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C++ saveConfig函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中saveConfig函数的典型用法代码示例。如果您正苦于以下问题:C++ saveConfig函数的具体用法?C++ saveConfig怎么用?C++ saveConfig使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了saveConfig函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: ram


//.........这里部分代码省略.........
            numentries++;
    };

    visible_lines = ((RESY/getFontHeight())-1)/2;

    while (1) {
        // Display current menu page
        lcdClear();
        lcdPrint("Config");
        
        lcdSetCrsrX(60);
        lcdPrint("[");
        lcdPrint(IntToStr((current_offset/visible_lines)+1,1,0));
        lcdPrint("/");
        lcdPrint(IntToStr(((numentries-1)/visible_lines)+1,1,0));
        lcdPrint("]");
        lcdNl();

        lcdNl();

        uint8_t j=0;
        for (uint8_t i=0;i<current_offset;i++)
            while (the_config[++j].disabled);

        uint8_t t=0;
        for (uint8_t i=0;i<menuselection;i++)
            while (the_config[++t].disabled);

        for (uint8_t i = current_offset; i < (visible_lines + current_offset) && i < numentries; i++,j++) {
            while(the_config[j].disabled)j++;
            if(i==0){
                lcdPrintln("Save changes:");
                if (i == t)
                    lcdPrint("*");
                lcdSetCrsrX(14);
                if (i == t)
                    lcdPrintln("YES");
                else
                    lcdPrintln("no");
            }else{
                lcdPrintln(the_config[j].name);
                if (j == t)
                    lcdPrint("*");
                lcdSetCrsrX(14);
                lcdPrint("<");
                lcdPrint(IntToStr(the_config[j].value,3,F_LONG));
                lcdPrintln(">");
            };
        lcdRefresh();
        }

        switch (getInputWaitRepeat()) {
            case BTN_UP:
                menuselection--;
                if (menuselection < current_offset) {
                    if (menuselection < 0) {
                        menuselection = numentries-1;
                        current_offset = ((numentries-1)/visible_lines) * visible_lines;
                    } else {
                        current_offset -= visible_lines;
                    }
                }
                break;
            case BTN_DOWN:
                menuselection++;
                if (menuselection > (current_offset + visible_lines-1) || menuselection >= numentries) {
                    if (menuselection >= numentries) {
                        menuselection = 0;
                        current_offset = 0;
                    } else {
                        current_offset += visible_lines;
                    }
                }
                break;
            case BTN_LEFT:
                if(the_config[t].value >
                        the_config[t].min)
                    the_config[t].value--;
                if(the_config[t].value > the_config[t].max)
                    the_config[t].value=
                        the_config[t].max;
                applyConfig();
                break;
            case BTN_RIGHT:
                if(the_config[t].value <
                        the_config[t].max)
                    the_config[t].value++;
                if(the_config[t].value < the_config[t].min)
                    the_config[t].value=
                        the_config[t].min;
                applyConfig();
                break;
            case BTN_ENTER:
                if(menuselection==0)
                    saveConfig();
                return;
        }
    }
    /* NOTREACHED */
}
开发者ID:Bediko,项目名称:r0ket,代码行数:101,代码来源:config.c


示例2: saveConfig

PluginLoader::~PluginLoader() {
	saveConfig();
    unloadPlugins();
}
开发者ID:FalseCAM,项目名称:EasyImageSizer3,代码行数:4,代码来源:pluginloader.cpp


示例3: saveConfig

void CalibrationMain::on_SaveConfigButton_clicked()
{
    saveConfig(currentFile);
}
开发者ID:MikeSantiagoInc,项目名称:PlatGEnWohl,代码行数:4,代码来源:calibrationmain.cpp


示例4: loadConfig


//.........这里部分代码省略.........
      //frame_duration = 1.0 / 25.0;
      frame_duration = 1.0f / 10.0f;
    }

    BGS->SetFrameRate(frame_duration);

    if (status == MLBGS_LEARN)
    {
      if (loadDefaultParams)
      {
        mode_learn_rate_per_second = 0.5;
        weight_learn_rate_per_second = 0.5;
        init_mode_weight = 0.05f;
      }
      else
      {
        mode_learn_rate_per_second = learn_mode_learn_rate_per_second;
        weight_learn_rate_per_second = learn_weight_learn_rate_per_second;
        init_mode_weight = learn_init_mode_weight;
      }
    }

    if (status == MLBGS_DETECT)
    {
      if (loadDefaultParams)
      {
        mode_learn_rate_per_second = 0.01f;
        weight_learn_rate_per_second = 0.01f;
        init_mode_weight = 0.001f;
      }
      else
      {
        mode_learn_rate_per_second = detect_mode_learn_rate_per_second;
        weight_learn_rate_per_second = detect_weight_learn_rate_per_second;
        init_mode_weight = detect_init_mode_weight;
      }
    }

    BGS->SetParameters(max_mode_num, mode_learn_rate_per_second, weight_learn_rate_per_second, init_mode_weight);

    saveConfig();

    delete org_img;
  }

  //IplImage* inputImage = new IplImage(img_input);
  //IplImage* img = cvCreateImage(img_size, IPL_DEPTH_8U, 3);
  //cvCopy(inputImage, img);
  //delete inputImage;

  if (detectAfter > 0 && detectAfter == frameNumber)
  {
    std::cout << "MultiLayerBGS in DETECT mode" << std::endl;

    status = MLBGS_DETECT;

    mode_learn_rate_per_second = 0.01f;
    weight_learn_rate_per_second = 0.01f;
    init_mode_weight = 0.001f;

    BGS->SetParameters(max_mode_num, mode_learn_rate_per_second, weight_learn_rate_per_second, init_mode_weight);

    BGS->m_disableLearning = disableLearning;

    if (disableLearning)
      std::cout << "MultiLayerBGS disabled learning in DETECT mode" << std::endl;
    else
      std::cout << "MultiLayerBGS enabled learning in DETECT mode" << std::endl;
  }

  IplImage* img = new IplImage(img_input);

  BGS->SetRGBInputImage(img);
  BGS->Process();

  BGS->GetBackgroundImage(bg_img);
  BGS->GetForegroundImage(fg_img);
  BGS->GetForegroundProbabilityImage(fg_prob_img3);
  BGS->GetForegroundMaskImage(fg_mask_img);
  BGS->MergeImages(4, img, bg_img, fg_prob_img3, fg_img, merged_img);

  img_merged = cv::Mat(merged_img);
  img_foreground = cv::Mat(fg_mask_img);
  img_background = cv::Mat(bg_img);

  if (showOutput)
  {
    //cv::imshow("MLBGS Layers", img_merged);
   // cv::imshow("MLBGS FG Mask", img_foreground);
  }

  img_foreground.copyTo(img_output);
  img_background.copyTo(img_bgmodel);

  delete img;
  //cvReleaseImage(&img);

  firstTime = false;
  frameNumber++;
}
开发者ID:doankhoi,项目名称:LTT.EST.CameraMarketing,代码行数:101,代码来源:MultiLayerBGS.cpp


示例5: getConfigFileName

void Config::save() const
{
    char filename[MAX_STRING_SIZE];
    getConfigFileName(filename, MAX_STRING_SIZE);
    saveConfig(filename);
}
开发者ID:ViktorNova,项目名称:Carla,代码行数:6,代码来源:Config.cpp


示例6: saveConfig

bool MICCD::SetFilterNames()
{
    // Cannot save it in hardware, so let's just save it in the config file to be loaded later
    saveConfig();
    return true;
}
开发者ID:garlick,项目名称:indi,代码行数:6,代码来源:mi_ccd.cpp


示例7: loadConfig

void T2FMRF_UM::process(const cv::Mat &img_input, cv::Mat &img_output, cv::Mat &img_bgmodel)
{
  if(img_input.empty())
    return;

  loadConfig();

  if(firstTime)
    saveConfig();

  frame = new IplImage(img_input);
  
  if(firstTime)
    frame_data.ReleaseMemory(false);
  frame_data = frame;

  if(firstTime)
  {
    int width	= img_input.size().width;
    int height = img_input.size().height;

    lowThresholdMask = cvCreateImage(cvSize(width, height), IPL_DEPTH_8U, 1);
    lowThresholdMask.Ptr()->origin = IPL_ORIGIN_BL;

    highThresholdMask = cvCreateImage(cvSize(width, height), IPL_DEPTH_8U, 1);
    highThresholdMask.Ptr()->origin = IPL_ORIGIN_BL;

    params.SetFrameSize(width, height);
    params.LowThreshold() = threshold;
    params.HighThreshold() = 2*params.LowThreshold();
    params.Alpha() = alpha;
    params.MaxModes() = gaussians;
    params.Type() = TYPE_T2FMRF_UM;
    params.KM() = km; // Factor control for the T2FMRF-UM [0,3] default: 2
    params.KV() = kv; // Factor control for the T2FMRF-UV [0.3,1] default: 0.9

    bgs.Initalize(params);
    bgs.InitModel(frame_data);

    old_labeling = cvCreateImage(cvSize(width, height), IPL_DEPTH_8U, 1);
    old = cvCreateImage(cvSize(width, height), IPL_DEPTH_8U, 1);

    mrf.height = height;
	  mrf.width = width;
    mrf.Build_Classes_OldLabeling_InImage_LocalEnergy();

    firstTime = false;
  }

  bgs.Subtract(frameNumber, frame_data, lowThresholdMask, highThresholdMask);
  cvCopy(lowThresholdMask.Ptr(), old);

  /************************************************************************/
	/* the code for MRF, it can be noted when using other methods   */
	/************************************************************************/
	//the optimization process is done when the foreground detection is stable, 
	if(frameNumber >= 10)
	{
		gmm = bgs.gmm();
		hmm = bgs.hmm();
		mrf.background2 = frame_data.Ptr();
		mrf.in_image = lowThresholdMask.Ptr();
		mrf.out_image = lowThresholdMask.Ptr();
		mrf.InitEvidence2(gmm,hmm,old_labeling);
		mrf.ICM2();
		cvCopy(mrf.out_image, lowThresholdMask.Ptr());
	}

  cvCopy(old, old_labeling);

  lowThresholdMask.Clear();
  bgs.Update(frameNumber, frame_data, lowThresholdMask);
  
  cv::Mat foreground(highThresholdMask.Ptr());

  if(showOutput)
    cv::imshow("T2FMRF-UM", foreground);
  
  foreground.copyTo(img_output);

  delete frame;
  frameNumber++;
}
开发者ID:2php,项目名称:ShadowDetection,代码行数:83,代码来源:T2FMRF_UM.cpp


示例8: loadConfig


//.........这里部分代码省略.........
                    cv::circle(img_input, cv::Point((*it3).x,(*it3).y), 3, cv::Scalar(255,255,255), -1);
                }

                points.erase(it2);
                points.insert(std::pair<cvb::CvID, std::vector<CvPoint2D64f>>(id,centroids2));
            }
            else
            {
                points.erase(it2);
            }
        }
        else
        {
            if(track->inactive == 0)
            {
                std::vector<CvPoint2D64f> centroids;
                centroids.push_back(centroid);
                //        time(&start);
                points.insert(std::pair<cvb::CvID, std::vector<CvPoint2D64f>>(id,centroids));
            }

            //
            std::map<cvb::CvID, CarSpeed>::iterator speedit =carspeeds.find(id);
            CarSpeed carspeed2 =speedit->second;
            time(&end);
            carspeed2.lasttime = end;
            carspeed2.lastcentroid = centroid;
            carspeeds.insert(std::pair<cvb::CvID, CarSpeed>(id,carspeed2));
            //            std::cout << "latest center point...id:" << id <<"  cost time: "<<difftime(carspeed2.lasttime,carspeed2.starttime) << " (" << carspeed2.startcentroid.x << "," << carspeed2.startcentroid.y << ")"  << " (" << carspeed2.lastcentroid.x << "," << carspeed2.lastcentroid.y << ")" << std::endl;
            //
            if(difftime(carspeed2.lasttime,carspeed2.starttime)>0){
                double costtime =difftime(carspeed2.lasttime,carspeed2.starttime);
                double distance =sqrt((carspeed2.startcentroid.y - carspeed2.lastcentroid.y) *(carspeed2.startcentroid.y - carspeed2.lastcentroid.y)+(carspeed2.startcentroid.x - carspeed2.lastcentroid.x)*(carspeed2.startcentroid.x - carspeed2.lastcentroid.x));
//                std::cout<<"ID:"<<id<<" Distance: "<<distance<<" Time: "<<costtime<<" speed: "<<distance/costtime<<std::endl;
                IdSpeed is;
                is.id=id;
                is.speed=distance/costtime;
                idspeeds.push_back(is);
            }

        }
        //    time(&end);
        //    double sec=difftime(end,start);
        endpoint = centroid;

        //    double distance =sqrt((endpoint.y-startpoint.y) *(endpoint.y-startpoint.y)+(endpoint.x-startpoint.x)*(endpoint.x-startpoint.x));
        //    std::cout <<"track->id:"<<track->id << "   track->lifetime:    " << track->lifetime ;
        //    printf("distance : %f  ",distance);
        //    printf("time cost: %lf \n ",sec);




        //cv::waitKey(0);
    }

    //--------------------------------------------------------------------------

//    std::cout<<"endtime"<<std::endl;
    time(&endtime);
    //if 30 second has passed ,please recount the car num.
    if(difftime(endtime,origintime)>30){
        std::cout<<"30 seconds has passed"<<std::endl;
        countAB=0;
        countBA=0;

        std::cout<<"restarttime"<<std::endl;
        time(&origintime);

    }


    if(showAB == 0)
    {
        cv::putText(img_input, "A->B: " + boost::lexical_cast<std::string>(countAB), cv::Point(10,img_h-20), cv::FONT_HERSHEY_PLAIN, 1, cv::Scalar(255,255,255));
        cv::putText(img_input, "B->A: " + boost::lexical_cast<std::string>(countBA), cv::Point(10,img_h-8), cv::FONT_HERSHEY_PLAIN, 1, cv::Scalar(255,255,255));
    }

    if(showAB == 1){

        cv::putText(img_input, "A->B: " + boost::lexical_cast<std::string>(countAB), cv::Point(10,img_h-8), cv::FONT_HERSHEY_PLAIN, 1, cv::Scalar(255,255,255));

    }

    if(showAB == 2)
    {

        cv::putText(img_input, "B->A: " + boost::lexical_cast<std::string>(countBA), cv::Point(10,img_h-8), cv::FONT_HERSHEY_PLAIN, 1, cv::Scalar(255,255,255));


    }

    if(showOutput)
        cv::imshow("VehicleCouting", img_input);

    if(firstTime)
        saveConfig();

    firstTime = false;
}
开发者ID:uwitec,项目名称:Intelligent-Monitoring-System,代码行数:101,代码来源:VehicleCouting.cpp


示例9: saveConfig

PRL_RESULT  CDspDispConfigGuard::saveConfig( bool bNoSaveNetwork )
{
	QString path = ParallelsDirs::getDispatcherConfigFilePath();
	return saveConfig( path, bNoSaveNetwork );
}
开发者ID:Lantame,项目名称:prl-disp-service,代码行数:5,代码来源:CDspDispConfigGuard.cpp


示例10: saveConfig

ApokalypseApp::~ApokalypseApp(){
	if (screen) delete screen;
	if (!configfile.isEmpty())
		saveConfig();
}
开发者ID:BackupTheBerlios,项目名称:apokalypse,代码行数:5,代码来源:apokalypseapp.cpp


示例11: realmain


//.........这里部分代码省略.........

