本文整理汇总了C++中clearFocus函数的典型用法代码示例。如果您正苦于以下问题:C++ clearFocus函数的具体用法?C++ clearFocus怎么用?C++ clearFocus使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了clearFocus函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: clearFocus
//! \brief Clears focus if escape key pressed. Otherwise calls base method.
void PropertyItem::keyPressEvent(QKeyEvent *e)
{
if(e->key() == Qt::Key_Escape) {
clearFocus();
return;
}
QVariant oldProperty(component()->property(m_propertyName));
if(e->key() == Qt::Key_Return || e->key() == Qt::Key_Enter) {
if(m_edited &&
component()->setProperty(m_propertyName, QVariant(toPlainText()))) {
updateGroupGeometry();
m_edited = false;
QVariant newProperty(component()->property(m_propertyName));
PropertiesGroup *parentGroup = static_cast<PropertiesGroup*>(group());
Q_ASSERT(parentGroup);
SchematicScene *schScene = parentGroup->schematicScene();
schScene->undoStack()->push(new PropertyChangeCmd(m_propertyName,
newProperty, oldProperty, component()));
}
clearFocus();
return;
}
m_edited = true;
QGraphicsTextItem::keyPressEvent(e);
}
开发者ID:damiansimanuk,项目名称:qucs-qt4,代码行数:27,代码来源:propertyitem.cpp
示例2: lcQColorPickerPopup
void lcQColorPicker::buttonPressed(bool toggled)
{
if (!toggled)
return;
lcQColorPickerPopup *popup = new lcQColorPickerPopup(this, currentColorIndex);
connect(popup, SIGNAL(changed(int)), SLOT(changed(int)));
connect(popup, SIGNAL(selected(int)), SLOT(selected(int)));
connect(popup, SIGNAL(hid()), SLOT(popupClosed()));
popup->setMinimumSize(300, 200);
const QRect desktop = QApplication::desktop()->geometry();
QPoint pos = mapToGlobal(rect().bottomLeft());
if (pos.x() < desktop.left())
pos.setX(desktop.left());
if (pos.y() < desktop.top())
pos.setY(desktop.top());
if ((pos.x() + popup->width()) > desktop.width())
pos.setX(desktop.width() - popup->width());
if ((pos.y() + popup->height()) > desktop.bottom())
pos.setY(desktop.bottom() - popup->height());
popup->move(pos);
clearFocus();
update();
popup->setFocus();
popup->show();
}
开发者ID:ldraw-linux,项目名称:leocad,代码行数:31,代码来源:lc_qcolorpicker.cpp
示例3: clearFocus
/**This function displays the window after losing the game.
* @brief Game::lose() creates a panel to obscure the background and places a message on the screen along with quit and retry buttons.
*/
void Game::lose(){
// play lose music
lose_music->play();
// stop game music
game_music->stop();
ash_lose = true;
clearFocus();
drawPanel(400,0,400,400,QBrush(QImage(":/new/prefix1/sad_pika.png").scaledToWidth(400)), 1);
QGraphicsTextItem* message= new QGraphicsTextItem("GAME OVER");
message->setDefaultTextColor(Qt::red);
message->setFont(QFont("Gill Sans",40));
message->setPos(500, 75);
scene->addItem(message);
QPushButton* quit_button= new QPushButton("Quit");
quit_button->setGeometry(450, 200, 80, 40);
scene->addWidget(quit_button);
QPushButton* retry_button = new QPushButton("Retry");
retry_button->setGeometry(650,200,80,40);
scene->addWidget(retry_button);
QObject::connect(quit_button, SIGNAL(clicked(bool)), this, SLOT(close()));
QObject::connect(retry_button,SIGNAL(clicked(bool)),this,SLOT(retry()));
}
开发者ID:moeishihara,项目名称:GetPikachu,代码行数:30,代码来源:game.cpp
示例4: qDebug
void Label::setTextInteraction(bool on, bool selectAll)
{
if(on && textInteractionFlags() == Qt::NoTextInteraction)
{
// switch on editor mode:
qDebug() << textInteractionFlags();
setTextInteractionFlags(Qt::TextEditorInteraction);
qDebug() << textInteractionFlags();
// manually do what a mouse click would do else:
setFocus(Qt::MouseFocusReason); // this gives the item keyboard focus
setSelected(true); // this ensures that itemChange() gets called when we click out of the item
if(selectAll) // option to select the whole text (e.g. after creation of the TextItem)
{
QTextCursor c = textCursor();
c.select(QTextCursor::Document);
setTextCursor(c);
}
}
else if(!on && textInteractionFlags() == Qt::TextEditorInteraction)
{
// turn off editor mode:
setTextInteractionFlags(Qt::NoTextInteraction);
// deselect text (else it keeps gray shade):
QTextCursor c = this->textCursor();
c.clearSelection();
this->setTextCursor(c);
clearFocus();
}
}
开发者ID:Ndolam,项目名称:Graphic,代码行数:30,代码来源:label.cpp
示例5: ungrabMouse
void Connection::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
QGraphicsObject::mouseReleaseEvent(event);
if (drag_state == CONNECTED)
return;
ungrabMouse();
clearFocus();
setFlag(QGraphicsItem::ItemIsFocusable, false);
InputPort* target = gscene()->getInputPortAt(endPos());
Datum* datum = target ? target->getDatum() : NULL;
if (target && datum->acceptsLink(link))
{
datum->addLink(link);
drag_state = CONNECTED;
connect(endInspector(), &NodeInspector::moved,
this, &Connection::onInspectorMoved);
connect(endInspector(), &NodeInspector::hiddenChanged,
this, &Connection::onHiddenChanged);
App::instance()->pushStack(new UndoAddLinkCommand(link));
}
else
{
link->deleteLater();
}
prepareGeometryChange();
}
开发者ID:Highstaker,项目名称:antimony,代码行数:31,代码来源:connection.cpp
示例6: grabKeyboard
void KeyButton::keyPressEvent(QKeyEvent *keyEvent) {
std::string keyText = QKeyUtil::keyName(keyEvent);
if (keyEvent->key() == Key_Return) {
grabKeyboard();
return;
}
if (keyEvent->key() == Key_Up ||
keyEvent->key() == Key_Down) {
clearFocus();
releaseKeyboard();
return;
}
if (!keyText.empty()) {
myKeyView.myCurrentKey = keyText;
myKeyView.myLabel->setText("Action For " + QString::fromUtf8(keyText.c_str()));
myKeyView.myLabel->show();
#if 0
QSizePolicy pol = myKeyView.myLabel->sizePolicy();
pol.setHorData(QSizePolicy::Fixed);
myKeyView.myLabel->setSizePolicy(pol);
myKeyView.myLabel->setLineWidth(80);
pol = myKeyView.myComboBox->sizePolicy();
pol.setHorData(QSizePolicy::Fixed);
myKeyView.myComboBox->setSizePolicy(pol);
#endif
myKeyView.myComboBox->setCurrentItem(((ZLKeyOptionEntry*)myKeyView.myOption)->actionIndex(keyText));
myKeyView.myComboBox->show();
}
}
开发者ID:xufooo,项目名称:fbreader-e2-test,代码行数:30,代码来源:QOptionView.cpp
示例7: ungrabMouse
void Connection::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
QGraphicsObject::mouseReleaseEvent(event);
if (drag_state == CONNECTED)
return;
ungrabMouse();
clearFocus();
setFlag(QGraphicsItem::ItemIsFocusable, false);
InputPort* t = gscene()->getInputPortAt(endPos());
Datum* datum = target ? target->getDatum() : NULL;
if (t && datum->acceptsLink(source->getDatum()))
{
target = t;
t->install(this);
datum->installLink(source->getDatum());
drag_state = CONNECTED;
App::instance()->pushStack(
new UndoAddLinkCommand(source->getDatum(), datum));
onPortsMoved();
emit(changed());
}
else
{
deleteLater();
}
prepareGeometryChange();
}
开发者ID:CreativeLabs0X3CF,项目名称:antimony,代码行数:32,代码来源:connection.cpp
示例8: returnPressed
