本文整理汇总了C++中config函数的典型用法代码示例。如果您正苦于以下问题:C++ config函数的具体用法?C++ config怎么用?C++ config使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了config函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: open_disk_image
//.........这里部分代码省略.........
// we are loading a clone through softlists, split the setname from the parentname
tag5.assign(tag4.substr(separator2 + 1, tag4.length() - separator2 + 1));
tag4.erase(separator2, tag4.length() - separator2);
}
// prepare locations where we have to load from: list/parentname (if any) & list/clonename
std::string swlist(tag1);
tag2.assign(swlist.append(tag4));
if (has_parent)
{
swlist.assign(tag1);
tag3.assign(swlist.append(tag5));
}
}
if (tag5.find_first_of('%') != -1)
fatalerror("We do not support clones of clones!\n");
// try to load from the available location(s):
// - if we are not using lists, we have locationtag only;
// - if we are using lists, we have: list/clonename, list/parentname, clonename, parentname
if (!is_list)
filerr = common_process_file(options, locationtag, ".chd", romp, image_file);
else
{
// try to load from list/setname
if ((filerr != FILERR_NONE) && (tag2.c_str() != nullptr))
filerr = common_process_file(options, tag2.c_str(), ".chd", romp, image_file);
// try to load from list/parentname (if any)
if ((filerr != FILERR_NONE) && has_parent && (tag3.c_str() != nullptr))
filerr = common_process_file(options, tag3.c_str(), ".chd", romp, image_file);
// try to load from setname
if ((filerr != FILERR_NONE) && (tag4.c_str() != nullptr))
filerr = common_process_file(options, tag4.c_str(), ".chd", romp, image_file);
// try to load from parentname (if any)
if ((filerr != FILERR_NONE) && has_parent && (tag5.c_str() != nullptr))
filerr = common_process_file(options, tag5.c_str(), ".chd", romp, image_file);
// only for CHD we also try to load from list/
if ((filerr != FILERR_NONE) && (tag1.c_str() != nullptr))
{
tag1.erase(tag1.length() - 1, 1); // remove the PATH_SEPARATOR
filerr = common_process_file(options, tag1.c_str(), ".chd", romp, image_file);
}
}
}
/* did the file open succeed? */
if (filerr == FILERR_NONE)
{
std::string fullpath(image_file.fullpath());
image_file.close();
/* try to open the CHD */
err = image_chd.open(fullpath.c_str());
if (err == CHDERR_NONE)
return err;
}
else
err = CHDERR_FILE_NOT_FOUND;
/* otherwise, look at our parents for a CHD with an identical checksum */
/* and try to open that */
hash_collection romphashes(ROM_GETHASHDATA(romp));
for (int drv = driver_list::find(*gamedrv); drv != -1; drv = driver_list::clone(drv))
{
machine_config config(driver_list::driver(drv), options);
device_iterator deviter(config.root_device());
for (device_t *device = deviter.first(); device != nullptr; device = deviter.next())
for (region = rom_first_region(*device); region != nullptr; region = rom_next_region(region))
if (ROMREGION_ISDISKDATA(region))
for (rom = rom_first_file(region); rom != nullptr; rom = rom_next_file(rom))
/* look for a differing name but with the same hash data */
if (strcmp(ROM_GETNAME(romp), ROM_GETNAME(rom)) != 0 &&
romphashes == hash_collection(ROM_GETHASHDATA(rom)))
{
/* attempt to open the properly named file, scanning up through parent directories */
filerr = FILERR_NOT_FOUND;
for (int searchdrv = drv; searchdrv != -1 && filerr != FILERR_NONE; searchdrv = driver_list::clone(searchdrv))
filerr = common_process_file(options, driver_list::driver(searchdrv).name, ".chd", rom, image_file);
if (filerr != FILERR_NONE)
filerr = common_process_file(options, nullptr, ".chd", rom, image_file);
/* did the file open succeed? */
if (filerr == FILERR_NONE)
{
std::string fullpath(image_file.fullpath());
image_file.close();
/* try to open the CHD */
err = image_chd.open(fullpath.c_str());
if (err == CHDERR_NONE)
return err;
}
}
}
return err;
}
开发者ID:gregdickhudl,项目名称:mame,代码行数:101,代码来源:romload.cpp
示例2: active_group_report
virtual const config active_group_report() { return config();};
开发者ID:Coffee--,项目名称:wesnoth-old,代码行数:1,代码来源:empty_palette.hpp
示例3: AgentBase
AkonadiIndexingAgent::AkonadiIndexingAgent(const QString &id)
: AgentBase(id),
m_scheduler(m_index, config(), QSharedPointer<JobFactory>(new JobFactory))
{
lowerIOPriority();
lowerSchedulingPriority();
lowerPriority();
Akonadi::AttributeFactory::registerAttribute<Akonadi::IndexPolicyAttribute>();
KConfigGroup cfg = config()->group("General");
int agentIndexingVersion = cfg.readEntry("agentIndexingVersion", 0);
if (agentIndexingVersion == 0) {
// Check for value in baloorc, which we used historically, and migrate
// to the native config file
KConfig baloorc(QStringLiteral("baloorc"));
KConfigGroup baloorcGroup = baloorc.group("Akonadi");
agentIndexingVersion = baloorcGroup.readEntry("agentIndexingVersion", 0);
cfg.writeEntry("agentIndexingVersion", agentIndexingVersion);
}
if (agentIndexingVersion < INDEXING_AGENT_VERSION) {
m_index.removeDatabase();
QTimer::singleShot(0, &m_scheduler, &Scheduler::scheduleCompleteSync);
cfg.writeEntry("agentIndexingVersion", INDEXING_AGENT_VERSION);
cfg.sync();
}
if (!m_index.createIndexers()) {
Q_EMIT status(Broken, i18nc("@info:status", "No indexers available"));
setOnline(false);
} else {
setOnline(true);
}
connect(this, &Akonadi::AgentBase::abortRequested,
this, &AkonadiIndexingAgent::onAbortRequested);
connect(this, &Akonadi::AgentBase::onlineChanged,
this, &AkonadiIndexingAgent::onOnlineChanged);
connect(&m_scheduler, SIGNAL(status(int,QString)), this, SIGNAL(status(int,QString)));
connect(&m_scheduler, &Scheduler::percent, this, &Akonadi::AgentBase::percent);
changeRecorder()->setAllMonitored(true);
changeRecorder()->itemFetchScope().setCacheOnly(true);
changeRecorder()->itemFetchScope().setAncestorRetrieval(Akonadi::ItemFetchScope::Parent);
changeRecorder()->itemFetchScope().setFetchRemoteIdentification(false);
changeRecorder()->itemFetchScope().setFetchModificationTime(false);
changeRecorder()->itemFetchScope().fetchFullPayload(true);
changeRecorder()->collectionFetchScope().fetchAttribute<Akonadi::IndexPolicyAttribute>();
changeRecorder()->collectionFetchScope().setAncestorRetrieval(Akonadi::CollectionFetchScope::All);
changeRecorder()->collectionFetchScope().ancestorFetchScope().fetchAttribute<Akonadi::EntityDisplayAttribute>();
changeRecorder()->collectionFetchScope().setListFilter(Akonadi::CollectionFetchScope::Index);
changeRecorder()->setChangeRecordingEnabled(false);
changeRecorder()->fetchCollection(true);
changeRecorder()->setExclusive(true);
new IndexerAdaptor(this);
// Cleanup agentsrc after migration to 4.13/KF5
Akonadi::AgentManager *agentManager = Akonadi::AgentManager::self();
const Akonadi::AgentInstance::List allAgents = agentManager->instances();
// Cannot use agentManager->instance(oldInstanceName) here, it wouldn't find broken instances.
Q_FOREACH (const Akonadi::AgentInstance &inst, allAgents) {
if (inst.identifier() == QLatin1String("akonadi_nepomuk_feeder")) {
qCDebug(AKONADI_INDEXER_AGENT_LOG) << "Removing old nepomuk feeder" << inst.identifier();
agentManager->removeInstance( inst );
} else if (inst.identifier() == QLatin1String("akonadi_baloo_indexer")) {
qCDebug(AKONADI_INDEXER_AGENT_LOG) << "Removing old Baloo indexer" << inst.identifier();
agentManager->removeInstance(inst);
}
}
}
开发者ID:KDE,项目名称:akonadi-search,代码行数:72,代码来源:agent.cpp
示例4: config
QString
PrefsRunProgramWidget::validate()
const {
auto cfg = config();
return cfg->m_active ? cfg->validate() : QString{};
}
开发者ID:basicmaster,项目名称:mkvtoolnix,代码行数:6,代码来源:prefs_run_program_widget.cpp
示例5: config
// static
void CProfile::ReadFromConfig()
{
CNCConfig config(CProfileParams::ConfigScope());
config.Read(_T("ProfileSplineDeviation"), &max_deviation_for_spline_to_arc, 0.01);
}
开发者ID:DesignerMK,项目名称:heekscnc,代码行数:6,代码来源:Profile.cpp
示例6: config
void KateSessionApplet::slotSaveConfig()
{
config().writeEntry("hideList", m_config->hideList());
}
开发者ID:UIKit0,项目名称:kate,代码行数:4,代码来源:katesessionapplet.cpp
示例7: config
void GlobalSettings::slotSyncNow()
{
config()->sync();
}
开发者ID:akhuettel,项目名称:kdepim-noakonadi,代码行数:4,代码来源:globalsettings.cpp
示例8: indent
void Screen::begin(const std::string& path)
{
batb->log << "batb->screen->begin( " << path << " )" << std::endl;
LogIndent indent( batb->log, "* " );
if ( init_empty() )
{
// set configuration file
config( path );
////////////////////////////////////////////////////////////////////////////////
// setup GLFW
//
glfwSetErrorCallback( glfw_error_callback );
if ( !glfwInit() )
{
batb->log << "ERROR: could not initialize GLFW" << std::endl;
throw std::runtime_error( "Screen: Could not init GLFW" );
}
////////////////////////////////////////////////////////////////////////////////
// screen
bool debugctx = yaml["debug"].as<bool>( false );
glfwWindowHint( GLFW_OPENGL_DEBUG_CONTEXT, debugctx ); // debug symbols (?)
