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Python toonbase.ToontownGlobals类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中src.toontown.toonbase.ToontownGlobals的典型用法代码示例。如果您正苦于以下问题:Python ToontownGlobals类的具体用法?Python ToontownGlobals怎么用?Python ToontownGlobals使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了ToontownGlobals类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: __init__

 def __init__(self):
     Avatar.Avatar.__init__(self)
     self.setFont(ToontownGlobals.getSuitFont())
     self.nametag.setSpeechFont(ToontownGlobals.getSuitFont())
     self.setPlayerType(NametagGroup.CCSuit)
     self.setPickable(0)
     self.doorA = None
     self.doorB = None
     self.bubbleL = None
     self.bubbleR = None
     self.raised = 1
     self.forward = 1
     self.happy = 1
     self.dizzy = 0
     self.nowRaised = 1
     self.nowForward = 1
     self.nowHappy = 1
     self.currentAnimIval = None
     self.queuedAnimIvals = []
     self.treadsLeftPos = 0
     self.treadsRightPos = 0
     self.healthBar = None
     self.healthCondition = 0
     self.animDoneEvent = 'BossCogAnimDone'
     self.animIvalName = 'BossCogAnimIval'
     self.attackSpeed = 1
     return
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:27,代码来源:BossCog.py


示例2: knockKnockTrack

 def knockKnockTrack(self, avatar, duration):
     if avatar is None:
         return
     self.rimshot = base.loadSfx('phase_5/audio/sfx/AA_heal_telljoke.ogg')
     self.knockSfx = base.loadSfx('phase_5/audio/sfx/GUI_knock_%s.ogg' % random.randint(1, 4))
     joke = KnockKnockJokes[self.propId % len(KnockKnockJokes)]
     place = base.cr.playGame.getPlace()
     doorName = TTLocalizer.DoorNametag
     self.nametag = None
     self.nametagNP = None
     doorNP = render.find('**/KnockKnockDoorSphere_' + str(self.propId) + ';+s')
     if doorNP.isEmpty():
         self.notify.warning('Could not find KnockKnockDoorSphere_%s' % self.propId)
         return
     self.nametag = NametagGroup()
     self.nametag.setAvatar(doorNP)
     self.nametag.setFont(ToontownGlobals.getToonFont())
     self.nametag.setSpeechFont(ToontownGlobals.getToonFont())
     self.nametag.setName(doorName)
     self.nametag.setActive(0)
     self.nametag.manage(base.marginManager)
     self.nametag.getNametag3d().setBillboardOffset(4)
     nametagNode = self.nametag.getNametag3d()
     self.nametagNP = render.attachNewNode(nametagNode)
     self.nametagNP.setName('knockKnockDoor_nt_' + str(self.propId))
     pos = doorNP.getBounds().getCenter()
     self.nametagNP.setPos(pos + Vec3(0, 0, avatar.getHeight() + 2))
     d = duration * 0.125
     track = Sequence(Parallel(Sequence(Wait(d * 0.5), SoundInterval(self.knockSfx)), Func(self.nametag.setChat, TTLocalizer.DoorKnockKnock, CFSpeech), Wait(d)), Func(avatar.setChatAbsolute, TTLocalizer.DoorWhosThere, CFSpeech | CFTimeout, openEnded=0), Wait(d), Func(self.nametag.setChat, joke[0], CFSpeech), Wait(d), Func(avatar.setChatAbsolute, joke[0] + TTLocalizer.DoorWhoAppendix, CFSpeech | CFTimeout, openEnded=0), Wait(d), Func(self.nametag.setChat, joke[1], CFSpeech))
     if avatar == base.localAvatar:
         track.append(Func(self.sendUpdate, 'requestToonup'))
     track.append(Parallel(SoundInterval(self.rimshot, startTime=2.0), Wait(d * 4)))
     track.append(Func(self.cleanupTrack))
     track.delayDelete = DelayDelete.DelayDelete(avatar, 'knockKnockTrack')
     return track
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:35,代码来源:DistributedKnockKnockDoor.py