void AMGraphicsTextItem::keyPressEvent(QKeyEvent *event){
if(event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return){
emit returnPressed(shapeIndex_);
clearFocus();
event->accept();
}// for no particular reason delete doesn't work, so reimplemented here
else if(event->key() == Qt::Key_Delete)
{
QString docString = toPlainText();
if(docString.count() > 0)
{
int cursorPosition = textCursor().position();
if(cursorPosition >= 0)
{
docString.remove((cursorPosition), 1);
setPlainText(docString);
QTextCursor newCursor = textCursor();
newCursor.setPosition(cursorPosition);
setTextCursor(newCursor);
}
}
}
else
QGraphicsTextItem::keyPressEvent(event);
}
开发者ID:acquaman,项目名称:acquaman,代码行数:25,代码来源:AMGraphicsTextItem.cpp
示例9: switch
void SpellItem::keyPressEvent(QKeyEvent * event)
{
Spell * spellParent = NULL;
switch (event->key())
{
// Delete : remove that spell
case Qt::Key::Key_Delete :
spellParent = spell_->getParent();
if (spellParent == NULL)
{
// Can't remove the top level spell, so just clear it
cout << "Clearing top level spell" << endl;
spell_->clear();
}
else
{
cout << "Removing spell" << endl;
spellParent->remove(spell_);
}
emit(changedSpell());
break;
case Qt::Key::Key_Plus:
// No need for the alternative add
//if (event->modifiers() & Qt::ShiftModifier)
spell_->addEmptyChild();
emit(changedSpell());
break;
case Qt::Key::Key_Escape:
clearFocus();
break;
}
}
开发者ID:m-irigoyen,项目名称:rpg-runes,代码行数:32,代码来源:SpellItem.cpp
示例10: mapToGlobal
/*! \internal
Pops up the color grid, and makes sure the status of
QtColorPicker's button is right.
*/
void QtColorPicker::buttonPressed(bool toggled)
{
if (!toggled)
return;
const QRect desktop = QApplication::desktop()->geometry();
// Make sure the popup is inside the desktop.
QPoint pos = mapToGlobal(rect().bottomLeft());
if (pos.x() < desktop.left())
pos.setX(desktop.left());
if (pos.y() < desktop.top())
pos.setY(desktop.top());
if ((pos.x() + popup->sizeHint().width()) > desktop.width())
pos.setX(desktop.width() - popup->sizeHint().width());
if ((pos.y() + popup->sizeHint().height()) > desktop.bottom())
pos.setY(desktop.bottom() - popup->sizeHint().height());
popup->move(pos);
if (ColorPickerItem *item = popup->find(col))
item->setSelected(true);
// Remove focus from this widget, preventing the focus rect
// from showing when the popup is shown. Order an update to
// make sure the focus rect is cleared.
clearFocus();
update();
// Allow keyboard navigation as soon as the popup shows.
popup->setFocus();
// Execute the popup. The popup will enter the event loop.
popup->show();
}
开发者ID:project-renard-survey,项目名称:utopia-documents-mirror,代码行数:39,代码来源:qtcolorpicker.cpp
示例11: clearFocus
void ToolbarSearch::clear()
{
m_stringListModel->setStringList(QStringList());
m_autosaver->changeOccurred();
QLineEdit::clear();
clearFocus();
}
开发者ID:kingst,项目名称:op2-browser,代码行数:7,代码来源:toolbarsearch.cpp
示例12: toDouble
//! Function to set the selected scale from text
bool QgsScaleComboBox::setScaleString( const QString& scaleTxt )
{
bool ok;
double newScale = toDouble( scaleTxt, &ok );
double oldScale = mScale;
if ( newScale < mMinScale )
{
newScale = mMinScale;
}
if ( ! ok )
{
return false;
}
else
{
mScale = newScale;
setEditText( toString( mScale ) );
clearFocus();
if ( mScale != oldScale )
{
emit scaleChanged( mScale );
}
return true;
}
}
