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Python vtk.vtkJPEGReader函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中vtk.vtkJPEGReader函数的典型用法代码示例。如果您正苦于以下问题:Python vtkJPEGReader函数的具体用法?Python vtkJPEGReader怎么用?Python vtkJPEGReader使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了vtkJPEGReader函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: __init_renderer

    def __init_renderer(self, list_of_planets):

        for planet in list_of_planets:
            actor = vtk.vtkActor()
            #sphere = vtk.vtkSphereSource()
            sphere = vtk.vtkTexturedSphereSource()
            mapper = vtk.vtkPolyDataMapper()
            sphere.SetPhiResolution(20)
            sphere.SetThetaResolution(20)
            scaled_radius = planet.get_radius() * self.__scale_planet_radius 
            if(planet.id == 0):
                scaled_radius = planet.get_radius() * self.__scale_sun_radius
            
            sphere.SetRadius(scaled_radius)
            mapper.SetInput(sphere.GetOutput())
            graphic_name = "../textures/"+planet.get_name()+".jpg"
            graphic_reader = vtk.vtkJPEGReader()
            graphic_reader.SetFileName(graphic_name)
            graphic_texture = vtk.vtkTexture()
            graphic_texture.SetInputConnection(graphic_reader.GetOutputPort())
            graphic_texture.InterpolateOn()
            actor.SetTexture(graphic_texture)
            actor.SetMapper(mapper)
            actor.SetScale(1,1,1)
            actor.SetPosition(int(self.__scale_planet_orbit_inner*planet.get_posVector_x()), 
                              int(self.__scale_planet_orbit_inner*planet.get_posVector_y()), 
                              int(self.__scale_planet_orbit_inner*planet.get_posVector_z()))
            self.__renderer.AddActor(actor)
            self.__list_of_actors.append(actor)
开发者ID:fuesika,项目名称:ts-py-planet-sim,代码行数:29,代码来源:planetSim.py


示例2: showTexture

 def showTexture(self):
     self.reader  = vtk.vtkJPEGReader()
     self.reader.SetFileName(os.path.join(os.path.split(__file__)[0], 'earth.jpg'))
     self.texture = vtk.vtkTexture()
     self.texture.SetInput(self.reader.GetOutput())
     self.sphere._actor.GetProperty().SetColor(1.0, 1.0, 1.0)
     self.sphere._actor.SetTexture(self.texture)
开发者ID:jraedler,项目名称:SimuVis4,代码行数:7,代码来源:Objects.py


示例3: __init__

 def __init__(self, module_manager):
     SimpleVTKClassModuleBase.__init__(
         self, module_manager,
         vtk.vtkJPEGReader(), 'Reading vtkJPEG.',
         (), ('vtkJPEG',),
         replaceDoc=True,
         inputFunctions=None, outputFunctions=None)
开发者ID:fvpolpeta,项目名称:devide,代码行数:7,代码来源:vtkJPEGReader.py


示例4: addCube

    def addCube(self,pos,tam,img=False):
        jpegfile = "struct.jpg"
        
        # Read the image data from a file
        reader = vtk.vtkJPEGReader()
        reader.SetFileName(jpegfile)
         
        (x,y,z) = pos
        (i,j,k) = tam

        cubito = vtk.vtkCubeSource()
        cubito.SetXLength(0.2*i)
        cubito.SetYLength(0.2*j)
        cubito.SetZLength(0.2*k)
        cubito.SetCenter((x,y,z)) 
        if img == True:
            
            # Create texture object
            texture = vtk.vtkTexture()
            if vtk.VTK_MAJOR_VERSION <= 5:
                texture.SetInput(reader.GetOutput())
            else:
                texture.SetInputConnection(reader.GetOutputPort())
            # Map texture coordinates
            map_to_sphere = vtk.vtkTextureMapToPlane()
            if vtk.VTK_MAJOR_VERSION <= 5:
                map_to_sphere.SetInput(cubito.GetOutput())
            else:
                map_to_sphere.SetInputConnection(cubito.GetOutputPort())
            #map_to_sphere.PreventSeamOn()
             
            # Create mapper and set the mapped texture as input
            mapper = vtk.vtkPolyDataMapper()
            if vtk.VTK_MAJOR_VERSION <= 5:
                mapper.SetInput(map_to_sphere.GetOutput())
            else:
                mapper.SetInputConnection(map_to_sphere.GetOutputPort())
            