示例3: setupButtons

    def setupButtons(self):
        gui = loader.loadModel('phase_3/models/gui/tt_m_gui_mat_mainGui')
        arrowImage = (gui.find('**/tt_t_gui_mat_shuffleArrowUp'), gui.find('**/tt_t_gui_mat_shuffleArrowDown'))
        buttonImage = (gui.find('**/tt_t_gui_mat_shuffleUp'), gui.find('**/tt_t_gui_mat_shuffleDown'))

        self.title = DirectLabel(aspect2d, relief=None, text=TTLocalizer.GloveGuiTitle,
                     text_fg=(0, 1, 0, 1), text_scale=0.15, text_font=ToontownGlobals.getSignFont(),
                     pos=(0, 0, -0.30), text_shadow=(1, 1, 1, 1))

        self.notice = DirectLabel(aspect2d, relief=None, text='', text_fg=(1, 0, 0, 1), text_scale=0.11,
                      text_font=ToontownGlobals.getSignFont(), pos=(0, 0, -0.45), text_shadow=(1, 1, 1, 1))

        self.color = DirectLabel(aspect2d, relief=None, text='', text_scale=0.11, text_font=ToontownGlobals.getSignFont(),
                     pos=(0, 0, -0.70), text_shadow=(1, 1, 1, 1))

        self.buyButton = DirectButton(aspect2d, relief=None, image=buttonImage, text=TTLocalizer.GloveGuiBuy,
                         text_font=ToontownGlobals.getInterfaceFont(), text_scale=0.11, text_pos=(0, -0.02),
                         pos=(-0.60, 0, -0.90), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), command=self.__exit, extraArgs=[GloveNPCGlobals.CHANGE])

        self.cancelButton = DirectButton(aspect2d, relief=None, image=buttonImage, text=TTLocalizer.lCancel,
                            text_font=ToontownGlobals.getInterfaceFont(), text_scale=0.11, text_pos=(0, -0.02),
                            pos=(0.60, 0, -0.90), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), command=self.__exit, extraArgs=[GloveNPCGlobals.USER_CANCEL])

        self.downArrow = DirectButton(aspect2d, relief=None, image=arrowImage, pos=(-0.60, 0, -0.66))
        self.upArrow = DirectButton(aspect2d, relief=None, image=arrowImage, pos=(0.60, 0, -0.66), scale=-1)

        gui.removeNode()
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:27,代码来源:GloveShopGui.py


示例4: load

 def load(self):
     gui = loader.loadModel("phase_3/models/gui/laff_o_meter")
     if self.isToon:
         hType = self.style.getType()
         if hType == "dog":
             headModel = gui.find("**/doghead")
         elif hType == "cat":
             headModel = gui.find("**/cathead")
         elif hType == "mouse":
             headModel = gui.find("**/mousehead")
         elif hType == "horse":
             headModel = gui.find("**/horsehead")
         elif hType == "rabbit":
             headModel = gui.find("**/bunnyhead")
         elif hType == "duck":
             headModel = gui.find("**/duckhead")
         elif hType == "monkey":
             headModel = gui.find("**/monkeyhead")
         elif hType == "bear":
             headModel = gui.find("**/bearhead")
         elif hType == "pig":
             headModel = gui.find("**/pighead")
         else:
             raise StandardError("unknown toon species: ", hType)
         self.color = self.style.getHeadColor()
         self.container["image"] = headModel
         self.container["image_color"] = self.color
         self.resetFrameSize()
         self.setScale(0.1)
         self.frown = DirectFrame(parent=self.container, relief=None, image=gui.find("**/frown"))
         self.smile = DirectFrame(parent=self.container, relief=None, image=gui.find("**/smile"))
         self.eyes = DirectFrame(parent=self.container, relief=None, image=gui.find("**/eyes"))
         self.openSmile = DirectFrame(parent=self.container, relief=None, image=gui.find("**/open_smile"))
         self.tooth1 = DirectFrame(parent=self.openSmile, relief=None, image=gui.find("**/tooth_1"))
         self.tooth2 = DirectFrame(parent=self.openSmile, relief=None, image=gui.find("**/tooth_2"))
         self.tooth3 = DirectFrame(parent=self.openSmile, relief=None, image=gui.find("**/tooth_3"))
         self.tooth4 = DirectFrame(parent=self.openSmile, relief=None, image=gui.find("**/tooth_4"))
         self.tooth5 = DirectFrame(parent=self.openSmile, relief=None, image=gui.find("**/tooth_5"))
         self.tooth6 = DirectFrame(parent=self.openSmile, relief=None, image=gui.find("**/tooth_6"))
         self.maxLabel = DirectLabel(
             parent=self.eyes,
             relief=None,
             pos=(0.442, 0, 0.051),
             text="120",
             text_scale=0.4,
             text_font=ToontownGlobals.getInterfaceFont(),
         )
         self.hpLabel = DirectLabel(
             parent=self.eyes,
             relief=None,
             pos=(-0.398, 0, 0.051),
             text="120",
             text_scale=0.4,
             text_font=ToontownGlobals.getInterfaceFont(),
         )
         self.teeth = [self.tooth6, self.tooth5, self.tooth4, self.tooth3, self.tooth2, self.tooth1]
         self.fractions = [0.0, 0.166666, 0.333333, 0.5, 0.666666, 0.833333]
     gui.removeNode()
     return
开发者ID:Wesley1000070,项目名称:Toontown-Crystal,代码行数:59,代码来源:LaffMeter.py


示例5: loadDnaStore

 def loadDnaStore(self):
     if not hasattr(self, 'dnaStore'):
         self.dnaStore = DNAStorage()
         files = ('phase_4/dna/storage.pdna', 'phase_3.5/dna/storage_interior.pdna')
         dnaBulk = DNABulkLoader(self.dnaStore, files)
         dnaBulk.loadDNAFiles()
         self.dnaStore.storeFont('humanist', ToontownGlobals.getInterfaceFont())
         self.dnaStore.storeFont('mickey', ToontownGlobals.getSignFont())
         self.dnaStore.storeFont('suit', ToontownGlobals.getSuitFont())
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:9,代码来源:PlayGame.py


示例6: loadNextGameTimer

 def loadNextGameTimer(self):
     self.nextGame = DirectLabel(parent=self, relief=None, text='', text_font=ToontownGlobals.getSignFont(), text_scale=TTLocalizer.BCGnextGame * BG.CardImageScale[2], text_fg=(1.0, 1.0, 1.0, 1), pos=(BG.GridXOffset, 0, 4 * BG.CardImageScale[2]))
     self.nextGameTimer = ToontownTimer.ToontownTimer()
     self.nextGameTimer.reparentTo(self.nextGame)
     self.nextGameTimer.setPos(0, 0, -5 * BG.CardImageScale[2])
     self.nextGameTimer.setProp('image', None)
     self.nextGameTimer.setProp('text_font', ToontownGlobals.getSignFont())
     self.nextGameTimer.setProp('text_scale', 0.2 * BG.CardImageScale[2])
     self.nextGameTimer.setFontColor(Vec4(1.0, 1.0, 1.0, 1))
     return
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:10,代码来源:BingoCardGui.py


示例7: enableRaceMode

    def enableRaceMode(self):
        self.enableSpeedometer()
        self.render2dRoot.show()
        self.raceModeRoot.show()
        self.maxLapHit = min(self.maxLapHit, self.race.lapCount - 1)
        for x in xrange(self.maxLapHit + 1):
            for y in self.timeLabels[x]:
                y.configure(text_font=ToontownGlobals.getSignFont())
                y.show()

        for y in self.timeLabels[self.maxLapHit]:
            y.configure(text_font=ToontownGlobals.getSignFont())
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:12,代码来源:RaceGUI.py


