本文整理汇总了C++中clutter_actor_get_height函数的典型用法代码示例。如果您正苦于以下问题:C++ clutter_actor_get_height函数的具体用法?C++ clutter_actor_get_height怎么用?C++ clutter_actor_get_height使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了clutter_actor_get_height函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: tick
static void
tick (ClutterTimeline *timeline,
gint msecs,
gpointer data)
{
Flower **flowers = data;
gint i = 0;
for (i = 0; i < N_FLOWERS; i++)
{
flowers[i]->y += flowers[i]->v;
flowers[i]->rot += flowers[i]->rv;
if (flowers[i]->y > (gint) clutter_actor_get_height (stage))
flowers[i]->y = -clutter_actor_get_height (flowers[i]->ctex);
clutter_actor_set_position (flowers[i]->ctex,
flowers[i]->x, flowers[i]->y);
clutter_actor_set_rotation (flowers[i]->ctex,
CLUTTER_Z_AXIS,
flowers[i]->rot,
clutter_actor_get_width (flowers[i]->ctex)/2,
clutter_actor_get_height (flowers[i]->ctex)/2,
0);
}
}
开发者ID:jigpu,项目名称:clutter,代码行数:27,代码来源:test-cairo-flowers.c
示例2: clutter_actor_get_width
void Platform::windowSizeChanged (ClutterStage * stage, gpointer data)
{
Platform* pThis = static_cast<Platform*>(data);
gfloat stageWidth = clutter_actor_get_width (pThis->m_stage);
gfloat stageHeight = clutter_actor_get_height (pThis->m_stage);
gfloat videoTextureWidth = clutter_actor_get_width (pThis->m_videoTexture);
gfloat videoTextureHeight = clutter_actor_get_height (pThis->m_videoTexture);
gfloat width = stageWidth;
gfloat height = stageHeight;
gfloat stageAspectRatio = stageWidth / stageHeight;
gfloat videoTextureAspectRatio = videoTextureWidth / videoTextureHeight;
if(videoTextureAspectRatio > stageAspectRatio) {
height = stageWidth / videoTextureAspectRatio;
}
else {
width = stageHeight * videoTextureAspectRatio;
}
g_print("stage: %f, %f\n", stageWidth, stageHeight);
g_print("video texture: %f, %f\n", videoTextureWidth, videoTextureHeight);
clutter_actor_set_size (pThis->m_videoTexture, width, height);
// clutter_actor_set_position (pThis->m_videoTexture, w / 2,h / 2);
videoTextureWidth = clutter_actor_get_width (pThis->m_videoTexture);
videoTextureHeight = clutter_actor_get_height (pThis->m_videoTexture);
g_print("stage: %f, %f\n", stageWidth, stageHeight);
g_print("video texture: %f, %f\n", videoTextureWidth, videoTextureHeight);
}
开发者ID:shakin,项目名称:pheobe,代码行数:30,代码来源:Platform.cpp
示例3: show_helper_text_title
static void
show_helper_text_title (CalibArea *area)
{
ClutterTransition *transition;
gfloat height = clutter_actor_get_height (area->helper_text_title);
clutter_actor_set_y (area->helper_text_title,
- clutter_actor_get_height (area->helper_text_title));
clutter_actor_show (area->helper_text_title);
transition = clutter_property_transition_new ("y");
clutter_timeline_set_progress_mode (CLUTTER_TIMELINE (transition),
CLUTTER_EASE_OUT);
clutter_timeline_set_duration (CLUTTER_TIMELINE (transition),
HELP_TEXT_ANIMATION_DURATION);
clutter_transition_set_animatable (transition,
CLUTTER_ANIMATABLE (area->helper_text_title));
clutter_transition_set_from (transition, G_TYPE_FLOAT, -height);
clutter_transition_set_to (transition, G_TYPE_FLOAT, 0.0);
g_signal_connect (CLUTTER_TIMELINE (transition),
"completed",
G_CALLBACK (on_helper_text_title_shown),
area);
clutter_timeline_start (CLUTTER_TIMELINE (transition));
g_clear_object (&area->helper_msg_timeline);
