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C# fCraft.Player类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中fCraft.Player的典型用法代码示例。如果您正苦于以下问题:C# Player类的具体用法?C# Player怎么用?C# Player使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Player类属于fCraft命名空间,在下文中一共展示了Player类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: CModeWater

 internal static void CModeWater(Player player, Command cmd)
 {
     if (!player.Can(Permissions.ControlPhysics))
     {
         player.NoAccessMessage(Permissions.ControlPhysics);
         return;
     }
     string blockpar = cmd.Next();
     string wmt = "";
     int BlockAddr = -1;
     try { BlockAddr = Convert.ToInt32(blockpar); }
     catch
     {
         player.Message("Incorrect parameter!"); return;
     }
     if (BlockAddr < 3 && BlockAddr >= 0)
     {
         player.world.map.modeWater = BlockAddr;
         switch (BlockAddr)
         {
             case 0: wmt = "'none'"; break;
             case 1: wmt = "'infinite'"; break;
             case 2: wmt = "'finite'"; break;
         }
         player.Message("Water mode set to " + wmt + ".");
     }
 }
开发者ID:asiekierka,项目名称:afCraft,代码行数:27,代码来源:MapCommands.cs


示例2: BlockUpdate

 public BlockUpdate( Player origin, Vector3I coord, Block blockType ) {
     Origin = origin;
     X = (short)coord.X;
     Y = (short)coord.Y;
     Z = (short)coord.Z;
     BlockType = blockType;
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:7,代码来源:BlockUpdate.cs


示例3: FuncDrawOperation

        protected FuncDrawOperation(Player player, Command cmd)
            : base(player)
        {
            string strFunc = cmd.Next();
            if (string.IsNullOrWhiteSpace(strFunc))
            {
                player.Message("&WEmpty function expression");
                return;
            }
            if (strFunc.Length < 3)
            {
                player.Message("&WExpression is too short (should be like z=f(x,y))");
                return;
            }

            strFunc = strFunc.ToLower();

            _vaxis = GetAxis(SimpleParser.PreparseAssignment(ref strFunc));

            _expression = SimpleParser.Parse(strFunc, GetVarArray(_vaxis));

            Player.Message("Expression parsed as "+_expression.Print());
            string scalingStr=cmd.Next();
            _scaler = new Scaler(scalingStr);
        }
开发者ID:Eeyle,项目名称:LegendCraftSource,代码行数:25,代码来源:FuncDrawOperation.cs


示例4: BRB

        internal static void BRB(Player player, Command cmd)
        {
            StreamReader streamReader = new StreamReader("plugins/brbMessage.txt");
            string message = streamReader.ReadToEnd();
            streamReader.Close();

            string msg = cmd.NextAll().Trim();
            if (player.Info.IsMuted)
            {
                player.MessageMuted();
                return;
            }
            if (msg.Length > 0)
            {
                Server.Message("{0}&S &EWill Brb &9({1})",
                                  player.ClassyName, msg);
                player.IsAway = true;
                return;
            }
            else
            {
                Server.Players.Message("&S{0} &EWill Brb &9(" + message + ")", player.ClassyName);
                player.IsAway = true;
            }
        }
开发者ID:FonGames,项目名称:BRB-Plugin--800Craft,代码行数:25,代码来源:Class1.cs


示例5: SetParamIteration

		public static void SetParamIteration(Player p, CommandReader cmd)
		{
			string strParam = cmd.Next();
			if (string.IsNullOrWhiteSpace(strParam))
			{
				p.Message("Error: missing param variable name");
				return;
			}

			strParam = strParam.ToLower();

			try
			{
				CheckParamVar(strParam);

				double from = ReadDoubleParam(cmd, "lower bound");
				double to = ReadDoubleParam(cmd, "upper bound");
				double step = ReadDoubleParam(cmd, "step");

				if (step == 0 ||
				    (to - from)/step < 0)
					throw new ArgumentException("wrong iteration bounds/step combination");

				p.Message("Iteration for " + strParam + " from " + from + " to " + to + " with step " + step + ". " +
				          ((to - from)/step + 1) + " steps.");

				GetPlayerParametrizationParamsStorage(p)[VarNameToIdx(strParam[0])] = new double[] {from, to, step};
			}
			catch (Exception e)
			{
				p.Message("Error: " + e.Message);
			}
		}
开发者ID:Magi1053,项目名称:ProCraft,代码行数:33,代码来源:PrepareParametrizedManifold.cs


示例6: SayHandler

        static void SayHandler(Player player, CommandReader cmd)
        {
            if (player.Info.IsMuted)
            {
                player.MessageMuted();
                return;
            }

            if (player.DetectChatSpam()) return;

            if (player.Can(Permission.Say))
            {
                string msg = cmd.NextAll().Trim();
                if (msg.Length > 0)
                {
                    Chat.SendSay(player, msg);
                }
                else
                {
                    CdSay.PrintUsage(player);
                }
            }
            else
            {
                player.MessageNoAccess(Permission.Say);
            }
        }
开发者ID:Magi1053,项目名称:ProCraft,代码行数:27,代码来源:ChatCommands.cs