		// FIXME: Change this to LOG_WZ on next release
		debug(LOG_INFO, "Using %s debug file", buf);
	}

	// NOTE: it is now safe to use debug() calls to make sure output gets captured.
	check_Physfs();
	debug(LOG_WZ, "Warzone 2100 - %s", version_getFormattedVersionString());
	debug(LOG_WZ, "Using language: %s", getLanguage());
	debug(LOG_WZ, "Backend: %s", BACKEND);
	debug(LOG_MEMORY, "sizeof: SIMPLE_OBJECT=%ld, BASE_OBJECT=%ld, DROID=%ld, STRUCTURE=%ld, FEATURE=%ld, PROJECTILE=%ld",
	      (long)sizeof(SIMPLE_OBJECT), (long)sizeof(BASE_OBJECT), (long)sizeof(DROID), (long)sizeof(STRUCTURE), (long)sizeof(FEATURE), (long)sizeof(PROJECTILE));


	/* Put in the writedir root */
	sstrcpy(KeyMapPath, "keymap.map");

	// initialise all the command line states
	war_SetDefaultStates();

	debug(LOG_MAIN, "initializing");

	PhysicsEngineHandler engine;	// register abstract physfs filesystem

	loadConfig();

	// parse the command line
	if (!ParseCommandLine(utfargc, utfargv))
	{
		return EXIT_FAILURE;
	}

	// Save new (commandline) settings
	saveConfig();

	// Find out where to find the data
	scanDataDirs();

	// Now we check the mods to see if they exist or not (specified on the command line)
	// They are all capped at 100 mods max(see clparse.c)
	// FIX ME: I know this is a bit hackish, but better than nothing for now?
	{
		char *modname;
		char modtocheck[256];
		int i = 0;
		int result = 0;

		// check global mods
		for(i=0; i < 100; i++)
		{
			modname = global_mods[i];
			if (modname == NULL)
			{
				break;
			}
			ssprintf(modtocheck, "mods/global/%s", modname);
			result = PHYSFS_exists(modtocheck);
			result |= PHYSFS_isDirectory(modtocheck);
			if (!result)
			{
				debug(LOG_ERROR, "The (global) mod (%s) you have specified doesn't exist!", modname);
			}
			else
			{
				info("(global) mod (%s) is enabled", modname);
			}
开发者ID:omgbebebe,项目名称:warzone2100,代码行数:67,代码来源:main.cpp


示例12: saveConfig

KChatBaseModel::~KChatBaseModel()
{
// kDebug(11000) << "KChatBaseModelPrivate: DESTRUCT (" << this << ")";
 saveConfig();
}
开发者ID:jsj2008,项目名称:kdegames,代码行数:5,代码来源:kchatbasemodel.cpp


示例13: IUUpdateNumber

bool QHYCCD::ISNewNumber(const char *dev, const char *name, double values[], char *names[], int n)
{
    //  first check if it's for our device
    //IDLog("INDI::CCD::ISNewNumber %s\n",name);
    if (dev != nullptr && strcmp(dev, getDeviceName()) == 0)
    {
        if (strcmp(name, FilterSlotNP.name) == 0)
        {
            INDI::FilterInterface::processNumber(dev, name, values, names, n);
            return true;
        }

        if (strcmp(name, GainNP.name) == 0)
        {
            IUUpdateNumber(&GainNP, values, names, n);
            GainRequest = GainN[0].value;
            if (LastGainRequest != GainRequest)
            {
                SetQHYCCDParam(camhandle, CONTROL_GAIN, GainN[0].value);
                LastGainRequest = GainRequest;
            }
            DEBUGF(INDI::Logger::DBG_SESSION, "Current %s value %f", GainNP.name, GainN[0].value);
            GainNP.s = IPS_OK;
            IDSetNumber(&GainNP, NULL);
            return true;
        }

        if (strcmp(name, OffsetNP.name) == 0)
        {
            IUUpdateNumber(&OffsetNP, values, names, n);
            SetQHYCCDParam(camhandle, CONTROL_OFFSET, OffsetN[0].value);
            DEBUGF(INDI::Logger::DBG_SESSION, "Current %s value %f", OffsetNP.name, OffsetN[0].value);
            OffsetNP.s = IPS_OK;
            IDSetNumber(&OffsetNP, NULL);
            saveConfig(true, OffsetNP.name);
            return true;
        }

        if (strcmp(name, SpeedNP.name) == 0)
        {
            IUUpdateNumber(&SpeedNP, values, names, n);
            SetQHYCCDParam(camhandle, CONTROL_SPEED, SpeedN[0].value);
            DEBUGF(INDI::Logger::DBG_SESSION, "Current %s value %f", SpeedNP.name, SpeedN[0].value);
            SpeedNP.s = IPS_OK;
            IDSetNumber(&SpeedNP, NULL);
            saveConfig(true, SpeedNP.name);
            return true;
        }

        if (strcmp(name, USBTrafficNP.name) == 0)
        {
            IUUpdateNumber(&USBTrafficNP, values, names, n);
            SetQHYCCDParam(camhandle, CONTROL_USBTRAFFIC, USBTrafficN[0].value);
            DEBUGF(INDI::Logger::DBG_SESSION, "Current %s value %f", USBTrafficNP.name, USBTrafficN[0].value);
            USBTrafficNP.s = IPS_OK;
            IDSetNumber(&USBTrafficNP, NULL);
            saveConfig(true, USBTrafficNP.name);
            return true;
        }
    }
    //  if we didn't process it, continue up the chain, let somebody else
    //  give it a shot
    return INDI::CCD::ISNewNumber(dev, name, values, names, n);
}
开发者ID:rrogge,项目名称:indi,代码行数:64,代码来源:qhy_ccd.cpp


