本文整理汇总了C++中createRect函数的典型用法代码示例。如果您正苦于以下问题:C++ createRect函数的具体用法?C++ createRect怎么用?C++ createRect使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了createRect函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: name
LLView* LLViewerTextEditor::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
std::string name("text_editor");
node->getAttributeString("name", name);
LLRect rect;
createRect(node, rect, parent, LLRect());
U32 max_text_length = 255;
node->getAttributeU32("max_length", max_text_length);
BOOL allow_embedded_items = FALSE;
node->getAttributeBOOL("embedded_items", allow_embedded_items);
LLFontGL* font = LLView::selectFont(node);
// std::string text = node->getValue();
std::string text = node->getTextContents().substr(0, max_text_length - 1);
if (text.size() > max_text_length)
{
// Erase everything from max_text_length on.
text.erase(max_text_length);
}
LLViewerTextEditor* text_editor = new LLViewerTextEditor(name,
rect,
max_text_length,
LLStringUtil::null,
font,
allow_embedded_items);
BOOL ignore_tabs = text_editor->tabsToNextField();
node->getAttributeBOOL("ignore_tab", ignore_tabs);
text_editor->setTabsToNextField(ignore_tabs);
text_editor->setTextEditorParameters(node);
BOOL hide_scrollbar = FALSE;
node->getAttributeBOOL("hide_scrollbar",hide_scrollbar);
text_editor->setHideScrollbarForShortDocs(hide_scrollbar);
BOOL hide_border = !text_editor->isBorderVisible();
node->getAttributeBOOL("hide_border", hide_border);
text_editor->setBorderVisible(!hide_border);
BOOL parse_html = text_editor->mParseHTML;
node->getAttributeBOOL("allow_html", parse_html);
text_editor->setParseHTML(parse_html);
text_editor->setParseHighlights(TRUE);
text_editor->initFromXML(node, parent);
// add text after all parameters have been set
text_editor->appendStyledText(text, FALSE, FALSE);
return text_editor;
}
开发者ID:Beeks,项目名称:Ascent,代码行数:58,代码来源:llviewertexteditor.cpp
示例2: checkClick
int Menu::checkClick(const int x, const int y)
{
for(unsigned int i=0; i < this->buttons.size(); i++)
{
if(detectCollision(this->buttons[i]->mouseOverBox, createRect(x, y, 0, 0)))
return i;
}
return -1;
}
开发者ID:Shaptic,项目名称:NPong,代码行数:9,代码来源:MenuCreation.cpp
示例3: name
LLView* LLSpinCtrl::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
LLString name("spinner");
node->getAttributeString("name", name);
LLString label;
node->getAttributeString("label", label);
LLRect rect;
createRect(node, rect, parent, LLRect());
LLFontGL* font = LLView::selectFont(node);
F32 initial_value = 0.f;
node->getAttributeF32("initial_val", initial_value);
F32 min_value = 0.f;
node->getAttributeF32("min_val", min_value);
F32 max_value = 1.f;
node->getAttributeF32("max_val", max_value);
F32 increment = 0.1f;
node->getAttributeF32("increment", increment);
U32 precision = 3;
node->getAttributeU32("decimal_digits", precision);
S32 label_width = llmin(40, rect.getWidth() - 40);
node->getAttributeS32("label_width", label_width);
LLUICtrlCallback callback = NULL;
if(label.empty())
{
label.assign( node->getValue() );
}
LLSpinCtrl* spinner = new LLSpinCtrl(name,
rect,
label,
font,
callback,
NULL,
initial_value,
min_value,
max_value,
increment,
"",
label_width);
spinner->setPrecision(precision);
spinner->initFromXML(node, parent);
return spinner;
}
开发者ID:xinyaojiejie,项目名称:Dale,代码行数:57,代码来源:llspinctrl.cpp
示例4: p2_test_overlapping_rects_2
static void p2_test_overlapping_rects_2(void)
{
// Square centered on 2,2
struct PC_vertex_ll * r1 = createRect(2,2,4,4);
// Square centered on 4,4