batb->log << "debug context = " << debugctx << std::endl;
// multisamples
uint samples = 0;
if ( YAML::Node node = yaml[ "multisamples" ] )
{
samples = node.as<uint>( samples );
glfwWindowHint( GLFW_SAMPLES, samples );
}
batb->log << "multisamples = " << samples << std::endl;
// size
uint wth = 640;
uint hth = 480;
if ( YAML::Node node = yaml[ "size" ] )
{
wth = node[ "wth" ].as<uint>( wth );
hth = node[ "hth" ].as<uint>( hth );
}
batb->log << "window size = " << wth << "x" << hth << std::endl;
// fullscreen
bool fullscreen = false;
if ( YAML::Node node = yaml[ "fullscreen" ] )
{
glfw_monitor = node.as<bool>( fullscreen ) ? glfwGetPrimaryMonitor() : 0;
// if we create a fullscreen window, let us use the display's resolution
if ( glfw_monitor )
{
if ( auto mode = glfwGetVideoMode( glfw_monitor ) )
{
// save before we set fullscreen
nonfullscreen_wth_ = wth;
nonfullscreen_hth_ = hth;
wth = mode->width;
hth = mode->height;
}
}
}
batb->log << "window fullscreen = " << fullscreen;
if ( fullscreen ) batb->log << " (overriding window size with display resolution (" << wth << "x" << hth << ")";
batb->log->endl();
// title
std::string title = "";
if ( YAML::Node node = yaml[ "title" ] )
{
title = node.as<std::string>( title );
}
batb->log << "window title = " << title << std::endl;
// set addioninal windown hints
// http://www.glfw.org/docs/latest/window.html#window_hints
if ( YAML::Node node = yaml[ "glfw-hints" ] )
{
batb->log << "GLFW hints:" << std::endl;
LogIndent indent( batb->log, "- " );
for (auto p : node)
{
auto hint = p.first.as<std::string>();
auto value = p.second.as<std::string>("");
constexpr uint padding = 30;
std::string pad( hint.size() < padding ? (padding - hint.size()) : 0, ' ' );
batb->log << hint << pad << " = " << value;
if ( glfw_set_windowhint( hint, value ) )
{
//.........这里部分代码省略.........
开发者ID:karamellpelle,项目名称:open-forest,代码行数:101,代码来源:Screen.cpp
示例9: mame_execute
int mame_execute(emu_options &options, osd_interface &osd)
{
bool firstgame = true;
bool firstrun = true;
// extract the verbose printing option
if (options.verbose())
print_verbose = true;
// loop across multiple hard resets
bool exit_pending = false;
int error = MAMERR_NONE;
while (error == MAMERR_NONE && !exit_pending)
{
// if no driver, use the internal empty driver
const game_driver *system = options.system();
if (system == NULL)
{
system = &GAME_NAME(___empty);
if (firstgame)
started_empty = true;
}
// otherwise, perform validity checks before anything else
else
validate_drivers(options, system);
firstgame = false;
// parse any INI files as the first thing
if (options.read_config())
{
options.revert(OPTION_PRIORITY_INI);
astring errors;
options.parse_standard_inis(errors);
}
// create the machine configuration
machine_config config(*system, options);
// create the machine structure and driver
running_machine machine(config, osd, started_empty);
// looooong term: remove this
global_machine = &machine;
// run the machine
error = machine.run(firstrun);
firstrun = false;
// check the state of the machine
if (machine.new_driver_pending())
{
options.set_system_name(machine.new_driver_name());
firstrun = true;
}
if (machine.exit_pending())
exit_pending = true;
// machine will go away when we exit scope
global_machine = NULL;
}
// return an error
return error;
}
开发者ID:bdidier,项目名称:MAME-OS-X,代码行数:66,代码来源:mame.c
示例10: config
bool CDStarRepeaterD::createThread()
{
CDStarRepeaterConfig config(m_confDir, CONFIG_FILE_NAME, m_name);
wxString callsign, gateway;
DSTAR_MODE mode;
ACK_TYPE ack;
bool restriction, rpt1Validation, dtmfBlanking, errorReply;
config.getCallsign(callsign, gateway, mode, ack, restriction, rpt1Validation, dtmfBlanking, errorReply);
wxString modemType;
config.getModem(modemType);
// DVAP can only do simplex, force the mode accordingly
if (modemType.IsSameAs(wxT("DVAP"))) {
if (mode == MODE_DUPLEX) {
wxLogInfo(wxT("DVAP: changing mode from DUPLEX to SIMPLEX"));
mode = MODE_SIMPLEX;
} else if (mode == MODE_TXANDRX) {
wxLogInfo(wxT("DVAP: changing mode from TX_AND_RX to RX_ONLY"));
mode = MODE_RXONLY;
}
}
switch (mode) {
case MODE_RXONLY:
m_thread = new CDStarRepeaterRXThread(modemType);
break;
case MODE_TXONLY:
m_thread = new CDStarRepeaterTXThread(modemType);
break;
case MODE_TXANDRX:
m_thread = new CDStarRepeaterTXRXThread(modemType);
break;
default:
m_thread = new CDStarRepeaterTRXThread(modemType);
break;
}
m_thread->setCallsign(callsign, gateway, mode, ack, restriction, rpt1Validation, dtmfBlanking, errorReply);
wxLogInfo(wxT("Callsign set to \"%s\", gateway set to \"%s\", mode: %d, ack: %d, restriction: %d, RPT1 validation: %d, DTMF blanking: %d, Error reply: %d"), callsign.c_str(), gateway.c_str(), int(mode), int(ack), int(restriction), int(rpt1Validation), int(dtmfBlanking), int(errorReply));
wxString gatewayAddress, localAddress, name;
unsigned int gatewayPort, localPort;
config.getNetwork(gatewayAddress, gatewayPort, localAddress, localPort, name);
