本文整理汇总了C++中soundlatch_w函数的典型用法代码示例。如果您正苦于以下问题:C++ soundlatch_w函数的具体用法?C++ soundlatch_w怎么用?C++ soundlatch_w使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了soundlatch_w函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: WRITE8_HANDLER
static WRITE8_HANDLER( sound_command_w )
{
soundlatch_w(0,data);
timer_set(TIME_NOW,data,nmi_callback);
}
开发者ID:BirchJD,项目名称:advancemame-0.106.1-RPi,代码行数:5,代码来源:buggychl.c
示例2: sound_w
static void sound_w( int offset, int data ){
soundlatch_w(offset,data);
cpu_cause_interrupt(1,M6809_INT_IRQ);
}
开发者ID:cdrr,项目名称:MAME_hack,代码行数:4,代码来源:renegade.c
示例3: WRITE16_HANDLER
static WRITE16_HANDLER( sound_w )
{
supbtime_state *state = space->machine().driver_data<supbtime_state>();
soundlatch_w(space, 0, data & 0xff);
device_set_input_line(state->m_audiocpu, 0, HOLD_LINE);
}
开发者ID:cdenix,项目名称:psmame,代码行数:6,代码来源:supbtime.c
示例4: WRITE8_HANDLER
static WRITE8_HANDLER( soundcommand_w )
{
soundlatch_w(space, 0, data);
cputag_set_input_line(space->machine, "audiocpu", 0, HOLD_LINE);
}
开发者ID:Paulodx,项目名称:sdl-mame-wii,代码行数:5,代码来源:retofinv.c
示例5: WRITE16_HANDLER
static WRITE16_HANDLER( powerins_soundlatch_w )
{
if (ACCESSING_BITS_0_7)
soundlatch_w(space, 0, data & 0xff);
}
开发者ID:rogerjowett,项目名称:ClientServerMAME,代码行数:5,代码来源:powerins.c
示例6: WRITE16_HANDLER
static WRITE16_HANDLER( lastduel_sound_w )
{
if (ACCESSING_LSB)
soundlatch_w(0,data & 0xff);
}
开发者ID:Sunoo,项目名称:nonamemame,代码行数:5,代码来源:lastduel.c
示例7: WRITE8_HANDLER
static WRITE8_HANDLER( galivan_sound_command_w )
{
soundlatch_w(offset,(data << 1) | 1);
}
开发者ID:BirchJD,项目名称:advancemame-0.106.1-RPi,代码行数:4,代码来源:galivan.c
示例8: WRITE_HANDLER
static WRITE_HANDLER( sauro_sound_command_w )
{
data |= 0x80;
soundlatch_w(offset,data);
}
开发者ID:ArnaudFeld,项目名称:MameAppleTV,代码行数:5,代码来源:sauro.cpp
示例9: WRITE_HANDLER
static WRITE_HANDLER( lasso_sound_command_w )
{
soundlatch_w(offset,data);
cpu_cause_interrupt( 2, Z80_IRQ_INT ); /* ? */
}
开发者ID:helicomatic,项目名称:imame4all-libretro,代码行数:5,代码来源:lasso.c
示例10: WRITE_HANDLER
static WRITE_HANDLER( sound_command_w )
{
soundlatch_w(offset,data);
cpu_set_irq_line(1,M6809_IRQ_LINE,HOLD_LINE);
}
开发者ID:libretro,项目名称:mame2003-libretro,代码行数:5,代码来源:spdodgeb.c
示例11: WRITE8_HANDLER
static WRITE8_HANDLER( wc90_sound_command_w )
{
soundlatch_w(space, offset, data);
cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE);
}
开发者ID:vikke,项目名称:mame_0145,代码行数:5,代码来源:wc90.c
示例12: WRITE_HANDLER
static WRITE_HANDLER( snowbros_68000_sound_w )
{
soundlatch_w(offset,data);
cpu_cause_interrupt(1,Z80_NMI_INT);
}
开发者ID:AlanApter,项目名称:steamlink-sdk,代码行数:5,代码来源:snowbros.cpp
示例13: WRITE8_HANDLER
static WRITE8_HANDLER(snd_w)
{
dacholer_state *state = (dacholer_state *)space->machine->driver_data;
soundlatch_w(space, offset, data);
cpu_set_input_line(state->audiocpu, INPUT_LINE_NMI, PULSE_LINE);
}
开发者ID:hstampfl,项目名称:mame2010-libretro,代码行数:6,代码来源:dacholer.c
示例14: WRITE_HANDLER
static WRITE_HANDLER( cpu_sound_command_w )
{
soundlatch_w(offset,data);
}
开发者ID:Nebuleon,项目名称:mame4all,代码行数:4,代码来源:contra.cpp
示例15: WRITE8_HANDLER
static WRITE8_HANDLER( sound_command_w )
{
soundlatch_w(space, 0, data);
timer_call_after_resynch(space->machine, NULL, data, nmi_callback);
}
开发者ID:hstampfl,项目名称:mame2010-libretro,代码行数:5,代码来源:flstory.c
示例16: WRITE_HANDLER
static WRITE_HANDLER( sound_cpu_command_w )
{
soundlatch_w(0,data);
cpu_cause_interrupt(1,M6809_INT_NMI);
}
开发者ID:slaanesh-dev,项目名称:xMame37B16-Pi,代码行数:5,代码来源:exprraid.c
示例17: cop01_sound_command_w
void cop01_sound_command_w(int offset,int data)
{
soundlatch_w(offset,data);
cpu_cause_interrupt(1,0xff);
}
开发者ID:cdrr,项目名称:MAME_hack,代码行数:5,代码来源:cop01.c
示例18: WRITE8_HANDLER
static WRITE8_HANDLER( crimfght_sh_irqtrigger_w )
{
crimfght_state *state = space->machine().driver_data<crimfght_state>();
soundlatch_w(space, offset, data);
device_set_input_line_and_vector(state->m_audiocpu, 0, HOLD_LINE, 0xff);
}
开发者ID:rogerjowett,项目名称:ClientServerMAME,代码行数:6,代码来源:crimfght.c
示例19: WRITE16_HANDLER
static WRITE16_HANDLER( semicom_soundcmd_w )
{
if (ACCESSING_LSB) soundlatch_w(0,data & 0xff);
}
开发者ID:Ezio-PS,项目名称:mame2003-libretro,代码行数:4,代码来源:snowbros.c
示例20: WRITE8_HANDLER
static WRITE8_HANDLER( cop01_sound_command_w )
{
soundlatch_w(space,offset,data);
cputag_set_input_line_and_vector(space->machine, "audiocpu", 0, HOLD_LINE, 0xff);
}
开发者ID:Paulodx,项目名称:sdl-mame-wii,代码行数:5,代码来源:cop01.c
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