本文整理汇总了C#中Microsoft.Scripting.Hosting.ScriptRuntimeSetup类的典型用法代码示例。如果您正苦于以下问题:C# ScriptRuntimeSetup类的具体用法?C# ScriptRuntimeSetup怎么用?C# ScriptRuntimeSetup使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ScriptRuntimeSetup类属于Microsoft.Scripting.Hosting命名空间,在下文中一共展示了ScriptRuntimeSetup类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: Cons_NoArg2
public void Cons_NoArg2()
{
var srs = new ScriptRuntimeSetup();
var sr = new ScriptRuntime(srs);
Assert.Fail("shouldn't be able to create a runtime without any langsetups");
}
开发者ID:TerabyteX,项目名称:main,代码行数:7,代码来源:ScriptRuntimeSetupTest.cs
示例2: Main
static void Main(string[] args)
{
// set path for dynamic assembly loading
AppDomain.CurrentDomain.AssemblyResolve +=
new ResolveEventHandler(ResolveAssembly);
string path = System.IO.Path.Combine(exe_path, py_path);
pyscript = System.IO.Path.Combine(path, pyscript);
pyscript = System.IO.Path.GetFullPath(pyscript); // normalize
// get runtime
ScriptRuntimeSetup scriptRuntimeSetup = new ScriptRuntimeSetup();
LanguageSetup language = Python.CreateLanguageSetup(null);
language.Options["Debug"] = true;
scriptRuntimeSetup.LanguageSetups.Add(language);
ScriptRuntime runtime = new Microsoft.Scripting.Hosting.ScriptRuntime(scriptRuntimeSetup);
// set sys.argv
SetPyEnv(runtime, pyscript, args);
// get engine
ScriptScope scope = runtime.CreateScope();
ScriptEngine engine = runtime.GetEngine("python");
ScriptSource source = engine.CreateScriptSourceFromFile(pyscript);
source.Compile();
try {
source.Execute(scope);
} catch (IronPython.Runtime.Exceptions.SystemExitException e) {
Console.WriteLine(e.StackTrace);
}
}
开发者ID:numerodix,项目名称:nametrans,代码行数:35,代码来源:launcher.cs
示例3: MainPage
public MainPage()
{
this.InitializeComponent();
var setup = new ScriptRuntimeSetup();
setup.HostType = typeof(DlrHost);
setup.AddRubySetup();
var runtime = Ruby.CreateRuntime(setup);
this.engine = Ruby.GetEngine(runtime);
this.scope = engine.CreateScope();
this.scope.SetVariable("Main", this);
runtime.LoadAssembly(typeof(object).GetTypeInfo().Assembly);
runtime.LoadAssembly(typeof(TextSetOptions).GetTypeInfo().Assembly);
runtime.LoadAssembly(typeof(TextAlignment).GetTypeInfo().Assembly);
string outputText = @"
box = main.find_name('OutputBox')
p box.text_alignment
box.text_alignment = Windows::UI::Xaml::TextAlignment.Right
p box.text_alignment
";
InputBox.IsSpellCheckEnabled = false;
OutputBox.IsSpellCheckEnabled = false;
InputBox.Document.SetText(TextSetOptions.None, outputText);
}
开发者ID:nategreenwood,项目名称:IronLanguages,代码行数:27,代码来源:MainPage.xaml.cs
示例4: SassFileCompiler
static SassFileCompiler()
{
_sassModule = new TrashStack<SassModule>(() => {
var srs = new ScriptRuntimeSetup() {
HostType = typeof (ResourceAwareScriptHost),
//DebugMode = Debugger.IsAttached
};
srs.AddRubySetup();
var runtime = Ruby.CreateRuntime(srs);
var engine = runtime.GetRubyEngine();
// NB: 'R:\' is a garbage path that the PAL override below will
// detect and attempt to find via an embedded Resource file
engine.SetSearchPaths(new[] {@"R:/lib/ironruby", @"R:/lib/ruby/1.9.1"});
var source = engine.CreateScriptSourceFromString(Utility.ResourceAsString("SassAndCoffee.Core.lib.sass_in_one.rb"), "R:/lib/sass_in_one.rb", SourceCodeKind.File);
var scope = engine.CreateScope();
source.Execute(scope);
return new SassModule {
PlatformAdaptationLayer = (VirtualFilePAL)runtime.Host.PlatformAdaptationLayer,
Engine = scope.Engine.Runtime.Globals.GetVariable("Sass"),
SassOption = engine.Execute(@"{:syntax => :sass, :cache_location => ""C:/""}"),
ScssOption = engine.Execute(@"{:syntax => :scss, :cache_location => ""C:/""}"),
ExecuteRubyCode = code => engine.Execute(code, scope)
};
});
}
开发者ID:avonwyss,项目名称:SassAndCoffee,代码行数:27,代码来源:SassFileCompiler.cs
示例5: GetEngine
public ScriptEngine GetEngine()
{
if (_engine != null)
return _engine;
_engine = Python.CreateEngine();
ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
setup.DebugMode = true;
setup.LanguageSetups.Add(Python.CreateLanguageSetup(null));
ScriptRuntime runtime = new ScriptRuntime(setup);
_engine = runtime.GetEngineByTypeName(typeof(PythonContext).AssemblyQualifiedName);
_engine.Runtime.IO.SetOutput(_stream, Encoding.UTF8);
_engine.Runtime.IO.SetErrorOutput(_stream, Encoding.UTF8);
string path = Environment.CurrentDirectory;
string ironPythonLibPath = string.Format(@"{0}\IronPythonLib.zip", path);
var paths = _engine.GetSearchPaths() as List<string> ?? new List<string>();
paths.Add(path);
paths.Add(ironPythonLibPath);
path = Environment.GetEnvironmentVariable("IRONPYTHONPATH");
if (!string.IsNullOrEmpty(path))
{
var pathStrings = path.Split(';');
paths.AddRange(pathStrings.Where(p => p.Length > 0));
}
_engine.SetSearchPaths(paths.ToArray());
return _engine;
}
开发者ID:heyxEvget,项目名称:IronPython-Debugger,代码行数:28,代码来源:MainWindow.xaml.cs
示例6: Cons_NoArg1
public void Cons_NoArg1()
{
var srs = new ScriptRuntimeSetup();
Assert.AreEqual(0, srs.LanguageSetups.Count);
var sr = new ScriptRuntime(srs);
}
开发者ID:TerabyteX,项目名称:main,代码行数:7,代码来源:ScriptRuntimeSetupTest.cs
示例7: CreateRuntime
/*!*/
protected override ScriptRuntime CreateRuntime()
{
string root = IronRubyToolsPackage.Instance.IronRubyBinPath;
string configPath = IronRubyToolsPackage.Instance.IronRubyExecutable + ".config";
LanguageSetup existingRubySetup = null;
LanguageSetup rubySetup = Ruby.CreateRubySetup();
if (File.Exists(configPath)) {
try {
existingRubySetup = GetSetupByName(ScriptRuntimeSetup.ReadConfiguration(configPath), "IronRuby");
} catch {
// TODO: report the error
}
}
if (existingRubySetup != null) {
var options = new RubyOptions(existingRubySetup.Options);
rubySetup.Options["StandardLibraryPath"] = NormalizePaths(root, new[] { options.StandardLibraryPath })[0];
rubySetup.Options["RequiredPaths"] = NormalizePaths(root, options.RequirePaths);
rubySetup.Options["SearchPaths"] = NormalizePaths(root, options.SearchPaths);
}
var runtimeSetup = new ScriptRuntimeSetup();
runtimeSetup.LanguageSetups.Add(rubySetup);
return RemoteScriptFactory.CreateRuntime(runtimeSetup);
}
开发者ID:TerabyteX,项目名称:main,代码行数:27,代码来源:RemoteRubyVsEvaluator.cs
示例8: RubyScriptingRuntime
public RubyScriptingRuntime() {
_defaultLanguageSetup = Ruby.CreateRubySetup();
var setup = new ScriptRuntimeSetup();
setup.LanguageSetups.Add(_defaultLanguageSetup);
_scriptingRuntime = new ScriptRuntime(setup);
}
开发者ID:anycall,项目名称:Orchard,代码行数:7,代码来源:RubyScriptingRuntime.cs
示例9: SassTransformerBase
public SassTransformerBase(string syntaxOption)
{
var pal = new ResourceRedirectionPlatformAdaptationLayer();
var srs = new ScriptRuntimeSetup
{
HostType = typeof(SassCompilerScriptHost),
HostArguments = new List<object> { pal },
};
srs.AddRubySetup();
var runtime = Ruby.CreateRuntime(srs);
var engine = runtime.GetRubyEngine();
// NB: 'R:\{345ED29D-C275-4C64-8372-65B06E54F5A7}' is a garbage path that the PAL override will
// detect and attempt to find via an embedded Resource file
engine.SetSearchPaths(new List<string>
{
@"R:\{345ED29D-C275-4C64-8372-65B06E54F5A7}\lib\ironruby",
@"R:\{345ED29D-C275-4C64-8372-65B06E54F5A7}\lib\ruby\1.9.1"
});
var source = engine.CreateScriptSourceFromString(Utility.ResourceAsString("lib.sass_in_one.rb", typeof(SassCompiler)), SourceCodeKind.File);
var scope = engine.CreateScope();
source.Execute(scope);
sassCompiler = scope.Engine.Runtime.Globals.GetVariable("Sass");
option = engine.Execute(syntaxOption);
}
开发者ID:spooky,项目名称:flair,代码行数:27,代码来源:SassTransformerBase.cs
示例10: CreateRuntimeSetup
/// <summary>
/// Creates a ScriptRuntimeSetup object which includes the Python script engine with the specified options.