struct PC_vertex_ll * r2 = createRectCW(4,4,4,4);
enum PC_op_t op = PC_op_union;
bool result = PC_phase_one(r1, r2);
PC_phase_two(r1, r2, op);
// Should be:
/*
*
*
* R2_2-------------------R2_3
* | |
* | |
* R1_5--R1_4/R2_1--R1_3 |
* | | | |
* | | | |
* | R2_0------R1_2/R2_5----R2_4
* | |
* | |
* R1_0-------------R1_1
*
*/
LT_ASSERT(_I(r1, 0)->flag == FLG_NONE);
LT_ASSERT(_I(r1, 1)->flag == FLG_NONE);
LT_ASSERT(_I(r1, 2)->flag == FLG_EN);
LT_ASSERT(_I(r1, 3)->flag == FLG_NONE);
LT_ASSERT(_I(r1, 4)->flag == FLG_EX);
LT_ASSERT(_I(r1, 5)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 0)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 1)->flag == FLG_EX);
LT_ASSERT(_I(r2, 2)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 3)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 4)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 5)->flag == FLG_EN);
LT_ASSERT(no_couples(r1));
LT_ASSERT(no_couples(r2));
PC_free_verticies(r1);
PC_free_verticies(r2);
}
开发者ID:davidcarne,项目名称:polyclip,代码行数:53,代码来源:phase_2_tests.c
示例5: name
// static
LLView* LLScrollingPanelList::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
LLString name("scrolling_panel_list");
node->getAttributeString("name", name);
LLRect rect;
createRect(node, rect, parent, LLRect());
LLScrollingPanelList* scrolling_panel_list = new LLScrollingPanelList(name, rect);
scrolling_panel_list->initFromXML(node, parent);
return scrolling_panel_list;
}
开发者ID:Boy,项目名称:netbook,代码行数:13,代码来源:llscrollingpanellist.cpp
示例6: SDL_Program
Mario::Mario(std::string imageURL) : SDL_Program()
{
//Initialize animation variables
status = MARIO_STAND;
frame = 0;
//Create the Mario surface
marioSurface = loadImage("tokenImages/RobodogPositions.bmp");
//Initialize movement variables
marioRect = createRect(marioSurface, SCREEN_WIDTH - TOKEN_LIB_W, SCREEN_HEIGHT - TOKEN_LIB_H - RUN_BUTTON_H - MARIO_HEIGHT);
}
开发者ID:dtamaru,项目名称:CSE20212FinalProject,代码行数:12,代码来源:Mario.cpp
示例7: entity_checkCollisionWithMap
void entity_checkCollisionWithMap(const Entity& entity, sf::Vector2f& movement)
{
for (auto &obj : level_getCollisions(*entity.level))
{
if (obj.GetType() == "solid")
{
sf::FloatRect objRect(createRect(OrthogonalToIsometric(obj.GetPosition()), obj.GetSize()));
if (createRect(OrthogonalToIsometric(entity.objectEntity->GetPosition() + movement), entity.objectEntity->GetSize()).intersects(objRect))
{
if (movement.y > 0.f)
movement.y = 0.f;
if (movement.y < 0.f)
movement.y = 0.f;
if (movement.x > 0)
movement.x = 0.f;
if (movement.x < 0)
movement.x = 0.f;
}
}
}
for (auto &unit : level_getUnits(*entity.level))
{
auto un = unit.GetPropertyString("dead");
if (unit.GetName() != entity.objectEntity->GetName() && unit.GetPropertyString("dead") == "0")
{
sf::FloatRect unitRect(createRect(OrthogonalToIsometric(unit.GetPosition()), unit.GetSize()));
if (createRect(OrthogonalToIsometric(entity.objectEntity->GetPosition() + movement), entity.objectEntity->GetSize()).intersects(unitRect))
{
if (movement.y > 0.f)
movement.y = 0.f;
if (movement.y < 0.f)
movement.y = 0.f;
if (movement.x > 0)
movement.x = 0.f;
if (movement.x < 0)
movement.x = 0.f;
}
}
}
}
开发者ID:AndrewOvchinnikov,项目名称:DarkRPG,代码行数:40,代码来源:Entity.cpp
示例8: name
LLView* LLPanel::fromXML(LLXMLNodePtr node, LLView* parent, LLUICtrlFactory *factory)
{
std::string name("panel");
node->getAttributeString("name", name);
LLPanel* panelp = factory->createFactoryPanel(name);
LLFastTimer _(FTM_PANEL_CONSTRUCTION);
// Fall back on a default panel, if there was no special factory.
