本文整理汇总了C#中System.Windows.Input.RoutedUICommand类的典型用法代码示例。如果您正苦于以下问题:C# RoutedUICommand类的具体用法?C# RoutedUICommand怎么用?C# RoutedUICommand使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
RoutedUICommand类属于System.Windows.Input命名空间,在下文中一共展示了RoutedUICommand类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: ShareOnFacebookCommand
static ShareOnFacebookCommand()
{
InputGestureCollection gestures = new InputGestureCollection();
gestures.Add(new KeyGesture(Key.F, ModifierKeys.Control | ModifierKeys.Shift));
ShareOnFacebook = new RoutedUICommand("Share on Facebook", "Share on Facebook", typeof(ShareOnFacebookCommand), gestures);
}
开发者ID:jzajac2,项目名称:AllYourTexts,代码行数:7,代码来源:ShareOnFacebookCommand.cs
示例2: Commands
static Commands()
{
// Initialize the commands
InputGestureCollection inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.F, ModifierKeys.Control | ModifierKeys.Shift, "Ctrl+Shift+F"));
addFolderEntity = new RoutedUICommand("Add Folder", "AddFolder", typeof(Commands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.L, ModifierKeys.Control | ModifierKeys.Shift, "Ctrl+Shift+L"));
addFileEntity = new RoutedUICommand("Add File", "AddFile", typeof(Commands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.Delete, ModifierKeys.Control, "Ctrl+Del"));
removeEntity = new RoutedUICommand("Remove Entity", "RemoveEntity", typeof(Commands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.Delete, ModifierKeys.Control | ModifierKeys.Shift, "Ctrl+Shift+Del"));
removeAllEntities = new RoutedUICommand("Remove All Entities", "RemoveAllEntities", typeof(Commands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.F7, ModifierKeys.None, "F7"));
buildPackage = new RoutedUICommand("Build Package", "BuildPackage", typeof(Commands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.F2, ModifierKeys.None, "F2"));
renameEntity = new RoutedUICommand("Rename Entity", "RenameEntity", typeof(Commands), inputs);
}
开发者ID:VivekRagunathan,项目名称:EI,代码行数:28,代码来源:Commands.cs
示例3: SimpleRoutedCommand
public SimpleRoutedCommand(string text)
{
RoutedUICommand routedCommand = new RoutedUICommand();
routedCommand.Text = text;
_routedCommand = routedCommand;
init();
}
开发者ID:Choi-Insu,项目名称:arrengers,代码行数:7,代码来源:SimpleRoutedCommand.cs
示例4: HotkeyCommands
static HotkeyCommands()
{
InputGestureCollection inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.Q, ModifierKeys.Control, "Ctrl+Q"));
exit = new RoutedUICommand("Exit", "Exit", typeof(HotkeyCommands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.D, ModifierKeys.Control, "Ctrl+D"));
remove = new RoutedUICommand("Remove desktop", "Remove desktop", typeof(HotkeyCommands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.F, ModifierKeys.Control, "Ctrl+F"));
clear_all = new RoutedUICommand("Clear all", "Clear all", typeof(HotkeyCommands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.G, ModifierKeys.Control, "Ctrl+G"));
clear_lan = new RoutedUICommand("Clear selected LAN", "Clear selected LAN", typeof(HotkeyCommands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.T, ModifierKeys.Control, "Ctrl+T"));
set_stat_ip = new RoutedUICommand("Set static IP", "Set static IP", typeof(HotkeyCommands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.U, ModifierKeys.Control, "Ctrl+U"));
unset_stat_ip = new RoutedUICommand("Unset static IP", "Unset static IP", typeof(HotkeyCommands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.M, ModifierKeys.Control, "Ctrl+M"));
move_to = new RoutedUICommand("Move to", "Move to", typeof(HotkeyCommands), inputs);
inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.K, ModifierKeys.Control, "Ctrl+K"));
combine_lans = new RoutedUICommand("Combine LAN's", "Combine LAN's", typeof(HotkeyCommands), inputs);
}
开发者ID:Armoken,项目名称:Learning,代码行数:34,代码来源:HotkeyCommands.cs
示例5: WikiCommands
static WikiCommands()
{
createLinkFromSelection = new RoutedUICommand(
"Create Link from Selection",
"CreateLinkFromSelection",
typeof(WikiCommands));
}
开发者ID:ngbrown,项目名称:WPFinAction,代码行数:7,代码来源:WikiCommands.cs
示例6: AppCommands
static AppCommands()
{
TestCommand = new RoutedUICommand("", "TestCommand", typeof(AppCommands));
ApplyCommand = new RoutedUICommand("", "ApplyCommand", typeof(AppCommands));
CancelCommand = new RoutedUICommand("", "CancelCommand", typeof(AppCommands));
AvailablePortsCommand = new RoutedUICommand();
}
开发者ID:gee12,项目名称:SPUtility,代码行数:7,代码来源:AppCommands.cs
示例7: CustomerFormCommands
static CustomerFormCommands()
{
_closeTab = new RoutedUICommand("closeTab", "_closeTab", typeof(CustomerFormCommands));
_addNewCustomer = new RoutedUICommand("addNewCustomer", "addNewCustomer", typeof(CustomerFormCommands));
_delCustomer = new RoutedUICommand("deleteCustomer", "deleteCustomer", typeof(CustomerFormCommands));
_viewAllCustomers = new RoutedUICommand("viewAllCustomers", "viewAllCustomers", typeof(CustomerFormCommands));
}
开发者ID:jacobmodayil,项目名称:GuestBookerStudio,代码行数:7,代码来源:CustomerFormCommands.cs
示例8: ShowSettingsDialogCommand
static ShowSettingsDialogCommand()
{
InputGestureCollection gestures = new InputGestureCollection();
gestures.Add(new KeyGesture(Key.D3, ModifierKeys.Control));
ShowSettingsDialog = new RoutedUICommand("Settings", "Settings", typeof(ShowSettingsDialogCommand), gestures);
}
开发者ID:jzajac2,项目名称:AllYourTexts,代码行数:7,代码来源:ShowSettingsDialogCommand.cs
示例9: GlobalCommands
static GlobalCommands()
{
HyperlinkCommand = new RoutedUICommand("HyperlinkCommand", "HyperlinkCommand", typeof(GlobalCommands));
// Register CommandBinding for all windows.
CommandManager.RegisterClassCommandBinding(typeof(FrameworkElement), new CommandBinding(HyperlinkCommand, HyperlinkCommandExecuted, HyperlinkCommandCanExecute));
}
开发者ID:nikitadev,项目名称:TravelpayoutsAPI,代码行数:7,代码来源:GlobalCommands.cs
示例10: OrderByAuthor
static OrderByAuthor()
{
InputGestureCollection inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.A, ModifierKeys.Alt, "Alt+A"));
orderByAuthor = new RoutedUICommand(
"OrderByAuthorCmd", "OrderByAuthorCmd", typeof(OrderByAuthor), inputs);
}
开发者ID:sachokFoX,项目名称:KindleHighlightViewer,代码行数:7,代码来源:DataCommands.cs
示例11: OrderByTitle
static OrderByTitle()
{
InputGestureCollection inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.T, ModifierKeys.Alt, "Alt+T"));
orderByTitle = new RoutedUICommand(
"OrderByTitleCmd", "OrderByTitleCmd", typeof(OrderByTitle), inputs);
}
开发者ID:sachokFoX,项目名称:KindleHighlightViewer,代码行数:7,代码来源:DataCommands.cs
示例12: DataCommands
static DataCommands()
{
//// Инициализация команды.
InputGestureCollection inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.Escape, ModifierKeys.None, "Esc"));
escape = new RoutedUICommand(
"Escape", "Escape", typeof(DataCommands), inputs);
InputGestureCollection inputs2 = new InputGestureCollection();
inputs2.Add(new KeyGesture(Key.N, ModifierKeys.Control, "Ctr+N"));
newGame = new RoutedUICommand(
"NewGame", "NewGame", typeof(DataCommands), inputs2);
InputGestureCollection inputs3 = new InputGestureCollection();
inputs3.Add(new KeyGesture(Key.M, ModifierKeys.Control, "Ctr+M"));
mix = new RoutedUICommand(
"Mix", "Mix", typeof(DataCommands), inputs3);
InputGestureCollection inputs4 = new InputGestureCollection();
inputs4.Add(new KeyGesture(Key.S, ModifierKeys.Control, "Ctr+S"));
solve = new RoutedUICommand(
"Solve", "Solve", typeof(DataCommands), inputs4);
InputGestureCollection inputs5 = new InputGestureCollection();
inputs5.Add(new KeyGesture(Key.L, ModifierKeys.Control, "Ctr+L"));
loadPicture = new RoutedUICommand(
"LoadPicture", "LoadPicture", typeof(DataCommands), inputs5);
InputGestureCollection inputs6 = new InputGestureCollection();
inputs6.Add(new KeyGesture(Key.P, ModifierKeys.Control));
showSolution = new RoutedUICommand(
"ShowSolution", "ShowSolution", typeof(DataCommands), inputs6);