area->helper_msg_timeline = transition;
}
开发者ID:Amphiboly,项目名称:gnome-control-center,代码行数:30,代码来源:calibrator-gui.c
示例4: test_texture_quality_main
G_MODULE_EXPORT gint
test_texture_quality_main (int argc, char *argv[])
{
ClutterTimeline *timeline;
ClutterAlpha *alpha;
ClutterBehaviour *depth_behavior;
ClutterActor *stage;
ClutterActor *image;
ClutterColor stage_color = { 0x12, 0x34, 0x56, 0xff };
ClutterFog stage_fog = { 10.0, -50.0 };
GError *error;
clutter_init (&argc, &argv);
stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
clutter_stage_set_use_fog (CLUTTER_STAGE (stage), TRUE);
clutter_stage_set_fog (CLUTTER_STAGE (stage), &stage_fog);
g_signal_connect (stage,
"button-press-event", G_CALLBACK (clutter_main_quit),
NULL);
error = NULL;
image = clutter_texture_new_from_file (argv[1]?argv[1]:"redhand.png", &error);
if (error)
g_error ("Unable to load image: %s", error->message);
if (!argv[1])
g_print ("Hint: the redhand.png isn't a good test image for this test.\n"
"This test can take any clutter loadable image as an argument\n");
/* center the image */
clutter_actor_set_position (image,
(clutter_actor_get_width (stage) - clutter_actor_get_width (image))/2,
(clutter_actor_get_height (stage) - clutter_actor_get_height (image))/2);
clutter_container_add (CLUTTER_CONTAINER (stage), image, NULL);
timeline = clutter_timeline_new (5000);
g_signal_connect (timeline,
"completed", G_CALLBACK (timeline_completed),
NULL);
alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
depth_behavior = clutter_behaviour_depth_new (alpha, -2500, 400);
clutter_behaviour_apply (depth_behavior, image);
clutter_actor_show (stage);
clutter_timeline_start (timeline);
g_timeout_add (10000, change_filter, image);
clutter_main ();
g_object_unref (depth_behavior);
g_object_unref (timeline);
return EXIT_SUCCESS;
}
开发者ID:Docworld,项目名称:chromiumos,代码行数:59,代码来源:test-texture-quality.c
示例5: test_clip_main
G_MODULE_EXPORT int
test_clip_main (int argc, char **argv)
{
CallbackData data;
ClutterActor *stub_actor, *label;
gchar *file;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
data.current_clip.type = CLIP_NONE;
data.clips = NULL;
data.stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (data.stage), "Clipping");
g_signal_connect (data.stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
stub_actor = clutter_rectangle_new ();
clutter_container_add (CLUTTER_CONTAINER (data.stage), stub_actor, NULL);
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
data.hand = cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_ANY,
NULL);
g_free (file);
label = clutter_text_new_with_text ("Sans 12px", instructions);
clutter_text_set_line_wrap (CLUTTER_TEXT (label), TRUE);
clutter_actor_set_width (label, clutter_actor_get_width (data.stage) - 310);
clutter_actor_set_y (label,
clutter_actor_get_height (data.stage)
- clutter_actor_get_height (label));
clutter_container_add (CLUTTER_CONTAINER (data.stage), label, NULL);
g_signal_connect (stub_actor, "paint", G_CALLBACK (on_paint), &data);
g_signal_connect (data.stage, "button-press-event",
G_CALLBACK (on_button_press), &data);
g_signal_connect (data.stage, "button-release-event",
G_CALLBACK (on_button_release), &data);
g_signal_connect (data.stage, "motion-event",
G_CALLBACK (on_motion), &data);
