• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

C++ radeon_print函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中radeon_print函数的典型用法代码示例。如果您正苦于以下问题:C++ radeon_print函数的具体用法?C++ radeon_print怎么用?C++ radeon_print使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了radeon_print函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: teximage_assign_miptree

static void teximage_assign_miptree(radeonContextPtr rmesa,
	struct gl_texture_object *texObj,
	struct gl_texture_image *texImage,
	unsigned face,
	unsigned level)
{
	radeonTexObj *t = radeon_tex_obj(texObj);
	radeon_texture_image* image = get_radeon_texture_image(texImage);

	/* Since miptree holds only images for levels <BaseLevel..MaxLevel>
	 * don't allocate the miptree if the teximage won't fit.
	 */
	if (!image_matches_texture_obj(texObj, texImage, level))
		return;

	/* Try using current miptree, or create new if there isn't any */
	if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
		radeon_miptree_unreference(&t->mt);
		radeon_try_alloc_miptree(rmesa, t);
		radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
				"%s: texObj %p, texImage %p, face %d, level %d, "
				"texObj miptree doesn't match, allocated new miptree %p\n",
				__FUNCTION__, texObj, texImage, face, level, t->mt);
	}

	/* Miptree alocation may have failed,
	 * when there was no image for baselevel specified */
	if (t->mt) {
		image->mtface = face;
		image->mtlevel = level;
		radeon_miptree_reference(t->mt, &image->mt);
	} else
		radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
				"%s Failed to allocate miptree.\n", __func__);
}
开发者ID:AchironOS,项目名称:chromium.src,代码行数:35,代码来源:radeon_texture.c


示例2: r200FlushElts

void r200FlushElts(struct gl_context *ctx)
{
   r200ContextPtr rmesa = R200_CONTEXT(ctx);
   int nr, elt_used = rmesa->tcl.elt_used;

   radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %x %d\n", __FUNCTION__, rmesa->tcl.hw_primitive, elt_used);

   assert( rmesa->radeon.dma.flush == r200FlushElts );
   rmesa->radeon.dma.flush = NULL;

   nr = elt_used / 2;

   radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo);

   r200FireEB(rmesa, nr, rmesa->tcl.hw_primitive);

   radeon_bo_unref(rmesa->radeon.tcl.elt_dma_bo);
   rmesa->radeon.tcl.elt_dma_bo = NULL;

   if (R200_ELT_BUF_SZ > elt_used)
     radeonReturnDmaRegion(&rmesa->radeon, R200_ELT_BUF_SZ - elt_used);

   if (radeon_is_debug_enabled(RADEON_SYNC, RADEON_CRITICAL)
         && !rmesa->radeon.radeonScreen->kernel_mm) {
      radeon_print(RADEON_SYNC, RADEON_NORMAL, "%s: Syncing\n", __FUNCTION__);
      radeonFinish( rmesa->radeon.glCtx );
   }
}
开发者ID:GunioRobot,项目名称:mesa-7.10.2-PS3,代码行数:28,代码来源:r200_cmdbuf.c


示例3: teximage_assign_miptree

/** Check if given image is valid within current texture object.
 */
static void teximage_assign_miptree(radeonContextPtr rmesa,
                                    struct gl_texture_object *texObj,
                                    struct gl_texture_image *texImage)
{
    radeonTexObj *t = radeon_tex_obj(texObj);
    radeon_texture_image* image = get_radeon_texture_image(texImage);

    /* Try using current miptree, or create new if there isn't any */
    if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage)) {
        radeon_miptree_unreference(&t->mt);
        t->mt = radeon_miptree_create_for_teximage(rmesa,
                texObj,
                texImage);

        radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
                     "%s: texObj %p, texImage %p, "
                     "texObj miptree doesn't match, allocated new miptree %p\n",
                     __FUNCTION__, texObj, texImage, t->mt);
    }

    /* Miptree alocation may have failed,
     * when there was no image for baselevel specified */
    if (t->mt) {
        radeon_miptree_reference(t->mt, &image->mt);
    } else
        radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
                     "%s Failed to allocate miptree.\n", __func__);
}
开发者ID:venkatarajasekhar,项目名称:Qt,代码行数:30,代码来源:radeon_texture.c


示例4: radeonGenerateMipmap

void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj)
{
	radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
	struct radeon_bo *bo;
	GLuint face = _mesa_tex_target_to_face(target);
	radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[face][texObj->BaseLevel]);
	bo = !baseimage->mt ? baseimage->bo : baseimage->mt->bo;

	radeon_print(RADEON_TEXTURE, RADEON_TRACE,
		"%s(%p, target %s, tex %p)\n",
		__func__, ctx, _mesa_lookup_enum_by_nr(target),
		texObj);

	if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
		radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
			"%s(%p, tex %p) Trying to generate mipmap for texture "
			"in processing by GPU.\n",
			__func__, ctx, texObj);
		radeon_firevertices(rmesa);
	}

	if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) {
		radeon_teximage_map(baseimage, GL_FALSE);
		radeon_generate_mipmap(ctx, target, texObj);
		radeon_teximage_unmap(baseimage);
	} else {
		_mesa_meta_GenerateMipmap(ctx, target, texObj);
	}
}
开发者ID:AchironOS,项目名称:chromium.src,代码行数:29,代码来源:radeon_texture.c


示例5: radeon_texsubimage

/**
 * All glTexSubImage calls go through this function.
 */
static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int level,
		GLint xoffset, GLint yoffset, GLint zoffset,
		GLsizei width, GLsizei height, GLsizei depth,
		GLsizei imageSize,
		GLenum format, GLenum type,
		const GLvoid * pixels,
		const struct gl_pixelstore_attrib *packing,
		struct gl_texture_object *texObj,
		struct gl_texture_image *texImage,
		int compressed)
{
	radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
	radeonTexObj* t = radeon_tex_obj(texObj);
	radeon_texture_image* image = get_radeon_texture_image(texImage);

	radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
			"%s %dd: texObj %p, texImage %p, face %d, level %d\n",
			__func__, dims, texObj, texImage,
			_mesa_tex_target_to_face(target), level);
	{
		struct radeon_bo *bo;
		bo = !image->mt ? image->bo : image->mt->bo;
		if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
			radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
				"%s Calling texsubimage for texture that is "
				"queued for GPU processing.\n",
				__func__);
			radeon_firevertices(rmesa);
		}
	}


	t->validated = GL_FALSE;
	if (compressed) {
		pixels = _mesa_validate_pbo_compressed_teximage(
			ctx, imageSize, pixels, packing, "glCompressedTexSubImage");
	} else {
		pixels = _mesa_validate_pbo_teximage(ctx, dims,
			width, height, depth, format, type, pixels, packing, "glTexSubImage");
	}

	if (pixels) {
		radeon_store_teximage(ctx, dims,
			xoffset, yoffset, zoffset,
			width, height, depth,
			imageSize, format, type,
			pixels, packing,
			texObj, texImage,
			compressed);
	}

	_mesa_unmap_teximage_pbo(ctx, packing);
}
开发者ID:AchironOS,项目名称:chromium.src,代码行数:56,代码来源:radeon_texture.c


示例6: r300_swtcl_flush

void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
{
	radeon_print(RADEON_SWRENDER, RADEON_TRACE, "%s\n", __func__);
	r300ContextPtr rmesa = R300_CONTEXT(ctx);

	r300EmitCacheFlush(rmesa);

	radeonEmitState(&rmesa->radeon);
    r300_emit_scissor(ctx);
	r300EmitVertexAOS(rmesa,
			rmesa->radeon.swtcl.vertex_size,
			first_elem(&rmesa->radeon.dma.reserved)->bo,
			current_offset);

	r300EmitVbufPrim(rmesa,
		   rmesa->radeon.swtcl.hw_primitive,
		   rmesa->radeon.swtcl.numverts);
	r300EmitCacheFlush(rmesa);
	if ( rmesa->radeon.swtcl.emit_prediction < rmesa->radeon.cmdbuf.cs->cdw )
		WARN_ONCE("Rendering was %d commands larger than predicted size."
			" We might overflow  command buffer.\n",
			rmesa->radeon.cmdbuf.cs->cdw - rmesa->radeon.swtcl.emit_prediction );
	rmesa->radeon.swtcl.emit_prediction = 0;
	COMMIT_BATCH();
}
开发者ID:MttDs,项目名称:new-rexeno-tindpe,代码行数:25,代码来源:r300_swtcl.c


示例7: radeonReadPixels

void
radeonReadPixels(struct gl_context * ctx,
                 GLint x, GLint y, GLsizei width, GLsizei height,
                 GLenum format, GLenum type,
                 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
{
    radeonContextPtr radeon = RADEON_CONTEXT(ctx);
    radeon_prepare_render(radeon);

    if (do_blit_readpixels(ctx, x, y, width, height, format, type, pack, pixels))
        return;

