• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

C++ secsToTimeBitFields函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中secsToTimeBitFields函数的典型用法代码示例。如果您正苦于以下问题:C++ secsToTimeBitFields函数的具体用法?C++ secsToTimeBitFields怎么用?C++ secsToTimeBitFields使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了secsToTimeBitFields函数的19个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: MAKE_NEW_GUID

void AuctionHouseMgr::SendAuctionSalePendingMail(AuctionEntry * auction,
		SQLTransaction& trans) {
	uint64 owner_guid = MAKE_NEW_GUID(auction->owner, 0, HIGHGUID_PLAYER);
	Player *owner = sObjectMgr->GetPlayer(owner_guid);
	uint32 owner_accId = sObjectMgr->GetPlayerAccountIdByGUID(owner_guid);
	// owner exist (online or offline)
	if (owner || owner_accId) {
		std::ostringstream msgAuctionSalePendingSubject;
		msgAuctionSalePendingSubject << auction->item_template << ":0:"
				<< AUCTION_SALE_PENDING;

		std::ostringstream msgAuctionSalePendingBody;
		uint32 auctionCut = auction->GetAuctionCut();

		time_t distrTime = time(NULL)
				+ sWorld->getIntConfig(CONFIG_MAIL_DELIVERY_DELAY);

		msgAuctionSalePendingBody.width(16);
		msgAuctionSalePendingBody << std::right << std::hex << auction->bidder;
		msgAuctionSalePendingBody << std::dec << ":" << auction->bid << ":"
				<< auction->buyout;
		msgAuctionSalePendingBody << ":" << auction->deposit << ":"
				<< auctionCut << ":0:";
		msgAuctionSalePendingBody << secsToTimeBitFields(distrTime);

		sLog->outDebug(LOG_FILTER_AUCTIONHOUSE,
				"AuctionSalePending body string : %s",
				msgAuctionSalePendingBody.str().c_str());

		MailDraft(msgAuctionSalePendingSubject.str(),
				msgAuctionSalePendingBody.str()).SendMailTo(trans,
				MailReceiver(owner, auction->owner), auction,
				MAIL_CHECK_MASK_COPIED);
	}
}
开发者ID:FrenchCORE,项目名称:Server,代码行数:35,代码来源:AuctionHouseMgr.cpp


示例2: DEBUG_FILTER_LOG

void CalendarMgr::SendCalendarEventStatus(CalendarInvite const* invite)
{
    DEBUG_FILTER_LOG(LOG_FILTER_CALENDAR, "SMSG_CALENDAR_EVENT_STATUS");
    WorldPacket data(SMSG_CALENDAR_EVENT_STATUS, 8 + 8 + 4 + 4 + 1 + 1 + 4);
    CalendarEvent const* event = invite->GetCalendarEvent();

    data << invite->InviteeGuid.WriteAsPacked();
    data << uint64(event->EventId);
    data << secsToTimeBitFields(event->EventTime);
    data << uint32(event->Flags);
    data << uint8(invite->Status);
    data << uint8(invite->Rank);
    data << secsToTimeBitFields(invite->LastUpdateTime);
    //data.hexlike();
    SendPacketToAllEventRelatives(data, event);
}
开发者ID:LabGod,项目名称:server,代码行数:16,代码来源:CalendarHandler.cpp


示例3: ObjectGuid

void AuctionHouseMgr::SendAuctionSalePendingMail(AuctionEntry* auction)
{
    ObjectGuid owner_guid = ObjectGuid(HIGHGUID_PLAYER, auction->owner);
    Player* owner = sObjectMgr.GetPlayer(owner_guid);

    // owner exist (online or offline)
    if (owner || owner_guid && sObjectMgr.GetPlayerAccountIdByGUID(owner_guid))
    {
        std::ostringstream msgAuctionSalePendingSubject;
        msgAuctionSalePendingSubject << auction->itemTemplate << ":" << auction->itemRandomPropertyId << ":" << AUCTION_SALE_PENDING;

        std::ostringstream msgAuctionSalePendingBody;
        uint32 auctionCut = auction->GetAuctionCut();

        time_t distrTime = time(nullptr) + HOUR;

        msgAuctionSalePendingBody.width(16);
        msgAuctionSalePendingBody << std::right << std::hex << auction->bidder;
        msgAuctionSalePendingBody << std::dec << ":" << auction->bid << ":" << auction->buyout;
        msgAuctionSalePendingBody << ":" << auction->deposit << ":" << auctionCut << ":0:";
        msgAuctionSalePendingBody << secsToTimeBitFields(distrTime);

        DEBUG_LOG("AuctionSalePending body string : %s", msgAuctionSalePendingBody.str().c_str());

        MailDraft(msgAuctionSalePendingSubject.str(), msgAuctionSalePendingBody.str())
        .SendMailTo(MailReceiver(owner, owner_guid), auction, MAIL_CHECK_MASK_COPIED);
    }
}
开发者ID:Pursche,项目名称:ElunaMangosTbc,代码行数:28,代码来源:AuctionHouseMgr.cpp


示例4: DEBUG_LOG

void CalendarMgr::SendCalendarEventInviteAlert(CalendarInvite const* invite)
{
    DEBUG_LOG("WORLD: SMSG_CALENDAR_EVENT_INVITE_ALERT");

    CalendarEvent const* event = invite->GetCalendarEvent();
    if (!event)
        return;

    WorldPacket data(SMSG_CALENDAR_EVENT_INVITE_ALERT);
    data << uint64(event->EventId);
    data << event->Title;
    data << secsToTimeBitFields(event->EventTime);
    data << uint32(event->Flags);
    data << uint32(event->Type);
    data << int32(event->DungeonId);
    data << uint64(invite->InviteId);
    data << uint8(invite->Status);
    data << uint8(invite->Rank);
    data << event->CreatorGuid.WriteAsPacked();
    data << invite->SenderGuid.WriteAsPacked();
    //data.hexlike();

    DEBUG_FILTER_LOG(LOG_FILTER_CALENDAR, "SendCalendarInviteAlert> senderGuid[%s], inviteeGuid[%s], EventId["UI64FMTD"], Status[%u], InviteId["UI64FMTD"]",
        invite->SenderGuid.GetString().c_str(), invite->InviteeGuid.GetString().c_str(), event->EventId, uint32(invite->Status), invite->InviteId);

    if (event->IsGuildEvent() || event->IsGuildAnnouncement())
    {
        if (Guild* guild = sGuildMgr.GetGuildById(event->GuildId))
            guild->BroadcastPacket(&data);
    }
    else if (Player* player = sObjectMgr.GetPlayer(invite->InviteeGuid))
        player->SendDirectMessage(&data);
}
开发者ID:LabGod,项目名称:server,代码行数:33,代码来源:CalendarHandler.cpp


示例5: MAKE_NEW_GUID

void AuctionHouseMgr::SendAuctionSalePendingMail( AuctionEntry * auction )
{
    uint64 owner_guid = MAKE_NEW_GUID(auction->owner, 0, HIGHGUID_PLAYER);
    Player *owner = sObjectMgr.GetPlayer(owner_guid);

    // owner exist (online or offline)
    if(owner || sObjectMgr.GetPlayerAccountIdByGUID(owner_guid))
    {
        std::ostringstream msgAuctionSalePendingSubject;
        msgAuctionSalePendingSubject << auction->item_template << ":0:" << AUCTION_SALE_PENDING;

        std::ostringstream msgAuctionSalePendingBody;
        uint32 auctionCut = auction->GetAuctionCut();

        time_t distrTime = time(NULL) + HOUR;

        msgAuctionSalePendingBody.width(16);
        msgAuctionSalePendingBody << std::right << std::hex << auction->bidder;
        msgAuctionSalePendingBody << std::dec << ":" << auction->bid << ":" << auction->buyout;
        msgAuctionSalePendingBody << ":" << auction->deposit << ":" << auctionCut << ":0:";
        msgAuctionSalePendingBody << secsToTimeBitFields(distrTime);

        sLog.outDebug("AuctionSalePending body string : %s", msgAuctionSalePendingBody.str().c_str());

        MailDraft(msgAuctionSalePendingSubject.str(), msgAuctionSalePendingBody.str())
            .SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_AUCTION);
    }
}
开发者ID:Sunshinek,项目名称:test,代码行数:28,代码来源:AuctionHouseMgr.cpp


示例6: DEBUG_LOG

void WorldSession::HandleCalendarGetCalendar(WorldPacket &/*recv_data*/)
{
    DEBUG_LOG("WORLD: CMSG_CALENDAR_GET_CALENDAR");     // empty

    time_t cur_time = time(NULL);

    WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 500);

    // TODO: calendar invite event output
    data << (uint32) 0;                                     //invite node count
    // TODO: calendar event output
    data << (uint32) 0;                                     //event count

    data << (uint32) cur_time;                              // server time
    data << (uint32) secsToTimeBitFields(cur_time);         // current client time

    uint32 counter = 0;
    size_t p_counter = data.wpos();
    data << uint32(counter);                                // instance save count

    for(int i = 0; i < MAX_DIFFICULTY; ++i)
    {
        for (Player::BoundInstancesMap::const_iterator itr = _player->m_boundInstances[i].begin(); itr != _player->m_boundInstances[i].end(); ++itr)
        {
            if (itr->second->IsPermanent())
            {
                InstanceSave *save = itr->second;
                data << uint32(save->GetMapId());
                data << uint32(save->GetDifficulty());
                data << uint32(save->GetResetTime() - cur_time);
                data << uint64(save->GetObjectGuid().GetRawValue());
                ++counter;
            }
        }
    }
    data.put<uint32>(p_counter,counter);

    data << (uint32) sWorld.getConfig(CONFIG_UINT32_INSTANCE_RESET_CONSTANT);                            //Raid reset time is computed from this unix time, 1135753200 on offi
    
    p_counter = data.wpos();
    counter = 0;
    data << (uint32) counter;                               // raid resets

    MapEntry const *entry = NULL;
    for(uint32 i = 0; i < sMapStore.GetNumRows(); ++i)
    {
        entry = sMapStore.LookupEntry(i);
        if(!entry || !entry->IsRaid())
            continue;
        data << uint32(entry->MapID);
        data << uint32(GetMapDifficultyData(entry->MapID, Difficulty(0))->resetTime);
        data << uint32(entry->unkTime);
        ++counter;
    }
    data.put<uint32>(p_counter,counter);

    data << (uint32) 0;                                     // holidays
    SendPacket(&data);
}
开发者ID:Tasssadar,项目名称:catcore,代码行数:59,代码来源:CalendarHandler.cpp


示例7: data

void GuildAchievementMgr::SendAllAchievementData()
{
    // handler at 0x8C30 (not rebased)
    // Looks like only completed achievements data is sent in this packet
    WorldPacket data(SMSG_GUILD_ACHIEVEMENT_DATA, m_completedAchievements.size() * 4 * 4);

    data << uint32(m_completedAchievements.size());

    for (CompletedAchievementMap::const_iterator iter = m_completedAchievements.begin(); iter != m_completedAchievements.end(); ++iter)
        data << uint32(secsToTimeBitFields(iter->second.date));

    for (CompletedAchievementMap::const_iterator iter = m_completedAchievements.begin(); iter != m_completedAchievements.end(); ++iter)
        data << uint32(iter->first);

    SendDirectMessageToAll(&data);

    WorldPacket data2(SMSG_GUILD_CRITERIA_DATA);

    data2 << uint32(m_criteriaProgress.size());

    for (CriteriaProgressMap::const_iterator iter = m_criteriaProgress.begin(); iter != m_criteriaProgress.end(); ++iter)
        data2 << uint64(iter->second.counter);

    time_t now = time(NULL);
    for (CriteriaProgressMap::const_iterator iter = m_criteriaProgress.begin(); iter != m_criteriaProgress.end(); ++iter)
        data2 << uint32(now - iter->second.date);

    for (CriteriaProgressMap::const_iterator iter = m_criteriaProgress.begin(); iter != m_criteriaProgress.end(); ++iter)
        data2 << uint32(secsToTimeBitFields(iter->second.date));

    for (CriteriaProgressMap::const_iterator iter = m_criteriaProgress.begin(); iter != m_criteriaProgress.end(); ++iter)
        data2 << uint64(iter->second.counter);

    for (CriteriaProgressMap::const_iterator iter = m_criteriaProgress.begin(); iter != m_criteriaProgress.end(); ++iter)
        data2 << uint32(now - iter->second.date);

    for (CriteriaProgressMap::const_iterator iter = m_criteriaProgress.begin(); iter != m_criteriaProgress.end(); ++iter)
        data2 << uint32(iter->first);

    for (CriteriaProgressMap::const_iterator iter = m_criteriaProgress.begin(); iter != m_criteriaProgress.end(); ++iter)
        data2 << uint32(0); // Unk

    SendDirectMessageToAll(&data2);
}
开发者ID:AwkwardDev,项目名称:Darkcore-Rebase,代码行数:44,代码来源:GuildAchievementMgr.cpp


示例8: DEBUG_FILTER_LOG

void CalendarMgr::SendCalendarEventRemovedAlert(CalendarEvent const* event)
{
    DEBUG_FILTER_LOG(LOG_FILTER_CALENDAR, "SMSG_CALENDAR_EVENT_REMOVED_ALERT");
    WorldPacket data(SMSG_CALENDAR_EVENT_REMOVED_ALERT, 1 + 8 + 1);
    data << uint8(1);       // show pending alert?
    data << uint64(event->EventId);
    data << secsToTimeBitFields(event->EventTime);
    //data.hexlike();
    SendPacketToAllEventRelatives(data, event);
}
开发者ID:HerrTrigger,项目名称:mangos-wotlk,代码行数:10,代码来源:CalendarHandler.cpp


示例9: MAKE_NEW_GUID

std::string AuctionEntry::BuildAuctionMailBody(uint32 lowGuid, uint32 bid, uint32 buyout, uint32 deposit, uint32 cut)
{
    time_t distrTime = sWorld->GetGameTime() + sWorld->getIntConfig(CONFIG_MAIL_DELIVERY_DELAY);

    std::ostringstream strm;
    strm.width(16);
    strm << std::right << std::hex << MAKE_NEW_GUID(lowGuid, 0, HIGHGUID_PLAYER);   // HIGHGUID_PLAYER always present, even for empty guids
    strm << std::dec << ':' << bid << ':' << buyout;
    strm << ':' << deposit << ':' << cut << ":0:";
    strm << secsToTimeBitFields(distrTime);
    return strm.str();
}
开发者ID:tyraela,项目名称:NetherCore,代码行数:12,代码来源:AuctionHouseMgr.cpp


示例10: data

void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement)
{
    sLog.outString("AchievementMgr::SendAchievementEarned(%u)", achievement->ID);

    const char *msg = "|Hplayer:$N|h[$N]|h has earned the achievement $a!";
    if(Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()))
    {
        WorldPacket data(SMSG_MESSAGECHAT, 200);
        data << uint8(CHAT_MSG_ACHIEVEMENT);
        data << uint8(CHAT_MSG_GUILD_ACHIEVEMENT);
        data << uint32(LANG_UNIVERSAL);
        data << uint64(GetPlayer()->GetGUID());
        data << uint32(5);
        data << uint64(GetPlayer()->GetGUID());
        data << uint32(strlen(msg)+1);
        data << msg;
        data << uint8(0);
        data << uint32(achievement->ID);
        guild->BroadcastPacket(&data);
    }
    if(achievement->flags & (ACHIEVEMENT_FLAG_REALM_FIRST_KILL|ACHIEVEMENT_FLAG_REALM_FIRST_REACH))
    {
        // broadcast realm first reached
        WorldPacket data(SMSG_SERVER_FIRST_ACHIEVEMENT, strlen(GetPlayer()->GetName())+1+8+4+4);
        data << GetPlayer()->GetName();
        data << uint64(GetPlayer()->GetGUID());
        data << uint32(achievement->ID);
        data << uint32(0);  // 1=link supplied string as player name, 0=display plain string
        sWorld.SendGlobalMessage(&data);
    }
    else
    {
        WorldPacket data(SMSG_MESSAGECHAT, 200);
        data << uint8(CHAT_MSG_ACHIEVEMENT);
        data << uint32(LANG_UNIVERSAL);
        data << uint64(GetPlayer()->GetGUID());
        data << uint32(5);
        data << uint64(GetPlayer()->GetGUID());
        data << uint32(strlen(msg)+1);
        data << msg;
        data << uint8(0);
        data << uint32(achievement->ID);
        GetPlayer()->SendMessageToSet(&data, true);

    }
    WorldPacket data(SMSG_ACHIEVEMENT_EARNED, 8+4+8);
    data.append(GetPlayer()->GetPackGUID());
    data << uint32(achievement->ID);
    data << uint32(secsToTimeBitFields(time(NULL)));
    data << uint32(0);
    GetPlayer()->SendMessageToSet(&data, true);
}
开发者ID:Gweana,项目名称:mangos,代码行数:52,代码来源:AchievementMgr.cpp


示例11: BuildAllDataPacket

/**
 * used by both SMSG_ALL_ACHIEVEMENT_DATA  and SMSG_RESPOND_INSPECT_ACHIEVEMENT
 */
void AchievementMgr::BuildAllDataPacket(WorldPacket *data)
{
    for(CompletedAchievementMap::const_iterator iter = m_completedAchievements.begin(); iter!=m_completedAchievements.end(); ++iter)
    {
        *data << uint32(iter->first);
        *data << uint32(secsToTimeBitFields(iter->second.date));
    }
    *data << int32(-1);

    for(CriteriaProgressMap::const_iterator iter = m_criteriaProgress.begin(); iter!=m_criteriaProgress.end(); ++iter)
    {
        *data << uint32(iter->first);
        data->appendPackGUID(iter->second.counter);
        data->append(GetPlayer()->GetPackGUID());
        *data << uint32(0);
        *data << uint32(secsToTimeBitFields(iter->second.date));
        *data << uint32(0);
        *data << uint32(0);
    }

    *data << int32(-1);
}
开发者ID:Gweana,项目名称:mangos,代码行数:25,代码来源:AchievementMgr.cpp


示例12: DEBUG_LOG

void CalendarMgr::SendCalendarRaidLockoutAdd(Player* player, DungeonPersistentState const* save)
{
    if (!save || !player)
        return;

    DEBUG_LOG("SMSG_CALENDAR_RAID_LOCKOUT_ADDED [%s]", player->GetObjectGuid().GetString().c_str());
    time_t currTime = time(nullptr);

    WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, 4 + 4 + 4 + 4 + 8);
    data << secsToTimeBitFields(currTime);
    data << uint32(save->GetMapId());
    data << uint32(save->GetDifficulty());
    data << uint32(save->GetResetTime() - currTime);
    data << uint64(save->GetInstanceId());
    //data.hexlike();
    player->SendDirectMessage(&data);
}
开发者ID:HerrTrigger,项目名称:mangos-wotlk,代码行数:17,代码来源:CalendarHandler.cpp


示例13: time

void WorldSession::HandleCalendarGetCalendar(WorldPacket &recv_data)
{
    sLog.outDebug("WORLD: CMSG_CALENDAR_GET_CALENDAR");
    recv_data.hexlike();

    time_t cur_time = time(NULL);

    WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR,4+4*0+4+4*0+4+4);

    // TODO: calendar invite event output
    data << (uint32) 0;                                     //invite node count
    // TODO: calendar event output
    data << (uint32) 0;                                     //event count

    data << (uint32) 0;                                     //wtf??
    data << (uint32) secsToTimeBitFields(cur_time);         // current time

    uint32 counter = 0;
    size_t p_counter = data.wpos();
    data << uint32(counter);                                // instance save count

    for(int i = 0; i < TOTAL_DIFFICULTIES; ++i)
    {
        for (Player::BoundInstancesMap::const_iterator itr = _player->m_boundInstances[i].begin(); itr != _player->m_boundInstances[i].end(); ++itr)
        {
            if(itr->second.perm)
            {
                InstanceSave *save = itr->second.save;
                data << uint32(save->GetMapId());
                data << uint32(save->GetDifficulty());
                data << uint32(save->GetResetTime() - cur_time);
                data << uint64(save->GetInstanceId());      // instance save id as unique instance copy id
                ++counter;
            }
        }
    }
    data.put<uint32>(p_counter,counter);

    data << (uint32) 1135753200;                            //wtf?? (28.12.2005 12:00)
    data << (uint32) 0;                                     //  unk counter 4
    data << (uint32) 0;                                     // unk counter 5
    //sLog.outDebug("Sending calendar");
    //data.hexlike();
    SendPacket(&data);
}
开发者ID:madhatternc,项目名称:QuaDCore,代码行数:45,代码来源:CalendarHandler.cpp


示例14: DEBUG_LOG

void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
{
    DEBUG_LOG("WORLD: Received opcode CMSG_GUILD_INFO");

    Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId());
    if (!guild)
    {
        SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_PLAYER_NOT_IN_GUILD);
        return;
    }

    WorldPacket data(SMSG_GUILD_INFO, (guild->GetName().size() + 4 + 4 + 4));
    data << guild->GetName();
    data << uint32(secsToTimeBitFields(guild->GetCreatedDate())); // 3.x (prev. day + month + year)
    data << uint32(guild->GetMemberSize());                 // amount of chars
    data << uint32(guild->GetAccountsNumber());             // amount of accounts
    SendPacket(&data);
}
开发者ID:Chuck5ta,项目名称:server-3,代码行数:18,代码来源:GuildHandler.cpp


示例15: secsToTimeBitFields

// remove all invite sending ingame mail
void CalendarEvent::RemoveAllInvite(ObjectGuid const& removerGuid)
{
    // build mail title
    std::ostringstream title;
    title << removerGuid << ':' << Title;

    // build mail body
    std::ostringstream body;
    body << secsToTimeBitFields(time(NULL));

    // creating mail draft
    MailDraft draft(title.str(), body.str());

    CalendarInviteMap::iterator itr = m_Invitee.begin();
    while (itr != m_Invitee.end())
    {
        if (removerGuid != itr->second->InviteeGuid)
            draft.SendMailTo(MailReceiver(itr->second->InviteeGuid), this, MAIL_CHECK_MASK_COPIED);
        RemoveInviteByItr(itr++);
    }
}
开发者ID:OrAlien,项目名称:server,代码行数:22,代码来源:Calendar.cpp


示例16: time

void WorldSession::HandleCalendarGetCalendar(WorldPacket& recv_data)
{
	time_t cur_time = time(NULL);

	WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 4+4*0+4+4*0+4+4);

	// TODO: calendar invite event output
	// TODO: calendar event output
	data << uint32(0);                                // invite node count
	data << uint32(0);                                // event count
	data << uint32(0);
	data << uint32(secsToTimeBitFields(cur_time));    // current time

	uint32 count = 0;
	size_t p_count = data.wpos();
	data << uint32(count);                            // Calender shit.
	data.put<uint32>(p_count,count);
	data << uint32(1135753200);                       // Unix Time for when calendars started?
	data << uint32(0);                                //  unk counter 4
	data << uint32(0);                                // unk counter 5
	SendPacket(&data);
}
开发者ID:arcticdev,项目名称:arctic-test,代码行数:22,代码来源:CalendarHandler.cpp


示例17: time_t

void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
{
    uint64 guid = _player->GetGUID();
    sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid);

    time_t cur_time = time_t(time(NULL));

    sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_CALENDAR_SEND_CALENDAR [" UI64FMTD "]", guid);
    WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 1000);   // Impossible to get the correct size without doing a double iteration of some elements

    CalendarInviteIdList const& invites = sCalendarMgr->GetPlayerInvites(guid);
    data << uint32(invites.size());
    for (CalendarInviteIdList::const_iterator it = invites.begin(); it != invites.end(); ++it)
    {
        CalendarInvite* invite = sCalendarMgr->GetInvite(*it);
        CalendarEvent* calendarEvent = invite ? sCalendarMgr->GetEvent(invite->GetEventId()) : NULL;

        if (calendarEvent)
        {
            data << uint64(invite->GetEventId());
            data << uint64(invite->GetInviteId());
            data << uint8(invite->GetStatus());
            data << uint8(invite->GetRank());
            data << uint8(calendarEvent->GetGuildId() != 0);
            data.appendPackGUID(calendarEvent->GetCreatorGUID());
        }
        else
        {
            sLog->outError("SMSG_CALENDAR_SEND_CALENDAR: No Invite found with id [" UI64FMTD "]", *it);
            data << uint64(0) << uint64(0) << uint8(0) << uint8(0);
            data.appendPackGUID(0);
        }
    }

    CalendarEventIdList const& events = sCalendarMgr->GetPlayerEvents(guid);
    data << uint32(events.size());
    for (CalendarEventIdList::const_iterator it = events.begin(); it != events.end(); ++it)
    {
        if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(*it))
        {
            data << uint64(*it);
            data << calendarEvent->GetTitle().c_str();
            data << uint32(calendarEvent->GetType());
            data << uint32(calendarEvent->GetTime());
            data << uint32(calendarEvent->GetFlags());
            data << uint32(calendarEvent->GetDungeonId());
            data.appendPackGUID(calendarEvent->GetCreatorGUID());
        }
        else
        {
            sLog->outError("SMSG_CALENDAR_SEND_CALENDAR: No Event found with id [" UI64FMTD "]", *it);
            data << uint64(0) << uint8(0) << uint32(0)
                 << uint32(0) << uint32(0) << uint32(0);
            data.appendPackGUID(0);
        }
    }

    data << uint32(cur_time);                              // server time
    data << uint32(secsToTimeBitFields(cur_time));         // server time

    uint32 counter = 0;
    size_t p_counter = data.wpos();
    data << uint32(counter);                               // instance save count

    for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
        for (Player::BoundInstancesMap::const_iterator itr = _player->_boundInstances[i].begin(); itr != _player->_boundInstances[i].end(); ++itr)
            if (itr->second.perm)
            {
                InstanceSave const* save = itr->second.save;
                data << uint32(save->GetMapId());
                data << uint32(save->GetDifficulty());
                data << uint32(save->GetResetTime() - cur_time);
                data << uint64(save->GetInstanceId());     // instance save id as unique instance copy id
                ++counter;
            }

    data.put<uint32>(p_counter, counter);

    data << uint32(1135753200);                            // unk (28.12.2005 07:00)

    counter = 0;
    p_counter = data.wpos();
    data << uint32(counter);                               // raid reset count

    std::set<uint32> sentMaps;

    ResetTimeByMapDifficultyMap const& resets = sInstanceSaveMgr->GetResetTimeMap();
    for (ResetTimeByMapDifficultyMap::const_iterator itr = resets.begin(); itr != resets.end(); ++itr)
    {
        uint32 mapId = PAIR32_LOPART(itr->first);

        if (sentMaps.find(mapId) != sentMaps.end())
            continue;

        MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
        if (!mapEntry || !mapEntry->IsRaid())
            continue;

        sentMaps.insert(mapId);

//.........这里部分代码省略.........
开发者ID:16898500,项目名称:SkyFireEMU,代码行数:101,代码来源:CalendarHandler.cpp


示例18: time

void WorldSession::HandleCalendarGetCalendar(WorldPacket & /*recv_data*/)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CALENDAR_GET_CALENDAR");     // empty

    time_t cur_time = time(NULL);

    WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 4+4*0+4+4*0+4+4);

    data << uint32(0);                                      // invite count
    /*
    for (;;)
    {
        uint64 inviteId;
        uint64 unkGuid0;
        uint8 unk1, unk2, unk3;
        uint64 creatorGuid;
    }
    */

    data << uint32(0);                                      // event count
    /*
    for (;;)
    {
        uint64 eventId;
        std::string title;                                  // 128 chars
        uint32 type;
        uint32 occurrenceTime;
        uint32 flags;
        uint32 unk4; -- possibly mapid for dungeon/raid
        uint64 creatorGuid;
    }
    */

    data << uint32(0);                                      // unk
    data << uint32(secsToTimeBitFields(cur_time));          // current time

    uint32 counter = 0;
    size_t p_counter = data.wpos();
    data << uint32(counter);                                // instance save count

    for (int i = 0; i < MAX_DIFFICULTY; ++i)
    {
        for (Player::BoundInstancesMap::const_iterator itr = _player->m_boundInstances[i].begin(); itr != _player->m_boundInstances[i].end(); ++itr)
        {
            if (itr->second.perm)
            {
                InstanceSave *save = itr->second.save;
                data << uint32(save->GetMapId());
                data << uint32(save->GetDifficulty());
                data << uint32(save->GetResetTime() - cur_time);
                data << uint64(save->GetInstanceId());      // instance save id as unique instance copy id
                ++counter;
            }
        }
    }

    data.put<uint32>(p_counter, counter);

    data << uint32(1135753200);                             // unk (28.12.2005 12:00)

    counter = 0;
    p_counter = data.wpos();
    data << uint32(counter);                                // raid reset count

    ResetTimeByMapDifficultyMap const& resets = sInstanceSaveMgr->GetResetTimeMap();
    for (ResetTimeByMapDifficultyMap::const_iterator itr = resets.begin(); itr != resets.end(); ++itr)
    {
        uint32 mapid = PAIR32_LOPART(itr->first);
        MapEntry const* mapEnt = sMapStore.LookupEntry(mapid);
        if (!mapEnt || !mapEnt->IsRaid())
            continue;

        data << uint32(mapid);
        data << uint32(itr->second - cur_time);
        data << uint32(mapEnt->unk_time);
        ++counter;
    }

    data.put<uint32>(p_counter, counter);

    data << uint32(0);                                      // holiday count?
    /*
    for (;;)
    {
        uint32 unk5, unk6, unk7, unk8, unk9;
        for (uint32 j = 0; j < 26; ++j)
        {
            uint32 unk10;
        }
        for (uint32 j = 0; j < 10; ++j)
        {
            uint32 unk11;
        }
        for (uint32 j = 0; j < 10; ++j)
        {
            uint32 unk12;
        }
        std::string holidayName;                            // 64 chars
    }
    */
//.........这里部分代码省略.........
开发者ID:Bootz,项目名称:Singularity,代码行数:101,代码来源:CalendarHandler.cpp


示例19: DEBUG_LOG

void WorldSession::HandleCalendarGetCalendar(WorldPacket &/*recv_data*/)
{
    DEBUG_LOG("WORLD: CMSG_CALENDAR_GET_CALENDAR");     // empty

    time_t cur_time = time(NULL);

    WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR,4+4*0+4+4*0+4+4);

    // TODO: calendar invite event output
    data << (uint32) 0;                                     //invite node count
    // TODO: calendar event output
    data << (uint32) 0;                                     //event count

    data << uint32(cur_time);                               // current time, unix timestamp
    data << uint32(secsToTimeBitFields(cur_time));          // current time, time bit fields

    uint32 counter = 0;
    size_t p_counter = data.wpos();
    data << uint32(counter);                                // instance state count

    for(int i = 0; i < MAX_DIFFICULTY; ++i)
    {
        for (Player::BoundInstancesMap::const_iterator itr = _player->m_boundInstances[i].begin(); itr != _player->m_boundInstances[i].end(); ++itr)
        {
            if(itr->second.perm)
            {
                DungeonPersistentState *state = itr->second.state;
                data << uint32(state->GetMapId());
                data << uint32(state->GetDifficulty());
                data << uint32(state->GetResetTime() - cur_time);
                data << ObjectGuid(state->GetInstanceGuid());
                ++counter;
            }
        }
    }
    data.put<uint32>(p_counter,counter);

    data << uint32(INSTANCE_RESET_SCHEDULE_START_TIME + sWorld.getConfig(CONFIG_UINT32_INSTANCE_RESET_TIME_HOUR) * HOUR);
    counter = 0;
    p_counter = data.wpos();
    data << uint32(counter);                                // Instance reset intervals
    for(MapDifficultyMap::const_iterator itr = sMapDifficultyMap.begin(); itr != sMapDifficultyMap.end(); ++itr)
    {
        MapDifficultyEntry const* mapDiff = itr->second;

        if(!mapDiff || mapDiff->resetTime == 0)
            continue;

        const MapEntry* map = sMapStore.LookupEntry(mapDiff->MapId);
        if(!map || !map->IsRaid())
            continue;

        uint32 period =  uint32(mapDiff->resetTime / DAY * sWorld.getConfig(CONFIG_FLOAT_RATE_INSTANCE_RESET_TIME)) * DAY;
        if (period < DAY)
            period = DAY;

        data << uint32(mapDiff->MapId);
        data << uint32(period);
        data << uint32(mapDiff->resetTime);
        ++counter;
    }
    data.put<uint32>(p_counter,counter);

    data << (uint32) 0;                                     // unk counter 5
    //DEBUG_LOG("Sending calendar");
    //data.hexlike();
    SendPacket(&data);
}
开发者ID:Heuristicks,项目名称:core,代码行数:68,代码来源:CalendarHandler.cpp



注:本文中的secsToTimeBitFields函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
C++ secsToTimeString函数代码示例发布时间:2022-05-30
下一篇:
C++ secrets_init函数代码示例发布时间:2022-05-30
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap