本文整理汇总了C#中System.Windows.Media.Animation.DoubleAnimation类的典型用法代码示例。如果您正苦于以下问题:C# DoubleAnimation类的具体用法?C# DoubleAnimation怎么用?C# DoubleAnimation使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
DoubleAnimation类属于System.Windows.Media.Animation命名空间,在下文中一共展示了DoubleAnimation类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: AntGrid
private void AntGrid(Grid g)
{
g.Width = 5;
g.Height = 5;
g.Visibility = Visibility.Visible;
Storyboard sb = new Storyboard();
DoubleAnimation da = new DoubleAnimation(5.0, gridmain.ActualWidth - 10, new Duration(TimeSpan.FromSeconds(2)));
DoubleAnimation da1 = new DoubleAnimation(5.0, gridmain.RowDefinitions[0].ActualHeight - 10, new Duration(TimeSpan.FromSeconds(2)));
DoubleAnimation da2 = new DoubleAnimation(0, 720, new Duration(TimeSpan.FromSeconds(2)));
TransformGroup tg = new TransformGroup();
RotateTransform rt = new RotateTransform(720);
tg.Children.Add(rt);
g.RenderTransform = tg;
g.RenderTransformOrigin = new Point(0.5, 0.5);
Storyboard.SetTarget(da2, g);
Storyboard.SetTargetProperty(da2, new PropertyPath("(UIElement.RenderTransform).(TransformGroup.Children)[0].(RotateTransform.Angle)"));//RotateTransform.AngleProperty
sb.Children.Add(da2);
Storyboard.SetTarget(da, g);
Storyboard.SetTargetProperty(da, new PropertyPath(Grid.WidthProperty));
sb.Children.Add(da);
Storyboard.SetTarget(da1, g);
Storyboard.SetTargetProperty(da1, new PropertyPath(Grid.HeightProperty));
sb.Children.Add(da1);
if (!Resources.Contains("ShowAn"))
Resources.Add("ShowAn", sb);
sb.AccelerationRatio = 1.0;
sb.Begin();
}
开发者ID:dingxinbei,项目名称:OLdBck,代码行数:35,代码来源:MainWindow.xaml.cs
示例2: DarkenPropertyChangedCallback
private static void DarkenPropertyChangedCallback(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs dependencyPropertyChangedEventArgs)
{
var uiElement = dependencyObject as UIElement;
var dropShadowEffect = uiElement?.Effect as DropShadowEffect;
if (dropShadowEffect == null) return;
if ((bool) dependencyPropertyChangedEventArgs.NewValue)
{
SetLocalInfo(dependencyObject, new ShadowLocalInfo(dropShadowEffect.Opacity));
var doubleAnimation = new DoubleAnimation(1, new Duration(TimeSpan.FromMilliseconds(350)))
{
FillBehavior = FillBehavior.HoldEnd
};
dropShadowEffect.BeginAnimation(DropShadowEffect.OpacityProperty, doubleAnimation);
}
else
{
var shadowLocalInfo = GetLocalInfo(dependencyObject);
if (shadowLocalInfo == null) return;
var doubleAnimation = new DoubleAnimation(shadowLocalInfo.StandardOpacity, new Duration(TimeSpan.FromMilliseconds(350)))
{
FillBehavior = FillBehavior.HoldEnd
};
dropShadowEffect.BeginAnimation(DropShadowEffect.OpacityProperty, doubleAnimation);
}
}
开发者ID:punker76,项目名称:MaterialDesignInXamlToolkit,代码行数:29,代码来源:ShadowAssist.cs
示例3: GetStoryboard
//得到动画画板
private Storyboard GetStoryboard(double? From1, double To1, double? From2, double To2, double Time1, double Time2)
{
Storyboard myStoryboard = new Storyboard();
DoubleAnimation myDoubleAnimation = new DoubleAnimation();
if (From1 != null)
{
myDoubleAnimation.From = From1;
}
myDoubleAnimation.To = To1;