if (!panelp)
{
LLRect rect;
createRect(node, rect, parent, LLRect());
// create a new panel without a border, by default
panelp = new LLPanel(name, rect, FALSE);
// for local registry callbacks; define in constructor, referenced in XUI or postBuild
panelp->mCommitCallbackRegistrar.pushScope();
panelp->mEnableCallbackRegistrar.pushScope();
panelp->initPanelXML(node, parent, factory);
panelp->mCommitCallbackRegistrar.popScope();
panelp->mEnableCallbackRegistrar.popScope();
// preserve panel's width and height, but override the location
const LLRect& panelrect = panelp->getRect();
S32 w = panelrect.getWidth();
S32 h = panelrect.getHeight();
rect.setLeftTopAndSize(rect.mLeft, rect.mTop, w, h);
panelp->setRect(rect);
}
else
{
if(!factory->builtPanel(panelp))
{
// for local registry callbacks; define in constructor, referenced in XUI or postBuild
panelp->mCommitCallbackRegistrar.pushScope();
panelp->mEnableCallbackRegistrar.pushScope();
panelp->initPanelXML(node, parent, factory);
panelp->mCommitCallbackRegistrar.popScope();
panelp->mEnableCallbackRegistrar.popScope();
}
else
{
LLRect new_rect = panelp->getRect();
// override rectangle with embedding parameters as provided
panelp->createRect(node, new_rect, parent);
panelp->setOrigin(new_rect.mLeft, new_rect.mBottom);
panelp->setShape(new_rect);
// optionally override follows flags from including nodes
panelp->parseFollowsFlags(node);
}
}
return panelp;
}
开发者ID:CmdrCupcake,项目名称:SingularityViewer,代码行数:52,代码来源:llpanel.cpp
示例9: label
//static
LLView* LLFlyoutButton::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
std::string name = "flyout_button";
node->getAttributeString("name", name);
std::string label("");
node->getAttributeString("label", label);
LLRect rect;
createRect(node, rect, parent, LLRect());
LLUICtrlCallback callback = NULL;
LLFlyoutButton* flyout_button = new LLFlyoutButton(name,
rect,
label,
callback,
NULL);
std::string list_position;
node->getAttributeString("list_position", list_position);
if (list_position == "below")
{
flyout_button->mListPosition = BELOW;
}
else if (list_position == "above")
{
flyout_button->mListPosition = ABOVE;
}
flyout_button->initFromXML(node, parent);
LLXMLNodePtr child;
for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
{
if (child->hasName("flyout_button_item"))
{
std::string label = child->getTextContents();
std::string value = label;
child->getAttributeString("value", value);
flyout_button->add(label, LLSD(value) );
}
}
flyout_button->updateLayout();
return flyout_button;
}
开发者ID:VirtualReality,项目名称:Viewer,代码行数:52,代码来源:llcombobox.cpp
示例10: name
// static
LLView* LLCheckBoxCtrl::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
std::string name("checkbox");
node->getAttributeString("name", name);
std::string label("");
node->getAttributeString("label", label);
LLFontGL* font = LLView::selectFont(node);
BOOL radio_style = FALSE;
node->getAttributeBOOL("radio_style", radio_style);
LLUICtrlCallback callback = NULL;
if (label.empty())
{
label.assign(node->getTextContents());
}
LLRect rect;
createRect(node, rect, parent, LLRect());
LLCheckBoxCtrl* checkbox = new LLCheckboxCtrl(name,
rect,
label,
font,
callback,
NULL,
FALSE,
radio_style); // if true, draw radio button style icons
BOOL initial_value = checkbox->getValue().asBoolean();
node->getAttributeBOOL("initial_value", initial_value);
LLColor4 color;
color = LLUI::sColorsGroup->getColor( "LabelTextColor" );
LLUICtrlFactory::getAttributeColor(node,"text_enabled_color", color);
checkbox->setEnabledColor(color);
color = LLUI::sColorsGroup->getColor( "LabelDisabledColor" );
LLUICtrlFactory::getAttributeColor(node,"text_disabled_color", color);
checkbox->setDisabledColor(color);
checkbox->setValue(initial_value);
checkbox->initFromXML(node, parent);