        

        planeMapper = vtk.vtkPolyDataMapper()
        planeMapper.SetInputConnection(cubito.GetOutputPort())
        planeActor = (vtk.vtkActor())
        if (img == True):
            planeActor.SetMapper(mapper)
        else:
            planeActor.SetMapper(planeMapper)# mapper planeMapper
        planeActor.DragableOn()
        planeActor.SetDragable(1)
        if (img== True):
            planeActor.SetTexture(texture)
        else:
            planeActor.GetProperty().SetColor(.0,.3,.6)
            planeActor.GetProperty().SetOpacity(0.95)
        #planeActor.GetProperty().SetAmbient(0)
        #planeActor.GetProperty().SetDiffuse(0.9)
        #planeActor.GetProperty().SetSpecular(0.1)
        self.render.AddActor(planeActor)
        
        return planeActor
开发者ID:Jovior85,项目名称:NavEsp,代码行数:60,代码来源:Renderer.py


示例5: __init__

    def __init__(self, module_manager):
        ModuleBase.__init__(self, module_manager)

        self._state = STATE_INIT
        self._config.filename = None

        self._current_measurement = None
        # pogo line first
        # outline of larynx second
        self._actors = []

        # list of pointwidgets, first is apex, second is lm, others
        # are others. :)
        self._markers = []

        self._pogo_line_source = None
        self._area_polydata = None

        self._view_frame = None
        self._viewer = None
        self._reader = vtk.vtkJPEGReader()
        self._create_view_frame()
        self._bind_events()

        self.view()

        # all modules should toggle this once they have shown their
        # stuff.
        self.view_initialised = True

        self.config_to_logic()
        self.logic_to_config()
        self.config_to_view()
开发者ID:fvpolpeta,项目名称:devide,代码行数:33,代码来源:LarynxMeasurement.py


示例6: buildPipeline

    def buildPipeline(self):
        """ execute() -> None
        Dispatch the vtkRenderer to the actual rendering widget
        """  
        module = self.getRegisteredModule()
        world_map =  None # wmod.forceGetInputFromPort( "world_map", None ) if wmod else None
        opacity =  wmod.forceGetInputFromPort( "opacity",   0.4  )  if wmod else 0.4  
        map_border_size =  wmod.forceGetInputFromPort( "map_border_size", 20  )  if wmod else 20  
            
        self.y0 = -90.0  
        dataPosition = None
        if world_map == None:
            self.map_file = defaultMapFile
            self.map_cut = defaultMapCut
        else:
            self.map_file = world_map[0].name
            self.map_cut = world_map[1]
        
        self.world_cut = wmod.forceGetInputFromPort( "world_cut", -1 )  if wmod else getFunctionParmStrValues( module, "world_cut", -1 )
        roi_size = [ self.roi[1] - self.roi[0], self.roi[3] - self.roi[2] ] 
        map_cut_size = [ roi_size[0] + 2*map_border_size, roi_size[1] + 2*map_border_size ]
        data_origin = self.input().GetOrigin() if self.input() else [ 0, 0, 0 ]
      
        if self.world_cut == -1: 
            if  (self.roi <> None): 
                if roi_size[0] > 180:             
                    self.ComputeCornerPosition()
                    self.world_cut = NormalizeLon( self.x0 )
                else:
                    dataPosition = [ ( self.roi[1] + self.roi[0] ) / 2.0, ( self.roi[3] + self.roi[2] ) / 2.0 ]
            else:
                self.world_cut = self.map_cut
        
        self.imageInfo = vtk.vtkImageChangeInformation()        
        image_reader = vtk.vtkJPEGReader()      
        image_reader.SetFileName(  self.map_file )
        baseImage = image_reader.GetOutput() 
        new_dims = None
        if dataPosition == None:    
            baseImage = self.RollMap( baseImage ) 
            new_dims = baseImage.GetDimensions()
        else:                       
            baseImage, new_dims = self.getBoundedMap( baseImage, dataPosition, map_cut_size ) 
        
        scale = [ map_cut_size[0]/new_dims[0], map_cut_size[1]/new_dims[1], 1 ]
#        printArgs( " baseMap: ", extent=baseImage.GetExtent(), spacing=baseImage.GetSpacing(), origin=baseImage.GetOrigin() )        
                  
        self.baseMapActor = vtk.vtkImageActor()
        self.baseMapActor.SetOrigin( 0.0, 0.0, 0.0 )
        self.baseMapActor.SetScale( scale )
        self.baseMapActor.SetOrientation( 0.0, 0.0, 0.0 )
        self.baseMapActor.SetOpacity( opacity )
#        self.baseMapActor.SetDisplayExtent( -1,  0,  0,  0,  0,  0 )
#Positioning map at location %s, size = %s, roi = %s" % ( str( ( self.x0, self.y0) ), str( map_cut_size ), str( ( NormalizeLon( self.roi[0] ), NormalizeLon( self.roi[1] ), self.roi[2], self.roi[3] ) ) )
        self.baseMapActor.SetPosition( self.x0, self.y0, 0.1 )
        self.baseMapActor.SetInput( baseImage )
        
        self.renderer.AddActor( self.baseMapActor )
开发者ID:imclab,项目名称:vistrails,代码行数:58,代码来源:WorldMapModule.py


示例7: __init__

 def __init__(self):
     # ODE initialization
     self.world = ode.World()
     self.world.setGravity(GRAVITY)
     self.world.setERP(ERP)
     self.world.setCFM(CFM)
     self.space = ode.Space()
     self.floor = ode.GeomPlane(self.space, (0.0,1.0,0.0), 0.0)
     self.jointGroup = ode.JointGroup()
     self.time = 0.0
     # VTK initialization
     self.renderer = vtk.vtkRenderer()
     self.renderer.SetBackground(102.0/255.0,204/255.0,1.0)
     self.window = vtk.vtkRenderWindow()
     self.window.SetSize(WINDOW_WIDTH,WINDOW_HEIGHT)
     self.window.AddRenderer(self.renderer)
     self.interactor = vtk.vtkRenderWindowInteractor()
     self.interactor.SetRenderWindow(self.window)
     self.axes = vtk.vtkAxesActor()
     self.axes.SetAxisLabels(0)
     transform = vtk.vtkTransform()
     transform.Scale(0.1,0.1,0.1)
     self.axes.SetUserTransform(transform)
     self.renderer.AddActor(self.axes)
     # Create ground plane visualization
     self.floorVisual = vtk.vtkPlaneSource()
     self.floorVisual.SetNormal((0.0,1.0,0.0))
     self.floorVisual.SetResolution(10,10)
     self.floorReader = vtk.vtkJPEGReader()
     self.floorReader.SetFileName(FLOOR_IMAGE)
     self.floorTexture = vtk.vtkTexture()
     transform = vtk.vtkTransform()
     transform.Scale(50.0,50.0,50.0)
     self.floorTexture.SetTransform(transform)
     self.floorTexture.SetInput(self.floorReader.GetOutput())
     self.floorMap = vtk.vtkTextureMapToPlane()
     self.floorMap.SetInput(self.floorVisual.GetOutput())
     self.floorMapper = vtk.vtkPolyDataMapper()
     self.floorMapper.SetInput(self.floorMap.GetOutput())
     self.floorActor = vtk.vtkActor()
     transform = vtk.vtkTransform()
     transform.Scale(100.0,100.0,100.0)
     self.floorActor.SetUserTransform(transform)
     self.floorActor.SetMapper(self.floorMapper)
     self.floorActor.SetTexture(self.floorTexture)
     self.renderer.AddActor(self.floorActor)
     # VTK camera setup
     self.camera = vtk.vtkCamera()
     self.renderer.SetActiveCamera(self.camera)
     self.cameraFocus = [0.0, 0.0, 0.0]
     self.cameraPos = [4.0, 2.5, 1.5]
     self.cameraOffset = [0.0,1.0,3.0]
     self.cameraRoll = 0.0
     # Keep track of the simulated bodies and robots
     self.bodies = []
     self.robots = []
     self.controllers = []
开发者ID:tioguerra,项目名称:pyrobosim,代码行数:57,代码来源:sim.py


示例8: FileExtensionsDescriptor

 def FileExtensionsDescriptor(cls):
     # cheap way
     #return 'JPEG Images|*.jpg;*.jpeg;*.JPG;*.JPEG'
     # dynamic way
     descriptor = 'JPEG Images'
     extensions = vtk.vtkJPEGReader().GetFileExtensions().split(' ')
     extensions.extend([item.upper() for item in extensions])
     extensions = ['*'+item for item in extensions]
     
     return '|'.join([descriptor, ';'.join(extensions)])
开发者ID:smdabdoub,项目名称:ProkaryMetrics,代码行数:10,代码来源:jpeg.py


示例9: build

    def build( self, **args ):
        if self.enableBasemap:              
#            print " @@@ MapManager: build "
            world_map =  None                 
            dataPosition = None
            if world_map == None:
                self.map_file = defaultMapFile
                self.map_cut = defaultMapCut
            else:
                self.map_file = world_map[0].name
                self.map_cut = world_map[1]
            
#            data_origin = self.input().GetOrigin() if self.input() else [ 0, 0, 0 ]
                      
            if self.world_cut == -1: 
                if  (self.roi <> None): 
                    if self.roi_size[0] > 180:             
                        self.ComputeCornerPosition()
                        self.world_cut = self.NormalizeMapLon( self.x0 )
                    else:
                        dataPosition = [ ( self.roi[1] + self.roi[0] ) / 2.0, ( self.roi[3] + self.roi[2] ) / 2.0 ]
                else:
                    self.world_cut = self.map_cut
            
            self.imageInfo = vtk.vtkImageChangeInformation()        
            self.image_reader = vtk.vtkJPEGReader()      
            self.image_reader.SetFileName(  self.map_file )
            self.image_reader.Update()
            world_image = self.image_reader.GetOutput() 
            self.sphericalBaseImage = self.RollMap( world_image )  
            new_dims, scale = None, None
            if dataPosition == None:    
                self.baseImage = self.RollMap( world_image ) 
                new_dims = self.baseImage.GetDimensions()
                scale = [ 360.0/new_dims[0], 180.0/new_dims[1], 1 ]
                self.width = 360.0
            else:                       
                self.baseImage, new_dims = self.getBoundedMap( world_image, dataPosition ) 
                scale = [ self.map_cut_size[0]/new_dims[0], self.map_cut_size[1]/new_dims[1], 1 ]
                self.width = self.map_cut_size[0]          
                              
            self.baseMapActor = vtk.vtkImageActor()
            self.baseMapActor.SetOrigin( 0.0, 0.0, 0.0 )
            self.baseMapActor.SetScale( scale )
            self.baseMapActor.SetOrientation( 0.0, 0.0, 0.0 )
            self.baseMapActor.SetOpacity( self.map_opacity )
            mapCorner = [ self.x0, self.y0 ]
            self.baseMapActor.SetPosition( mapCorner[0], mapCorner[1], 0.05 )
            extent = self.baseImage.GetExtent()
#             print " @@@ baseImage.GetExtent: ", str( extent )
#             print " @@@ baseImage.Position: ", str( self.x0 )
#             print " @@@ baseImage.Size: ", str( self.map_cut_size )
            if vtk.VTK_MAJOR_VERSION <= 5:  self.baseMapActor.SetInput(self.baseImage)
            else:                           self.baseMapActor.SetInputData(self.baseImage)        
            self.mapCenter = [ self.x0 + self.map_cut_size[0]/2.0, self.y0 + self.map_cut_size[1]/2.0 ]  
开发者ID:doutriaux1,项目名称:uvcdat,代码行数:55,代码来源:MapManager.py


示例10: build

    def build( self, **args ):
        if self.enableBasemap:              
            world_map =  None                 
            dataPosition = None
            if world_map == None:
                self.map_file = defaultMapFile
                self.map_cut = defaultMapCut
            else:
                self.map_file = world_map[0].name
                self.map_cut = world_map[1]
            
            roi_size = [ self.roi[1] - self.roi[0], self.roi[3] - self.roi[2] ] 
            map_cut_size = [ roi_size[0] + 2*self.map_border_size, roi_size[1] + 2*self.map_border_size ]
            if map_cut_size[0] > 360.0: map_cut_size[0] = 360.0
            if map_cut_size[1] > 180.0: map_cut_size[1] = 180.0
#            data_origin = self.input().GetOrigin() if self.input() else [ 0, 0, 0 ]
                      
            if self.world_cut == -1: 
                if  (self.roi <> None): 
                    if roi_size[0] > 180:             
                        self.ComputeCornerPosition()
                        self.world_cut = self.NormalizeMapLon( self.x0 )
                    else:
                        dataPosition = [ ( self.roi[1] + self.roi[0] ) / 2.0, ( self.roi[3] + self.roi[2] ) / 2.0 ]
                else:
                    self.world_cut = self.map_cut
            
            self.imageInfo = vtk.vtkImageChangeInformation()        
            self.image_reader = vtk.vtkJPEGReader()      
            self.image_reader.SetFileName(  self.map_file )
            self.image_reader.Update()
            world_image = self.image_reader.GetOutput() 
            self.sphericalBaseImage = self.RollMap( world_image )  
            new_dims, scale = None, None
            if dataPosition == None:    
                self.baseImage = self.RollMap( world_image ) 
                new_dims = self.baseImage.GetDimensions()
                scale = [ 360.0/new_dims[0], 180.0/new_dims[1], 1 ]
            else:                       
                self.baseImage, new_dims = self.getBoundedMap( world_image, dataPosition, map_cut_size, self.map_border_size )             
                scale = [ map_cut_size[0]/new_dims[0], map_cut_size[1]/new_dims[1], 1 ]
                              
            self.baseMapActor = vtk.vtkImageActor()
            self.baseMapActor.SetOrigin( 0.0, 0.0, 0.0 )
            self.baseMapActor.SetScale( scale )
            self.baseMapActor.SetOrientation( 0.0, 0.0, 0.0 )
            self.baseMapActor.SetOpacity( self.map_opacity )
            mapCorner = [ self.x0, self.y0 ]
            self.baseMapActor.SetPosition( mapCorner[0], mapCorner[1], 0.1 )
            if vtk.VTK_MAJOR_VERSION <= 5:  self.baseMapActor.SetInput(self.baseImage)
            else:                           self.baseMapActor.SetInputData(self.baseImage)        
            self.mapCenter = [ self.x0 + map_cut_size[0]/2.0, self.y0 + map_cut_size[1]/2.0 ]  
开发者ID:UV-CDAT,项目名称:UVIS_DV3D,代码行数:52,代码来源:MapManager.py


示例11: VtkRead

def VtkRead(filepath, t):
    if not const.VTK_WARNING:
        log_path = os.path.join(inv_paths.USER_LOG_DIR, 'vtkoutput.txt')
        fow = vtk.vtkFileOutputWindow()
        fow.SetFileName(log_path.encode(const.FS_ENCODE))
        ow = vtk.vtkOutputWindow()
        ow.SetInstance(fow)

    global no_error

    if t == "bmp":
        reader = vtk.vtkBMPReader()

    elif t == "tiff" or t == "tif":
        reader = vtk.vtkTIFFReader()

    elif t == "png":
        reader = vtk.vtkPNGReader()
    
    elif t == "jpeg" or t == "jpg":
        reader = vtk.vtkJPEGReader()

    else:
        return False

    reader.AddObserver("ErrorEvent", VtkErrorToPy)
    reader.SetFileName(filepath)
    reader.Update()
    
    if no_error:
        image = reader.GetOutput()
        dim = image.GetDimensions()
       
        if reader.GetNumberOfScalarComponents() > 1:
            luminanceFilter = vtk.vtkImageLuminance()
            luminanceFilter.SetInputData(image)
            luminanceFilter.Update()

            image = vtk.vtkImageData()
            image.DeepCopy(luminanceFilter.GetOutput())

        img_array = numpy_support.vtk_to_numpy(image.GetPointData().GetScalars())
        img_array.shape = (dim[1], dim[0])

        return img_array
    else:
        no_error = True
        return False
开发者ID:invesalius,项目名称:invesalius3,代码行数:48,代码来源:bitmap_reader.py


示例12: createButtonRepresentation

 def createButtonRepresentation(self, **args):
     self.buttonRepresentation = vtk.vtkTexturedButtonRepresentation2D()
     self.buttonRepresentation.SetPlaceFactor( args.get( 'scale', 1 ) )
     self.numberOfImages = len( self.names )
     if self.numberOfImages:
         self.buttonRepresentation.SetNumberOfStates(self.numberOfImages)
         for button_index in range( self.numberOfImages ):                
             buttonFilePath = os.path.join( ButtonDir,  '.'.join( [ self.names[ button_index ], 'jpeg' ] ) )
             JPEGReader = vtk.vtkJPEGReader()
             JPEGReader.SetFileName ( buttonFilePath )
             JPEGReader.Update()
             image_data = JPEGReader.GetOutput()
             if self.image_size == None: self.image_size = image_data.GetDimensions()
             self.buttonRepresentation.SetButtonTexture( button_index, image_data )
             self.button_files.append( buttonFilePath )
         self.setToggleProps()
开发者ID:doutriaux1,项目名称:uvcdat,代码行数:16,代码来源:ButtonBarWidget.py


示例13: make_texture_overly_object

    def make_texture_overly_object(self):
        input_image = self.session.overlay_image_fname
        reader = vtk.vtkJPEGReader()
        reader.SetFileName(input_image)
        texture = vtk.vtkTexture()
        texture.SetInput(reader.GetOutput())
        texture.SetInputConnection(reader.GetOutputPort())
        texture.InterpolateOn()

        plane = vtk.vtkPlaneSource()
        plane.SetOrigin((0, 0, 0))
        plane.SetPoint1(self.bounds.lat_max_distance)
        plane.SetPoint2(self.bounds.long_max_distance)

        planeMapper = vtk.vtkPolyDataMapper()
        planeMapper.SetInputConnection(plane.GetOutputPort())
        self.overlayActor = vtk.vtkActor()
        self.overlayActor.SetMapper(planeMapper)
        self.overlayActor.SetTexture(texture)
        self.actors.append(self.overlayActor)
开发者ID:hardbyte,项目名称:QuakeCloud,代码行数:20,代码来源:mulitview_beta.py


示例14: addLogo

    def addLogo(self):
        if self.logoRepresentation == None:
            defaultLogoFile = os.path.join(sys.prefix,"share","vcs","uvcdat.png")
            reader = vtk.vtkJPEGReader()
            reader.SetFileName( defaultLogoFile )
            reader.Update()
            logo_input = reader.GetOutput()
            self.logoRepresentation = vtk.vtkLogoRepresentation()
            self.logoRepresentation.SetImage(logo_input)
            self.logoRepresentation.ProportionalResizeOn ()
#            self.logoRepresentation.SetPosition( 0.82, 0.0 )
#            self.logoRepresentation.SetPosition2( 0.18, 0.08 )
            self.logoRepresentation.SetPosition( 0.82, 1.0 )
            self.logoRepresentation.SetPosition2( 0.08, 0.18 )
            self.logoRepresentation.GetImageProperty().SetOpacity( 0.9 )
            self.logoRepresentation.GetImageProperty().SetDisplayLocationToBackground() 
            self.logoWidget = vtk.vtkLogoWidget()
            self.logoWidget.SetInteractor( self.renderWindowInteractor )
            self.logoWidget.SetRepresentation(self.logoRepresentation)
            self.logoWidget.On()
            self.render() 
开发者ID:arulalant,项目名称:uvcdat,代码行数:21,代码来源:DV3DPlot.py


示例15: __init__

 def __init__(self, renderer, parent, screenDistance, width, height, isActiveCamera = False):
     '''
     Initialize the CameraScreen model.
     If you are going to stream data to it, set isActiveCamera to true in the constructor parameters and pass jpeg data to the update method.
     '''
     # Call the parent constructor
     super(CameraScreen,self).__init__(renderer, parent)
     
     # Create a plane for the camera 
     # Ref: http://www.vtk.org/doc/nightly/html/classvtkPlaneSource.html
     planeSource = vtk.vtkPlaneSource()
     # Defaults work for this, so just push it out a bit
     #planeSource.Push(screenDistance)
     
     # Transform scale it to the right size
     trans = vtk.vtkTransform()
     trans.Scale(width, height, 1)
     trans.Translate(0, 0, screenDistance)
     trans.RotateY(180) # Effectively flipping the UV (texture) mapping so that the video isn't left/right flipped
     transF = vtk.vtkTransformPolyDataFilter()
     transF.SetInputConnection(planeSource.GetOutputPort())
     transF.SetTransform(trans)
     
     # Create a test picture and assign it to the screen for now...
     # Ref: http://vtk.org/gitweb?p=VTK.git;a=blob;f=Examples/Rendering/Python/TPlane.py
     if not isActiveCamera:
         self.__textReader = vtk.vtkPNGReader()
         self.__textReader.SetFileName("../scene/media/semisortedcameralogo.png")
     else:
         self.__textReader = vtk.vtkJPEGReader()
     self.cameraVtkTexture = vtk.vtkTexture()
     self.cameraVtkTexture.SetInputConnection(self.__textReader.GetOutputPort())
     self.cameraVtkTexture.InterpolateOn()        
     
     # Finally assign the mapper and the actor
     planeMapper = vtk.vtkPolyDataMapper()
     planeMapper.SetInputConnection(transF.GetOutputPort())
      
     self.vtkActor.SetMapper(planeMapper)
     self.vtkActor.SetTexture(self.cameraVtkTexture)
开发者ID:GearsAD,项目名称:semisorted_arnerve,代码行数:40,代码来源:CameraScreen.py


示例16: __init__

 def __init__(self, sim, pos, dims, density, fixed=False):
     # ODE initialization
     x, y, z = pos # initial pos
     lx, ly, lz = dims # dimensions
     self.sim = sim # link to the sim object
     self.body = ode.Body(self.sim.world) # ode body
     mass = ode.Mass() # mass object
     mass.setBox(density, lx, ly, lz) # calculate mass
     self.body.setMass(mass) # link mass to body
     self.body.setPosition(pos) # set the initial pos
     self.geom = ode.GeomBox(self.sim.space, lengths=dims) # geometry
     self.geom.setBody(self.body) # link geometry and body
     if fixed:
         self.fixedJoint = ode.FixedJoint(self.sim.world)
         self.fixedJoint.attach(self.body,self.sim.space.getBody())
         self.fixedJoint.setFixed()
     # VTK initialization
     self.math = vtk.vtkMath()
     self.cube = vtk.vtkCubeSource()
     self.cube.SetXLength(lx)
     self.cube.SetYLength(ly)
     self.cube.SetZLength(lz)
     self.cube.SetCenter((0.0,0.0,0.0))
     self.reader = vtk.vtkJPEGReader()
     self.reader.SetFileName(ROBOT_IMAGE)
     self.texture = vtk.vtkTexture()
     transform = vtk.vtkTransform()
     transform.Scale(1.0,1.0,1.0)
     self.texture.SetTransform(transform)
     self.texture.SetInput(self.reader.GetOutput())
     self.mapper = vtk.vtkPolyDataMapper()
     self.mapper.SetInput(self.cube.GetOutput())
     self.actor = vtk.vtkActor()
     self.actor.SetMapper(self.mapper)
     self.actor.SetTexture(self.texture)
     sim.renderer.AddActor(self.actor)
     # Self-include in the bodies for visualization
     sim.bodies.append(self)
开发者ID:fuesika,项目名称:pyrobosim,代码行数:38,代码来源:robot.py


示例17: showRender

    def showRender(self):
        
        jpegfile = "/home/jose/Documentos/PFC/PFC/sphere.jpg"
        # Read the image data from a file
        reader = vtk.vtkJPEGReader()
        reader.SetFileName(jpegfile)
        reader.Update()
                # Create texture object
        texture = vtk.vtkTexture()
        
        if vtk.VTK_MAJOR_VERSION <= 5:
            texture.SetInput(reader.GetOutput())
        else:
            texture.SetInputConnection(reader.GetOutputPort())
        #self.render.SetTexturedBackground(True)
        
        #self.render.SetBackgroundTexture(texture)
        self.render.GradientBackgroundOn()
        self.render.SetBackground2(0.4,0.5,0.9)
        self.render.SetBackground(0.3,0.3,0.3)

        self.pantalla.Initialize()
        self.pantalla.Start()
开发者ID:Jovior85,项目名称:NavEsp,代码行数:23,代码来源:Renderer.py


示例18: __init__

    def __init__(self, module_manager):
        ModuleBase.__init__(self, module_manager)

        self._reader = vtk.vtkJPEGReader()
        self._reader.SetFileDimensionality(3)

        module_utils.setup_vtk_object_progress(self, self._reader,
                                           'Reading JPG images.')

        self._config.filePattern = '%03d.jpg'
        self._config.firstSlice = 0
        self._config.lastSlice = 1
        self._config.spacing = (1,1,1)
        self._config.fileLowerLeft = False

        configList = [
            ('File pattern:', 'filePattern', 'base:str', 'filebrowser',
             'Filenames will be built with this.  See module help.',
             {'fileMode' : wx.OPEN,
              'fileMask' :
              'JPG files (*.jpg)|*.jpg|All files (*.*)|*.*'}),
            ('First slice:', 'firstSlice', 'base:int', 'text',
             '%d will iterate starting at this number.'),
            ('Last slice:', 'lastSlice', 'base:int', 'text',
             '%d will iterate and stop at this number.'),
            ('Spacing:', 'spacing', 'tuple:float,3', 'text',
             'The 3-D spacing of the resultant dataset.'),
            ('Lower left:', 'fileLowerLeft', 'base:bool', 'checkbox',
             'Image origin at lower left? (vs. upper left)')]

        ScriptedConfigModuleMixin.__init__(
            self, configList,
            {'Module (self)' : self,
             'vtkJPEGReader' : self._reader})

        self.sync_module_logic_with_config()
开发者ID:fvpolpeta,项目名称:devide,代码行数:36,代码来源:JPEGReader.py


示例19:

# Do picking with an actor with a texture.
# This example draws a cone at the pick point, with the color
# of the cone set from the color of the texture at the pick position.
#

# renderer and interactor
ren = vtk.vtkRenderer()

renWin = vtk.vtkRenderWindow()
renWin.AddRenderer(ren)

iren = vtk.vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)

# read the volume
reader = vtk.vtkJPEGReader()
reader.SetFileName(VTK_DATA_ROOT + "/Data/beach.jpg")

#---------------------------------------------------------
# Do the surface rendering
sphereSource = vtk.vtkSphereSource()
sphereSource.SetRadius(100)

textureSphere = vtk.vtkTextureMapToSphere()
textureSphere.SetInputConnection(sphereSource.GetOutputPort())

sphereStripper = vtk.vtkStripper()
sphereStripper.SetInputConnection(textureSphere.GetOutputPort())
sphereStripper.SetMaximumLength(5)

sphereMapper = vtk.vtkPolyDataMapper()
开发者ID:0004c,项目名称:VTK,代码行数:31,代码来源:SurfacePickerWithTexture.py


示例20: main

def main():
    session = Set_Render_Variables("quake(13).csv")

    data = Data_Extractor(session)
    bounds = Model_Bounds_Points_Maker(data, session)
    events = Timed_Event_List_Maker(data.event_list, session)

    # sets up the VTK session
    ren = vtk.vtkRenderer()
    renderWindow = vtk.vtkRenderWindow()
    #renderWindow.AddRenderer(ren)
    i_ren = vtk.vtkRenderWindowInteractor()
    i_ren.SetRenderWindow(renderWindow)

    # text / legend object
    legend = vtk.vtkCornerAnnotation()
    legend.SetText(0, "          Quake Cloud 3d Visualiser\n          Depth Markers are 25Km Apart\n"
                      "          All other distances are relative \n\n\n          Copyright 2013 Jay Gattuso\n\n")
    legend.SetMaximumFontSize(15)


    # handles the overlay map image
    input_image = session.overlay_image_fname
    reader = vtk.vtkJPEGReader()
    reader.SetFileName(input_image)
    texture = vtk.vtkTexture()
    texture.SetInput(reader.GetOutput())
    texture.SetInputConnection(reader.GetOutputPort())
    texture.InterpolateOn()

    ren = vtk.vtkRenderer()
    renderWindow.AddRenderer(ren)
    plane = vtk.vtkPlaneSource()
    plane.SetOrigin((0, 0, 0))
    plane.SetPoint1(bounds.lat_max_distance)
    plane.SetPoint2(bounds.long_max_distance)

    # Create texture object
    planeMapper = vtk.vtkPolyDataMapper()
    planeMapper.SetInputConnection(plane.GetOutputPort())
    planeActor = vtk.vtkActor()
    planeActor.SetMapper(planeMapper)
    planeActor.SetTexture(texture)

    pointCloud_bounds = VtkPointCloud(data.event_max_depth)

    if session.plot_boundary_markers:
        for bound in bounds.bounds:
            pointCloud_bounds.addPoint(bound, 10)  # the number is what makes the bound markers larger

    if session.plot_depth_scale:
        for bound in bounds.bounds_scale:
            pointCloud_bounds.addPoint(bound, 10)  # the number is what makes the bound markers larger

    # add basic objects (bounds, overlay, background)
    ren.AddActor(pointCloud_bounds.vtkActor)
    ren.AddViewProp(legend)
    ren.AddActor(planeActor)
    ren.SetBackground(.2, .2, .2)
    ren.ResetCamera()

    renderWindowInteractor = vtk.vtkRenderWindowInteractor()
    renderWindowInteractor.SetRenderWindow(renderWindow)

    # Begin Interaction
    renderWindow.Render()

    # Initialize must be called prior to creating timer events.
    renderWindowInteractor.Initialize()

    # Sign up to receive TimerEvent
    cb = vtkTimerCallback(events.timed_event_dict, data.event_max_depth, ren, renderWindow, session)
    cb.actor = vtk.vtkActor()
    renderWindowInteractor.AddObserver('TimerEvent', cb.execute)
    timerId = renderWindowInteractor.CreateRepeatingTimer(session.replay_frame_speed)

    renderWindowInteractor.Start()
开发者ID:timClicks,项目名称:QuakeCloud,代码行数:77,代码来源:Single_view_render.py



注:本文中的vtk.vtkJPEGReader函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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Python vtk.vtkJPEGWriter函数代码示例发布时间:2022-05-26
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