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Python vtk.vtkTextActor函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中vtk.vtkTextActor函数的典型用法代码示例。如果您正苦于以下问题:Python vtkTextActor函数的具体用法?Python vtkTextActor怎么用?Python vtkTextActor使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了vtkTextActor函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: Initialize

    def Initialize(self):

        if not self.Renderer:
            self.Renderer = vtk.vtkRenderer()
            self.Renderer.SetBackground(self.Background)
            self.RenderWindow = vtk.vtkRenderWindow()
            self.RenderWindow.AddRenderer(self.Renderer)
            self.RenderWindow.SetSize(self.WindowSize[0],self.WindowSize[1])
            self.RenderWindow.SetPosition(self.WindowPosition[0],self.WindowPosition[1])
            self.RenderWindow.SetPointSmoothing(self.PointSmoothing)
            self.RenderWindow.SetLineSmoothing(self.LineSmoothing)
            self.RenderWindow.SetPolygonSmoothing(self.PolygonSmoothing)
            self.RenderWindowInteractor = vtk.vtkRenderWindowInteractor()
            #if 'vtkCocoaRenderWindowInteractor' in dir(vtk) and vtk.vtkCocoaRenderWindowInteractor.SafeDownCast(self.RenderWindowInteractor):
            #    self.RenderWindowInteractor = vtkvmtk.vtkvmtkCocoaRenderWindowInteractor()
            self.RenderWindow.SetInteractor(self.RenderWindowInteractor)
            self.RenderWindowInteractor.SetInteractorStyle(vtkvmtk.vtkvmtkInteractorStyleTrackballCamera())
            self.RenderWindowInteractor.GetInteractorStyle().KeyPressActivationOff()
            self.RenderWindowInteractor.GetInteractorStyle().AddObserver("CharEvent",self.CharCallback)
            self.RenderWindowInteractor.GetInteractorStyle().AddObserver("KeyPressEvent",self.KeyPressCallback)

            self.AddKeyBinding('x','Take screenshot.',self.ScreenshotCallback,'0')
            self.AddKeyBinding('r','Reset camera.',self.ResetCameraCallback,'0')
            #self.AddKeyBinding('w','Show wireframe.',None,'0')
            #self.AddKeyBinding('r','Reset camera.',self.ResetCameraCallback, '0')
            #self.AddKeyBinding('s','Show surface.', None,'0')
            #self.AddKeyBinding('e','Quit renderer.',self.QuitRendererCallback,'0')
            self.AddKeyBinding('q','Quit renderer/proceed.',self.QuitRendererCallback,'0')
            #self.AddKeyBinding('3','3D.', None,'0')

            #self.TextActorStd = vtk.vtkTextActor()
            #self.TextActorStd.SetPosition(self.PositionStd)
            #self.Renderer.AddActor(self.TextActorStd)

            fontSize = int(self._GetScreenFontSize())

            self.TextActor = vtk.vtkTextActor()
            self.TextActor.GetTextProperty().SetFontSize(fontSize)
            self.TextActor.GetPositionCoordinate().SetCoordinateSystemToNormalizedViewport()
            self.TextActor.GetPosition2Coordinate().SetCoordinateSystemToNormalizedViewport()
            self.TextActor.SetPosition(self.Position)
            self.Renderer.AddActor(self.TextActor)

            #self.TextActorOpmode = vtk.vtkTextActor()
            #self.TextActorOpmode.SetPosition(self.PositionOpmode)
            #self.Renderer.AddActor(self.TextActorOpmode)

            self.TextInputActor = vtk.vtkTextActor()
            self.TextInputActor.GetTextProperty().SetFontSize(fontSize)
            self.TextInputActor.GetPositionCoordinate().SetCoordinateSystemToNormalizedViewport()
            self.TextInputActor.GetPosition2Coordinate().SetCoordinateSystemToNormalizedViewport()
            self.TextInputActor.SetPosition(self.InputPosition)
            
 
        if self.UseRendererInputStream:
            self.InputStream = vmtkRendererInputStream(self)
开发者ID:vmtk,项目名称:vmtk,代码行数:56,代码来源:vmtkrenderer.py


