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C# Hearthstone.Deck类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中Hearthstone_Deck_Tracker.Hearthstone.Deck的典型用法代码示例。如果您正苦于以下问题:C# Deck类的具体用法?C# Deck怎么用?C# Deck使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Deck类属于Hearthstone_Deck_Tracker.Hearthstone命名空间,在下文中一共展示了Deck类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDoc(url);
				var deck = new Deck {IsArenaDeck = true};

				var cardNodes = doc.DocumentNode.SelectSingleNode(".//ul[@class='deckList']");
				var nameNodes = cardNodes.SelectNodes(".//span[@class='name']");
				var countNodes = cardNodes.SelectNodes(".//span[@class='quantity']");
				var numberOfCards = nameNodes.Count;
				for(var i = 0; i < numberOfCards; i++)
				{
					var nameRaw = nameNodes.ElementAt(i).InnerText;
					var name = HttpUtility.HtmlDecode(nameRaw);
					var card = Database.GetCardFromName(name);
					card.Count = int.Parse(countNodes.ElementAt(i).InnerText);
					deck.Cards.Add(card);
					if(string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}
				if(DeckList.Instance.AllTags.Contains("Arena"))
					deck.Tags.Add("Arena");
				deck.Name = Helper.ParseDeckNameTemplate(Config.Instance.ArenaDeckNameTemplate, deck);
				return deck;
			}
			catch(Exception e)
			{
				Log.Error(e);
				return null;
			}
		}
开发者ID:ChuckJrster,项目名称:Hearthstone-Deck-Tracker,代码行数:32,代码来源:Heartharena.cs


示例2: SetDeckName

		public static async Task SetDeckName(Deck deck, ExportingInfo info)
		{
			if(Config.Instance.ExportSetDeckName && !deck.TagList.ToLower().Contains("brawl"))
			{
				var name = deck.Name;
				if(Config.Instance.ExportAddDeckVersionToName)
					name += " " + deck.SelectedVersion.ShortVersionString;

				Logger.WriteLine("Setting deck name...", "DeckExporter");
				var nameDeckPos = new Point((int)Helper.GetScaledXPos(Config.Instance.ExportNameDeckX, info.HsRect.Width, info.Ratio),
				                            (int)(Config.Instance.ExportNameDeckY * info.HsRect.Height));
				await MouseActions.ClickOnPoint(info.HsHandle, nameDeckPos);
				//send enter and second click to make sure the current name gets selected
				SendKeys.SendWait("{ENTER}");
				await MouseActions.ClickOnPoint(info.HsHandle, nameDeckPos);
				if(Config.Instance.ExportPasteClipboard)
				{
					Clipboard.SetText(name);
					SendKeys.SendWait("^v");
				}
				else
					SendKeys.SendWait(name);
				SendKeys.SendWait("{ENTER}");
			}
		}
开发者ID:Sossenbinder,项目名称:Hearthstone-Deck-Tracker,代码行数:25,代码来源:ExportingActions.cs


示例3: SetDeckName

		public static async Task SetDeckName(Deck deck, ExportingInfo info)
		{
			if(Config.Instance.ExportSetDeckName && !deck.TagList.ToLower().Contains("brawl"))
			{
				var name = Regex.Replace(deck.Name, @"[\(\)\{\}]", "");
				if(name != deck.Name)
					Logger.WriteLine("Removed parenthesis/braces from deck name. New name: " + name, "DeckExporter");
				if(Config.Instance.ExportAddDeckVersionToName)
				{
					var version = " " + deck.SelectedVersion.ShortVersionString;
					if(name.Length + version.Length > MaxLengthDeckName)
						name = name.Substring(0, MaxLengthDeckName - version.Length);
					name += version;
				}

				Logger.WriteLine("Setting deck name...", "DeckExporter");
				var nameDeckPos = new Point((int)Helper.GetScaledXPos(Config.Instance.ExportNameDeckX, info.HsRect.Width, info.Ratio),
				                            (int)(Config.Instance.ExportNameDeckY * info.HsRect.Height));
				await ClickOnPoint(info.HsHandle, nameDeckPos);
				//send enter and second click to make sure the current name gets selected
				SendKeys.SendWait("{ENTER}");
				await ClickOnPoint(info.HsHandle, nameDeckPos);
				if(Config.Instance.ExportPasteClipboard)
				{
					Clipboard.SetText(name);
					SendKeys.SendWait("^v");
				}
				else
					SendKeys.SendWait(name);
				SendKeys.SendWait("{ENTER}");
			}
		}
开发者ID:aczzdx,项目名称:Hearthstone-Deck-Tracker,代码行数:32,代码来源:ExportingActions.cs