示例7: TrollHandler

 static void TrollHandler(Player player, Command cmd)
 {
     string Name = cmd.Next();
     if (Name == null)
     {
         player.Message("Player not found. Please specify valid name.");
         return;
     }
     if (!Player.IsValidName(Name))
         return;
     Player target = Server.FindPlayerOrPrintMatches(player, Name, true, true);
     if (target == null)
         return;
     string options = cmd.Next();
     if (options == null)
     {
         CdTroll.PrintUsage(player);
         return;
     }
     string Message = cmd.NextAll();
     if (Message.Length < 1 && options.ToLower() != "leave")
     {
         player.Message("&WError: Please enter a message for {0}.", target.ClassyName);
         return;
     }
     switch (options.ToLower())
     {
         case "pm":
             if (player.Can(Permission.UseColorCodes) && Message.Contains("%"))
             {
                 Message = Color.ReplacePercentCodes(Message);
             }
             Server.Players.Message("&Pfrom {0}: {1}",
                 target.Name, Message);
             break;
         case "ac":
             Chat.SendAdmin(target, Message);
             break;
         case "st":
         case "staff":
             Chat.SendStaff(target, Message);
             break;
         case "i":
         case "impersonate":
         case "msg":
         case "message":
         case "m":
             Server.Message("{0}&S&F: {1}",
                               target.ClassyName, Message);
             break;
         case "leave":
         case "disconnect":
         case "gtfo":
             Server.Players.Message("&SPlayer {0}&S left the server.",
                 target.ClassyName);
             break;
         default: player.Message("Invalid option. Please choose st, ac, pm, message or leave");
             break;
     }
 }
开发者ID:727021,项目名称:800craft,代码行数:60,代码来源:TrollPlugin.cs


示例8: StaffChat

        internal static void StaffChat( Player player, Command cmd ) {
            if( player.Info.IsMuted ) {
                player.MutedMessage();
                return;
            }

            if( DateTime.UtcNow < player.Info.MutedUntil ) {
                player.Message( "You are muted for another {0:0} seconds.",
                                player.Info.MutedUntil.Subtract( DateTime.UtcNow ).TotalSeconds );
                return;
            }


            Player[] plist = Server.PlayerList;

            if( plist.Length > 0 ) player.Info.LinesWritten++;

            string message = cmd.NextAll();
            if( message != null && message.Trim().Length > 0 ) {
                message = message.Trim();
                if( player.Can( Permission.UseColorCodes ) && message.Contains( "%" ) ) {
                    message = Color.ReplacePercentCodes( message );
                }
                for( int i = 0; i < plist.Length; i++ ) {
                    if( (plist[i].Can( Permission.ReadStaffChat ) || plist[i] == player) && !plist[i].IsIgnoring( player.Info ) ) {
                        plist[i].Message( "{0}(staff){1}{0}: {2}", Color.PM, player.GetClassyName(), message );
                    }
                }
            }
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:30,代码来源:ChatCommands.cs


示例9: Alice

 public Alice(Player player_)
 {
     player = player_;
     myBot = new AIMLbot.Bot();
     myUser = new User(player.Name, myBot);//y wont u set my name
     Initialize();
 }
开发者ID:tboxx,项目名称:800craft-1,代码行数:7,代码来源:BotChatHandler.cs


示例10: FeedData

        public FeedData( Block _textType, Vector3I _pos, Bitmap Image, World world, Direction direction_, Player player_ )
        {
            direction = direction_;
            Blocks = new ConcurrentDictionary<string, Vector3I>();
            Init( Image, world );
            Pos = _pos;
            textType = ( byte )_textType;
            bgType = ( byte )Block.Air;
            FeedData.AddMessages();
            MessageCount = 0;
            Sentence = FeedData.Messages[MessageCount];
            Id = System.Threading.Interlocked.Increment( ref feedCounter );
            player = player_;
            NormalBrush brush = new NormalBrush( Block.Wood );
            DrawOperation Operation = new CuboidWireframeDrawOperation( player );
            Operation.AnnounceCompletion = false;
            Operation.Brush = brush;
            Operation.Context = BlockChangeContext.Drawn;

            if ( !Operation.Prepare( new Vector3I[] { StartPos, FinishPos } ) ) {
                throw new Exception( "Unable to cubw frame." );
            }

            Operation.Begin();
            AddFeedToList( this, world );

            Start();
        }
开发者ID:Jonty800,项目名称:800Craft-SMP,代码行数:28,代码来源:FeedData.cs


示例11: BlockUpdate

 public BlockUpdate( Player _origin, int _x, int _y, int _h, byte _type ) {
     origin = _origin;
     x = _x;
     y = _y;
     h = _h;
     type = _type;
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:7,代码来源:BlockUpdate.cs


示例12: PayHandler

        static void PayHandler(Player player, Command cmd)
        {
            string targetName = cmd.Next();
            string money = cmd.Next();
            int amount;

            if (money == null)
            {
                player.Message("&ePlease select the amount of bits you wish to send.");
                return;
            }

            Player target = Server.FindPlayerOrPrintMatches(player, targetName, false, true);
            if (target == null)
            {
                player.Message("&ePlease select a player to pay bits towards.");
                return;
            }

            if (!int.TryParse(money, out amount))
            {
                player.Message("&ePlease select from a whole number.");
                return;
            }

            PayHandler(player, new Command("/economy pay " + target + " " + money));
        }
开发者ID:venofox,项目名称:AtomicCraft,代码行数:27,代码来源:Economy.cs


示例13: DoZone

        void DoZone( Player player, Command cmd ) {
            if( !player.Can( Permissions.SetSpawn ) ) {
                world.NoAccessMessage( player );
                return;
            }

            string name = cmd.Next();
            if( name == null ) {
                player.Message( "No zone name specified. See " + Color.Help + "/help zone" );
                return;
            }
            if( !Player.IsValidName( name ) ) {
                player.Message( "\"" + name + "\" is not a valid zone name" );
                return;
            }
            Zone zone = new Zone();
            zone.name = name;

            string property = cmd.Next();
            if( property == null ) {
                player.Message( "No zone rank/whitelist/blacklist specified. See " + Color.Help + "/help zone" );
                return;
            }
            PlayerClass minRank = world.classes.ParseClass( property );
            
            if( minRank != null ) {
                zone.buildRank = minRank.rank;
                player.tag = zone;
                player.marksExpected = 2;
                player.marks.Clear();
                player.markCount = 0;
                player.selectionCallback = MakeZone;
            }
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:34,代码来源:MapCommands.cs


示例14: SetParametrization

        public static void SetParametrization(Player p, Command cmd)
        {
            string strFunc = cmd.Next();
            if (string.IsNullOrWhiteSpace(strFunc))
            {
                p.Message("Error: empty parametrization expression");
                return;
            }
            if (strFunc.Length < 3)
            {
                p.Message("Error: expression is too short (should be like x=f(t,u,v))");
                return;
            }

            strFunc = strFunc.ToLower();

            try
            {
                string coordVar = SimpleParser.PreparseAssignment(ref strFunc);
                CheckCoordVar(coordVar);

                Expression expression = SimpleParser.Parse(strFunc, new string[] { "t", "u", "v" });

                p.Message("Expression parsed as " + coordVar + "=" + expression.Print());

                GetPlayerParametrizationCoordsStorage(p)[VarNameToIdx(coordVar[0])] = expression;
            }
            catch (Exception e)
            {
                p.Message("Error: "+e.Message);
            }
        }
开发者ID:GMathioud,项目名称:MyCraft,代码行数:32,代码来源:PrepareParametrizedManifold.cs


示例15: FindMainWorld

 public static World FindMainWorld( Player player ) {
     World rankMain = player.Info.Rank.MainWorld;
     if( rankMain != null && player.CanJoin( rankMain ) ) {
         return rankMain;
     } else {
         return MainWorld;
     }
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:8,代码来源:WorldManager.cs


示例16: Paint

 void Paint( Player player, Command cmd ) {
     player.replaceMode = !player.replaceMode;
     if( player.replaceMode ){
         player.Message( "Replacement mode: ON" );
     } else {
         player.Message( "Replacement mode: OFF" );
     }
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:8,代码来源:BlockCommands.cs


示例17: CancelDraw

 internal static void CancelDraw( Player player, Command command )
 {
     if( player.marksExpected > 0 ) {
         player.marksExpected = 0;
     } else {
         player.Message( "There is currently nothing to cancel." );
     }
 }
开发者ID:asiekierka,项目名称:afCraft,代码行数:8,代码来源:DrawCommands.cs


示例18: Call

 public bool Call( Player player, Command cmd, bool raiseEvent ) {
     if( player == null ) throw new ArgumentNullException( "player" );
     if( cmd == null ) throw new ArgumentNullException( "cmd" );
     if( raiseEvent && CommandManager.RaiseCommandCallingEvent( cmd, this, player ) ) return false;
     Handler( player, cmd );
     if( raiseEvent ) CommandManager.RaiseCommandCalledEvent( cmd, this, player );
     return true;
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:8,代码来源:CommandDescriptor.cs


示例19: PlayerBlowUpCheck

 public static bool PlayerBlowUpCheck( Player player )
 {
     if ( !Failed.Contains( player ) ) {
         Failed.Add( player );
         return true;
     }
     return false;
 }
开发者ID:GlennMR,项目名称:800craft,代码行数:8,代码来源:MineField.cs


示例20: PrintUsage

 public void PrintUsage( Player player ) {
     if( player == null ) throw new ArgumentNullException( "player" );
     if( Usage != null ) {
         player.Message( "Usage: &H{0}", Usage );
     } else {
         player.Message( "Usage: &H/{0}", Name );
     }
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:8,代码来源:CommandDescriptor.cs



注:本文中的fCraft.Player类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C# fCraft.PlayerInfo类代码示例发布时间:2022-05-26
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