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C# Cecil.FieldDefinition类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中Mono.Cecil.FieldDefinition的典型用法代码示例。如果您正苦于以下问题:C# FieldDefinition类的具体用法?C# FieldDefinition怎么用?C# FieldDefinition使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



FieldDefinition类属于Mono.Cecil命名空间,在下文中一共展示了FieldDefinition类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: Field

 public Field(FieldDefinition fieldDefinition, Class declaringClass, Type type, int structIndex)
 {
     FieldDefinition = fieldDefinition;
     DeclaringClass = declaringClass;
     Type = type;
     StructIndex = structIndex;
 }
开发者ID:frje,项目名称:SharpLang,代码行数:7,代码来源:Field.cs


示例2: GetWeaver

 public override IWeaver GetWeaver(MethodDefinition method, FieldDefinition mixin)
 {
     if (method.CustomAttributes.Any (a => a.AttributeType.FullName == Constants.AsyncStateMachineAttribute))
         return GetAsyncMethodWeaver (method, mixin);
     return new FakeWeaver ();
     throw new NotImplementedException ();
 }
开发者ID:JeanSebTr,项目名称:Comedian,代码行数:7,代码来源:ActorEngine.cs


示例3: AnalyzedFieldNode

		public AnalyzedFieldNode(FieldDefinition analyzedField)
		{
			if (analyzedField == null)
				throw new ArgumentNullException("analyzedField");
			this.analyzedField = analyzedField;
			this.LazyLoading = true;
		}
开发者ID:arturek,项目名称:ILSpy,代码行数:7,代码来源:AnalyzedFieldNode.cs


示例4: Field

 public Field(FieldDefinition fieldDefinition, Type declaringType, Type type, int structIndex)
 {
     FieldDefinition = fieldDefinition;
     DeclaringType = declaringType;
     Type = type;
     StructIndex = structIndex;
 }
开发者ID:RainsSoft,项目名称:SharpLang,代码行数:7,代码来源:Field.cs


示例5: WeaveInterceptionCall

        private void WeaveInterceptionCall(
            MethodDefinition methodToExtend,
            MethodDefinition decoratedMethodParameter,
            MethodDefinition implementationMethodParameter,
            FieldDefinition interceptorManager)
        {
            methodToExtend.Body.InitLocals = true;
            ILProcessor processor = methodToExtend.Body.GetILProcessor();
            processor.Emit(OpCodes.Nop);

            var decoratedMethodVar = methodToExtend.AddVariableDefinition("__fody$originalMethod", this.methodBaseTypeRef);
            var implementationMethodVar = methodToExtend.AddVariableDefinition("__fody$implementationMethod", this.methodBaseTypeRef);
            var parametersVar = methodToExtend.AddVariableDefinition("__fody$parameters", this.objectArrayTypeRef);

            this.SaveMethodBaseToVariable(processor, decoratedMethodParameter, decoratedMethodVar);
            if (implementationMethodParameter != null)
            {
                this.SaveMethodBaseToVariable(processor, implementationMethodParameter, implementationMethodVar);
            }

            processor.SaveParametersToNewObjectArray(parametersVar, methodToExtend.Parameters.ToArray());

            this.CallInterceptMethod(interceptorManager, processor, decoratedMethodVar, implementationMethodVar, parametersVar);

            HandleInterceptReturnValue(methodToExtend, processor);

            // write method end
            processor.Emit(OpCodes.Ret);
            methodToExtend.Body.OptimizeMacros();
        }
开发者ID:BrunoJuchli,项目名称:StaticProxy.Fody,代码行数:30,代码来源:MethodWeaver.cs


示例6: StateControllerRemover

 public StateControllerRemover(MethodSpecificContext methodContext, FieldDefinition stateField = null)
 {
     this.methodContext = methodContext;
     this.theCFG = methodContext.ControlFlowGraph;
     this.stateField = stateField;
     this.stateToStartBlock = new InstructionBlock[this.theCFG.Blocks.Length];
 }
开发者ID:Feng2012,项目名称:JustDecompileEngine,代码行数:7,代码来源:StateControllerRemover.cs


示例7: InjectLoadHook

        static void InjectLoadHook()
        {
            // only hooking to V2 shouldn't be bad: V1 worlds won't have mod data in them, because 1.3 (and prism) only write as V2
            var loadWorld = typeDef_WorldFile.GetMethod("loadWorld");

            var lwb = loadWorld.Body;
            var lwbproc = lwb.GetILProcessor();