    /* Update Mesa state before calling down into _swrast_ReadPixels, as
     * the spans code requires the computed buffer states to be up to date,
     * but _swrast_ReadPixels only updates Mesa state after setting up
     * the spans code.
     */

    radeon_print(RADEON_FALLBACKS, RADEON_NORMAL,
                 "Falling back to sw for ReadPixels (format %s, type %s)\n",
                 _mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(type));

    if (ctx->NewState)
        _mesa_update_state(ctx);

    _swrast_ReadPixels(ctx, x, y, width, height, format, type, pack, pixels);
}
开发者ID:GunioRobot,项目名称:mesa-7.10.2-PS3,代码行数:27,代码来源:radeon_pixel_read.c


示例8: r300ChooseRenderState

static void r300ChooseRenderState( GLcontext *ctx )
{
	TNLcontext *tnl = TNL_CONTEXT(ctx);
	r300ContextPtr rmesa = R300_CONTEXT(ctx);
	GLuint index = 0;
	GLuint flags = ctx->_TriangleCaps;
	radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __func__);

	if (flags & DD_TRI_UNFILLED)      index |= R300_UNFILLED_BIT;

	if (index != rmesa->radeon.swtcl.RenderIndex) {
		tnl->Driver.Render.Points = rast_tab[index].points;
		tnl->Driver.Render.Line = rast_tab[index].line;
		tnl->Driver.Render.ClippedLine = rast_tab[index].line;
		tnl->Driver.Render.Triangle = rast_tab[index].triangle;
		tnl->Driver.Render.Quad = rast_tab[index].quad;

		if (index == 0) {
			tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts;
			tnl->Driver.Render.PrimTabElts = r300_render_tab_elts;
			tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly;
		} else {
			tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
			tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
			tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
		}

		rmesa->radeon.swtcl.RenderIndex = index;
	}
}
开发者ID:MttDs,项目名称:new-rexeno-tindpe,代码行数:30,代码来源:r300_swtcl.c


示例9: r300InitSwtcl

void r300InitSwtcl(GLcontext *ctx)
{
	TNLcontext *tnl = TNL_CONTEXT(ctx);
	r300ContextPtr rmesa = R300_CONTEXT(ctx);
	static int firsttime = 1;
	radeon_print(RADEON_SWRENDER, RADEON_NORMAL, "%s\n", __func__);

	if (firsttime) {
		init_rast_tab();
		firsttime = 0;
	}
	rmesa->radeon.swtcl.emit_prediction = 0;

	tnl->Driver.Render.Start = r300RenderStart;
	tnl->Driver.Render.Finish = r300RenderFinish;
	tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive;
	tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple;
	tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
	tnl->Driver.Render.CopyPV = _tnl_copy_pv;
	tnl->Driver.Render.Interp = _tnl_interp;

	/* FIXME: what are these numbers? */
	_tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
			    48 * sizeof(GLfloat) );

	rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
	rmesa->radeon.swtcl.RenderIndex = ~0;
	rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
	rmesa->radeon.swtcl.hw_primitive = 0;

	_tnl_invalidate_vertex_state( ctx, ~0 );
	_tnl_invalidate_vertices( ctx, ~0 );

	_tnl_need_projected_coords( ctx, GL_FALSE );
}
开发者ID:MttDs,项目名称:new-rexeno-tindpe,代码行数:35,代码来源:r300_swtcl.c


示例10: r200TexParameter

/**
 * Changes variables and flags for a state update, which will happen at the
 * next UpdateTextureState
 */
static void r200TexParameter( struct gl_context *ctx,
				struct gl_texture_object *texObj,
				GLenum pname, const GLfloat *params )
{
   radeonTexObj* t = radeon_tex_obj(texObj);

   radeon_print(RADEON_TEXTURE | RADEON_STATE, RADEON_VERBOSE,
		"%s(%p, tex %p)  pname %s\n",
		__FUNCTION__, ctx, texObj,
	       _mesa_lookup_enum_by_nr( pname ) );

   switch ( pname ) {
   case GL_TEXTURE_MIN_FILTER:
   case GL_TEXTURE_MAG_FILTER:
   case GL_TEXTURE_MAX_ANISOTROPY_EXT:
   case GL_TEXTURE_WRAP_S:
   case GL_TEXTURE_WRAP_T:
   case GL_TEXTURE_WRAP_R:
   case GL_TEXTURE_BORDER_COLOR:
   case GL_TEXTURE_BASE_LEVEL:
   case GL_TEXTURE_MAX_LEVEL:
   case GL_TEXTURE_MIN_LOD:
   case GL_TEXTURE_MAX_LOD:
      t->validated = GL_FALSE;
      break;