g_signal_connect (data.stage, "key-press-event",
G_CALLBACK (on_key_press), &data);
clutter_actor_show (data.stage);
clutter_main ();
cogl_handle_unref (data.hand);
free_clips (&data);
return 0;
}
开发者ID:ChrisCummins,项目名称:clutter,代码行数:56,代码来源:test-clip.c
示例6: size_change
static void
size_change (ClutterStage * stage, UserInterface * ui)
{
gfloat stage_width, stage_height;
gfloat new_width, new_height;
gfloat media_width, media_height;
gfloat stage_ar, media_ar;
media_width = clutter_actor_get_width (ui->texture);
media_height = clutter_actor_get_height (ui->texture);
stage_width = clutter_actor_get_width (ui->stage);
stage_height = clutter_actor_get_height (ui->stage);
ui->stage_width = stage_width;
ui->stage_height = stage_height;
stage_ar = stage_width / stage_height;
new_width = stage_width;
new_height = stage_height;
if (media_height > 0.0f && media_width > 0.0f) {
/* if we're rotated, the media_width and media_height are swapped */
if (ui->rotated) {
media_ar = media_height / media_width;
} else {
media_ar = media_width / media_height;
}
/* calculate new width and height
* note: when we're done, new_width/new_height should equal media_ar */
if (media_ar > stage_ar) {
/* media has wider aspect than stage so use new width as stage width and
* scale down height */
new_height = stage_width / media_ar;
} else {
new_width = stage_height * media_ar;
}
} else {
g_debug ("Warning: not considering texture dimensions %fx%f\n", media_width,
media_height);
}
clutter_actor_set_size (CLUTTER_ACTOR (ui->texture), new_width, new_height);
clutter_actor_set_position (CLUTTER_ACTOR (ui->texture), stage_width / 2,
stage_height / 2);
update_controls_size (ui);
center_controls (ui);
progress_timing (ui);
}
开发者ID:phako,项目名称:snappy,代码行数:52,代码来源:user_interface.c
示例7: _lambda46_
static void _lambda46_ (GObject* _self_, GParamSpec* pspec, EaseSelectionRectangle* self) {
#line 58 "ease-selection-rectangle.vala"
g_return_if_fail (_self_ != NULL);
#line 58 "ease-selection-rectangle.vala"
g_return_if_fail (pspec != NULL);
#line 59 "ease-selection-rectangle.vala"
clutter_actor_set_height ((ClutterActor*) self->priv->left, clutter_actor_get_height ((ClutterActor*) self));
#line 60 "ease-selection-rectangle.vala"
clutter_actor_set_height ((ClutterActor*) self->priv->right, clutter_actor_get_height ((ClutterActor*) self));
#line 61 "ease-selection-rectangle.vala"
clutter_actor_set_y ((ClutterActor*) self->priv->bottom, clutter_actor_get_height ((ClutterActor*) self));
#line 115 "ease-selection-rectangle.c"
}
开发者ID:rmujica,项目名称:Nitido,代码行数:13,代码来源:ease-selection-rectangle.c
示例8: on_new_frame
/* rotation */
void
on_new_frame (ClutterTimeline * timeline, gint frame_num, gpointer data)
{
ClutterActor *rect_actor = CLUTTER_ACTOR (data);
ClutterActor *texture_actor =
g_object_get_data (G_OBJECT (timeline), "texture_actor");
clutter_actor_set_rotation (rect_actor, CLUTTER_Z_AXIS, (gdouble) frame_num,
clutter_actor_get_width (rect_actor) / 2,
clutter_actor_get_height (rect_actor) / 2, 0);
clutter_actor_set_rotation (texture_actor, CLUTTER_Z_AXIS,
(gdouble) frame_num, clutter_actor_get_width (texture_actor) / 6,
clutter_actor_get_height (texture_actor) / 6, 0);
}
开发者ID:zsx,项目名称:ossbuild,代码行数:16,代码来源:cluttershare.c
示例9: mex_column_get_allocation
/* MexScrollableContainerInterface */