myDoubleAnimation.Duration = new Duration(TimeSpan.FromSeconds(Time1));
myStoryboard.Children.Add(myDoubleAnimation);
Storyboard.SetTargetName(myDoubleAnimation, MaskFloor.Name);
Storyboard.SetTargetProperty(myDoubleAnimation, new PropertyPath(Rectangle.OpacityProperty));
DoubleAnimation myDoubleAnimation1 = new DoubleAnimation();
if (From2 != null)
{
myDoubleAnimation1.From = From2;
}
myDoubleAnimation1.To = To2;
myDoubleAnimation1.Duration = new Duration(TimeSpan.FromSeconds(Time2));
myStoryboard.Children.Add(myDoubleAnimation1);
Storyboard.SetTargetName(myDoubleAnimation1, InfFloor.Name);
Storyboard.SetTargetProperty(myDoubleAnimation1, new PropertyPath(Rectangle.OpacityProperty));
return myStoryboard;
}
开发者ID:yonglehou,项目名称:BPMSV1,代码行数:31,代码来源:MaskControl.xaml.cs
示例4: CalibrationWpf
public CalibrationWpf(Screen current)
{
InitializeComponent();
screen = current;
// Create the calibration target
calibrationPointWpf = new CalibrationPointWpf(new Size(screen.Bounds.Width, screen.Bounds.Height));
CalibrationCanvas.Children.Add(calibrationPointWpf);
Opacity = 0;
IsAborted = false;
// Create the animation-out object and close form when completed
animateOut = new DoubleAnimation(0, TimeSpan.FromSeconds(FADE_OUT_TIME))
{
From = 1.0,
To = 0.0,
AutoReverse = false
};
animateOut.Completed += delegate
{
Close();
};
}
开发者ID:kgram,项目名称:tet-csharp-samples,代码行数:25,代码来源:CalibrationWPF.xaml.cs
示例5: SmoothSetAsync
public static Task SmoothSetAsync(this FrameworkElement @this, DependencyProperty dp, double targetvalue,
TimeSpan iDuration, CancellationToken iCancellationToken)
{
TaskCompletionSource<object> tcs = new TaskCompletionSource<object>();
DoubleAnimation anim = new DoubleAnimation(targetvalue, new Duration(iDuration));
PropertyPath p = new PropertyPath("(0)", dp);
Storyboard.SetTargetProperty(anim, p);
Storyboard sb = new Storyboard();
sb.Children.Add(anim);
EventHandler handler = null;
handler = delegate
{
sb.Completed -= handler;
sb.Remove(@this);
@this.SetValue(dp, targetvalue);
tcs.TrySetResult(null);
};
sb.Completed += handler;
sb.Begin(@this, true);
iCancellationToken.Register(() =>
{
double v = (double)@this.GetValue(dp);
sb.Stop();
sb.Remove(@this);
@this.SetValue(dp, v);
tcs.TrySetCanceled();
});
return tcs.Task;
}
开发者ID:David-Desmaisons,项目名称:MusicCollection,代码行数:31,代码来源:FrameworkElementExtender.cs
示例6: BeginEnterAnimation
/// <summary>
/// 登录窗体逐渐缩小动画
/// </summary>
private void BeginEnterAnimation()
{
NameScope.SetNameScope(this, new NameScope());
ScaleTransform st = this.RenderTransform as ScaleTransform;
this.RegisterName("scale", st);
Storyboard sb = new Storyboard();
sb.Completed += (s, e) =>
{
this.Hide();
new MainWindow().Show();
};
DoubleAnimation daX = new DoubleAnimation();
daX.To = 0;
daX.Duration = TimeSpan.FromSeconds(0.3);
DoubleAnimation daY = new DoubleAnimation();
daY.To = 0;
daY.Duration = TimeSpan.FromSeconds(0.3);
Storyboard.SetTargetName(daX, "scale");
Storyboard.SetTargetProperty(daX, new PropertyPath(ScaleTransform.ScaleXProperty));
Storyboard.SetTargetName(daY, "scale");
Storyboard.SetTargetProperty(daY, new PropertyPath(ScaleTransform.ScaleYProperty));
