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Python vtk.vtkRenderWindow函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中vtk.vtkRenderWindow函数的典型用法代码示例。如果您正苦于以下问题:Python vtkRenderWindow函数的具体用法?Python vtkRenderWindow怎么用?Python vtkRenderWindow使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了vtkRenderWindow函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: WriteImage

    def WriteImage(self, m_outFileName="./Dump/tmp.png", m_dimension=[400, 400]):
        """
        Write current renderer to a png file. For Debug

        :param m_outFileName:   [str] Output name of the file, can be directory name. Default="./Dump/tmp.png"
        :param m_dimension:     [x, y]. Dimension, i.e. width and height of the image file.
        :return:
        """
        if self._renderer.GetRenderWindow() == None:
            self._renderWindow.AddRenderer(self._renderer)

        elif self._renderer.GetRenderWindow() != self._renderWindow:
            self._renderer.GetRenderWindow().Finalize()
            self._renderWindow = vtk.vtkRenderWindow()
            self._renderWindow.AddRenderer(self._renderer)
        else:
            self._renderWindow = vtk.vtkRenderWindow()
            self._renderWindow.AddRenderer(self._renderer)

        self._renderWindow.SetOffScreenRendering(1)
        self._renderWindow.SetSize(m_dimension)
        self._renderWindow.Render()
        self._renderWindow.SetAAFrames(10)

        m_writer = vtk.vtkPNGWriter()
        m_wintoim = vtk.vtkWindowToImageFilter()
        m_wintoim.SetInput(self._renderWindow)
        m_wintoim.Update()

        m_writer.SetInputConnection(m_wintoim.GetOutputPort())
        m_writer.SetFileName(m_outFileName)
        m_writer.Write()

        pass
开发者ID:teracamo,项目名称:vtkSemiUniformGridding,代码行数:34,代码来源:PolyDataHandler.py


示例2: main

def main():
   #Create a sphere
   sphereSource = vtk.vtkSphereSource()
   sphereSource.SetCenter(0.0, 0.0, 0.0)
   sphereSource.SetRadius(5)
 
   #Create a mapper and actor
   mapper = vtk.vtkPolyDataMapper()
   mapper.SetInputConnection(sphereSource.GetOutputPort())
   actor = vtk.vtkActor()
   actor.SetMapper(mapper)
 
   # Setup a renderer, render window, and interactor
   renderer = vtk.vtkRenderer()
   renderWindow = vtk.vtkRenderWindow()
   #renderWindow.SetWindowName("Test")
 
   renderWindow.AddRenderer(renderer);
   renderWindowInteractor = vtk.vtkRenderWindowInteractor()
   renderWindowInteractor.SetRenderWindow(renderWindow)
 
   #Add the actor to the scene
   renderer.AddActor(actor)
   renderer.SetBackground(1,1,1) # Background color white
 
   #Render and interact
   renderWindow.Render()
 
   #*** SetWindowName after renderWindow.Render() is called***
   renderWindow.SetWindowName("Test")
 
   renderWindowInteractor.Start()
开发者ID:alon,项目名称:chibi-juggling,代码行数:32,代码来源:viewer.py


示例3: testStyleJoystickActor

    def testStyleJoystickActor(self):

        ren = vtk.vtkRenderer()
        renWin = vtk.vtkRenderWindow()
        iRen = vtk.vtkRenderWindowInteractor()
        iRen.SetRenderWindow(renWin)

        testStyleBaseSpike = TestStyleBaseSpike.StyleBaseSpike(ren, renWin, iRen)

        # Set interactor style
        inStyle = vtk.vtkInteractorStyleSwitch()
        iRen.SetInteractorStyle(inStyle)

        # Switch to Joystick+Actor mode

        iRen.SetKeyEventInformation(0, 0, "j", 0)
        iRen.InvokeEvent("CharEvent")

        iRen.SetKeyEventInformation(0, 0, "a", 0)
        iRen.InvokeEvent("CharEvent")
        # Test style
        testStyleBase = TestStyleBase.TestStyleBase(ren)
        testStyleBase.test_style(inStyle.GetCurrentStyle())