static void
mex_column_get_allocation (MexScrollableContainer *self,
ClutterActor *child,
ClutterActorBox *box)
{
MexColumnPrivate *priv = MEX_COLUMN (self)->priv;
gfloat width, height;
gfloat child_height;
gint i;
box->y1 = 0;
if (!priv->children)
return;
child_height = clutter_actor_get_height (priv->children->data);
i = g_list_index (priv->children, child);
if (i >= 0)
box->y1 += child_height * i;
clutter_actor_get_size (child, &width, &height);
box->x1 = 0;
box->x2 = width;
box->y2 = box->y1 + height;
}
开发者ID:ocrete,项目名称:media-explorer,代码行数:28,代码来源:mex-column.c
示例10: clarity_cover_set_album_item
void clarity_cover_set_album_item (ClarityCover *self, AlbumItem *item) {
g_return_if_fail(CLARITY_IS_COVER(self));
ClarityCoverPrivate *priv = CLARITY_COVER_GET_PRIVATE (self);
g_return_if_fail(priv);
GError *error = NULL;
gint y_offset;
if (!priv->texture) {
priv->texture = gtk_clutter_texture_new();
clutter_container_add_actor(CLUTTER_CONTAINER(self), priv->texture);
}
// Set cover artwork
gtk_clutter_texture_set_from_pixbuf (GTK_CLUTTER_TEXTURE(priv->texture), item->albumart, &error);
if (error) {
g_warning("%s", error->message);
g_error_free(error);
return;
}
// Add reflection
if (! priv->reflection) {
y_offset = clutter_actor_get_height (priv->texture) + V_PADDING;
priv->reflection = clutter_clone_new (priv->texture);
clutter_actor_add_constraint (priv->reflection, clutter_bind_constraint_new (priv->texture, CLUTTER_BIND_X, 0.0));
clutter_actor_add_constraint (priv->reflection, clutter_bind_constraint_new (priv->texture, CLUTTER_BIND_Y, y_offset));
clutter_actor_add_constraint (priv->reflection, clutter_bind_constraint_new (priv->texture, CLUTTER_BIND_WIDTH, 0.0));
clutter_actor_add_constraint (priv->reflection, clutter_bind_constraint_new (priv->texture, CLUTTER_BIND_HEIGHT, 0.0));
g_signal_connect (priv->reflection,
"paint",
G_CALLBACK (_clone_paint_cb),
NULL);
clutter_container_add_actor(CLUTTER_CONTAINER(self), priv->reflection);
}
ClutterActorBox box;
gfloat w, h;
clutter_actor_get_allocation_box (priv->texture, &box);
clutter_actor_box_get_size (&box, &w, &h);
if( h > DEFAULT_IMG_SIZE) {
gfloat temp = w * DEFAULT_IMG_SIZE / h;
clutter_actor_set_size(priv->texture, temp, DEFAULT_IMG_SIZE);
}
// Add title / artist data
if (priv->title)
g_free(priv->title);
priv->title = g_strdup(item->albumname);
if (priv->artist)
g_free(priv->artist);
priv->artist = g_strdup(item->artist);
}
开发者ID:Sprezzatech,项目名称:gtkpod,代码行数:60,代码来源:clarity_cover.c
示例11: _xfdashboard_stage_interface_get_preferred_height
/* Get preferred width/height */
static void _xfdashboard_stage_interface_get_preferred_height(ClutterActor *inActor,
gfloat inForWidth,
gfloat *outMinHeight,
gfloat *outNaturalHeight)
{
XfdashboardStageInterface *self=XFDASHBOARD_STAGE_INTERFACE(inActor);
XfdashboardStageInterfacePrivate *priv=self->priv;
gfloat minHeight, naturalHeight;
gint h;
ClutterActor *stage;
/* Set up default values */
minHeight=naturalHeight=0.0f;
/* Get monitor size if available otherwise get stage size */
if(priv->monitor)
{
xfdashboard_window_tracker_monitor_get_geometry(priv->monitor, NULL, NULL, NULL, &h);
minHeight=naturalHeight=h;
}
else
{
stage=clutter_actor_get_stage(inActor);
minHeight=naturalHeight=clutter_actor_get_height(stage);
}