sb.Children.Add(daX);
sb.Children.Add(daY);
sb.Begin(this);
//ST.BeginAnimation(ScaleTransform.ScaleXProperty, new DoubleAnimation(0, new Duration(TimeSpan.FromSeconds(1))));
//ST.BeginAnimation(ScaleTransform.ScaleYProperty, new DoubleAnimation(0, new Duration(TimeSpan.FromSeconds(1))));
}
开发者ID:dalinhuang,项目名称:ChargeLeaderSystem,代码行数:37,代码来源:WinLogin.xaml.cs
示例7: Tilt
static Tilt()
{
tiltStoryboard = new Storyboard();
untiltStoryboard = new Storyboard();
depressAnimation = new DoubleAnimation { From = 0, Duration = TimeSpan.FromSeconds(.05) };
Storyboard.SetTargetProperty(depressAnimation, new PropertyPath("(FrameworkElement.Projection).(PlaneProjection.GlobalOffsetZ)"));
tiltStoryboard.Children.Add(depressAnimation);
rotationXAnimation = new DoubleAnimation { From = 0, Duration = TimeSpan.FromSeconds(.05) };
Storyboard.SetTargetProperty(rotationXAnimation, new PropertyPath("(FrameworkElement.Projection).(PlaneProjection.RotationX)"));
tiltStoryboard.Children.Add(rotationXAnimation);
rotationYAnimation = new DoubleAnimation { From = 0, Duration = TimeSpan.FromSeconds(.05) };
Storyboard.SetTargetProperty(rotationYAnimation, new PropertyPath("(FrameworkElement.Projection).(PlaneProjection.RotationY)"));
tiltStoryboard.Children.Add(rotationYAnimation);
DoubleAnimation animation = new DoubleAnimation { To = 0, Duration = TimeSpan.FromSeconds(.05) };
Storyboard.SetTargetProperty(animation, new PropertyPath("(FrameworkElement.Projection).(PlaneProjection.GlobalOffsetZ)"));
untiltStoryboard.Children.Add(animation);
animation = new DoubleAnimation { To = 0, Duration = TimeSpan.FromSeconds(.05) };
Storyboard.SetTargetProperty(animation, new PropertyPath("(FrameworkElement.Projection).(PlaneProjection.RotationX)"));
untiltStoryboard.Children.Add(animation);
animation = new DoubleAnimation { To = 0, Duration = TimeSpan.FromSeconds(.05) };
Storyboard.SetTargetProperty(animation, new PropertyPath("(FrameworkElement.Projection).(PlaneProjection.RotationY)"));
untiltStoryboard.Children.Add(animation);
}
开发者ID:JoeMarsh,项目名称:Astro-Flare-Rampage,代码行数:29,代码来源:Tilt.cs
示例8: border_mouseLeftButtonDown
// When the user left-clicks, use the
// SnapshotAndReplace HandoffBehavior when applying the animation.
private void border_mouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
var clickPoint = Mouse.GetPosition(_containerBorder);
// Set the target point so the center of the ellipse
// ends up at the clicked point.
var targetPoint = new Point
{
X = clickPoint.X - _interactiveEllipse.Width/2,
Y = clickPoint.Y - _interactiveEllipse.Height/2
};
// Animate to the target point.
var xAnimation =
new DoubleAnimation(targetPoint.X,
new Duration(TimeSpan.FromSeconds(4)));
_interactiveTranslateTransform.BeginAnimation(
TranslateTransform.XProperty, xAnimation, HandoffBehavior.SnapshotAndReplace);
var yAnimation =
new DoubleAnimation(targetPoint.Y,
new Duration(TimeSpan.FromSeconds(4)));
_interactiveTranslateTransform.BeginAnimation(
TranslateTransform.YProperty, yAnimation, HandoffBehavior.SnapshotAndReplace);
// Change the color of the ellipse.
_interactiveEllipse.Fill = Brushes.Lime;
}
开发者ID:ClemensT,项目名称:WPF-Samples,代码行数:30,代码来源:InteractiveAnimationExample.cs
示例9: btnRadiusAnimation_Click
private void btnRadiusAnimation_Click(object sender, RoutedEventArgs e)
{
DoubleAnimation animation = new DoubleAnimation(200, new Duration(TimeSpan.FromSeconds(5)));
animation.AutoReverse = true;
myEllipse.BeginAnimation(WidthProperty, animation);
myEllipse.BeginAnimation(HeightProperty, animation);
}
开发者ID:gawallsibya,项目名称:BIT_MFC-CShap-DotNet,代码行数:7,代码来源:Window1.xaml.cs
示例10: Animate
public static void Animate(this DependencyObject target, double from, double to, object propertyPath, int duration, int startTime, IEasingFunction easing = null, Action completed = null)
{
if (easing == null)
easing = new SineEase();
var db = new DoubleAnimation();
db.To = to;
db.From = from;
db.EasingFunction = easing;
db.Duration = TimeSpan.FromMilliseconds(duration);
Storyboard.SetTarget(db, target);
Storyboard.SetTargetProperty(db, new PropertyPath(propertyPath));
var sb = new Storyboard();
sb.BeginTime = TimeSpan.FromMilliseconds(startTime);
if (completed != null)
{
sb.Completed += (s, e) => completed();
}
sb.Children.Add(db);
sb.Begin();
}
开发者ID:kiendev,项目名称:FarjiChat,代码行数:25,代码来源:Extensions.cs
示例11: ShowHelp
public void ShowHelp(string msg, int maxRepetitions)
{
if (Enabled == false) return;
if (repetitions.ContainsKey(msg))
{
--repetitions[msg];
if (repetitions[msg] <= 0)
{
return;
}
}
else
{
repetitions.Add(msg, maxRepetitions);
}
currentMsg = msg;
label.Content = "Help: " + msg;
label.Foreground = Brushes.Orange;
label.Visibility = Visibility.Visible;
DoubleAnimation fadein = new DoubleAnimation(0.0, 1.0, new Duration(TimeSpan.FromSeconds(0.5)));
//fadein.RepeatBehavior = RepeatBehavior.Forever;
label.BeginAnimation(UIElement.OpacityProperty, fadein);
}
开发者ID:fenbf,项目名称:search3D,代码行数:26,代码来源:HelpSystem.cs
示例12: Animation_Completed
private void Animation_Completed(object sender, EventArgs e)
{
switch (navArgs.NavigationMode)
{
case NavigationMode.New:
if (navArgs.Uri == null)
NavigationFrame.Navigate(navArgs.Content);
else
NavigationFrame.Navigate(navArgs.Uri);
break;
case NavigationMode.Back:
NavigationFrame.GoBack();
break;
case NavigationMode.Forward:
NavigationFrame.GoForward();
break;
case NavigationMode.Refresh:
NavigationFrame.Refresh();
break;
}
inNavigation = false;
var animation = new DoubleAnimation
{
From = 0f,
To = 1f,
Duration = new Duration(TimeSpan.FromMilliseconds(200))
};
NavigationFrame.BeginAnimation(OpacityProperty, animation);
}
开发者ID:PatGet,项目名称:CasualRacer,代码行数:30,代码来源:MainWindow.xaml.cs
示例13: fade
internal void fade(bool fadein)
{ // Create a storyboard to contain the animations.
storyboard = new Storyboard();
TimeSpan duration = new TimeSpan(0, 0, 1);
// Create a DoubleAnimation to fade the not selected option control
DoubleAnimation animation = new DoubleAnimation();
if (fadein)
{
animation.From = 0.0;
animation.To = 1.0;
}
else
{
animation.From = 1.0;
animation.To = 0.0;
}
animation.Duration = new Duration(duration);
// Configure the animation to target de property Opacity
Storyboard.SetTargetName(animation, this.uiImage.Name);
Storyboard.SetTargetProperty(animation, new PropertyPath(Image.OpacityProperty));
// Add the animation to the storyboard
storyboard.Children.Add(animation);
// Begin the storyboard
storyboard.Begin(this.uiImage);
}
开发者ID:muzefm,项目名称:ebucms,代码行数:27,代码来源:ImgSlot.xaml.cs
示例14: Paddle
public Paddle()
{
// Sets up the body part's shape.
this.Shape = new Polygon
{
HorizontalAlignment = HorizontalAlignment.Left,
VerticalAlignment = VerticalAlignment.Top,
StrokeThickness = 3.0,
Opacity = 1.0,
Fill = Brushes.Orange,
Stroke = Brushes.Black
};
this.state = PaddleState.PreGame;
// Sets up the appear animation.
this.AppearAnimation = new Storyboard();
DoubleAnimation da = new DoubleAnimation(1.0, new Duration(Paddle.AppearAnimationDuration));
Storyboard.SetTarget(da, this.Shape);
Storyboard.SetTargetProperty(da, new PropertyPath(Polygon.OpacityProperty));
this.AppearAnimation.Children.Add(da);
// Sets up the hit animation.
this.FillAnimation = new Storyboard();
ColorAnimation ca = new ColorAnimation(Colors.Red, Colors.Orange, new Duration(Paddle.HitAnimationDuration));
Storyboard.SetTarget(ca, this.Shape);
Storyboard.SetTargetProperty(ca, new PropertyPath("Fill.Color", new object[] { Polygon.FillProperty, SolidColorBrush.ColorProperty }));
this.FillAnimation.Children.Add(ca);
this.State = PaddleState.PreGame;
}
开发者ID:NIAEFEUP,项目名称:Kommando,代码行数:29,代码来源:Paddle.cs
示例15: AnimateEntry
private void AnimateEntry(Size targetSize)
{
var svi = GuiHelpers.GetParentObject<ScatterViewItem>(this, false);
if (svi != null)
{
// Easing function provide a more natural animation
IEasingFunction ease = new BackEase {EasingMode = EasingMode.EaseOut, Amplitude = 0.3};
var duration = new Duration(TimeSpan.FromMilliseconds(500));
var w = new DoubleAnimation(0.0, targetSize.Width, duration) {EasingFunction = ease};
var h = new DoubleAnimation(0.0, targetSize.Height, duration) {EasingFunction = ease};
var o = new DoubleAnimation(0.0, 1.0, duration);
// Remove the animation after it has completed so that its possible to manually resize the scatterviewitem
w.Completed += (s, e) => svi.BeginAnimation(ScatterViewItem.WidthProperty, null);
h.Completed += (s, e) => svi.BeginAnimation(ScatterViewItem.HeightProperty, null);
// Set the size manually, otherwise once the animation is removed the size will revert back to the minimum size
// Since animation has higher priority for DP's, this setting won't have effect until the animation is removed
svi.Width = targetSize.Width;
svi.Height = targetSize.Height;
svi.BeginAnimation(ScatterViewItem.WidthProperty, w);
svi.BeginAnimation(ScatterViewItem.HeightProperty, h);
svi.BeginAnimation(ScatterViewItem.OpacityProperty, o);
}
}
开发者ID:gdlprj,项目名称:duscusys,代码行数:25,代码来源:PopupWindow.xaml.cs
示例16: LoadClick
public void LoadClick(object sender, EventArgs e)
{
//MarkAllUiElementsWithTags(); //to delete it later
var but = sender as Button;
var move = new TranslateTransform(0, 0);
var anim = new DoubleAnimation()
{
Duration = new Duration(TimeSpan.FromSeconds(0.7)),
To = but.Margin.Left + Load.Width + 5,
AccelerationRatio = 0.5,
};
anim.Completed += MoveToLoad;
but.RenderTransform = move;
move.BeginAnimation(TranslateTransform.XProperty, anim);
var moveOther = new TranslateTransform(0, 0);
var animOther = new DoubleAnimation()
{
Duration = new Duration(TimeSpan.FromSeconds(0.5)),
To = -Create.Width - 5,
AccelerationRatio = 0.5,
};
Create.RenderTransform = moveOther;
moveOther.BeginAnimation(TranslateTransform.XProperty, animOther);
}
开发者ID:ElGamzoGamingStudio,项目名称:DB-project,代码行数:26,代码来源:CreateLoadTreeDialog.xaml.cs
示例17: InitializeNotificationBar
void InitializeNotificationBar()
{
_storyboard = new Storyboard();
_storyboard.Completed += _storyboard_Completed;
var animation0 = new DoubleAnimation(1, new Duration(TimeSpan.FromSeconds(0.1)));
Storyboard.SetTarget(animation0, notify_br);
Storyboard.SetTargetProperty(animation0, new PropertyPath(Border.OpacityProperty));
_storyboard.Children.Add(animation0);
var animation = new DoubleAnimation(0, new Duration(TimeSpan.FromSeconds(0.5)));
animation.EasingFunction = new CircleEase { EasingMode = EasingMode.EaseOut };
Storyboard.SetTarget(animation, notify_br);
Storyboard.SetTargetProperty(animation, new PropertyPath("(Border.RenderTransform).Y"));
_storyboard.Children.Add(animation);
var animation2 = new DoubleAnimation(40, new Duration(TimeSpan.FromSeconds(0.5)));
animation2.BeginTime = TimeSpan.FromSeconds(3);
animation2.EasingFunction = new CircleEase { EasingMode = EasingMode.EaseIn };
Storyboard.SetTarget(animation2, notify_br);
Storyboard.SetTargetProperty(animation2, new PropertyPath("(Border.RenderTransform).Y"));