wxLogInfo(wxT("Gateway set to %s:%u, local set to %s:%u, name set to \"%s\""), gatewayAddress.c_str(), gatewayPort, localAddress.c_str(), localPort, name.c_str());
if (!gatewayAddress.IsEmpty()) {
bool local = gatewayAddress.IsSameAs(wxT("127.0.0.1"));
CRepeaterProtocolHandler* handler = new CRepeaterProtocolHandler(gatewayAddress, gatewayPort, localAddress, localPort, name);
bool res = handler->open();
if (!res) {
wxLogError(wxT("Cannot open the protocol handler"));
return false;
}
m_thread->setProtocolHandler(handler, local);
}
unsigned int timeout, ackTime;
config.getTimes(timeout, ackTime);
m_thread->setTimes(timeout, ackTime);
wxLogInfo(wxT("Timeout set to %u secs, ack time set to %u ms"), timeout, ackTime);
unsigned int beaconTime;
wxString beaconText;
bool beaconVoice;
TEXT_LANG language;
config.getBeacon(beaconTime, beaconText, beaconVoice, language);
if (mode == MODE_GATEWAY)
beaconTime = 0U;
m_thread->setBeacon(beaconTime, beaconText, beaconVoice, language);
wxLogInfo(wxT("Beacon set to %u mins, text set to \"%s\", voice set to %d, language set to %d"), beaconTime / 60U, beaconText.c_str(), int(beaconVoice), int(language));
bool announcementEnabled;
unsigned int announcementTime;
wxString announcementRecordRPT1, announcementRecordRPT2;
wxString announcementDeleteRPT1, announcementDeleteRPT2;
config.getAnnouncement(announcementEnabled, announcementTime, announcementRecordRPT1, announcementRecordRPT2, announcementDeleteRPT1, announcementDeleteRPT2);
if (mode == MODE_GATEWAY)
announcementEnabled = false;
m_thread->setAnnouncement(announcementEnabled, announcementTime, announcementRecordRPT1, announcementRecordRPT2, announcementDeleteRPT1, announcementDeleteRPT2);
wxLogInfo(wxT("Announcement enabled: %d, time: %u mins, record RPT1: \"%s\", record RPT2: \"%s\", delete RPT1: \"%s\", delete RPT2: \"%s\""), int(announcementEnabled), announcementTime / 60U, announcementRecordRPT1.c_str(), announcementRecordRPT2.c_str(), announcementDeleteRPT1.c_str(), announcementDeleteRPT2.c_str());
wxLogInfo(wxT("Modem type set to \"%s\""), modemType.c_str());
CModem* modem = NULL;
if (modemType.IsSameAs(wxT("DVAP"))) {
wxString port;
unsigned int frequency;
int power, squelch;
config.getDVAP(port, frequency, power, squelch);
wxLogInfo(wxT("DVAP: port: %s, frequency: %u Hz, power: %d dBm, squelch: %d dBm"), port.c_str(), frequency, power, squelch);
modem = new CDVAPController(port, frequency, power, squelch);
} else if (modemType.IsSameAs(wxT("DV-RPTR V1"))) {
wxString port;
bool rxInvert, txInvert, channel;
unsigned int modLevel, txDelay;
//.........这里部分代码省略.........
开发者ID:ve3mic,项目名称:OpenDV,代码行数:101,代码来源:DStarRepeaterD.cpp
示例11: sceNpTrophyGetTrophyInfo
error_code sceNpTrophyGetTrophyInfo(u32 context, u32 handle, s32 trophyId, vm::ptr<SceNpTrophyDetails> details, vm::ptr<SceNpTrophyData> data)
{
sceNpTrophy.warning("sceNpTrophyGetTrophyInfo(context=0x%x, handle=0x%x, trophyId=%d, details=*0x%x, data=*0x%x)", context, handle, trophyId, details, data);
if (!details && !data)
{
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
}
const auto ctxt = idm::get<trophy_context_t>(context);
if (!ctxt)
{
return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
}
const auto hndl = idm::get<trophy_handle_t>(handle);
if (!hndl)
{
return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
}
fs::file config(vfs::get("/dev_hdd0/home/" + Emu.GetUsr() + "/trophy/" + ctxt->trp_name + "/TROPCONF.SFM"));
if (!config)
{
return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
}
if (details)
memset(details.get_ptr(), 0, sizeof(SceNpTrophyDetails));
if (data)
memset(data.get_ptr(), 0, sizeof(SceNpTrophyData));
rXmlDocument doc;
doc.Read(config.to_string());
auto trophy_base = doc.GetRoot();
if (trophy_base->GetChildren()->GetName() == "trophyconf")
{
trophy_base = trophy_base->GetChildren();
}
bool found = false;
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
{
if (n->GetName() == "trophy" && (trophyId == atoi(n->GetAttribute("id").c_str())))
{
found = true;
if (n->GetAttribute("hidden")[0] == 'y' && !ctxt->tropusr->GetTrophyUnlockState(trophyId)) // Trophy is hidden
{
return SCE_NP_TROPHY_ERROR_HIDDEN;
}
if (details)
{
details->trophyId = trophyId;
switch (n->GetAttribute("ttype")[0])
{
case 'B': details->trophyGrade = SCE_NP_TROPHY_GRADE_BRONZE; break;
case 'S': details->trophyGrade = SCE_NP_TROPHY_GRADE_SILVER; break;
case 'G': details->trophyGrade = SCE_NP_TROPHY_GRADE_GOLD; break;
case 'P': details->trophyGrade = SCE_NP_TROPHY_GRADE_PLATINUM; break;
}
switch (n->GetAttribute("hidden")[0])
{
case 'y': details->hidden = true; break;
case 'n': details->hidden = false; break;
}
for (std::shared_ptr<rXmlNode> n2 = n->GetChildren(); n2; n2 = n2->GetNext())
{
const std::string n2_name = n2->GetName();
if (n2_name == "name")
{
strcpy_trunc(details->name, n2->GetNodeContent());
}
else if (n2_name == "detail")
{
strcpy_trunc(details->description, n2->GetNodeContent());
}
}
}
if (data)
{
data->trophyId = trophyId;
data->unlocked = ctxt->tropusr->GetTrophyUnlockState(trophyId) != 0; // ???
