本文整理汇总了C++中dMemset函数的典型用法代码示例。如果您正苦于以下问题:C++ dMemset函数的具体用法?C++ dMemset怎么用?C++ dMemset使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了dMemset函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: dMemset
Etherform::Etherform()
{
//mTypeMask |= EtherformObjectType;
delta.pos.set(0.0f,0.0f,0.0f);
delta.rot.set(0.0f,0.0f,0.0f);
delta.rotOffset.set(0.0f,0.0f,0.0f);
delta.warpOffset.set(0.0f,0.0f,0.0f);
delta.posVec.set(0.0f,0.0f,0.0f);
delta.rotVec.set(0.0f,0.0f,0.0f);
delta.warpTicks = 0;
delta.dt = 1.0f;
delta.move = NullMove;
mPredictionCount = sMaxPredictionTicks;
mRot.set(0, 0, 0);
mVelocity.set(0.0f, 0.0f, 0.0f);
dMemset( mLaserTrailList, 0, sizeof( mLaserTrailList ) );
for (S32 j = 0; j < EtherformData::MaxJetEmitters; j++)
mJetEmitter[j] = 0;
mConvex.init(this);
mWorkingQueryBox.minExtents.set(-1e9f, -1e9f, -1e9f);
mWorkingQueryBox.maxExtents.set(-1e9f, -1e9f, -1e9f);
}
开发者ID:fr1tz,项目名称:terminal-overload,代码行数:26,代码来源:etherform.cpp
示例2: PROFILE_SCOPE
void Forest::getLocalWindTrees( const Point3F &camPos, F32 radius, Vector<TreePlacementInfo> *placementInfo )
{
PROFILE_SCOPE( Forest_getLocalWindTrees );
Vector<ForestItem> items;
items.reserve( placementInfo->capacity() );
mData->getItems( camPos, radius, &items );
TreePlacementInfo treeInfo;
dMemset( &treeInfo, 0, sizeof ( TreePlacementInfo ) );
// Reserve some space in the output.
placementInfo->reserve( items.size() );
// Build an info struct for each returned item.
Vector<ForestItem>::const_iterator iter = items.begin();
for ( ; iter != items.end(); iter++ )
{
// Skip over any zero wind elements here and
// just keep them out of the final list.
treeInfo.dataBlock = iter->getData();
if ( treeInfo.dataBlock->mWindScale < 0.001f )
continue;
treeInfo.pos = iter->getPosition();
treeInfo.scale = iter->getScale();
treeInfo.itemKey = iter->getKey();
placementInfo->push_back( treeInfo );
}
}
开发者ID:03050903,项目名称:Torque3D,代码行数:30,代码来源:forest.cpp
示例3: dMemset
AtlasImportOldCHUHelper::AtlasImportOldCHUHelper(const char *chuFile, AtlasFile *outFile)
{
mChuFileName = chuFile;
mChuFile = NULL;
mAtlasFile = outFile;
dMemset(&mHeader, 0, sizeof(mHeader));
}
开发者ID:dodong471520,项目名称:pap,代码行数:7,代码来源:atlasImportOldChu.cpp
示例4: quat
void ConvexShape::writeFields( Stream &stream, U32 tabStop )
{
Parent::writeFields( stream, tabStop );
// Now write all planes.
stream.write(2, "\r\n");
S32 count = mSurfaces.size();
if ( count > smMaxSurfaces )
{
Con::errorf( "ConvexShape has too many surfaces to save! Truncated value %d to maximum value of %d", count, smMaxSurfaces );
count = smMaxSurfaces;
}
for ( U32 i = 0; i < count; i++ )
{
const MatrixF &mat = mSurfaces[i];
QuatF quat( mat );
Point3F pos( mat.getPosition() );
stream.writeTabs(tabStop);
char buffer[1024];
dMemset( buffer, 0, 1024 );
dSprintf( buffer, 1024, "surface = \"%g %g %g %g %g %g %g\";",
quat.x, quat.y, quat.z, quat.w, pos.x, pos.y, pos.z );
stream.writeLine( (const U8*)buffer );
}
}
开发者ID:Acidburn0zzz,项目名称:Torque3D,代码行数:33,代码来源:convexShape.cpp
示例5: MonitorFromWindow
void Win32WindowManager::lowerCurtain()
{
if(mCurtainWindow)
return;
// For now just grab monitor of the first window... we may need to
// beef this up later on, maybe by passing in the window that's entering
// leaving full-screen to lowerCurtain.
HMONITOR hMon = MonitorFromWindow(mWindowListHead->getHWND(), MONITOR_DEFAULTTOPRIMARY);
// Get the monitor's extents.
MONITORINFO monInfo;
dMemset(&monInfo, 0, sizeof MONITORINFO);
monInfo.cbSize = sizeof MONITORINFO;
GetMonitorInfo(hMon, &monInfo);
mCurtainWindow = CreateWindow(Win32Window::getCurtainWindowClassName(),
dT(""), (WS_POPUP | WS_MAXIMIZE | WS_VISIBLE),
monInfo.rcWork.left, monInfo.rcWork.top,
monInfo.rcWork.right - monInfo.rcWork.left,
monInfo.rcWork.bottom - monInfo.rcWork.top,
NULL, NULL, NULL, NULL);
if (!mOffscreenRender)
SetWindowPos(mCurtainWindow, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW);
}
开发者ID:campadrenalin,项目名称:terminal-overload,代码行数:27,代码来源:win32WindowMgr.cpp
示例6: dMemset
void LightManager::unregisterGlobalLight( LightInfo *light )
{
mRegisteredLights.unregisterLight( light );
// If this is the sun... clear the special light too.
if ( light == mSpecialLights[slSunLightType] )
dMemset( mSpecialLights, 0, sizeof( mSpecialLights ) );
}
开发者ID:campadrenalin,项目名称:terminal-overload,代码行数:8,代码来源:lightManager.cpp
示例7: mBufferFormat
ConditionerFeature::ConditionerFeature( const GFXFormat bufferFormat )
: mBufferFormat(bufferFormat)
{
dMemset( mMethodDependency, 0, sizeof( mMethodDependency ) );
smConditioners.push_back( this );
smDirtyConditioners = true;
}
开发者ID:mray,项目名称:terminal-overload,代码行数:8,代码来源:conditionerFeature.cpp
示例8: mFlareEnabled
LightFlareData::LightFlareData()
: mFlareEnabled( true ),
mElementCount( 0 ),
mScale( 1.0f ),
mLOSMask( LosMask ),
mOcclusionRadius( 0.0f ),
mRenderReflectPass( true )
{
dMemset( mElementRect, 0, sizeof( RectF ) * MAX_ELEMENTS );
dMemset( mElementScale, 0, sizeof( F32 ) * MAX_ELEMENTS );
dMemset( mElementTint, 0, sizeof( ColorF ) * MAX_ELEMENTS );
dMemset( mElementRotate, 0, sizeof( bool ) * MAX_ELEMENTS );
dMemset( mElementUseLightColor, 0, sizeof( bool ) * MAX_ELEMENTS );
for ( U32 i = 0; i < MAX_ELEMENTS; i++ )
mElementDist[i] = -1.0f;
}
开发者ID:fr1tz,项目名称:terminal-overload,代码行数:17,代码来源:lightFlareData.cpp
示例9: destructInPlace
void RenderPassData::reset()
{
for( U32 i = 0; i < Material::MAX_TEX_PER_PASS; ++ i )
destructInPlace( &mTexSlot[ i ] );
dMemset( &mTexSlot, 0, sizeof(mTexSlot) );
dMemset( &mTexType, 0, sizeof(mTexType) );
mCubeMap = NULL;
mNumTex = mNumTexReg = mStageNum = 0;
mGlow = false;
mBlendOp = Material::None;
mFeatureData.clear();
for (U32 i = 0; i < STATE_MAX; i++)
mRenderStates[i] = NULL;
}
开发者ID:belzilep,项目名称:Torque3D,代码行数:18,代码来源:processedMaterial.cpp
示例10: AssertFatal
void GFXGLShaderConstBuffer::onShaderReload( GFXGLShader *shader )
{
AssertFatal( shader == mShader, "GFXGLShaderConstBuffer::onShaderReload, mismatched shaders!" );
delete[] mBuffer;
mBuffer = new U8[mShader->mConstBufferSize];
dMemset(mBuffer, 0, mShader->mConstBufferSize);
mWasLost = true;
}
开发者ID:Adhdcrazzy,项目名称:Torque3D,代码行数:9,代码来源:gfxGLShader.cpp
示例11: dMemset
PlatformFont::CharInfo& EmscriptenFont::getCharInfo(const UTF16 character) const
{
// Declare and clear out the CharInfo that will be returned.
static PlatformFont::CharInfo characterInfo;
dMemset(&characterInfo, 0, sizeof(characterInfo));
// Return character information.
return characterInfo;
}
开发者ID:1414648814,项目名称:Torque2D,代码行数:9,代码来源:EmscriptenFont.cpp
示例12: mMaterials
TerrCell::TerrCell()
: mMaterials( 0 ),
mMaterial( NULL ),
mIsInteriorOnly( false ),
mTriCount( 0 ),
mHasEmpty( false )
{
dMemset( mChildren, 0, sizeof( mChildren ) );
}
开发者ID:fr1tz,项目名称:terminal-overload,代码行数:9,代码来源:terrCell.cpp
示例13: execute
virtual void execute()
{
#ifndef TORQUE_OS_XENON
// do it
struct hostent* hostent = gethostbyname(mRequest.remoteAddr);
if (hostent == NULL)
{
// oh well! leave the lookup data unmodified (h_length) should
// still be -1 from initialization
mRequest.complete = true;
}
else
{
// copy the stuff we need from the hostent
dMemset(mRequest.out_h_addr, 0,
sizeof(mRequest.out_h_addr));
dMemcpy(mRequest.out_h_addr, hostent->h_addr, hostent->h_length);
mRequest.out_h_length = hostent->h_length;
mRequest.complete = true;
}
#else
XNDNS *pxndns = NULL;
HANDLE hEvent = CreateEvent(NULL, false, false, NULL);
XNetDnsLookup(mRequest.remoteAddr, hEvent, &pxndns);
while(pxndns->iStatus == WSAEINPROGRESS)
WaitForSingleObject(hEvent, INFINITE);
if(pxndns->iStatus == 0 && pxndns->cina > 0)
{
dMemset(mRequest.out_h_addr, 0, sizeof(mRequest.out_h_addr));
// This is a suspect section. I need to revisit. [2/22/2010 Pat]
dMemcpy(mRequest.out_h_addr, pxndns->aina, sizeof(IN_ADDR));
mRequest.out_h_length = sizeof(IN_ADDR);
}
mRequest.complete = true;
XNetDnsRelease(pxndns);
CloseHandle(hEvent);
#endif
}
开发者ID:Dwarf-King,项目名称:OmniEngine.Net,代码行数:44,代码来源:platformNetAsync.cpp
示例14: sfxFormatToWAVEFORMATEX
static void sfxFormatToWAVEFORMATEX( const SFXFormat& format, WAVEFORMATEX *wfx )
{
dMemset( wfx, 0, sizeof( WAVEFORMATEX ) );
wfx->wFormatTag = WAVE_FORMAT_PCM;
wfx->nChannels = format.getChannels();
wfx->nSamplesPerSec = format.getSamplesPerSecond();
wfx->wBitsPerSample = format.getBitsPerChannel();
wfx->nBlockAlign = wfx->nChannels * wfx->wBitsPerSample / 8;
wfx->nAvgBytesPerSec = wfx->nSamplesPerSec * wfx->nBlockAlign;
}
开发者ID:campadrenalin,项目名称:terminal-overload,代码行数:10,代码来源:sfxXAudioVoice.cpp
示例15: dMemset
bool UUID::fromString( const char* str )
{
if( parse_token( str, ( xuuid_t* ) this ) != 0 )
{
dMemset( this, 0, sizeof( UUID ) );
return false;
}
return true;
}
开发者ID:campadrenalin,项目名称:terminal-overload,代码行数:10,代码来源:uuid.cpp
示例16: dMemset
void FontRenderBatcher::init( GFont *font, U32 n )
{
// Clear out batched results
dMemset(mSheets.address(), 0, mSheets.memSize());
mSheets.clear();
mStorage.freeBlocks(true);
mFont = font;
mLength = n;
}
开发者ID:campadrenalin,项目名称:terminal-overload,代码行数:10,代码来源:gfxFontRenderBatcher.cpp
示例17: dMemset
Tokenizer::Tokenizer()
{
dMemset(mFileName, 0, sizeof(mFileName));
mpBuffer = NULL;
mBufferSize = 0;
mStartPos = 0;
mCurrPos = 0;
mTokenIsQuoted = false;
dMemset(mCurrTokenBuffer, 0, sizeof(mCurrTokenBuffer));
mTokenIsCurrent = false;
mSingleTokens = NULL;
VECTOR_SET_ASSOCIATION(mLinePositions);
}
开发者ID:03050903,项目名称:Torque3D,代码行数:19,代码来源:tokenizer.cpp
示例18: dMemset
SimManagerNameDictionary::SimManagerNameDictionary()
{
#ifdef USE_CLASSIC_SIMDICTIONARY
hashTable = new SimObject *[DefaultTableSize];
hashTableSize = DefaultTableSize;
hashEntryCount = 0;
dMemset( hashTable, 0, sizeof( hashTable[ 0 ] ) * hashTableSize );
#endif
mutex = Mutex::createMutex();
}
开发者ID:wwhitehead,项目名称:OmniEngine.Net,代码行数:11,代码来源:simDictionary.cpp
示例19: MemFileData
MemFileData(MemFileSystem* fs, const Path& path)
{
mPath = path;
mBufferSize = 1024;
mFileSize = 0;
mBuffer = dMalloc(mBufferSize);
dMemset(mBuffer, 0, mBufferSize);
mModified = Time::getCurrentTime();
mLastAccess = mModified;
mFileSystem = fs;
}
开发者ID:Adhdcrazzy,项目名称:Torque3D,代码行数:11,代码来源:memVolume.cpp
示例20: dMemset
Point2I Win32WindowManager::getDesktopResolution()
{
DEVMODE devMode;
dMemset( &devMode, 0, sizeof( devMode ) );
devMode.dmSize = sizeof( devMode );
if (!::EnumDisplaySettings(NULL, ENUM_REGISTRY_SETTINGS, &devMode))
return Point2I(-1,-1);
// Return Resolution
return Point2I(devMode.dmPelsWidth, devMode.dmPelsHeight);
}
开发者ID:mattparizeau,项目名称:Torque3D-Improvement,代码行数:12,代码来源:win32WindowMgr.cpp
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