本文整理汇总了C++中dCloseODE函数的典型用法代码示例。如果您正苦于以下问题:C++ dCloseODE函数的具体用法?C++ dCloseODE怎么用?C++ dCloseODE使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了dCloseODE函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: dSpaceDestroy
void ODESimulator::destroy()
{
// These temporary copies are necessary because the
// ODESimulator::~ODESimulator call (due to "delete this") will
// invalidate the data members.
dSpaceID rootSpaceID = mRootSpaceID;
dWorldID worldID = mWorldID;
dJointGroupID contactJointGroupID = mContactJointGroupID;
delete this;
// The following must occur after Simulator::~Simulator() is called;
// otherwise, Simulator::~Simulator() will try to destroy Solids after
// ODE has closed.
dSpaceDestroy(rootSpaceID);
dWorldDestroy(worldID);
dJointGroupDestroy(contactJointGroupID);
// We can only close ODE once.
--mInitCounter;
if (0 == mInitCounter)
{
dCloseODE();
}
}
开发者ID:sub77,项目名称:hobbycode,代码行数:25,代码来源:ODESimulator.cpp
示例2: main
int main( int argc, char **argv )
{
// setup pointers to drawstuff callback functions
dsFunctions fn;
fn.version = DS_VERSION;
fn.start = &start;
fn.step = &simLoop;
fn.command = &command;
fn.stop = 0;
fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH;
// create world
dInitODE2( 0 );
world = dWorldCreate();
space = dSimpleSpaceCreate( 0 );
contactgroup = dJointGroupCreate( 0 );
dWorldSetGravity( world,0,0,-0.5 );
dWorldSetCFM( world,1e-5 );
dCreatePlane( space,0,0,1,0 );
memset( obj,0,sizeof( obj ) );
// run simulation
dsSimulationLoop( argc,argv,352,288,&fn );
dJointGroupDestroy( contactgroup );
dSpaceDestroy( space );
dWorldDestroy( world );
dCloseODE();
return 0;
}
开发者ID:Belxjander,项目名称:Asuna,代码行数:31,代码来源:demo_moving_convex.cpp
示例3: main
int main (int argc, char **argv)
{
LOG(LEVEL_INFO) << "\n\nUnBall Robot Soccer Team"
<< "\nSimulation Module\n";
// Parte de comunicação
Comunicador _comunicador ("Simulador");
_com = & _comunicador;
inicializarComunicacao();
// Setup pointers to drawstuff callback functions
initDrawStuff();
construirMundo();
LOG(LEVEL_INFO) << "Start simulation";
// Run simulation
dsSimulationLoop(argc,argv,352,288,&fn);
// Destroy world
destruirMundo();
dCloseODE();
return 0;
}
开发者ID:unball,项目名称:ieee-very-small-2012,代码行数:27,代码来源:Simulation.cpp
示例4: dJointGroupDestroy
Simulation::~Simulation()
{
for(std::list<Element*>::const_iterator iter = elements.begin(), end = elements.end(); iter != end; ++iter)
delete *iter;
if(contactGroup)
dJointGroupDestroy(contactGroup);
if(rootSpace)
dSpaceDestroy(rootSpace);
if(physicalWorld)
{
#ifdef MULTI_THREADING
dThreadingImplementationShutdownProcessing(threading);
dThreadingThreadPoolWaitIdleState(pool);
dThreadingFreeThreadPool(pool);
dWorldSetStepThreadingImplementation(physicalWorld, nullptr, nullptr);
dThreadingFreeImplementation(threading);
#endif
dWorldDestroy(physicalWorld);
dCloseODE();
}
ASSERT(simulation == this);
simulation = 0;
}
开发者ID:Yanzqing,项目名称:BHumanCodeRelease,代码行数:25,代码来源:Simulation.cpp
示例5: main
/* ------------------------
* メイン関数
------------------------ */
int main(int argc, char *argv[])
{
/* txtデータ読み込み */
LoadTxt("route.txt", routeX, routeY, routeZ, &lineRoute);