        # render and interact with data

        img_file = "TestStyleJoystickActor.png"
        vtk.test.Testing.compareImage(iRen.GetRenderWindow(), vtk.test.Testing.getAbsImagePath(img_file), threshold=25)
        vtk.test.Testing.interact()
开发者ID:jlec,项目名称:VTK,代码行数:29,代码来源:TestStyleJoystickActor.py


示例4: plotvtk

def plotvtk(mesh,boundary):
    meshMapper = vtk.vtkPolyDataMapper()
    meshMapper.SetInputConnection(mesh.GetOutputPort())

    meshActor = vtk.vtkActor()
    meshActor.SetMapper(meshMapper)
    meshActor.GetProperty().SetEdgeColor(0, 0, 1)
    meshActor.GetProperty().SetInterpolationToFlat()
    meshActor.GetProperty().SetRepresentationToWireframe()

    boundaryMapper = vtk.vtkPolyDataMapper()
    if vtk.VTK_MAJOR_VERSION <= 5:
        boundaryMapper.SetInputConnection(boundary.GetProducerPort())
    else:
        boundaryMapper.SetInputData(boundary)

    boundaryActor = vtk.vtkActor()
    boundaryActor.SetMapper(boundaryMapper)
    boundaryActor.GetProperty().SetColor(1, 0, 0)

    renderer = vtk.vtkRenderer()
    renderWindow = vtk.vtkRenderWindow()
    renderWindow.AddRenderer(renderer)
    renderWindowInteractor = vtk.vtkRenderWindowInteractor()
    renderWindowInteractor.SetRenderWindow(renderWindow)
    renderer.AddActor(meshActor)
    renderer.AddActor(boundaryActor)
    renderer.SetBackground(.3, .6, .3)

    renderWindowInteractor.Initialize()
    renderWindow.Render()
    renderWindowInteractor.Start()
开发者ID:remiboulardot,项目名称:afmmesh,代码行数:32,代码来源:afmmesher.py


示例5: compute

    def compute(self):
        r = self.get_input("renderer").vtkInstance
        window = vtk.vtkRenderWindow()
        w = self.force_get_input("width", 512)
        h = self.force_get_input("height", 512)
        window.OffScreenRenderingOn()
        window.SetSize(w, h)
        # r.ResetCamera()

        widget = None
        if system.systemType=='Darwin':
            from PyQt4 import QtCore, QtGui
            widget = QtGui.QWidget(None, QtCore.Qt.FramelessWindowHint)
            widget.resize(w, h)
            widget.show()
            window.SetWindowInfo(str(int(widget.winId())))    
       
        window.AddRenderer(r)
#        window.Start()
        window.Render()
        win2image = vtk.vtkWindowToImageFilter()
        win2image.SetInput(window)
        win2image.Update()
        writer = vtk.vtkPNGWriter()
        writer.SetInput(win2image.GetOutput())
        output = self.interpreter.filePool.create_file(suffix='.png')
        writer.SetFileName(output.name)
        writer.Write()
        window.Finalize()
        if widget!=None:
            widget.close()
        self.set_output("image", output)
开发者ID:Nikea,项目名称:VisTrails,代码行数:32,代码来源:offscreen.py


示例6: __init__

    def __init__(self, file_list,spacing_list,feature_type,irad = 1.2, h_th=-200,
                 glyph_type='sphere', glyph_scale_factor=1,use_field_data=True, opacity_list=[],
                 color_list=[], lung=[]):
      
        assert feature_type == "ridge_line" or feature_type == "valley_line" \
        or feature_type == "ridge_surface" or feature_type == "valley_surface" \
        or feature_type == "vessel" or feature_type == "airway" \
        or feature_type == "fissure", "Invalid feature type"
      
        if feature_type == "airway":
          feature_type = "valley_line"
        elif feature_type == "vessel":
          feature_type = "ridge_line"
        elif feature_type == "fissure":
          feature_type = "ridge_surface"
      
        self.mapper_list = list()
        self.actor_list = list()
        self.glyph_list = list()
        self.glyph_type = glyph_type
        self.file_list = file_list
        self.spacing_list = spacing_list
        self.opacity_list = opacity_list
        self.irad = irad
        self.h_th = h_th
        self.color_list = color_list
        self.lung = lung
        self.use_field_data = use_field_data
        self.feature_type = feature_type
        self.normal_map=dict()
        self.normal_map['ridge_line'] = "hevec0"
        self.normal_map['valley_line'] = "hevec2"
        self.normal_map['ridge_surface'] = "hevec2"
        self.normal_map['valley_surface'] = "hevec0"
        self.strength_map=dict()
        self.strength_map['ridge_line'] = "h1"
        self.strength_map['valley_line'] = "h1"
        self.strength_map['ridge_surface'] = "h2"
        self.strength_map['valley_surface'] = "h0"
  
        if feature_type == 'ridge_line' or feature_type == 'valley_line':
            self.height = irad
            self.radius = 0.5
        elif feature_type == 'ridge_surface' or feature_type == 'valley_surface':
            self.height = 0.5
            self.radius = irad
  
        self.min_rad = 0.5
        self.max_rad = 6
        self.glyph_scale_factor = glyph_scale_factor

        self.capture_prefix = ""
        self.capture_count = 1

        # VTK Objects
        self.ren = vtk.vtkRenderer()
        self.renWin = vtk.vtkRenderWindow()
        self.iren = vtk.vtkRenderWindowInteractor()
  
        self.image_count = 1
开发者ID:151706061,项目名称:ChestImagingPlatform,代码行数:60,代码来源:display_particles.py


示例7: initialize

    def initialize(self):
        global renderer, renderWindow, renderWindowInteractor, cone, mapper, actor

        # Bring used components
        self.registerVtkWebProtocol(protocols.vtkWebMouseHandler())
        self.registerVtkWebProtocol(protocols.vtkWebViewPort())
        self.registerVtkWebProtocol(protocols.vtkWebViewPortImageDelivery())
        self.registerVtkWebProtocol(protocols.vtkWebViewPortGeometryDelivery())

        # Create default pipeline (Only once for all the session)
        if not _WebCone.view:
            # VTK specific code
            renderer = vtk.vtkRenderer()
            renderWindow = vtk.vtkRenderWindow()
            renderWindow.AddRenderer(renderer)

            renderWindowInteractor = vtk.vtkRenderWindowInteractor()
            renderWindowInteractor.SetRenderWindow(renderWindow)
            renderWindowInteractor.GetInteractorStyle().SetCurrentStyleToTrackballCamera()

            cone = vtk.vtkConeSource()
            mapper = vtk.vtkPolyDataMapper()
            actor = vtk.vtkActor()

            mapper.SetInputConnection(cone.GetOutputPort())
            actor.SetMapper(mapper)

            renderer.AddActor(actor)
            renderer.ResetCamera()
            renderWindow.Render()

            # VTK Web application specific
            _WebCone.view = renderWindow
            self.Application.GetObjectIdMap().SetActiveObject("VIEW", renderWindow)
开发者ID:berendkleinhaneveld,项目名称:VTK,代码行数:34,代码来源:vtk_web_cone.py


示例8: __test_adjust_sphere

def __test_adjust_sphere():
    import vtk

    n_points = 4
    points = []
    for i in xrange(n_points):
        p = np.random.random(3) * 100
        points.append(p)
    r, ctr = adjust_sphere(points)
    r2 = r / 10
    ren_win = vtk.vtkRenderWindow()
    iren = vtk.vtkRenderWindowInteractor()
    iren.SetInteractorStyle(vtk.vtkInteractorStyleTrackballCamera())
    iren.SetRenderWindow(ren_win)
    ren = vtk.vtkRenderer()
    ren_win.AddRenderer(ren)
    # draw points
    for p in points:
        __add_sphere_to_ren(p, r2, ren)
    #draw big sphere
    ac = __add_sphere_to_ren(ctr, r, ren)
    ac.GetProperty().SetColor((1, 0, 0))

    iren.Initialize()
    iren.Start()
开发者ID:deherinu,项目名称:TmsViewer,代码行数:25,代码来源:tms_geom.py


示例9: initialize

def initialize():

    # Create a rendering window and renderer
    transform = vtk.vtkTransform()
    transform.Scale(10.0, 10.0, 10.0)
     
    axes = vtk.vtkAxesActor()
    axes.SetUserTransform(transform)

    transform.Translate(3.0, -2.0, 0.0)
    axes.SetUserTransform(transform)

    ren = vtk.vtkRenderer()
    ren.AddActor(axes)
    ren.ResetCamera()

    renWin = vtk.vtkRenderWindow()
    renWin.AddRenderer(ren)

    # Create a RenderWindowInteractor to permit manipulating the camera
    iren = vtk.vtkRenderWindowInteractor()
    iren.SetRenderWindow(renWin)
    style = vtk.vtkInteractorStyleTrackballCamera()
    iren.SetInteractorStyle(style)

    # enable user interface interactor
    iren.Initialize()
    renWin.Render()
    iren.Start()

    return ren, iren, renWin
开发者ID:Andrew-AbiMansour,项目名称:PyDEM,代码行数:31,代码来源:visualize.py


示例10: render_to_image

def render_to_image(output_filename, vtk_format, renderer, w, h):
    window = vtk.vtkRenderWindow()
    window.OffScreenRenderingOn()
    window.SetSize(w, h)

    # FIXME think this may be fixed in VTK6 so we don't have this
    # dependency...
    widget = None
    if systemType=='Darwin':
        from PyQt4 import QtCore, QtGui
        widget = QtGui.QWidget(None, QtCore.Qt.FramelessWindowHint)
        widget.resize(w, h)
        widget.show()
        window.SetWindowInfo(str(int(widget.winId())))

    window.AddRenderer(renderer)
    window.Render()
    win2image = vtk.vtkWindowToImageFilter()
    win2image.SetInput(window)
    win2image.Update()
    writer = vtk_format()
    if LooseVersion(vtk.vtkVersion().GetVTKVersion()) >= \
       LooseVersion('6.0.0'):
        writer.SetInputData(win2image.GetOutput())
    else:
        writer.SetInput(win2image.GetOutput())
    writer.SetFileName(output_filename)
    writer.Write()
    window.Finalize()
    if widget!=None:
        widget.close()
开发者ID:AnyarInc,项目名称:VisTrails,代码行数:31,代码来源:init.py


示例11: testUnstructured

    def testUnstructured(self):
        rt = vtk.vtkRTAnalyticSource()
        rt.SetWholeExtent(-5, 5, -5, 5, -5, 5)

        t = vtk.vtkThreshold()
        t.SetInputConnection(rt.GetOutputPort())
        t.ThresholdByUpper(-10)

        s = vtk.vtkSphere()
        s.SetRadius(2)
        s.SetCenter(0,0,0)

        c = vtk.vtkTableBasedClipDataSet()
        c.SetInputConnection(t.GetOutputPort())
        c.SetClipFunction(s)
        c.SetInsideOut(1)

        c.Update()

        self.assertEqual(c.GetOutput().GetNumberOfCells(), 64)

        eg = vtk.vtkEnSightGoldReader()
        eg.SetCaseFileName(VTK_DATA_ROOT + "/Data/EnSight/elements.case")
        eg.Update()

        pl = vtk.vtkPlane()
        pl.SetOrigin(3.5, 3.5, 0.5)
        pl.SetNormal(0, 0, 1)

        c.SetInputConnection(eg.GetOutputPort())
        c.SetClipFunction(pl)
        c.SetInsideOut(1)

        c.Update()
        data = c.GetOutputDataObject(0).GetBlock(0)
        self.assertEqual(data.GetNumberOfCells(), 75)

