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C++ radeon_bo_unref函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中radeon_bo_unref函数的典型用法代码示例。如果您正苦于以下问题:C++ radeon_bo_unref函数的具体用法?C++ radeon_bo_unref怎么用?C++ radeon_bo_unref使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了radeon_bo_unref函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: r600_cs_set_age

static int r600_cs_set_age(struct radeon_cs_int *csi) /* -------------- */
{
    struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)csi->csm;
    struct r600_cs_reloc_legacy *relocs;
    int i;

    relocs = (struct r600_cs_reloc_legacy *)csi->relocs;
    for (i = 0; i < csi->crelocs; i++) {
        radeon_bo_legacy_pending(relocs[i].base.bo, csm->pending_age);
        radeon_bo_unref(relocs[i].base.bo);
    }
    return 0;
}
开发者ID:GunioRobot,项目名称:mesa-7.10.2-PS3,代码行数:13,代码来源:r600_cmdbuf.c


示例2: radeon_uvd_resume

int radeon_uvd_resume(struct radeon_device *rdev)
{
	int r;

	if (rdev->uvd.vcpu_bo == NULL)
		return -EINVAL;

	r = radeon_bo_reserve(rdev->uvd.vcpu_bo, false);
	if (r) {
		radeon_bo_unref(&rdev->uvd.vcpu_bo);
		dev_err(rdev->dev, "(%d) failed to reserve UVD bo\n", r);
		return r;
	}

	/* Have been pin in cpu unmap unpin */
	radeon_bo_kunmap(rdev->uvd.vcpu_bo);
	radeon_bo_unpin(rdev->uvd.vcpu_bo);

	r = radeon_bo_pin(rdev->uvd.vcpu_bo, RADEON_GEM_DOMAIN_VRAM,
			  &rdev->uvd.gpu_addr);
	if (r) {
		radeon_bo_unreserve(rdev->uvd.vcpu_bo);
		radeon_bo_unref(&rdev->uvd.vcpu_bo);
		dev_err(rdev->dev, "(%d) UVD bo pin failed\n", r);
		return r;
	}

	r = radeon_bo_kmap(rdev->uvd.vcpu_bo, &rdev->uvd.cpu_addr);
	if (r) {
		dev_err(rdev->dev, "(%d) UVD map failed\n", r);
		return r;
	}

	radeon_bo_unreserve(rdev->uvd.vcpu_bo);

	return 0;
}
开发者ID:AD5GB,项目名称:kernel_n5_3.10-experimental,代码行数:37,代码来源:radeon_uvd.c


示例3: radeon_miptree_unreference

void radeon_miptree_unreference(radeon_mipmap_tree **ptr)
{
	radeon_mipmap_tree *mt = *ptr;
	if (!mt)
		return;

	assert(mt->refcount > 0);

	mt->refcount--;
	if (!mt->refcount) {
		radeon_bo_unref(mt->bo);
		free(mt);
	}

	*ptr = 0;
}
开发者ID:ChristophHaag,项目名称:mesa-mesa,代码行数:16,代码来源:radeon_mipmap_tree.c


示例4: radeon_delete_renderbuffer

static void
radeon_delete_renderbuffer(struct gl_renderbuffer *rb)
{
  struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb);

  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
		"%s(rb %p, rrb %p) \n",
		__func__, rb, rrb);

  ASSERT(rrb);

  if (rrb && rrb->bo) {
    radeon_bo_unref(rrb->bo);
  }
  free(rrb);
}
开发者ID:GunioRobot,项目名称:mesa-7.10.2-PS3,代码行数:16,代码来源:radeon_fbo.c


示例5: radeonDeleteBufferObject

/**
 * Called via glDeleteBuffersARB().
 */
static void
radeonDeleteBufferObject(struct gl_context * ctx,
                         struct gl_buffer_object *obj)
{
    struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);

    if (obj->Pointer) {
        radeon_bo_unmap(radeon_obj->bo);
    }

    if (radeon_obj->bo) {
        radeon_bo_unref(radeon_obj->bo);
    }

    free(radeon_obj);
}
开发者ID:mlankhorst,项目名称:Mesa-3D,代码行数:19,代码来源:radeon_buffer_objects.c