///
/// The ScriptRuntimeSetup object can then be additional configured and used to create a ScriptRuntime.
/// </summary>
/*!*/
public static ScriptRuntimeSetup CreateRuntimeSetup(IDictionary<string, object> options)
{
ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
setup.LanguageSetups.Add(CreateLanguageSetup(options));
if (options != null)
{
object value;
if (options.TryGetValue("Debug", out value) &&
value is bool &&
(bool)value)
{
setup.DebugMode = true;
}
if (options.TryGetValue("PrivateBinding", out value) &&
value is bool &&
(bool)value)
{
setup.PrivateBinding = true;
}
}
return setup;
}
开发者ID:Alxandr,项目名称:IronTotem,代码行数:31,代码来源:Totem.cs
示例11: Ruby
public Ruby()
{
//Setup the script engine runtime
var setup = new ScriptRuntimeSetup();
setup.LanguageSetups.Add(
new LanguageSetup(
"IronRuby.Runtime.RubyContext, IronRuby",
"IronRuby 1.0",
new[] { "IronRuby", "Ruby", "rb" },
new[] { ".rb" }));
setup.DebugMode = true;
//Create the runtime, engine, and scope
runtime = ScriptRuntime.CreateRemote(AppDomain.CurrentDomain, setup);
engine = runtime.GetEngine("Ruby");
scope = engine.CreateScope();
try
{
engine.Execute(@"$RGSS_VERSION = " + Program.GetRuntime().GetRGSSVersion(), scope);
engine.Execute(@"$GAME_DIRECTORY = '" + Program.GetRuntime().GetResourcePaths()[0].Replace(@"\", @"\\") + @"'", scope);
engine.Execute(@"$GAME_OS_WIN = " + Program.GetRuntime().IsWindowsOS().ToString().ToLower(), scope);
}
catch (Exception e)
{
Program.Error(e.Message);
}
//Load system internals and our Ruby internals
Console.WriteLine("Loading system");
//engine.Execute(System.Text.Encoding.UTF8.GetString(Properties.Resources.System), scope);
string script = System.Text.Encoding.UTF8.GetString(Properties.Resources.System);
script = script.Substring(1); //fix for a weird character that shouldn't be there o.O
Eval(script);
//Load the adaptable RPG datatypes
script = System.Text.Encoding.UTF8.GetString(Properties.Resources.RPG);
script = script.Substring(1);
Eval(script);
//Load the version appropriate RPG datatypes
if (Program.GetRuntime().GetRGSSVersion() == 1)
{
script = System.Text.Encoding.UTF8.GetString(Properties.Resources.RPG1);
script = script.Substring(1);
Eval(script);
}
if (Program.GetRuntime().GetRGSSVersion() == 2)
{
script = System.Text.Encoding.UTF8.GetString(Properties.Resources.RPG2);
script = script.Substring(1);
Eval(script);
}
if (Program.GetRuntime().GetRGSSVersion() == 3)
{
script = System.Text.Encoding.UTF8.GetString(Properties.Resources.RPG3);
script = script.Substring(1);
Eval(script);
}
}
开发者ID:mattiascibien,项目名称:OpenGame.exe,代码行数:60,代码来源:Ruby.cs
示例12: GetSetupByName
private static LanguageSetup GetSetupByName(ScriptRuntimeSetup/*!*/ setup, string/*!*/ name) {
foreach (var languageSetup in setup.LanguageSetups) {
if (languageSetup.Names.IndexOf(name) >= 0) {
return languageSetup;
}
}
return null;
}
开发者ID:rpattabi,项目名称:ironruby,代码行数:8,代码来源:RemoteRubyVsEvaluator.cs
示例13: CreatePythonOnlyRuntime
internal static ScriptRuntime CreatePythonOnlyRuntime(string[] ids, string[] exts) {
ScriptRuntimeSetup srs = new ScriptRuntimeSetup();
srs.LanguageSetups.Add(new LanguageSetup(
typeof(IronPython.Runtime.PythonContext).AssemblyQualifiedName,
"python", ids, exts
));
return new ScriptRuntime(srs);
}
开发者ID:Jirapong,项目名称:main,代码行数:9,代码来源:ScriptRuntimeTestHelper.cs
示例14: Initialize
public void Initialize()
{
var setup = new ScriptRuntimeSetup();
var typeName = typeof (NaggumLanguageContext).AssemblyQualifiedName;
setup.LanguageSetups.Add(
new LanguageSetup(typeName, "Naggum", new[] { "naggum" }, new[] { ".naggum" }));
var runtime = new ScriptRuntime(setup);
_engine = runtime.GetEngine("naggum");
}
开发者ID:aman7,项目名称:naggum,代码行数:10,代码来源:NaggumLanguageContextTests.cs
示例15: PyControllerFactory
static PyControllerFactory()
{
_setup = ScriptRuntimeSetup.ReadConfiguration();
_runtime = new ScriptRuntime(_setup);
_runtime.LoadAssembly(Assembly.GetExecutingAssembly());
string path = HttpContext.Current.Server.MapPath("~/App_Data/Controllers.py");
_runtime.GetEngine("IronPython").ExecuteFile(path, _runtime.Globals);
}
开发者ID:mdrubin,项目名称:codevoyeur-samples,代码行数:10,代码来源:PyControllerFactory.cs
示例16: Engine
/// <summary>
/// Initialises an instance
/// </summary>
/// <param name="languageSetup">Scripting language configuration object</param>
/// <param name="enableDebugging">Indicates whether script debugging should be enabled</param>
public Engine(LanguageSetup languageSetup, bool enableDebugging)
{
ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
setup.LanguageSetups.Add(languageSetup);
setup.DebugMode = enableDebugging;
var runtime = new ScriptRuntime(setup);
var engine = runtime.GetEngine(setup.LanguageSetups[0].Names[0]);
_engine = engine;
_scope = _engine.CreateScope();
}
开发者ID:rablewis,项目名称:NuScript,代码行数:17,代码来源:Engine.cs
示例17: pythonEngine
public pythonEngine(String pythonFilename)
{
// Create a new engine and scope
ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
setup.LanguageSetups.Add(IronPython.Hosting.Python.CreateLanguageSetup(null));
ScriptRuntime runtime = new ScriptRuntime(setup);
runtime.IO.RedirectToConsole();
_engine = runtime.GetEngine("IronPython");
_scope = _engine.CreateScope();
loadPythonFile(pythonFilename);
}
开发者ID:randomdude,项目名称:Lavalamp,代码行数:12,代码来源:pythonEngine.cs
示例18: DlrTask
/// <summary>
/// Initializes a new instance of the <see cref="DlrTask"/> class.
/// </summary>
/// <param name="factory">The Factory</param>
/// <param name="xmlElement">The XElement</param>
/// <param name="taskFactoryLoggingHost">The taskFactoryLoggingHost</param>
internal DlrTask(DlrTaskFactory factory, XElement xmlElement, IBuildEngine taskFactoryLoggingHost)
{
this.xelement = xmlElement;
this.language = GetLanguage(xmlElement);
var srs = new ScriptRuntimeSetup();
srs.LanguageSetups.Add(IronRuby.Ruby.CreateRubySetup());
srs.LanguageSetups.Add(IronPython.Hosting.Python.CreateLanguageSetup(null));
var runtime = new ScriptRuntime(srs);
this.engine = runtime.GetEngineByFileExtension(this.language);
this.scope = this.engine.CreateScope();
this.scope.log = this.Log;
}
开发者ID:hamidshahid,项目名称:MSBuildExtensionPack,代码行数:19,代码来源:DlrTask.cs
示例19: Window_Loaded
private void Window_Loaded(object sender, RoutedEventArgs e)
{
ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
setup.LanguageSetups.Add(AplusCore.Runtime.AplusLanguageContext.LanguageSetup);
ScriptRuntime dlrRuntime = new ScriptRuntime(setup);
_engine = dlrRuntime.GetEngine(@"A+");
_ms = new MemoryStream();
var sw = new StreamWriter(_ms);
dlrRuntime.IO.SetErrorOutput(_ms, sw);
dlrRuntime.IO.SetOutput(_ms, sw);
_scope = _engine.CreateScope();
}
开发者ID:sammoorhouse,项目名称:aplusdotnet,代码行数:14,代码来源:MainWindow.xaml.cs
示例20: LoadFromAssemblies
public static ScriptRuntimeSetup LoadFromAssemblies(IEnumerable<Assembly> assemblies) {
var setup = new ScriptRuntimeSetup();
foreach (var assembly in assemblies) {
foreach (DynamicLanguageProviderAttribute attribute in assembly.GetCustomAttributes(typeof(DynamicLanguageProviderAttribute), false)) {
setup.LanguageSetups.Add(new LanguageSetup(
attribute.LanguageContextType.AssemblyQualifiedName,
attribute.DisplayName,
attribute.Names,
attribute.FileExtensions
));
}
}
return setup;
}
开发者ID:Catweazle,项目名称:ironruby,代码行数:14,代码来源:Configuration.cs
注:本文中的Microsoft.Scripting.Hosting.ScriptRuntimeSetup类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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