LoadTxt("obstacle.txt", obstX, obstY, obstZ, &lineObst);
/* ODEの初期化 */
dInitODE();
/* 描画関数の設定 */
setDrawStuff();
/* ワールド, スペース, 接触点グループの生成 */
world = dWorldCreate();
space = dHashSpaceCreate(0);
contactgroup = dJointGroupCreate(0);
/* 地面, 重力の生成 */
ground = dCreatePlane(space,0,0,1,0);
dWorldSetGravity(world, 0.0, 0.0, -9.8);
/* CFM, ERPの設定 */
dWorldSetCFM(world,1e-3);
dWorldSetERP(world,0.8);
/* 全方向移動ロボットの生成 */
t1 = clock();
MakeBox();
MakeOmni();
/* シミュレーションループ */
dsSimulationLoop(argc,argv,640,480,&fn);
/* 接触点グループ, スペース, ワールドの破壊, ODEの終了 */
dJointGroupDestroy(contactgroup);
dSpaceDestroy(space);
dWorldDestroy(world);
dCloseODE();
return 0;
}
开发者ID:PrinzEugen7,项目名称:Robotics,代码行数:35,代码来源:main.cpp
示例6: dJointGroupEmpty
ODEDomain::~ODEDomain()
{
dJointGroupEmpty (contactgroup);
dJointGroupDestroy (contactgroup);
//deleting Heightfields starting from the end
for (int i=heightfields.size()-1; i>=0; i--)
DeleteHeightfield(i);
heightfields.clear();
//deleting trimeshes starting from the end
for (int i=trimeshes.size()-1; i>=0; i--)
DeleteTriMesh(i);
trimeshes.clear();
//deleting bodies starting from the end
for (int i=bodies.size()-1; i>=0; i--)
DeleteBody(i);
bodies.clear();
//deleting Kinematic_bodies starting from the end
for (int i=kinematic_bodies.size()-1; i>=0; i--)
DeleteKinematicBody(i);
kinematic_bodies.clear();
dSpaceDestroy (space);
dWorldDestroy (world);
dCloseODE();
printf("ODEDomain destructor\n");
}
开发者ID:saneku,项目名称:PODE2.0,代码行数:32,代码来源:ODEDomain.cpp
示例7: n_assert
// Called by Physics::Server when the Level is removed from the server.
void CLevel::Deactivate()
{
n_assert(ODEWorldID);
n_assert(ODEDynamicSpaceID);
n_assert(ODEStaticSpaceID);
n_assert(ODECommonSpaceID);
for (int i = 0; i < Shapes.Size(); i++) Shapes[i]->Detach();
Shapes.Clear();
for (int i = 0; i < Entities.Size(); i++) Entities[i]->OnRemovedFromLevel();
Entities.Clear();
// delete the Contact group for joints
dJointGroupDestroy(ContactJointGroup);
// shutdown ode
dSpaceDestroy(ODEDynamicSpaceID);
dSpaceDestroy(ODEStaticSpaceID);
dSpaceDestroy(ODECommonSpaceID);
dWorldDestroy(ODEWorldID);
dCloseODE();
ODECommonSpaceID = NULL;
ODEDynamicSpaceID = NULL;
ODEStaticSpaceID = NULL;
ODEWorldID = NULL;
}
开发者ID:moltenguy1,项目名称:deusexmachina,代码行数:28,代码来源:Level.cpp
示例8: main
int main()
{
dInitODE();
testRandomNumberGenerator();
testInfinity();
testPad();
testCrossProduct();
testSetZero();
testNormalize3();
//testReorthonormalize(); ... not any more
testPlaneSpace();
testMatrixMultiply();
testSmallMatrixMultiply();
testCholeskyFactorization();
testCholeskySolve();
testInvertPDMatrix();
testIsPositiveDefinite();
testFastLDLTFactorization();
testSolveLDLT();
testLDLTAddTL();
testLDLTRemove();
testMassFunctions();
testRtoQandQtoR();
testQuaternionMultiply();
testRotationFunctions();
dTestMatrixComparison();
dTestSolveLCP();
// dTestDataStructures();
dCloseODE();
return 0;
}
开发者ID:Devilmore,项目名称:GoalBabbling,代码行数:31,代码来源:demo_ode.cpp
示例9: freeTheWorld
/**
* \brief Close ODE environment
*
* pre:
* - none
*
* post:
* - everthing that was created should be destroyed
*
*/
WorldPhysics::~WorldPhysics(void) {
// free the ode objects
freeTheWorld();
// and close the ODE ...
MutexLocker locker(&iMutex);
dCloseODE();
}
开发者ID:envire,项目名称:simulation-envire_mars,代码行数:17,代码来源:WorldPhysics.cpp
示例10: dSpaceDestroy
void PhysWorld::DeInitialize()
{
dSpaceDestroy(mSpace);
dWorldDestroy(mWorld);
dCloseODE();
isInitialized = false;
}
开发者ID:SamBushman,项目名称:SlayADragon,代码行数:7,代码来源:CollisionDetection.cpp
示例11: main
int main (int argc, char **argv)
{
// setup pointers to drawstuff callback functions
dsFunctions fn;
fn.version = DS_VERSION;
fn.start = &start;
fn.step = &simLoop;
fn.command = 0;
fn.stop = 0;
fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH;
alloc_arrays();
dInitODE2(0);
dRandSetSeed (time(0));
createTest();
// run simulation
#pragma kaapi parallel
dsSimulationLoop (argc,argv,352,288,&fn);
dWorldDestroy (world);
dCloseODE();
return 0;
}
开发者ID:joao-lima,项目名称:opende_kaapi,代码行数:27,代码来源:demo_step.cpp
示例12: main
int main (int argc, char **argv)
{
int i;
dInitODE();
// process the command line args. anything that starts with `-' is assumed
// to be a drawstuff argument.
for (i=1; i<argc; i++) {
if ( argv[i][0]=='-' && argv[i][1]=='i' && argv[i][2]==0) cmd_interactive = 1;
else if ( argv[i][0]=='-' && argv[i][1]=='g' && argv[i][2]==0) cmd_graphics = 0;
else if ( argv[i][0]=='-' && argv[i][1]=='e' && argv[i][2]==0) cmd_graphics = 0;
else if ( argv[i][0]=='-' && argv[i][1]=='n' && isdigit(argv[i][2]) ) {
char *endptr;
long int n = strtol (&(argv[i][2]),&endptr,10);
if (*endptr == 0) cmd_test_num = n;
}
else
cmd_path_to_textures = argv[i];
}
// do the tests
if (cmd_test_num == -1) {
for (i=0; i<NUM_JOINTS*100; i++) doTest (argc,argv,i,0);
}
else {
doTest (argc,argv,cmd_test_num,1);
}
dCloseODE();
return 0;
}
开发者ID:deavid,项目名称:soyamirror,代码行数:31,代码来源:demo_joints.cpp
示例13: main
int main (int argc, char **argv)
{
doFast = true;
// setup pointers to drawstuff callback functions
dsFunctions fn;
fn.version = DS_VERSION;
fn.start = &start;
fn.step = &simLoop;
fn.command = &command;
fn.stop = 0;
fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH;
dInitODE2(0);
bodies = 0;
joints = 0;
boxes = 0;
spheres = 0;
resetSimulation();
// run simulation
dsSimulationLoop (argc,argv,352,288,&fn);
dJointGroupDestroy (contactgroup);
dSpaceDestroy (space);
dWorldDestroy (world);
dCloseODE();
return 0;
}
开发者ID:CentreForBioRobotics,项目名称:lpzrobots,代码行数:31,代码来源:demo_crash.cpp
示例14: main
int main (int argc, char **argv)
{
// setup all tests
memset (testslot,0,sizeof(testslot));
dInitODE2(0);
MAKE_TEST(1,test_sphere_point_depth);
MAKE_TEST(2,test_box_point_depth);
MAKE_TEST(3,test_ccylinder_point_depth);
MAKE_TEST(4,test_plane_point_depth);
MAKE_TEST(10,test_ray_and_sphere);
MAKE_TEST(11,test_ray_and_box);
MAKE_TEST(12,test_ray_and_ccylinder);
MAKE_TEST(13,test_ray_and_plane);
MAKE_TEST(14,test_ray_and_cylinder);
MAKE_TEST(100,test_dBoxTouchesBox);
MAKE_TEST(101,test_dBoxBox);
do_tests (argc,argv);
dCloseODE();
return 0;
}