示例6: radeon_uvd_fini

void radeon_uvd_fini(struct radeon_device *rdev)
{
	int r;

	if (rdev->uvd.vcpu_bo == NULL)
		return;

	r = radeon_bo_reserve(rdev->uvd.vcpu_bo, false);
	if (!r) {
		radeon_bo_kunmap(rdev->uvd.vcpu_bo);
		radeon_bo_unpin(rdev->uvd.vcpu_bo);
		radeon_bo_unreserve(rdev->uvd.vcpu_bo);
	}

	radeon_bo_unref(&rdev->uvd.vcpu_bo);

	release_firmware(rdev->uvd_fw);
}
开发者ID:Andiry,项目名称:pmfs,代码行数:18,代码来源:radeon_uvd.c


示例7: radeonFreeTexImageData

/**
 * Free memory associated with this texture image.
 */
void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage)
{
	radeon_texture_image* image = get_radeon_texture_image(timage);

	if (image->mt) {
		radeon_miptree_unreference(&image->mt);
		assert(!image->base.Data);
	} else {
		_mesa_free_texture_image_data(ctx, timage);
	}
	if (image->bo) {
		radeon_bo_unref(image->bo);
		image->bo = NULL;
	}
	if (timage->Data) {
		_mesa_free_texmemory(timage->Data);
		timage->Data = NULL;
	}
}
开发者ID:AchironOS,项目名称:chromium.src,代码行数:22,代码来源:radeon_texture.c


示例8: radeon_uvd_fini

void radeon_uvd_fini(struct radeon_device *rdev)
{
	int r;

	if (rdev->uvd.vcpu_bo == NULL)
		return;

	r = radeon_bo_reserve(rdev->uvd.vcpu_bo, false);
	if (!r) {
		radeon_bo_kunmap(rdev->uvd.vcpu_bo);
		radeon_bo_unpin(rdev->uvd.vcpu_bo);
		radeon_bo_unreserve(rdev->uvd.vcpu_bo);
	}

	radeon_bo_unref(&rdev->uvd.vcpu_bo);

	radeon_ring_fini(rdev, &rdev->ring[R600_RING_TYPE_UVD_INDEX]);

	release_firmware(rdev->uvd_fw);
}
开发者ID:908626950,项目名称:linux,代码行数:20,代码来源:radeon_uvd.c


示例9: radeonFreeTextureImageBuffer

/**
 * Free memory associated with this texture image.
 */
void radeonFreeTextureImageBuffer(struct gl_context *ctx, struct gl_texture_image *timage)
{
	radeon_texture_image* image = get_radeon_texture_image(timage);

	if (image->mt) {
		radeon_miptree_unreference(&image->mt);
	} else {
		_swrast_free_texture_image_buffer(ctx, timage);
	}
	if (image->bo) {
		radeon_bo_unref(image->bo);
		image->bo = NULL;
	}
	if (image->base.Buffer) {
		_mesa_align_free(image->base.Buffer);
		image->base.Buffer = NULL;
	}

	free(image->base.ImageOffsets);
	image->base.ImageOffsets = NULL;
}
开发者ID:RAOF,项目名称:mesa,代码行数:24,代码来源:radeon_texture.c


示例10: radeon_image_target_renderbuffer_storage

static void
radeon_image_target_renderbuffer_storage(struct gl_context *ctx,
                                         struct gl_renderbuffer *rb,
                                         void *image_handle)
{
   radeonContextPtr radeon = RADEON_CONTEXT(ctx);
   struct radeon_renderbuffer *rrb;
   __DRIscreen *screen;
   __DRIimage *image;

   screen = radeon->radeonScreen->driScreen;
   image = screen->dri2.image->lookupEGLImage(screen, image_handle,
					      screen->loaderPrivate);
   if (image == NULL)
      return;

   rrb = radeon_renderbuffer(rb);

   if (ctx->Driver.Flush)
      ctx->Driver.Flush(ctx); /* +r6/r7 */

   if (rrb->bo)
      radeon_bo_unref(rrb->bo);
   rrb->bo = image->bo;
   radeon_bo_ref(rrb->bo);
   fprintf(stderr, "image->bo: %p, name: %d, rbs: w %d -> p %d\n", image->bo, image->bo->handle,
           image->width, image->pitch);