示例4: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDoc(url);
				var deck = new Deck();

				var deckName = HttpUtility.HtmlDecode(doc.DocumentNode.SelectSingleNode("//div[contains(@class, 'deck-info')]//h1").InnerText);
				deck.Name = deckName;

				var cardNodes = doc.DocumentNode.SelectNodes("//ul[@class='listado mazo-cartas']/li");

				foreach(var cardNode in cardNodes)
				{
					var count = int.Parse(cardNode.SelectSingleNode(".//span[@class='cantidad']").InnerText);
					var name = HttpUtility.HtmlDecode(cardNode.SelectSingleNode(".//span[@class='nombreCarta']").InnerText);
					var card = Database.GetCardFromName(name);
					card.Count = count;
					deck.Cards.Add(card);
					if(string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}

				return deck;
			}
			catch(Exception e)
			{
				Log.Error(e);
				return null;
			}
		}
开发者ID:ChuckJrster,项目名称:Hearthstone-Deck-Tracker,代码行数:31,代码来源:EliteHearthstone.cs


示例5: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDoc(url);
				var deck = new Deck();

				var deckName = HttpUtility.HtmlDecode(doc.DocumentNode.SelectSingleNode("//h1[contains(@class,'page-title')]").FirstChild.InnerText);
				deck.Name = deckName;

				var cardNameNodes = doc.DocumentNode.SelectNodes("//div[contains(@class,'name')]");
				var cardCountNodes = doc.DocumentNode.SelectNodes("//div[contains(@class,'qty')]");

				var cardNames = cardNameNodes.Select(cardNameNode => HttpUtility.HtmlDecode(cardNameNode.InnerText));
				var cardCosts = cardCountNodes.Select(countNode => int.Parse(countNode.InnerText));

				var cardInfo = cardNames.Zip(cardCosts, (n, c) => new {Name = n, Count = c});
				foreach(var info in cardInfo)
				{
					var card = Database.GetCardFromName(info.Name);
					card.Count = info.Count;
					deck.Cards.Add(card);
					if(string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}

				return deck;
			}
			catch(Exception e)
			{
				Logger.WriteLine(e.ToString(), "DeckImporter");
				return null;
			}
		}
开发者ID:natorius,项目名称:Hearthstone-Deck-Tracker,代码行数:34,代码来源:Hearthstats.cs


示例6: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDoc(url);
				var deck = new Deck
				{
					Name =
						HttpUtility.HtmlDecode(doc.DocumentNode.SelectSingleNode("//*[@id='content']/div[contains(@class, 'deck')]/h1").InnerText).Trim()
				};

				var nodes = doc.DocumentNode.SelectNodes("//a[@real_id]");

				foreach(var cardNode in nodes)
				{
					var id = cardNode.Attributes["real_id"].Value;
					var count = int.Parse(cardNode.Attributes["nb_card"].Value);

					var card = Database.GetCardFromId(id);
					card.Count = count;

					deck.Cards.Add(card);
					if(string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}

				return deck;
			}
			catch(Exception e)
			{
				Log.Error(e);
				return null;
			}
		}
开发者ID:ChuckJrster,项目名称:Hearthstone-Deck-Tracker,代码行数:34,代码来源:Hearthstonedecks.cs


示例7: MoveGamesToOtherDeckWithoutConfirmation

		internal static void MoveGamesToOtherDeckWithoutConfirmation(Deck targetDeck, SerializableVersion targetVersion,
																	 params GameStats[] games)
		{
			if(games == null)
				return;
			foreach(var game in games)
			{
				var defaultDeck = DefaultDeckStats.Instance.DeckStats.FirstOrDefault(ds => ds.Games.Contains(game));
				if(defaultDeck != null)
				{
					defaultDeck.Games.Remove(game);
					DefaultDeckStats.Save();
				}
				else
				{
					var deck = DeckList.Instance.Decks.FirstOrDefault(d => game.DeckId == d.DeckId);
					deck?.DeckStats.Games.Remove(game);
				}
				game.PlayerDeckVersion = targetVersion;
				game.HearthStatsDeckVersionId = targetDeck.GetVersion(targetVersion).HearthStatsDeckVersionId;
				game.DeckId = targetDeck.DeckId;
				game.DeckName = targetDeck.Name;
				targetDeck.DeckStats.Games.Add(game);
				if(HearthStatsAPI.IsLoggedIn && Config.Instance.HearthStatsAutoUploadNewGames)
					HearthStatsManager.MoveMatchAsync(game, targetDeck, background: true).Forget();
			}
			DeckStatsList.Save();
			DeckList.Save();
			Core.MainWindow.DeckPickerList.UpdateDecks();
		}
开发者ID:ChuckJrster,项目名称:Hearthstone-Deck-Tracker,代码行数:30,代码来源:GameStatsHelper.cs