        rw = vtk.vtkRenderWindow()
        ren = vtk.vtkRenderer()
        rw.AddRenderer(ren)
        mapper = vtk.vtkDataSetMapper()
        mapper.SetInputData(data)
        actor = vtk.vtkActor()
        actor.SetMapper(mapper)
        ren.AddActor(actor)
        ac = ren.GetActiveCamera()
        ac.SetPosition(-7.9, 9.7, 14.6)
        ac.SetFocalPoint(3.5, 3.5, 0.5)
        ac.SetViewUp(0.08, 0.93, -0.34)
        rw.Render()
        ren.ResetCameraClippingRange()

        rtTester = vtk.vtkTesting()
        for arg in sys.argv[1:]:
            rtTester.AddArgument(arg)
        rtTester.AddArgument("-V")
        rtTester.AddArgument("tableBasedClip.png")
        rtTester.SetRenderWindow(rw)
        rw.Render()
        rtResult = rtTester.RegressionTest(10)
开发者ID:timkrentz,项目名称:SunTracker,代码行数:60,代码来源:tableBasedClip.py


示例12: show

	def show(self):

		# Add to the cloud
		self.vtkPolyData.SetPoints(self.vtkPoints)
		self.vtkPolyData.SetVerts(self.vtkCells)

		self.vtkPolyData.GetPointData().SetVectors(self.vtkColor)

		self.vtkPolyData.Modified()
		self.vtkPolyData.Update()

		# Renderer
		mapper = vtk.vtkPolyDataMapper()
		mapper.SetInput(self.vtkPolyData)
		renderer = vtk.vtkRenderer()
		self.vtkActor.SetMapper(mapper)
		renderer.AddActor(self.vtkActor)
		renderer.SetBackground(.2, .3, .4)
		renderer.ResetCamera()
		#renderer.SetPosition([-3, 0, 11])

		# Render Window
		renderWindow = vtk.vtkRenderWindow()
		renderWindow.AddRenderer(renderer)

		# Interactor
		renderWindowInteractor = vtk.vtkRenderWindowInteractor()
		renderWindowInteractor.SetRenderWindow(renderWindow)

		# Begin Interaction
		renderWindow.Render()
		renderWindowInteractor.Start()
开发者ID:dquinnfrank,项目名称:will-it-blend,代码行数:32,代码来源:cloud_vis.py


示例13: Visualize_Orientation

def Visualize_Orientation(model, out_file):
    # create coordinate actor
    axes_actor = vtk.vtkAxesActor()
    axes_actor.SetTotalLength(500.0, 500.0, 500.0)

    # create model actor
    model_mapper = vtk.vtkPolyDataMapper()
    model_mapper.SetInputData(model)
    model_actor = vtk.vtkActor()
    model_actor.SetMapper(model_mapper)

    global renderer
    global interactor

    renderer = vtk.vtkRenderer()
    renderer.AddActor(model_actor)
    renderer.AddActor(axes_actor)
    win = vtk.vtkRenderWindow()
    win.AddRenderer(renderer)
    interactor = vtk.vtkRenderWindowInteractor()

    interactor_style = QIN_Style()
    interactor_style.SetRenderer(renderer)
    interactor_style.SetActor(model_actor)
    interactor_style.SetPolyData(model)
    interactor_style.SetOutName(out_file)
    interactor.SetInteractorStyle(interactor_style)

    win.SetInteractor(interactor)
    win.Render()
    interactor.Start()
    pass
开发者ID:Beastmaster,项目名称:itk-python-example,代码行数:32,代码来源:vtkModifySTLOrientation.py


示例14: createRenderWindow

    def createRenderWindow( self, **args ):
        blocking = args.get( 'blocking', False )
        renWin = args.get( 'renwin', None ) 
        if renWin == None:
            renWin = vtk.vtkRenderWindow()
            
        rendWinInteractor = renWin.GetInteractor()
        if rendWinInteractor == None:                
            rendWinInteractor = vtk.vtkRenderWindowInteractor() if blocking else vtk.vtkGenericRenderWindowInteractor()
            renWin.SetInteractor( rendWinInteractor )
            rendWinInteractor.SetRenderWindow(renWin)  
        
        self.renderWindowInteractor =  rendWinInteractor              
        self.renderer = vtk.vtkRenderer()
        renWin.AddRenderer( self.renderer )

        self.interactorStyle = vtk.vtkInteractorStyleTrackballCamera( )
        self.renderWindowInteractor.SetInteractorStyle( self.interactorStyle )
        self.interactorStyle.KeyPressActivationOff( )
        self.interactorStyle.SetEnabled(1)
                     
        if self.useDepthPeeling:
            self.renderer.UseDepthPeelingOn( )
            self.renderer.SetOcclusionRatio( 0.2 )       
            renWin.SetAlphaBitPlanes( 1 )
            renWin.SetMultiSamples( 0 )
            
        self.renderer.SetBackground(1.0, 1.0, 1.0)
        self.renderer.SetNearClippingPlaneTolerance( 0.0001 )    
        self.renderWindow = renWin
开发者ID:arulalant,项目名称:uvcdat,代码行数:30,代码来源:DV3DPlot.py


示例15: show_vtk_file

def show_vtk_file(path):
	# open vtk file from arglist
	reader = vtk.vtkDataSetReader()
	reader.SetFileName(path)
	reader.Update()
	# read out data and scalarrange
	output = reader.GetOutput()
	scalarrange = output.GetScalarRange()
	# generate Mapper and set DataSource
	mapper = vtk.vtkDataSetMapper()
	mapper.SetInput(output)
	mapper.SetScalarRange(scalarrange)
	# create actor
	actor = vtk.vtkActor()
	actor.SetMapper(mapper)
	# build renderer
	renderer = vtk.vtkRenderer()
	window = vtk.vtkRenderWindow()
	window.AddRenderer(renderer)
	# create interaction
	interaction = vtk.vtkRenderWindowInteractor()
	interaction.SetRenderWindow(window)
	# add actor
	renderer.AddActor(actor)
	# show window and start inteaction and renderer
	interaction.Initialize()
	window.Render()
	interaction.Start()
开发者ID:stetro,项目名称:objScanner,代码行数:28,代码来源:pcd_scanner.py


示例16: notebookviz

def notebookviz(output):
        width,height = 400, 300
        demMapper = vtkPolyDataMapper()
        demMapper.SetInputConnection(output.GetOutputPort())

        surfaceActor = vtkActor()
        surfaceActor.SetMapper(demMapper)
        surfaceActor.GetProperty().SetDiffuseColor(1.0000, 0.3882, 0.2784)
        surfaceActor.GetProperty().SetSpecularColor(1, 1, 1)
        surfaceActor.GetProperty().SetSpecular(.4)
        surfaceActor.GetProperty().SetSpecularPower(50)

        VtkRenderer = vtkRenderer()
        VtkRenderer.SetBackground(1.0, 1.0, 1.0)
        VtkRenderer.AddActor(surfaceActor)

        renderWindow = vtkRenderWindow()
        renderWindow.SetOffScreenRendering(1)
        renderWindow.AddRenderer(VtkRenderer)
        renderWindow.SetSize(width, height)
        renderWindow.Render()

        windowToImageFilter = vtkWindowToImageFilter()
        windowToImageFilter.SetInput(renderWindow)
        windowToImageFilter.Update()

        writer = vtkPNGWriter()
        writer.SetWriteToMemory(1)
        writer.SetInputConnection(windowToImageFilter.GetOutputPort())
        writer.Write()
        data = str(buffer(writer.GetResult()))

        return Image(data)
开发者ID:kezilu,项目名称:pextant,代码行数:33,代码来源:utils.py


示例17: _init_render

 def _init_render(self):
     window = vtk.vtkRenderWindow()
     window.SetSize(int(self.settings.image_width),
                    int(self.settings.image_height))
     window.SetOffScreenRendering(self.settings.offscreen_rendering)
     window.AddRenderer(self._renderer.renderer)
     self.window = window
开发者ID:ecell,项目名称:pd_visualizer,代码行数:7,代码来源:visualizer.py