示例2: __init__

     def __init__(self, displayAxes = True):
         threading.Thread.__init__(self)        
         self.footText       = "PyVSim ver. " + VERSION
         self.windowTitle    = "PyVSim Visualization window - powered by VTK"
         self.windowColor    = [0,0.25,0.40]
         self.windowSize     = [800,800]
         self.actorlist      = None
         self.displayAxes    = displayAxes
         
         self.rend           = vtk.vtkRenderer()
         self.window         = vtk.vtkRenderWindow()
         self.interactor     = vtk.vtkRenderWindowInteractor()
         self.legend         = vtk.vtkTextActor()
         
         self.rend.SetBackground(self.windowColor[0],
                                 self.windowColor[1],
                                 self.windowColor[2])
 
         
         self.window.SetSize(self.windowSize[0],self.windowSize[0])
         self.window.AddRenderer(self.rend)
 
         self.interactor.SetRenderWindow(self.window)   
 
         self.legend.GetTextProperty().SetFontSize(12)
         self.legend.SetPosition2(0,0)
         self.legend.SetInput(self.footText)
         self.rend.AddActor(self.legend)                  
开发者ID:rmaiko,项目名称:pyvsim,代码行数:28,代码来源:System.py


示例3: drawVTKText

def drawVTKText(text,position,fontSize=18,color=[0,0,0],renderer=None):

	"""Draws text in renderer.
	
	Args:
		text (str): Text.
		position (numpy.ndarray): Position where to draw it.
	
	Keyword Args:
		fontSize (int): Font Size.
		color (list): Color of text in normed RGB values.
		renderer (vtk.vtkRenderer): Renderer to draw in.
	
	Returns:
		vtk.vtkTextActor: Text actor
	
	"""
	
	txt = vtk.vtkTextActor()
	txt.SetInput(text)
	txtprop=txt.GetTextProperty()
	txtprop.SetFontFamilyToArial()
	txtprop.SetFontSize(fontSize)
	txtprop.SetColor(color[0],color[1],color[2])
	txt.SetDisplayPosition(position[0],position[1])

	if renderer!=None:
		renderer.AddActor(txt)
	
	return txt
开发者ID:alexblaessle,项目名称:PyFRAP,代码行数:30,代码来源:pyfrp_vtk_module.py


示例4: __init__

	def __init__(self, parent, visualizer, **kws):
		"""
		Initialization
		"""     
		self.x, self.y, self.z = -1, -1, -1
		VisualizationModule.__init__(self, parent, visualizer, **kws)   
		#self.name = "Scale bar"
		self.renew = 1
		self.mapper = vtk.vtkDataSetMapper()
		
		self.actor = vtk.vtkActor()
		self.actor.SetMapper(self.mapper)
		self.width = 10
		self.widthPx = 100
		self.voxelSize = (1, 1, 1)
		
		self.renderer = self.parent.getRenderer()
		self.renderer.AddActor(self.actor)
		

		self.polyLine = vtk.vtkPolyLine()
		#self.mapper.SetInput(self.polyLine.GetOutput())
		self.actor.GetProperty().SetColor(1, 1, 1)
			   
		self.textActor = vtk.vtkTextActor()
		#self.textActor.ScaledTextOn()
		self.renderer.AddActor2D(self.textActor)
		
		iactor = self.wxrenwin.GetRenderWindow().GetInteractor()
		style = iactor.GetInteractorStyle()
#        style.AddObserver("StartInteractionEvent",self.updateLine)
		style.AddObserver("EndInteractionEvent", self.updateRendering)
开发者ID:chalkie666,项目名称:bioimagexd-svn-import-from-sourceforge,代码行数:32,代码来源:ScaleBar.py