data->timestamp = ctxt->tropusr->GetTrophyTimestamp(trophyId);
}
break;
}
}
if (!found)
{
//.........这里部分代码省略.........
开发者ID:mpm11011,项目名称:rpcs3,代码行数:101,代码来源:sceNpTrophy.cpp
示例12: sceNpTrophyGetGameInfo
error_code sceNpTrophyGetGameInfo(u32 context, u32 handle, vm::ptr<SceNpTrophyGameDetails> details, vm::ptr<SceNpTrophyGameData> data)
{
sceNpTrophy.error("sceNpTrophyGetGameInfo(context=0x%x, handle=0x%x, details=*0x%x, data=*0x%x)", context, handle, details, data);
if (!details && !data)
{
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
}
const auto ctxt = idm::get<trophy_context_t>(context);
if (!ctxt)
{
return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
}
const auto hndl = idm::get<trophy_handle_t>(handle);
if (!hndl)
{
return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
}
fs::file config(vfs::get("/dev_hdd0/home/" + Emu.GetUsr() + "/trophy/" + ctxt->trp_name + "/TROPCONF.SFM"));
if (!config)
{
return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
}
rXmlDocument doc;
doc.Read(config.to_string());
auto trophy_base = doc.GetRoot();
if (trophy_base->GetChildren()->GetName() == "trophyconf")
{
trophy_base = trophy_base->GetChildren();
}
if (details)
memset(details.get_ptr(), 0, sizeof(SceNpTrophyGameDetails));
if (data)
memset(data.get_ptr(), 0, sizeof(SceNpTrophyGameData));
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
{
const std::string n_name = n->GetName();
if (details)
{
if (n_name == "title-name")
{
strcpy_trunc(details->title, n->GetNodeContent());
continue;
}
else if (n_name == "title-detail")
{
strcpy_trunc(details->description, n->GetNodeContent());
continue;
}
}
if (n_name == "trophy")
{
u32 trophy_id = atoi(n->GetAttribute("id").c_str());
if (details)
{
details->numTrophies++;
switch (n->GetAttribute("ttype")[0])
{
case 'B': details->numBronze++; break;
case 'S': details->numSilver++; break;
case 'G': details->numGold++; break;
case 'P': details->numPlatinum++; break;
}
}
if (data)
{
if (ctxt->tropusr->GetTrophyUnlockState(trophy_id))
{
data->unlockedTrophies++;
switch (n->GetAttribute("ttype")[0])
{
case 'B': data->unlockedBronze++; break;
case 'S': data->unlockedSilver++; break;
case 'G': data->unlockedGold++; break;
case 'P': data->unlockedPlatinum++; break;
}
}
}
}
}
return CELL_OK;
}
开发者ID:mpm11011,项目名称:rpcs3,代码行数:97,代码来源:sceNpTrophy.cpp
示例13: BOOST_FOREACH
LEVEL_RESULT playsingle_controller::play_scenario(const config& level)
{
LOG_NG << "in playsingle_controller::play_scenario()...\n";
// Start music.
BOOST_FOREACH(const config &m, level.child_range("music")) {
sound::play_music_config(m);
}
sound::commit_music_changes();
if(!this->is_skipping_replay()) {
show_story(gui_->video(), get_scenario_name(), level.child_range("story"));
}
gui_->labels().read(level);
// Read sound sources
assert(soundsources_manager_ != NULL);
BOOST_FOREACH(const config &s, level.child_range("sound_source")) {
try {
soundsource::sourcespec spec(s);
soundsources_manager_->add(spec);
} catch (bad_lexical_cast &) {
ERR_NG << "Error when parsing sound_source config: bad lexical cast." << std::endl;
ERR_NG << "sound_source config was: " << s.debug() << std::endl;
ERR_NG << "Skipping this sound source..." << std::endl;
}
}
LOG_NG << "entering try... " << (SDL_GetTicks() - ticks()) << "\n";
try {
play_scenario_init();
// clears level config;
this->saved_game_.remove_snapshot();
if (!is_regular_game_end() && !linger_) {
play_scenario_main_loop();
}
if (game_config::exit_at_end) {
exit(0);
}
const bool is_victory = get_end_level_data_const().is_victory;
if(gamestate().gamedata_.phase() <= game_data::PRESTART) {
sdl::draw_solid_tinted_rectangle(
0, 0, gui_->video().getx(), gui_->video().gety(), 0, 0, 0, 1.0,
gui_->video().getSurface()
);
update_rect(0, 0, gui_->video().getx(), gui_->video().gety());
}
ai_testing::log_game_end();
const end_level_data& end_level = get_end_level_data_const();
if (!end_level.transient.custom_endlevel_music.empty()) {
if (!is_victory) {
set_defeat_music_list(end_level.transient.custom_endlevel_music);
} else {
set_victory_music_list(end_level.transient.custom_endlevel_music);
}
}
if (gamestate().board_.teams().empty())
{
//store persistent teams
saved_game_.set_snapshot(config());
return LEVEL_RESULT::VICTORY; // this is probably only a story scenario, i.e. has its endlevel in the prestart event
}
if(linger_) {
LOG_NG << "resuming from loaded linger state...\n";
//as carryover information is stored in the snapshot, we have to re-store it after loading a linger state
saved_game_.set_snapshot(config());
if(!is_observer()) {
persist_.end_transaction();
}
return LEVEL_RESULT::VICTORY;
}
pump().fire(is_victory ? "victory" : "defeat");
{ // Block for set_scontext_synced_base
set_scontext_synced_base sync;
pump().fire("scenario end");
}
if(end_level.proceed_to_next_level) {
gamestate().board_.heal_all_survivors();
}
if(is_observer()) {
gui2::show_transient_message(gui_->video(), _("Game Over"), _("The game is over."));
return LEVEL_RESULT::OBSERVER_END;
}
// If we're a player, and the result is victory/defeat, then send
// a message to notify the server of the reason for the game ending.
network::send_data(config_of
("info", config_of
("type", "termination")
("condition", "game over")
("result", is_victory ? "victory" : "defeat")
));
// Play victory music once all victory events
// are finished, if we aren't observers.
//
// Some scenario authors may use 'continue'
//.........这里部分代码省略.........
开发者ID:sunny975,项目名称:wesnoth,代码行数:101,代码来源:playsingle_controller.cpp
示例14: qDebug
void UfrawWorker::developImpl(bool preview, WorkerBase *predecessor)
{
qDebug() << "UfrawWorker::developImpl()" << this << predecessor;
double progressPhaseA = 0.1;
double progressPhaseB = 0.5;
int nof = config()->settings()->getSetting(UfrawSettings::Fuse)->value().toInt();
Magick::Image normalImg;
std::vector<UfrawProcess> ufraw(nof);
int firstIdx = -(nof-1)/2;
for( int i=0; i<nof; i++ )
{
setProgress( double(i) / nof * progressPhaseA );
qDebug() << "UfrawWorker::developImpl() running" << i << "...";
run( ufraw[i], preview, firstIdx+i, nof );
}
for( int i=0; i<nof; i++ )
{
setProgress( progressPhaseA + double(i) / nof * progressPhaseB );
ufraw[i].waitForFinished(-1);
qDebug() << "UfrawWorker::developImpl()" << i << "finished with exitcode" << ufraw[i].exitCode() << ":" << ufraw[i].console();
if( ufraw[i].exitCode() == 0 )
{
bool isNormalExposed = (firstIdx+i)==0;
bool isOverExposed = (firstIdx+i)>0;
qDebug() << "UfrawWorker::developImpl()" << i << "loading" << ufraw[i].output();
Magick::Image img, mask;
img.read( ufraw[i].output().toStdString().c_str() );
if( isNormalExposed )
{
normalImg = img;
normalImg.write( QString("/Users/manuel/tmp/test_normal.tif").toStdString().c_str() );
}
else
{
mask = masked( isOverExposed, 0.98, img );
mask.write( ufraw[i].output().toStdString().c_str() );
mask.write( QString("/Users/manuel/tmp/test_masked%1.tif").arg(i).toStdString().c_str() );
}
}
}
QStringList rawImages;
for( int i=0; i<nof; i++ )
{
rawImages << ufraw[i].output();
}
if( nof > 1 )
{
