]) ;
buildFrom(phi, theta, psi);
return *this ;
}
开发者ID:GuillaumeCortes,项目名称:visp,代码行数:26,代码来源:vpRzyzVector.cpp
示例19: by
/*!
Initialise the polygon by (left-)clicking to add a corners to the polygon.
A right click is used to stop the addition of new corner.
\param I : The image where to click to initialise the corners.
*/
void
vpPolygon::initClick(const vpImage<unsigned char>& I)
{
vpMouseButton::vpMouseButtonType button = vpMouseButton::button1;
vpImagePoint ip;
std::vector<vpImagePoint> cornersClick;
while(button == vpMouseButton::button1){
vpDisplay::getClick(I, ip, button, true);
if(button == vpMouseButton::button1){
vpDisplay::displayCross(I, ip, 5, vpColor::red);
cornersClick.push_back(ip);
vpDisplay::flush(I);
}
}
buildFrom(cornersClick);
}
开发者ID:ILoveFree2,项目名称:visp-deb,代码行数:25,代码来源:vpPolygon.cpp
示例20: vpRotationVector
/*!
Constructor that initialize \f$R_{zyz}=(\varphi,\theta,\psi)\f$ Euler
angles vector from a \f$\theta {\bf u}\f$ vector.
\param tu : \f$\theta {\bf u}\f$ representation of a rotation used here as
input to initialize the Euler angles.
*/
vpRzyzVector::vpRzyzVector(const vpThetaUVector& tu)
: vpRotationVector (3)
{
buildFrom(tu) ;
}
开发者ID:GuillaumeCortes,项目名称:visp,代码行数:11,代码来源:vpRzyzVector.cpp
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