return checkbox;
}
开发者ID:AlexRa,项目名称:Kirstens-clone,代码行数:51,代码来源:llcheckboxctrl.cpp
示例11: name
LLView* DOHexEditor::fromXML(LLXMLNodePtr node, LLView *parent, class LLUICtrlFactory *factory)
{
std::string name("text_editor");
node->getAttributeString("name", name);
LLRect rect;
createRect(node, rect, parent, LLRect());
DOHexEditor* editor = new DOHexEditor(name, rect);
editor->initFromXML(node, parent);
return editor;
}
开发者ID:AGoodPerson,项目名称:Ascent,代码行数:14,代码来源:dohexeditor.cpp
示例12: renderMultiLineText
void Menu::newToggle(const char* text, TOGGLE toggle_type, bool on)
{
this->buttons.push_back(new Button);
if(this->centerText)
{
this->buttons[LAST]->normalButton = renderMultiLineText(
this->font, text, this->hlColor, this->fgColor,
ALIGN_CENTER | TRANSPARENT_BG | CREATE_SURFACE);
this->buttons[LAST]->highlightedButton = renderMultiLineText(
this->font, text, this->fgColor, this->hlColor,
ALIGN_CENTER | TRANSPARENT_BG | CREATE_SURFACE);
this->buttons[LAST]->x = ((SCREEN_WIDTH / 2) -
(this->buttons[LAST]->normalButton->clip_rect.w / 2));
this->inbetween = this->buttons[LAST]->normalButton->clip_rect.h;
this->buttons[LAST]->y = this->y;
this->y += this->inbetween;
}
else
{
this->buttons[LAST]->normalButton = renderMultiLineText(
this->font, (string)text, this->hlColor, this->fgColor,
TRANSPARENT_BG | CREATE_SURFACE);
this->buttons[LAST]->highlightedButton = renderMultiLineText(
this->font, (string)text, this->fgColor, this->hlColor,
TRANSPARENT_BG | CREATE_SURFACE);
this->inbetween = this->buttons[LAST]->normalButton->clip_rect.h;
this->buttons[LAST]->x = this->x;
this->buttons[LAST]->y = this->y;
this->y += this->inbetween;
}
this->buttons[LAST]->mouseOverBox = createRect(this->buttons[LAST]->x,
this->buttons[LAST]->y,
this->buttons[LAST]->normalButton->clip_rect.w,
this->buttons[LAST]->normalButton->clip_rect.h);
this->buttons[LAST]->type = TOGGLE_MENU;
this->buttons[LAST]->button_text = new char[strlen(text) + 1];
strncpy(this->buttons[LAST]->button_text, text, strlen(text) + 1);
this->buttons[LAST]->action = NO_ACTION;
this->buttons[LAST]->toggle = toggle_type;
this->buttons[LAST]->highlights = true;
this->buttons[LAST]->switch_status = on;
}
开发者ID:Shaptic,项目名称:NPong,代码行数:50,代码来源:MenuCreation.cpp
示例13: p2_test_semi2
static void p2_test_semi2(void)
{
struct PC_vertex_ll * r1 = createRect(2,2,4,4);
struct PC_vertex_ll * r2 = createRectCW(4,3,2,2);
enum PC_op_t op = PC_op_union;
bool result = PC_phase_one(r1, r2);
LT_REQUIRE(polySize(r1) == 6);
LT_REQUIRE(polySize(r2) == 6);
PC_phase_two(r1, r2, op);
LT_ASSERT(_I(r1, 0)->flag == FLG_NONE);
LT_ASSERT(_I(r1, 1)->flag == FLG_NONE);
LT_ASSERT(_I(r1, 2)->flag == FLG_EN);
LT_ASSERT(_I(r1, 3)->flag == FLG_EX);
LT_ASSERT(_I(r1, 4)->flag == FLG_EX);
LT_ASSERT(_I(r1, 5)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 0)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 1)->flag == FLG_EX);
LT_ASSERT(_I(r2, 2)->flag == FLG_EX);
LT_ASSERT(_I(r2, 3)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 4)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 5)->flag == FLG_EN);
// Test couple creation
LT_ASSERT(_I(r1, 0)->couple == NULL);
LT_ASSERT(_I(r1, 1)->couple == NULL);
LT_ASSERT(_I(r1, 2)->couple == NULL);
LT_ASSERT(_I(r1, 3)->couple == _I(r1, 4));
LT_ASSERT(_I(r1, 4)->couple == _I(r1, 3));
LT_ASSERT(_I(r1, 5)->couple == NULL);
LT_ASSERT(_I(r2, 0)->couple == NULL);
LT_ASSERT(_I(r2, 1)->couple == _I(r2, 2));
LT_ASSERT(_I(r2, 2)->couple == _I(r2, 1));
LT_ASSERT(_I(r2, 3)->couple == NULL);
LT_ASSERT(_I(r2, 4)->couple == NULL);
LT_ASSERT(_I(r2, 5)->couple == NULL);
PC_free_verticies(r1);
PC_free_verticies(r2);
}
开发者ID:davidcarne,项目名称:polyclip,代码行数:50,代码来源:phase_2_tests.c
示例14: sval
LLView* LLMediaCtrl::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
