本文整理汇总了C#中GeometryAPI.Vector3D类的典型用法代码示例。如果您正苦于以下问题:C# Vector3D类的具体用法?C# Vector3D怎么用?C# Vector3D使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Vector3D类属于GeometryAPI命名空间,在下文中一共展示了Vector3D类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: Circle
// Constructor
public Circle(Vector3D center, double radius)
: base(center)
{
this.Radius = radius;
A = new Vector3D(center.X + this.Radius, center.Y, center.Z);
B = new Vector3D(center.X, center.Y + this.Radius, center.Z);
}
开发者ID:Termininja,项目名称:BGCoder,代码行数:8,代码来源:Circle.cs
示例2: Translate
public void Translate(Vector3D translationVector)
{
for (int i = 0; i < this.vertices.Count; i++)
{
this.vertices[i] += translationVector;
}
}
开发者ID:Termininja,项目名称:BGCoder,代码行数:7,代码来源:Figure.cs
示例3: CrossProduct
public static Vector3D CrossProduct(Vector3D a, Vector3D b)
{
double crossX = a.Y * b.Z - a.Z * b.Y;
double crossY = a.Z * b.X - a.X * b.Z;
double crossZ = a.X * b.Y - a.Y * b.X;
return new Vector3D(crossX, crossY, crossZ);
}
开发者ID:psotirov,项目名称:TelerikAcademyProjects,代码行数:8,代码来源:Vector3D.cs
示例4: GetNormal
public Vector3D GetNormal()
{
Vector3D center = this.GetCenter();
Vector3D A = new Vector3D(center.X + this.Radius, center.Y, center.Z);
Vector3D B = new Vector3D(center.X, center.Y + this.Radius, center.Z);
Vector3D normal = Vector3D.CrossProduct(center - A, center - B);
normal.Normalize();
return normal;
}
开发者ID:reminchev,项目名称:SoftUni-Projects,代码行数:9,代码来源:Circle.cs
示例5: Scale
public void Scale(Vector3D scaleCenter, double scaleFactor)
{
for (int i = 0; i < this.vertices.Count; i++)
{
Vector3D centeredCurrent = this.vertices[i] - scaleCenter;
Vector3D scaledCenteredCurrent = centeredCurrent * scaleFactor;
this.vertices[i] = scaledCenteredCurrent + scaleCenter;
}
}
开发者ID:reminchev,项目名称:SoftUni-Projects,代码行数:9,代码来源:Figure.cs
示例6: DotProduct
public static double DotProduct(Vector3D a, Vector3D b)
{
double result = 0;
for (int d = 0; d < 3; d++)
{
result += a[d] * b[d];
}
return result;
}
开发者ID:reminchev,项目名称:SoftUni-Projects,代码行数:10,代码来源:Vector3D.cs
示例7: GetCenter
// Methods
public virtual Vector3D GetCenter()
{
Vector3D verticesSum = new Vector3D(0, 0, 0);
for (int i = 0; i < this.vertices.Count; i++)
{
verticesSum += this.vertices[i];
}
return verticesSum / this.vertices.Count;
}
开发者ID:Termininja,项目名称:BGCoder,代码行数:12,代码来源:Figure.cs
示例8: RotateInXY
public void RotateInXY(Vector3D rotCenter, double angleDegrees)
{
for (int i = 0; i < this.vertices.Count; i++)
{
Vector3D centeredCurrent = this.vertices[i] - rotCenter;
double angleRads = angleDegrees * Math.PI / 180.0;
Vector3D rotatedCenteredCurrent = new Vector3D(
centeredCurrent.X * Math.Cos(angleRads) - centeredCurrent.Y * Math.Sin(angleRads),
centeredCurrent.X * Math.Sin(angleRads) + centeredCurrent.Y * Math.Cos(angleRads),
centeredCurrent.Z);
this.vertices[i] = rotatedCenteredCurrent + rotCenter;
}
}
开发者ID:reminchev,项目名称:SoftUni-Projects,代码行数:15,代码来源:Figure.cs
示例9: Cylinder
public Cylinder(Vector3D botCirc, Vector3D topCirc, double radius)
: base(botCirc, topCirc)
{
this.Radius = radius;
}
开发者ID:klimentt,项目名称:Telerik-Academy,代码行数:5,代码来源:Program.cs
示例10: Cylinder
public Cylinder(Vector3D centerBottom, Vector3D centerTop, double radius)
: base(centerBottom, centerTop)
{
this.Radius = radius;
}
开发者ID:nkolarov,项目名称:telerik-academy,代码行数:5,代码来源:Program.cs
示例11: Circle
public Circle(Vector3D center, double radius)
: base(center)
{
this.Radisu = radius;
}
开发者ID:naturalna,项目名称:OOPPrinciples,代码行数:5,代码来源:Program.cs
示例12: Vertex
public Vertex(Vector3D location)
: base(location)
{
}
开发者ID:BlueForeverI,项目名称:OOPHomework,代码行数:4,代码来源:GeometryApiTest.cs
示例13: Triangle
public Triangle(Vector3D a, Vector3D b, Vector3D c)
: base(a, b, c)
{
}
开发者ID:BlueForeverI,项目名称:OOPHomework,代码行数:4,代码来源:GeometryApiTest.cs
示例14: Cylinder
public Cylinder(Vector3D bottomCenter, Vector3D topCenter, double radius)
: base(topCenter, bottomCenter)
{
this.BottomCenter = bottomCenter;
this.TopCenter = topCenter;
this.Radius = radius;
this.Height = (topCenter - bottomCenter).Magnitude;
}
开发者ID:BlueForeverI,项目名称:OOPHomework,代码行数:9,代码来源:GeometryApiTest.cs
示例15: Circle
public Circle(Vector3D centre, double radius)
: base(centre)
{
this.Radius = radius;
}
开发者ID:Jarolim,项目名称:HomeWork,代码行数:5,代码来源:Program.cs
示例16: GetNormal
public Vector3D GetNormal()
{
Vector3D normal = new Vector3D(0, 0, 1);
return normal;
}
开发者ID:RamiAmaire,项目名称:TelerikAcademy,代码行数:5,代码来源:Program.cs
示例17: Circle
public Circle(Vector3D vector, double radius)
: base(vector)
{
this.Radius = radius;
}
开发者ID:KirilToshev,项目名称:Projects,代码行数:5,代码来源:AcademyGeometry.cs
示例18: Cylinder
public Cylinder(Vector3D bottomCenter, Vector3D topCenter, double radius)
: base(bottomCenter, topCenter)
{
this.Radius = radius;
}
开发者ID:Bunny303,项目名称:TelerikAcademy,代码行数:5,代码来源:Program.cs
示例19: Cylinder
public Cylinder(Vector3D a, Vector3D b, double r)
: base(a, b)
{
this.Radius = r;
}
开发者ID:ilkodzhambazov,项目名称:Telerik-Academy,代码行数:5,代码来源:Program.cs
示例20: Circle
public Circle(Vector3D a, double r)
: base(a)
{
this.Radius = r;
}
开发者ID:ilkodzhambazov,项目名称:Telerik-Academy,代码行数:5,代码来源:Program.cs
注:本文中的GeometryAPI.Vector3D类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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