示例18: main

def main():
    setup_vn()
    aPolyVertexGrid1 = Tns.vn.represent_map("pop")[0]
    Tns.vn.update_scalars([a/20. for a in Tns.p1_l_x],
                          [aPolyVertexGrid1], 
                          [len(Tns.p1_l_id)])
    aPolyVertexGrid2 = Tns.vn.represent_map("pop2")[0]
    # aPolyVertexActor = Tns.vn.make_actor_for_grid(aPolyVertexGrid)
    # aPolyVertexActor2 = Tns.vn.make_actor_for_grid(aPolyVertexGrid2)
    lvl_to_g = {0:[aPolyVertexGrid1, aPolyVertexGrid2]}
    #lvl_to_g = Tns.vn.levels_to_grids()
    all_actors = Tns.vn.make_all_actors(lvl_to_g)
    # Create the usual rendering stuff.
    ren = vtk.vtkRenderer()
    renWin = vtk.vtkRenderWindow()
    renWin.AddRenderer(ren)
    renWin.SetSize(1024, 768)
    iren = vtk.vtkRenderWindowInteractor()
    iren.SetRenderWindow(renWin)
    ren.SetBackground(.0, .0, .0)
    for a in all_actors:
        ren.AddActor(a)
    ren.ResetCamera()
    ren.GetActiveCamera().Azimuth(00)
    ren.GetActiveCamera().Elevation(-40)
    ren.GetActiveCamera().Dolly(0)
    ren.ResetCameraClippingRange()
    # Render the scene and start interaction.
    iren.Initialize()
    renWin.Render()
    import time
    time.sleep(0.1)
    iren.Start()
开发者ID:agravier,项目名称:pycogmo,代码行数:33,代码来源:visualisation_tests.py


示例19: draw

    def draw(self):

        # Update location and movement
        self.update()

        # create a rendering window and renderer
        ren = vtk.vtkRenderer()
        renWin = vtk.vtkRenderWindow()
        renWin.SetSize(1200, 900)
        renWin.AddRenderer(ren)

        # Create camera
        camera = vtk.vtkCamera()
        #camera.SetPosition(0.5,10.0,0.0);
        #camera.Roll(-90)
        #ren.SetActiveCamera(camera)

        # create a renderwindowinteractor
        iren = vtk.vtkRenderWindowInteractor()
        iren.SetRenderWindow(renWin)

        # Add actors
        ren.AddActor(self.modelActor)
        ren.AddActor(self.axesActor)

        # enable user interface interactor
        iren.Initialize()
        renWin.Render()
        style = vtk.vtkInteractorStyleMultiTouchCamera()
        iren.SetInteractorStyle(style)
        iren.Start()
开发者ID:dgmato,项目名称:LIAC-Guidance,代码行数:31,代码来源:PyRobotics.py


示例20: RenderVTKVolume

def RenderVTKVolume(image, volprops):
    volmap = vtk.vtkVolumeRayCastMapper()
    volmap.SetVolumeRayCastFunction(vtk.vtkVolumeRayCastCompositeFunction())
    volmap.SetInputConnection(image.GetOutputPort())

    vol = vtk.vtkVolume()
    vol.SetMapper(volmap)
    vol.SetProperty(volprops)

    #Standard VTK stuff
    ren = vtk.vtkRenderer()
    ren.AddVolume(vol)
    ren.SetBackground((1, 1, 1))

    renwin = vtk.vtkRenderWindow()
    renwin.AddRenderer(ren)

    istyle = vtk.vtkInteractorStyleSwitch()
    istyle.SetCurrentStyleToTrackballCamera()

    iren = vtk.vtkRenderWindowInteractor()
    iren.SetRenderWindow(renwin)
    iren.SetInteractorStyle(istyle)

    renwin.Render()
    iren.Start()
开发者ID:jiahao,项目名称:openqube,代码行数:26,代码来源:viz.vtkGaussians.py



注:本文中的vtk.vtkRenderWindow函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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Python vtk.vtkRenderWindowInteractor函数代码示例发布时间:2022-05-26
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Python vtk.vtkRenderLargeImage函数代码示例发布时间:2022-05-26
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