double sigma = config()->settings()->getSetting(UfrawSettings::ExposureSigma)->value().toDouble();
EnfuseProcess enfuse;
enfuse.setProgram( m_enfusePath );
enfuse.setInputs( rawImages );
enfuse.setExposureSigma( sigma );
connect( &enfuse, &EnfuseProcess::progress, [&](double progress) {
setProgress( progressPhaseA + progressPhaseB + (1-progressPhaseA-progressPhaseB)*progress );
});
enfuse.run();
enfuse.waitForFinished(-1);
qDebug() << "UfrawWorker::developImpl() enfuse finished with exitcode" << enfuse.exitCode() << ":" << enfuse.console();
if( enfuse.exitCode() == 0 )
{
qDebug() << "UfrawWorker::developImpl()" << "loading" << enfuse.output();
m_img.read( enfuse.output().toStdString().c_str() );
m_img.matte(false);
qDebug() << "UfrawWorker::developImpl() fused" << m_img.format().c_str();
}
}
else
{
m_img = normalImg;
}
}
开发者ID:manuel-koch,项目名称:rawstack,代码行数:75,代码来源:ufrawworker.cpp
示例15: QGraphicsWidget
RaptorGraphicsWidget::RaptorGraphicsWidget(QGraphicsItem *parent, const KConfigGroup &appletconfig)
: QGraphicsWidget(parent),
d(new Private(this))
{
setAcceptHoverEvents(true);
d->model = new Kickoff::ApplicationModel(this);
d->model->init();
d->searchModel = new Kickoff::SearchModel();
d->favoritesModel = new Kickoff::FavoritesModel(this);
d->view = new RaptorGraphicsView(this);//Initialize the view as first element, some depend on it
d->view->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
d->view->setModel(d->model);
d->leftScrollButton = new RaptorScrollButton(RaptorScrollButton::Left, this);
// d->view = new RaptorItemsView();
// RaptorItemDelegate *delegate = new RaptorItemDelegate();
d->breadCrumb = new Breadcrumb(d->view, this);
d->searchLine = new Plasma::LineEdit(this);
d->favoritesIcon = new Plasma::IconWidget(this);
d->favoritesIcon->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Maximum);
d->favoritesIcon->setIcon(KIcon("rating"));
//d->searchLine->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Maximum);
d->rightScrollButton = new RaptorScrollButton(RaptorScrollButton::Right, this);
d->appletConfig = appletconfig;
QGraphicsLinearLayout *verticalLayout = new QGraphicsLinearLayout(Qt::Vertical);
QGraphicsLinearLayout *horizontalLayout = new QGraphicsLinearLayout();
horizontalLayout->addItem(d->breadCrumb);
horizontalLayout->addStretch();
horizontalLayout->addItem(d->favoritesIcon);
horizontalLayout->addItem(d->searchLine);
verticalLayout->addItem(horizontalLayout);
QGraphicsLinearLayout *layout = new QGraphicsLinearLayout();
layout->setOrientation(Qt::Horizontal);
connect(d->leftScrollButton, SIGNAL(clicked()), d->view, SLOT(scrollLeft()));
layout->addItem(d->leftScrollButton);
layout->addItem(d->view);
connect(d->rightScrollButton, SIGNAL(clicked()), d->view, SLOT(scrollRight()));
layout->addItem(d->rightScrollButton);
verticalLayout->addItem(layout);
setLayout(verticalLayout);
//
// delegate->setTextColor(Plasma::Theme::defaultTheme()->color(Plasma::Theme::TextColor));
//
// // let's make the view nicer in the applet
// d->view->setAttribute(Qt::WA_NoSystemBackground);
// d->view->viewport()->setAutoFillBackground(true);
// QPalette p = d->view->viewport()->palette();
// p.setColor(QPalette::Base, Qt::transparent);
// d->view->viewport()->setPalette(p);
//
// d->view->setModel(d->model);
// d->view->setItemDelegate(delegate);
//
// d->view->hideScrollBars();
//
// d->proxy = new QGraphicsProxyWidget(this);
// d->proxy->setWidget(d->view);
KConfigGroup config(&d->appletConfig, "PlasmaRunnerManager");
KConfigGroup conf(&config, "Plugins");
conf.writeEntry("servicesEnabled", true);
KService::List offers = KServiceTypeTrader::self()->query("Plasma/Runner");
foreach (const KService::Ptr &service, offers) {
KPluginInfo description(service);
QString runnerName = description.pluginName();
if (runnerName != "services")
{
conf.writeEntry(QString(runnerName + "Enabled"), false);
}
}
开发者ID:premstromer,项目名称:raptor,代码行数:85,代码来源:raptorgraphicswidget.cpp
示例16: config
int Processor::start(int argc, char **argv) {
//get the path of exe dir
path = argv[0];
int pos = path.find_last_of("/")+1;
if (pos > 0 ){
path = path.substr(0, pos);
}else{
path = "";
}
fileName = argv[1]; //ONI file
bool isDisplay = false; //display or not the depth scene
if(argc>2)
isDisplay=true;
//get the name of file without path
pos = fileName.find_last_of("/") +1;
if (pos < 0 ) pos = 0;
fileName = fileName.substr(pos);
dateStart = fileName.substr(0,fileName.find("."));
//Get the config
std::string tmp = path + "config.xml";
const char *filename = tmp.c_str();
TiXmlDocument config(filename);
if (!config.LoadFile()) {
printf("Error while loading config!\n");