示例14: qDebug

/*! \brief Load new configuration.
 *  \param cfgfile
 *  \returns True if config is OK, False if not (e.g. no input device specified).
 *
 * If cfgfile is an absolute path it will be used as is, otherwise it is assumed to be the
 * name of a file under m_cfg_dir.
 *
 * If cfgfile does not exist it will be created.
 *
 * If no input device is specified, we return false to signal that the I/O configuration
 * dialog should be run.
 *
 * FIXME: Refactor.
 */
bool MainWindow::loadConfig(const QString cfgfile, bool check_crash)
{
    bool conf_ok = false;
    bool skipLoadingSettings = false;

    qDebug() << "Loading configuration from:" << cfgfile;

    if (m_settings)
        delete m_settings;

    if (QDir::isAbsolutePath(cfgfile))
        m_settings = new QSettings(cfgfile, QSettings::IniFormat);
    else
        m_settings = new QSettings(QString("%1/%2").arg(m_cfg_dir).arg(cfgfile), QSettings::IniFormat);

    qDebug() << "Configuration file:" << m_settings->fileName();

    if (check_crash)
    {
        if (m_settings->value("crashed", false).toBool())
        {
            qDebug() << "Crash guard triggered!" << endl;
            QMessageBox* askUserAboutConfig =
                    new QMessageBox(QMessageBox::Warning, tr("Crash Detected!"),
                                    tr("<p>Gqrx has detected problems with the current configuration. "
                                       "Loading the configuration again could cause the application to crash.</p>"
                                       "<p>Do you want to edit the settings?</p>"),
                                    QMessageBox::Yes | QMessageBox::No);
            askUserAboutConfig->setDefaultButton(QMessageBox::Yes);
            askUserAboutConfig->setTextFormat(Qt::RichText);
            askUserAboutConfig->exec();
            if (askUserAboutConfig->result() == QMessageBox::Yes)
                skipLoadingSettings = true;

            delete askUserAboutConfig;
        }
        else
        {
            m_settings->setValue("crashed", true); // clean exit will set this to FALSE
            saveConfig(cfgfile);
        }
    }

    if (skipLoadingSettings)
        return false;

    emit configChanged(m_settings);

    // manual reconf (FIXME: check status)
    bool conv_ok = false;

    QString indev = m_settings->value("input/device", "").toString();
    if (!indev.isEmpty())
    {
        conf_ok = true;
        rx->set_input_device(indev.toStdString());

        // Update window title
        QRegExp regexp("'([a-zA-Z0-9 \\-\\_\\/\\.\\,\\(\\)]+)'");
        QString devlabel;
        if (regexp.indexIn(indev, 0) != -1)
            devlabel = regexp.cap(1);
        else
            devlabel = indev; //"Unknown";

        setWindowTitle(QString("Gqrx %1 - %2").arg(VERSION).arg(devlabel));

        // Add available antenna connectors to the UI
        std::vector<std::string> antennas = rx->get_antennas();
        uiDockInputCtl->setAntennas(antennas);
    }

    QString outdev = m_settings->value("output/device", "").toString();
    rx->set_output_device(outdev.toStdString());

    int sr = m_settings->value("input/sample_rate", 0).toInt(&conv_ok);
    if (conv_ok && (sr > 0))
    {
        double actual_rate = rx->set_input_rate(sr);
        qDebug() << "Requested sample rate:" << sr;
        qDebug() << "Actual sample rate   :" << QString("%1").arg(actual_rate, 0, 'f', 6);
        uiDockRxOpt->setFilterOffsetRange((qint64)(0.9*actual_rate));
        ui->plotter->setSampleRate(actual_rate);
        ui->plotter->setSpanFreq((quint32)actual_rate);
    }

//.........这里部分代码省略.........
开发者ID:scottdm,项目名称:gqrx,代码行数:101,代码来源:mainwindow.cpp


示例15: saveConfig

bool CConfigFile::saveConfig(const std::string & filename)
{
	return saveConfig(filename.c_str());
}
开发者ID:FFTEAM,项目名称:evolux-spark-sh4,代码行数:4,代码来源:configfile.cpp


示例16: img_input_f3

void FuzzySugenoIntegral::process(const cv::Mat &img_input, cv::Mat &img_output)
{
  if(img_input.empty())
    return;

  cv::Mat img_input_f3(img_input.size(), CV_32F);
  img_input.convertTo(img_input_f3, CV_32F, 1./255.);

  loadConfig();

  if(firstTime)
  {
    std::cout << "FuzzySugenoIntegral parameters:" << std::endl;
      
    std::string colorSpaceName = "";
    switch(colorSpace)
    {
      case 1: colorSpaceName = "RGB";  break;
      case 2: colorSpaceName = "OHTA"; break;
      case 3: colorSpaceName = "HSV";  break;
      case 4: colorSpaceName = "YCrCb"; break;
    }
    std::cout << "Color space: " << colorSpaceName << std::endl;

    if(option == 1)
      std::cout << "Fuzzing by 3 color components" << std::endl;
    if(option == 2)
      std::cout << "Fuzzing by 2 color components + 1 texture component" << std::endl;
    
    saveConfig();
  }

  if(frameNumber <= framesToLearn)
  {
    if(frameNumber == 0)
      std::cout << "FuzzySugenoIntegral initializing background model by adaptive learning..." << std::endl;

    if(img_background_f3.empty())
      img_input_f3.copyTo(img_background_f3);
    else
      img_background_f3 = alphaLearn*img_input_f3 + (1-alphaLearn)*img_background_f3;

    if(showOutput)
      cv::imshow("SI BG Model", img_background_f3);
  }
  else
  {
    cv::Mat img_input_f1;
    cv::cvtColor(img_input_f3, img_input_f1, CV_BGR2GRAY);

    cv::Mat img_background_f1;
    cv::cvtColor(img_background_f3, img_background_f1, CV_BGR2GRAY);

    IplImage* input_f3 = new IplImage(img_input_f3);
    IplImage* input_f1 = new IplImage(img_input_f1);
    IplImage* background_f3 = new IplImage(img_background_f3);
    IplImage* background_f1 = new IplImage(img_background_f1);

    IplImage* lbp_input_f1 = cvCreateImage(cvSize(input_f1->width, input_f1->height), IPL_DEPTH_32F, 1);
    cvFillImage(lbp_input_f1, 0.0);
    fu.LBP(input_f1, lbp_input_f1);

    IplImage* lbp_background_f1 = cvCreateImage(cvSize(background_f1->width, background_f1->height), IPL_DEPTH_32F , 1);
    cvFillImage(lbp_background_f1, 0.0);
    fu.LBP(background_f1, lbp_background_f1);

    IplImage* sim_texture_f1 = cvCreateImage(cvSize(input_f1->width, input_f1->height), IPL_DEPTH_32F, 1);
    fu.SimilarityDegreesImage(lbp_input_f1, lbp_background_f1, sim_texture_f1, 1, colorSpace);

    IplImage* sim_color_f3 = cvCreateImage(cvSize(input_f3->width, input_f3->height), IPL_DEPTH_32F, 3);
    fu.SimilarityDegreesImage(input_f3, background_f3, sim_color_f3, 3, colorSpace);	

    float* measureG = (float*) malloc(3*(sizeof(float)));
    IplImage* integral_sugeno_f1 = cvCreateImage(cvSize(input_f1->width, input_f1->height), IPL_DEPTH_32F, 1);

    // 3 color components
    if(option == 1)
    {
      fu.FuzzyMeasureG(0.4, 0.3, 0.3, measureG);
      fu.getFuzzyIntegralSugeno(sim_texture_f1, sim_color_f3, option, measureG, integral_sugeno_f1);
    }

    // 2 color components + 1 texture component
    if(option == 2)
    {
      fu.FuzzyMeasureG(0.6, 0.3, 0.1, measureG);
      fu.getFuzzyIntegralSugeno(sim_texture_f1, sim_color_f3, option, measureG, integral_sugeno_f1);
    }

    free(measureG);
    cv::Mat img_integral_sugeno_f1(integral_sugeno_f1);

    if(smooth)
      cv::medianBlur(img_integral_sugeno_f1, img_integral_sugeno_f1, 3);

    cv::Mat img_foreground_f1(img_input.size(), CV_32F);
    cv::threshold(img_integral_sugeno_f1, img_foreground_f1, threshold, 255, cv::THRESH_BINARY_INV);

    cv::Mat img_foreground_u1(img_input.size(), CV_8U);
    double minVal = 0., maxVal = 1.;
//.........这里部分代码省略.........
开发者ID:berlino,项目名称:traffic-counting,代码行数:101,代码来源:FuzzySugenoIntegral.cpp


示例17: readServerData


//.........这里部分代码省略.........
					if (playerObjects->at(p) != NULL && playerObjects->at(p) == iter->second) {
						playerObjects->at(p) = NULL;
					}
				}

				gameObjects->remove(iter->first, iter->second);
				delete (*gameObjects)[i];
				gameObjects->erase(gameObjects->begin() + i);
				i--;
			}
		}*/

		/*for (int i = 0; i < (int)gameObjects->size(); i++) {
			(*gameObjects)[i]->update(elapsedTime);
			if (!(*gameObjects)[i]->isAlive()) {
				serverEventsTCP->appendToSendBuffer(NetworkFunctions::createDeleteObjectBuffer(i));
				for (int p = 0; p < maxPlayers; p++) {
					if (playerObjects->at(p) != NULL && playerObjects->at(p) == (*gameObjects)[i]) {
						playerObjects->at(p) = NULL;
					}
				}
				delete (*gameObjects)[i];
				gameObjects->erase(gameObjects->begin() + i);
				i--;
			}
		}*/
		