示例5: createAnnotations

	def createAnnotations(self):
		# Add axes.
		self.axesActor = vtk.vtkAxesActor()
		self.axesActor.SetTotalLength(30,30,30)
		self.axesActor.SetShaftTypeToCylinder()
		self.axesActor.SetCylinderRadius(.05)
		self.axesActor.GetXAxisCaptionActor2D().GetTextActor().SetTextScaleModeToNone()
		self.axesActor.GetXAxisCaptionActor2D().GetCaptionTextProperty().SetFontSize(12)
		self.axesActor.GetXAxisCaptionActor2D().GetCaptionTextProperty().ItalicOff()
		self.axesActor.GetXAxisCaptionActor2D().GetCaptionTextProperty().BoldOff()
		self.axesActor.GetXAxisCaptionActor2D().GetCaptionTextProperty().ShadowOff()
		self.axesActor.GetYAxisCaptionActor2D().GetTextActor().SetTextScaleModeToNone()
		self.axesActor.GetYAxisCaptionActor2D().GetCaptionTextProperty().SetFontSize(12)
		self.axesActor.GetYAxisCaptionActor2D().GetCaptionTextProperty().ItalicOff()
		self.axesActor.GetYAxisCaptionActor2D().GetCaptionTextProperty().BoldOff()
		self.axesActor.GetYAxisCaptionActor2D().GetCaptionTextProperty().ShadowOff()
		self.axesActor.GetZAxisCaptionActor2D().GetTextActor().SetTextScaleModeToNone()
		self.axesActor.GetZAxisCaptionActor2D().GetCaptionTextProperty().SetFontSize(12)
		self.axesActor.GetZAxisCaptionActor2D().GetCaptionTextProperty().ItalicOff()
		self.axesActor.GetZAxisCaptionActor2D().GetCaptionTextProperty().BoldOff()
		self.axesActor.GetZAxisCaptionActor2D().GetCaptionTextProperty().ShadowOff()
		self.addActor(self.axesActor)
		
		# Add handling info.
		self.infoText = vtk.vtkTextActor()
		self.infoText.SetInput("Rotate:  Left mouse button\nPan:       Middle mouse button\nZoom:    Right mouse button")
		self.infoText.GetTextProperty()
		self.infoText.GetTextProperty().SetFontFamilyToArial()
		self.infoText.GetTextProperty().SetFontSize(11)
		self.infoText.GetTextProperty().SetColor(.6,.6,.6)
		self.infoText.SetDisplayPosition(20,30)
		self.addActor(self.infoText)
开发者ID:SHINOTECH,项目名称:monkeyprint,代码行数:32,代码来源:monkeyprintModelViewer.py


示例6: __init__

    def __init__(self, _drawModel):
        self.legendActor = vtk.vtkScalarBarActor()
        self.legendActor.SetNumberOfLabels(8)
        (self.minCon, self.maxCon) = (0, 0)
        self.plane = 'XY'
        self.planePos = 0
        self.ren = None

        dM = ref(_drawModel)
        self.drawModel = dM()

        self.currentDrawingFunction = None
        self.currentActors = {}  # dictionary of current actors
        self.drawingFcnName = ""  # holds a string describing name of the drawing fcn . Used to determine if current actors need to be removed before next drawing
        self.drawingFcnHasChanged = True
        self.fieldTypes = None
        self.currentDrawingParameters = DrawingParameters()
        # self.currentFieldType = ("Cell_Field", FIELD_TYPES[0])
        self.currentFieldType = ("Cell_Field", 'CellField')
        self.__initDist = 0  # initial camera distance - used in zoom functions
        self.min_max_text_actor = vtk.vtkTextActor()

        # CUSTOM ACTORS
        self.customActors = {}  # {visName: CustomActorsStorage() }
        self.currentCustomVisName = ''  # stores name of the current custom visualization
        self.currentVisName = ''  # stores name of the current visualization
        self.cameraSettingsDict = {}  # {fieldName:CameraSettings()}
开发者ID:CompuCell3D,项目名称:CompuCell3D,代码行数:27,代码来源:MVCDrawViewBase.py


示例7: onRenderEnd

    def onRenderEnd(self, event=None, e2=None):
        """
		Called when rendering ends
		"""
        self.rendering = 0
        if self.rubberband:
            self.iren.SetInteractorStyle(self.oldStyle)
            self.rubberband = 0

        if self.showFPS:
            if not self.textActor:
                self.textActor = vtk.vtkTextActor()
                prop = self.textActor.GetTextProperty()
                prop.SetFontSize(14)
                self.textActor.SetTextProperty(prop)
                # changing w,h to width,height (SS 25.06.07)
                width, height = self.renderer.GetSize()

                self.textActor.SetDisplayPosition(width - 85, height - 50)
                self.renderer.AddActor(self.textActor)
            t = time.time() - self.endTime
            if not t:
                return
            fps = 1.0 / t
            self.endTime = time.time()
            renderTime = self.renderer.GetLastRenderTimeInSeconds()
            txt = "fps %.1f\ntime %.3fs" % (fps, renderTime)
            self.textActor.SetInput(txt)
开发者ID:chalkie666,项目名称:bioimagexd-svn-import-from-sourceforge,代码行数:28,代码来源:VisualizerWindow.py