_storyboard.Children.Add(animation2);
var animation3 = new DoubleAnimation(0, new Duration(TimeSpan.Zero));
animation3.BeginTime = TimeSpan.FromSeconds(3.5);
Storyboard.SetTarget(animation3, notify_br);
Storyboard.SetTargetProperty(animation3, new PropertyPath(Border.OpacityProperty));
_storyboard.Children.Add(animation3);
}
开发者ID:mogliang,项目名称:Generic-WPF-Form-Controls,代码行数:29,代码来源:MainWindow.xaml.cs
示例18: AnimateScrollIntoViewMainMenu
public static void AnimateScrollIntoViewMainMenu(this ItemsControl itemsControl, object item)
{
try
{
ScrollViewer scrollViewer = VisualTreeHelpers.GetVisualChild<ScrollViewer>(itemsControl);
UIElement container = itemsControl.ItemContainerGenerator.ContainerFromItem(item) as UIElement;
int index = itemsControl.ItemContainerGenerator.IndexFromContainer(container);
double toValue = scrollViewer.ExtentWidth * ((double)index / itemsControl.Items.Count);
Point relativePoint = container.TranslatePoint(new Point(0.0, 0.0), Window.GetWindow(container));
DoubleAnimation horizontalAnimation = new DoubleAnimation();
horizontalAnimation.From = scrollViewer.HorizontalOffset;
horizontalAnimation.To = toValue;
horizontalAnimation.DecelerationRatio = .2;
horizontalAnimation.Duration = new Duration(TimeSpan.FromMilliseconds(1000));
Storyboard storyboard = new Storyboard();
storyboard.Children.Add(horizontalAnimation);
Storyboard.SetTarget(horizontalAnimation, scrollViewer);
Storyboard.SetTargetProperty(horizontalAnimation, new PropertyPath(ScrollViewerBehavior.HorizontalOffsetProperty));
storyboard.Begin();
}
catch (Exception)
{
}
}
开发者ID:kabellrics,项目名称:htpcMusic,代码行数:28,代码来源:ItemsControlExtensions.cs
示例19: SlideIn
private async void SlideIn() {
Opacity = 1.0;
var workingArea = Screen.PrimaryScreen.WorkingArea;
var aTop = new DoubleAnimation {
From = workingArea.Bottom + Height,
To = (workingArea.Bottom - Height) - 5.0,
Duration = new Duration(TimeSpan.FromSeconds(0.5))
};
var aBottom = new DoubleAnimation {
To = (workingArea.Bottom + Height) + 5.0,
Duration = new Duration(TimeSpan.FromSeconds(0.5))
};
var storyboard = new Storyboard();
storyboard.Children.Add(aTop);
Storyboard.SetTarget(aTop, this);
Storyboard.SetTargetProperty(aTop, new PropertyPath(TopProperty));
await Extensions.BeginAsync(storyboard);
await Task.Delay(0xbb8);
storyboard.Children.Clear();
storyboard.Children.Add(aBottom);
Storyboard.SetTarget(aBottom, this);
Storyboard.SetTargetProperty(aBottom, new PropertyPath(TopProperty));
await Extensions.BeginAsync(storyboard);
Close();
}
开发者ID:CyberFoxHax,项目名称:PCSXBonus,代码行数:25,代码来源:wndGameNotify.xaml.cs
示例20: PerformCaptureAnimation
private void PerformCaptureAnimation()
{
LoadingView.Text = "Processing ...";
ShowLoadingView();
curtain = new Rectangle();
curtain.Fill = new SolidColorBrush(Colors.White);
LayoutRoot.Children.Add(curtain);
Storyboard animation = new Storyboard();
Duration duration = new Duration(TimeSpan.FromSeconds(0.3));
animation.Duration = duration;
DoubleAnimation curtainAnimation = new DoubleAnimation();
animation.Children.Add(curtainAnimation);
curtainAnimation.Duration = duration;
curtainAnimation.To = 0;
curtainAnimation.EasingFunction = new CubicEase() { EasingMode = EasingMode.EaseIn };
Storyboard.SetTarget(curtainAnimation, curtain);
Storyboard.SetTargetProperty(curtainAnimation, new PropertyPath("Opacity"));
animation.Completed += (sender, e) => {
LayoutRoot.Children.Remove(curtain);
};
animation.Begin();
}
开发者ID:powerytg,项目名称:indulged-flickr,代码行数:27,代码来源:ProCamAnimation.cs
注:本文中的System.Windows.Media.Animation.DoubleAnimation类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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