		//Update each client
		//for (int i = 0; i < gameObjects->size(); i++)
		//	serverEvents->appendToSendBuffer(NetworkFunctions::createUpdateObjectBuffer(i));

		for (int i = 0; i < maxPlayers; i++) {
			aquireClientsMutex(i);
				if (clients[i]->isConnected()) {
					if (clients[i]->requiresSynch()) {
						synchClient(i);
						clients[i]->setSynch(false);
					}
					else {
						clients[i]->pushSendData(serverEventsTCP->getSendBuffer(), serverEventsTCP->getSendBufferSize());
					}
				}
			releaseClientsMutex(i);
		}
		
		for (int i = 0; i < maxPlayers; i++) {
			aquireClientsMutex(i);
			if (clients[i]->isConnected()) {
				//unsigned long clientPortUDP = clients[i]->getPortUDP();
				if (!clients[i]->requiresSynch()) {
					serverEventsUDP->clearSendBuffer();
					for (list<pair<unsigned long, GameObject*>>::iterator iter = gameObjects->begin(); iter != gameObjects->end(); iter++) {
						if (playerObjects->at(i) != iter->second /* && dont force player */) {
							DataBuffer * temp = NetworkFunctions::createUpdateObjectBuffer(iter->second->getNetID());
							serverEventsUDP->appendToSendBuffer(temp);
						}
					}
					UDPManager::sendDatagram(serverEventsUDP->getSendBuffer(), serverEventsUDP->getSendBufferSize(), clients[i]->getIPAddress(), clients[i]->getPortUDP(), frameCount);
				}
			}
			releaseClientsMutex(i);
		}

		/*timeSinceLastRender += elapsedTime;
		if (timeSinceLastRender >= timePerRenderFrame) {
			timeSinceLastRender = 0.0;
			renderFrame();
		}*/
		renderFrame();

		//Update Rate Calculations
		//Framerate Limit Calculations
		elapsedTime = SDL_GetTicks() - lastTime;
		targetSleep = timePerFrame - elapsedTime + sleepRemainder;
		if (targetSleep > 0) sleepRemainder = targetSleep - (Uint32)targetSleep;

		//Sleep(1000.0 / 64.0);
		
		startSleep = SDL_GetTicks();
		while ((Uint32)(startSleep + targetSleep) > SDL_GetTicks());
		sleepTime = SDL_GetTicks() - startSleep;
	}

	cout << "Shutting Down\n";
	HostThread::stopAll();
	HostListener::stop();
	UDPManager::cleanup();
	WSACleanup();
	WaitForSingleObject(listenThreadHandle, INFINITE);

	saveConfig();

	cleanupObjects();
	//saveConfig();
	killBullet();
		
	//delete [] clients;
	
	return 0;
}
开发者ID:BSkin,项目名称:Rune,代码行数:101,代码来源:Server.cpp


示例18: saveConfig

void SettingsDBManager::addSettings(const std::string& key, const std::string&value) {
    config[key] = value;
    //записать в файл сразу же!
    saveConfig();

}
开发者ID:bagrusss,项目名称:cpp_project,代码行数:6,代码来源:dbmanager.cpp


示例19: saveConfig

ThumbView::~ThumbView()
{
   saveConfig();
}
开发者ID:serghei,项目名称:kde3-kdegraphics,代码行数:4,代码来源:thumbview.cpp


示例20: statusBar

ShareConfigMainWindow::ShareConfigMainWindow()
{
  configuration = Share::Configuration::getInstance();

  // Create de main window.
  ShareConfigWidget *mainWidget = new ShareConfigWidget;

  QMainWindow::setCentralWidget(mainWidget);

  statusBar()->showMessage(tr("Loading..."));
  connect(mainWidget,SIGNAL(quitRequest()),this,SIGNAL(quitRequest()));

  // connect mainWidget with configuration instance
  // Tab<System>.system
  connect(configuration,SIGNAL(changeSystem_SystemDeamon(bool)),mainWidget,SLOT(setSystemSystemDeamon(bool)));
  connect(configuration,SIGNAL(changeSystem_SystemCommunicationMode(Share::Communication::Type)),mainWidget,SLOT(setSystemSystemCommunicationMode(Share::Communication::Type)));
  connect(configuration,SIGNAL(changeSystem_SystemListenPort(int)),mainWidget,SLOT(setSystemSystemListenPort(int)));
  connect(configuration,SIGNAL(changeSystem_SystemLocalListenPort(int)),mainWidget,SLOT(setSystemSystemLocalListenPort(int)));
  connect(configuration,SIGNAL(changeSystem_SystemCachePath(QString)),mainWidget,SLOT(setSystemSystemCachePath(QString)));
  connect(configuration,SIGNAL(changeSystem_SystemCacheQuota(int)),mainWidget,SLOT(setSystemSystemCacheQuota(int)));
  // Tab<System>.User
  connect(configuration,SIGNAL(changeSystem_UserDeamon(bool)),mainWidget,SLOT(setSystemUserDeamon(bool)));
  connect(configuration,SIGNAL(changeSystem_UserCommViaSystemDeamon(bool)),mainWidget,SLOT(setSystemUserCommViaSystemDeamon(bool)));
  connect(configuration,SIGNAL(changeSystem_UserListenPort(int)),mainWidget,SLOT(setSystemUserListenPort(int)));
  connect(configuration,SIGNAL(changeSystem_UserCommunicationMode(Share::Communication::Type)),mainWidget,SLOT(setSystemUserCommunicationMode(Share::Communication::Type)));
  connect(configuration,SIGNAL(changeSystem_UserLocalListenPort(int)),mainWidget,SLOT(setSystemUserLocalListenPort(int)));
  connect(configuration,SIGNAL(changeSystem_UserCachePath(QString)),mainWidget,SLOT(setSystemUserCachePath(QString)));
  connect(configuration,SIGNAL(changeSystem_UserCacheQuota(int)),mainWidget,SLOT(setSystemUserCacheQuota(int)));
  // Tab<User>
  connect(configuration,SIGNAL(changeUser_UseSystemSettings(bool)),mainWidget,SLOT(setUserUseSystemSettings(bool)));
  connect(configuration,SIGNAL(changeUser_UserDeamon(bool)),mainWidget,SLOT(setUserUserDeamon(bool)));
  connect(configuration,SIGNAL(changeUser_UserCommunicationMode(Share::Communication::Type)),mainWidget,SLOT(setUserUserCommunicationMode(Share::Communication::Type)));
  connect(configuration,SIGNAL(changeUser_UserListenPort(int)),mainWidget,SLOT(setUserUserListenPort(int)));
  connect(configuration,SIGNAL(changeUser_UserLocalListenPort(int)),mainWidget,SLOT(setUserUserLocalListenPort(int)));
  connect(configuration,SIGNAL(changeUser_UserCachePath(QString)),mainWidget,SLOT(setUserUserCachePath(QString)));
  connect(configuration,SIGNAL(changeUser_UserCacheQuota(int)),mainWidget,SLOT(setUserUserCacheQuota(int)));

  // Inform configuration class
  connect(mainWidget,SIGNAL(validateConfig()),this,SLOT(startSaving()));
  connect(mainWidget,SIGNAL(validateConfig()),configuration,SLOT(saveConfig()));

  // Connect events saving...
  connect(configuration,SIGNAL(configLoaded(bool)),this,SLOT(configLoaded(bool)));
  connect(configuration,SIGNAL(configLoaded(bool)),mainWidget,SLOT(configLoaded(bool)));
  connect(configuration,SIGNAL(configSaved(bool)),this,SLOT(configSaved(bool)));
  connect(configuration,SIGNAL(configSaved(bool)),mainWidget,SLOT(configSaved(bool)));

  // Connect changes on interface to the configuration class
  connect(mainWidget,SIGNAL(changeSystemSystemDeamon(bool)),configuration,SLOT(setSystem_SystemDeamon(bool)));
  connect(mainWidget,SIGNAL(changeSystemSystemListenPort(int)),configuration,SLOT(setSystem_SystemListenPort(int)));
  connect(mainWidget,SIGNAL(changeSystemSystemCommunicationMode(Share::Communication::Type)),configuration,SLOT(setSystem_SystemCommunicationMode(Share::Communication::Type)));
  connect(mainWidget,SIGNAL(changeSystemSystemLocalListenPort(int)),configuration,SLOT(setSystem_SystemLocalListenPort(int)));
  connect(mainWidget,SIGNAL(changeSystemSystemCachePath(QString)),configuration,SLOT(setSystem_SystemCachePath(QString)));
  connect(mainWidget,SIGNAL(changeSystemSystemCacheQuota(int)),configuration,SLOT(setSystem_SystemCacheQuota(int)));

  connect(mainWidget,SIGNAL(changeSystemUserDeamon(bool)),configuration,SLOT(setSystem_UserDeamon(bool)));
  connect(mainWidget,SIGNAL(changeSystemUserCommViaSystemDeamon(bool)),configuration,SLOT(setSystem_UserCommViaSystemDeamon(bool)));
  connect(mainWidget,SIGNAL(changeSystemUserListenPort(int)),configuration,SLOT(setSystem_UserListenPort(int)));
  connect(mainWidget,SIGNAL(changeSystemUserCommunicationMode(Share::Communication::Type)),configuration,SLOT(setSystem_UserCommunicationMode(Share::Communication::Type)));
  connect(mainWidget,SIGNAL(changeSystemUserLocalListenPort(int)),configuration,SLOT(setSystem_UserLocalListenPort(int)));
  connect(mainWidget,SIGNAL(changeSystemUserCachePath(QString)),configuration,SLOT(setSystem_UserCachePath(QString)));
  connect(mainWidget,SIGNAL(changeSystemUserCacheQuota(int)),configuration,SLOT(setSystem_UserCacheQuota(int)));

  connect(mainWidget,SIGNAL(changeUserUseSystemSettings(bool)),configuration,SLOT(setUser_UseSystemSettings(bool)));
  connect(mainWidget,SIGNAL(changeUserUserDeamon(bool)),configuration,SLOT(setUser_UserDeamon(bool)));
  connect(mainWidget,SIGNAL(changeUserUserCommunicationMode(Share::Communication::Type)),configuration,SLOT(setUser_UserCommunicationMode(Share::Communication::Type)));
  connect(mainWidget,SIGNAL(changeUserUserListenPort(int)),configuration,SLOT(setUser_UserListenPort(int)));
  connect(mainWidget,SIGNAL(changeUserUserLocalListenPort(int)),configuration,SLOT(setUser_UserLocalListenPort(int)));
  connect(mainWidget,SIGNAL(changeUserUserCachePath(QString)),configuration,SLOT(setUser_UserCachePath(QString)));
  connect(mainWidget,SIGNAL(changeUserUserCacheQuota(int)),configuration,SLOT(setUser_UserCacheQuota(int)));
  // Send configuration
  configuration->loadConfig();
}
开发者ID:capello,项目名称:SharedResource,代码行数:73,代码来源:ShareConfigMainWindow.cpp



注:本文中的saveConfig函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ saveConfiguration函数代码示例发布时间:2022-05-30
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