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Python housing.HouseTemplate类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中services.housing.HouseTemplate的典型用法代码示例。如果您正苦于以下问题:Python HouseTemplate类的具体用法?Python HouseTemplate怎么用?Python HouseTemplate使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了HouseTemplate类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: setup

def setup(core):
	houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff", "object/building/player/shared_player_house_corellia_medium_style_02.iff", 2)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.setDefaultItemLimit(200)
	core.housingService.addHousingTemplate(houseTemplate)
	return
开发者ID:Dursos,项目名称:NGECore2,代码行数:9,代码来源:player_house_corellia_medium_style_02.py


示例2: setup

def setup(core):
	houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_large_style_02_deed.iff", "object/building/player/shared_player_house_generic_large_style_02.iff", 5)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-13.4), float(3), float(9.1)))
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.setDefaultItemLimit(500)	
	core.housingService.addHousingTemplate(houseTemplate)
	return
开发者ID:LordAlfonso,项目名称:NGECore2,代码行数:9,代码来源:player_house_corellia_large_style_02.py


示例3: setup

def setup(core):
	houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_small_style_02_floor_02_deed.iff", "object/building/player/shared_player_house_corellia_small_style_02_floorplan_02.iff", 2)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-1.9), float(2.86), float(8.35)))
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.setDefaultItemLimit(200)
	
	core.housingService.addHousingTemplate(houseTemplate)
	return
开发者ID:LordAlfonso,项目名称:NGECore2,代码行数:10,代码来源:player_house_corellia_small_style_02_floorplan_02.py


示例4: setup

def setup(core):
	houseTemplate = HouseTemplate("object/tangible/deed/city_deed/shared_cityhall_corellia_deed.iff", "object/building/player/city/shared_cityhall_corellia.iff", 0)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.setDefaultItemLimit(400)
	
	core.housingService.addHousingTemplate(houseTemplate)
	return
开发者ID:LordAlfonso,项目名称:NGECore2,代码行数:10,代码来源:player_cityhall_corellia_style_01.py


示例5: setup

def setup(core):
	houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_corellia_guild_deed.iff", "object/building/player/shared_player_guildhall_corellia_style_01.iff", 5)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(6), float(3), float(18.4))) 
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.setDefaultItemLimit(400)
	
	core.housingService.addHousingTemplate(houseTemplate)
	return
开发者ID:LordAlfonso,项目名称:NGECore2,代码行数:10,代码来源:player_guildhall_corellia_style_01.py


示例6: setup

def setup(housingTemplates):
	houseTemplate = HouseTemplate("object/tangible/deed/city_deed/shared_shuttleport_tatooine_deed.iff", "object/building/tatooine/shared_shuttleport_tatooine.iff", 1)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(3.5),float(-0.3),float(3.5)))
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.setDefaultItemLimit(0)
	housingTemplates.put(houseTemplate.getDeedTemplate(), houseTemplate)
	return
开发者ID:Adoyser,项目名称:NGECore2,代码行数:8,代码来源:player_shuttleport_tatooine.py


示例7: setup

def setup(housingTemplates):
	houseTemplate = HouseTemplate("object/tangible/deed/city_deed/shared_cityhall_naboo_deed.iff", "object/building/player/city/shared_cityhall_naboo.iff", 0)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
	houseTemplate.addPlaceablePlanet("naboo")
	houseTemplate.addPlaceablePlanet("rori")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.setDefaultItemLimit(400)
	houseTemplate.setBaseMaintenanceRate(308)
	
	housingTemplates.put(houseTemplate.getDeedTemplate(), houseTemplate)
	return
开发者ID:Adoyser,项目名称:NGECore2,代码行数:12,代码来源:player_cityhall_naboo_style_01.py


示例8: setup

def setup(core):
	houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_large_window_s02_deed.iff", "object/building/player/shared_player_house_generic_large_window_s02.iff", 2)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(10.4), float(3), float(-11)))
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("naboo")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.addPlaceablePlanet("rori")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.setDefaultItemLimit(500)
	
	core.housingService.addHousingTemplate(houseTemplate)
	return
开发者ID:LordAlfonso,项目名称:NGECore2,代码行数:15,代码来源:player_house_generic_large_window_s02.py


示例9: setup

def setup(housingTemplates):
	houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_generic_guild_deed.iff", "object/building/player/shared_player_guildhall_generic_style_01.iff", 5)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(6), float(3), float(18.4))) 
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("naboo")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.addPlaceablePlanet("rori")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.setDefaultItemLimit(400)
	houseTemplate.setBaseMaintenanceRate(100)
	
	housingTemplates.put(houseTemplate.getDeedTemplate(), houseTemplate)
	return
开发者ID:Adoyser,项目名称:NGECore2,代码行数:16,代码来源:player_guildhall_generic_style_01.py


示例10: setup

def setup(core):
	houseTemplate = HouseTemplate("object/tangible/tcg/series5/shared_structure_deed_player_house_atat.iff", "object/building/player/shared_player_house_atat.iff", 3)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-3.8), float(5.86), float(15.1)))
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("naboo")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.addPlaceablePlanet("rori")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.setDefaultItemLimit(350)
	
	core.housingService.addHousingTemplate(houseTemplate)
	return
开发者ID:LordAlfonso,项目名称:NGECore2,代码行数:15,代码来源:player_house_atat.py


示例11: setup

def setup(housingTemplates):
	houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_tatooine_house_large_deed.iff", "object/building/player/shared_player_house_tatooine_large_style_01.iff", 5)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-3), float(3), float(15.8)))
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.setDefaultItemLimit(500)
	houseTemplate.setBaseMaintenanceRate(26)
	
	housingTemplates.put(houseTemplate.getDeedTemplate(), houseTemplate)
	return
开发者ID:Adoyser,项目名称:NGECore2,代码行数:12,代码来源:player_house_tatooine_large_style_01.py


示例12: setup

def setup(core):
	houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_tatooine_guild_style_02_deed.iff", "object/building/player/shared_player_guildhall_tatooine_style_02.iff", 5)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(5.5), float(4), float(12.7))) 
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.setDefaultItemLimit(400)
	
	core.housingService.addHousingTemplate(houseTemplate)
	return
开发者ID:LordAlfonso,项目名称:NGECore2,代码行数:11,代码来源:player_guildhall_tatooine_style_02.py


示例13: setup

def setup(core):
	houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_tatooine_house_small_deed.iff", "object/building/player/shared_player_house_tatooine_small_style_01.iff", 2)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-1.7),float(3),float(7.9)))
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.setDefaultItemLimit(200)
	core.housingService.addHousingTemplate(houseTemplate)
	return
开发者ID:LordAlfonso,项目名称:NGECore2,代码行数:10,代码来源:player_house_tatooine_small_window_style_01.py


示例14: setup

def setup(housingTemplates):
	houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_tatooine_guild_style_02_deed.iff", "object/building/player/shared_player_guildhall_tatooine_style_02.iff", 5)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(5.5), float(4), float(12.7))) 
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.setDefaultItemLimit(400)
	houseTemplate.setBaseMaintenanceRate(100)
	
	housingTemplates.put(houseTemplate.getDeedTemplate(), houseTemplate)
	return
开发者ID:Adoyser,项目名称:NGECore2,代码行数:12,代码来源:player_guildhall_tatooine_style_02.py


示例15: setup

def setup(housingTemplates):
	houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_merchant_tent_style_01_deed.iff", "object/building/player/shared_player_merchant_tent_style_01.iff", 1)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(3.5),float(-0.3),float(3.5)))
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("naboo")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.addPlaceablePlanet("rori")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.setDefaultItemLimit(200)
	houseTemplate.setBaseMaintenanceRate(8)
	housingTemplates.put(houseTemplate.getDeedTemplate(), houseTemplate)
	return
开发者ID:Adoyser,项目名称:NGECore2,代码行数:15,代码来源:player_merchant_tent_style_01.py


示例16: setup

def setup(housingTemplates):
	houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_small_floor_02_deed.iff", "object/building/player/shared_player_house_corellia_small_style_01_floorplan_02.iff", 2)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-7.39), float(2.36), float(2)))
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.setDefaultItemLimit(200)
	houseTemplate.setBaseMaintenanceRate(8)
	
	housingTemplates.put(houseTemplate.getDeedTemplate(), houseTemplate)
	return
开发者ID:Adoyser,项目名称:NGECore2,代码行数:11,代码来源:player_house_corellia_small_style_01_floorplan_02.py


示例17: setup

def setup(housingTemplates):
	houseTemplate = HouseTemplate("object/tangible/saga_system/rewards/shared_structure_deed_player_house_sandcrawler.iff", "object/building/player/shared_player_house_sandcrawler.iff", 5)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-8.75), float(3.86), float(1)))
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("naboo")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.addPlaceablePlanet("rori")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.setDefaultItemLimit(350)
	houseTemplate.setBaseMaintenanceRate(26)
	
	housingTemplates.put(houseTemplate.getDeedTemplate(), houseTemplate)
	return
开发者ID:Adoyser,项目名称:NGECore2,代码行数:16,代码来源:player_house_sandcrawler.py


示例18: setup

def setup(core):
	houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_small_floor_02_deed.iff", "object/building/player/shared_player_house_generic_small_style_01_floorplan_02.iff", 2)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("naboo")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.addPlaceablePlanet("rori")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.setDefaultItemLimit(200)
	
	core.housingService.addHousingTemplate(houseTemplate)
	return
开发者ID:Dursos,项目名称:NGECore2,代码行数:15,代码来源:player_house_generic_small_style_01_floorplan_02.py


示例19: setup

def setup(housingTemplates):
	houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_large_window_s01_deed.iff", "object/building/player/shared_player_house_generic_large_window_s01.iff", 2)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-13.7), float(3), float(9.1)))
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("naboo")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.addPlaceablePlanet("rori")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.setDefaultItemLimit(500)
	houseTemplate.setBaseMaintenanceRate(26)
	
	housingTemplates.put(houseTemplate.getDeedTemplate(), houseTemplate)
	return
开发者ID:Adoyser,项目名称:NGECore2,代码行数:16,代码来源:player_house_generic_large_window_s01.py


示例20: setup

def setup(housingTemplates):
	houseTemplate = HouseTemplate("object/tangible/tcg/series3/shared_structure_deed_sith_meditation_room_deed.iff", "object/building/player/shared_player_house_sith_meditation_room.iff", 3)
	
	houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(3), float(2.86), float(5.7)))
	houseTemplate.addPlaceablePlanet("tatooine")
	houseTemplate.addPlaceablePlanet("corellia")
	houseTemplate.addPlaceablePlanet("naboo")
	houseTemplate.addPlaceablePlanet("talus")
	houseTemplate.addPlaceablePlanet("rori")
	houseTemplate.addPlaceablePlanet("dantooine")
	houseTemplate.addPlaceablePlanet("lok")
	houseTemplate.setDefaultItemLimit(350)
	houseTemplate.setBaseMaintenanceRate(8)
	
	housingTemplates.put(houseTemplate.getDeedTemplate(), houseTemplate)
	return
开发者ID:Adoyser,项目名称:NGECore2,代码行数:16,代码来源:player_house_sith_meditation_room.py



注:本文中的services.housing.HouseTemplate类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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