}
开发者ID:densem-2013,项目名称:FifteenImage,代码行数:33,代码来源:Res.cs
示例13: CustomCommands
static CustomCommands()
{
SplitSegmentCommand = new RoutedUICommand(
"Split Segment", "SplitSegment", typeof(CustomCommands), null);
JoinSegmentsCommand = new RoutedUICommand(
"Join Segments", "JoinSegments", typeof(CustomCommands), null);
}
开发者ID:JoostZ,项目名称:ShowRow,代码行数:7,代码来源:CustomCommands.cs
示例14: Commands
static Commands()
{
Duplicate = new RoutedUICommand("Duplicate", "Duplicate", typeof(BackpackView));
Bank = new RoutedUICommand("Bank", "Bank", typeof(BackpackView));
CopyCode = new RoutedUICommand("Copy Code", "CopyCode", typeof(BackpackView));
Delete = new RoutedUICommand("Delete", "Delete", typeof(BackpackView));
}
开发者ID:XxRaPiDK3LLERxX,项目名称:nucleuscoop,代码行数:7,代码来源:BackpackView.xaml.cs
示例15: DataCommands
static DataCommands()
{
InputGestureCollection inputs = new InputGestureCollection();
inputs.Add(new KeyGesture(Key.R, ModifierKeys.Control, "Ctrl+R"));
requery = new RoutedUICommand(
"Requery", "Requery", typeof(DataCommands), inputs);
}
开发者ID:ittray,项目名称:LocalDemo,代码行数:7,代码来源:CustomCommand.xaml.cs
示例16: MainWindow
public MainWindow()
{
SOTC_BindingErrorTracer.BindingErrorTraceListener.SetTrace();
this.InitializeComponent();
/*
// Insert code required on object creation below this point.
KeyBinding ib = new KeyBinding(
GlobalCommands.IncrementSectionNumber, new KeyGesture(Key.U, ModifierKeys.Control));
this.InputBindings.Add(ib);
*/
incrementCenterIndexCommand = new RoutedUICommand("+", "IncrementCenterIndexCommand", typeof(MainWindow));
decrementCenterIndexCommand = new RoutedUICommand("-", "DecrementCenterIndexCommand", typeof(MainWindow));
CommandBinding cb = new CommandBinding(incrementCenterIndexCommand, OnIncrementSectionNumber);
this.CommandBindings.Add(cb);
cb = new CommandBinding(decrementCenterIndexCommand, OnDecrementSectionNumber);
this.CommandBindings.Add(cb);
GlobalCommands.IncrementSectionNumber.RegisterCommand(incrementCenterIndexCommand);
GlobalCommands.IncrementSectionNumber.RegisterCommand(decrementCenterIndexCommand);
//GlobalCommands.IncrementSectionNumber.Execute(null);
OnStartup(null);
}
开发者ID:abordt,项目名称:Viking,代码行数:26,代码来源:MainWindowShell.xaml.cs
示例17: CopyConversationTextFormattedCommand
static CopyConversationTextFormattedCommand()
{
InputGestureCollection gestures = new InputGestureCollection();
gestures.Add(new KeyGesture(Key.C, ModifierKeys.Control | ModifierKeys.Shift));
CopyConversationTextFormatted = new RoutedUICommand("Copy Formatted", "Copy Formatted", typeof(CopyConversationTextFormattedCommand), gestures);
}
开发者ID:jzajac2,项目名称:AllYourTexts,代码行数:7,代码来源:CopyConversationTextFormattedCommand.cs
示例18: MainView
static MainView()
{
LoadData = new RoutedUICommand("LoadData", "LoadData", typeof(MainView));
ViewEvent = new RoutedUICommand("ViewEvent", "ViewEvent", typeof(MainView));
ViewLogs = new RoutedUICommand("ViewLogs", "ViewLogs", typeof(MainView));
ClearLogs = new RoutedUICommand("ClearLogs", "ClearLogs", typeof(MainView));
}
开发者ID:kapitanov,项目名称:diploma,代码行数:7,代码来源:MainView.xaml.cs
示例19: ExportSingleConversationCommand
static ExportSingleConversationCommand()
{
InputGestureCollection gestures = new InputGestureCollection();
gestures.Add(new KeyGesture(Key.E, ModifierKeys.Control));
ExportSingleConversation = new RoutedUICommand("Export Selected Conversation", "Export Selected Conversation", typeof(ExportSingleConversationCommand), gestures);
}
开发者ID:jzajac2,项目名称:AllYourTexts,代码行数:7,代码来源:ExportSingleConversationCommand.cs
示例20: FileCommands
static FileCommands()
{
Exit = new RoutedUICommand(
"E_xit",
"Exit",
typeof(FileCommands));
}
开发者ID:maravillas,项目名称:linq-to-delicious,代码行数:7,代码来源:FileCommands.cs
注:本文中的System.Windows.Input.RoutedUICommand类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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