/* Store sizes computed */
if(outMinHeight) *outMinHeight=minHeight;
if(outNaturalHeight) *outNaturalHeight=naturalHeight;
}
开发者ID:gmc-holle,项目名称:xfdashboard,代码行数:31,代码来源:stage-interface.c
示例12: make_source
ClutterActor *
make_source (void)
{
ClutterActor *source, *actor;
GError *error = NULL;
gchar *file;
ClutterColor yellow = {0xff, 0xff, 0x00, 0xff};
source = clutter_group_new ();
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
actor = clutter_texture_new_from_file (file, &error);
if (!actor)
g_error("pixbuf load failed: %s", error ? error->message : "Unknown");
g_free (file);
clutter_group_add (source, actor);
actor = clutter_text_new_with_text ("Sans Bold 50px", "Clutter");
clutter_text_set_color (CLUTTER_TEXT (actor), &yellow);
clutter_actor_set_y (actor, clutter_actor_get_height(source) + 5);
clutter_group_add (source, actor);
return source;
}
开发者ID:nobled,项目名称:clutter,代码行数:28,代码来源:test-fbo.c
示例13: test_fullscreen_main
G_MODULE_EXPORT int
test_fullscreen_main (int argc, char *argv[])
{
ClutterActor *stage;
clutter_init (&argc, &argv);
stage = clutter_stage_get_default ();
g_signal_connect (stage,
"fullscreen", G_CALLBACK (on_fullscreen),
NULL);
g_signal_connect (stage,
"unfullscreen", G_CALLBACK (on_unfullscreen),
NULL);
clutter_stage_set_fullscreen (CLUTTER_STAGE (stage), TRUE);
clutter_actor_show (stage);
g_debug ("stage size: %.2fx%.2f, mapped: %s",
clutter_actor_get_width (stage),
clutter_actor_get_height (stage),
CLUTTER_ACTOR_IS_MAPPED (stage) ? "true" : "false");
g_timeout_add (1000, toggle_fullscreen, NULL);
clutter_main ();
return EXIT_SUCCESS;
}
开发者ID:Docworld,项目名称:chromiumos,代码行数:29,代码来源:test-fullscreen.c
示例14: ease_pdf_actor_draw_page
static void ease_pdf_actor_draw_page (EasePdfActor* self) {
#line 415 "ease-pdf-actor.c"
PopplerPage* page;
double width;
double height;
cairo_t* cr;
GError * _inner_error_ = NULL;
#line 58 "ease-pdf-actor.vala"
g_return_if_fail (self != NULL);
#line 61 "ease-pdf-actor.vala"
page = _g_object_ref0 (poppler_document_get_page (self->priv->doc, self->priv->current_page));
#line 62 "ease-pdf-actor.vala"
width = (double) 0;
#line 62 "ease-pdf-actor.vala"
height = (double) 0;
#line 63 "ease-pdf-actor.vala"
poppler_page_get_size (page, &width, &height);
#line 66 "ease-pdf-actor.vala"
if (self->priv->texture == NULL) {
#line 433 "ease-pdf-actor.c"
ClutterCairoTexture* _tmp0_;
ClutterActor* _tmp1_;
#line 68 "ease-pdf-actor.vala"
self->priv->texture = (_tmp0_ = g_object_ref_sink ((ClutterCairoTexture*) clutter_cairo_texture_new ((guint) ((gint) width), (guint) ((gint) height))), _g_object_unref0 (self->priv->texture), _tmp0_);
#line 69 "ease-pdf-actor.vala"
clutter_container_add_actor ((ClutterContainer*) (_tmp1_ = ((EaseActor*) self)->contents, CLUTTER_IS_GROUP (_tmp1_) ? ((ClutterGroup*) _tmp1_) : NULL), (ClutterActor*) self->priv->texture);
#line 71 "ease-pdf-actor.vala"
clutter_actor_set_width ((ClutterActor*) self->priv->texture, clutter_actor_get_width (((EaseActor*) self)->contents));
#line 72 "ease-pdf-actor.vala"
clutter_actor_set_height ((ClutterActor*) self->priv->texture, clutter_actor_get_height (((EaseActor*) self)->contents));
#line 74 "ease-pdf-actor.vala"
g_signal_connect_object ((GObject*) ((EaseActor*) self)->contents, "notify::width", (GCallback) __lambda53__g_object_notify, self, 0);