示例8: add

def add(**kwargs):
    ren = vtk.vtkRenderer()
    ren.SetBackground(0.5, 0.5, 0.5)
    #ren.SetViewport(0, 0, 0.5, 1)
    renWin.AddRenderer(ren)

    mapper = vtk.vtkPolyDataMapper()
    mapper.SetInputConnection(elev.GetOutputPort())
    mapper.SetLookupTable(lut)
    mapper.SetInterpolateScalarsBeforeMapping(kwargs['interpolate_scalars_before_mapping'])
    mapper.SetScalarMaterialMode(kwargs["material_mode"])

    actor = vtk.vtkActor()
    actor.SetMapper(mapper)
    ren.AddActor(actor)

    prop = actor.GetProperty()
    prop.SetAmbient(kwargs['ambient'])
    prop.SetDiffuse(kwargs['diffuse'])
    prop.SetAmbientColor(1, 0, 0)
    prop.SetDiffuseColor(0, 1, 0)

    textActorL = vtk.vtkTextActor()
    txt = " InterpolateScalarsBeforeMapping: %d\n"\
          " ScalarMaterialMode: %s\n"\
          " Ambient: %.2f\t Ambient Color: 1, 0, 0\n"\
          " Diffuse: %.2f\t Diffuse Color: 0, 1, 0"
    txt = txt % (kwargs['interpolate_scalars_before_mapping'],
            mapper.GetScalarMaterialModeAsString(), prop.GetAmbient(), prop.GetDiffuse())
    textActorL.SetInput(txt)
    ren.AddActor(textActorL)
    return (ren, actor, mapper)
开发者ID:dtmoodie,项目名称:VTK,代码行数:32,代码来源:TestScalarMaterialMode.py


示例9: CreateTextActor

def CreateTextActor(text,textprop,xpos,ypos,
			justification="left",
			verticaljustification="bottom") :	

	textactor = vtk.vtkTextActor()

	textactor.SetInput(text)
	textactor.GetPositionCoordinate().SetCoordinateSystemToNormalizedViewport()
	textactor.SetPosition(xpos,ypos)

	textactor.GetTextProperty().SetFontFamily(textprop.GetFontFamily())
	textactor.GetTextProperty().SetColor(textprop.GetColor())

	if justification in (-1,"left") :
		textactor.GetTextProperty().SetJustificationToLeft()
	elif justification in (0,"center","middle") :
		textactor.GetTextProperty().SetJustificationToCentered()
	elif justification in (1,"right") :
		textactor.GetTextProperty().SetJustificationToRight()

	if verticaljustification in (-1,"bottom") :
		textactor.GetTextProperty().SetVerticalJustificationToBottom()
	elif verticaljustification in (0,"center","middle") :
		textactor.GetTextProperty().SetVerticalJustificationToCentered()
	elif verticaljustification in (1,"top") :
		textactor.GetTextProperty().SetVerticalJustificationToTop()

	return textactor
开发者ID:PBrockmann,项目名称:VTK_Mapper,代码行数:28,代码来源:mylib_text.py


示例10: genTextActor

def genTextActor(renderer,string=None,x=None,y=None,to='default',tt='default',cmap=None):
  if isinstance(to,str):
    to = vcs.elements["textorientation"][to]
  if isinstance(tt,str):
    tt = vcs.elements["texttable"][tt]
  if tt.priority==0:
    return []
  if string is None:
    string = tt.string
  if x is None:
    x = tt.x
  if y is None:
    y = tt.y
  if x is None or y is None or string in [['',],[]]:
    return []

  n = max(len(x),len(y),len(string))
  for a in [x,y,string]:
    while len(a)<n:
      a.append(a[-1])

  sz = renderer.GetRenderWindow().GetSize()
  actors=[]
  pts = vtk.vtkPoints()
  geo = None
  if vcs.elements["projection"][tt.projection].type!="linear":
      # Need to figure out new WC
      Npts = 20
      for i in range(Npts+1):
          X = tt.worldcoordinate[0]+float(i)/Npts*(tt.worldcoordinate[1]-tt.worldcoordinate[0])
          for j in range(Npts+1):
              Y = tt.worldcoordinate[2]+float(j)/Npts*(tt.worldcoordinate[3]-tt.worldcoordinate[2])
              pts.InsertNextPoint(X,Y,0.)
      geo,pts = project(pts,tt.projection,tt.worldcoordinate,geo=None)
      wc = pts.GetBounds()[:4]
      #renderer.SetViewport(tt.viewport[0],tt.viewport[2],tt.viewport[1],tt.viewport[3])
      renderer.SetWorldPoint(wc)


  for i in range(n):
    t = vtk.vtkTextActor()
    p=t.GetTextProperty()
    prepTextProperty(p,sz,to,tt,cmap)
    pts = vtk.vtkPoints()
    pts.InsertNextPoint(x[i],y[i],0.)
    if geo is not None:
        geo,pts = project(pts,tt.projection,tt.worldcoordinate,geo=geo)
        X,Y,tz=pts.GetPoint(0)
        X,Y = world2Renderer(renderer,X,Y,tt.viewport,wc)
    else:
        X,Y = world2Renderer(renderer,x[i],y[i],tt.viewport,tt.worldcoordinate)
    t.SetPosition(X,Y)
    t.SetInput(string[i])
    #T=vtk.vtkTransform()
    #T.Scale(1.,sz[1]/606.,1.)
    #T.RotateY(to.angle)
    #t.SetUserTransform(T)
    renderer.AddActor(t)
    actors.append(t)
  return actors
开发者ID:UNESCO-IHE,项目名称:uvcdat,代码行数:60,代码来源:vcs2vtk.py


示例11: text_actor

def text_actor(string, fgcolor, size, font):
    """
    Build a text actor with some sane defaults
    """

    actor = vtkTextActor()
    actor.SetInput(string)
    props = actor.GetTextProperty()

    __set_font(font, props)
    props.SetFontSize(size)
    props.SetColor(*fgcolor)
    props.SetBackgroundColor(white_or_black(*fgcolor))
    props.SetBackgroundOpacity(0)

    # Sane defaults.
    props.SetJustificationToCentered()
    props.SetVerticalJustificationToTop()

    if string.find("\n") != -1:
        lines = string.split("\n")
        width = size * max([len(s) for s in lines])
        actor.SetPosition(width / 2.0, 0)

    return actor
开发者ID:NESII,项目名称:uvcdat,代码行数:25,代码来源:text.py


示例12: __init__

    def __init__(self, interactor, string, movable=False, on_move=None, on_drag=None, on_click=None, fgcolor=(
            1, 1, 1), size=24, font="Arial", left=0, top=0, textproperty=None):

        if textproperty is not None:
            self.actor = vtkTextActor()
            self.actor.SetInput(string)
            self.actor.SetTextProperty(textproperty)
            if textproperty.GetBackgroundColor() == textproperty.GetColor():
                textproperty.SetBackgroundColor(
                    *
                    white_or_black(
                        *
                        textproperty.GetColor()))
        else:
            self.actor = text_actor(string, fgcolor, size, font)

        widget = WidgetReprShim(interactor, self.actor)

        super(Label, self).__init__(interactor, widget)

        self.movable = movable
        self.action = on_click
        self.move_action = on_move
        self.dragged = on_drag

        self.actor.SetTextScaleModeToNone()
        self.actor.SetUseBorderAlign(False)
        self.actor.VisibilityOff()

        self.left = left
        self.top = top

        self.register()
开发者ID:NESII,项目名称:uvcdat,代码行数:33,代码来源:text.py


示例13: genTextActor

def genTextActor(renderer,string=None,x=None,y=None,to='default',tt='default',cmap=None):
  if isinstance(to,str):
    to = vcs.elements["textorientation"][to]
  if isinstance(tt,str):
    tt = vcs.elements["texttable"][tt]
  if tt.priority==0:
    return
  if string is None:
    string = tt.string
  if x is None:
    x = tt.x
  if y is None:
    y = tt.y
  if x is None or y is None or string in [['',],[]]:
    return
  
  n = max(len(x),len(y),len(string))
  for a in [x,y,string]:
    while len(a)<n:
      a.append(a[-1])

  sz = renderer.GetRenderWindow().GetSize()
  for i in range(n):
    t = vtk.vtkTextActor()
    p=t.GetTextProperty()
    prepTextProperty(p,sz,to,tt,cmap)
    t.SetInput(string[i])
    X,Y = world2Renderer(renderer,x[i],y[i],tt.viewport,tt.worldcoordinate)
    t.SetPosition(X,Y)
    #T=vtk.vtkTransform()
    #T.Scale(1.,sz[1]/606.,1.)
    #T.RotateY(to.angle)
    #t.SetUserTransform(T)
    renderer.AddActor(t)
  return 
开发者ID:charlesdoutriaux,项目名称:uvcdat-devel,代码行数:35,代码来源:vcs2vtk.py


示例14: legendActor

def legendActor(text):
    """Display the given text in the lower left corner of the window.
    """
    actor = vtk.vtkTextActor()
    actor.GetTextProperty().SetFontSize(24)
    actor.SetInput(text)
    actor.GetTextProperty().SetColor(0, 0, 0)
    return actor
开发者ID:BenoitLBen,项目名称:runtime,代码行数:8,代码来源:vtk_utils.py


示例15: Execute

    def Execute(self):

        self._SourceSeedIds.Initialize()

        if not self.vmtkRenderer:
            self.vmtkRenderer = vmtkrenderer.vmtkRenderer()
            self.vmtkRenderer.Initialize()
            self.OwnRenderer = 1

        glyphs = vtk.vtkGlyph3D()
        glyphSource = vtk.vtkSphereSource()
        glyphs.SetInputData(self.PickedSeeds)
        glyphs.SetSourceConnection(glyphSource.GetOutputPort())
        glyphs.SetScaleModeToDataScalingOff()
        glyphs.SetScaleFactor(self._Surface.GetLength()*0.01)
        glyphMapper = vtk.vtkPolyDataMapper()
        glyphMapper.SetInputConnection(glyphs.GetOutputPort())
        self.SeedActor = vtk.vtkActor()
        self.SeedActor.SetMapper(glyphMapper)
        self.SeedActor.GetProperty().SetColor(1.0,0.0,0.0)
        self.SeedActor.PickableOff()
        self.vmtkRenderer.Renderer.AddActor(self.SeedActor)

        self.vmtkRenderer.AddKeyBinding('u','Undo.',self.UndoCallback)
        self.vmtkRenderer.AddKeyBinding('space','Add points.',self.PickCallback)
        surfaceMapper = vtk.vtkPolyDataMapper()
        surfaceMapper.SetInputData(self._Surface)
        surfaceMapper.ScalarVisibilityOff()
        surfaceActor = vtk.vtkActor()
        surfaceActor.SetMapper(surfaceMapper)
        surfaceActor.GetProperty().SetOpacity(1)

        self.vmtkRenderer.Renderer.AddActor(surfaceActor)

        # create a text actor
        txt = vtk.vtkTextActor()
        info = "Position mouse and press space. "
        info += "Select seeds in this order: RSpv, RIpv, LIpv, LSpv. "
        info += "Fifth seed requires --use_laa_seed command."
        txt.SetInput(info)
        txtprop=txt.GetTextProperty()
        txtprop.SetFontFamilyToArial()
        txtprop.SetFontSize(13)
        txtprop.SetColor(1, 1, 1)
        txt.SetDisplayPosition(0, 10)
        self.vmtkRenderer.Renderer.AddActor(txt)

        any = 0
        while any == 0:
            self.InitializeSeeds()
            self.vmtkRenderer.Render()
            any = self.PickedSeedIds.GetNumberOfIds()
        self._SourceSeedIds.DeepCopy(self.PickedSeedIds)

        if self.OwnRenderer:
            self.vmtkRenderer.Deallocate()
开发者ID:catactg,项目名称:SUM,代码行数:56,代码来源:seedselector.py


示例16: createTextActor

 def createTextActor(self):
   self.textActor = vtk.vtkTextActor()
   self.textActor.SetInput(self.text)
   self.textProperty.SetFontSize(self.fontSize)
   self.textProperty.SetColor(self.textColor)
   self.textProperty.SetBold(self.textBold)
   self.textProperty.SetShadow(self.textShadow)
   self.textProperty.SetOpacity(self.textOpacity)
   self.textActor.SetTextProperty(self.textProperty)
   self.show()
开发者ID:fedorov,项目名称:SlicerProstate,代码行数:10,代码来源:helpers.py


示例17: get_vtk_text

    def get_vtk_text(self):
        txt = vtk.vtkTextActor()
        txt.SetInput(self.text)
        txtprop=txt.GetTextProperty()
        txtprop.SetFontFamilyToArial()
        txtprop.SetFontSize(18)
        txtprop.SetColor(1,1,1)
        txt.SetDisplayPosition(*self.pos)

        return txt
开发者ID:sameeptandon,项目名称:handwash,代码行数:10,代码来源:VtkRenderer.py


示例18: visualise_color

def visualise_color(surface,ref,case):
    """Visualise surface in solid color and 'ref' in trasparent."""
    # create a text actor
    txt = vtk.vtkTextActor()
    txt.SetInput(case)
    txtprop=txt.GetTextProperty()
    txtprop.SetFontFamilyToArial()
    txtprop.SetFontSize(18)
    txtprop.SetColor(0, 0, 0)
    txt.SetDisplayPosition(20, 30)

    # create a rendering window, renderer, and renderwindowinteractor
    ren = vtk.vtkRenderer()
    renWin = vtk.vtkRenderWindow()
    renWin.AddRenderer(ren)
    iren = vtk.vtkRenderWindowInteractor()
    style = vtk.vtkInteractorStyleTrackballCamera()
    iren.SetInteractorStyle(style)
    iren.SetRenderWindow(renWin)

    # surface mapper and actor
    surfacemapper = vtk.vtkPolyDataMapper()
    surfacemapper.SetInputData(surface)
    surfacemapper.SetScalarModeToUsePointFieldData()
    surfaceactor = vtk.vtkActor()
    surfaceactor.GetProperty().SetColor(288/255, 26/255, 28/255)
    surfaceactor.SetMapper(surfacemapper)

    # refsurface mapper and actor
    refmapper = vtk.vtkPolyDataMapper()
    refmapper.SetInputData(ref)
    refmapper.SetScalarModeToUsePointFieldData()

    refactor = vtk.vtkActor()
    refactor.GetProperty().SetOpacity(0.5)
    refactor.GetProperty().SetColor(1, 1, 1)
    refactor.SetMapper(refmapper)


    # assign actors to the renderer
    ren.AddActor(surfaceactor)
    ren.AddActor(refactor)
    ren.AddActor(txt)

    # set the background and size; zoom in; and render
    ren.SetBackground(1, 1, 1)
    renWin.SetSize(800 , 800)
    ren.ResetCamera()
    ren.GetActiveCamera().Zoom(1)

    # enable user interface interactor
    iren.Initialize()
    renWin.Render()
    iren.Start()
开发者ID:catactg,项目名称:SUM,代码行数:54,代码来源:basefunctions.py


示例19: _getTextActor

 def _getTextActor(self, color, position, opacity=1, text='Hello World!'):
     txt = vtk.vtkTextActor()
     txt.SetInput(text)
     txtprop = txt.GetTextProperty()
     txtprop.SetFontSize(16)
     txtprop.SetBold(True)
     txtprop.SetFontSize(16)
     txtprop.SetColor(color)
     txtprop.SetOpacity(opacity)
     txt.SetDisplayPosition(position[0], position[1])
     # assign actor to the renderer
     self.window.ren.AddActor(txt)
     return txt
开发者ID:wzaylor,项目名称:Classwork,代码行数:13,代码来源:Question3.py


示例20: __init__

    def __init__ (self, mod_m):
        debug ("In Text::__init__ ()")
        Common.state.busy ()
        Base.Objects.Module.__init__ (self, mod_m)
        data_src = self.mod_m.get_data_source ()
        self.actor = self.act = vtk.vtkTextActor()
        self.tprop = self.act.GetTextProperty()

        self._initialize()
        self.renwin.add_actors (self.act)
        # used for the pipeline browser
        self.pipe_objs = self.act
        self.renwin.Render ()
        Common.state.idle ()
开发者ID:sldion,项目名称:DNACC,代码行数:14,代码来源:Text.py



注:本文中的vtk.vtkTextActor函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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Python vtk.vtkTextMapper函数代码示例发布时间:2022-05-26
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