            MethodDefinition invokeLoadWorld;
            var loadWorldDel = context.CreateDelegate("Terraria.PrismInjections", "WorldFile_OnLoadWorldDel", typeSys.Void, out invokeLoadWorld, typeSys.Boolean);

            var onLoadWorld = new FieldDefinition("P_OnLoadWorld", FieldAttributes.Public | FieldAttributes.Static, loadWorldDel);
            typeDef_WorldFile.Fields.Add(onLoadWorld);

            OpCode[] toFind =
            {
                OpCodes.Br_S,
                OpCodes.Ldloc_S,
                OpCodes.Call, // wtf?
                OpCodes.Stloc_S
            };

            Instruction[] toInject =
            {
                Instruction.Create(OpCodes.Ldsfld, onLoadWorld),
                Instruction.Create(OpCodes.Ldarg_0),
                Instruction.Create(OpCodes.Callvirt, invokeLoadWorld)
            };

            var instr = lwb.FindInstrSeqStart(toFind).Next.Next.Next.Next;

            for (int i = 0; i < toInject.Length; i++)
                lwbproc.InsertBefore(instr, toInject[i]);
        }
开发者ID:Reuged,项目名称:Prism,代码行数:34,代码来源:WorldFilePatcher.cs


示例8: FieldVisitor

        //public FieldVisitor(ClassInfo classInfo, string name, string descriptor, string signature, object value, 
        //    bool isFinal, bool isStatic, bool isPrivate)
        //{
        //    Type type = ClrType.FromDescriptor(descriptor);

        //    classInfo.AddField(new FieldInfo(classInfo, name, type, isFinal, isStatic, isPrivate));
        //}

        public FieldVisitor(ClassInfo classInfo, FieldDefinition fieldDefinition)
        {
            //classInfo.AddField();
            //Type type = ClrType.FromName(fieldDefinition.FieldType.FullName);
            Type type = ClrType.FromDescriptor(fieldDefinition.FieldType.FullName);
            classInfo.AddField(new FieldInfo(classInfo, fieldDefinition.Name, type, false, fieldDefinition.IsStatic, fieldDefinition.IsPrivate));
        }
开发者ID:dbremner,项目名称:dotnet-testability-explorer,代码行数:15,代码来源:FieldVisitor.cs


示例9: YieldFieldsInformation

 public YieldFieldsInformation(FieldDefinition stateHolderField, FieldDefinition currentItemField,
     VariableReference returnFlagVariable)
 {
     this.stateHolderField = stateHolderField;
     this.currentItemField = currentItemField;
     this.returnFlagVariable = returnFlagVariable;
 }
开发者ID:Feng2012,项目名称:JustDecompileEngine,代码行数:7,代码来源:YieldFieldsInformation.cs


示例10: ProcessField

 protected override void ProcessField(FieldDefinition fieldDef)
 {
     if (fieldDef.IsPublic || fieldDef.IsFamily || fieldDef.IsFamilyOrAssembly) {
         _members.Add(fieldDef);
     }
     base.ProcessField(fieldDef);
 }
开发者ID:LoveDuckie,项目名称:Piranha,代码行数:7,代码来源:ListApiProcessor.cs


示例11: AsyncMethodWeaver

 public AsyncMethodWeaver(IEngine engine, MethodDefinition method, FieldDefinition actorMixin, FieldDefinition stateMachineMixin)
 {
     _engine = engine;
     _method = method;
     _actorMixin = actorMixin;
     _stateMachineMixin = stateMachineMixin;
 }
开发者ID:JeanSebTr,项目名称:Comedian,代码行数:7,代码来源:AsyncMethodWeaver.cs


示例12: Visit

 protected override void Visit(FieldDefinition fieldDefinition, Unity.Cecil.Visitor.Context context)
 {
     if (!GenericsUtilities.CheckForMaximumRecursion(this._genericContext.Type))
     {
         base.Visit(fieldDefinition, context);
     }
 }
开发者ID:CarlosHBC,项目名称:UnityDecompiled,代码行数:7,代码来源:GenericContextAwareDeclarationOnlyVisitor.cs