#line 78 "ease-pdf-actor.vala"
g_signal_connect_object ((GObject*) ((EaseActor*) self)->contents, "notify::height", (GCallback) __lambda54__g_object_notify, self, 0);
#line 448 "ease-pdf-actor.c"
} else {
#line 86 "ease-pdf-actor.vala"
clutter_cairo_texture_set_surface_size (self->priv->texture, (guint) ((gint) width), (guint) ((gint) height));
#line 452 "ease-pdf-actor.c"
}
#line 90 "ease-pdf-actor.vala"
clutter_cairo_texture_clear (self->priv->texture);
#line 91 "ease-pdf-actor.vala"
cr = clutter_cairo_texture_create (self->priv->texture);
#line 92 "ease-pdf-actor.vala"
ease_background_cairo_render (self->priv->pdf_element->background, cr, (gint) width, (gint) height, ease_document_get_path (ease_slide_get_parent (ease_element_get_parent (((EaseActor*) self)->element))), &_inner_error_);
#line 460 "ease-pdf-actor.c"
if (_inner_error_ != NULL) {
_cairo_destroy0 (cr);
_g_object_unref0 (page);
g_critical ("file %s: line %d: uncaught error: %s (%s, %d)", __FILE__, __LINE__, _inner_error_->message, g_quark_to_string (_inner_error_->domain), _inner_error_->code);
g_clear_error (&_inner_error_);
return;
}
#line 94 "ease-pdf-actor.vala"
poppler_page_render (page, cr);
#line 470 "ease-pdf-actor.c"
_cairo_destroy0 (cr);
_g_object_unref0 (page);
}
开发者ID:rmujica,项目名称:Nitido,代码行数:60,代码来源:ease-pdf-actor.c
示例15: _resize_alpha
static void
_resize_alpha (ClutterBehaviour *behave,
guint32 alpha,
AstroContactRow *row)
{
AstroContactRowPrivate *priv;
gfloat factor;
gint dest_height = ROW_HEIGHT;
gint current_height, diff_height;
g_return_if_fail (ASTRO_IS_CONTACT_ROW (row));
priv = row->priv;
factor = (gfloat)alpha/CLUTTER_ALPHA_MAX_ALPHA;
if (priv->active)
dest_height = (ROW_HEIGHT * 2) + PADDING;
current_height = clutter_actor_get_height (priv->bg);
if (current_height > dest_height)
diff_height = (current_height - dest_height) * -1;
else
diff_height = dest_height - current_height;
clutter_actor_set_height (priv->bg,
current_height + ((diff_height * alpha)/CLUTTER_ALPHA_MAX_ALPHA));
}
开发者ID:UIKit0,项目名称:toys,代码行数:28,代码来源:astro-contact-row.c
示例16: opt_show_add_slide
void
opt_show_add_slide (OptShow *self, OptSlide *slide)
{
ClutterActor *bg, *stage;
self->priv->slides = g_list_append(self->priv->slides, slide);
self->priv->num_slides++;
stage = clutter_stage_get_default();
bg = CLUTTER_ACTOR(opt_slide_get_background_texture (slide));
if (bg == NULL)
bg = clutter_clone_new(self->priv->bg);
clutter_actor_set_size (bg,
clutter_actor_get_width (stage),
clutter_actor_get_height (stage));
clutter_group_add (CLUTTER_GROUP(slide), bg);
clutter_actor_lower_bottom(bg);
clutter_actor_show(bg);
opt_menu_add_slide (self->priv->menu, slide);
}
开发者ID:UIKit0,项目名称:toys,代码行数:27,代码来源:opt-show.c
示例17: art_cb
static void
art_cb (RBExtDBKey *key, const char *filename, GValue *data, MxFrame *frame)
{
ClutterActor *image;
GdkPixbuf *pixbuf;
if (data == NULL || G_VALUE_HOLDS (data, GDK_TYPE_PIXBUF) == FALSE) {
return;
}
clutter_threads_enter ();
image = gtk_clutter_texture_new ();
pixbuf = GDK_PIXBUF (g_value_get_object (data));
gtk_clutter_texture_set_from_pixbuf (GTK_CLUTTER_TEXTURE (image), pixbuf, NULL);
if (clutter_actor_get_height (image) > MAX_IMAGE_HEIGHT) {
clutter_actor_set_height (image, MAX_IMAGE_HEIGHT);