   rrb->cpp = image->cpp;
   rrb->pitch = image->pitch * image->cpp;

   rb->Format = image->format;
   rb->InternalFormat = image->internal_format;
   rb->Width = image->width;
   rb->Height = image->height;
   rb->Format = image->format;
   rb->DataType = image->data_type;
   rb->_BaseFormat = _mesa_base_fbo_format(radeon->glCtx,
                                           image->internal_format);
}
开发者ID:GunioRobot,项目名称:mesa-7.10.2-PS3,代码行数:40,代码来源:radeon_fbo.c


示例11: radeonBufferData

/**
 * Allocate space for and store data in a buffer object.  Any data that was
 * previously stored in the buffer object is lost.  If data is NULL,
 * memory will be allocated, but no copy will occur.
 * Called via ctx->Driver.BufferData().
 * \return GL_TRUE for success, GL_FALSE if out of memory
 */
static GLboolean
radeonBufferData(struct gl_context * ctx,
                 GLenum target,
                 GLsizeiptrARB size,
                 const GLvoid * data,
                 GLenum usage,
                 struct gl_buffer_object *obj)
{
    radeonContextPtr radeon = RADEON_CONTEXT(ctx);
    struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);

    radeon_obj->Base.Size = size;
    radeon_obj->Base.Usage = usage;

    if (radeon_obj->bo != NULL) {
        radeon_bo_unref(radeon_obj->bo);
        radeon_obj->bo = NULL;
    }

    if (size != 0) {
        radeon_obj->bo = radeon_bo_open(radeon->radeonScreen->bom,
                                        0,
                                        size,
                                        32,
                                        RADEON_GEM_DOMAIN_GTT,
                                        0);

        if (!radeon_obj->bo)
            return GL_FALSE;

        if (data != NULL) {
            radeon_bo_map(radeon_obj->bo, GL_TRUE);

            memcpy(radeon_obj->bo->ptr, data, size);

            radeon_bo_unmap(radeon_obj->bo);
        }
    }
    return GL_TRUE;
}
开发者ID:mlankhorst,项目名称:Mesa-3D,代码行数:47,代码来源:radeon_buffer_objects.c


示例12: radeon_ttm_fini

void radeon_ttm_fini(struct radeon_device *rdev)
{
	int r;

	if (!rdev->mman.initialized)
		return;
	if (rdev->stollen_vga_memory) {
		r = radeon_bo_reserve(rdev->stollen_vga_memory, false);
		if (r == 0) {
			radeon_bo_unpin(rdev->stollen_vga_memory);
			radeon_bo_unreserve(rdev->stollen_vga_memory);
		}
		radeon_bo_unref(&rdev->stollen_vga_memory);
	}
	ttm_bo_clean_mm(&rdev->mman.bdev, TTM_PL_VRAM);
	ttm_bo_clean_mm(&rdev->mman.bdev, TTM_PL_TT);
	ttm_bo_device_release(&rdev->mman.bdev);
	radeon_gart_fini(rdev);
	radeon_ttm_global_fini(rdev);
	rdev->mman.initialized = false;
	DRM_INFO("radeon: ttm finalized\n");
}
开发者ID:laitianli,项目名称:loongson-linux-2.6.36-3_mips,代码行数:22,代码来源:radeon_ttm.c


示例13: r200FlushElts

void r200FlushElts(struct gl_context *ctx)
{
   r200ContextPtr rmesa = R200_CONTEXT(ctx);
   int nr, elt_used = rmesa->tcl.elt_used;

   radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %x %d\n", __FUNCTION__, rmesa->tcl.hw_primitive, elt_used);

   assert( rmesa->radeon.dma.flush == r200FlushElts );
   rmesa->radeon.dma.flush = NULL;

   nr = elt_used / 2;

   radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo);

   r200FireEB(rmesa, nr, rmesa->tcl.hw_primitive);

   radeon_bo_unref(rmesa->radeon.tcl.elt_dma_bo);
   rmesa->radeon.tcl.elt_dma_bo = NULL;

   if (R200_ELT_BUF_SZ > elt_used)
     radeonReturnDmaRegion(&rmesa->radeon, R200_ELT_BUF_SZ - elt_used);
}
开发者ID:CSRedRat,项目名称:mesa-1,代码行数:22,代码来源:r200_cmdbuf.c


示例14: cs_gem_erase

static int cs_gem_erase(struct radeon_cs_int *cs)
{
    struct cs_gem *csg = (struct cs_gem*)cs;
    unsigned i;

    if (csg->relocs_bo) {
        for (i = 0; i < csg->base.crelocs; i++) {
            if (csg->relocs_bo[i]) {
                /* bo might be referenced from another context so have to use atomic opertions */
                atomic_dec((atomic_t *)radeon_gem_get_reloc_in_cs((struct radeon_bo*)csg->relocs_bo[i]), cs->id);
                radeon_bo_unref((struct radeon_bo *)csg->relocs_bo[i]);
                csg->relocs_bo[i] = NULL;
            }
        }
    }
    cs->relocs_total_size = 0;
    cs->cdw = 0;
    cs->section_ndw = 0;
    cs->crelocs = 0;
    csg->chunks[0].length_dw = 0;
    csg->chunks[1].length_dw = 0;
    return 0;
}
开发者ID:Amazi,项目名称:libdrm-1,代码行数:23,代码来源:radeon_cs_gem.c


示例15: cs_gem_emit

static int cs_gem_emit(struct radeon_cs_int *cs)
{
    struct cs_gem *csg = (struct cs_gem*)cs;
    uint64_t chunk_array[2];
    unsigned i;
    int r;

    while (cs->cdw & 7)
	radeon_cs_write_dword((struct radeon_cs *)cs, 0x80000000);

#if CS_BOF_DUMP
    cs_gem_dump_bof(cs);
#endif
    csg->chunks[0].length_dw = cs->cdw;

    chunk_array[0] = (uint64_t)(uintptr_t)&csg->chunks[0];
    chunk_array[1] = (uint64_t)(uintptr_t)&csg->chunks[1];

    csg->cs.num_chunks = 2;
    csg->cs.chunks = (uint64_t)(uintptr_t)chunk_array;

    r = drmCommandWriteRead(cs->csm->fd, DRM_RADEON_CS,
                            &csg->cs, sizeof(struct drm_radeon_cs));
    for (i = 0; i < csg->base.crelocs; i++) {
        csg->relocs_bo[i]->space_accounted = 0;
        /* bo might be referenced from another context so have to use atomic opertions */
        atomic_dec((atomic_t *)radeon_gem_get_reloc_in_cs((struct radeon_bo*)csg->relocs_bo[i]), cs->id);
        radeon_bo_unref((struct radeon_bo *)csg->relocs_bo[i]);
        csg->relocs_bo[i] = NULL;
    }

    cs->csm->read_used = 0;
    cs->csm->vram_write_used = 0;
    cs->csm->gart_write_used = 0;
    return r;
}
开发者ID:iquiw,项目名称:xsrc,代码行数:36,代码来源:radeon_cs_gem.c


示例16: radeon_benchmark_move

static void radeon_benchmark_move(struct radeon_device *rdev, unsigned size,
				  unsigned sdomain, unsigned ddomain)
{
	struct radeon_bo *dobj = NULL;
	struct radeon_bo *sobj = NULL;
	uint64_t saddr, daddr;
	int r, n;
	int time;

	n = RADEON_BENCHMARK_ITERATIONS;
	r = radeon_bo_create(rdev, size, PAGE_SIZE, true, sdomain, NULL, &sobj);
	if (r) {
		goto out_cleanup;
	}
	r = radeon_bo_reserve(sobj, false);
	if (unlikely(r != 0))
		goto out_cleanup;
	r = radeon_bo_pin(sobj, sdomain, &saddr);
	radeon_bo_unreserve(sobj);
	if (r) {
		goto out_cleanup;
	}
	r = radeon_bo_create(rdev, size, PAGE_SIZE, true, ddomain, NULL, &dobj);
	if (r) {
		goto out_cleanup;
	}
	r = radeon_bo_reserve(dobj, false);
	if (unlikely(r != 0))
		goto out_cleanup;
	r = radeon_bo_pin(dobj, ddomain, &daddr);
	radeon_bo_unreserve(dobj);
	if (r) {
		goto out_cleanup;
	}

	/* r100 doesn't have dma engine so skip the test */
	/* also, VRAM-to-VRAM test doesn't make much sense for DMA */
	/* skip it as well if domains are the same */
	if ((rdev->asic->copy.dma) && (sdomain != ddomain)) {
		time = radeon_benchmark_do_move(rdev, size, saddr, daddr,
						RADEON_BENCHMARK_COPY_DMA, n);
		if (time < 0)
			goto out_cleanup;
		if (time > 0)
			radeon_benchmark_log_results(n, size, time,
						     sdomain, ddomain, "dma");
	}

	time = radeon_benchmark_do_move(rdev, size, saddr, daddr,
					RADEON_BENCHMARK_COPY_BLIT, n);
	if (time < 0)
		goto out_cleanup;
	if (time > 0)
		radeon_benchmark_log_results(n, size, time,
					     sdomain, ddomain, "blit");

out_cleanup:
	if (sobj) {
		r = radeon_bo_reserve(sobj, false);
		if (likely(r == 0)) {
			radeon_bo_unpin(sobj);
			radeon_bo_unreserve(sobj);
		}
		radeon_bo_unref(&sobj);
	}
	if (dobj) {
		r = radeon_bo_reserve(dobj, false);
		if (likely(r == 0)) {
			radeon_bo_unpin(dobj);
			radeon_bo_unreserve(dobj);
		}
		radeon_bo_unref(&dobj);
	}

	if (r) {
		DRM_ERROR("Error while benchmarking BO move.\n");
	}
}
开发者ID:ARMWorks,项目名称:FA_2451_Linux_Kernel,代码行数:78,代码来源:radeon_benchmark.c


示例17: radeon_alloc_renderbuffer_storage

/**
 * Called via glRenderbufferStorageEXT() to set the format and allocate
 * storage for a user-created renderbuffer.
 */
static GLboolean
radeon_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
                                 GLenum internalFormat,
                                 GLuint width, GLuint height)
{
  struct radeon_context *radeon = RADEON_CONTEXT(ctx);
  struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb);
  GLboolean software_buffer = GL_FALSE;
  int cpp;

  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
		"%s(%p, rb %p) \n",
		__func__, ctx, rb);

   ASSERT(rb->Name != 0);
  switch (internalFormat) {
   case GL_R3_G3_B2:
   case GL_RGB4:
   case GL_RGB5:
      rb->Format = _dri_texformat_rgb565;
      rb->DataType = GL_UNSIGNED_BYTE;
      cpp = 2;
      break;
   case GL_RGB:
   case GL_RGB8:
   case GL_RGB10:
   case GL_RGB12:
   case GL_RGB16:
      rb->Format = _dri_texformat_argb8888;
      rb->DataType = GL_UNSIGNED_BYTE;
      cpp = 4;
      break;
   case GL_RGBA:
   case GL_RGBA2:
   case GL_RGBA4:
   case GL_RGB5_A1:
   case GL_RGBA8:
   case GL_RGB10_A2:
   case GL_RGBA12:
   case GL_RGBA16:
      rb->Format = _dri_texformat_argb8888;
      rb->DataType = GL_UNSIGNED_BYTE;
      cpp = 4;
      break;
   case GL_STENCIL_INDEX:
   case GL_STENCIL_INDEX1_EXT:
   case GL_STENCIL_INDEX4_EXT:
   case GL_STENCIL_INDEX8_EXT:
   case GL_STENCIL_INDEX16_EXT:
      /* alloc a depth+stencil buffer */
      rb->Format = MESA_FORMAT_S8_Z24;
      rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
      cpp = 4;
      break;
   case GL_DEPTH_COMPONENT16:
      rb->Format = MESA_FORMAT_Z16;
      rb->DataType = GL_UNSIGNED_SHORT;
      cpp = 2;
      break;
   case GL_DEPTH_COMPONENT:
   case GL_DEPTH_COMPONENT24:
   case GL_DEPTH_COMPONENT32:
      rb->Format = MESA_FORMAT_X8_Z24;
      rb->DataType = GL_UNSIGNED_INT;
      cpp = 4;
      break;
   case GL_DEPTH_STENCIL_EXT:
   case GL_DEPTH24_STENCIL8_EXT:
      rb->Format = MESA_FORMAT_S8_Z24;
      rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
      cpp = 4;
      break;
   default:
      _mesa_problem(ctx,
                    "Unexpected format in radeon_alloc_renderbuffer_storage");
      return GL_FALSE;
   }

  rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);

  if (ctx->Driver.Flush)
	  ctx->Driver.Flush(ctx); /* +r6/r7 */

  if (rrb->bo)
    radeon_bo_unref(rrb->bo);
  
    
   if (software_buffer) {
      return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat,
                                             width, height);
   }
   else {
     uint32_t size;
     uint32_t pitch = ((cpp * width + 63) & ~63) / cpp;

     if (RADEON_DEBUG & RADEON_MEMORY)
//.........这里部分代码省略.........
开发者ID:GunioRobot,项目名称:mesa-7.10.2-PS3,代码行数:101,代码来源:radeon_fbo.c


示例18: r300SetTexBuffer2

void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv)
{
	struct gl_texture_unit *texUnit;
	struct gl_texture_object *texObj;
	struct gl_texture_image *texImage;
	struct radeon_renderbuffer *rb;
	radeon_texture_image *rImage;
	radeonContextPtr radeon;
	r300ContextPtr rmesa;
	struct radeon_framebuffer *rfb;
	radeonTexObjPtr t;
	uint32_t pitch_val;
	uint32_t internalFormat, type, format;

	type = GL_BGRA;
	format = GL_UNSIGNED_BYTE;
	internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4);

	radeon = pDRICtx->driverPrivate;
	rmesa = pDRICtx->driverPrivate;

	rfb = dPriv->driverPrivate;
        texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
	texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
        texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);

	rImage = get_radeon_texture_image(texImage);
	t = radeon_tex_obj(texObj);
        if (t == NULL) {
    	    return;
    	}

	radeon_update_renderbuffers(pDRICtx, dPriv);
	/* back & depth buffer are useless free them right away */
	rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
	if (rb && rb->bo) {
		radeon_bo_unref(rb->bo);
        rb->bo = NULL;
	}
	rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
	if (rb && rb->bo) {
		radeon_bo_unref(rb->bo);
		rb->bo = NULL;
	}
	rb = rfb->color_rb[0];
	if (rb->bo == NULL) {
		/* Failed to BO for the buffer */
		return;
	}
	
	_mesa_lock_texture(radeon->glCtx, texObj);
	if (t->bo) {
		radeon_bo_unref(t->bo);
		t->bo = NULL;
	}
	if (rImage->bo) {
		radeon_bo_unref(rImage->bo);
		rImage->bo = NULL;
	}

	radeon_miptree_unreference(&t->mt);
	radeon_miptree_unreference(&rImage->mt);

	_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
				   rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
	texImage->RowStride = rb->pitch / rb->cpp;
	rImage->bo = rb->bo;
	radeon_bo_ref(rImage->bo);
	t->bo = rb->bo;
	radeon_bo_ref(t->bo);
	t->tile_bits = 0;
	t->image_override = GL_TRUE;
	t->override_offset = 0;
	t->pp_txpitch &= (1 << 13) -1;
	pitch_val = rb->pitch;
	switch (rb->cpp) {
	case 4:
		if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
			t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
		else
			t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
		t->pp_txfilter |= tx_table[2].filter;
		pitch_val /= 4;
		break;
	case 3:
	default:
		t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
		t->pp_txfilter |= tx_table[4].filter;
		pitch_val /= 4;
		break;
	case 2:
		t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
		t->pp_txfilter |= tx_table[5].filter;
		pitch_val /= 2;
		break;
	}
	pitch_val--;
	t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((rb->base.Width - 1) << R300_TX_WIDTHMASK_SHIFT)))
			| ((R300_TX_HEIGHTMASK_MASK & ((rb->base.Height - 1) << R300_TX_HEIGHTMASK_SHIFT))));
	t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
//.........这里部分代码省略.........
开发者ID:emcmanus,项目名称:FlashMesa3D,代码行数:101,代码来源:r300_texstate.c