return 1;
}
TiXmlElement *root, *video, *faceDetection;
root = config.FirstChildElement( "config" );
int fps = 24;
bool active = false;
const char* cascadeFile;
if (root) {
video = root->FirstChildElement("video");
fps = atoi(video->Attribute("fps2d"));
faceDetection = root->FirstChildElement("faceDetection");
active = faceDetection->Attribute("active");
cascadeFile = faceDetection->Attribute("cascadeFile");
tmp = path + cascadeFile;
cascadeFile = tmp.c_str();
}
MovingObject::init(active, cascadeFile);
//create directory for media
instance->dir = "movieData/"+fileName.substr(0,fileName.find_last_of("."));
mkdir("movieData", 0777);
mkdir((dir).c_str(), 0777);
mkdir((dir+"/2D").c_str(), 0777);
mkdir((dir+"/3D").c_str(), 0777);
XnStatus rc = XN_STATUS_OK;
xn::DepthGenerator g_DepthGenerator;
xn::UserGenerator g_UserGenerator;
xn::ImageGenerator g_image;
//Init context and all Node/Generator
rc = context.Init();
CHECK_RC(rc, "Init");
context.SetGlobalMirror(true); //mirror image
rc = context.OpenFileRecording(argv[1]);
CHECK_RC(rc, "InitFromONI");
rc = context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator);
CHECK_RC(rc, "Find depth generator");
rc = context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator);
if(rc!=XN_STATUS_OK){
rc = g_UserGenerator.Create(context);
CHECK_RC(rc, "UserGenerator");
}
rc = context.FindExistingNode(XN_NODE_TYPE_IMAGE, g_image);
CHECK_RC(rc, "Find image generator");
initGenerator(g_UserGenerator, g_DepthGenerator);
if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON) ||
!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) {
printf("User generator doesn't support either skeleton or pose detection.\n");
return XN_STATUS_ERROR;
}
XnBool isSupported = g_DepthGenerator.IsCapabilitySupported("AlternativeViewPoint");
if(TRUE == isSupported) {
XnStatus res = g_DepthGenerator.GetAlternativeViewPointCap().SetViewPoint(g_image);
if(XN_STATUS_OK != res) {
printf("Getting and setting AlternativeViewPoint failed: %s\n", xnGetStatusString(res));
}
} else {
printf("AlternativeViewPoint not supported\n");
}
//.........这里部分代码省略.........
开发者ID:daviddutch,项目名称:MonitoringK,代码行数:101,代码来源:processor.cpp
示例17: config
void CSettingGitCredential::LoadList()
{
CAutoConfig config(true);
git_config_add_file_ondisk(config, CGit::GetGitPathStringA(g_Git.GetGitLocalConfig()), GIT_CONFIG_LEVEL_LOCAL, FALSE);
git_config_add_file_ondisk(config, CGit::GetGitPathStringA(g_Git.GetGitGlobalConfig()), GIT_CONFIG_LEVEL_GLOBAL, FALSE);
git_config_add_file_ondisk(config, CGit::GetGitPathStringA(g_Git.GetGitGlobalXDGConfig()), GIT_CONFIG_LEVEL_XDG, FALSE);
git_config_add_file_ondisk(config, CGit::GetGitPathStringA(g_Git.GetGitSystemConfig()), GIT_CONFIG_LEVEL_SYSTEM, FALSE);
STRING_VECTOR defaultList, urlList;
git_config_foreach_match(config, "credential\\.helper", GetCredentialDefaultUrlCallback, &defaultList);
git_config_foreach_match(config, "credential\\..*\\.helper", GetCredentialUrlCallback, &urlList);
STRING_VECTOR anyList;
git_config_foreach_match(config, "credential\\..*", GetCredentialAnyEntryCallback, &anyList);
for (size_t i = 0; i < defaultList.size(); ++i)
m_ctrlUrlList.AddString(defaultList[i]);
for (size_t i = 0; i < urlList.size(); ++i)
m_ctrlUrlList.AddString(urlList[i]);
if (anyList.empty())
{
m_ctrlSimpleCredential.SetCurSel(SimpleCredentialType::None);
return;
}
if (anyList.size() > 1)
{
m_ctrlSimpleCredential.SetCurSel(SimpleCredentialType::Advanced);
return;
}
int pos = 0;
CString prefix = anyList[0].Tokenize(_T("\n"), pos);
CString key = anyList[0].Tokenize(_T("\n"), pos);
CString value = anyList[0].Tokenize(_T("\n"), pos);
if (key != _T("credential.helper"))
{
m_ctrlSimpleCredential.SetCurSel(SimpleCredentialType::Advanced);
return;
}
CString winstore = GetWinstorePath();
if (prefix == _T("L"))
{
if (value == _T("wincred"))
{
m_ctrlSimpleCredential.SetCurSel(SimpleCredentialType::LocalWincred);
return;
}
else if (value == winstore)
{
m_ctrlSimpleCredential.SetCurSel(SimpleCredentialType::LocalWinstore);
return;
}
}
if (prefix == _T("G") || prefix == _T("X"))
{
if (value == _T("wincred"))
{
m_ctrlSimpleCredential.SetCurSel(SimpleCredentialType::GlobalWincred);
return;
}
else if (value == winstore)
{
m_ctrlSimpleCredential.SetCurSel(SimpleCredentialType::GlobalWinstore);
return;
}
}
if (prefix == _T("S"))
{
if (value == _T("wincred"))
{
m_ctrlSimpleCredential.SetCurSel(SimpleCredentialType::SystemWincred);
return;
}
}
m_ctrlSimpleCredential.SetCurSel(SimpleCredentialType::Advanced);
}
开发者ID:hope2k, |
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