示例8: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDocGzip(url);
				var deck = new Deck
				{
					Name =
						HttpUtility.HtmlDecode(doc.DocumentNode.SelectSingleNode("//header[@class='panel-heading']/h1[@class='panel-title']").InnerText)
						           .Trim()
				};
				var nodes = doc.DocumentNode.SelectNodes("//table[@class='table table-bordered table-hover table-db']/tbody/tr");

				foreach(var cardNode in nodes)
				{
					var name = HttpUtility.HtmlDecode(cardNode.SelectSingleNode(".//a").Attributes[3].Value);

					var temp = HttpUtility.HtmlDecode(cardNode.SelectSingleNode(".//a/small").InnerText[0].ToString());
					var count = int.Parse(temp);

					var card = Database.GetCardFromName(name);
					card.Count = count;
					deck.Cards.Add(card);
					if(string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}

				return deck;
			}
			catch(Exception e)
			{
				Logger.WriteLine(e.ToString(), "DeckImporter");
				return null;
			}
		}
开发者ID:natorius,项目名称:Hearthstone-Deck-Tracker,代码行数:35,代码来源:Hearthstoneheroes.cs


示例9: ExportDeck

		private async void ExportDeck(Deck deck)
		{
			var export = true;
			if(Config.Instance.ShowExportingDialog)
			{
				var message =
					string.Format(
					              "1) create a new, empty {0}-Deck {1}.\n\n2) leave the deck creation screen open.\n\n3)do not move your mouse or type after clicking \"export\"",
					              deck.Class, (Config.Instance.AutoClearDeck ? "(or open an existing one to be cleared automatically)" : ""));

				if(deck.GetSelectedDeckVersion().Cards.Any(c => c.Name == "Stalagg" || c.Name == "Feugen"))
				{
					message +=
						"\n\nIMPORTANT: If you own golden versions of Feugen or Stalagg please make sure to configure\nOptions > Other > Exporting";
				}

				var settings = new MessageDialogs.Settings {AffirmativeButtonText = "export"};
				var result =
					await
					this.ShowMessageAsync("Export " + deck.Name + " to Hearthstone", message, MessageDialogStyle.AffirmativeAndNegative, settings);
				export = result == MessageDialogResult.Affirmative;
			}
			if(export)
			{
				var controller = await this.ShowProgressAsync("Creating Deck", "Please do not move your mouse or type.");
				Topmost = false;
				await Task.Delay(500);
				await DeckExporter.Export(deck);
				await controller.CloseAsync();

				if(deck.MissingCards.Any())
					this.ShowMissingCardsMessage(deck);
			}
		}
开发者ID:kaosrq,项目名称:Hearthstone-Deck-Tracker,代码行数:34,代码来源:MainWindow_Export.cs


示例10: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDoc(url);
				var titleNode = doc.DocumentNode.SelectSingleNode("//div[contains(@class,'header__title internal')]/div[contains(@class,'container')]/h1");
				var cardNodes = doc.DocumentNode.SelectNodes("//ul[contains(@class,'list-unstyled cartas_list')]/li");

				var deck = new Deck();
				deck.Name = HttpUtility.HtmlDecode(titleNode.ChildNodes.FirstOrDefault(x => x.Name == "#text").InnerText);
				foreach (var node in cardNodes)
				{
					var nameNode = node.SelectSingleNode("span[contains(@class,'cartas__name')]/a");
					var countNode = node.SelectSingleNode("span[contains(@class,'cartas__qtd')]");
					var validChild = countNode?.ChildNodes.SingleOrDefault(c => c.Name == "#text");

					var id = nameNode.Attributes.FirstOrDefault(a => a.Name == "data-hcfw-card-id").Value;
					var count = validChild != null ? int.Parse(countNode.InnerText) : 1;

					var card = Database.GetCardFromId(id);
					card.Count = count;
					deck.Cards.Add(card);
					if (string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}

				return deck;
			}
			catch (Exception e)
			{
				Log.Error(e);
				return null;
			}
		}
开发者ID:irufus,项目名称:Hearthstone-Deck-Tracker,代码行数:34,代码来源:Marduktv.cs


示例11: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDoc(url);
				var deck = new Deck();

				var deckName = HttpUtility.HtmlDecode(doc.DocumentNode.SelectSingleNode("//h2[contains(@class, 'dname')]").InnerText);
				deck.Name = deckName;

				var cardNodes = doc.DocumentNode.SelectNodes("//ul[@class='vminionslist' or @class='vspellslist']/li");

				foreach(var cardNode in cardNodes)
				{
					var count = int.Parse(cardNode.SelectSingleNode(".//span[@class='cantidad']").InnerText);
					var name =
						HttpUtility.HtmlDecode(
						                       cardNode.SelectSingleNode(
						                                                 ".//span[@class='nombreCarta rarity_legendary' or @class='nombreCarta rarity_epic' or @class='nombreCarta rarity_rare' or @class='nombreCarta rarity_common' or @class='nombreCarta rarity_basic']")
						                               .InnerText);
					var card = Database.GetCardFromName(name);
					card.Count = count;
					deck.Cards.Add(card);
					if(string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}

				return deck;
			}
			catch(Exception e)
			{
				Logger.WriteLine(e.ToString(), "DeckImporter");
				return null;
			}
		}
开发者ID:natorius,项目名称:Hearthstone-Deck-Tracker,代码行数:35,代码来源:Elitedecks.cs


示例12: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDoc(url);
				var deck = new Deck();

				var deckName = HttpUtility.HtmlDecode(doc.DocumentNode.SelectSingleNode("//span[contains(@class, 'deckName')]").InnerText).Trim();
				deck.Name = deckName;

				var cardNodes = doc.DocumentNode.SelectNodes("//table[@class='deck_card_list']/tbody/tr/td/a[@class='real_id']");

				foreach(var cardNode in cardNodes)
				{
					var id = cardNode.Attributes["real_id"].Value;
					var count = int.Parse(cardNode.Attributes["nb_card"].Value);

					var card = Database.GetCardFromId(id);
					card.Count = count;

					deck.Cards.Add(card);
					if(string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}

				return deck;
			}
			catch(Exception e)
			{
				Logger.WriteLine(e.ToString(), "DeckImporter");
				return null;
			}
		}
开发者ID:natorius,项目名称:Hearthstone-Deck-Tracker,代码行数:33,代码来源:HearthnewsFr.cs


示例13: TryFindDeck

		public static async Task<Deck> TryFindDeck(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDoc(url);
				var deck = new Deck();
				var metaNodes = doc.DocumentNode.SelectNodes("//meta");
				if(!metaNodes.Any())
					return null;
				deck.Name = GetMetaProperty(metaNodes, "x-hearthstone:deck");
				deck.Url = GetMetaProperty(metaNodes, "x-hearthstone:deck:url") ?? url;
				var heroId = GetMetaProperty(metaNodes, "x-hearthstone:deck:hero");
				if(!string.IsNullOrEmpty(heroId))
					deck.Class = Database.GetCardFromId(heroId).PlayerClass;
				var cardList = GetMetaProperty(metaNodes, "x-hearthstone:deck:cards").Split(',');
				foreach(var idGroup in cardList.GroupBy(x => x))
				{
					var card = Database.GetCardFromId(idGroup.Key);
					card.Count = idGroup.Count();
					deck.Cards.Add(card);
					if(deck.Class == null && card.IsClassCard)
						deck.Class = card.PlayerClass;
				}
				return deck;
			}
			catch(Exception e)
			{
				Log.Error(e);
				return null;
			}
		}
开发者ID:irufus,项目名称:Hearthstone-Deck-Tracker,代码行数:31,代码来源:MetaTagImporter.cs


示例14: SubtractOperator001

		public void SubtractOperator001()
		{
			Deck d1 = new Deck();
			Deck d2 = new Deck();
			//just in d1
			d1.Cards.Add(new Card("ID_1", "", Rarity.FREE, "", "ID 1", 0, "", 0, 1, "", "", 0, 0, "", new string[] { }, 0, "", ""));
			//in both but diff count
			d1.Cards.Add(new Card("ID_2", "", Rarity.FREE, "", "ID 2", 0, "", 0, 2, "", "", 0, 0, "", new string[] { }, 0, "", ""));
			d2.Cards.Add(new Card("ID_2", "", Rarity.FREE, "", "ID 2", 0, "", 0, 3, "", "", 0, 0, "", new string[] { }, 0, "", ""));
			//just in d2
			d2.Cards.Add(new Card("ID_3", "", Rarity.FREE, "", "ID 3", 0, "", 0, 2, "", "", 0, 0, "", new string[] { }, 0, "", ""));
			//in bth and same cont
			d1.Cards.Add(new Card("ID_4", "", Rarity.FREE, "", "ID 4", 0, "", 0, 5, "", "", 0, 0, "", new string[] { }, 0, "", ""));
			d2.Cards.Add(new Card("ID_4", "", Rarity.FREE, "", "ID 4", 0, "", 0, 5, "", "", 0, 0, "", new string[] { }, 0, "", ""));

			IEnumerable<Card> result = d1 - d2;

			Assert.IsNotNull(result);
			foreach (Card c in result)
			{
				Console.Out.WriteLine(c.ToString());
			}
			Assert.AreEqual(3, result.Count());
			Assert.AreEqual(1, result.Where(c => c.Id == "ID_1" && c.Count == 1).Count(), "ID 1, expected count 1");
			Assert.AreEqual(1, result.Where(c => c.Id == "ID_2" && c.Count == -1).Count(), "ID 2, expected count -1");
			Assert.AreEqual(1, result.Where(c => c.Id == "ID_3" && c.Count == -2).Count(), "ID 3, expected count -2");
		}
开发者ID:ChuckJrster,项目名称:Hearthstone-Deck-Tracker,代码行数:27,代码来源:DeckTest.cs


示例15: ExportDeck

		private async void ExportDeck(Deck deck)
		{
			var export = true;
			if(Config.Instance.ShowExportingDialog)
			{
				var message = $"1) Create a new (or open an existing) {deck.Class} deck.\n\n2) Leave the deck creation screen open.\n\n3) Click 'Export' and do not move your mouse or type until done.";
				var settings = new MessageDialogs.Settings {AffirmativeButtonText = "Export"};
				var result = await this.ShowMessageAsync("Export " + deck.Name + " to Hearthstone", message, MessageDialogStyle.AffirmativeAndNegative, settings);
				export = result == MessageDialogResult.Affirmative;
			}
			if(export)
			{
				var controller = await this.ShowProgressAsync("Creating Deck", "Please do not move your mouse or type.");
				Topmost = false;
				await Task.Delay(500);
				var success = await DeckExporter.Export(deck);
				await controller.CloseAsync();

				if(success)
				{
					var hsDeck = HearthMirror.Reflection.GetEditedDeck();
					if(hsDeck != null)
					{
						var existingHsId = DeckList.Instance.Decks.Where(x => x.DeckId != deck.DeckId).FirstOrDefault(x => x.HsId == hsDeck.Id);
						if(existingHsId != null)
							existingHsId.HsId = 0;
						deck.HsId = hsDeck.Id;
						DeckList.Save();
					}
				}

				if(deck.MissingCards.Any())
					this.ShowMissingCardsMessage(deck);
			}
		}
开发者ID:clemgaut,项目名称:Hearthstone-Deck-Tracker,代码行数:35,代码来源:MainWindow.Export.cs


示例16: AddGameDialog

		public AddGameDialog(Deck deck)
		{
			InitializeComponent();
			_tcs = new TaskCompletionSource<GameStats>();
			_editing = false;
			var lastGame = deck.DeckStats.Games.LastOrDefault();
			if(deck.IsArenaDeck)
			{
				ComboBoxMode.SelectedItem = GameMode.Arena;
				ComboBoxMode.IsEnabled = false;
				TextBoxRank.IsEnabled = false;
			}
			else
			{
				ComboBoxMode.IsEnabled = true;
				TextBoxRank.IsEnabled = true;
				if(lastGame != null)
				{
					ComboBoxMode.SelectedItem = lastGame.GameMode;
					if(lastGame.GameMode == GameMode.Ranked)
						TextBoxRank.Text = lastGame.Rank.ToString();
				}
			}
			if(lastGame != null && lastGame.Region != Region.UNKNOWN)
				ComboBoxRegion.SelectedItem = lastGame.Region;
			_deck = deck;
			_game = new GameStats();
			BtnSave.Content = "add game";
		}
开发者ID:karimsah,项目名称:Hearthstone-Deck-Tracker,代码行数:29,代码来源:AddGameDialog.xaml.cs


示例17: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				string json;
				using(var wc = new WebClient())
					json = await wc.DownloadStringTaskAsync(url + ".json");
				var wrapper = JsonConvert.DeserializeObject<IcyVeinsWrapper>(json);
				var deck = new Deck {Name = wrapper.deck_name};
				foreach(var cardObj in wrapper.deck_cards)
				{
					var cardName = cardObj.name;
					if(cardName.EndsWith(" Naxx"))
						cardName = cardName.Replace(" Naxx", "");
					if(cardName.EndsWith(" GvG"))
						cardName = cardName.Replace(" GvG", "");
					if(cardName.EndsWith(" BrM"))
						cardName = cardName.Replace(" BrM", "");
					var card = Database.GetCardFromName(cardName);
					card.Count = cardObj.quantity;
					deck.Cards.Add(card);
					if(string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}
				return deck;
			}
			catch(Exception e)
			{
				Log.Error(e);
				return null;
			}
		}
开发者ID:ChuckJrster,项目名称:Hearthstone-Deck-Tracker,代码行数:32,代码来源:Icyveins.cs


示例18: DeckStats

		public DeckStats(Deck deck)
		{
			Name = deck.Name;
			Games = new List<GameStats>();
			HearthStatsDeckId = deck.HearthStatsId;
			DeckId = deck.DeckId;
		}
开发者ID:ChuckJrster,项目名称:Hearthstone-Deck-Tracker,代码行数:7,代码来源:DeckStats.cs


示例19: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDoc(url);
				var deck = new Deck {Name = doc.DocumentNode.SelectSingleNode("//h1[@id='deck-title']").InnerText};

				var cardList = HttpUtility.HtmlDecode(doc.DocumentNode.SelectSingleNode("//table[@id='deck-guide']").Attributes["data-deck"].Value);
				cardList = cardList.Replace("\"", "").Replace("[", "").Replace("]", "").Replace("\\", "");

				foreach(var cardNode in cardList.Split(',').GroupBy(x => x))
				{
					var card = Database.GetCardFromId(cardNode.Key);
					card.Count = cardNode.Count();
					deck.Cards.Add(card);

					if (string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}

				return deck;
			}
			catch (Exception e)
			{
				Log.Error(e);
				return null;
			}
		}
开发者ID:ChuckJrster,项目名称:Hearthstone-Deck-Tracker,代码行数:28,代码来源:Powned.cs


示例20: Import

		public static async Task<Deck> Import(string url)
		{
			try
			{
				var doc = await ImportingHelper.GetHtmlDoc(url);

				var deck = new Deck();

				var deckName =
					HttpUtility.HtmlDecode(doc.DocumentNode.SelectSingleNode("//header[@class='entry-header']/h1[@class='entry-title']").InnerText);
				deck.Name = deckName;


				var cardNodes = doc.DocumentNode.SelectNodes("//ul[contains(@class,'deck-class')]/li");

				foreach(var cardNode in cardNodes)
				{
					var name = HttpUtility.HtmlDecode(cardNode.SelectSingleNode(".//a/span[@class='card-name']").InnerText);
					var count = int.Parse(HttpUtility.HtmlDecode(cardNode.SelectSingleNode(".//a/span[@class='card-count']").InnerText));

					var card = Database.GetCardFromName(name);
					card.Count = count;
					deck.Cards.Add(card);
					if(string.IsNullOrEmpty(deck.Class) && card.PlayerClass != "Neutral")
						deck.Class = card.PlayerClass;
				}

				return deck;
			}
			catch(Exception e)
			{
				Logger.WriteLine(e.ToString(), "DeckImporter");
				return null;
			}
		}
开发者ID:natorius,项目名称:Hearthstone-Deck-Tracker,代码行数:35,代码来源:Hearthstonetopdecks.cs



注:本文中的Hearthstone_Deck_Tracker.Hearthstone.Deck类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C# Hearthstone.GameV2类代码示例发布时间:2022-05-26
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C# Hearthstone.Card类代码示例发布时间:2022-05-26
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