• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

C# Imaging.WriteableBitmap类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中Windows.UI.Xaml.Media.Imaging.WriteableBitmap的典型用法代码示例。如果您正苦于以下问题:C# WriteableBitmap类的具体用法?C# WriteableBitmap怎么用?C# WriteableBitmap使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



WriteableBitmap类属于Windows.UI.Xaml.Media.Imaging命名空间,在下文中一共展示了WriteableBitmap类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: ButtonFilePick_Click

        private async void ButtonFilePick_Click(object sender, RoutedEventArgs e)
        {
            var picker = new FileOpenPicker();
            picker.ViewMode = PickerViewMode.Thumbnail;
            picker.SuggestedStartLocation = PickerLocationId.PicturesLibrary;
            picker.FileTypeFilter.Add(".jpg");
            picker.FileTypeFilter.Add(".jpeg");
            picker.FileTypeFilter.Add(".png");

            StorageFile file = await picker.PickSingleFileAsync();


            if (file != null)
            {

                ImageProperties imgProp = await file.Properties.GetImagePropertiesAsync();
                var savedPictureStream = await file.OpenAsync(FileAccessMode.Read);

                //set image properties and show the taken photo
                bitmap = new WriteableBitmap((int)imgProp.Width, (int)imgProp.Height);
                await bitmap.SetSourceAsync(savedPictureStream);
                BBQImage.Source = bitmap;
                BBQImage.Visibility = Visibility.Visible;

                (this.DataContext as BBQRecipeViewModel).imageSource = file.Path;
            }
        }
开发者ID:cheahengsoon,项目名称:Windows10UWP-HandsOnLab,代码行数:27,代码来源:BBQRecipePage.xaml.cs


示例2: Device

 public Device(WriteableBitmap bmp)
 {
     this.bmp = bmp;
     // The back buffer size is equal to the number of pixels to draw
     // on screen (width*height) * 4 (R,G,B & Alpha values).
     backBuffer = new byte[bmp.PixelWidth * bmp.PixelHeight * 4];
 }
开发者ID:shecodez,项目名称:Axion,代码行数:7,代码来源:Device.cs


示例3: FlagFactory

        public FlagFactory()
        {
            /*
             * CurrentPenStyle = 0   不画东西
            * CurrentPenStyle = 1   油画棒风格
            * CurrentPenStyle = 2   水彩风格
            * CurrentPenStyle = 3   印章风格
            * CurrentPenStyle = 4   橡皮擦
             */

            CurrentPenStyle = 0;
            CurrentPenColor = "";
            CurrentOpacity = 100;

            ScreenHeight = Window.Current.Bounds.Height;
            ScreenWidth = Window.Current.Bounds.Width;
            pointerDictionary = new Dictionary<uint, Polyline>();
            MoveOut = false;
            Pressed = false;
            ReleaseAtOut = false;
            IsDragingPic = false;
            DragPic = null;
            IsGetScreenSucccess = false;
            strContent = "";
            PainterHeight = ScreenHeight - 180;
            PainterWidth = ScreenWidth - 80;
            BitmapOutput = new WriteableBitmap((int)PainterWidth,(int)PainterHeight);
        }
开发者ID:IcePlus,项目名称:KidsPainter,代码行数:28,代码来源:FlagFactory.cs


示例4: ToWriteableBitmap

        private static unsafe WriteableBitmap ToWriteableBitmap(this BitmapHolder holder)
        {
            var writeableBitmap = new WriteableBitmap(holder.Width, holder.Height);

            using (var stream = writeableBitmap.PixelBuffer.AsStream())
            {
                int length = holder.Pixels.Length;

                var buffer = new byte[length * 4];
                fixed (int* srcPtr = holder.Pixels)
                {
                    var b = 0;
                    for (var i = 0; i < length; i++, b += 4)
                    {
                        var p = srcPtr[i];
                        buffer[b + 3] = (byte)((p >> 24) & 0xff);
                        buffer[b + 2] = (byte)((p >> 16) & 0xff);
                        buffer[b + 1] = (byte)((p >> 8) & 0xff);
                        buffer[b + 0] = (byte)(p & 0xff);
                    }
                    stream.Write(buffer, 0, length * 4);
                }

            }

            return writeableBitmap;
        }
开发者ID:nukedbit,项目名称:FFImageLoading,代码行数:27,代码来源:ImageExtensions.cs


示例5: OCRAsync

        async Task<string> OCRAsync(byte[] buffer, uint width, uint height)
        {
            var bitmap = new WriteableBitmap((int)width, (int)height);

            var memoryStream = new MemoryStream(buffer);
            await bitmap.SetSourceAsync(memoryStream.AsRandomAccessStream());

            if (bitmap.PixelHeight < 40 ||
                bitmap.PixelHeight > 2600 ||
                bitmap.PixelWidth < 40 ||
                bitmap.PixelWidth > 2600)
                bitmap = await ResizeImage(bitmap, (uint)(bitmap.PixelWidth * .7), (uint)(bitmap.PixelHeight * .7));

            var ocrResult = await ocrEngine.RecognizeAsync((uint)bitmap.PixelHeight, (uint)bitmap.PixelWidth, bitmap.PixelBuffer.ToArray());

            if (ocrResult.Lines != null)
            {
                var extractedText = new StringBuilder();

                foreach (var line in ocrResult.Lines)
                {
                    foreach (var word in line.Words)
                        extractedText.Append(word.Text + " ");
                    extractedText.Append(Environment.NewLine);
                }

                return extractedText.ToString();
            }

            return null;
        }
开发者ID:SamirHafez,项目名称:Nutrition,代码行数:31,代码来源:WPOCRService.cs


示例6: OnNavigatedTo

        protected override void OnNavigatedTo( NavigationEventArgs e )
        {
            base.OnNavigatedTo( e );

            try {
                // Kinectを開く
                kinect = KinectSensor.GetDefault();
                kinect.Open();

                // 表示のためのデータを作成
                depthFrameDesc = kinect.DepthFrameSource.FrameDescription;

                // Depthリーダーを開く
                depthFrameReader = kinect.DepthFrameSource.OpenReader();
                depthFrameReader.FrameArrived += depthFrameReader_FrameArrived;

                // 表示のためのデータ
                depthBitmap = new WriteableBitmap( depthFrameDesc.Width,
                                                   depthFrameDesc.Height );
                ImageDepth.Source = depthBitmap;

                depthBuffer = new ushort[depthFrameDesc.LengthInPixels];
                depthBitmapBuffer = new byte[depthFrameDesc.LengthInPixels * 4];

                depthPoint = new Point( depthFrameDesc.Width / 2,
                                        depthFrameDesc.Height / 2 );
            }
            catch ( Exception ex ) {
                MessageDialog dlg = new MessageDialog(ex.Message);
                dlg.ShowAsync();
            }
        }
开发者ID:noa99kee,项目名称:K4W2-Book,代码行数:32,代码来源:MainPage.xaml.cs


示例7: OnNavigatedTo

        protected override void OnNavigatedTo( NavigationEventArgs e )
        {
            base.OnNavigatedTo( e );

            try {
                // Kinectを開く
                kinect = KinectSensor.GetDefault();
                if ( kinect == null ) {
                    throw new Exception( "Kinectを開けません" );
                }

                kinect.Open();

                // 赤外線画像の情報を取得する
                infraredFrameDesc = kinect.InfraredFrameSource.FrameDescription;

                // 画像化のためのバッファを作成する
                infraredBitmapBuffer = new byte[infraredFrameDesc.LengthInPixels * 4];
                infraredBitmap = new WriteableBitmap(
                    infraredFrameDesc.Width, infraredFrameDesc.Height );
                ImageInfrared.Source = infraredBitmap;

                infraredBuffer = new ushort[infraredFrameDesc.LengthInPixels];

                // 赤外線画像リーダーを開く
                infraredFrameReader = kinect.InfraredFrameSource.OpenReader();
                infraredFrameReader.FrameArrived += infraredFrameReader_FrameArrived;
            }
            catch ( Exception ex ) {
                MessageDialog dlg = new MessageDialog( ex.Message );
                dlg.ShowAsync();
            }
        }
开发者ID:noa99kee,项目名称:K4W2-Book,代码行数:33,代码来源:MainPage.xaml.cs


示例8: OnNavigatedTo

        protected override void OnNavigatedTo( NavigationEventArgs e )
        {
            base.OnNavigatedTo( e );

            try {
                // Kinectを開く
                kinect = KinectSensor.GetDefault();
                if ( kinect == null ) {
                    throw new Exception( "Kinectを開けません" );
                }

                kinect.Open();

                // カラー画像の情報を作成する(BGRAフォーマット)
                colorFrameDesc = kinect.ColorFrameSource.CreateFrameDescription( ColorImageFormat.Bgra );

                colorBitmap = new WriteableBitmap( colorFrameDesc.Width, colorFrameDesc.Height );
                ImageColor.Source = colorBitmap;

                colorBuffer = new byte[colorFrameDesc.Width * colorFrameDesc.Height * colorFrameDesc.BytesPerPixel];

                // カラーリーダーを開く
                colorFrameReader = kinect.ColorFrameSource.OpenReader();
                colorFrameReader.FrameArrived += colorFrameReader_FrameArrived;
            }
            catch ( Exception ex ) {
                MessageDialog dlg = new MessageDialog( ex.Message );
                dlg.ShowAsync();
            }
        }
开发者ID:kaorun55,项目名称:Kinect-for-Windows-SDK-v2.0-Samples,代码行数:30,代码来源:MainPage.xaml.cs


示例9: Overlay

 public static WriteableBitmap Overlay(WriteableBitmap bmp, WriteableBitmap overlay, Point location)
 {
     var result = bmp.Clone();
     var size = new Size(overlay.PixelWidth, overlay.PixelHeight);
     result.Blit(new Rect(location, size), overlay, new Rect(new Point(0, 0), size), WriteableBitmapExtensions.BlendMode.Alpha);
     return result;
 }
开发者ID:Narinyir,项目名称:WriteableBitmapEx,代码行数:7,代码来源:MainPage.xaml.cs


示例10: PageLoaded

        private async void PageLoaded(object sender, RoutedEventArgs e)
        {
            var bmp = new WriteableBitmap(1024, 768);
            imageControl.Source = bmp;

            device = new RenderDevice(bmp);
            camera = new Camera
            {
                Position = new Vector3(0, 0, 10.0f),
                Target = Vector3.Zero
            };

            var importer = new BabylonImporter();
            var importedMeshes = await importer.LoadFileAsync("model.babylon");

            meshes = new List<Mesh>();
            foreach(var mesh in importedMeshes)
                meshes.Add(mesh);
            foreach(var mesh in importedMeshes)
            {
                var newMesh = new Mesh("MonkeyClone", mesh.Vertices, mesh.Faces);
                newMesh.Position = new Vector3(2.65f, 0, 0);
                meshes.Add(newMesh);
            }

            CompositionTarget.Rendering += Render;
        }
开发者ID:rthome,项目名称:softrender,代码行数:27,代码来源:MainPage.xaml.cs


示例11: OnNavigatedTo

        protected async override void OnNavigatedTo(NavigationEventArgs e)
        {
            StorageFile imgFile = await StorageFile.GetFileFromApplicationUriAsync(new Uri("ms-appx:///Assets/1.jpg"));
            using (IRandomAccessStream streamIn = await imgFile.OpenReadAsync())
            {
                BitmapDecoder decoder = await BitmapDecoder.CreateAsync(BitmapDecoder.JpegDecoderId, streamIn);
                // 获取像素数据
                PixelDataProvider provd = await decoder.GetPixelDataAsync(BitmapPixelFormat.Bgra8, BitmapAlphaMode.Straight, new BitmapTransform(), ExifOrientationMode.IgnoreExifOrientation, ColorManagementMode.DoNotColorManage);
                byte[] srcData = provd.DetachPixelData();
                // 灰度处理
                for (int i = 0; i < srcData.Length; i += 4)
                {
                    double b = srcData[i];
                    double g = srcData[i + 1];
                    double r = srcData[i + 2];

                    double v = (b + g + r) / 3d;

                    srcData[i] = srcData[i + 1] = srcData[i + 2] = Convert.ToByte(v);
                }

                WriteableBitmap wbitmap = new WriteableBitmap((int)decoder.PixelWidth, (int)decoder.PixelHeight);
                srcData.CopyTo(wbitmap.PixelBuffer);
                this.imgGray.Source = wbitmap;
            }
        }
开发者ID:forehalo,项目名称:UWP-dev,代码行数:26,代码来源:MainPage.xaml.cs


示例12: Page_Loaded

        private void Page_Loaded(object sender, RoutedEventArgs e)
        {
            // Choose the back buffer resolution here.
            WriteableBitmap bmp = new WriteableBitmap(640, 480);

            device = new Device(bmp);

            // Image XAML control
            frontBuffer.Source = bmp;

            mesh.Vertices[0] = new Vector3(-1, 1, 1);
            mesh.Vertices[1] = new Vector3(1, 1, 1);
            mesh.Vertices[2] = new Vector3(-1, -1, 1);
            mesh.Vertices[3] = new Vector3(-1, -1, -1);
            mesh.Vertices[4] = new Vector3(-1, 1, -1);
            mesh.Vertices[5] = new Vector3(1, 1, -1);
            mesh.Vertices[6] = new Vector3(1, -1, 1);
            mesh.Vertices[7] = new Vector3(1, -1, -1);

            camera.Position = new Vector3(0, 0, 10.0f);
            camera.Target = Vector3.Zero;

            // Registering to the XAML rendering Loop
            CompositionTarget.Rendering += CompositionTarget_Rendering;
        }
开发者ID:shecodez,项目名称:Axion,代码行数:25,代码来源:MainPage.xaml.cs


示例13: StorageFileToWriteableBitmapWithDirection

        public static async Task<WriteableBitmap> StorageFileToWriteableBitmapWithDirection(StorageFile file)
        {
            if (file == null)
                return null;
            using (IRandomAccessStream stream = await file.OpenReadAsync())
            {

                // Create a decoder from the stream. With the decoder, we can get 
                // the properties of the image.
                BitmapDecoder decoder = await BitmapDecoder.CreateAsync(stream);

                PixelDataProvider pix = await decoder.GetPixelDataAsync(
                BitmapPixelFormat.Bgra8,
                BitmapAlphaMode.Straight,
                new BitmapTransform(),
                ExifOrientationMode.RespectExifOrientation,
                ColorManagementMode.DoNotColorManage);

                byte[] pixels = pix.DetachPixelData();
                WriteableBitmap Bmp = new WriteableBitmap((int)decoder.OrientedPixelWidth, (int)decoder.OrientedPixelHeight);
                Stream pixStream = Bmp.PixelBuffer.AsStream();
                pixStream.Write(pixels, 0, (int)(decoder.OrientedPixelWidth * decoder.OrientedPixelHeight * 4));

                return Bmp;
            }
        }
开发者ID:chenjianwp,项目名称:UWP_ToolKit_CommonLibrary,代码行数:26,代码来源:ImageHelper.cs


示例14: LoadImageAsync

        public async Task<BitmapSource> LoadImageAsync(Stream imageStream, Uri uri)
        {
            if (imageStream == null)
            {
                return null;
            }

            var stream = new InMemoryRandomAccessStream();
            imageStream.CopyTo(stream.AsStreamForWrite());
            stream.Seek(0);

            BitmapImage bitmap = new BitmapImage();
            await bitmap.SetSourceAsync(stream);

            // convert to a writable bitmap so we can get the PixelBuffer back out later...
            // in case we need to edit and/or re-encode the image.
            WriteableBitmap bmp = new WriteableBitmap(bitmap.PixelHeight, bitmap.PixelWidth);
            stream.Seek(0);
            bmp.SetSource(stream);

            List<Byte> allBytes = new List<byte>();
            byte[] buffer = new byte[4000];
            int bytesRead = 0;
            while ((bytesRead = await imageStream.ReadAsync(buffer, 0, 4000)) > 0)
            {
                allBytes.AddRange(buffer.Take(bytesRead));
            }

            DataContainerHelper.Instance.WriteableBitmapToStorageFile(bmp, uri);

            return bmp;
        }
开发者ID:wpFaizK,项目名称:Windows-Universal-UWP-,代码行数:32,代码来源:DownloadHelper.cs


示例15: read

 private static async Task<WriteableBitmap> read()
 {
     using (IRandomAccessStream stream = await file.OpenAsync(FileAccessMode.Read))
     {
         BitmapDecoder decoder = await BitmapDecoder.CreateAsync(BitmapDecoder.JpegDecoderId, stream);
         uint width = decoder.PixelWidth;
         uint height = decoder.PixelHeight;
         if (angle % 180 != 0)
         {
             width = decoder.PixelHeight;
             height = decoder.PixelWidth;
         }
         Dictionary<int, BitmapRotation> angles = new Dictionary<int, BitmapRotation>()
         {
             { 0, BitmapRotation.None },
             { 90,  BitmapRotation.Clockwise90Degrees },
             { 180,  BitmapRotation.Clockwise180Degrees },
             { 270, BitmapRotation.Clockwise270Degrees },
             { 360, BitmapRotation.None }
         };
         BitmapTransform transform = new BitmapTransform();
         transform.Rotation = angles[angle];
         PixelDataProvider data = await decoder.GetPixelDataAsync(
         BitmapPixelFormat.Bgra8, BitmapAlphaMode.Ignore, transform,
         ExifOrientationMode.IgnoreExifOrientation, ColorManagementMode.DoNotColorManage);
         bitmap = new WriteableBitmap((int)width, (int)height);
         byte[] buffer = data.DetachPixelData();
         using (Stream pixels = bitmap.PixelBuffer.AsStream())
         {
             pixels.Write(buffer, 0, (int)pixels.Length);
         }
     }
     return bitmap;
 }
开发者ID:RoguePlanetoid,项目名称:Windows-10-Universal-Windows-Platform,代码行数:34,代码来源:Library.cs


示例16: ToBitmapImageAsync

        public unsafe async static Task<WriteableBitmap> ToBitmapImageAsync(this BitmapHolder holder)
        {
            if (holder == null || holder.Pixels == null)
                return null;

            var writeableBitmap = new WriteableBitmap(holder.Width, holder.Height);

            using (var stream = writeableBitmap.PixelBuffer.AsStream())
            {
                int length = holder.Pixels.Length;

                var buffer = new byte[length * 4];
                fixed (int* srcPtr = holder.Pixels)
                {
                    var b = 0;
                    for (var i = 0; i < length; i++, b += 4)
                    {
                        var p = srcPtr[i];
                        buffer[b + 3] = (byte)((p >> 24) & 0xff);
                        buffer[b + 2] = (byte)((p >> 16) & 0xff);
                        buffer[b + 1] = (byte)((p >> 8) & 0xff);
                        buffer[b + 0] = (byte)(p & 0xff);
                    }
                    stream.Write(buffer, 0, length * 4);
                }

            }
            writeableBitmap.Invalidate();

            return writeableBitmap;
        }
开发者ID:zenjoy,项目名称:FFImageLoading,代码行数:31,代码来源:ImageExtensions.cs


示例17: WriteToStorageFile

        private static async Task<FileUpdateStatus> WriteToStorageFile(WriteableBitmap bitmap, StorageFile file)
        {
            StorageFile sFile = file;
            if (sFile != null)
            {
                CachedFileManager.DeferUpdates(sFile);

                using (var fileStream = await sFile.OpenAsync(FileAccessMode.ReadWrite))
                {
                    BitmapEncoder encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, fileStream);
                    Stream pixelStream = bitmap.PixelBuffer.AsStream();
                    byte[] pixels = new byte[pixelStream.Length];
                    await pixelStream.ReadAsync(pixels, 0, pixels.Length);
                    encoder.SetPixelData(BitmapPixelFormat.Bgra8, BitmapAlphaMode.Ignore,
                        (uint) bitmap.PixelWidth,
                        (uint) bitmap.PixelHeight,
                        96.0,
                        96.0,
                        pixels);
                    await encoder.FlushAsync();
                }

                FileUpdateStatus status = await CachedFileManager.CompleteUpdatesAsync(sFile);
                return status;
            }
            return FileUpdateStatus.Failed;
        }
开发者ID:EdiWang,项目名称:UWP-Helpers,代码行数:27,代码来源:BitmapExtensions.cs


示例18: RegisterTile

        public async Task<bool> RegisterTile() {
            var pairedBands = await BandClientManager.Instance.GetBandsAsync();

            using (var bandClient = await BandClientManager.Instance.ConnectAsync(pairedBands[0])) {
                var tiles = await bandClient.TileManager.GetTilesAsync();

                var tileCapacity = await bandClient.TileManager.GetRemainingTileCapacityAsync();

                var tileIconBitmap = new WriteableBitmap(46, 46);
                
                var tileIcon = tileIconBitmap.ToBandIcon();

                var tileGuid = Guid.NewGuid();

                var tile = new BandTile(tileGuid) { 
                    IsBadgingEnabled = true,   
                    Name = "jcMSBWN",     
                    TileIcon = tileIcon
                };

                await bandClient.TileManager.AddTileAsync(tile);
                
                _setting.WriteSetting(SETTINGS.TILE_ID, tile.TileId);
            }

            return true;
        }
开发者ID:jcapellman,项目名称:jcMSBWN,代码行数:27,代码来源:MainModel.cs


示例19: OnImageUrlChanged

        private async void OnImageUrlChanged()
        {
            if (ImageUrl == null)
            {
                return;
            }

            var rass = RandomAccessStreamReference.CreateFromUri(new Uri(ImageUrl, UriKind.Absolute));
            IRandomAccessStream stream = await rass.OpenReadAsync();
            var decoder = await BitmapDecoder.CreateAsync(stream);

            Rect bounds = Window.Current.Bounds;
            //WriteableBitmap bmp = new WriteableBitmap((int)bounds.Width, (int)bounds.Height);
            var displayWidth = Math.Min(decoder.PixelWidth, bounds.Width);
            var displayHeight = Math.Min(decoder.PixelHeight, bounds.Height);
            WriteableBitmap bmp = new WriteableBitmap((int)displayWidth, (int)displayHeight);

            stream.Seek(0);

            //var blurFilter = new BlurFilter(60);
            using (var source = new RandomAccessStreamImageSource(stream))
            using (var blurFilter = new LensBlurEffect(source, new LensBlurPredefinedKernel(LensBlurPredefinedKernelShape.Circle, 20)))
            //using (var filterEffect = new FilterEffect(source) { Filters = new[] { blurFilter } })
            using (var renderer = new WriteableBitmapRenderer(blurFilter, bmp))
            {
                

                bmp = await renderer.RenderAsync();
                bmp.Invalidate(); 
                BackgroundImage.Source = bmp;
            }
            
        }
开发者ID:powerytg,项目名称:prism,代码行数:33,代码来源:BlurImageView.xaml.cs


示例20: RunTriangleUpdaterAsync

        private async void RunTriangleUpdaterAsync()
        {
            do
            {
                await _triangleUpdateRequired.WaitAsync();

                if (_isLoaded)
                {
                    var wb = new WriteableBitmap(
                        (int)trianglePicker.ActualWidth,
                        (int)trianglePicker.ActualHeight);

                    var wbHue = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var wbSaturation = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var wbLightness = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var wbRed = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var wbGreen = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var wbBlue = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var color = ColorExtensions.FromHsl(hueRing.Value, 1, 0.5);

                    await Task.WhenAll(
                        wb.RenderColorPickerSaturationValueTriangleAsync(hueRing.Value),
                        wbHue.RenderColorPickerHSLHueBarAsync(1.0, 0.5),
                        wbSaturation.RenderColorPickerHSLSaturationBarAsync(hueRing.Value, 0.5),
                        wbLightness.RenderColorPickerHSLLightnessBarAsync(hueRing.Value, 0.5),
                        wbRed.RenderColorPickerRGBRedBarAsync(color.G / 255.0, color.B / 255.0),
                        wbGreen.RenderColorPickerRGBGreenBarAsync(color.R / 255.0, color.B / 255.0),
                        wbBlue.RenderColorPickerRGBBlueBarAsync(color.R / 255.0, color.G / 255.0));

                    if (_isLoaded)
                    {
                        triangleBrush.ImageSource = wb;
                        hueBackground.ImageSource = wbHue;
                        saturationBackground.ImageSource = wbSaturation;
                        lightnessBackground.ImageSource = wbLightness;
                        redBackground.ImageSource = wbRed;
                        greenBackground.ImageSource = wbGreen;
                        blueBackground.ImageSource = wbBlue;
                    }
                }
            } while (_isLoaded);
        }
开发者ID:xyzzer,项目名称:WinRTXamlToolkit,代码行数:60,代码来源:ColorPickerPrimitivesTestView.xaml.cs



注:本文中的Windows.UI.Xaml.Media.Imaging.WriteableBitmap类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
C# Navigation.NavigatingCancelEventArgs类代码示例发布时间:2022-05-26
下一篇:
C# Imaging.BitmapImage类代码示例发布时间:2022-05-26
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap