本文整理汇总了C#中Windows.UI.Xaml.Media.Animation.Storyboard类的典型用法代码示例。如果您正苦于以下问题:C# Storyboard类的具体用法?C# Storyboard怎么用?C# Storyboard使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Storyboard类属于Windows.UI.Xaml.Media.Animation命名空间,在下文中一共展示了Storyboard类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: AnimateVertexBackward
public void AnimateVertexBackward(VertexControl target)
{
var transform = CustomHelper.GetScaleTransform(target);
if (transform == null)
{
target.RenderTransform = new ScaleTransform();
transform = target.RenderTransform as ScaleTransform;
target.RenderTransformOrigin = CenterScale ? new Point(.5, .5) : new Point(0, 0);
return; //no need to back cause default already
}
if (transform.ScaleX <= 1 || transform.ScaleY <= 1) return;
var sb = new Storyboard();
var scaleAnimation = new DoubleAnimation{ Duration = new Duration(TimeSpan.FromSeconds(Duration)), From = transform.ScaleX, To = 1 };
Storyboard.SetTarget(scaleAnimation, target);
Storyboard.SetTargetProperty(scaleAnimation, "(UIElement.RenderTransform).(CompositeTransform.ScaleX)");
sb.Children.Add(scaleAnimation);
scaleAnimation = new DoubleAnimation { Duration = new Duration(TimeSpan.FromSeconds(Duration)), From = transform.ScaleX, To = 1 };
Storyboard.SetTarget(scaleAnimation, target);
Storyboard.SetTargetProperty(scaleAnimation, "(UIElement.RenderTransform).(CompositeTransform.ScaleY)");
sb.Children.Add(scaleAnimation);
//transform.BeginAnimation(ScaleTransform.ScaleXProperty, scaleAnimation);
//transform.BeginAnimation(ScaleTransform.ScaleYProperty, scaleAnimation);
sb.Begin();
}
开发者ID:aliaspilote,项目名称:TX52,代码行数:27,代码来源:MouseOverScaleAnimation.cs
示例2: LoginPage
//public LoginPageViewModel vm { get; private set; }
public LoginPage()
{
this.InitializeComponent();
DataContextChanged += LoginPage_DataContextChanged;
_toRegSb = new Storyboard();
Duration duration = new Duration(TimeSpan.FromSeconds(0.2));
_logspda = new DoubleAnimation()
{
From = 0,
To = -FrameWidth,
AutoReverse = false,
Duration = duration
};
_regspda = new DoubleAnimation()
{
From = FrameWidth,
To = 0,
AutoReverse = false,
Duration = duration
};
Storyboard.SetTargetProperty(_regspda, "(UIElement.RenderTransform).(CompositeTransform.TranslateX)");
Storyboard.SetTargetProperty(_logspda, "(UIElement.RenderTransform).(CompositeTransform.TranslateX)");
Storyboard.SetTarget(_logspda, logSP);
Storyboard.SetTarget(_regspda, regSP);
_toRegSb.Children.Add(_regspda);
_toRegSb.Children.Add(_logspda);
Rect rect = new Rect(0, 0, FrameWidth, 300);
RectangleGeometry reo = new RectangleGeometry();
reo.Rect = rect;
this.infoBorder.Clip = reo;
}
开发者ID:csongysun,项目名称:HJXYT,代码行数:34,代码来源:LoginPage.xaml.cs
示例3: CreateAnimationCore
/// <summary>
/// Create a <see cref="Storyboard"/> to be used to animate the view,
/// based on the animation configuration supplied at initialization
/// time and the new view position and size.
/// </summary>
/// <param name="view">The view to create the animation for.</param>
/// <param name="dimensions">The view dimensions.</param>
protected override IObservable<Unit> CreateAnimationCore(FrameworkElement view, Dimensions dimensions)
{
var fromValue = IsReverse ? 1.0 : 0.0;
var toValue = IsReverse ? 0.0 : 1.0;
var animatedProperty = AnimatedProperty;
if (animatedProperty.HasValue)
{
var storyboard = new Storyboard();
var @finally = default(Action);
switch (animatedProperty.Value)
{
case AnimatedPropertyType.Opacity:
view.Opacity = fromValue;
storyboard.Children.Add(CreateOpacityAnimation(view, fromValue, toValue));
@finally = () => view.Opacity = toValue;
break;
case AnimatedPropertyType.ScaleXY:
// TODO: implement this layout animation option
throw new NotImplementedException();
default:
throw new InvalidOperationException(
"Missing animation for property: " + animatedProperty.Value);
}
return new StoryboardObservable(storyboard, @finally);
}
throw new InvalidOperationException(
"Missing animated property from the animation configuration.");
}
开发者ID:chukcha-wtf,项目名称:react-native-windows,代码行数:38,代码来源:BaseLayoutAnimation.cs
示例4: StartAnimation
private void StartAnimation(EasingFunctionBase easingFunction)
{
// show the chart
chartControl.Draw(easingFunction);
// animation
#if WPF
NameScope.SetNameScope(translate1, new NameScope());
#endif
var storyboard = new Storyboard();
var ellipseMove = new DoubleAnimation();
ellipseMove.EasingFunction = easingFunction;
ellipseMove.Duration = new Duration(TimeSpan.FromSeconds(AnimationTimeSeconds));
ellipseMove.From = 0;
ellipseMove.To = 460;
#if WPF
Storyboard.SetTargetName(ellipseMove, nameof(translate1));
Storyboard.SetTargetProperty(ellipseMove, new PropertyPath(TranslateTransform.XProperty));
#else
Storyboard.SetTarget(ellipseMove, translate1);
Storyboard.SetTargetProperty(ellipseMove, "X");
#endif
ellipseMove.BeginTime = TimeSpan.FromSeconds(0.5); // start animation in 0.5 seconds
ellipseMove.FillBehavior = FillBehavior.HoldEnd; // keep position after animation
storyboard.Children.Add(ellipseMove);
#if WPF
storyboard.Begin(this);
#else
storyboard.Begin();
#endif
}
开发者ID:ProfessionalCSharp,项目名称:ProfessionalCSharp6,代码行数:34,代码来源:EasingFunctions.xaml.cs
示例5: UIElement_OnPointerEntered
private void UIElement_OnPointerEntered(object sender, PointerRoutedEventArgs e)
{
var border = (Border)sender;
// Somehow ZIndex doesn't work in the UniformGrid
// Perhaps if Jupiter had a method called Panel.GetVisualChild available to override...
// See: http://blog.pixelingene.com/2007/12/controlling-z-index-of-children-in-custom-controls/
//Canvas.SetZIndex(border, ++_maxZIndex);
var sb = new Storyboard();
var a1 = new DoubleAnimation();
a1.Duration = TimeSpan.FromSeconds(0.2);
a1.To = 0.9;
a1.EasingFunction = new PowerEase { Power = 2, EasingMode = EasingMode.EaseOut };
Storyboard.SetTarget(a1, border.RenderTransform);
Storyboard.SetTargetProperty(a1, "ScaleX");
sb.Children.Add(a1);
var a2 = new DoubleAnimation();
a2.Duration = TimeSpan.FromSeconds(0.2);
a2.To = 0.9;
a2.EasingFunction = new PowerEase { Power = 2, EasingMode = EasingMode.EaseOut };
Storyboard.SetTarget(a2, border.RenderTransform);
Storyboard.SetTargetProperty(a2, "ScaleY");
sb.Children.Add(a2);
sb.Begin();
}
开发者ID:siatwangmin,项目名称:WinRTXamlToolkit,代码行数:28,代码来源:UniformGridTestView.xaml.cs
示例6: StartAnimation
/// <summary>
/// Starts new animation from given images.
/// </summary>
/// <param name="imageNames">Names of images in assets folder</param>
/// <param name="interval">Interval between animation frames</param>
public void StartAnimation(IEnumerable<string> imageNames, TimeSpan interval)
{
Storyboard storyboard = new Storyboard();
ObjectAnimationUsingKeyFrames animation = new ObjectAnimationUsingKeyFrames();
// We're going to animate image inside our control.
Storyboard.SetTarget(animation, image);
// Animation relies on changing value of property source
Storyboard.SetTargetProperty(animation, nameof(image.Source));
TimeSpan currentInterval = TimeSpan.FromMilliseconds(0);
foreach (string imageName in imageNames)
{
// We're creating individual frames from given images
ObjectKeyFrame keyFrame = new DiscreteObjectKeyFrame();
keyFrame.Value = CreateImageFromAssets(imageName);
keyFrame.KeyTime = currentInterval;
animation.KeyFrames.Add(keyFrame);
currentInterval = currentInterval.Add(interval);
}
// We're configuring our storyboard which will play animations
storyboard.RepeatBehavior = RepeatBehavior.Forever;
storyboard.AutoReverse = true;
storyboard.Children.Add(animation);
storyboard.Begin();
}
开发者ID:Arasz,项目名称:Invaders,代码行数:32,代码来源:AnimatedImage.xaml.cs
示例7: CreateDoubleSB
public static Storyboard CreateDoubleSB(DependencyObject dpnObj, string property, double secondTime, Double from, Double to, EasingMode em)
{
//<Storyboard x:Name="Storyboard1">
// <DoubleAnimationUsingKeyFrames EnableDependentAnimation="True" Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="border">
// <EasingDoubleKeyFrame KeyTime="0:0:1" Value="0"/>
// </DoubleAnimationUsingKeyFrames>
//</Storyboard>
DoubleAnimationUsingKeyFrames daKeyFrame = new DoubleAnimationUsingKeyFrames();
EasingDoubleKeyFrame edKeyFrame = new EasingDoubleKeyFrame();
edKeyFrame.KeyTime = TimeSpan.FromSeconds(secondTime);
edKeyFrame.Value = to;
CircleEase ce = new CircleEase();
ce.EasingMode = em;
edKeyFrame.EasingFunction = ce;
daKeyFrame.KeyFrames.Add(edKeyFrame);
daKeyFrame.EnableDependentAnimation = true;
Storyboard.SetTarget(daKeyFrame, dpnObj);
Storyboard.SetTargetProperty(daKeyFrame, property);
Storyboard sb = new Storyboard();
sb.Children.Add(daKeyFrame);
return sb;
}
开发者ID:wpdu,项目名称:ControlTest,代码行数:25,代码来源:DoubleAnimationTest.xaml.cs
示例8: AnimateOpacity
static public void AnimateOpacity(FrameworkElement element, double start, double end, double duration)
{
element.Opacity = 0;
Duration animationDuration = new Duration(TimeSpan.FromSeconds(duration));
DoubleAnimation opacityAnimation = new DoubleAnimation();
opacityAnimation.Duration = animationDuration;
opacityAnimation.From = start;
opacityAnimation.To = end;
Storyboard sb = new Storyboard();
sb.Duration = animationDuration;
sb.Children.Add(opacityAnimation);
Storyboard.SetTarget(opacityAnimation, element);
// Set the X and Y properties of the Transform to be the target properties
// of the two respective DoubleAnimations.
Storyboard.SetTargetProperty(opacityAnimation, "Opacity");
// Begin the animation.
sb.Begin();
}
开发者ID:grantamos,项目名称:decibel,代码行数:25,代码来源:AnimationLibrary.cs
示例9: MoveTo
public void MoveTo(Point from, Point to, EventHandler<object> completed = null)
{
TranslateTransform trans = new TranslateTransform();
_participant.Name = "MyTarget";
_participant.RenderTransform = trans;
DoubleAnimation anim1 = new DoubleAnimation() { From = from.X, To = to.X, Duration = TimeSpan.FromMilliseconds(Utility.GAME_TICK_MS - 1) };
DoubleAnimation anim2 = new DoubleAnimation() { From = from.Y, To = to.Y, Duration = TimeSpan.FromMilliseconds(Utility.GAME_TICK_MS - 1) };
Storyboard.SetTarget(anim1, _participant);
Storyboard.SetTargetName(anim1, _participant.Name);
Storyboard.SetTargetProperty(anim1, "(Canvas.Left)");
Storyboard.SetTarget(anim2, _participant);
Storyboard.SetTargetName(anim2, _participant.Name);
Storyboard.SetTargetProperty(anim2, "(Canvas.Top)");
Storyboard sb = new Storyboard();
sb.Children.Add(anim1);
sb.Children.Add(anim2);
if (completed == null)
sb.Completed += (object sender, object e) => { };
else
sb.Completed += completed;
sb.Begin();
}
开发者ID:bramom,项目名称:Bug.RS,代码行数:29,代码来源:Sprite.cs
示例10: GetStoryBoardControl
private void GetStoryBoardControl(string name)
{
if (this.storyBoard == null)
{
this.storyBoard = this.GetTemplateChild(name) as Storyboard;
}
}
开发者ID:CuiXiaoDao,项目名称:cnblogs-UAP,代码行数:7,代码来源:NewsControl.cs
示例11: FadeIn
private void FadeIn()
{
if (_Running)
{
DoubleAnimation fadeIn = new DoubleAnimation();
fadeIn.From = 0.0;
fadeIn.To = 1;
fadeIn.Duration = new Duration(TimeSpan.FromSeconds(2));
fadeIn.BeginTime = TimeSpan.FromSeconds(2);
Storyboard sb = new Storyboard();
Storyboard.SetTarget(fadeIn, _Control);
Storyboard.SetTargetProperty(fadeIn, "Opacity");
sb.Children.Add(fadeIn);
_Control.Resources.Clear();
_Control.Resources.Add("FaderEffect", sb);
sb.Completed += this.OnFadeInCompleted;
sb.Begin();
}
}
开发者ID:rllibby,项目名称:SignalR,代码行数:26,代码来源:MainPage.xaml.cs
示例12: VEManipulationEndX
private void VEManipulationEndX( object sender, ManipulationCompletedRoutedEventArgs e )
{
double dv = e.Cumulative.Translation.X.Clamp( MinVT, MaxVT );
ContentAway?.Stop();
if ( VT < dv )
{
ContentAway = new Storyboard();
SimpleStory.DoubleAnimation(
ContentAway, CGTransform, "TranslateX"
, CGTransform.TranslateX
, MainSplitView.ActualWidth );
ContentBeginAwayX( false );
}
else if ( dv < -VT )
{
ContentAway = new Storyboard();
SimpleStory.DoubleAnimation(
ContentAway, CGTransform, "TranslateX"
, CGTransform.TranslateX
, -MainSplitView.ActualWidth );
ContentBeginAwayX( true );
}
else
{
ContentRestore.Begin();
}
}
开发者ID:tgckpg,项目名称:wenku10,代码行数:29,代码来源:ContentReader-VESwipe.xaml.cs
示例13: InitializeControl
private void InitializeControl()
{
try
{
if (root == null)
{
root = (Canvas)GetTemplateChild("root");
layerStoryboard = (Storyboard)root.Resources["layerStoryboard"];
layerAnimationX = (DoubleAnimation)layerStoryboard.Children[0];
layerAnimationY = (DoubleAnimation)layerStoryboard.Children[1];
layerState = new LayerState(SensitivityX, SensitivityY);
Conductor.Beat += Conductor_Beat;
rootParent = (Canvas)this.Parent;
//rootParent.PointerPressed += rootParent_PointerPressed;
rootParent.ManipulationDelta += rootParent_ManipulationDelta;
rootParent.ManipulationMode = this.ManipulationMode; // &ManipulationModes.TranslateY;
}
}
catch { }
}
开发者ID:liquidboy,项目名称:X,代码行数:28,代码来源:InnertialLayer.cs
示例14: AnimateVertexForward
public void AnimateVertexForward(VertexControl target)
{
var transform = CustomHelper.GetScaleTransform(target);
if (transform == null)
{
target.RenderTransform = new ScaleTransform();
transform = target.RenderTransform as ScaleTransform;
if (CenterScale)
target.RenderTransformOrigin = new Point(.5, .5);
else
target.RenderTransformOrigin = new Point(0, 0);
}
var sb = new Storyboard();
var scaleAnimation = new DoubleAnimation { Duration = new Duration(TimeSpan.FromSeconds(Duration)), From = 1, To = ScaleTo };
Storyboard.SetTarget(scaleAnimation, target);
Storyboard.SetTargetProperty(scaleAnimation, "(UIElement.RenderTransform).(CompositeTransform.ScaleX)");
sb.Children.Add(scaleAnimation);
scaleAnimation = new DoubleAnimation { Duration = new Duration(TimeSpan.FromSeconds(Duration)), From = 1, To = ScaleTo };
Storyboard.SetTarget(scaleAnimation, target);
Storyboard.SetTargetProperty(scaleAnimation, "(UIElement.RenderTransform).(CompositeTransform.ScaleY)");
sb.Children.Add(scaleAnimation);
//transform.BeginAnimation(ScaleTransform.ScaleXProperty, scaleAnimation);
//transform.BeginAnimation(ScaleTransform.ScaleYProperty, scaleAnimation);
sb.Begin();
}
开发者ID:aliaspilote,项目名称:TX52,代码行数:27,代码来源:MouseOverScaleAnimation.cs
示例15: EventToken
public EventToken(Timeline animation, Storyboard storyboard)
{
_Children = new Dictionary<IAnimator, TimeSpan?>();
_Animation = animation;
_Animation.Completed += AnimationEventHandler;
TokenStoryboard = storyboard;
}
开发者ID:ThatLousyGuy,项目名称:Monolith,代码行数:7,代码来源:EventToken.cs
示例16: TileRenderer
public TileRenderer(Canvas canvas, string displayText, Tile tile)
{
storyboard = new Storyboard();
Tile = tile;
this.canvas = canvas;
Width = DefaultWidth;
Height = DefaultHeight;
rectangle = new Rectangle
{
HorizontalAlignment = HorizontalAlignment.Stretch,
VerticalAlignment = VerticalAlignment.Stretch,
Stroke = new SolidColorBrush(Colors.Black),
Fill = new SolidColorBrush(Colors.WhiteSmoke)
};
Children.Add(rectangle);
text = new TextBlock
{
Text = displayText,
HorizontalAlignment = HorizontalAlignment.Stretch,
TextAlignment = TextAlignment.Center,
FontSize = 36,
Foreground = new SolidColorBrush(Colors.Black),
FontWeight = FontWeights.Bold,
VerticalAlignment = VerticalAlignment.Top,
Margin = new Thickness(0, 26, 0, 26)
};
Children.Add(text);
canvas.Children.Add(this);
SetPosition();
tile.PositionChanged += UpdatePosition;
}
开发者ID:federico-ardila,项目名称:SlidePuzzle2,代码行数:34,代码来源:TileRenderer.cs
示例17: SwitchMode
public void SwitchMode(Storyboard sb = null)
{
var shouldBegin = sb == null;
if(sb == null)
sb = new Storyboard();
var da = new DoubleAnimation()
{
EnableDependentAnimation = true,
Duration = new Duration(TimeSpan.FromMilliseconds(200)),
EasingFunction = new QuarticEase() { EasingMode = EasingMode.EaseInOut }
};
Storyboard.SetTarget(da, RootGrid);
Storyboard.SetTargetProperty(da, "(FrameworkElement.Width)");
// 处于宽模式
if (_isWide)
{
da.From = RootGrid.ActualWidth;
da.To = 30;// TODO value
}
// 处于窄模式
else
{
da.From = RootGrid.ActualWidth;
da.To = ItemsListView.ActualWidth;
}
_isWide = !_isWide;
sb.Children.Add(da);
if(shouldBegin)
sb.Begin();
}
开发者ID:HppZ,项目名称:UniversalTest,代码行数:33,代码来源:SideBar.xaml.cs
示例18: Animate
public static void Animate(this UIElement element, double from, double to, double fullDistance)
{
if (element == null)
{
throw new ArgumentNullException("element");
}
var transform = new TranslateTransform();
element.RenderTransform = transform;
var xAnimation = new DoubleAnimation
{
From = from,
Duration = TimeSpan.FromMilliseconds(GetAnimationSpeed(from, to, fullDistance)),
To = to,
EnableDependentAnimation = true,
EasingFunction = new SineEase() { EasingMode = EasingMode.EaseOut }
};
Storyboard.SetTarget(xAnimation, transform);
Storyboard.SetTargetProperty(xAnimation, "X");
var storyboard = new Storyboard();
storyboard.Children.Add(xAnimation);
storyboard.Begin();
}
开发者ID:PavelGriza,项目名称:SlidePane,代码行数:27,代码来源:AnimationExtensions.cs
示例19: BeginMenuAnimatie
/// <summary>
/// Begint een nieuw storyboard dat het menu grid uitschuift of inschuift naar een positieve (zichtbaar) of negatieve (onzichtbaar) margin.
/// </summary>
public void BeginMenuAnimatie()
{
Storyboard storyboard = new Storyboard();
TranslateTransform beweegTransformatie = new TranslateTransform();
menu.RenderTransform = beweegTransformatie;
DoubleAnimation verplaatsMenuAnimatie = new DoubleAnimation();
verplaatsMenuAnimatie.Duration = new Duration(TimeSpan.FromSeconds(0.15));
if (btnHideShow.Content.Equals(">"))
{
verplaatsMenuAnimatie.To = 303;
verplaatsMenuAnimatie.From = 0;
btnHideShow.Content = "<";
}
else
{
verplaatsMenuAnimatie.To = 0;
verplaatsMenuAnimatie.From = 303;
btnHideShow.Content = ">";
}
storyboard.Children.Add(verplaatsMenuAnimatie);
Storyboard.SetTarget(verplaatsMenuAnimatie, beweegTransformatie);
Storyboard.SetTargetProperty(verplaatsMenuAnimatie, "X");
storyboard.Begin();
}
开发者ID:EusebiusVD,项目名称:Stage,代码行数:28,代码来源:Menu.xaml.cs
示例20: changeColor
public static void changeColor(Storyboard storyboard, Color color)
{
ColorAnimationUsingKeyFrames colorValue = storyboard.Children[1] as ColorAnimationUsingKeyFrames;
ColorKeyFrameCollection collection = colorValue.KeyFrames;
collection[1].Value = color;
}
开发者ID:OoopOoop,项目名称:OrangeFox,代码行数:8,代码来源:ChangeRecProperty.cs
注:本文中的Windows.UI.Xaml.Media.Animation.Storyboard类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
请发表评论