开发者ID:Antoviscomi,项目名称:QGIS,代码行数:26,代码来源:qgsscalecombobox.cpp
示例13: cursor
void Preview::mouseMoveEvent( QMouseEvent* e )
{
e;
QCursor c = cursor();
QPoint mapFromGlobal = this->mapFromGlobal( c.pos() );
if ( GetAsyncKeyState( VK_LBUTTON ) < 0 && mapFromGlobal.x() >= 0 && mapFromGlobal.x() <= width() &&
mapFromGlobal.y() >= 0 && mapFromGlobal.y() <= height() && MouseInput::globalMouseInput.oldMousePosition != glm::vec2( c.pos().x() , c.pos().y() ) )
{
if ( !MouseInput::globalMouseInput.getDeltaTracking() )MouseInput::globalMouseInput.setDeltaTracking( true );
glm::vec2 oldPos = MouseInput::globalMouseInput.oldMousePosition;
MouseInput::globalMouseInput.updateMousePosition( glm::vec2( c.pos().x() , c.pos().y() ) );
c.setPos( QPoint( oldPos.x , oldPos.y ) );
c.setShape( Qt::BlankCursor );
}
else if ( MouseInput::globalMouseInput.oldMousePosition != glm::vec2( c.pos().x() , c.pos().y() ) )
{
c.setShape( Qt::ArrowCursor );
if ( MouseInput::globalMouseInput.getDeltaTracking() )MouseInput::globalMouseInput.setDeltaTracking( false );
MouseInput::globalMouseInput.oldMousePosition = glm::vec2( c.pos().x() , c.pos().y() );
MouseInput::globalMouseInput.updateMousePosition( glm::vec2( c.pos().x() , c.pos().y() ) );
}
clearFocus();
setCursor( c );
setFocus();
}
开发者ID:pokelege,项目名称:PokEngine_Source,代码行数:26,代码来源:Preview.cpp
示例14: getFocusedMediaImpl
BOOL LLViewerMediaFocus::handleKey(KEY key, MASK mask, BOOL called_from_parent)
{
LLViewerMediaImpl* media_impl = getFocusedMediaImpl();
if(media_impl)
{
media_impl->handleKeyHere(key, mask);
if (KEY_ESCAPE == key)
{
// Reset camera zoom in this case.
if(mFocusedImplID.notNull())
{
if(mMediaControls.get())
{
mMediaControls.get()->resetZoomLevel(true);
}
}
clearFocus();
}
if ( KEY_F1 == key && LLUI::sHelpImpl && mMediaControls.get())
{
std::string help_topic;
if (mMediaControls.get()->findHelpTopic(help_topic))
{
LLUI::sHelpImpl->showTopic(help_topic);
}
}
}
return true;
}
开发者ID:kow,项目名称:Astra-Viewer-2,代码行数:33,代码来源:llviewermediafocus.cpp
示例15: clearFocus
void SceneViewWidget::leaveEvent(QEvent* e)
{
if (isActiveWindow())
{
clearFocus();
}
emit mouseLeft();
}
开发者ID:BGR360,项目名称:CppGameEngine3D,代码行数:8,代码来源:SceneViewWidget.cpp
示例16: clearFocus
void SpinBox::stepDown()
{
QSpinBox::stepDown();
if (_clearFocus)
clearFocus();
else
_clearFocus = true;
}
开发者ID:ViktorNova,项目名称:los,代码行数:8,代码来源:spinbox.cpp
示例17: clear
void FilterWidget::keyPressEvent(QKeyEvent* event)
{
if (event->key() == Qt::Key_Escape) {
clear();
clearFocus();
}
QLineEdit::keyPressEvent(event);
}
开发者ID:1h6,项目名称:ProjectTox-Qt-GUI,代码行数:8,代码来源:filterwidget.cpp
示例18: clearFocus
void QKeyButton::click()
{
if (hasFocus()) {
clearFocus();
} else {
setFocus();
}
}
开发者ID:BackupTheBerlios,项目名称:sim-im-svn,代码行数:8,代码来源:qkeybutton.cpp
示例19: clearFocus
void GalleryTreeView::slotCheckSelection(const QModelIndex &selected)
{
clearFocus();
if (selected.isValid()) {
emit signalSelected(true);
} else
emit signalSelected(false);
}
开发者ID:BackupTheBerlios,项目名称:galerist-svn,代码行数:8,代码来源:gallerytreeview.cpp
示例20: clearFocus
void
ScaleSliderQWidget::leaveEvent(QEvent* e)
{
if ( hasFocus() ) {
clearFocus();
}
QWidget::leaveEvent(e);
}
开发者ID:haebler,项目名称:Natron,代码行数:8,代码来源:ScaleSliderQWidget.cpp
注:本文中的clearFocus函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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