LLMediaCtrl::Params p;
BOOL bval;
LLColor4 color;
S32 ival;
LLRect rect;
std::string sval("web_browser");
node->getAttributeString("name", sval);
p.name = sval;
createRect(node, rect, parent, LLRect());
p.rect = rect;
if(node->getAttributeString("start_url", sval ))
p.start_url = sval;
if(node->getAttributeString("error_page_url", sval ))
p.error_page_url = sval;
if(node->getAttributeString("media_id", sval ))
p.media_id = sval;
if(node->getAttributeString("initial_mime_type", sval ))
p.initial_mime_type = sval;
if(node->getAttributeBOOL("border_visible", bval))
p.border_visible = bval;
if(node->getAttributeBOOL("focus_on_click", bval))
p.focus_on_click = bval;
if(node->getAttributeBOOL("decouple_texture_size", bval))
p.decouple_texture_size = bval;
if(node->getAttributeBOOL("trusted_content", bval))
p.trusted_content = bval;
if(node->getAttributeS32("texture_width", ival))
p.texture_width = ival;
if(node->getAttributeBOOL("texture_height", ival))
p.texture_height = ival;
if(LLUICtrlFactory::getAttributeColor(node, "caret_color", color))
p.caret_color = color;
LLMediaCtrl* web_browser = LLUICtrlFactory::create<LLMediaCtrl>(p,parent);
web_browser->initFromXML(node, parent);
if(!p.start_url.getValue().empty())
{
web_browser->navigateHome();
}
return web_browser;
}
开发者ID:AlericInglewood,项目名称:SingularityViewer,代码行数:49,代码来源:llmediactrl.cpp
示例15: name
//static
LLView* LLMultiSlider::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
std::string name("multi_slider_bar");
node->getAttributeString("name", name);
LLRect rect;
createRect(node, rect, parent, LLRect());
F32 initial_value = 0.f;
node->getAttributeF32("initial_val", initial_value);
F32 min_value = 0.f;
node->getAttributeF32("min_val", min_value);
F32 max_value = 1.f;
node->getAttributeF32("max_val", max_value);
F32 increment = 0.1f;
node->getAttributeF32("increment", increment);
S32 max_sliders = 1;
node->getAttributeS32("max_sliders", max_sliders);
BOOL allow_overlap = FALSE;
node->getAttributeBOOL("allow_overlap", allow_overlap);
BOOL draw_track = TRUE;
node->getAttributeBOOL("draw_track", draw_track);
BOOL use_triangle = FALSE;
node->getAttributeBOOL("use_triangle", use_triangle);
LLMultiSlider* multiSlider = new LLMultiSlider(name,
rect,
NULL,
NULL,
initial_value,
min_value,
max_value,
increment,
max_sliders,
allow_overlap,
draw_track,
use_triangle);
multiSlider->initFromXML(node, parent);
return multiSlider;
}
开发者ID:Barosonix,项目名称:AstraViewer,代码行数:50,代码来源:llmultislider.cpp
示例16: name
LLView* LLTextureCtrl::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
std::string name("texture_picker");
node->getAttributeString("name", name);
LLRect rect;
createRect(node, rect, parent);
std::string label;
node->getAttributeString("label", label);
std::string image_id("");
node->getAttributeString("image", image_id);
std::string default_image_id("");
node->getAttributeString("default_image", default_image_id);
std::string default_image_name("Default");
node->getAttributeString("default_image_name", default_image_name);
BOOL allow_no_texture = FALSE;
node->getAttributeBOOL("allow_no_texture", allow_no_texture);
BOOL allow_invisible_texture = FALSE;
node->getAttributeBOOL("allow_invisible_texture", allow_invisible_texture);
BOOL can_apply_immediately = FALSE;
node->getAttributeBOOL("can_apply_immediately", can_apply_immediately);
if (label.empty())
{
label.assign(node->getValue());
}
LLTextureCtrl* texture_picker = new LLTextureCtrl(
name,
rect,
label,
LLUUID(image_id),
LLUUID(default_image_id),
default_image_name );
texture_picker->setAllowNoTexture(allow_no_texture);
texture_picker->setAllowInvisibleTexture(allow_invisible_texture);
texture_picker->setCanApplyImmediately(can_apply_immediately);
texture_picker->initFromXML(node, parent);