clutter_texture_set_keep_aspect_ratio (CLUTTER_TEXTURE (image), TRUE);
}
if (clutter_actor_get_width (image) > MAX_IMAGE_HEIGHT) {
clutter_actor_set_width (image, MAX_IMAGE_HEIGHT);
}
mx_bin_set_child (MX_BIN (frame), image);
clutter_actor_show_all (CLUTTER_ACTOR (frame));
clutter_threads_leave ();
}
开发者ID:hfiguiere,项目名称:rhythmbox,代码行数:27,代码来源:rb-visualizer-fullscreen.c
示例18: on_fullscreen
static gboolean
on_fullscreen (GtkWindow *window,
GdkEventWindowState *event,
CalibArea *area)
{
ClutterRect rect;
if ((event->changed_mask & GDK_WINDOW_STATE_FULLSCREEN) == 0)
return FALSE;
/* Protect against window state multiple changes*/
if (CLUTTER_ACTOR_IS_VISIBLE (area->action_layer))
return FALSE;
clutter_actor_show (area->action_layer);
clutter_actor_show (area->clock);
rect.origin.x = 0;
rect.origin.y = 0;
clutter_actor_get_size (area->helper_text_title,
&rect.size.width,
&rect.size.height);
g_object_set (area->text_title_holder, "clip-rect", &rect, NULL);
clutter_actor_get_size (area->helper_text_body,
&rect.size.width,
&rect.size.height);
g_object_set (area->text_body_holder, "clip-rect", &rect, NULL);
clutter_actor_set_y (area->helper_text_body,
- clutter_actor_get_height (area->helper_text_body));
show_helper_text_title (area);
return FALSE;
}
开发者ID:Amphiboly,项目名称:gnome-control-center,代码行数:34,代码来源:calibrator-gui.c
示例19: _xfdashboard_dump_actor_internal
/* Dump actors */
static void _xfdashboard_dump_actor_internal(ClutterActor *inActor, gint inLevel)
{
ClutterActorIter iter;
ClutterActor *child;
gint i;
g_return_if_fail(CLUTTER_IS_ACTOR(inActor));
g_return_if_fail(inLevel>=0);
clutter_actor_iter_init(&iter, CLUTTER_ACTOR(inActor));
while(clutter_actor_iter_next(&iter, &child))
{
for(i=0; i<inLevel; i++) g_print(" ");
g_print("+- %[email protected]%p - name: %s - geometry: %.2f,%.2f [%.2fx%.2f], mapped: %s, visible: %s, children: %d\n",
G_OBJECT_TYPE_NAME(child), child,
clutter_actor_get_name(child),
clutter_actor_get_x(child),
clutter_actor_get_y(child),
clutter_actor_get_width(child),
clutter_actor_get_height(child),
clutter_actor_is_mapped(child) ? "yes" : "no",
clutter_actor_is_visible(child) ? "yes" : "no",
clutter_actor_get_n_children(child));
if(clutter_actor_get_n_children(child)>0) _xfdashboard_dump_actor_internal(child, inLevel+1);
}
}
开发者ID:AtheistSpacePirate,项目名称:xfdashboard,代码行数:27,代码来源:utils.c
示例20: frame_cb
/* Timeline handler */
void
frame_cb (ClutterTimeline *timeline,
gint msecs,
gpointer data)
{
SuperOH *oh = (SuperOH *)data;
gint i;
guint rotation = clutter_timeline_get_progress (timeline) * 360.0f;
/* Rotate everything clockwise about stage center*/
clutter_actor_set_rotation (CLUTTER_ACTOR (oh->group),
CLUTTER_Z_AXIS,
rotation,
WINWIDTH / 2, WINHEIGHT / 2, 0);
for (i = 0; i < NHANDS; i++)
{
/* rotate each hand around there centers */
clutter_actor_set_rotation (oh->hand[i],
CLUTTER_Z_AXIS,
- 6.0 * rotation,
clutter_actor_get_width (oh->hand[i]) / 2,
clutter_actor_get_height (oh->hand[i]) / 2,
0);
if (fade == TRUE)
clutter_actor_set_opacity (oh->hand[i], (255 - (rotation % 255)));
}
}
开发者ID:bhgv,项目名称:clutter-gtk-0.12-for-cluttersmith-orange-pi-2-lubuntu-tested,代码行数:29,代码来源:gtk-clutter-test.c
注:本文中的clutter_actor_get_height函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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