开发者ID:JohnCrash,项目名称:ode,代码行数:25,代码来源:demo_collision.cpp
示例15: dJointGroupDestroy
PWorld::~PWorld()
{
dJointGroupDestroy (contactgroup);
dSpaceDestroy (space);
dWorldDestroy (world);
dCloseODE();
}
开发者ID:jbohren-forks,项目名称:cnc-msl,代码行数:7,代码来源:pworld.cpp
示例16: Simulator_Destroy
void Simulator_Destroy(void) {
dGeomDestroy(ground);
dJointGroupDestroy (contactgroup);
dSpaceDestroy (space);
dWorldDestroy (world);
dCloseODE();
}
开发者ID:jbongard,项目名称:ISCS,代码行数:8,代码来源:M3.cpp
示例17: physics_quit
void physics_quit (void)
{
printlog(1, "Quit physics");
dJointGroupDestroy (contactgroup);
dSpaceDestroy (space);
dWorldDestroy (world);
dCloseODE();
}
开发者ID:KazzyMac,项目名称:RollCageX,代码行数:8,代码来源:physics.cpp
示例18: var
void BlackBoardApp::closeEvent(QCloseEvent *e)
{
QVariant var(size());
PrefManager::get().writeValue("mainWindowSize", var);
// De-init ODE
dCloseODE();
}
开发者ID:pjit,项目名称:Blackboard,代码行数:9,代码来源:BlackBoardApp.cpp
示例19: dSpaceDestroy
WorldManagerServer::~WorldManagerServer()
{
dSpaceDestroy(mStaticSpace);
dJointGroupEmpty(mContactGroup);
dJointGroupDestroy(mContactGroup);
dWorldDestroy(mWorld);
dCloseODE();
}
开发者ID:ItzFluffy,项目名称:csclone,代码行数:9,代码来源:WorldManagerServer.cpp
示例20: main
int main (int argc, char **argv)
{
// setup pointers to drawstuff callback functions
dsFunctions fn;
fn.version = DS_VERSION;
fn.start = &start;
fn.step = &simLoop;
fn.command = &command;
fn.stop = 0;
fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH;
if(argc==2)
{
fn.path_to_textures = argv[1];
}
// create world
dInitODE2(0);
world = dWorldCreate();
space = dSimpleSpaceCreate(0);
contactgroup = dJointGroupCreate (0);
dWorldSetGravity (world,0,0,-0.5);
dWorldSetCFM (world,1e-5);
dCreatePlane (space,0,0,1,0);
memset (obj,0,sizeof(obj));
// note: can't share tridata if intending to trimesh-trimesh collide
TriData1 = dGeomTriMeshDataCreate();
dGeomTriMeshDataBuildSingle(TriData1, &Vertices[0], 3 * sizeof(float), VertexCount, (dTriIndex*)&Indices[0], IndexCount, 3 * sizeof(dTriIndex));
TriData2 = dGeomTriMeshDataCreate();
dGeomTriMeshDataBuildSingle(TriData2, &Vertices[0], 3 * sizeof(float), VertexCount, (dTriIndex*)&Indices[0], IndexCount, 3 * sizeof(dTriIndex));
TriMesh1 = dCreateTriMesh(space, TriData1, 0, 0, 0);
TriMesh2 = dCreateTriMesh(space, TriData2, 0, 0, 0);
dGeomSetData(TriMesh1, TriData1);
dGeomSetData(TriMesh2, TriData2);
{dGeomSetPosition(TriMesh1, 0, 0, 0.9);
dMatrix3 Rotation;
dRFromAxisAndAngle(Rotation, 1, 0, 0, M_PI / 2);
dGeomSetRotation(TriMesh1, Rotation);}
{dGeomSetPosition(TriMesh2, 1, 0, 0.9);
dMatrix3 Rotation;
dRFromAxisAndAngle(Rotation, 1, 0, 0, M_PI / 2);
dGeomSetRotation(TriMesh2, Rotation);}
// run simulation
dsSimulationLoop (argc,argv,352,288,&fn);
dJointGroupDestroy (contactgroup);
dSpaceDestroy (space);
dWorldDestroy (world);
dCloseODE();
return 0;
}
开发者ID:4nakin,项目名称:awesomeball,代码行数:56,代码来源:demo_moving_trimesh.cpp
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