示例8: loadGUI

 def loadGUI(self):
     self.gui = loader.loadModel('phase_13/models/parties/trampolineGUI')
     self.gui.reparentTo(base.a2dTopLeft)
     self.gui.setPos(0.115, 0, -1)
     self.gui.hide()
     self.toonIndicator = self.gui.find('**/trampolineGUI_MovingBar')
     jumpLineLocator = self.gui.find('**/jumpLine_locator')
     guiBean = self.gui.find('**/trampolineGUI_GreenJellyBean')
     self.gui.find('**/trampolineGUI_GreenJellyBean').stash()
     self.guiBeans = [ guiBean.instanceUnderNode(jumpLineLocator, self.uniqueName('guiBean%d' % i)) for i in xrange(self.numJellyBeans) ]
     self.guiBeans[-1].setScale(1.5)
     heightTextNode = TextNode(self.uniqueName('TrampolineActivity.heightTextNode'))
     heightTextNode.setFont(ToontownGlobals.getSignFont())
     heightTextNode.setAlign(TextNode.ALeft)
     heightTextNode.setText('0.0')
     heightTextNode.setShadow(0.05, 0.05)
     heightTextNode.setShadowColor(0.0, 0.0, 0.0, 1.0)
     heightTextNode.setTextColor(1.0, 1.0, 1.0, 1.0)
     self.heightText = jumpLineLocator.attachNewNode(heightTextNode)
     self.heightText.setX(0.15)
     self.heightText.setScale(0.1)
     self.heightText.setAlphaScale(0.0)
     self.quitEarlyButtonModels = loader.loadModel('phase_3.5/models/gui/inventory_gui')
     quitEarlyUp = self.quitEarlyButtonModels.find('**//InventoryButtonUp')
     quitEarlyDown = self.quitEarlyButtonModels.find('**/InventoryButtonDown')
     quitEarlyRollover = self.quitEarlyButtonModels.find('**/InventoryButtonRollover')
     self.quitEarlyButton = DirectButton(parent=base.a2dTopRight, relief=None, text=TTLocalizer.PartyTrampolineQuitEarlyButton, text_fg=(1, 1, 0.65, 1), text_pos=(0, -0.23), text_scale=0.7, image=(quitEarlyUp, quitEarlyDown, quitEarlyRollover), image_color=(1, 0, 0, 1), image_scale=(20, 1, 11), pos=(-0.183, 0, -0.4), scale=0.09, command=self.leaveTrampoline)
     self.quitEarlyButton.stash()
     self.flashText = OnscreenText(text='', pos=(0.0, -0.45), scale=0.2, fg=(1.0, 1.0, 0.65, 1.0), align=TextNode.ACenter, font=ToontownGlobals.getSignFont(), mayChange=True)
     self.timer = PartyUtils.getNewToontownTimer()
     self.timer.posInTopRightCorner()
     return
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:32,代码来源:DistributedPartyTrampolineActivity.py


示例9: __makeGallery

    def __makeGallery(self):
        self.gallery = hidden.attachNewNode('gallery')
        self.gallery.setDepthWrite(1)
        self.gallery.setDepthTest(1)
        self.suits = []
        self.actors = []
        self.text = TextNode('rogues')
        self.text.setFont(ToontownGlobals.getInterfaceFont())
        self.text.setAlign(TextNode.ACenter)
        self.text.setTextColor(0.0, 0.0, 0.0, 1.0)
        self.rowHeight = 0.0
        self.minXScale = None
        print "rognamestr='", self.rognamestr, "'\n"
        if self.rognamestr == None or len(self.rognamestr) == 0:
            for dept in SuitDNA.suitDepts:
                self.__makeDept(dept)

        else:
            self.suitRow = []
            self.rowWidth = 0.0
            self.__makeSuit(None, None, self.rognamestr)
            self.minXScale = self.xRowSpace / self.rowWidth
            self.suits.append((self.rowWidth, self.suitRow))
            del self.suitRow
        self.__rescaleSuits()
        return
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:26,代码来源:RoguesGallery.py


示例10: buildFrame

 def buildFrame(self, name, dnaTuple):
     frame = loader.loadModel('phase_3.5/models/modules/trophy_frame')
     dna = ToonDNA.ToonDNA()
     apply(dna.newToonFromProperties, dnaTuple)
     head = ToonHead.ToonHead()
     head.setupHead(dna)
     head.setPosHprScale(0, -0.05, -0.05, 180, 0, 0, 0.55, 0.02, 0.55)
     if dna.head[0] == 'r':
         head.setZ(-0.15)
     elif dna.head[0] == 'h':
         head.setZ(0.05)
     elif dna.head[0] == 'm':
         head.setScale(0.45, 0.02, 0.45)
     head.reparentTo(frame)
     nameText = TextNode('trophy')
     nameText.setFont(ToontownGlobals.getToonFont())
     nameText.setAlign(TextNode.ACenter)
     nameText.setTextColor(0, 0, 0, 1)
     nameText.setWordwrap(5.36 * FrameScale)
     nameText.setText(name)
     namePath = frame.attachNewNode(nameText.generate())
     namePath.setPos(0, -0.03, -.6)
     namePath.setScale(0.186 / FrameScale)
     frame.setScale(FrameScale, 1.0, FrameScale)
     return frame
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:25,代码来源:DistributedToonInterior.py


示例11: checkBoard

 def checkBoard(self, av):
     dept = ToontownGlobals.cogHQZoneId2deptIndex(self.zone)
     if av.hp < self.minLaff:
         return REJECT_MINLAFF
     if not av.readyForPromotion(dept):
         return REJECT_PROMOTION
     return 0
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:7,代码来源:DistributedBossElevatorAI.py


示例12: attachHostNameToSign

 def attachHostNameToSign(self, locator):
     if self.hostName == '':
         return
     nameText = TextNode('nameText')
     nameText.setCardAsMargin(0.1, 0.1, 0.1, 0.1)
     nameText.setCardDecal(True)
     nameText.setCardColor(1.0, 1.0, 1.0, 0.0)
     r = 232.0 / 255.0
     g = 169.0 / 255.0
     b = 23.0 / 255.0
     nameText.setTextColor(r, g, b, 1)
     nameText.setAlign(nameText.ACenter)
     nameText.setFont(ToontownGlobals.getBuildingNametagFont())
     nameText.setShadowColor(0, 0, 0, 1)
     nameText.setBin('fixed')
     if TTLocalizer.BuildingNametagShadow:
         nameText.setShadow(*TTLocalizer.BuildingNametagShadow)
     nameWordWrap = 11.0
     nameText.setWordwrap(nameWordWrap)
     scaleMult = 0.48
     houseName = self.hostName
     nameText.setText(houseName)
     textWidth = nameText.getWidth()
     xScale = 1.0 * scaleMult
     if textWidth > nameWordWrap:
         xScale = nameWordWrap / textWidth * scaleMult
     sign_origin = locator
     namePlate = sign_origin.attachNewNode(nameText)
     namePlate.setDepthWrite(0)
     namePlate.setPos(0, 0, 0)
     namePlate.setScale(xScale)
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:31,代码来源:DistributedParty.py


示例13: load

 def load(self):
     gui = loader.loadModel('phase_3/models/gui/tt_m_gui_mat_mainGui')
     shuffleFrame = gui.find('**/tt_t_gui_mat_shuffleFrame')
     shuffleUp = gui.find('**/tt_t_gui_mat_shuffleUp')
     shuffleDown = gui.find('**/tt_t_gui_mat_shuffleDown')
     shuffleArrowUp = gui.find('**/tt_t_gui_mat_shuffleArrowUp')
     shuffleArrowDown = gui.find('**/tt_t_gui_mat_shuffleArrowDown')
     shuffleArrowDisabled = gui.find('**/tt_t_gui_mat_shuffleArrowDisabled')
     gui.removeNode()
     del gui
     self.parentFrame = DirectFrame(parent=self.parent.parentFrame, relief=DGG.RAISED, pos=(0, 0, -1), frameColor=(1, 0, 0, 0))
     self.shuffleFrame = DirectFrame(parent=self.parentFrame, image=shuffleFrame, image_scale=halfButtonInvertScale, relief=None, frameColor=(1, 1, 1, 1))
     self.shuffleFrame.hide()
     self.shuffleBtn = DirectButton(parent=self.parentFrame, relief=None, image=(shuffleUp, shuffleDown, shuffleUp), image_scale=halfButtonInvertScale, image1_scale=(-0.63, 0.6, 0.6), image2_scale=(-0.63, 0.6, 0.6), text=(TTLocalizer.ShuffleButton,
      TTLocalizer.ShuffleButton,
      TTLocalizer.ShuffleButton,
      ''), text_font=ToontownGlobals.getInterfaceFont(), text_scale=TTLocalizer.SBshuffleBtn, text_pos=(0, -0.02), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), command=self.chooseRandom)
     self.incBtn = DirectButton(parent=self.parentFrame, relief=None, image=(shuffleArrowUp,
      shuffleArrowDown,
      shuffleArrowUp,
      shuffleArrowDisabled), image_scale=halfButtonInvertScale, image1_scale=halfButtonInvertHoverScale, image2_scale=halfButtonInvertHoverScale, pos=(0.202, 0, 0), command=self.__goFrontHistory)
     self.incBtn.hide()
     self.decBtn = DirectButton(parent=self.parentFrame, relief=None, image=(shuffleArrowUp,
      shuffleArrowDown,
      shuffleArrowUp,
      shuffleArrowDisabled), image_scale=halfButtonScale, image1_scale=halfButtonHoverScale, image2_scale=halfButtonHoverScale, pos=(-0.202, 0, 0), command=self.__goBackHistory)
     self.decBtn.hide()
     self.lerpDuration = 0.5
     self.showLerp = None
     self.frameShowLerp = LerpColorInterval(self.shuffleFrame, self.lerpDuration, Vec4(1, 1, 1, 1), Vec4(1, 1, 1, 0))
     self.incBtnShowLerp = LerpColorInterval(self.incBtn, self.lerpDuration, Vec4(1, 1, 1, 1), Vec4(1, 1, 1, 0))
     self.decBtnShowLerp = LerpColorInterval(self.decBtn, self.lerpDuration, Vec4(1, 1, 1, 1), Vec4(1, 1, 1, 0))
     self.__updateArrows()
     return
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:34,代码来源:ShuffleButton.py


示例14: __init__

 def __init__(self, genus = None, itemIndex = 0, *extraArgs):
     fishingGui = loader.loadModel('phase_3.5/models/gui/fishingBook')
     albumGui = fishingGui.find('**/photo_frame1').copyTo(hidden)
     albumGui.find('**/picture_frame').reparentTo(albumGui, -1)
     albumGui.find('**/arrows').removeNode()
     optiondefs = (('relief', None, None),
      ('state', DGG.NORMAL, None),
      ('image', albumGui, None),
      ('image_scale', (0.025, 0.025, 0.025), None),
      ('image_pos', (0, 1, 0), None),
      ('text', TTLocalizer.UnknownFish, None),
      ('text_scale', 0.065, None),
      ('text_fg', (0.2, 0.1, 0.0, 1), None),
      ('text_pos', (-0.5, -0.34), None),
      ('text_font', ToontownGlobals.getInterfaceFont(), None),
      ('text_wordwrap', 13.5, None),
      ('text_align', TextNode.ALeft, None))
     self.defineoptions({}, optiondefs)
     DirectFrame.__init__(self)
     self.initialiseoptions(GenusPanel)
     self.fishPanel = None
     self.genus = None
     self.setGenus(int(genus))
     self.setScale(1.2)
     albumGui.removeNode()
     return
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:26,代码来源:GenusPanel.py


示例15: setupEndSection

 def setupEndSection(self, index):
     aspectSF = 0.7227
     self.endSectionNP = NodePath('EndSection')
     self.endSectionNP.reparentTo(self.game.assetMgr.world)
     self.endSectionNP.setX(self.incrementX)
     self.endWall = self.game.assetMgr.startingWall.copyTo(self.endSectionNP)
     self.endWall.setPos(100, 0, 4)
     self.endWall.setScale(0.8)
     self.endArrow = self.game.assetMgr.arrow.copyTo(self.endSectionNP)
     self.endArrow.setPos(6, 1.5, 12.76)
     self.exitElevator = self.game.assetMgr.exitElevator.copyTo(self.endSectionNP)
     self.exitElevator.setPos(52, -2, 12.7)
     cogSignModel = loader.loadModel('phase_4/models/props/sign_sellBotHeadHQ')
     cogSign = cogSignModel.find('**/sign_sellBotHeadHQ')
     cogSignSF = 23
     elevatorSignSF = 15
     sideDoor = self.exitElevator.find('**/doorway2')
     sdSign = cogSign.copyTo(sideDoor)
     sdSign.setPosHprScale(0, 1.9, 15, 0, 0, 0, elevatorSignSF, elevatorSignSF, elevatorSignSF * aspectSF)
     sdSign.node().setEffect(DecalEffect.make())
     sdText = DirectGui.OnscreenText(text=TTLocalizer.TwoDGameElevatorExit, font=ToontownGlobals.getSuitFont(), pos=(0, -0.34), scale=0.15, mayChange=False, parent=sdSign)
     sdText.setDepthWrite(0)
     self.sectionNPList.append(self.endSectionNP)
     endSectionInfo = ('end',
      [],
      [],
      [0],
      [])
     endSection = TwoDSection.TwoDSection(index, endSectionInfo, self.endSectionNP, self)
     self.sections.append(endSection)
     self.incrementX += endSection.length
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:31,代码来源:TwoDSectionMgr.py


示例16: getTimer

 def getTimer(self, parent):
     timeFont = ToontownGlobals.getMinnieFont()
     timer = {}
     timer['minute'] = DirectLabel(parent=parent, pos=TTLocalizer.DPtimerMinutePos, relief=None, text='59', text_align=TextNode.ACenter, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerMinute)
     timer['colon'] = DirectLabel(parent=parent, pos=TTLocalizer.DPtimerColonPos, relief=None, text=':', text_align=TextNode.ACenter, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerColon)
     timer['second'] = DirectLabel(parent=parent, relief=None, pos=TTLocalizer.DPtimerSecondPos, text='14', text_align=TextNode.ACenter, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerSecond)
     timer['textLabel'] = DirectLabel(parent=parent, relief=None, pos=(0.0, 0.0, 1.15), text=TTLocalizer.PartyCountdownClockText, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerTextLabel)
     return timer
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:8,代码来源:DistributedParty.py


示例17: load

 def load(self):
     gui = loader.loadModel("phase_3/models/gui/tt_m_gui_mat_mainGui")
     guiBoyUp = gui.find("**/tt_t_gui_mat_boyUp")
     guiBoyDown = gui.find("**/tt_t_gui_mat_boyDown")
     guiGirlUp = gui.find("**/tt_t_gui_mat_girlUp")
     guiGirlDown = gui.find("**/tt_t_gui_mat_girlDown")
     self.boyButton = DirectButton(
         relief=None,
         image=(guiBoyUp, guiBoyDown, guiBoyUp, guiBoyDown),
         image_scale=halfButtonScale,
         image1_scale=halfButtonHoverScale,
         image2_scale=halfButtonHoverScale,
         pos=(-0.4, 0, -0.8),
         command=self.createRandomBoy,
         text=("", TTLocalizer.GenderShopBoyButtonText, TTLocalizer.GenderShopBoyButtonText, ""),
         text_font=ToontownGlobals.getInterfaceFont(),
         text_scale=0.08,
         text_pos=(0, 0.19),
         text_fg=(1, 1, 1, 1),
         text_shadow=(0, 0, 0, 1),
     )
     self.boyButton.hide()
     self.boyButton.setPos(-0.45, 0, 0.19)
     self.boyButton.reparentTo(base.a2dBottomCenter)
     self.girlButton = DirectButton(
         relief=None,
         image=(guiGirlUp, guiGirlDown, guiGirlUp, guiGirlDown),
         image_scale=halfButtonScale,
         image1_scale=halfButtonHoverScale,
         image2_scale=halfButtonHoverScale,
         pos=(0.4, 0, -0.8),
         command=self.createRandomGirl,
         text=("", TTLocalizer.GenderShopGirlButtonText, TTLocalizer.GenderShopGirlButtonText, ""),
         text_font=ToontownGlobals.getInterfaceFont(),
         text_scale=0.08,
         text_pos=(0, 0.19),
         text_fg=(1, 1, 1, 1),
         text_shadow=(0, 0, 0, 1),
     )
     self.girlButton.hide()
     self.girlButton.setPos(0.45, 0, 0.19)
     self.girlButton.reparentTo(base.a2dBottomCenter)
     gui.removeNode()
     del gui
     self.toon = None
     return
开发者ID:Wesley1000070,项目名称:Toontown-Crystal,代码行数:46,代码来源:GenderShop.py


示例18: initToonState

    def initToonState(self):
        self.setAnimState('neutral', 0.9, None, None)
        self.putOnSuit(ToontownGlobals.cogHQZoneId2deptIndex(self.zoneId), rental=True)

        if self.name in NPCToons.LaffRestockPositions:
            pos = NPCToons.LaffRestockPositions[self.name]
            self.setPos(*pos[0])
            self.setH(pos[1])
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:8,代码来源:DistributedNPCLaffRestock.py


示例19: __initTallyDisplay

    def __initTallyDisplay(self):
        self.__tallyTextNode = TextNode('tally')
        self.__tallyTextNode.setFont(ToontownGlobals.getSignFont())
        self.__tallyTextNode.setAlign(TextNode.ACenter)
        self.tallyMarkers = [None] * self.__numRingGroups
        for i in xrange(0, self.__numRingGroups):
            self.__createTallyMarker(i, self.RT_UNKNOWN)

        return
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:9,代码来源:DistributedRingGame.py


示例20: flipText

 def flipText(flip, label = self.entryList[place - 1][3], timeStr = timeStr, recStr = TTLocalizer.KartRace_Record):
     self.entryList[place - 1][3].configure(text_scale=0.06)
     self.entryList[place - 1][3].configure(text_fg=(0.95, 0.0, 0.0, 1.0))
     if flip:
         self.entryList[place - 1][3].configure(text_font=DGG.getDefaultFont())
         self.entryList[place - 1][3]['text'] = timeStr
     else:
         self.entryList[place - 1][3].configure(text_font=ToontownGlobals.getSignFont())
         self.entryList[place - 1][3]['text'] = recStr
开发者ID:ToontownBattlefront,项目名称:Toontown-Battlefront,代码行数:9,代码来源:RaceEndPanels.py



注:本文中的src.toontown.toonbase.ToontownGlobals类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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