示例19: RADEONUploadToScreenCS


//.........这里部分代码省略.........
    struct radeon_exa_pixmap_priv *driver_priv;
    struct radeon_bo *scratch = NULL;
    struct radeon_bo *copy_dst;
    unsigned char *dst;
    unsigned size;
    uint32_t datatype = 0;
    uint32_t dst_domain;
    uint32_t dst_pitch_offset;
    unsigned bpp = pDst->drawable.bitsPerPixel;
    uint32_t scratch_pitch = RADEON_ALIGN(w * bpp / 8, 64);
    uint32_t copy_pitch;
    uint32_t swap = RADEON_HOST_DATA_SWAP_NONE;
    int ret;
    Bool flush = TRUE;
    Bool r;
    int i;

    if (bpp < 8)
	return FALSE;

    driver_priv = exaGetPixmapDriverPrivate(pDst);
    if (!driver_priv || !driver_priv->bo)
	return FALSE;

#if X_BYTE_ORDER == X_BIG_ENDIAN
    switch (bpp) {
    case 32:
	swap = RADEON_HOST_DATA_SWAP_32BIT;
	break;
    case 16:
	swap = RADEON_HOST_DATA_SWAP_16BIT;
	break;
    }
#endif

    /* If we know the BO won't be busy / in VRAM, don't bother with a scratch */
    copy_dst = driver_priv->bo;
    copy_pitch = pDst->devKind;
    if (!(driver_priv->tiling_flags & (RADEON_TILING_MACRO | RADEON_TILING_MICRO))) {
	if (!radeon_bo_is_referenced_by_cs(driver_priv->bo, info->cs)) {
	    flush = FALSE;
	    if (!radeon_bo_is_busy(driver_priv->bo, &dst_domain) &&
		!(dst_domain & RADEON_GEM_DOMAIN_VRAM))
		goto copy;
	}
	/* use cpu copy for fast fb access */
	if (info->is_fast_fb)
	    goto copy;
    }

    size = scratch_pitch * h;
    scratch = radeon_bo_open(info->bufmgr, 0, size, 0, RADEON_GEM_DOMAIN_GTT, 0);
    if (scratch == NULL) {
	goto copy;
    }
    radeon_cs_space_reset_bos(info->cs);
    radeon_add_pixmap(info->cs, pDst, 0, RADEON_GEM_DOMAIN_VRAM);
    radeon_cs_space_add_persistent_bo(info->cs, scratch, RADEON_GEM_DOMAIN_GTT, 0);
    ret = radeon_cs_space_check(info->cs);
    if (ret) {
	goto copy;
    }
    copy_dst = scratch;
    copy_pitch = scratch_pitch;
    flush = FALSE;

copy:
    if (flush)
	radeon_cs_flush_indirect(pScrn);

    ret = radeon_bo_map(copy_dst, 0);
    if (ret) {
        r = FALSE;
        goto out;
    }
    r = TRUE;
    size = w * bpp / 8;
    dst = copy_dst->ptr;
    if (copy_dst == driver_priv->bo)
	dst += y * copy_pitch + x * bpp / 8;
    for (i = 0; i < h; i++) {
        RADEONCopySwap(dst + i * copy_pitch, (uint8_t*)src, size, swap);
        src += src_pitch;
    }
    radeon_bo_unmap(copy_dst);

    if (copy_dst == scratch) {
	RADEONGetDatatypeBpp(pDst->drawable.bitsPerPixel, &datatype);
	RADEONGetPixmapOffsetPitch(pDst, &dst_pitch_offset);
	RADEON_SWITCH_TO_2D();
	RADEONBlitChunk(pScrn, scratch, driver_priv->bo, datatype, scratch_pitch << 16,
			dst_pitch_offset, 0, 0, x, y, w, h,
			RADEON_GEM_DOMAIN_GTT, RADEON_GEM_DOMAIN_VRAM);
    }

out:
    if (scratch)
	radeon_bo_unref(scratch);
    return r;
}
开发者ID:freedesktop-unofficial-mirror,项目名称:xorg__driver__xf86-video-ati,代码行数:101,代码来源:radeon_exa_funcs.c