   default:
      return;
   }
}
开发者ID:Sheph,项目名称:mesa,代码行数:34,代码来源:r200_tex.c


示例11: r700DeleteProgram

static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
    struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog;
    struct r700_fragment_program * fp;

	radeon_print(RADEON_SHADER, RADEON_VERBOSE,
			"%s %p\n", __func__, prog);

    switch (prog->Target) 
    {
    case GL_VERTEX_STATE_PROGRAM_NV:
    case GL_VERTEX_PROGRAM_ARB:	    
	    freeVertProgCache(ctx, vpc);
	    break;
    case GL_FRAGMENT_PROGRAM_NV:
    case GL_FRAGMENT_PROGRAM_ARB:
		fp = (struct r700_fragment_program*)prog;
        /* Release DMA region */

        r600DeleteShader(ctx, fp->shaderbo);

        /* Clean up */
        Clean_Up_Assembler(&(fp->r700AsmCode));
        Clean_Up_Shader(&(fp->r700Shader));
	    break;
    default:
	    _mesa_problem(ctx, "Bad target in r700NewProgram");
    }

	_mesa_delete_program(ctx, prog);
}
开发者ID:MttDs,项目名称:new-rexeno-tindpe,代码行数:31,代码来源:r700_oglprog.c


示例12: radeon_resize_buffers

static void
radeon_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *fb,
		     GLuint width, GLuint height)
{
     struct radeon_framebuffer *radeon_fb = (struct radeon_framebuffer*)fb;
   int i;

  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
		"%s(%p, fb %p) \n",
		__func__, ctx, fb);

   _mesa_resize_framebuffer(ctx, fb, width, height);

   fb->Initialized = GL_TRUE; /* XXX remove someday */

   if (fb->Name != 0) {
      return;
   }

   /* Make sure all window system renderbuffers are up to date */
   for (i = 0; i < 2; i++) {
      struct gl_renderbuffer *rb = &radeon_fb->color_rb[i]->base;

      /* only resize if size is changing */
      if (rb && (rb->Width != width || rb->Height != height)) {
	 rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height);
      }
   }
}
开发者ID:GunioRobot,项目名称:mesa-7.10.2-PS3,代码行数:29,代码来源:radeon_fbo.c


示例13: radeon_print

GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa,
				    GLuint primitive,
				    GLuint min_nr )
{
   GLushort *retval;

   radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive);

   assert((primitive & R200_VF_PRIM_WALK_IND));
   
   radeonEmitState(&rmesa->radeon);

   radeonAllocDmaRegion(&rmesa->radeon, &rmesa->radeon.tcl.elt_dma_bo,
			&rmesa->radeon.tcl.elt_dma_offset, R200_ELT_BUF_SZ, 4);
   rmesa->tcl.elt_used = min_nr * 2;

   radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1);
   retval = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset;
   
   assert(!rmesa->radeon.dma.flush);
   rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
   rmesa->radeon.dma.flush = r200FlushElts;

   return retval;
}
开发者ID:GunioRobot,项目名称:mesa-7.10.2-PS3,代码行数:25,代码来源:r200_cmdbuf.c


示例14: r700SendViewportState

static void r700SendViewportState(GLcontext *ctx, struct radeon_state_atom *atom)
{
	context_t *context = R700_CONTEXT(ctx);
	R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
	BATCH_LOCALS(&context->radeon);
	int id = 0;
	radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);

	if (id > R700_MAX_VIEWPORTS)
		return;

	if (!r700->viewport[id].enabled)
		return;

        BEGIN_BATCH_NO_AUTOSTATE(16);
	R600_OUT_BATCH_REGSEQ(PA_SC_VPORT_SCISSOR_0_TL + (8 * id), 2);
	R600_OUT_BATCH(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All);
	R600_OUT_BATCH(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All);
	R600_OUT_BATCH_REGSEQ(PA_SC_VPORT_ZMIN_0 + (8 * id), 2);
	R600_OUT_BATCH(r700->viewport[id].PA_SC_VPORT_ZMIN_0.u32All);
	R600_OUT_BATCH(r700->viewport[id].PA_SC_VPORT_ZMAX_0.u32All);
	R600_OUT_BATCH_REGSEQ(PA_CL_VPORT_XSCALE_0 + (24 * id), 6);
	R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_XSCALE.u32All);
	R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_XOFFSET.u32All);
	R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_YSCALE.u32All);
	R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_YOFFSET.u32All);
	R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_ZSCALE.u32All);
	R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_ZOFFSET.u32All);
        END_BATCH();

	COMMIT_BATCH();

}
开发者ID:CPFDSoftware-Tony,项目名称:gmv,代码行数:33,代码来源:r700_chip.c


示例15: radeon_wrap_texture

static struct radeon_renderbuffer *
radeon_wrap_texture(struct gl_context * ctx, struct gl_texture_image *texImage)
{
  const GLuint name = ~0;   /* not significant, but distinct for debugging */
  struct radeon_renderbuffer *rrb;

   /* make an radeon_renderbuffer to wrap the texture image */
   rrb = CALLOC_STRUCT(radeon_renderbuffer);

   radeon_print(RADEON_TEXTURE, RADEON_TRACE,
		"%s(%p, rrb %p, texImage %p) \n",
		__func__, ctx, rrb, texImage);

   if (!rrb) {
      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture");
      return NULL;
   }

   _mesa_init_renderbuffer(&rrb->base, name);
   rrb->base.ClassID = RADEON_RB_CLASS;

   if (!radeon_update_wrapper(ctx, rrb, texImage)) {
      free(rrb);
      return NULL;
   }

   return rrb;
  
}
开发者ID:GunioRobot,项目名称:mesa-7.10.2-PS3,代码行数:29,代码来源:radeon_fbo.c


示例16: r700SendVTXState

static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom)
{
    context_t         *context = R700_CONTEXT(ctx);
    struct r700_vertex_program *vp = context->selected_vp;
    unsigned int i, j = 0;
    BATCH_LOCALS(&context->radeon);
	radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);

    if (context->radeon.tcl.aos_count == 0)
	    return;

    BEGIN_BATCH_NO_AUTOSTATE(6);
    R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
    R600_OUT_BATCH(mmSQ_VTX_BASE_VTX_LOC - ASIC_CTL_CONST_BASE_INDEX);
    R600_OUT_BATCH(0);

    R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
    R600_OUT_BATCH(mmSQ_VTX_START_INST_LOC - ASIC_CTL_CONST_BASE_INDEX);
    R600_OUT_BATCH(0);
    END_BATCH();
    COMMIT_BATCH();

    for(i=0; i<VERT_ATTRIB_MAX; i++) {
	    if(vp->mesa_program->Base.InputsRead & (1 << i))
	    {
                r700SetupVTXConstants(ctx,
				      (void*)(&context->radeon.tcl.aos[j]),
				      &(context->stream_desc[j]));
		j++;
	    }
    }
}
开发者ID:CPFDSoftware-Tony,项目名称:gmv,代码行数:32,代码来源:r700_chip.c


示例17: r700SendQueryBegin

static void r700SendQueryBegin(GLcontext *ctx, struct radeon_state_atom *atom)
{
	radeonContextPtr radeon = RADEON_CONTEXT(ctx);
	struct radeon_query_object *query = radeon->query.current;
	BATCH_LOCALS(radeon);
	radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);

	/* clear the buffer */
	radeon_bo_map(query->bo, GL_FALSE);
	memset(query->bo->ptr, 0, 4 * 2 * sizeof(uint64_t)); /* 4 DBs, 2 qwords each */
	radeon_bo_unmap(query->bo);

	radeon_cs_space_check_with_bo(radeon->cmdbuf.cs,
				      query->bo,
				      0, RADEON_GEM_DOMAIN_GTT);

	BEGIN_BATCH_NO_AUTOSTATE(4 + 2);
	R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 2));
	R600_OUT_BATCH(ZPASS_DONE);
	R600_OUT_BATCH(query->curr_offset); /* hw writes qwords */
	R600_OUT_BATCH(0x00000000);
	R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR, query->bo, 0, 0, RADEON_GEM_DOMAIN_GTT, 0);
	END_BATCH();
	query->emitted_begin = GL_TRUE;
}
开发者ID:CPFDSoftware-Tony,项目名称:gmv,代码行数:25,代码来源:r700_chip.c


示例18: r700SendScissorState

static void r700SendScissorState(GLcontext *ctx, struct radeon_state_atom *atom)
{
	context_t *context = R700_CONTEXT(ctx);
	R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
	BATCH_LOCALS(&context->radeon);
	radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);

	BEGIN_BATCH_NO_AUTOSTATE(22);
	R600_OUT_BATCH_REGSEQ(PA_SC_SCREEN_SCISSOR_TL, 2);
	R600_OUT_BATCH(r700->PA_SC_SCREEN_SCISSOR_TL.u32All);
	R600_OUT_BATCH(r700->PA_SC_SCREEN_SCISSOR_BR.u32All);

	R600_OUT_BATCH_REGSEQ(PA_SC_WINDOW_OFFSET, 12);
	R600_OUT_BATCH(r700->PA_SC_WINDOW_OFFSET.u32All);
	R600_OUT_BATCH(r700->PA_SC_WINDOW_SCISSOR_TL.u32All);
	R600_OUT_BATCH(r700->PA_SC_WINDOW_SCISSOR_BR.u32All);
	R600_OUT_BATCH(r700->PA_SC_CLIPRECT_RULE.u32All);
	R600_OUT_BATCH(r700->PA_SC_CLIPRECT_0_TL.u32All);
	R600_OUT_BATCH(r700->PA_SC_CLIPRECT_0_BR.u32All);
	R600_OUT_BATCH(r700->PA_SC_CLIPRECT_1_TL.u32All);
	R600_OUT_BATCH(r700->PA_SC_CLIPRECT_1_BR.u32All);
	R600_OUT_BATCH(r700->PA_SC_CLIPRECT_2_TL.u32All);
	R600_OUT_BATCH(r700->PA_SC_CLIPRECT_2_BR.u32All);
	R600_OUT_BATCH(r700->PA_SC_CLIPRECT_3_TL.u32All);
	R600_OUT_BATCH(r700->PA_SC_CLIPRECT_3_BR.u32All);

	R600_OUT_BATCH_REGSEQ(PA_SC_GENERIC_SCISSOR_TL, 2);
	R600_OUT_BATCH(r700->PA_SC_GENERIC_SCISSOR_TL.u32All);
	R600_OUT_BATCH(r700->PA_SC_GENERIC_SCISSOR_BR.u32All);
	END_BATCH();
	COMMIT_BATCH();
}
开发者ID:CPFDSoftware-Tony,项目名称:gmv,代码行数:32,代码来源:r700_chip.c


示例19: radeon_generate_mipmap

/**
 * Wraps Mesa's implementation to ensure that the base level image is mapped.
 *
 * This relies on internal details of _mesa_generate_mipmap, in particular
 * the fact that the memory for recreated texture images is always freed.
 */
static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
				   struct gl_texture_object *texObj)
{
	radeonTexObj* t = radeon_tex_obj(texObj);
	GLuint nr_faces = (t->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
	int i, face;

	radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
			"%s(%p, tex %p) Target type %s.\n",
			__func__, ctx, texObj,
			_mesa_lookup_enum_by_nr(target));

	_mesa_generate_mipmap(ctx, target, texObj);

	for (face = 0; face < nr_faces; face++) {
		for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
			radeon_texture_image *image;

			image = get_radeon_texture_image(texObj->Image[face][i]);

			if (image == NULL)
				break;

			image->mtlevel = i;
			image->mtface = face;

			radeon_miptree_unreference(&image->mt);
		}
	}
	
}
开发者ID:AchironOS,项目名称:chromium.src,代码行数:37,代码来源:radeon_texture.c


示例20: radeon_miptree_create

/**
 * Create a new mipmap tree, calculate its layout and allocate memory.
 */
radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa,
					  GLenum target, mesa_format mesaFormat, GLuint baseLevel, GLuint numLevels,
					  GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits)
{
	radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree);

	radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
		"%s(%p) new tree is %p.\n",
		__func__, rmesa, mt);

	mt->mesaFormat = mesaFormat;
	mt->refcount = 1;
	mt->target = target;
	mt->faces = _mesa_num_tex_faces(target);
	mt->baseLevel = baseLevel;
	mt->numLevels = numLevels;
	mt->width0 = width0;
	mt->height0 = height0;
	mt->depth0 = depth0;
	mt->tilebits = tilebits;

	calculate_miptree_layout(rmesa, mt);

	mt->bo = radeon_bo_open(rmesa->radeonScreen->bom,
                            0, mt->totalsize, 1024,
                            RADEON_GEM_DOMAIN_VRAM,
                            0);

	return mt;
}
开发者ID:ChristophHaag,项目名称:mesa-mesa,代码行数:33,代码来源:radeon_mipmap_tree.c



注:本文中的radeon_print函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
C++ radius函数代码示例发布时间:2022-05-30
下一篇:
C++ radeon_irq_set函数代码示例发布时间:2022-05-30
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap