本文整理汇总了Python中net.sf.l2j.gameserver.model.quest.jython.QuestJython类的典型用法代码示例。如果您正苦于以下问题:Python QuestJython类的具体用法?Python QuestJython怎么用?Python QuestJython使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了QuestJython类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。
示例1: __init__
def __init__(self,id,name,descr):
JQuest.__init__(self,id,name,descr)
self.questItemIds = [CAMOMILE_CHARM_ID, CARDIENS_LETTER_ID, WATER_OF_LIFE_ID, MOONFLOWER_CHARM_ID, HIERARCHS_LETTER_ID, STARDUST_ID,
PURE_MITHRIL_CUP_ID, THALIAS_INSTRUCTIONS_ID, ISAELS_LETTER_ID, TEARS_OF_UNICORN_ID, GRAIL_DIAGRAM_ID, PUSHKINS_LIST_ID,
THALIAS_LETTER1_ID, ARKENIAS_CONTRACT_ID, ANDARIEL_SCRIPTURE_COPY_ID, ARKENIAS_INSTRUCTIONS_ID, ADONIUS_LIST_ID,
THALIAS_LETTER2_ID, TALINS_SPEAR_BLADE_ID, TALINS_SPEAR_SHAFT_ID, TALINS_RUBY_ID, TALINS_AQUAMARINE_ID, TALINS_AMETHYST_ID,
TALINS_PERIDOT_ID, ISAELS_INSTRUCTIONS_ID, GRAIL_OF_PURITY_ID]
开发者ID:lorck,项目名称:svn,代码行数:7,代码来源:__init__.py
示例2: __init__
def __init__(self,id,name,descr):
self.Core = 29006
self.Minions = [29007,29008,29011]
self.FirstAttacked = False
# finally, don't forget to call the parent constructor to prepare the event triggering
# mechanisms etc.
JQuest.__init__(self,id,name,descr)
开发者ID:ProjectZeroL2,项目名称:svn,代码行数:7,代码来源:core.py
示例3: __init__
def __init__(self,id,name,descr):
JQuest.__init__(self,id,name,descr)
self.questItemIds = range(7141,7148)
self.priest = ""
self.tifaren = 0
self.soul = 0
self.well = 0
开发者ID:Vados420,项目名称:l2jtw_datapack,代码行数:7,代码来源:__init__.py
示例4: __init__
def __init__(self,id,name,descr):
JQuest.__init__(self,id,name,descr)
self.questItemIds = [ALDERS_SKULL1_ID, KAIRAS_INSTRUCTIONS_ID, REVELATIONS_MANUSCRIPT_ID, KAIRAS_LETTER1_ID, KASANDRAS_REMAINS_ID,
BELLADONNA_ID, HERBALISM_TEXTBOOK_ID, IXIAS_LIST_ID, MEDUSA_ICHOR_ID, TYRANTS_BLOOD_ID, M_SPIDER_FLUIDS_ID,
DEAD_SEEKER_DUNG_ID, NIGHTSHADE_ROOT_ID, ALDERS_SKULL2_ID, ALDERS_RECEIPT_ID, KAIRAS_RECOMMEND_ID,
ARKENIAS_LETTER_ID, PALUS_CHARM_ID, THIFIELS_LETTER_ID, ARKENIAS_NOTE_ID, RED_FAIRY_DUST_ID, TIMIRIRAN_SAP_ID,
PIXY_GARNET_ID, GRANDIS_SKULL_ID, KARUL_BUGBEAR_SKULL_ID, BREKA_OVERLORD_SKULL_ID, LETO_OVERLORD_SKULL_ID,
BLACK_WILLOW_LEAF_ID, TIMIRIRAN_SEED_ID, METHEUS_FUNERAL_JAR_ID]
开发者ID:svn2github,项目名称:l2jtw_datapack,代码行数:8,代码来源:__init__.py
示例5: __init__
def __init__(self, id, name, descr):
JQuest.__init__(self, id, name, descr)
self.questItemIds = [
GALLADUCCIS_ORDER_DOCUMENT_ID_1,
GALLADUCCIS_ORDER_DOCUMENT_ID_2,
GALLADUCCIS_ORDER_DOCUMENT_ID_3,
MAGIC_SWORD_HILT_ID,
GEMSTONE_POWDER_ID,
PURIFIED_MAGIC_NECKLACE_ID,
]
开发者ID:svn2github,项目名称:l2jtw_datapack,代码行数:10,代码来源:__init__.py
示例6: __init__
def __init__(self,id,name,descr):
self.AngelSpawns ={
20830:20859,
21067:21068,
21062:21063,
20831:20860,
21070:21071
}
# finally, don't forget to call the parent constructor to prepare the event triggering
# mechanisms etc.
JQuest.__init__(self,id,name,descr)
开发者ID:lorck,项目名称:svn,代码行数:11,代码来源:polymorphing_angel.py
示例7: __init__
def __init__(self,id,name,descr):
# firstly, don't forget to call the parent constructor to prepare the event triggering
# mechanisms etc.
JQuest.__init__(self,id,name,descr)
self.chests = [18265,18266,18267,18268,18269,18270,18271,18272,18273,18274, \
18275,18276,18277,18278,18279,18280,18281,18282,18283,18284, \
18285,18286,18287,18288,18289,18290,18291,18292,18293,18294, \
18295,18296,18297,18298,21671,21694,21717,21740,21763,21786, \
21801,21802,21803,21804,21805,21806,21807,21808,21809,21810, \
21811,21812,21813,21814,21815,21816,21817,21818,21819,21820, \
21821,21822]
for i in self.chests :
self.addSkillSeeId(i)
self.addAttackId(i)
开发者ID:lorck,项目名称:svn,代码行数:16,代码来源:chests.py
示例8: __init__
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent (self,event,st) :
开发者ID:ivanovkrasen,项目名称:C4-Datapack,代码行数:3,代码来源:__init__.py
示例9: __init__
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onTalk (self,npc,player):
开发者ID:Vados420,项目名称:l2jtw_datapack,代码行数:3,代码来源:lastimperialtomb.py
示例10: __init__
def __init__(self,id,name,descr):
JQuest.__init__(self,id,name,descr)
self.isSpawned = 0
self.questItemIds = [Starstone,Detector,Detector2,Letter,Starstone2]
开发者ID:Vados420,项目名称:l2jtw_datapack,代码行数:4,代码来源:__init__.py
示例11: __init__
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onAdvEvent (self,event,npc,player) :
开发者ID:Vados420,项目名称:l2jtw_datapack,代码行数:3,代码来源:__init__.py
示例12: __init__
def __init__(self,id,name,desc):
JQuest.__init__(self,id,name,desc)
self.worlds = {}
self.world_ids = []
self.currentWorld = 0
开发者ID:svn2github,项目名称:l2jtw_datapack,代码行数:5,代码来源:__init__.py
注:本文中的net.sf.l2j.gameserver.model.quest.jython.QuestJython类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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