示例13: AddPropertyGetter

        public static MethodDefinition AddPropertyGetter(
            PropertyDefinition property
            , MethodAttributes methodAttributes = MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.SpecialName | MethodAttributes.NewSlot | MethodAttributes.Virtual
            , FieldDefinition backingField = null)
        {
            if (backingField == null)
            {
                // TODO: Try and find existing friendly named backingFields first.
                backingField = AddPropertyBackingField(property);
            }

            var methodName = "get_" + property.Name;
            var getter = new MethodDefinition(methodName, methodAttributes, property.PropertyType)
            {
                IsGetter = true,
                Body = {InitLocals = true},
            };

            getter.Body.Variables.Add(new VariableDefinition(property.PropertyType));

            var returnStart = Instruction.Create(OpCodes.Ldloc_0);
            getter.Body.Instructions.Append(
                Instruction.Create(OpCodes.Ldarg_0),
                Instruction.Create(OpCodes.Ldfld, backingField),
                Instruction.Create(OpCodes.Stloc_0),
                Instruction.Create(OpCodes.Br_S, returnStart),
                returnStart,
                Instruction.Create(OpCodes.Ret)
                );        
                
            property.GetMethod = getter;
            property.DeclaringType.Methods.Add(getter);
            return getter;
        }
开发者ID:brainoffline,项目名称:Commander.Fody,代码行数:34,代码来源:CommandPropertyInjector.cs


示例14: CreateNewField

        /// <summary>
        /// Creates a new field in the target assembly, for the specified type.
        /// </summary>
        /// <param name="targetDeclaringType">The target declaring type.</param>
        /// <param name="yourField">Your field.</param>
        /// <param name="attr">The action attribute.</param>
        /// <exception cref="PatchDeclerationException">Thrown if this member collides with another member, and the error cannot be resolved.</exception>
        /// <returns></returns>
        private NewMemberStatus CreateNewField(TypeDefinition targetDeclaringType, FieldDefinition yourField,
			NewMemberAttribute attr)
        {
            if (attr.IsImplicit) {
                Log_implicitly_creating_member("field", yourField);
            } else {
                Log_creating_member("field", yourField);
            }
            var maybeDuplicate = targetDeclaringType.GetField(yourField.Name);
            if (maybeDuplicate != null) {
                Log_duplicate_member("field", yourField, maybeDuplicate);
                if ((DebugOptions & DebugFlags.CreationOverwrites) != 0) {
                    Log_overwriting();
                    return NewMemberStatus.Continue;
                }
                if (attr.IsImplicit) {
                    return NewMemberStatus.InvalidItem;
                }
                throw Errors.Duplicate_member("type", yourField.FullName, maybeDuplicate.FullName);
            }
            var targetField =
                new FieldDefinition(yourField.Name, yourField.Resolve().Attributes, FixTypeReference(yourField.FieldType)) {
                    InitialValue = yourField.InitialValue, //probably for string consts
                    Constant = yourField.Constant
                };
            targetDeclaringType.Fields.Add(targetField);
            return NewMemberStatus.Continue;
        }
开发者ID:gitter-badger,项目名称:Patchwork,代码行数:36,代码来源:CreateNew.cs


示例15: Add

        public void Add(FieldDefinition value)
        {
            if (!Contains (value))
                Attach (value);

            List.Add (value);
        }
开发者ID:KenMacD,项目名称:deconfuser,代码行数:7,代码来源:FieldDefinitionCollection.cs


示例16: GetTargetCecilDefintion

        internal FieldDefinition GetTargetCecilDefintion(ModuleDefinition module)
        {
            if (_targetCecilDef == null)
                _targetCecilDef = DeclInjectee.GetTargetCecilType(module).FindMatchingField(TargetField, true);

            return _targetCecilDef;
        }
开发者ID:MarkusSintonen,项目名称:MNetInjector,代码行数:7,代码来源:FieldInjectees.cs


示例17: GetInjecteeCecilDefintion

        internal FieldDefinition GetInjecteeCecilDefintion(ModuleDefinition module)
        {
            if (_injecteeCecilDef == null)
                _injecteeCecilDef = DeclInjectee.GetInjecteeCecilType(module).FindMatchingField(InjecteeField, true);

            return _injecteeCecilDef;
        }
开发者ID:MarkusSintonen,项目名称:MNetInjector,代码行数:7,代码来源:FieldInjecteeBase.cs


示例18: InjectBuffEffectsCall

        static void InjectBuffEffectsCall()
        {
            var updateNpc = typeDef_NPC.GetMethod("RealUpdateNPC");

            MethodDefinition invokeEffects;
            var onBuffEffects = context.CreateDelegate("Terraria.PrismInjections", "NPC_BuffEffectsDel", typeSys.Void, out invokeEffects, typeDef_NPC);

            var buffEffects = new FieldDefinition("P_OnBuffEffects", FieldAttributes.Public | FieldAttributes.Static, onBuffEffects);
            typeDef_NPC.Fields.Add(buffEffects);

            OpCode[] toRem =
            {
                OpCodes.Ldarg_0,
                OpCodes.Ldfld,
                OpCodes.Brfalse
            };

            var unb = updateNpc.Body;
            var unproc = unb.GetILProcessor();

            Instruction instr;
            int start = 0;
            while (true)
            {
                instr = unb.FindInstrSeqStart(toRem, start);

                if (instr.Next.Operand == typeDef_NPC.GetField("soulDrain"))
                    break;
                else
                    start = unb.Instructions.IndexOf(instr) + 1;
            }

            unproc.InsertBefore(instr, Instruction.Create(OpCodes.Ldsfld, buffEffects));
            unproc.EmitWrapperCall(invokeEffects, instr);
        }
开发者ID:Reuged,项目名称:Prism,代码行数:35,代码来源:NpcPatcher.cs


示例19: InjectField

        public static FieldDefinition InjectField(this TypeDefinition targetType, FieldDefinition sourceField, ReferenceResolver resolver)
        {
            if (sourceField == null)
                throw new ArgumentNullException("sourceField");
            if (resolver == null)
                throw new ArgumentNullException("resolver");

            FieldDefinition newField = null;
            if (Helper.TryGetField(targetType.Fields, sourceField, ref newField))
                return newField;

            TypeReference fieldType = resolver.ReferenceType(sourceField.FieldType, targetType);
            newField = new FieldDefinition(sourceField.Name, sourceField.Attributes, fieldType)
            {
                InitialValue = sourceField.InitialValue,
                DeclaringType = targetType,
            };

            targetType.Fields.Add(newField);

            MetadataBuilderHelper.CopyCustomAttributes(sourceField, newField, resolver);

            if (newField.HasDefault)
                newField.Constant = sourceField.Constant;

            return newField;
        }
开发者ID:Cadla,项目名称:OBFSCTR,代码行数:27,代码来源:TypeDefinitionExtensions.cs


示例20: InjectSaveHook

        static void InjectSaveHook()
        {
            var saveWorld = typeDef_WorldFile.GetMethod("saveWorld", MethodFlags.Public | MethodFlags.Static, typeSys.Boolean, typeSys.Boolean);

            var swb = saveWorld.Body;
            var swbproc = swb.GetILProcessor();

            MethodDefinition invokeSaveWorld;
            var saveWorldDel = context.CreateDelegate("Terraria.PrismInjections", "WorldFile_OnSaveWorldDel", typeSys.Void, out invokeSaveWorld, typeSys.Boolean);

            var onSaveWorld = new FieldDefinition("P_OnSaveWorld", FieldAttributes.Public | FieldAttributes.Static, saveWorldDel);
            typeDef_WorldFile.Fields.Add(onSaveWorld);

            OpCode[] toFind =
            {
                OpCodes.Ldloc_S,
                OpCodes.Call,
                OpCodes.Leave_S
            };

            Instruction[] toInject =
            {
                Instruction.Create(OpCodes.Ldsfld, onSaveWorld),
                Instruction.Create(OpCodes.Ldarg_0),
                Instruction.Create(OpCodes.Callvirt, invokeSaveWorld)
            };

            var instr = swb.FindInstrSeqStart(toFind).Next.Next;

            for (int i = 0; i < toInject.Length; i++)
                swbproc.InsertBefore(instr, toInject[i]);
        }
开发者ID:Reuged,项目名称:Prism,代码行数:32,代码来源:WorldFilePatcher.cs



注:本文中的Mono.Cecil.FieldDefinition类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C# Cecil.FieldReference类代码示例发布时间:2022-05-26
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