示例20: do_blit_readpixels

static GLboolean
do_blit_readpixels(struct gl_context * ctx,
                   GLint x, GLint y, GLsizei width, GLsizei height,
                   GLenum format, GLenum type,
                   const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
{
    radeonContextPtr radeon = RADEON_CONTEXT(ctx);
    const struct radeon_renderbuffer *rrb = radeon_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
    const gl_format dst_format = gl_format_and_type_to_mesa_format(format, type);
    unsigned dst_rowstride, dst_imagesize, aligned_rowstride, flip_y;
    struct radeon_bo *dst_buffer;
    GLint dst_x = 0, dst_y = 0;
    intptr_t dst_offset;

    /* It's not worth if number of pixels to copy is really small */
    if (width * height < 100) {
        return GL_FALSE;
    }

    if (dst_format == MESA_FORMAT_NONE ||
        !radeon->vtbl.check_blit(dst_format) || !radeon->vtbl.blit) {
        return GL_FALSE;
    }

    if (ctx->_ImageTransferState || ctx->Color._LogicOpEnabled) {
        return GL_FALSE;
    }

    if (pack->SwapBytes || pack->LsbFirst) {
        return GL_FALSE;
    }

    if (pack->RowLength > 0) {
        dst_rowstride = pack->RowLength;
    } else {
        dst_rowstride = width;
    }

    if (!_mesa_clip_copytexsubimage(ctx, &dst_x, &dst_y, &x, &y, &width, &height)) {
        return GL_TRUE;
    }
    assert(x >= 0 && y >= 0);

    aligned_rowstride = get_texture_image_row_stride(radeon, dst_format, dst_rowstride, 0);
    dst_rowstride *= _mesa_get_format_bytes(dst_format);
    if (_mesa_is_bufferobj(pack->BufferObj) && aligned_rowstride != dst_rowstride)
        return GL_FALSE;
    dst_imagesize = get_texture_image_size(dst_format,
                                           aligned_rowstride,
                                           height, 1, 0);

    if (!_mesa_is_bufferobj(pack->BufferObj))
    {
        dst_buffer = radeon_bo_open(radeon->radeonScreen->bom, 0, dst_imagesize, 1024, RADEON_GEM_DOMAIN_GTT, 0);
        dst_offset = 0;
    }
    else
    {
        dst_buffer = get_radeon_buffer_object(pack->BufferObj)->bo;
        dst_offset = (intptr_t)pixels;
    }

    /* Disable source Y flipping for FBOs */
    flip_y = (ctx->ReadBuffer->Name == 0);
    if (pack->Invert) {
        y = rrb->base.Height - height - y;
        flip_y = !flip_y;
    }

    if (radeon->vtbl.blit(ctx,
                          rrb->bo,
                          rrb->draw_offset,
                          rrb->base.Format,
                          rrb->pitch / rrb->cpp,
                          rrb->base.Width,
                          rrb->base.Height,
                          x,
                          y,
                          dst_buffer,
                          dst_offset,
                          dst_format,
                          aligned_rowstride / _mesa_get_format_bytes(dst_format),
                          width,
                          height,
                          0, /* dst_x */
                          0, /* dst_y */
                          width,
                          height,
                          flip_y))
    {
        if (!_mesa_is_bufferobj(pack->BufferObj))
        {
            radeon_bo_map(dst_buffer, 0);
            copy_rows(pixels, dst_rowstride, dst_buffer->ptr,
                      aligned_rowstride, height, dst_rowstride);
            radeon_bo_unmap(dst_buffer);
            radeon_bo_unref(dst_buffer);
        }

        return GL_TRUE;
//.........这里部分代码省略.........
开发者ID:GunioRobot,项目名称:mesa-7.10.2-PS3,代码行数:101,代码来源:radeon_pixel_read.c



注:本文中的radeon_bo_unref函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ radeon_bo_unreserve函数代码示例发布时间:2022-05-30
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