return texture_picker;
}
开发者ID:dtshady,项目名称:SingularityViewer,代码行数:49,代码来源:lltexturectrl.cpp
示例17: name
LLView* LLScrollableContainerView::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
std::string name("scroll_container");
node->getAttributeString("name", name);
LLRect rect;
createRect(node, rect, parent, LLRect());
BOOL opaque = FALSE;
node->getAttributeBOOL("opaque", opaque);
LLColor4 color(0,0,0,0);
LLUICtrlFactory::getAttributeColor(node,"color", color);
// Create the scroll view
LLScrollableContainerView *ret = new LLScrollableContainerView(name, rect, (LLPanel*)NULL, opaque, color);
LLPanel* panelp = NULL;
// Find a child panel to add
LLXMLNodePtr child;
for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
{
LLView *control = factory->createCtrlWidget(panelp, child);
if (control && control->isPanel())
{
if (panelp)
{
llinfos << "Warning! Attempting to put multiple panels into a scrollable container view!" << llendl;
delete control;
}
else
{
panelp = (LLPanel*)control;
}
}
}
if (panelp == NULL)
{
panelp = new LLPanel(std::string("dummy"), LLRect::null, FALSE);
}
ret->mScrolledView = panelp;
ret->initFromXML(node, parent);
return ret;
}
开发者ID:Shyotl,项目名称:Ascent,代码行数:49,代码来源:llscrollcontainer.cpp
示例18: checkMouseOver
void Menu::checkMouseOver(int mouseX, int mouseY)
{
for(unsigned int i=0; i < this->buttons.size(); i++)
{
if(detectCollision(this->buttons[i]->mouseOverBox, createRect(mouseX, mouseY, 0, 0)) &&
(this->buttons[i]->highlightedButton != NULL) && this->buttons[i]->highlights)
{
this->buttons[i]->displayButton = this->buttons[i]->highlightedButton;
}
else
{
this->buttons[i]->displayButton = this->buttons[i]->normalButton;
}
}
}
开发者ID:Shaptic,项目名称:NPong,代码行数:15,代码来源:MenuCreation.cpp
示例19: p2_test_onelarger2
static void p2_test_onelarger2(void)
{
// Square centered on 2,2
struct PC_vertex_ll * r1 = createRect(2,2,4,4);
// Square centered on 3,4
struct PC_vertex_ll * r2 = createRect(3,3,6,6);
enum PC_op_t op = PC_op_union;
bool result = PC_phase_one(r1, r2);
LT_REQUIRE(polySize(r1) == 4);
LT_REQUIRE(polySize(r2) == 6);
PC_phase_two(r1, r2, op);
LT_ASSERT(_I(r1, 0)->flag == FLG_NONE);
LT_ASSERT(_I(r1, 1)->flag == FLG_EN);
LT_ASSERT(_I(r1, 2)->flag == FLG_NONE);
LT_ASSERT(_I(r1, 3)->flag == FLG_EX);
LT_ASSERT(_I(r2, 0)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 1)->flag == FLG_EX);
LT_ASSERT(_I(r2, 2)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 3)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 4)->flag == FLG_NONE);
LT_ASSERT(_I(r2, 5)->flag == FLG_EN);
LT_ASSERT(no_couples(r1));
LT_ASSERT(no_couples(r2));
PC_free_verticies(r1);
PC_free_verticies(r2);
}
开发者ID:davidcarne,项目名称:polyclip,代码行数:36,代码来源:phase_2_tests.c
示例20: Objrect
void Objrect (double* x ,
double* y ,
double* width ,
double* height ,
int * foreground,
int * background,
BOOL isfilled ,
BOOL isline ,
long * hdl )
{
int iNewObjUID = 0;
int iSubwinUID = 0;
double rect[6];
iSubwinUID = getCurrentSubWin();
/* check if the auto_clear property is on and then erase everything */
checkRedrawing();
rect[0] = *x;
rect[1] = *x + *width;
rect[2] = *y - *height;
rect[3] = *y;
updateXYDataBounds(iSubwinUID, rect);
/*newObjUID = ConstructRectangle(iSubwinUID , *x, *y, *height, *width,
foreground, background, isfilled, isline);*/
iNewObjUID = createRect(iSubwinUID, *x, *y, *height, *width,
foreground == NULL ? -1 : *foreground,
background == NULL ? -1 : *background,
(int)isfilled, (int)isline);
if (iNewObjUID == 0)
{
/* an error occurred */
*hdl = -1;
return;
}
setCurrentObject(iNewObjUID);
*hdl = getHandle(iNewObjUID);
}
开发者ID:tempbottle,项目名称:scilab,代码行数:44,代码来源:sciCall.c
注:本文中的createRect函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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